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* FreeFallFight: The final section of the level *The Hidden Enemy* has the player fighting Ventress on an Octuptarra droid falling off of a skyscraper endlessly until Ventress is defeated. Despite the clear urgency and severity of the situation, the game actually encourages the player to hang around so they can collect one of the minikits.

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* FreeFallFight: The final section of the level *The "The Hidden Enemy* Enemy" has the player fighting Ventress on an Octuptarra droid falling off of a skyscraper endlessly until Ventress is defeated. Despite the clear urgency and severity of the situation, the game actually encourages the player to hang around so they can collect one of the minikits.
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* FreeFallFight: The final section of the level *The Hidden Enemy* has the player fighting Ventress on an Octuptarra droid falling off of a skyscraper endlessly until Ventress is defeated. Despite the clear urgency and severity of the situation, the game actually encourages the player to hang around so they can collect one of the minikits.

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* TeethClenchedTeamwork: In the final level of ''Episode III'', Obi-Wan and Anakin spend a significant amount of time [[CutsceneBoss fighting in the cutscenes]] instead of [[GameplayAndStorySegregation in the level itself]], but they continue to put their actual fight on hold and form temporary truces in order to keep themselves from getting killed by Mustafar's lava. It isn't until the very end where all bets are off.

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* TeethClenchedTeamwork: In the final level of ''Episode III'', "Darth Vader" level, Obi-Wan and Anakin spend a significant amount of time [[CutsceneBoss fighting in the cutscenes]] instead of [[GameplayAndStorySegregation in the level itself]], but they continue to put their actual fight on hold and form temporary truces in order to keep themselves from getting killed by Mustafar's lava. It isn't until the very end where all bets are off.off.
* TimedMission: The "Darth Vader" level takes place in the collapsing base on Mustafar, where each area until the boss fight has a limited amount of time to get through them, with failure to do so fast enough resulting in returning to the last level checkpoint and resetting all area progress..
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For some reason the new Platform/ namespace isn't working for me. Using markup to prevent a redlink from appearing.


* SultryBellyDancer: In the GameCube version of ''The Original Trilogy'' and ''The Complete Saga'', Slave Leia is able to perform a dance as her special 'move'; she adds a flirty touch by winking and blowing you a kiss as she performs.

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* SultryBellyDancer: In the GameCube [=GameCube=] version of ''The Original Trilogy'' and ''The Complete Saga'', Slave Leia is able to perform a dance as her special 'move'; she adds a flirty touch by winking and blowing you a kiss as she performs.

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Belly Dancer was renamed to Sultry Belly Dancer per TRS.


* BellyDancer: In the GameCube version of ''The Original Trilogy'' and ''The Complete Saga'', Slave Leia is able to perform a dance as her special 'move'; she adds a flirty touch by winking and blowing you a kiss as she performs.
** In the GBA version of ''The Original Trilogy'', she loses the move, but as a purchasable extra, you're able to have a clone of her dancing in the Cantina hub.


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* SultryBellyDancer: In the GameCube version of ''The Original Trilogy'' and ''The Complete Saga'', Slave Leia is able to perform a dance as her special 'move'; she adds a flirty touch by winking and blowing you a kiss as she performs.
** In the GBA version of ''The Original Trilogy'', she loses the move, but as a purchasable extra, you're able to have a clone of her dancing in the Cantina hub.
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** When Obi-Wan and Yoda look at the Jedi Temple's security footage and discover Anakin's FaceHeelTurn, he's shown killing Shaak Ti. This is taken directly from a DeletedScene in the original film.

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** When Obi-Wan and Yoda look at the Jedi Temple's security footage and discover Anakin's FaceHeelTurn, he's shown killing Shaak Ti. This is taken directly from a DeletedScene in one of the original film.film's {{Deleted Scene}}s.

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** [[InvertedTrope Inverted]] with Shaak Ti's death, which is based on a scene that was [[DeletedScene discarded]] from the original ''Film/RevengeOfTheSith''.



* DeathByAdaptation: Cody survives the events of the film, whereas in this game he's killed by Grievous.

