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''Kang Fu'' is the only video game developed and published by [=GREat=] Effects Development ([[FunWithAcronyms GREED]] for short), released in 1996 for UsefulNotes/{{Amiga}} systems. It's a PlatformGame in which you control a kangaroo named Klont who has to save little kangaroos from the bad guys across 10 levels.
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''Kang Fu'' is the only video game developed and published by [=GREat=] Effects Development ([[FunWithAcronyms GREED]] for short), released in 1996 for UsefulNotes/{{Amiga}} Platform/{{Amiga}} systems. It's a PlatformGame in which you control a kangaroo named Klont who has to save little kangaroos from the bad guys across 10 levels.
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Pothole to now-YMMV item
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* AwesomeButImpractical: The game itself is a meta example -- it's designed to show off the higher resolutions and color depths that can be displayed via the Advanced Graphics Architecture (AGA) chipset used in latter high-end Amigas, including the [=CD32=]. However, between this and the game's [[ObviousBeta inefficient coding]], the end result is that it's a very memory-hungry game, leading to a potential GameBreakingBug on the [=CD32=], and requiring jumping through several hoops to get the game working at all on a stock [=A1200=].
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* AwesomeButImpractical: The game itself is a meta example -- it's designed to show off the higher resolutions and color depths that can be displayed via the Advanced Graphics Architecture (AGA) chipset used in latter high-end Amigas, including the [=CD32=]. However, between this and the game's [[ObviousBeta inefficient coding]], coding, the end result is that it's a very memory-hungry game, leading to a potential GameBreakingBug on the [=CD32=], and requiring jumping through several hoops to get the game working at all on a stock [=A1200=].
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* ArtStyleClash: WebVideo/TheAngryVideoGameNerd said it best:
-->"Every character looks like they came from a different shitty game! You fight weird cartoon chickens, dragon guys with axes, umbrellas, giant wasps, Slinkies, and bouncing balls, all on a realistic, digitized backdrop"
-->"Every character looks like they came from a different shitty game! You fight weird cartoon chickens, dragon guys with axes, umbrellas, giant wasps, Slinkies, and bouncing balls, all on a realistic, digitized backdrop"
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''Kang Fu'' is the only video game developed and published by [=GREat=] Effects Development (GREED for short), released in 1996 for UsefulNotes/{{Amiga}} systems. It's a PlatformGame in which you control a kangaroo named Klont who has to save little kangaroos from the bad guys across 10 levels.
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''Kang Fu'' is the only video game developed and published by [=GREat=] Effects Development (GREED ([[FunWithAcronyms GREED]] for short), released in 1996 for UsefulNotes/{{Amiga}} systems. It's a PlatformGame in which you control a kangaroo named Klont who has to save little kangaroos from the bad guys across 10 levels.
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Not really an example of this trope.
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* ItsAWonderfulFailure: Dying on your last life grants you a ''delightful'' sight of a decaying Kangaroo corpse.
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* UnfortunateNames: The acronym for the game's development company was G.R.E.E.D.
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* AwesomeButImpractical: The game itself is a meta example -- it's designed to show off the higher resolutions and color depths that can be displayed via the Advanced Graphics Architecture (AGA) chipset used in latter high-end Amigas, including the [=CD32=]. However, between this and the game's [[ObviousBeta inefficient coding]], the end result is that it's a very memory-hungry game, leading to a potential GameBreakingBug on the [=CD32=], and requiring jumping through several hoops to get the game working at all on a stock [=A1200=].
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* MindScrew: The game features realistic backgrounds juxtaposed with more cartoony enemies and foreground objects, which clash and give off a very surreal feel. In addition, the enemies encountered in the game include slinkies, floating eyeballs, and reptilian warriors.
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* MindScrew: The game features realistic backgrounds juxtaposed with more cartoony enemies and foreground objects, which clash and give come off a as very surreal feel.surreal. In addition, the enemies encountered in the game include slinkies, floating eyeballs, and reptilian warriors.
