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''Getsu Fuma Den'' (translated as "''The Legend of Fuma Getsu''") is a 1987 ActionRPG by Creator/{{Konami}} originally released for [[UsefulNotes/NintendoEntertainmentSystem Famicom]].

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''Getsu Fuma Den'' (translated as "''The Legend of Fuma Getsu''") is a 1987 ActionRPG by Creator/{{Konami}} originally released for [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem Famicom]].



In an unexpected move from Konami, a {{Revival}} sequel titled ''[=GetsuFumaDen=]: Undying Moon'' was released worldwide. It first launched on Early Access via UsefulNotes/{{Steam}} on May 13, 2021, released for UsefulNotes/NintendoSwitch on February 9, 2022, and then left Steam Early Access on February 16, 2022.

to:

In an unexpected move from Konami, a {{Revival}} sequel titled ''[=GetsuFumaDen=]: Undying Moon'' was released worldwide. It first launched on Early Access via UsefulNotes/{{Steam}} Platform/{{Steam}} on May 13, 2021, released for UsefulNotes/NintendoSwitch on February 9, 2022, and then left Steam Early Access on February 16, 2022.
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* OutsideGenreFoe: After slashing your way through demons, zombies and youkai, the FinalBoss of ''Undying Moon'' is Amatsu-Tosu, a giant OctopoidAlien whose ship crashed in Hell.
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* EmbeddedPrecursor: Digital Deluxe and physical copies of ''Undying Moon'' came bundled with a port of the original famicom game, handled by M2. Notable of being it's first official release outside japan, but the game is left untranslated.
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Blade On A Stick has been disambiguated


* MultiMeleeMaster: In ''Undying Moon'', Fuma is an expert of multiple melee weapons instead of limiting his melee to just mere katana. Katana is still there, but he can also utilize [[DualWielding twin weapons (depends if it's twin blades, tonfas, steel fans)]], [[BladeOnAStick spear]], [[ParasolOfPain umbrellas]], [[CarryABigStick giant bludgeon]] and [[BareFistedMonk gauntlets for fist-fighting]]. He can only carry two at once, however.

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* MultiMeleeMaster: In ''Undying Moon'', Fuma is an expert of multiple melee weapons instead of limiting his melee to just mere katana. Katana is still there, but he can also utilize [[DualWielding twin weapons (depends if it's twin blades, tonfas, steel fans)]], [[BladeOnAStick spear]], spear, [[ParasolOfPain umbrellas]], [[CarryABigStick giant bludgeon]] and [[BareFistedMonk gauntlets for fist-fighting]]. He can only carry two at once, however.
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* AntiFrustrationFeature: In ''Undying Moon'', when you kill enemy mid air and their loots fall off into places that can cause environmental damage (falling off to the sea, bottomless pit, or bed of spikes), the loots will respawn in the nearest place that are safer.

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* AntiFrustrationFeature: In ''Undying Moon'', when you kill enemy mid air and their loots fall off into places that can cause environmental damage (falling off to the sea, bottomless pit, or bed of spikes), the loots will respawn in the nearest place that are safer.safer (This is not something in the original game where if your enemy drops something like money bag or soul, they stay in place or float upwards)
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* AntiFrustrationFeature: In ''Undying Moon'', when you kill enemy mid air and their loots fall off into places that can cause environmental damage (falling off to the sea, bottomless pit, or bed of spikes), the loots will respawn in the nearest place that are safer.
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''Getsu FÅ«ma Den'' (translated as Legend of Getsu Fuma) is an ActionRPG for the Famicom by Creator/{{Konami}} released in Japan in 1987.

In the first year of the Demon Age (14672), a horrible demon named Ryukotsuki was revived by his minions in hell. To protect the peace of the overworld, the two eldest FÅ«ma brothers fought Ryukotsuki. Both were unable to defeat him and were killed, losing their legendary Pulse Blades. To avenge their deaths, the last of the FÅ«ma brothers vowed to slay Ryukotsuki and retrieve the swords.

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''Getsu FÅ«ma Fuma Den'' (translated as "''The Legend of Getsu Fuma) Fuma Getsu''") is an a 1987 ActionRPG for the Famicom by Creator/{{Konami}} originally released in Japan in 1987.

for [[UsefulNotes/NintendoEntertainmentSystem Famicom]].

