Is there an issue? Send a MessageReason:
None
Added DiffLines:
* TacticalSuicideBoss: Crazy Quixote is invulnerable except when he jumps through the burning ceiling and temporarily catches on fire. His attack pattern is a fixed cycle, but if he left out that one move, he'd be unstoppable.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
*** These also appear in [[spoiler: the worst ending]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 27 (click to see context) from:
* DegradedBoss: [[spoiler:The beheaded knight, Zarrampla the giant maggot/snake/whatever demon, and the Manticore in the Realm of Pain.]]
to:
* DegradedBoss: [[spoiler:The beheaded knight, Zarrampla the giant maggot/snake/whatever maggot demon, and the Manticore in the Realm of Pain.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Also green bubbles of ooze. One boss, Pjangdomonium, houses several of these.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8,9 (click to see context) from:
Recently, a remake has been released for UsefulNotes/XboxOne and UsefulNotes/{{Steam}} as ''Cursed Castilla'' (or ''Maldita Castilla EX''), adding new stages, new weapons, and new bosses
to:
Recently, a remake has been released for UsefulNotes/XboxOne and UsefulNotes/{{Steam}} as ''Cursed Castilla'' (or ''Maldita Castilla EX''), adding new stages, new weapons, and new bosses
bosses. ''EX'' is also available on UsefulNotes/PlayStation4, UsefulNotes/PlayStationVita and UsefulNotes/{{Nintendo 3DS}}.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4,5 (click to see context) from:
'''''Maldita Castilla''''' is Spanish developer Locomalito's biggest project to date after ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/CastlevaniaI'', ''VideoGame/{{Rygar}}'', and so on.
to:
Changed line(s) 8,9 (click to see context) from:
Recently, a remake has been released for Xbox one and Steam, adding new stages, new weapons, and new bosses
to:
Recently, a remake has been released for Xbox one UsefulNotes/XboxOne and Steam, UsefulNotes/{{Steam}} as ''Cursed Castilla'' (or ''Maldita Castilla EX''), adding new stages, new weapons, and new bosses
Deleted line(s) 12 (click to see context) :
Is there an issue? Send a MessageReason:
None
Changed line(s) 8,9 (click to see context) from:
Recently, a remake has been released for Xbox one, adding new stages, new weapons, and new bosses
to:
Recently, a remake has been released for Xbox one, one and Steam, adding new stages, new weapons, and new bosses
Is there an issue? Send a MessageReason:
None
Recently, a remake has been released for Xbox one, adding new stages, new weapons, and new bosses
* CameBackWrong: The former king of Tolomera.
Changed line(s) 42 (click to see context) from:
* MultipleEndings: There are four: [[spoiler:a bad ending for beating the game without finding all five of Moura's tears, no matter your amount of continues used. A not so bad ending for beating the final boss in the Realm of Pain after having used more then four continues. A good ending for doing so without using more than four continues. And finally a perfect ending where the game must be cleared without using a single continue, while also achieving several obscure goals such as invoking the lady of the lake, saving the Amadis from flames, and finding the Gamusin people.]]
to:
* MultipleEndings: There are four: [[spoiler:a bad ending for beating the game without finding all five of Moura's tears, no matter your amount of continues used. A not so bad ending for beating the final boss in the Realm of Pain after having used more then four continues. A good ending for doing so without using more than four continues. And finally a perfect ending where the game must be cleared without using a single continue, while also achieving several obscure goals such as invoking the lady of the lake, saving the Amadis from flames, and finding the Gamusin people.people among others.]]
Added DiffLines:
** In Maldita Castilla Ex there's an enemy and a boss based on the bubbles of ''VideoGame/{{Pang}}''
Is there an issue? Send a MessageReason:
None
Changed line(s) 24 (click to see context) from:
* DegradedBoss: [[spoiler:The beheaded knight and Zarrampla the giant maggot/snake/whatever demon, in the Realm of Pain.]]
to:
* DegradedBoss: [[spoiler:The beheaded knight and knight, Zarrampla the giant maggot/snake/whatever demon, and the Manticore in the Realm of Pain.]]]]