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I deleted this some time ago by accident. Readded.
* ItsAWonderfulFailure: Dying on your last life grants you a ''delightful'' sight of a decaying Kangaroo corpse.
* SequelHook: The ending says "See you in ''Kang Two''". No sequel with such a title was ever released.
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* ItsAWonderfulFailure: Dying on your last life grants you a ''delightful'' sight of a decaying Kangaroo corpse.
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* LoadsAndLoadsOfLoading: It can literally take eight and a half minutes to load the game.
* MindScrew: The enemies are downright bizarre. The game includes killer slinkies.
* MindScrew: The enemies are downright bizarre. The game includes killer slinkies.
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* LoadsAndLoadsOfLoading: It can literally take eight and a half minutes just to load the game.
* MindScrew: The game features realistic backgrounds juxtaposed with more cartoony enemiesare downright bizarre. The and foreground objects, which clash and give off a very surreal feel. In addition, the enemies encountered in the game includes killer slinkies.include slinkies, floating eyeballs, and reptilian warriors.
* MindScrew: The game features realistic backgrounds juxtaposed with more cartoony enemies
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* PasswordSave: The game gives you a password to let you continue after the first and fifth level, (though considering that the game has ten stages, it's not as useful as it could be).
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* PasswordSave: The game gives you a password to let you continue after completing the first and fifth level, (though considering that the game has ten stages, level. However, it's not as useful as it could be).be, considering that the game has only ten stages.
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Added Its A Wonderful Failure
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* ItsAWonderfulFailure: Dying on your last life grants you a ''delightful'' sight of a decaying Kangaroo corpse.
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* BoxingKangaroo: Klont is a kangaroo, and one of his weapons is an ExtendoBoxingGlove.
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* MindScrew: The enemies are downright bizarre. The game includes killer slinkies.
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* NoEnding: After defeating the final boss, the game cuts to show you the last baby kangaroo you saved going on its way.
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* UnfortunateNames: The acronym for the game's development company was G.R.E.E.D.
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* PasswordSave: The game gives you a password to let you continue after the first and fifth level, though considering that the game has ten stages, it's not as useful as it could be).
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* PasswordSave: The game gives you a password to let you continue after the first and fifth level, though (though considering that the game has ten stages, it's not as useful as it could be).
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* NeverTrustATitle: Despite the title, Klont doesn't actually use any kung fu moves and instead uses a gun or other weapons.
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* NeverTrustATitle: Despite the title, Klont doesn't actually use any kung fu moves and instead uses a gun or other weapons. The closest the game ever gets to this trope is an ExtendoBoxingGlove being among the weapons Klont uses.
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* GISSyndrome: The game mosty uses compressed stock images for level backgrounds or background objects.
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* GameBreakingBug: Due to a memory leak in the [=CD32=]'s boot sequence, the game will run out of memory and crash on start if you don't use the workaround in the manual.
* GISSyndrome: The gamemosty mostly uses compressed stock images for level backgrounds or background objects.
* GISSyndrome: The game
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Added an example.
* PasswordSave: The game gives you a password to let you continue after the first and fifth level, though considering that the game has ten stages, it's not as useful as it could be).
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* SequelHook: The ending says "See you in ''Kang Two''". No sequel with such a title was ever released.
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''Kang Fu'' is the only video game developed and published by [=GREat=] Effects Development (GREED for short) in 1996 for UsefulNotes/{{Amiga}} systems. It's a PlatformGame in which you control a kangaroo named Klont who has to save little kangaroos from the bad guys across 10 levels.
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''Kang Fu'' is the only video game developed and published by [=GREat=] Effects Development (GREED for short) short), released in 1996 for UsefulNotes/{{Amiga}} systems. It's a PlatformGame in which you control a kangaroo named Klont who has to save little kangaroos from the bad guys across 10 levels.