In the first year of the Demon Age (14672), a horrible demon named Ryukotsuki was revived by his minions in hell. To protect the peace of the overworld, the two eldest FÅ«ma Fuma brothers fought Ryukotsuki. Both were unable to defeat him and were killed, losing their legendary Pulse Blades. To avenge their deaths, the last of the FÅ«ma Fuma brothers vowed to slay Ryukotsuki and retrieve the swords.



In an unexpected move from Konami, they announced a {{Revival}} sequel titled ''Getsu FÅ«ma Den: Undying Moon'', and will bring it to the Western market as well. It will first launch on Early Access via UsefulNotes/{{Steam}} on May 13th, and then will release on the platform properly as well as the UsefulNotes/NintendoSwitch in 2022.

to:

In an unexpected move from Konami, they announced a {{Revival}} sequel titled ''Getsu FÅ«ma Den: ''[=GetsuFumaDen=]: Undying Moon'', and will bring it to the Western market as well. Moon'' was released worldwide. It will first launch launched on Early Access via UsefulNotes/{{Steam}} on May 13th, and then will release on the platform properly as well as the 13, 2021, released for UsefulNotes/NintendoSwitch in on February 9, 2022, and then left Steam Early Access on February 16, 2022.



* ActionGirl: Getsu Renge, added in a latter patch in ''Undying Moon''. She's much more of a GlassCannon than Fuuma as well as being able to move faster on foot than him.

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* ActionGirl: Getsu Renge, added in a latter patch in ''Undying Moon''. She's much more of a GlassCannon than Fuuma Fuma as well as being able to move faster on foot than him.



* AttackOfThe50FootWhatever: Ryukotsuki's [[OneWingedAngel final form]]. And by ''Undying Moon'', every bosses except one ([[spoiler:Getsu Rando]]) are like 50 foot Japanese mythological monsters that tower above Fuuma.
* DarkIsNotEvil: Fuuma has several demonic motifs, utilizes the souls of the dead to empower him, and his SuperMode is called 'Demonization'. He's also a heroic figure who fought and hold off TheLegionsOfHell from invading the world on a daily basis.
* FireAndBrimstoneHell: Technically, in every game, Fuuma traverses to Hell and in the original game, there were some 8-bit fiery hell scenery. In ''Undying Moon'', traversing to Hellfire Cliffs gives you the scenery of a fiery Ancient Japanese Hell where various {{Oni}} in the background are tormenting the damned, all painted and animated in terrific ukiyo-e style art.
* IdenticalGrandson: In ''Undying Moon'', [[spoiler:the playable Getsu Fuuma is actually a same-named descendant who looked just exactly like the original Fuuma that defeated Ryukotsuki and recovered the Wave Sword in the NES/Famicom game.]]

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* AttackOfThe50FootWhatever: Ryukotsuki's [[OneWingedAngel final form]]. And by ''Undying Moon'', every bosses except one ([[spoiler:Getsu Rando]]) are like 50 foot Japanese mythological monsters that tower above Fuuma.
Fuma.
* DarkIsNotEvil: Fuuma Fuma has several demonic motifs, utilizes the souls of the dead to empower him, and his SuperMode is called 'Demonization'. He's also a heroic figure who fought and hold off TheLegionsOfHell from invading the world on a daily basis.
* FireAndBrimstoneHell: Technically, in every game, Fuuma Fuma traverses to Hell and in the original game, there were some 8-bit fiery hell scenery. In ''Undying Moon'', traversing to Hellfire Cliffs gives you the scenery of a fiery Ancient Japanese Hell where various {{Oni}} in the background are tormenting the damned, all painted and animated in terrific ukiyo-e style art.
* IdenticalGrandson: In ''Undying Moon'', [[spoiler:the playable Getsu Fuuma Fuma is actually a same-named descendant who looked just exactly like the original Fuuma Fuma that defeated Ryukotsuki and recovered the Wave Sword in the NES/Famicom game.]]



* LuckilyMyShieldWillProtectMe: Ryukotsuki's second form sports a shield that it can use to block your attacks, though it's not big enough to cover it entirely. In ''Undying Moon'', Fuuma himself can use his ParasolOfPain as a makeover shield.