** The beheaded knight shows up earlier in stage 3, the Alcazar.
** The beheaded knight shows up earlier in stage 3, the Alcazar.
Is there an issue? Send a MessageReason:
Changed line(s) 4,5 (click to see context) from:
'''''Maldita Castilla''''' is Spanish developer Locomalito's biggest project to date after their MagnumOpus ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/CastlevaniaI'', ''VideoGame/{{Rygar}}'', and so on.
to:
'''''Maldita Castilla''''' is Spanish developer Locomalito's biggest project to date after their MagnumOpus ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/CastlevaniaI'', ''VideoGame/{{Rygar}}'', and so on.
Is there an issue? Send a MessageReason:
it\'s not the latest anymore
Changed line(s) 4,5 (click to see context) from:
'''''Maldita Castilla''''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/CastlevaniaI'', ''VideoGame/{{Rygar}}'', and so on.
to:
'''''Maldita Castilla''''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/CastlevaniaI'', ''VideoGame/{{Rygar}}'', and so on.
Is there an issue? Send a MessageReason:
None
Changed line(s) 38 (click to see context) from:
* InexplicableTreasureChests: Tt's a Ghosts 'N' Goblins homage after all. Sometimes, they're brought in by fairies.
to:
* InexplicableTreasureChests: Tt's It's a Ghosts 'N' Goblins homage after all. Sometimes, they're brought in by fairies.
Is there an issue? Send a MessageReason:
None
Changed line(s) 37 (click to see context) from:
* {{Homage}}: The entire game is a homage to the ''VideoGame/GhostsNGoblins'' series, right down to Don Ramiro being a mix of knight Sir Arthur and Spanish folk hero ElCid.
to:
* {{Homage}}: The entire game is a homage to the ''VideoGame/GhostsNGoblins'' series, right down to Don Ramiro being a mix of knight Sir Arthur and Spanish folk hero ElCid.Film/ElCid.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* StealthPun: The mechanical Quixote is invulnerable to your attacks thanks to his metallic armor, and only becomes vulnerable when he jumps into the ceiling and comes down on fire temporarily. In other words, [[spoiler: strike when the iron is hot]].
Added DiffLines:
* VideoGameCaringPotential: In order to get the best ending, you must "Be Friendly to the Sirens", ergo, don't shoot any mermaids in stage 5.
Is there an issue? Send a MessageReason:
Mostly fixing Example Indentation In Trope Lists.
Changed line(s) 4,5 (click to see context) from:
'''''Maldita Castilla''''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/{{Castlevania|I}}'', ''VideoGame/{{Rygar}}'', and so on.
to:
'''''Maldita Castilla''''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/{{Castlevania|I}}'', ''VideoGame/CastlevaniaI'', ''VideoGame/{{Rygar}}'', and so on.
Changed line(s) 11 (click to see context) from:
* AlwaysNight: To better convey the darker mood of the game.
to:
* AlwaysNight: To better convey the darker mood of the game.game, as well as the retraux flavour, the background is set at nighttime for the entire game.
Changed line(s) 18,19 (click to see context) from:
* BossArenaUrgency: Just before the showdown with Moura, Don Ramiro has to destroy a giant cauldron that drops corrosive green globs. The globs melt away tiles of the floor if they drop on them, so it's possible for the player to die after having defeated the enemy if too much of the floor is destroyed and Don Ramiro falls into the acid below.
** Also, the DescendingCeiling in stage four.
** Also, the DescendingCeiling in stage four.
to:
* BossArenaUrgency: BossArenaUrgency:
** Just before the showdown with Moura, Don Ramiro has to destroy a giant cauldron that drops corrosive green globs. The globs melt away tiles of the floor if they drop on them, so it's possible for the player to die after having defeated the enemy if too much of the floor is destroyed and Don Ramiro falls into the acid below.
