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Asskicking Equals Authority has been renamed.


* FromNobodyToNightmare: An Orc can go from [[https://www.youtube.com/watch?v=bLnBUI3ysDk shoveling caragor shit to high-ranking Captain]] in the game. Even slaves can become [[AsskickingEqualsAuthority asskicking authority figures]] if they're lucky enough to land the killing blow on Talion, though they'll still be mocked for their former status by the other Orcs.

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* FromNobodyToNightmare: An Orc can go from [[https://www.youtube.com/watch?v=bLnBUI3ysDk shoveling caragor shit to high-ranking Captain]] in the game. Even slaves can become [[AsskickingEqualsAuthority [[AsskickingLeadsToLeadership asskicking authority figures]] if they're lucky enough to land the killing blow on Talion, though they'll still be mocked for their former status by the other Orcs.
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* BittersweetEnding: As ForegoneConclusion has already mandated, Eltariel fails to save Talion, who eventually succumbs to the power of Isildur's ring and refuses to hand it over to Eltariel, forcing her to fight and defeat him, which ends up as the last blow that allows Sauron to finally turn Talion to his side, but the experience changes her, causing her to stay in Mordor and keep fighting the forces of darkness, eventually leading to the fall of Barad-Dur. Celebrimbor is freed due to Sauron's death, and Eltariel resolves to find him, although whether or not she seeks to defeat him or to surrender the New Ring is up to anyone's guess.
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* BittersweetEnding: Unless you see it as a straight up DownerEnding; [[spoiler:Talion and Celebrimbor ''utterly fail'' to remove Sauron from power, but consuming Celebrimbor forces Sauron in a form he cannot use his best powers in, and Talion keeps the already weakened Sauron busy by waging war and attacking his armies all around Middle-Earth in order to give time for Middle-Earth to prepare for the destruction of the One Ring. And as the DistantFinale shows, [[Film/TheLordOfTheRings the One Ring and Sauron will eventually be destroyed]] and Talion will finally move on to the afterlife.]]

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* BittersweetEnding: Unless you see it as Despite all the ForegoneConclusion, given how the Lord of the Rings must happen, the game ultimately ends more bittersweetly than tragically, avoiding, although narrowly, a straight up DownerEnding; [[spoiler:Talion and Celebrimbor ''utterly fail'' to remove Sauron from power, but consuming with Celebrimbor forces betraying Talion and choosing Eltariel, who turns out to be a less compatible vessel than Talion and thus unable to defeat Sauron using the New Ring, while Talion is forced to take on the Ring of Isildur, thus becoming a Nazgul to survive and continue the fight, eventually falling and joining Sauron. However, as Celebrimbor would have been much more successful than Sauron, his failure is actually good on the long run and Celebrimbor's defeat traps Sauron in a the form he cannot of the Eye of Sauron, negating much of his strongest powers, allowing Talion to use his best Nazgul powers in, and Talion keeps the already weakened Sauron busy to hold Sauron's armies in Mordor to a stalemate by waging war with him over Mordor, taking advantage of Sauron's inability to interfere and attacking his armies all around Middle-Earth in order to give time for Middle-Earth to prepare for the destruction of the One Ring. And as weakened state. While the DistantFinale shows, shows that Talion does eventually become one of Sauron's servants, [[Film/TheLordOfTheRings the One Ring and Sauron will is eventually be destroyed]] and destroyed]], allowing Talion will to finally move on to the afterlife.afterlife and reunite with his family in death.]]
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TRS deemed def-only