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* LuckilyMyShieldWillProtectMe: Ryukotsuki's second form sports a shield that it can use to block your attacks, though it's not big enough to cover it entirely. In ''Undying Moon'', Fuuma Fuma himself can use his ParasolOfPain as a makeover shield.



* MeaningfulName: Also a BilingualBonus when you consider that the word "Getsu" (月) can be translated as "moon", the name of the reboot ''Undying Moon'' is a reference that the members of the clan Getsu revive upon death in this rogue-like adventure.
* MultiMeleeMaster: In ''Undying Moon'', Fuuma is an expert of multiple melee weapons instead of limiting his melee to just mere katana. Katana is still there, but he can also utilize [[DualWielding twin weapons (depends if it's twin blades, tonfas, steel fans)]], [[BladeOnAStick spear]], [[ParasolOfPain umbrellas]], [[CarryABigStick giant bludgeon]] and [[BareFistedMonk gauntlets for fist-fighting]]. He can only carry two at once, however.
* TheMusketeer: In ''Undying Moon'', Fuuma is able to wield various subweapons alongside his main melee ones, with muskets being one of them.

to:

* MeaningfulName: Also a BilingualBonus when you consider that the word "Getsu" (月) can be translated as "moon", the name of the reboot ''Undying Moon'' is a reference that the members of the clan Getsu clan revive upon death in this rogue-like adventure.
* MultiMeleeMaster: In ''Undying Moon'', Fuuma Fuma is an expert of multiple melee weapons instead of limiting his melee to just mere katana. Katana is still there, but he can also utilize [[DualWielding twin weapons (depends if it's twin blades, tonfas, steel fans)]], [[BladeOnAStick spear]], [[ParasolOfPain umbrellas]], [[CarryABigStick giant bludgeon]] and [[BareFistedMonk gauntlets for fist-fighting]]. He can only carry two at once, however.
* TheMusketeer: In ''Undying Moon'', Fuuma Fuma is able to wield various subweapons alongside his main melee ones, with muskets being one of them.



* NoHistoricalFiguresWereHarmed: The main character is based on UsefulNotes/FuumaKotaro, mostly due to the legends that Fuuma Kotaro has wild red hair, along with Getsu Fuuma's occasional StockNinjaWeaponry.

to:

* NoHistoricalFiguresWereHarmed: The main character is based on UsefulNotes/FuumaKotaro, mostly due to the legends that Fuuma Kotaro has wild red hair, along with Getsu Fuuma's Fuma's occasional StockNinjaWeaponry.



* SuperMode: Demonization in ''Undying Moon''. If Fuuma manages to hit enemies constantly without getting hit in return, he enters a state called Demonization, where he turns blue and gets a boost on attack power. Continuing to hit more without getting hit in return also upgrades the demonization form for even more boosts. Get hit and the mode go down a level.

to:

* SuperMode: Demonization in ''Undying Moon''. If Fuuma Fuma manages to hit enemies constantly without getting hit in return, he enters a state called Demonization, where he turns blue and gets a boost on attack power. Continuing to hit more without getting hit in return also upgrades the demonization form for even more boosts. Get hit and the mode go down a level.



* ThemeMusicPowerUp: During the penultimate boss of the game in ''Undying Moon'', [[spoiler:as Getsu Rando powers up with Demonization, Fuuma picks up the Wave Sword from his ancestor (the first game's Fuuma), activates his own Demonization and a remix of the Overworld theme from the first game becomes the battle theme music.]]

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* ThemeMusicPowerUp: During the penultimate boss of the game in ''Undying Moon'', [[spoiler:as Getsu Rando powers up with Demonization, Fuuma Fuma picks up the Wave Sword from his ancestor (the first game's Fuuma), Fuma), activates his own Demonization and a remix of the Overworld theme from the first game becomes the battle theme music.]]
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* {{Samurai}}: Getsu Fuma's class, it would seem. Though that doesn't stop him from getting some [[StockNinjaWeaponry shuriken...]]