**Also, the The DescendingCeiling in stage four.
** Just before the showdown with Moura, Don Ramiro has to destroy a giant cauldron that drops corrosive green globs. The globs melt away tiles of the floor if they drop on them, so it's possible for the player to die after having defeated the enemy if too much of the floor is destroyed and Don Ramiro falls into the acid below.
**
Changed line(s) 22 (click to see context) from:
* DarkerAndEdgier[=/=]BloodierAndGorier: Compared to Locomalito's earlier titles, except ''VideoGame/LAbbayeDesMorts''. Here the mood is dark and somber, there's blood and dead bodies everywhere, Satanic imagery, [[spoiler:Don Ramiro loses all of his companions and eventually is forced to fight two of them]], you get the picture.
to:
* DarkerAndEdgier[=/=]BloodierAndGorier: DarkerAndEdgier: Compared to Locomalito's earlier titles, except ''VideoGame/LAbbayeDesMorts''. Here the mood is dark and somber, there's blood and dead bodies everywhere, Satanic imagery, [[spoiler:Don Ramiro loses all of his companions and eventually is forced to fight two of them]], you get the picture.
Changed line(s) 27 (click to see context) from:
* FightingYourFriend[=/=]TragicMonster: [[spoiler:One of the boss fights is against Mendoza and Don Diego, who were apparently turned into zombies offscreen.]]
to:
* FightingYourFriend[=/=]TragicMonster: FightingYourFriend: [[spoiler:One of the boss fights is against Mendoza and Don Diego, who were apparently turned into zombies offscreen.]]
Changed line(s) 29 (click to see context) from:
* FullFrontalAssault[=/=]GettingCrapPastTheRadar: The beheaded zombies in the first stage running after Don Ramiro are naked and have a visible, if small, penis.
to:
* FullFrontalAssault[=/=]GettingCrapPastTheRadar: FullFrontalAssault: The beheaded zombies in the first stage running after Don Ramiro are naked and have a visible, if small, penis.
Changed line(s) 44 (click to see context) from:
* {{Retraux}}: Aside from the obvious, the game includes a fake arcade booting screen and a filter that puts scanlines on the graphics and other touches such as cracks and smudges, as if it were an actual coin-op screen!
to:
* {{Retraux}}: {{Retraux}}:
** Aside from the obvious, the game includes a fake arcade booting screen and a filter that puts scanlines on the graphics and other touches such as cracks and smudges, as if it were an actual coin-op screen!
** Aside from the obvious, the game includes a fake arcade booting screen and a filter that puts scanlines on the graphics and other touches such as cracks and smudges, as if it were an actual coin-op screen!
Changed line(s) 47 (click to see context) from:
* SequentialBoss: At the end of stage four Don Ramiro fights [[WolfpackBoss a bunch of small ghosts]], then a big one that teleports all over the place.
to:
* SequentialBoss: SequentialBoss:
** At the end of stage four Don Ramiro fights [[WolfpackBoss a bunch of small ghosts]], then a big one that teleports all over the place.
** At the end of stage four Don Ramiro fights [[WolfpackBoss a bunch of small ghosts]], then a big one that teleports all over the place.
Changed line(s) 51 (click to see context) from:
* ShoutOut: One boss is a mechanical DonQuixote.
to:
* ShoutOut: ShoutOut:
** One boss is a mechanicalDonQuixote.''Literature/DonQuixote''.
** One boss is a mechanical
Changed line(s) 64 (click to see context) from:
* [[WhereTheHellIsSpringfield Where The Hell Is Tolomera Del Rey?]]: We know that the game takes place in the kingdom of Castile during the reign of Alfonso VI The Brave, but where ''exactly'' in the kingdom is never specified. The fact that the monsters and bosses are based on myths from all over Spain does not help with the issue.
to:
* [[WhereTheHellIsSpringfield Where The Hell Is Tolomera Del Rey?]]: WhereTheHellIsSpringfield: We know that the game takes place in the kingdom of Castile during the reign of Alfonso VI The Brave, but where ''exactly'' in the kingdom is never specified. The fact that the monsters and bosses are based on myths from all over Spain does not help with the issue.