* SpeedRun: {{Invoked|Trope}}. Once you beat the main story once, you won't need to play the story missions again. From now on, you just need to capture 5 increasingly difficult outposts and capture the fort, and you're scored based on your speed and the run's difficulty level.
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** Worms are fully aware that they have information that will lead to the downfall of their masters. They'll engage in fights as normal, but the second they realize you're there they'll start running in the opposite direction.
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* SequenceBreaking:
** Talion will usually perform special powers long before they are introduced into the game, such as Shaming.
** Only main story quests (denoted by exclamation mark icons) are required to reach Act III[[note]]You need to recruit at least three captains in Núrnen and complete Brû's follower tutorial to unlock the siege of Sharkhburz[[/note]]. May also qualify as SpeedRunning.
** Due to the above SpeedRunning, [[spoiler:it's possible to play any remaining side quests during Act IV, and Talion looks normal, is still bonded to Celebrimbor and Eltariel has her full hand. If you pick any of these quests as his current objective, Talion utters a line [[{{Flashback}} reminiscing about when the quest ''actually'' happened]]]].
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* WorfHadTheFlu: Although Talion defeats Eitrael in their first fight, Eitrael manages to win against Talion in their final fight because he was crippled and exhausted from previous battles.
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* HeadsIWinTailsYouLose: Eitrael's first fight with Talion has you win the fight, but Talion will disarm Eitrael afterwards.
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* BoisterousBruiser: Brûz is a jovial, good-natured, utterly ''massive' Olog-Hai, introduced having a pleasant chat with an orc he is about to brutally kill. After Talion dominates him, he becomes one of Talion's most devoted servants, responding to every order with a cheerful comment and generally just expressing glee with his lot in life (he gets to pop heads off bodies all the time, after all). [[spoiler:And then he betrays you and becomes much less pleasant.]]

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* BoisterousBruiser: Brûz is a jovial, good-natured, utterly ''massive' ''massive'' Olog-Hai, introduced having a pleasant chat with an orc he is about to brutally kill. After Talion dominates him, he becomes one of Talion's most devoted servants, responding to every order with a cheerful comment and generally just expressing glee with his lot in life (he gets to pop heads off bodies all the time, after all). [[spoiler:And then he betrays you and becomes much less pleasant.]]
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Brûz isn't an orc, he's an Olog-Hai — a troll.


* BoisterousBruiser: Bruz is a jovial, good-natured, utterly ''massive' orc, introduced having a pleasant chat with another orc he is about to brutally kill. After Talion dominates him, he becomes one of Talion's most devoted servants, responding to every order with a cheerful comment and generally just expressing glee with his lot in life (he gets to pop heads off bodies all the time, after all). [[spoiler: And then he betrays you and becomes much less pleasant.]]

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* BoisterousBruiser: Bruz Brûz is a jovial, good-natured, utterly ''massive' orc, Olog-Hai, introduced having a pleasant chat with another an orc he is about to brutally kill. After Talion dominates him, he becomes one of Talion's most devoted servants, responding to every order with a cheerful comment and generally just expressing glee with his lot in life (he gets to pop heads off bodies all the time, after all). [[spoiler: And [[spoiler:And then he betrays you and becomes much less pleasant.]]
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* BoisterousBruiser: Bruz is a jovial, good-natured, utterly ''massive' orc, introduced having a pleasant chat with another orc he is about to brutally kill. After Talion dominates him, he becomes one of Talion's most devoted servants, responding to every order with a cheerful comment and generally just expressing glee with his lot in life (he gets to pop heads off bodies all the time, after all). [[spoiler: And then he betrays you and becomes much less pleasant.]]
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Up To Eleven is a defunct trope


The "Nemesis System" from the previous game returns, where [[CastOfSnowflakes procedurally generated]] enemy commanders have running character histories and abilities that develop as you continue to interact with them, their superiors, and/or their underlings. The game [[UpToEleven expands on this system]] in numerous ways: for example, followers' loyalty is no longer absolute, but rather is determined by various factors such as your actions (or inactions) and their own ambition; also, you can shun followers out of your army or MindRape enemies into [[DrivenToMadness insanity]].[[note]]In 2021, Warner Bros. Interactive successfully [[DisneyOwnsThisTrope patented the Nemesis System]] after a string of rejected attempts dating back to 2015.[[/note]] Another key addition to the game is fortress assaults, where you lead your troops in an attempt to conquer the local fort, defeat its overlord, and seize control of the region.

