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* ShoutOut: There's a pure black sword called Mournbringer in the first game, which howls with distant screams of many, and it gives you health back every time you hurt something with it. [[TheElricSaga Stormbringer + Mournblade = Mournbringer?]] Man, I love that weapon. It also exists in ''The Ancients' Gates'' [[spoiler:though if you miss picking up even one of the Swords of the Order of the Flame, Brekk will not have it in stock]]. There's also [[AnneRice Lestat's Blade]] if you know where to look.

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* ShoutOut: There's a pure black sword called Mournbringer in the first game, which howls with distant screams of many, and it gives you health back every time you hurt something with it. [[TheElricSaga [[Literature/TheElricSaga Stormbringer + Mournblade = Mournbringer?]] Man, I love that weapon. It also exists in ''The Ancients' Gates'' [[spoiler:though if you miss picking up even one of the Swords of the Order of the Flame, Brekk will not have it in stock]]. There's also [[AnneRice Lestat's Blade]] if you know where to look.
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* Bareyourmidriff: Rynn's outfit does that, really well as a matter of fact.

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* Bareyourmidriff: BareYourMidriff: Rynn's outfit does that, really well as a matter of fact.
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*Bareyourmidriff: Rynn's outfit does that, really well as a matter of fact.
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* SharedLifeMeter: The PlayerCharacter Rynn and her Bound dragon Arokh share a single life meter, though this seems to only work one way (if Arokh dies, so does Rynn, but if Rynn dies, Arokh seems to survive). This is justified in-story by the nature of their Bond, which magically links the lives of the dragon and his rider, and [[spoiler:Arokh has already survived the death of his previous rider in the backstory]].

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* SharedLifeMeter: The PlayerCharacter Rynn and her Bound dragon Arokh share a single life meter, though this seems to only work one way (if Arokh dies, so does Rynn, but if Rynn dies, Arokh seems to survive). This is justified in-story by the nature of their Bond, which magically links the lives of the dragon and his rider, and [[spoiler:Arokh has already survived the death of his previous rider in the backstory]].
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* SharedLifeMeter: The PlayerCharacter Rynn and her Bound dragon Arokh share a single life meter, though this seems to only work one way (if Arokh dies, so does Rynn, but if Rynn dies, Arokh seems to survive). This is justified in-story by the nature of their Bond, which magically links the lives of the dragon and his rider, and [[spoiler:Arokh has already survived the death of his previous rider in the backstory]].
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* MindRape: This is what happened to the women in the [[spoiler:Bridal Hall in Stratos.]] They are described by the guard outside to be under a spell that 'sedates the mind and destroys the will.' The whole place is under an enchantment that causes those to enter to become this way, and the only way to bypass it is through the use of a special potion. Sure, you can go in there without it, but it is very [[NightmareFuel ill-advised]].

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Now I look like a hypocrite, so here.





* BridgeLogic: In Arokh's "tomb".
** Later in the Spider-infested mines as well.
* CantLiveWithoutYou: Once the Bond is established, if the dragon dies so does the rider, but not vice-versa. In fact, Arokh has already outlived at least one rider (Heron).
** To clarify, if the rider dies, the dragon turns to stone (Arokh escaped that fate with Heron's death because the latter was in a dimensional rift when he died, but then later Arokh went to stone-sleep voluntarily after Heron's burial), whereas if the dragon dies, the rider becomes a Soul Shadow who [[AFateWorseThanDeath wanders for eternity]]. Both cases can be remedied by finding the dragon's [[MacGuffin Soul Crystal]].
*** The second game seems to show this as "if one dies, so does the other".