Is there an issue? Send a MessageReason:
None
Changed line(s) 11,12 (click to see context) from:
* AlwaysNight: to better convey the darker mood of the game.
* AnimatedArmor: a very common enemy type.
* AnimatedArmor: a very common enemy type.
to:
* AlwaysNight: to To better convey the darker mood of the game.
* AnimatedArmor:a A very common enemy type.
* AnimatedArmor:
Changed line(s) 14 (click to see context) from:
* AsteroidsMonster: giant fireflies that explode into smaller versions of them.
to:
* AsteroidsMonster: giant Giant fireflies that explode into smaller versions of them.
Changed line(s) 17,18 (click to see context) from:
* BlackoutBasement: the second half of the fourth stage, a series of caves, is completely dark. A small winged creature offers to light the way with a torch, and he does. However...
* BossArenaUrgency: just before the showdown with Moura, Don Ramiro has to destroy a giant cauldron that drops corrosive green globs. The globs melt away tiles of the floor if they drop on them, so it's possible for the player to die after having defeated the enemy if too much of the floor is destroyed and Don Ramiro falls into the acid below.
* BossArenaUrgency: just before the showdown with Moura, Don Ramiro has to destroy a giant cauldron that drops corrosive green globs. The globs melt away tiles of the floor if they drop on them, so it's possible for the player to die after having defeated the enemy if too much of the floor is destroyed and Don Ramiro falls into the acid below.
to:
* BlackoutBasement: the The second half of the fourth stage, a series of caves, is completely dark. A small winged creature offers to light the way with a torch, and he does. However...
* BossArenaUrgency:just Just before the showdown with Moura, Don Ramiro has to destroy a giant cauldron that drops corrosive green globs. The globs melt away tiles of the floor if they drop on them, so it's possible for the player to die after having defeated the enemy if too much of the floor is destroyed and Don Ramiro falls into the acid below.
* BossArenaUrgency:
Changed line(s) 20 (click to see context) from:
* BubblegloopSwamp: stage four, the Swamp of Malaventura.
to:
* BubblegloopSwamp: stage Stage four, the Swamp of Malaventura.
Changed line(s) 22,24 (click to see context) from:
* DarkerAndEdgier (and also BloodierAndGorier): compared to Locomalito's earlier titles (except ''VideoGame/LAbbayeDesMorts''. Here the mood is dark and somber, there's blood and dead bodies everywhere, Satanic imagery, [[spoiler:Don Ramiro loses all of his companions and eventually is forced to fight two of them]], you get the picture.
* [[spoiler:DegradedBoss: The beheaded knight and Zarrampla the giant maggot/snake/whatever demon, in the Realm of Pain.]]
* DemBones: dancing skeletons that explode into bones when hit.
* [[spoiler:DegradedBoss: The beheaded knight and Zarrampla the giant maggot/snake/whatever demon, in the Realm of Pain.]]
* DemBones: dancing skeletons that explode into bones when hit.
to:
* DarkerAndEdgier (and also BloodierAndGorier): compared DarkerAndEdgier[=/=]BloodierAndGorier: Compared to Locomalito's earlier titles (except titles, except ''VideoGame/LAbbayeDesMorts''. Here the mood is dark and somber, there's blood and dead bodies everywhere, Satanic imagery, [[spoiler:Don Ramiro loses all of his companions and eventually is forced to fight two of them]], you get the picture.
*[[spoiler:DegradedBoss: The DegradedBoss: [[spoiler:The beheaded knight and Zarrampla the giant maggot/snake/whatever demon, in the Realm of Pain.]]
* DemBones:dancing Dancing skeletons that explode into bones when hit.
*
* DemBones:
Changed line(s) 26,29 (click to see context) from:
* FairyCompanion: one of the various power-ups.