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The "Nemesis System" from the previous game returns, where [[CastOfSnowflakes procedurally generated]] enemy commanders have running character histories and abilities that develop as you continue to interact with them, their superiors, and/or their underlings. The game [[UpToEleven expands on this system]] system in numerous ways: for example, followers' loyalty is no longer absolute, but rather is determined by various factors such as your actions (or inactions) and their own ambition; also, you can shun followers out of your army or MindRape enemies into [[DrivenToMadness insanity]].[[note]]In 2021, Warner Bros. Interactive successfully [[DisneyOwnsThisTrope patented the Nemesis System]] after a string of rejected attempts dating back to 2015.[[/note]] Another key addition to the game is fortress assaults, where you lead your troops in an attempt to conquer the local fort, defeat its overlord, and seize control of the region.



** Taken UpToEleven during overlord fights if the overlord has a [[FlamingSword flaming weapon]], as he'll also have equipped the throne room floor with grates that shoot flames every so often.

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** Taken UpToEleven Exaggerated during overlord fights if the overlord has a [[FlamingSword flaming weapon]], as he'll also have equipped the throne room floor with grates that shoot flames every so often.



** Fortress assaults take this UpToEleven, as both attackers and defenders can field archers equipped with ArrowsOnFire, siege beasts equipped with flaming boulders, and even the aforementioned drakes. Also, see BattleAmongstTheFlames above.

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** Fortress assaults take this UpToEleven, up to eleven, as both attackers and defenders can field archers equipped with ArrowsOnFire, siege beasts equipped with flaming boulders, and even the aforementioned drakes. Also, see BattleAmongstTheFlames above.



** Gravewalker difficulty, a difficulty setting that was added for free alongside the Outlaw Tribe DLC, takes this UpToEleven. Enemies hit almost three times as hard as on Nemesis difficulty, including regular grunts, and take less damage overall, there are no last chances by default, captains gain between ten to twenty levels every time they kill Talion meaning that they can hit max level very quickly while the player is still very low level in the starting area, bleedout and daze timers are reduced, worms spawn less frequently and will throw flash bombs when they are being chased, and plenty of other changes.

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** Gravewalker difficulty, a difficulty setting that was added for free alongside the Outlaw Tribe DLC, takes this UpToEleven.up to eleven. Enemies hit almost three times as hard as on Nemesis difficulty, including regular grunts, and take less damage overall, there are no last chances by default, captains gain between ten to twenty levels every time they kill Talion meaning that they can hit max level very quickly while the player is still very low level in the starting area, bleedout and daze timers are reduced, worms spawn less frequently and will throw flash bombs when they are being chased, and plenty of other changes.



*** The upgrades of the previous game can be turned UpToEleven; Terrorize is a more scary and violent version of Brutalize, and scares away even more enemies. Bursting Toxin turns poison into a chain reaction, causing dying enemies to explode and create a poison cloud that spreads the poison. Proximity Trap allows you to prime walls/bait/cages and so forth from a distance, causing chaos whenever an uruk comes near (which they should, as it's an upgrade to Attract), allowing you to conserve arrows. Even the outline of your last known location can be weaponized, as you can leave the wraith to wait for and kill the inspecting enemy.

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*** The upgrades of the previous game can be turned UpToEleven; up to eleven; Terrorize is a more scary and violent version of Brutalize, and scares away even more enemies. Bursting Toxin turns poison into a chain reaction, causing dying enemies to explode and create a poison cloud that spreads the poison. Proximity Trap allows you to prime walls/bait/cages and so forth from a distance, causing chaos whenever an uruk comes near (which they should, as it's an upgrade to Attract), allowing you to conserve arrows. Even the outline of your last known location can be weaponized, as you can leave the wraith to wait for and kill the inspecting enemy.
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Pyrrhic Villainy has been merged into Pyrrhic Victory per TRS decision


* PyrrhicVillainy: [[spoiler:Even though Sauron gets everything he wants including victory over the heroes, he is deprived of his physical form when he absorbs Celebrimbor into him and is locked in a eternal duel with his spirit as the Flaming Eye of Barad-dûr. While Talion ultimately falls and becomes his servant at the end, he had previously spent decades waging a civil war within Mordor and hampering the growth of Sauron's army, ensuring his eventual defeat]].