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* DeathByAdaptation: DeathByAdaptation:
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Cody survives the events of the film, whereas in this game he's killed by Grievous.Grievous.
** When Obi-Wan and Yoda look at the Jedi Temple's security footage and discover Anakin's FaceHeelTurn, he's shown killing Shaak Ti. This is taken directly from a DeletedScene in the original film.
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** The [[Film/TheForceAwakens Guavian Death Gang]] are only ever called "[[NeverSayDie Gauvian Security Soldiers]]".

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** The [[Film/TheForceAwakens Guavian Death Gang]] are only ever called "[[NeverSayDie Gauvian Security Soldiers]]".Soldiers]]", with the odd exception of Bala-Tik's character description.



* NeverSayDie: A strange version with the Guavian Death Gang. Any spoken mention of them instead uses the name "Guavian Security Soldiers" (the individual {{Mooks}}), but Bala Tik's description still calls him the leader of the "Guavian Death Gang."

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* NeverSayDie: A strange version with the Guavian Death Gang. Any spoken mention of them instead uses the name "Guavian Security Soldiers" (the individual {{Mooks}}), but Bala Tik's Bala-Tik's description still calls him the leader of the "Guavian Death Gang."

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Watto isn't actually playable in LSW 1 but the Geonosian is in all three thanks to the Old Save Bonus


* WingsDoNothing: In ''The Complete Saga'' and its constituent games, Watto and the Geonosian have wings and, naturally, can hover. But don't be fooled: only Boba Fett, Jango Fett, R2-D2, R2-Q5, and R4-P17 can actually hover over gaps. If you try with Watto or the Geonosian, they just fall into the gap even while remaining in the flying animation.



* WingsDoNothing: You can play as Watto, the Toydarian junk dealer. His normal mode of travel is flying, but don't try it over a chasm...

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* AnachronicOrder: While in ''The Complete Saga'' and ''The Skywalker Saga'' there is the ''option'' of playing the story out of order, the episodic nature of the ''Clone Wars'' cartoon combined with no CallBack-making dialogue means TT Games was free to rearrange episodes based on how thematically they could be connected instead of canon order. For one example, the Grievous path starts on Ep. 7, goes back to Ep. 3, continues to Ep. 4, skips to Ep. 10, comes back to Ep. 5, then skips ''all the way to Season 2 Ep. 9''.

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* ActionRTS: a new gameplay style introduced in this entry is large-scale ground battles that task the player with breaking enemy structures and allows the player to build their own structures and order troops in order to do so. This level type is a major focus of the Count Dooku route and the player can initiate it on any planet in the game in order to get gold bricks.
* AnachronicOrder: While in ''The Complete Saga'' and ''The Skywalker Saga'' there is the ''option'' of playing the story out of order, the episodic nature of the ''Clone Wars'' cartoon combined with no CallBack-making dialogue means TT Games was free to rearrange episodes based on how thematically they could be connected instead of canon order. For one example, the Grievous path starts on Ep. 7, goes back to Ep. 3, continues to Ep. 4, skips to Ep. 10, comes back to Ep. 5, then skips ''all the way to Season 2 Ep. 9''. The [[SecretFinalCampaign Secret Final Level]] also takes place before three of the levels required to unlock it.
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* SequenceBreaking: "Battle Over Coruscant"’s Red Brick, Explosive Blaster Bolts, is the easiest Red Brick in the game to obtain (since it’s possible to 100% said level on your first go), and works on most silver objects and other objects that require explosives to destroy, which allow you to access some areas and secrets much quicker.
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* BellyDancer: In the GameCube version of ''The Original Trilogy'' and ''The Complete Saga'', Slave Leia is able to perform a dance as her special 'move'; she adds a flirty touch by winking and blowing you a kiss as she performs.
** In the GBA version of ''The Original Trilogy'', she loses the move, but as a purchasable extra, you're able to have a clone of her dancing in the Cantina hub.
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* AdaptationalHeroism: Cody's DeathByAdaptation results in him not being around to carry out Order 66.


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* DeathByAdaptation: Cody survives the events of the film, whereas in this game he's killed by Grievous.


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* EnemyMine: In "Defense of Kashyyyk", which has you survive through Order 66, the clones and droids team up against you.


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* MeleeATrois: [[SubvertedTrope Subverted]] in "Defense of Kashyyyk", which takes place during Order 66. You'd expect the clones and droids to continue fighting each other as much as they go after you, but instead, they pull an EnemyMine.
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Upon comparing the two tropes, Compilation Rerelease is more fitting than Megamix Game. TCS is a straightforward rerelease of the first two games combined into a single package, whereas a Megamix Game would be a brand new game that features returning content and levels from a bunch of previous entries.