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* BridgeLogic: In Arokh's "tomb".
**
"tomb". Later in the Spider-infested mines as well.
* CantLiveWithoutYou: Once the Bond is established, if the dragon dies so does the rider, but not vice-versa. In fact, Arokh has already outlived at least one rider (Heron).
**
(Heron). To clarify, if the rider dies, the dragon turns to stone (Arokh escaped that fate with Heron's death because the latter was in a dimensional rift when he died, but then later Arokh went to stone-sleep voluntarily after Heron's burial), whereas if the dragon dies, the rider becomes a Soul Shadow who [[AFateWorseThanDeath wanders for eternity]]. Both cases can be remedied by finding the dragon's [[MacGuffin Soul Crystal]].
***
Crystal]]. The second game seems to show this as "if one dies, so does the other".



* DeadpanSnarker: Both Rynn and Arokh takes turns at this, although Arokh is probably more so.

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* DeadpanSnarker: DeadpanSnarker:
**
Both Rynn and Arokh takes turns at this, although Arokh is probably more so.



* HoistByHisOwnPetard: During the final boss in the second game:
** [[spoiler:After Jasaad is knocked off the hand of the Pain Golem (his main weapon) by Rynn and Arokh's attacks, he is too weak to get away on time when he hits the ground, and it falls on him, crushing him.]]

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* HoistByHisOwnPetard: During the final boss in the second game:
**
game: [[spoiler:After Jasaad is knocked off the hand of the Pain Golem (his main weapon) by Rynn and Arokh's attacks, he is too weak to get away on time when he hits the ground, and it falls on him, crushing him.]]



* InstantExpert: Rynn is immediately proficient with all weapons she finds, from daggers, through maces, to [[{{BFS}} claymores]].

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* InstantExpert: InstantExpert:
** In the first game,
Rynn is immediately proficient with all weapons she finds, from daggers, through maces, to [[{{BFS}} claymores]].



* InvisibleWall: The second game, although one is technically visible . . . even though it's supposed to be over after a certain point. [[spoiler:The storms over the Andrellian Isles.]]

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* InvisibleWall: The second game, although one is technically visible . . . even though it's supposed to be over after a certain point. [[spoiler:The storms over the Andrellian Isles.]]InvisibleWall:



** The second game, although one is technically visible . . . even though it's supposed to be over after a certain point. [[spoiler:The storms over the Andrellian Isles.]]



* OnlyAFleshWound: Some enemies... really take their time to die.
** Though this does not stop you from, say, hacking an arm off an enemy in the first game, which causes them to bleed to death even if you do nothing else.

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* OnlyAFleshWound: Some enemies... really take their time to die.
**
die. Though this does not stop you from, say, hacking an arm off an enemy in the first game, which causes them to bleed to death even if you do nothing else.



* TheDragon: ...[[CaptainObvious But not in a literal sense]]. In the second game:
** [[spoiler:Zola Dane, Myschala's royal seer, is revealed to be one for the BigBad Jasaad Duthane.]]

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* TheDragon: ...[[CaptainObvious But not in a literal sense]]. In the second game:
**
game: [[spoiler:Zola Dane, Myschala's royal seer, is revealed to be one for the BigBad Jasaad Duthane.]]

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Thread Mode is bad.


* BreathWeapon: Arokh starts off with the classic fire breathing and goes on to acquire ice breathing, acid breathing, lightning breathing, and so on, and so on.
** Incidentally. The strongest breath weapon in the first game? Short-range fire, alternate mode for the very first attack. It can literally fry any dragon boss without needing recharge. But be prepared to get some hits. Notable for defeating the ice dragon within 5 seconds of the start of the boss battle.

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* BreathWeapon: Arokh starts off with the classic fire breathing and goes on to acquire ice breathing, acid breathing, lightning breathing, and so on, and so on.
** Incidentally. The
on. Incidentally, the strongest breath weapon in the first game? Short-range fire, alternate mode for the very first attack. It can literally fry any dragon boss without needing recharge. But be prepared to get take some hits. Notable for defeating the ice dragon within 5 seconds of the start of the boss battle.
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** Incidentally. The strongest breath weapon in the first game? Short-range fire, alternate mode for the very first attack. It can literally fry any dragon boss without needing recharge. But be prepared to get some hits. Notable for defeating the ice dragon within 5 seconds of the start of the boss battle.
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* LegendaryWeapon: The Runeblade from ''Drakan: Order of the Flame]]'' belonged to Heron, the last great dragonrider, and is also the [[InfinityPlusOneSword best weapon in the game]].