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* PyrrhicVillainy: PyrrhicVictory: [[spoiler:Even though Sauron gets everything he wants including victory over the heroes, he is deprived of his physical form when he absorbs Celebrimbor into him and is locked in a eternal duel with his spirit as the Flaming Eye of Barad-dûr. While Talion ultimately falls and becomes his servant at the end, he had previously spent decades waging a civil war within Mordor and hampering the growth of Sauron's army, ensuring his eventual defeat]].
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* ImmigrantPatriotism: Talion talks at great length about how Gondor is his people, how Numenoreans were awesome, and how affected he is by seeing the Gondor flag artifact. This is despite the fact Talion is notably a Northman and unrelated to the Numenoreans.
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crosswicking a new trope

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* SymbolicWeaponDiscarding: In the GoldenEnding, when Sauron is killed [[DiedHappilyEverAfter along with Talion and the rest of the Nazgul]], Talion can be seen walking through the fields of Valinor, removing his armour as he goes. The last part of his arsenal he leaves behind is his sword and his dagger, both of which he drops onto the ground. As he walks off into the sunlight between two massive stone sculptures, a little white flower grows beside his dagger. Since Talion's dagger is the broken sword that used to belong to his son, and the flower is one that he gave to his wife on their anniversary, it shows that Talion is finally [[TogetherInDeath reuniting with his family]] after fighting Sauron's forces for decades.
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Foe Yay has been cut.


*** It's notable that the books differ from the movies (and the games by extension) in that Sauron is never said to have worn the One Ring on his right index finger. On the other hand, the movies' and games' portrayal of ring-wearing is a rather oblique reference to an elven custom mentioned in Tolkien's essay on the ''Laws and Customs of the Eldar''. See, in Elven culture one wears the '''wedding band''' on the index finger of the right hand. [[FoeYay Make of that entirely what you will]].

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*** It's notable that the books differ from the movies (and the games by extension) in that Sauron is never said to have worn the One Ring on his right index finger. On the other hand, the movies' and games' portrayal of ring-wearing is a rather oblique reference to an elven custom mentioned in Tolkien's essay on the ''Laws and Customs of the Eldar''. See, in Elven culture one wears the '''wedding band''' on the index finger of the right hand. [[FoeYay Make of that entirely what you will]].will.
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* LifeDrain: Unlike ''Shadow of Mordor'', draining and branding enemies now always restores health, with Elf-shot recovery becoming an optional upgrade.
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* AndIMustScream: Some of the nemesis uruks have received worm and maggot related epithets and nicknames because their bodies are infested with live maggots. They believe they had returned from the dead while maggots were devouring their corpse and they wish to punish Talion for what he did. In reality, these uruks are suffering a condition called flystrike [[note]]a painful and fatal condition where a living host is infested with maggots that are eating their flesh[[/note]]. These uruks were driven insane by the maggots and are convinced they must have died in battle for the maggots to infest their bodies [[note]]when one of the causes of flystrike is an open wound that has been contaminated by a fly laying eggs in it. Like, I don't know, a sword strike that cut their flesh and made them pass out from blood loss.[[/note]]. These uruks are in so much pain that when they are about to be executed, they beg Talion to do the job properly and put them down for good so they can be free of their condition.
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* PureIsNotGood: Celebrimbor goes on about purity a lot. He gains control of the Haedir by purifying them, killing an orc by freezing and shattering him is "purifying," and he claims his New Ring is superior because it is pure and untainted by Sauron. But the question is raised: pure ''what?'' The Bright Lord's actions and goals are hardly different from the Dark Lord's, and he uses his Ring in exactly the same way that Sauron did: to dominate and command others, up to and including [[spoiler:the Nazgul and Sauron himself]].
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Bald Of Awesome has been renamed and redefined per TRS decision


* PolarOppositeTwins: Although they are not twins, Baranor was raised by the royalty of Minas Ithil, and acts calm, collected, and does whatever is best for his people out of the goodness of his heart. His brother however, grew up among mercenaries and his primary motivation is money. Funnily enough, while Baranor has a head full of hair and small goatee, his brother has a thick beard and a [[BaldOfAwesome shaved head]].