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* {{Samurai}}: Getsu Fuma's class, it would seem. Though that doesn't stop him from getting some [[StockNinjaWeaponry shuriken...]]shuriken]], which brings this into SamuraiShinobi territory.
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While never released outside of Japan, there are English {{Fan Translation}}s. Getsu Fuma and [[BigBad Ryukotsuki]], however, have occasionally appeared in other Konami media, such as in ''Franchise/YuGiOh'', ''[[VideoGame/{{Contra}} Neo Contra]]'', ''VideoGame/HardCorpsUprising'', ''VideoGame/{{Otomedius}}'' (although they both are [[DistaffCounterpart represented by girls]] in that game), and ''VideoGame/CastlevaniaHarmonyOfDespair''.

In an unexpected move from Konami, they announced a sequel titled ''Getsu FÅ«ma Den: Undying Moon'', and will bring it to the Western market as well. It will first launch on Early Access via UsefulNotes/{{Steam}} on May 13th, and then will release on the platform properly as well as the UsefulNotes/NintendoSwitch in 2022.

to:

While never released outside of Japan, there are English {{Fan Translation}}s. Getsu Fuma and [[BigBad Ryukotsuki]], however, have occasionally appeared (or at least having influences) in other Konami media, such as in ''Franchise/YuGiOh'', ''[[VideoGame/{{Contra}} Neo Contra]]'', ''VideoGame/HardCorpsUprising'', ''VideoGame/{{Otomedius}}'' (although they both are [[DistaffCounterpart represented by girls]] in that game), and ''VideoGame/CastlevaniaHarmonyOfDespair''.

In an unexpected move from Konami, they announced a {{Revival}} sequel titled ''Getsu FÅ«ma Den: Undying Moon'', and will bring it to the Western market as well. It will first launch on Early Access via UsefulNotes/{{Steam}} on May 13th, and then will release on the platform properly as well as the UsefulNotes/NintendoSwitch in 2022.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MeaningfulName: Also a BilingualBonus when you consider that the word "Getsu" (月) can be translated as "moon", the name of the reboot ''Undying Moon'' is a reference that the members of the clan Getsu revive upon death in this rogue-like adventure.
Is there an issue? Send a MessageReason:
None


In an unexpected move from Konami, they announced a sequel titled ''Getsu FÅ«ma Den: Undying Moon'', and will bring it to the Western market as well. It will first launch on Early Access via UsefulNotes/{{Steam}} on May 13th, and then will release on the platform properly as well as the UsefulNotes/NintendoSwitch on 2022.

to:

In an unexpected move from Konami, they announced a sequel titled ''Getsu FÅ«ma Den: Undying Moon'', and will bring it to the Western market as well. It will first launch on Early Access via UsefulNotes/{{Steam}} on May 13th, and then will release on the platform properly as well as the UsefulNotes/NintendoSwitch on in 2022.
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None

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* OurFounder: [[spoiler: ''Undying Moon'' shows that the original Getsu Fuma chose to seal himself as a statue in the underworld to keep its demons from invading the human world. He is referred to as "The Founder" in the in-game descriptions.]]


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* SealedBadassInACan: [[spoiler: ''Undying Moon'' shows that the original game's Getsu Fuma sealed himself in Hell to keep the demons away from the human world.]]


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* UnexpectedGameplayChange: The 3D dungeon crawler segments in the original game, which is a 2D platformer with slight RPGElements overall.
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* VillainDecay: Ryukotsuki was the villain of the original game. In ''Undying Moon'', he's the first boss.
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* ActionGirl: Getsu Renge, added in a latter patch in ''Undying Moon''. She's much more of a GlassCannon than Fuuma as well as being able to move faster on foot than him.


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* {{Ninja}}: Getsu Renge is a kunoichi and a lot more blatant in that thanks to her clothing. Her boss fight also feature her spamming teleport and NinjaLog decoys. Being that this is a game where you go to Hell and fight off its legions, [[HighlyVisibleNinja Renge doesn't bother too much with traditional ninja stealth.]]

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* OneWingedAngel: Ryukotsuki does it twice, with its final form being [[AttackOfThe50FootWhatever large and tall enough to reach the top of the screen]].