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''Kang Fu'' is a video game developed and published by [=GREat=] Effects Development (GREED for short, it was also their only game) in 1996 for UsefulNotes/{{Amiga}} systems. It's a PlatformGame in which you control a kangaroo named Klont who has to save little kangaroos from the bad guys across 10 levels.
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''Kang Fu'' is a the only video game developed and published by [=GREat=] Effects Development (GREED for short, it was also their only game) short) in 1996 for UsefulNotes/{{Amiga}} systems. It's a PlatformGame in which you control a kangaroo named Klont who has to save little kangaroos from the bad guys across 10 levels.
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* NeverTrustATitle: Despite the title, Klont doesn't actually use any kung fu moves and instead uses a gun or other weapons.
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* VideoGameCrueltyPunishment: It is possible to shoot the baby kangaroos you're supposed to save, but doing so will deduct points from your score.
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Improved wording.
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''Kang Fu'' is a video game developed and published by [=GREat=] Effects Development (GREED for short, it was also their only game) in 1996 for UsefulNotes/{{Amiga}} systems. It's PlatformGame in which you control a kangaroo named Klont who has to save little kangaroos from the bad guys across 10 levels.
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''Kang Fu'' is a video game developed and published by [=GREat=] Effects Development (GREED for short, it was also their only game) in 1996 for UsefulNotes/{{Amiga}} systems. It's a PlatformGame in which you control a kangaroo named Klont who has to save little kangaroos from the bad guys across 10 levels.
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* CoolShades: The kangaroo always wears shades, especially meant to accentuate his coolness on the game box.
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* CoolShades: The kangaroo Klont always wears shades, which are especially meant to accentuate his coolness on the game box.box where he appears with a smug smile.
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* GoombaStomp: One of the ways Klont can kill certain enemies is jumping on them.
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* GoombaStomp: One of the ways Klont can kill jump on certain enemies is jumping on to kill them.
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* PunBasedTitle: The title is a pun on the martial art with the animal's name instead.
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* PunBasedTitle: The title is a pun on both the martial art with and the animal's name instead.animal species name.
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Started this page.
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[[quoteright:281:https://static.tvtropes.org/pmwiki/pub/images/7f3bcc29.png]]
''Kang Fu'' is a video game developed and published by [=GREat=] Effects Development (GREED for short, it was also their only game) in 1996 for UsefulNotes/{{Amiga}} systems. It's PlatformGame in which you control a kangaroo named Klont who has to save little kangaroos from the bad guys across 10 levels.
The official website still exists, but it's so virus-ridden you shouldn't bother searching for it.
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!!This game provides examples of:
* CoolShades: The kangaroo always wears shades, especially meant to accentuate his coolness on the game box.
* GISSyndrome: The game mosty uses compressed stock images for level backgrounds or background objects.
* GoombaStomp: One of the ways Klont can kill certain enemies is jumping on them.
* LoadsAndLoadsOfLoading: It can literally take eight and a half minutes to load the game.
* PunBasedTitle: The title is a pun on the martial art with the animal's name instead.
* SequelHook: The ending says "See you in ''Kang Two''". No sequel with such a title was ever released.
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''Kang Fu'' is a video game developed and published by [=GREat=] Effects Development (GREED for short, it was also their only game) in 1996 for UsefulNotes/{{Amiga}} systems. It's PlatformGame in which you control a kangaroo named Klont who has to save little kangaroos from the bad guys across 10 levels.
The official website still exists, but it's so virus-ridden you shouldn't bother searching for it.
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!!This game provides examples of:
* CoolShades: The kangaroo always wears shades, especially meant to accentuate his coolness on the game box.
* GISSyndrome: The game mosty uses compressed stock images for level backgrounds or background objects.
* GoombaStomp: One of the ways Klont can kill certain enemies is jumping on them.
* LoadsAndLoadsOfLoading: It can literally take eight and a half minutes to load the game.
* PunBasedTitle: The title is a pun on the martial art with the animal's name instead.
* SequelHook: The ending says "See you in ''Kang Two''". No sequel with such a title was ever released.
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