* [[spoiler:FightingYourFriend / TragicMonster: One of the boss fights is against Mendoza and Don Diego, who were apparently turned into zombies offscreen.]]
* ForeignLanguageTitle: the game is written in English and the title is Spanish, meaning "Damn Castile" or "Cursed Castile"; however, Locomalito is Spanish, so the title is not foreign to ''them''...
* FullFrontalAssault / GettingCrapPastTheRadar: the beheaded zombies in the first stage running after Don Ramiro are naked and have a visible, if small, penis.
* [[spoiler:FightingYourFriend / TragicMonster: One of the boss fights is against Mendoza and Don Diego, who were apparently turned into zombies offscreen.]]
* ForeignLanguageTitle: the game is written in English and the title is Spanish, meaning "Damn Castile" or "Cursed Castile"; however, Locomalito is Spanish, so the title is not foreign to ''them''...
* FullFrontalAssault / GettingCrapPastTheRadar: the beheaded zombies in the first stage running after Don Ramiro are naked and have a visible, if small, penis.
to:
* FairyCompanion: one One of the various power-ups.
*[[spoiler:FightingYourFriend / TragicMonster: One FightingYourFriend[=/=]TragicMonster: [[spoiler:One of the boss fights is against Mendoza and Don Diego, who were apparently turned into zombies offscreen.]]
* ForeignLanguageTitle:the The game is written in English and the title is Spanish, meaning "Damn Castile" or "Cursed Castile"; however, Locomalito is Spanish, so the title is not foreign to ''them''...
*FullFrontalAssault / GettingCrapPastTheRadar: the FullFrontalAssault[=/=]GettingCrapPastTheRadar: The beheaded zombies in the first stage running after Don Ramiro are naked and have a visible, if small, penis.
*
* ForeignLanguageTitle:
*
Changed line(s) 31 (click to see context) from:
* GiantFlyer: the Two-Headed Vulture.
to:
* GiantFlyer: the The Two-Headed Vulture.
Changed line(s) 34,38 (click to see context) from:
* HarpingOnAboutHarpies: stage 2 is the harpies' nest, but they can be found in other stages too.
* HiddenElfVillage: the Gamusin people. You need a special item to find them.
* {{Homage}}: the entire game is a homage to the ''VideoGame/GhostsNGoblins'' series, right down to Don Ramiro being a mix of knight Sir Arthur and Spanish folk hero ElCid.
* InexplicableTreasureChests: it's a Ghosts 'N' Goblins homage after all. Sometimes, they're brought in by fairies.
* [[spoiler:LastSupperSteal: The true final boss Luzfarel is found sitting at a table with his demon lackeys, all sitting on one side of the table, an image that looks like a Satanic mockery of Jesus' Last Supper.]]
* HiddenElfVillage: the Gamusin people. You need a special item to find them.
* {{Homage}}: the entire game is a homage to the ''VideoGame/GhostsNGoblins'' series, right down to Don Ramiro being a mix of knight Sir Arthur and Spanish folk hero ElCid.
* InexplicableTreasureChests: it's a Ghosts 'N' Goblins homage after all. Sometimes, they're brought in by fairies.
* [[spoiler:LastSupperSteal: The true final boss Luzfarel is found sitting at a table with his demon lackeys, all sitting on one side of the table, an image that looks like a Satanic mockery of Jesus' Last Supper.]]
to:
* HarpingOnAboutHarpies: stage Stage 2 is the harpies' nest, but they can be found in other stages too.
* HiddenElfVillage:the The Gamusin people. You need a special item to find them.
* {{Homage}}:the The entire game is a homage to the ''VideoGame/GhostsNGoblins'' series, right down to Don Ramiro being a mix of knight Sir Arthur and Spanish folk hero ElCid.
* InexplicableTreasureChests:it's Tt's a Ghosts 'N' Goblins homage after all. Sometimes, they're brought in by fairies.