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* OneWingedAngel: OneWingedAngel:
**
Ryukotsuki does it twice, with its final form being [[AttackOfThe50FootWhatever large and tall enough to reach the top of the screen]].screen]].
** In ''Undying Moon'': [[spoiler:Getsu Rando]] is fought twice, once in normal form, the other one is [[spoiler:when he activates his own Demonization.]]


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* ThemeMusicPowerUp: During the penultimate boss of the game in ''Undying Moon'', [[spoiler:as Getsu Rando powers up with Demonization, Fuuma picks up the Wave Sword from his ancestor (the first game's Fuuma), activates his own Demonization and a remix of the Overworld theme from the first game becomes the battle theme music.]]
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None


* AttackOfThe50FootWhatever: Ryukotsuki's [[OneWingedAngel final form]]. And by ''Undying Moon'', ''every bosses'' are like 50 foot Japanese mythological monsters that tower above Fuuma.

to:

* AttackOfThe50FootWhatever: Ryukotsuki's [[OneWingedAngel final form]]. And by ''Undying Moon'', ''every bosses'' every bosses except one ([[spoiler:Getsu Rando]]) are like 50 foot Japanese mythological monsters that tower above Fuuma.
Is there an issue? Send a MessageReason:
None


* IdenticalGrandson: In ''Undying Moon'', [[spoilder:the playable Getsu Fuuma is actually a same-named descendant who looked just exactly like the original Fuuma that defeated Ryukotsuki and recovered the Wave Sword in the NES/Famicom game.]]

to:

* IdenticalGrandson: In ''Undying Moon'', [[spoilder:the [[spoiler:the playable Getsu Fuuma is actually a same-named descendant who looked just exactly like the original Fuuma that defeated Ryukotsuki and recovered the Wave Sword in the NES/Famicom game.]]
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None

Added DiffLines:

* IdenticalGrandson: In ''Undying Moon'', [[spoilder:the playable Getsu Fuuma is actually a same-named descendant who looked just exactly like the original Fuuma that defeated Ryukotsuki and recovered the Wave Sword in the NES/Famicom game.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheMusketeer: In ''Undying Moon'', Fuuma is able to wield various subweapons alongside his main melee ones, with muskets being one of them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DarkIsNotEvil: Fuuma has several demonic motifs, utilizes the souls of the dead to empower him, and his SuperMode is called 'Demonization'. He's also a heroic figure who fought and hold off TheLegionsOfHell from invading the world on a daily basis.


Added DiffLines:

* SuperMode: Demonization in ''Undying Moon''. If Fuuma manages to hit enemies constantly without getting hit in return, he enters a state called Demonization, where he turns blue and gets a boost on attack power. Continuing to hit more without getting hit in return also upgrades the demonization form for even more boosts. Get hit and the mode go down a level.
Is there an issue? Send a MessageReason:
None


* AfterTheEnd: The game is set in the distant future, but the BigBad Ryukotsuki has almost wiped out humanity. Technologies are, at that time, very, very scarce.

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* AfterTheEnd: The game is set in the distant future, but the BigBad Ryukotsuki has almost wiped out humanity. Technologies are, at that time, very, very scarce.scarce, and at the very least, Japan has just re-advanced to technologies of the Warring States era.
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None


* FireAndBrimstoneHell: Technically, in every game, Fuuma traverses to Hell and in the original game, there were some 8-bit fiery hell scenery. In ''Undying Moon'', traversing to Hellfire Cliffs gives you the scenery of a fiery Ancient Japanese Hell where various {{Oni}} in the background are tormenting the damned, all painted and animated in tremendous ukiyo-e style art.

to:

* FireAndBrimstoneHell: Technically, in every game, Fuuma traverses to Hell and in the original game, there were some 8-bit fiery hell scenery. In ''Undying Moon'', traversing to Hellfire Cliffs gives you the scenery of a fiery Ancient Japanese Hell where various {{Oni}} in the background are tormenting the damned, all painted and animated in tremendous terrific ukiyo-e style art.
Is there an issue? Send a MessageReason:
None


* NoHistoricalFiguresWereHarmed: The main character is based on UsefulNotes/FuumaKotaro.

to:

* NoHistoricalFiguresWereHarmed: The main character is based on UsefulNotes/FuumaKotaro.UsefulNotes/FuumaKotaro, mostly due to the legends that Fuuma Kotaro has wild red hair, along with Getsu Fuuma's occasional StockNinjaWeaponry.
Is there an issue? Send a MessageReason:
None


* LuckilyMyShieldWillProtectMe: Ryukotsuki's second form sports a shield that it can use to block your attacks, though it's not big enough to cover it entirely.

to:

* LuckilyMyShieldWillProtectMe: Ryukotsuki's second form sports a shield that it can use to block your attacks, though it's not big enough to cover it entirely. In ''Undying Moon'', Fuuma himself can use his ParasolOfPain as a makeover shield.