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* LegendaryWeapon: The Runeblade from ''Drakan: Order of the Flame]]'' Flame'' belonged to Heron, the last great dragonrider, and is also the [[InfinityPlusOneSword best weapon in the game]].
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* LegendaryWeapon: The Runeblade from ''Drakan: Order of the Flame]]'' belonged to Heron, the last great dragonrider and is also the [[InfinityPlusOneSword best weapon in the game]].

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* LegendaryWeapon: The Runeblade from ''Drakan: Order of the Flame]]'' belonged to Heron, the last great dragonrider dragonrider, and is also the [[InfinityPlusOneSword best weapon in the game]].

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* AnticlimaxBoss: In the second game, we have the second battle with [[spoiler:[[TheDragon Zola Dane]]]]. It's relatively late in the game, and you'd probably expect a pretty hard boss by now, but no. He actually turns out to be pretty weak compared to most of the other bosses in the game.


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* LegendaryWeapon: The Runeblade from ''Drakan: Order of the Flame]]'' belonged to Heron, the last great dragonrider and is also the [[InfinityPlusOneSword best weapon in the game]].
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* WhatTheHellPlayer: If you hit Arokh in the second game with one of your weapons, he'll fly into the air and yell, "watch where you stick that!"

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* WhatTheHellPlayer: If you hit Arokh in the second game with one of your weapons, he'll fly into the air and yell, "watch where you stick that!"that!" Also, injuring him does damage to your health as well.
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* PointOfNoReturn: In the second game- Depending on who you are, the flavour of P.O.N.R. in this game can be either merciful or tough. After the first battle with [[spoiler: [[TheDragon Zola Dane]]]], Lady Myschala advises you to be sure you have everything you need before heading into the Desert, implying that there is a P.O.N.R. ahead. However, if you also speak to Dehrimon afterwards, like she suggested as well, he will further imply that the Desert is the P.O.N.R. He will also tell you that you should avoid Stratos, the land of the Desert Lords. HOWEVER, once you hit the Desert, there is another Gate that you open that allows you to travel back to Surdana. As it turns out, the actual P.O.N.R. comes right after the second battle with [[spoiler: [[AnticlimaxBoss Zola Dane]]]]. After the battle, you let Arokh into the cave by opening a nearby entrance. This triggers the cutscene where Rynn and Arokh head into Stratos. At this point, there really is no going back.

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* PointOfNoReturn: In the second game- Depending on who you are, the flavour of P.O.N.R. in this game can be either merciful or tough. After the first battle with [[spoiler: [[TheDragon Zola Dane]]]], Lady Myschala advises you to be sure you have everything you need before heading into the Desert, implying that there is a P.O.N.R. ahead. However, if If you also speak to Dehrimon afterwards, like she suggested as well, he will further imply that the Desert is the P.O.N.R. He will also tell you that you should avoid Stratos, the land of the Desert Lords. HOWEVER, once you hit the Desert, there is another Gate that you open that allows you to travel back to Surdana. As it turns out, the actual P.O.N.R. comes right after the second battle with [[spoiler: [[AnticlimaxBoss Zola Dane]]]]. After the battle, you let Arokh into the cave by opening a nearby entrance. This triggers the cutscene where Rynn and Arokh head into Stratos. At this point, there really is no going back.
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* AnticlimaxBoss: In the second game, we have the battle with [[spoiler:[[TheDragon Zola Dane]]]]. It's relatively late in the game, and you'd probably expect a pretty hard boss by now, but no. He actually turns out to be pretty weak compared to most of the other bosses in the game.