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* PolarOppositeTwins: Although they are not twins, Baranor was raised by the royalty of Minas Ithil, and acts calm, collected, and does whatever is best for his people out of the goodness of his heart. His brother however, grew up among mercenaries and his primary motivation is money. Funnily enough, while Baranor has a head full of hair and small goatee, his brother has a thick beard and a [[BaldOfAwesome shaved head]].head.
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** Talion wears his Ring of Power on his index finger, just like Sauron did in the opening of the ''Film/TheLordOfTheRings'' films.

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** Talion wears his Ring of Power on his index finger, just like Sauron did in the opening of the ''Film/TheLordOfTheRings'' films.
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''Middle-earth: Shadow of War'' is a WideOpenSandbox ActionRPG and sequel to 2014's ''VideoGame/MiddleEarthShadowOfMordor''. Like the previous game, ''Shadow of War'' is developed by Creator/MonolithProductions and set in Creator/JRRTolkien's world of [[Franchise/TolkiensLegendarium Middle-earth]]. It is an officially licensed game of the ''Film/TheLordOfTheRings'' film franchise.

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''Middle-earth: Shadow of War'' is a WideOpenSandbox ActionRPG and sequel to 2014's ''VideoGame/MiddleEarthShadowOfMordor''. Like the previous game, ''Shadow of War'' is developed by Creator/MonolithProductions and set in Creator/JRRTolkien's world of [[Franchise/TolkiensLegendarium Middle-earth]]. It is an officially licensed game of the ''Film/TheLordOfTheRings'' film franchise.
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*** "Of the Black Gate" claims to have witnessed Talion's and his family's executions atop the Black Gate at the beginning of the the previous game, and he's all too happy to explain in detail how he saw it happen.

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*** "Of the Black Gate" claims to have witnessed Talion's and his family's executions atop the Black Gate at the beginning of the the previous game, and he's all too happy to explain in detail how he saw it happen.
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* ScarsAreForever: Both averted and PlayedStraight. It seems that after an orc is branded, they eventually lose the handprint Talion leaves on their face... ''unless'' said orc was shamed at any point in time. If they have beem shamed, the mark remains on their face until they die as a MarkOfShame.

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* ScarsAreForever: Both averted and PlayedStraight. It seems that after an orc is branded, they eventually lose the handprint Talion leaves on their face... ''unless'' said orc was shamed at any point in time. If they have beem been shamed, the mark remains on their face until they die as a MarkOfShame.
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** Sometimes you'll be doing random things like trying to ambush a Captain or hunting for relics just to be ambushed by another Captain. They'll have unique quotes for ''each'' specific moment, even ones of Captains going hunting ''you'' down not too long after you get a worm to give up info on their weaknesses.

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* BlackSpeech: Some Orcs will speak it, appropriate since the source material is the TropeNamer.
** Notably, Ranger the Olog speaks exclusively in Black Speech, although he understands the Common Tongue and [[spoiler:can speak it as well]].

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* BlackSpeech: Some Orcs will speak it, appropriate since the source material is the TropeNamer.
**
TropeNamer. Notably, Ranger the Olog speaks exclusively in Black Speech, although he understands the Common Tongue and [[spoiler:can speak it as well]].



-->'''Ranger''' (in Common Tongue): ''[[EvenEvilHasStandards You are a cruel one, Gravewalker]]''.

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-->'''Ranger''' --->'''Ranger''' (in Common Tongue): ''[[EvenEvilHasStandards You are a cruel one, Gravewalker]]''.
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* SuicideMission: On "Gravewalker", your decreased health, huge amount of enemies and the faster bleeding rate of your allies usually means most of your allies will die extemely easily. Thks can be migitated ([[NintendoHard to an extent]]) by using lots of spies, but this of course requires more allies.

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* SuicideMission: On "Gravewalker", your decreased health, huge amount of enemies and the faster bleeding rate of your allies usually means most of your allies will die extemely easily. Thks This can be migitated ([[NintendoHard to an extent]]) by using lots of spies, but this of course requires more allies.