Thus, in 2005, they released ''LEGO Star Wars: The Video Game''. The game (which was released just in time for the release of ''Revenge of the Sith'' in theaters) covered the Prequel Trilogy that consists of ''Film/ThePhantomMenace'', ''Film/AttackOfTheClones'' and ''Film/RevengeOfTheSith''. The game was so successful, played by many children and ''Star Wars'' fans, that a sequel, ''LEGO Star Wars II: The Original Trilogy'', was quickly greenlit and released in 2006, which covered the events of ''Film/ANewHope'', ''Film/TheEmpireStrikesBack'' and ''Film/ReturnOfTheJedi'', and refined and expanded the gameplay of the first, proving to be an even bigger hit. In 2007, the games were combined into a MegamixGame, known as ''LEGO Star Wars: The Complete Saga'', which fixed issues from the first two games and sweetened the deal by adding in an abundance of new content as well.

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Thus, in 2005, they released ''LEGO Star Wars: The Video Game''. The game (which was released just in time for the release of ''Revenge of the Sith'' in theaters) covered the Prequel Trilogy that consists of ''Film/ThePhantomMenace'', ''Film/AttackOfTheClones'' and ''Film/RevengeOfTheSith''. The game was so successful, played by many children and ''Star Wars'' fans, that a sequel, ''LEGO Star Wars II: The Original Trilogy'', was quickly greenlit and released in 2006, which covered the events of ''Film/ANewHope'', ''Film/TheEmpireStrikesBack'' and ''Film/ReturnOfTheJedi'', and refined and expanded the gameplay of the first, proving to be an even bigger hit. In 2007, the games were combined into a MegamixGame, CompilationRerelease, known as ''LEGO Star Wars: The Complete Saga'', which fixed issues from the first two games and sweetened the deal by adding in an abundance of new content as well.
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Thus, in 2005, they released ''LEGO Star Wars: The Video Game''. The game (which was released just in time for the release of ''Revenge of the Sith'' in theaters) covered the Prequel Trilogy that consists of ''Film/ThePhantomMenace'', ''Film/AttackOfTheClones'' and ''Film/RevengeOfTheSith''. The game was so successful, played by many children and ''Star Wars'' fans, that a sequel, ''LEGO Star Wars II: The Original Trilogy'', was quickly greenlit and released in 2006, which covered the events of ''Film/ANewHope'', ''Film/TheEmpireStrikesBack'' and ''Film/ReturnOfTheJedi'', and refined and expanded the gameplay of the first, proving to be an even bigger hit. In 2007, the games were combined into a CompilationRerelease, known as ''LEGO Star Wars: The Complete Saga'', which fixed issues from the first two games and sweetened the deal by adding in an abundance of new content as well.

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Thus, in 2005, they released ''LEGO Star Wars: The Video Game''. The game (which was released just in time for the release of ''Revenge of the Sith'' in theaters) covered the Prequel Trilogy that consists of ''Film/ThePhantomMenace'', ''Film/AttackOfTheClones'' and ''Film/RevengeOfTheSith''. The game was so successful, played by many children and ''Star Wars'' fans, that a sequel, ''LEGO Star Wars II: The Original Trilogy'', was quickly greenlit and released in 2006, which covered the events of ''Film/ANewHope'', ''Film/TheEmpireStrikesBack'' and ''Film/ReturnOfTheJedi'', and refined and expanded the gameplay of the first, proving to be an even bigger hit. In 2007, the games were combined into a CompilationRerelease, MegamixGame, known as ''LEGO Star Wars: The Complete Saga'', which fixed issues from the first two games and sweetened the deal by adding in an abundance of new content as well.
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** The Tatooine side mission "Green Harvest"[[note]]itself a reference to the WorkingTitle of ''Return of the Jedi'', ''Blue Harvest''[[/note]] has Jabba's rancor keeper Malakili opening a restaurant in Mos Eisley called the Crystal Moon. This happens in the ''Legends'' book ''Literature/TalesFromJabbasPalace''. [[invoked]]
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No they aren't, they are a direct, licensed adaptation.