* MultiMeleeMaster: In ''Undying Moon'', Fuuma is an expert of multiple melee weapons instead of limiting his melee to just mere katana. Katana is still there, but he can also utilize [[DualWielding twin weapons (depends if it's twin blades, tonfas, steel fans)]], [[BladeOnAStick spear]], [[CarryABigStick giant bludgeon]] and [[BareFistedMonk gauntlets for fist-fighting]]. He can only carry two at once, however.

to:

* MultiMeleeMaster: In ''Undying Moon'', Fuuma is an expert of multiple melee weapons instead of limiting his melee to just mere katana. Katana is still there, but he can also utilize [[DualWielding twin weapons (depends if it's twin blades, tonfas, steel fans)]], [[BladeOnAStick spear]], [[ParasolOfPain umbrellas]], [[CarryABigStick giant bludgeon]] and [[BareFistedMonk gauntlets for fist-fighting]]. He can only carry two at once, however.
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None

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* AttackItsWeakPoint: 3D dungeon enemies in the original usually don't take any damage by just hitting them with your sword. But if you hit them on the top center part of their sprite (usually, the center of their head), they have a different 'damage animation', which signifies their weak point, after hitting that spot twice or thrice, they go down.

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* AttackOfThe50FootWhatever: Ryukotsuki's [[OneWingedAngel final form]].

to:

* AttackOfThe50FootWhatever: Ryukotsuki's [[OneWingedAngel final form]]. And by ''Undying Moon'', ''every bosses'' are like 50 foot Japanese mythological monsters that tower above Fuuma.
* FireAndBrimstoneHell: Technically, in every game, Fuuma traverses to Hell and in the original game, there were some 8-bit fiery hell scenery. In ''Undying Moon'', traversing to Hellfire Cliffs gives you the scenery of a fiery Ancient Japanese Hell where various {{Oni}} in the background are tormenting the damned, all painted and animated in tremendous ukiyo-e style art.



* MultiMeleeMaster: In ''Undying Moon'', Fuuma is an expert of multiple melee weapons instead of limiting his melee to just mere katana. Katana is still there, but he can also utilize [[DualWielding twin weapons (depends if it's twin blades, tonfas, steel fans)]], [[BladeOnAStick spear]], [[CarryABigStick giant bludgeon]] and [[BareFistedMonk gauntlets for fist-fighting]]. He can only carry two at once, however.



* ToHellAndBack: Getsu Fuma goes to hell to fight Ryukotsuki, regain the family's lost swords and avenge his slain brothers. Played with in the respect that his victory allows his brothers to rest in peace, not bringing them back to life.

to:

* ToHellAndBack: Getsu Fuma goes to hell to fight Ryukotsuki, regain the family's lost swords and avenge his slain brothers. Played with in the respect that his victory allows his brothers to rest in peace, not bringing them back to life. And he goes for round two in ''Undying Moon'' because someone is breaking the seal again.

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* NoCelebritiesWereHarmed: The main character is based on UsefulNotes/FuumaKotaro.

to:

* NoCelebritiesWereHarmed: NoHistoricalFiguresWereHarmed: The main character is based on UsefulNotes/FuumaKotaro.




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* VillainDecay: Ryukotsuki was the villain of the original game. In ''Undying Moon'', he's the first boss.
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None

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* {{Roguelike}}: ''Undying Moon'' follows this pattern instead of the exploration, semi-{{Metroidvania}} of the original. Each stage's map is auto-generated, and dying or restarting punts you back to the first stage. To get stronger, you need to gather materials, return to your estate through the portal after defeating a boss, which will at least keep your resources that you can use to strengthen yourself.

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