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* AnticlimaxBoss: In the second game, we have the second battle with [[spoiler:[[TheDragon Zola Dane]]]]. It's relatively late in the game, and you'd probably expect a pretty hard boss by now, but no. He actually turns out to be pretty weak compared to most of the other bosses in the game.
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*PointOfNoReturn: In the second game- Depending on who you are, the flavour of P.O.N.R. in this game can be either merciful or tough. After the first battle with [[spoiler: [[TheDragon Zola Dane]]]], Lady Myschala advises you to be sure you have everything you need before heading into the Desert, implying that there is a P.O.N.R. ahead. However, if you also speak to Dehrimon afterwards, like she suggested as well, he will further imply that the Desert is the P.O.N.R. He will also tell you that you should avoid Stratos, the land of the Desert Lords. HOWEVER, once you hit the Desert, there is another Gate that you open that allows you to travel back to Surdana. As it turns out, the actual P.O.N.R. comes right after the second battle with [[spoiler: [[AnticlimaxBoss Zola Dane]]]]. After the battle, you let Arokh into the cave by opening a nearby entrance. This triggers the cutscene where Rynn and Arokh head into Stratos. At this point, there really is no going back.

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light cleanup


* BottomlessPits: Lots of them.
** The second game generally replaces these with mile-high drops.

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* BottomlessPits: Lots of them.
** The second game generally replaces these with
them. Generally replaced by mile-high drops.drops in ''The Ancients' Gates''.



* ShoutOut: There's a pure black sword called Mournbringer in the first game, which howls with distant screams of many, and it gives you health back every time you hurt something with it. [[TheElricSaga Stormbringer + Mournblade = Mournbringer?]] Man, I love that weapon.
** There is a way to get a weapon with the same name in the second game, [[spoiler:though if you miss picking up even one of the Swords of the Order of the Flame, Brekk will not have it in stock]]. Oh, and there are a few more vampiric blades as well . . . if you know where to look.

to:

* ShoutOut: There's a pure black sword called Mournbringer in the first game, which howls with distant screams of many, and it gives you health back every time you hurt something with it. [[TheElricSaga Stormbringer + Mournblade = Mournbringer?]] Man, I love that weapon.
** There is a way to get a weapon with the same name
weapon. It also exists in the second game, ''The Ancients' Gates'' [[spoiler:though if you miss picking up even one of the Swords of the Order of the Flame, Brekk will not have it in stock]]. Oh, and there are a few more vampiric blades as well . . . There's also [[AnneRice Lestat's Blade]] if you know where to look.



* VideoGameCrueltyPotential: The original game is ''very'' gory, with things like dismemberment, decapitation, and reducing the humanoid monsters into halves being very common.
** In the second game you can slaughter chickens or other animals with Rynn's weapons, magic, or of course Arokh's breath. Though there is one character who deserves to have her livestock slaughtered. '''Hint''': she's in the first town.

to:

* VideoGameCrueltyPotential: The original game is ''very'' gory, with things like dismemberment, decapitation, and reducing the humanoid monsters into halves being very common.
**
common. In the second game ''The Ancients' Gates'' you can slaughter chickens or other animals with Rynn's weapons, magic, or of course Arokh's breath. Though there is one character who deserves to have her livestock slaughtered. '''Hint''': she's in the first town.
lu127 MOD

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Hot Chick With A Sword has been redirected to Action Girl. That image was oversized, so replaced with a smaller one.


http://static.tvtropes.org/pmwiki/pub/images/Drakan.jpg
[[caption-width:500:Meet Rynn and Arokh]]

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http://static.[[quoteright:339:http://static.tvtropes.org/pmwiki/pub/images/Drakan.jpg
[[caption-width:500:Meet
org/pmwiki/pub/images/6760081_std_7401.jpg]]
[[caption-width-right:339:Meet
Rynn and Arokh]]



* HotChickWithASword: Rynn, especially at the later stages where {{BFS}}s become the only effective means to advance the plot.
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Formatting edit, mostly