*[[spoiler:LastSupperSteal: The LastSupperSteal: [[spoiler:The true final boss Luzfarel is found sitting at a table with his demon lackeys, all sitting on one side of the table, an image that looks like a Satanic mockery of Jesus' Last Supper.]]
* HiddenElfVillage:
* {{Homage}}:
* InexplicableTreasureChests:
*
Changed line(s) 41 (click to see context) from:
* MutuallyExclusivePowerups: the four different weapons (sword, axe, sickle and spiked flail) and the support items (shield, fairy, boots and key [[spoiler:and also the crystal ball that lets you see the Gamusin people.]])
to:
* MutuallyExclusivePowerups: the The four different weapons (sword, axe, sickle and spiked flail) and the support items (shield, fairy, boots and key [[spoiler:and also the crystal ball that lets you see the Gamusin people.]])
Changed line(s) 44 (click to see context) from:
* {{Retraux}}: aside from the obvious, the game includes a fake arcade booting screen and a filter that puts scanlines on the graphics and other touches such as cracks and smudges, as if it were an actual coin-op screen!
to:
* {{Retraux}}: aside Aside from the obvious, the game includes a fake arcade booting screen and a filter that puts scanlines on the graphics and other touches such as cracks and smudges, as if it were an actual coin-op screen!
Changed line(s) 46 (click to see context) from:
* RibcageRidge: found in stage four.
to:
* RibcageRidge: found Found in stage four.
** The miniboss Zarrampla was named "Insolent Worm" in [[http://indiegames.com/2011/08/locomalitos_new_game_maldita_c.html a screenshot from early in the game's development]]. Peharps it was changed to keep people from giggling about how it is one of [[Manga/DragonballZ Vegeta's]] most famous variations of his PitifulWorms insults.
Changed line(s) 55 (click to see context) from:
** (Final stage spoilers!) [[spoiler:During the final boss battle, the demons that sit at Luzfarel's table and fight you before him look like much larger [[VideoGame/GhostsNGoblins Red Arremers]].]]
to:
** (Final stage spoilers!) [[spoiler:During During the final boss battle, the [[spoiler:the demons that sit at Luzfarel's table and fight you before him look like much larger [[VideoGame/GhostsNGoblins Red Arremers]].]]
Changed line(s) 62 (click to see context) from:
* [[spoiler:TrueFinalBoss: The demon Luzfarel - followed quickly by his Evil Heart, which attacks you after he's slain.]]
to:
* [[spoiler:TrueFinalBoss: The TrueFinalBoss: [[spoiler:The demon Luzfarel - followed quickly by his Evil Heart, which attacks you after he's slain.]]
Is there an issue? Send a MessageReason:
Namespace stuff
Changed line(s) 4,5 (click to see context) from:
'''''Maldita Castilla''''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/{{Castlevania|I}}'', ''VideoGame/{{Rygar}}'', and so on.
to:
'''''Maldita Castilla''''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''{{Hydorah}}''.''VideoGame/{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', ''VideoGame/{{Castlevania|I}}'', ''VideoGame/{{Rygar}}'', and so on.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4,5 (click to see context) from:
'''Maldita Castilla''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', VideoGame/CastlevaniaI, {{Rygar}} and so on.
to:
Deleted line(s) 35 (click to see context) :
* HeyItsThatSound: some sound effects are recycled from ''Hydorah''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* SharedLifeMeter: The first half of the Stage 4 boss fight is against a respawning hoarde of ghost mooks, with the health bar depleting as they're killed. Once the life meter reaches the halfway point, the larger ghost appears and it becomes a standard life meter for the rest of the fight.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AnyoneCanDie: As demonstrated by [[spoiler: Quesada]] in as early as Stage 2.