* MayTheFarceBeWithYou: The games are a parody of ''Star Wars''.

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move to sub-trope


* ArtifactTitle: After Disney's purchase of Lucasfilm and the subsequent Sequel Trilogy, this is no longer the ''complete'' saga.



* NonIndicativeName: After Disney purchased Lucasfilm and developed the Sequel Trilogy, this can no longer be considered the ''complete'' saga, [[UnCancelled though it was at the time of release]].
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** In ''Revenge of the Sith'', Commander Cody accompanies Obi-Wan to fight General Grievous and subsequently dies by his hand, his blaster now being the one Obi-Wan kills Grievous with.

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** In the ''Revenge of the Sith'', Sith'' section, Commander Cody accompanies Obi-Wan to fight General Grievous and subsequently dies by his hand, his blaster now being the one Obi-Wan kills Grievous with.



** In ''The Empire Strikes Back'', Yoda (and R2) accompany Luke into the Dark Side cave, meaning player 2 can join in the fight against Vader (even though it's only supposed to be Luke's Force vision).

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** In ''The Empire Strikes Back'', the level set on Dagobah, Yoda (and R2) accompany Luke into the Dark Side cave, meaning player 2 can join in the fight against Vader (even though it's only supposed to be Luke's Force vision).

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** During the "Cloud City Trap" level in ''The Empire Strikes Back'', R2-D2 is not locked out of the carbonite chamber when Luke fights Darth Vader.

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** During the "Cloud City Trap" level in In ''The Empire Strikes Back'', Yoda (and R2) accompany Luke into the Dark Side cave, meaning player 2 can join in the fight against Vader (even though it's only supposed to be Luke's Force vision).
** During the "Cloud City Trap" level,
R2-D2 is not locked out of the carbonite chamber when Luke fights Darth Vader.
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** Han's Episode VII freighter is carrying the [[Film/RaidersOfTheLostArk the Ark of the Covenant]] in one of its storage crates.

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** Han's Episode VII freighter is carrying the [[Film/RaidersOfTheLostArk the Ark of the Covenant]] in one of its storage crates.
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** In the film version of ''Attack of the Clones'', Dooku fights Obi-Wan, Anakin and Yoda one at a time, in that order. In the game he fights Obi-Wan and Anakin together, and only succeeds in incapacitating Anakin, meaning Obi-Wan is able to assist Yoda when he joins the battle.
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** One mission on Ajan Kloss has you helping Beaumont and a fellow Resistance member cook second breakfast in secret. After completing the mission, the latter asks you to "[[Film/TheLordOfTheRingsTheFellowshipOfTheRing Keep it secret, keep it safe]]".

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** One mission on Ajan Kloss has you helping Beaumont Kin and a fellow Resistance member cook second breakfast in secret. After completing the mission, the latter asks you to "[[Film/TheLordOfTheRingsTheFellowshipOfTheRing Keep it secret, keep it safe]]". After a later mission, Beaumont says he's "just about finished [[Film/TheLordOfTheRingsTheTwoTowers putting meat back on the menu]]."

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** The Flametrooper mini-boss you fight while capturing the Executor is named TT-2005 - a double nod to the full name of the developer (Traveller's Tales) and the release year of the original game.

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** The Flametrooper Stormtrooper Commander mini-boss you fight while capturing the Executor ''Executor'' is named TT-2005 - a double nod to the full name of the developer (Traveller's Tales) and the release year of the original game.



* ZeroEffortBoss: Luke Skywalker's sequel appearance is a boss-tier enemy in ''The Last Jedi'' (as a result of Rey finding out he may have created Kylo Ren), but excluding {{Puzzle Boss}}es, he has the lowest HP among all other bosses and is easily crippled by the combo system.

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* ZeroEffortBoss: ZeroEffortBoss:
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Luke Skywalker's sequel appearance is a boss-tier enemy in ''The Last Jedi'' (as a result of Rey finding out he may have created Kylo Ren), but excluding {{Puzzle Boss}}es, he has the lowest HP among all other bosses and is easily crippled by the combo system.system.
** When seizing the ''Executor'', General Rothlan hides behind a force field and sends multiple waves of Stormtroopers at you. After fighting through them and defeating the Stormtrooper Commander (with a [[MoreDakka Repeating Blaster]]) holding the key card to deactivate the force field, Rothlan rather pathetically fights you himself hand-to-hand.
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* AscendedGlitch: A character duplication glitch was patched out due to potentially corrupting player save files. However, since the glitch was so popular, character duplication was eventually (deliberately and safely) programmed into the game and can be performed by the [[https://twitter.com/TTGames/status/1675852379705556993 CLONE15 cheat code]] added in a later patch.