** Zeggoro: The Half-Men are wretched creatures, and I like them less with each century.

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** Zeggoro: --> '''Zeggoro:''' The Half-Men are wretched creatures, and I like them less with each century.
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* BittersweetEnding: The ending to the first game revels in this. Delon, Rynn's younger brother that you are trying to save the whole time [[spoiler:ends up being possessed by the spirit of [[BigBad Navaros]], and she has to fight him in order to snap him out of it. She succeeds, but he falls off the edge of the area, and into the abyss of the Rift, screaming his sister's name. What we see after that is Rynn, who is laying on the ground and looking over the edge, muttering about how sorry she was for failing to save him.]] It is then that we get the actual final boss fight with [[BigBad Navaros]] in his true form. After he is defeated, we get the final cutscene with Rynn and Arokh [[spoiler:trying to find Delon.]] We never know his fate until the second game, though, where [[spoiler:he is revealed to be dead.]]...Excuse me for a moment, [[TearJerker I think I need a tissue...]]
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*WhatTheHellPlayer: If you hit Arokh in the second game with one of your weapons, he'll fly into the air and yell, "watch where you stick that!"
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* LevelUpFillUp: In the second game, Rynn returns to full health when she gains a skill level.
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* AnticlimaxBoss: In the second game, we have the battle with [[spoiler:[[TheDragon Zola Dane]]]]. It's relatively late in the game, and you'd probably expect a pretty hard boss by now, but no. He actually turns out to be pretty weak compared to most of the other bosses in the game.
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* BigBad: Navaros in the first game, Jassad in the second.

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* BigBad: Navaros in the first game, Jassad Jasaad in the second.
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* HoistByHisOwnPetard: During the final boss in the second game:
** [[spoiler:After Jasaad is knocked off the hand of the Pain Golem (his main weapon) by Rynn and Arokh's attacks, he is too weak to get away on time when he hits the ground, and it falls on him, crushing him.]]


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* OhCrap: We get a pretty good one from Jasaad in the second game before [[spoiler:[[HoistByHisOwnPetard the Pain Golem falls on him.]]]]
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* AdamSmithHatesYourGuts: While it is much more subtle than examples in other games, you still have to wonder why Jade, the sorceress in Surdana who summoned Rynn and Arokh to save them in the first place, charges Rynn so much to teach her magic. This is much more apparent with the purchase of higher spell levels.


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* TheDragon: ...[[CaptainObvious But not in a literal sense]]. In the second game:
** [[spoiler:Zola Dane, Myschala's royal seer, is revealed to be one for the BigBad Jasaad Duthane.]]
* TheOtherDarrin: Rynn and Arokh get a change of voice actors for the second game.


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* WizardsLiveLonger: This is implied to be true by the wizard, Zeggoro in Ravenshold.(second game)
** Zeggoro: The Half-Men are wretched creatures, and I like them less with each century.
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* [=~Can't Live Without You~=]: Once the Bond is established, if the dragon dies so does the rider, but not vice-versa. In fact, Arokh has already outlived at least one rider (Heron).

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* [=~Can't Live Without You~=]: CantLiveWithoutYou: Once the Bond is established, if the dragon dies so does the rider, but not vice-versa. In fact, Arokh has already outlived at least one rider (Heron).
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* EverythingFades: Averted in the sequel. Anything you kill will remain where it fell throughout the entire game.

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* KaizoTrap: Stand too close when landing the finishing blow against a giant opponent and you will die from its corpse falling on top of you. Ouch.


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* KaizoTrap: Stand too close when landing the finishing blow against a giant opponent and you will die from its corpse falling on top of you. Ouch.
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* TheTimeOfMyths: Back when the original Order of the Flame existed.

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* TheTimeOfMyths: Back when [[http://www.youtube.com/watch?v=GY8fWf4WTyc the original Order of the Flame existed.existed]].

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