Is there an issue? Send a MessageReason:
None
Changed line(s) 21 (click to see context) from:
* DarkerAndEdgier (and also BloodierAndGorier): compared to Locomalito's earlier titles (except ''LAbbayeDesMorts''. Here the mood is dark and somber, there's blood and dead bodies everywhere, Satanic imagery, [[spoiler:Don Ramiro loses all of his companions and eventually is forced to fight two of them]], you get the picture.
to:
* DarkerAndEdgier (and also BloodierAndGorier): compared to Locomalito's earlier titles (except ''LAbbayeDesMorts''.''VideoGame/LAbbayeDesMorts''. Here the mood is dark and somber, there's blood and dead bodies everywhere, Satanic imagery, [[spoiler:Don Ramiro loses all of his companions and eventually is forced to fight two of them]], you get the picture.
Changed line(s) 52 (click to see context) from:
** The human-faced giant flies are similar to the insect enemies in ''LAbbayeDesMorts'', another game by Locomalito, and one of the objects needed for the best ending is said to be from Jean Raymond, the game's protagonist (despite ''L'Abbaye'' being set more than a century later).
to:
** The human-faced giant flies are similar to the insect enemies in ''LAbbayeDesMorts'', ''VideoGame/LAbbayeDesMorts'', another game by Locomalito, and one of the objects needed for the best ending is said to be from Jean Raymond, the game's protagonist (despite ''L'Abbaye'' being set more than a century later).
Is there an issue? Send a MessageReason:
None
Changed line(s) 4,5 (click to see context) from:
'''Maldita Castilla''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', {{Castlevania}}, {{Rygar}} and so on.
to:
'''Maldita Castilla''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as ''VideoGame/GhostsNGoblins'', {{Castlevania}}, VideoGame/CastlevaniaI, {{Rygar}} and so on.
Is there an issue? Send a MessageReason:
None
Changed line(s) 42 (click to see context) from:
* NintendoHard: the first two levels are quite easy, then the difficulty ramps up gradually but considerably, revealing its ''Ghosts 'n Goblins'' heritage.
to:
* NintendoHard: the The first two levels are quite easy, then the difficulty ramps up gradually but considerably, revealing its ''Ghosts 'n Goblins'' heritage.
Is there an issue? Send a MessageReason:
None
Changed line(s) 62 (click to see context) from:
* [[WhereTheHellIsSpringfield Where The Hell Is Tolomera Del Rey?]]: We know that the game takes place in the kingdom of Castile during the reign of Alfonso VI The Brave, but where /exactly/ in the kingdom is never specified. The fact that the monsters and bosses are based on myths from all over Spain does not help with the issue.
to:
* [[WhereTheHellIsSpringfield Where The Hell Is Tolomera Del Rey?]]: We know that the game takes place in the kingdom of Castile during the reign of Alfonso VI The Brave, but where /exactly/ ''exactly'' in the kingdom is never specified. The fact that the monsters and bosses are based on myths from all over Spain does not help with the issue.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* [[WhereTheHellIsSpringfield Where The Hell Is Tolomera Del Rey?]]: We know that the game takes place in the kingdom of Castile during the reign of Alfonso VI The Brave, but where /exactly/ in the kingdom is never specified. The fact that the monsters and bosses are based on myths from all over Spain does not help with the issue.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4,5 (click to see context) from:
'''Maldita Castilla''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as GhostsNGoblins, {{Castlevania}}, {{Rygar}} and so on.
to:
'''Maldita Castilla''' is Spanish developer Locomalito's latest (December 2012) output and their biggest project to date after their MagnumOpus ''{{Hydorah}}''. It is intended to be a throwback to the arcade age of action-platformers such as GhostsNGoblins, ''VideoGame/GhostsNGoblins'', {{Castlevania}}, {{Rygar}} and so on.
Changed line(s) 36 (click to see context) from:
* {{Homage}}: the entire game is a homage to the ''GhostsNGoblins'' series, right down to Don Ramiro being a mix of knight Sir Arthur and Spanish folk hero ElCid.
to:
* {{Homage}}: the entire game is a homage to the ''GhostsNGoblins'' ''VideoGame/GhostsNGoblins'' series, right down to Don Ramiro being a mix of knight Sir Arthur and Spanish folk hero ElCid.