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* NotSoDifferentRemark: Besides Talion/Nazgûl and Celebrimbor/Sauron comments all throughout the story some orcs brings the parallel between them and Talion as orcs can come back from the dead now too.
-->'''Orc:''' What is so different about you? See? You can't answer that! You're just killing and dying like everyone else.

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* NotSoDifferentRemark: NotSoDifferentRemark:
**
Besides Talion/Nazgûl and Celebrimbor/Sauron comments all throughout the story some orcs brings the parallel between them and Talion as orcs can come back from the dead now too.
-->'''Orc:''' --->'''Orc:''' What is so different about you? See? You can't answer that! You're just killing and dying like everyone else.else.
** How Shelob sees Sauron and Celebrimbor.
---> '''Celebrimbor:''' Return what you have stolen from me, and I will bring Sauron to you.\\
'''Shelob:''' Why would I do that, Ring-Maker? You and Sauron are one.
** Brûz sees no difference between Sauron and the Gravewalker. Part of it is being Dominated, but one gets the impression he knows that any ring wielder is heading down Sauron's path.
---> '''Brûz''': Bright Lord, Dark Lord, same thing really! End result's me ripping spines out -- which I like t' do anyways, so either way's a win.

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* ElementalWeapon: Different swords can inflict different effects, which are listed on StandardStatusEffect below. As of the Blade of Galadriel update, swords also display their effect even out of combat if you have at least one full might bar. If it doesn't have an effect, it'll [[PowerGlows glow instead]].

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* ElementalWeapon: Different swords can inflict different effects, which are listed on StandardStatusEffect below.StatusEffects. As of the Blade of Galadriel update, swords also display their effect even out of combat if you have at least one full might bar. If it doesn't have an effect, it'll [[PowerGlows glow instead]].



* StandardStatusEffects: There are a few different status effects that both Talion and Orcs can suffer from, and specific legendary gear sets allow you to turn them to your advantage:

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* StandardStatusEffects: TheStarscream: Orcs in your army may choose to betray you to gain prestige for themselves [[spoiler:as Bruz demonstrates]].
* StatGrinding: The July update introduces skills that increase passive abilities, such as might gain, on each skill point invested. There's no limit on how many times the upgrade can be bought and upgraded, and while Talion caps at level 80, he'll still gain skill points from "leveling" after that point.
* StatusEffects:
There are a few different status effects that both Talion and Orcs can suffer from, and specific legendary gear sets allow you to turn them to your advantage:



* TheStarscream: Orcs in your army may choose to betray you to gain prestige for themselves [[spoiler:as Bruz demonstrates]].
* StatGrinding: The July update introduces skills that increase passive abilities, such as might gain, on each skill point invested. There's no limit on how many times the upgrade can be bought and upgraded, and while Talion caps at level 80, he'll still gain skill points from "leveling" after that point.

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** Beasts (with the possible exception of drakes) become this at the endgame, as they barely deal any damage to high-leveled captains, even captains with the Beast Fodder weakness. It can be jarring to watch a house-sized graug repeatedly pummel an Uruk that barely reaches its knees, inflicting ScratchDamage with every blow.

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** Beasts (with the possible exception of drakes) become this at the endgame, as they barely deal any damage to high-leveled captains, even captains with the Beast Fodder weakness. It can be jarring to watch a house-sized graug repeatedly pummel an Uruk that barely reaches its knees, inflicting ScratchDamage with every blow. However, later updates to the game have downplayed this particular trope.



** You were limited to two regions in the first game, while now you can visit five: Minas Ithil/Morgul, Cirith Ungol, Gorgoroth, Núrnen, and Seregost.

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** You were limited to two regions in the first game, while now you can visit five: Minas Ithil/Morgul, Cirith Ungol, Gorgoroth, Núrnen, and Seregost. A sixth region, Lithlad, is available with the ''Desolation of Mordor'' DLC.


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* WorthyOpponent: Defeated Orc captains may thank Talion for killing them, seeing it as a good death in the name of [[BigBad Sauron]]. Also seen in the Orc Champion in The Arena mission.

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