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Moving to YMMV page.


* GameBreakingBug: Due to its ObviousBeta status, the Nintendo DS version of ''LEGO Star Wars II'' is filled to the brim with bugs, some of which can make it impossible to complete certain levels[[note]]Death Star Escape and Jabba's Palace[[/note]] in Free Play.

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* GameBreakingBug: Due to its ObviousBeta status, the The Nintendo DS version of ''LEGO Star Wars II'' is filled to the brim with bugs, some of which can make it impossible to complete certain levels[[note]]Death Star Escape and Jabba's Palace[[/note]] in Free Play.



* ObviousBeta: The Nintendo DS version of ''LEGO Star Wars II: The Original Trilogy'', which is full of [[GameBreakingBug Game-Breaking Bugs]] that can render entire levels impossible to complete in Free Play (such as Jabba's Palace), Minikits that are impossible to get (such as in Speeder Bike Chase), and characters that are impossible to unlock without cheat codes even when they should be normally available (such as Slave Leia).

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Dueling Player Characters is for single-player games.


* DuelingPlayerCharacters: Due to requiring two playable characters on the screen at all times, after Obi-Wan and Anakin make their way through the final Episode III level, [[FightingYourFriend they have to fight each other]]. However, [[DoomedByCanon there's only one way it'll turn out.]]



** When starting a new game, you are loaded into the hub world first before heading into the first level. The next two games did this too. Starting with VideoGame/LEGOIndianaJones, you start the first level upon selecting a new game (though in some instances, future games do allow you to quit the level and go to the hub world, or in some rare occasions like in VideoGame/LEGODimensions, start you in the hub).

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** When starting a new game, you are loaded into the hub world first before heading into the first level. The next two games did this too. Starting with VideoGame/LEGOIndianaJones, ''VideoGame/LEGOIndianaJones'', you start the first level upon selecting a new game (though in some instances, future games do allow you to quit the level and go to the hub world, or in some rare occasions like in VideoGame/LEGODimensions, ''VideoGame/LEGODimensions'', start you in the hub).



** Later Lego games that were based on at least two or more movies at a time balanced out the amount of levels they had (I.E. VideoGame/LEGOIndianaJones and VideoGame/LEGOHarryPotter had six levels for each movie and VideoGame/LegoTheHobbit has Eight for it's two movies). This game however, the Phantom Menace and Revenge of the Sith has Six Levels, Attack of the Clones has Five (Granted there was a level cut from this game that was restored in Complete Saga).

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** Later Lego games that were based on at least two or more movies at a time balanced out the amount of levels they had (I.E. VideoGame/LEGOIndianaJones (E.G. ''VideoGame/LEGOIndianaJones'' and VideoGame/LEGOHarryPotter ''VideoGame/LEGOHarryPotter'' had six levels for each movie and VideoGame/LegoTheHobbit has Eight for it's two movies). This In this game however, the ''The Phantom Menace Menace'' and Revenge ''Revenge of the Sith has Six Levels, Attack Sith'' have six levels, but ''Attack of the Clones Clones'' has Five (Granted five (granted, there was a level cut from this game that was restored in Complete Saga).''Complete Saga'').
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[[caption-width-right:350:''[[{{Tagline}} The galaxy is yours.]]'']]

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[[caption-width-right:350:''[[{{Tagline}} The galaxy is yours.]]'']]All the characters! All the action! All the fun!]]'']]
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* StylisticSuck: Some shots of Luke's landspeeder recreate the effect in the original film of the vehicle's underside being conveniently obscured by the foreground[[note]]The prop was a wheeled vehicle, with the film using a mix of foreground scenery, [[MatteShot matte paintings]] and mirrors to give the illusion of levitation[[/note]]. As a 3D game it doesn't need to do this, but it a nice bit of detail that pays homage to the original film's practical effects.
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Per wick cleanup.


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.

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