Is there an issue? Send a MessageReason:
None
* TogetherInDeath: [[spoiler:Moura reunites with her lover's soul during the good ending.]]
Deleted line(s) 61 (click to see context) :
* TogetherInDeath: [[spoiler:Moura reunites with her lover's soul during the good ending.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* TogetherInDeath: [[spoiler:Moura reunites with her lover's soul during the good ending.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 21 (click to see context) from:
* DarkerAndEdgier (and also BloodierAndGorier): compared to Locomalito's earlier titles. Here the mood is dark and somber, there's blood and dead bodies everywhere, Satanic imagery, [[spoiler:Don Ramiro loses all of his companions and eventually is forced to fight two of them]], you get the picture.
to:
* DarkerAndEdgier (and also BloodierAndGorier): compared to Locomalito's earlier titles.titles (except ''LAbbayeDesMorts''. Here the mood is dark and somber, there's blood and dead bodies everywhere, Satanic imagery, [[spoiler:Don Ramiro loses all of his companions and eventually is forced to fight two of them]], you get the picture.
* GuideDangIt: Some secrets are quite hard to find.
Changed line(s) 39,41 (click to see context) from:
* MultipleEndings: There are four: [[spoiler: A bad ending for beating the game without finding all five of Moura's tears, no matter your amount of continues used. A not so bad ending for beating the final boss in the Realm of Pain after having used more then four continues. A good ending for doing so without using more than four continues. And finally a perfect ending where the game must be cleared without using a single continue, while also achieving several obscure goals such as invoking the lady of the lake, saving the Amadis from flames, and finding the Gamusin people.]]
* MutuallyExclusivePowerups: the four different weapons (sword, axe, sickle and spiked flail) and the support items (shield, fairy, boots and key [[spoiler: and also the crystal ball that lets you see the Gamusin people.]])
* NintendoHard: it's modeled after Ghosts 'n Goblins, did you expect it to be easy?
* MutuallyExclusivePowerups: the four different weapons (sword, axe, sickle and spiked flail) and the support items (shield, fairy, boots and key [[spoiler: and also the crystal ball that lets you see the Gamusin people.]])
* NintendoHard: it's modeled after Ghosts 'n Goblins, did you expect it to be easy?
to:
* MultipleEndings: There are four: [[spoiler: A [[spoiler:a bad ending for beating the game without finding all five of Moura's tears, no matter your amount of continues used. A not so bad ending for beating the final boss in the Realm of Pain after having used more then four continues. A good ending for doing so without using more than four continues. And finally a perfect ending where the game must be cleared without using a single continue, while also achieving several obscure goals such as invoking the lady of the lake, saving the Amadis from flames, and finding the Gamusin people.]]
* MutuallyExclusivePowerups: the four different weapons (sword, axe, sickle and spiked flail) and the support items (shield, fairy, boots and key[[spoiler: and [[spoiler:and also the crystal ball that lets you see the Gamusin people.]])
* NintendoHard:it's modeled after Ghosts the first two levels are quite easy, then the difficulty ramps up gradually but considerably, revealing its ''Ghosts 'n Goblins, did you expect it to be easy?Goblins'' heritage.
* MutuallyExclusivePowerups: the four different weapons (sword, axe, sickle and spiked flail) and the support items (shield, fairy, boots and key
* NintendoHard:
Changed line(s) 51 (click to see context) from:
** The human-faced giant flies are similar to the insect enemies in ''LAbbayeDesMorts'', another game by Locomalito.
to:
** The human-faced giant flies are similar to the insect enemies in ''LAbbayeDesMorts'', another game by Locomalito.Locomalito, and one of the objects needed for the best ending is said to be from Jean Raymond, the game's protagonist (despite ''L'Abbaye'' being set more than a century later).
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* [[spoiler:LastSupperSteal: The true final boss Luzfarel is found sitting at a table with his demon lackeys, all sitting on one side of the table, an image that looks like a Satanic mockery of Jesus' Last Supper.]]