Follow TV Tropes

Following

History VideoGame / Disciples

Go To

OR

Changed: 219

Is there an issue? Send a MessageReason:
None


* OurElvesAreDifferent: Mostly Wood Elves in earlier series (with occasional High Elves), though from the second game's last expansion, High Elves begin to show up just as often.

to:

* OurElvesAreDifferent: Mostly Wood Elves in earlier series (with occasional High Elves), though from the second game's last expansion, High Elves begin to show up just as often. The playable version of the Elves has different upgrade lines based on High Elves and Wood Elves, and part of their storyline revolves around the two factions of Elves's uneasy transition to becoming truly one people.
Is there an issue? Send a MessageReason:
None


* DevelopmentHell: The game was a ''long'' time in the making. When it was first released, it was in Russian and an ObviousBeta. It took over half a year for an English version to come out.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


* WoobieDestroyerOfWorlds: Both main "evil" gods; see JerkassWoobie above for details.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PartyInMyPocket: Only party leaders are visible in the overworld. In case of flying leaders one has to wonder how the non-flying party members make the trip.
*PreexistingEncounters: Just like player units, enemies are visible in the overworld before battle, represented by their party leader.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*ExposedToTheElements: The landscape changes to reflect who controls territory, but units never change their outfits. This can lead to situations where characters wear almost nothing in snowy mountain clan territory or Dwarfs wearing thick winter clothing in a scorched landscape controlled by the Legion.

Added: 98

Changed: 2

Is there an issue? Send a MessageReason:
None


Altogether, though, ''Disciples III'' was met with a terrible reception from both critics and the longtime fans. In response, it received and UpdatedRerelease in 2012 titled ''Reincarnation'', which combines the plot of "Renaissance" and "Resurrection" into one package, reworks the gameplay in some parts and adds a few new elements, as well as putting the Mountain Clans back in the game. Ultimately, though, it still marked the end of the series.

to:

Altogether, though, ''Disciples III'' was met with a terrible reception from both critics and the longtime fans. In response, it received and UpdatedRerelease in 2012 titled ''Reincarnation'', which combines the plot of "Renaissance" and "Resurrection" into one package, reworks the gameplay in some parts and adds a few new elements, as well as putting the Mountain Clans back in the game. Ultimately, though, it still marked the end of the series.
series...

... until 2021, when a fourth game, ''Disciples: Liberation'', was announced to be in development.
Is there an issue? Send a MessageReason:
TRS has renamed Our Elves Are Better to Our Elves Are Different. Link changed accordingly.


* OurElvesAreBetter: Mostly Wood Elves in earlier series (with occasional High Elves), though from the second game's last expansion, High Elves begin to show up just as often.

to:

* OurElvesAreBetter: OurElvesAreDifferent: Mostly Wood Elves in earlier series (with occasional High Elves), though from the second game's last expansion, High Elves begin to show up just as often.
Is there an issue? Send a MessageReason:


* BadassGrandpa: The higher-form human and dwarf units tend to be old men. It does nothing to stop them from being several times more powerful than their younger forms. Excusable for the dwarves, cause they're [[OurDwarvesAreAllTheSame dwarves]].

Added: 400

Changed: 14

Removed: 392

Is there an issue? Send a MessageReason:
None


* LethalJokeCharacter: The Undead Horde's Nosferatu leader, who at first seems like a joke since his attack deals a mere 10 damage (although it does hit all enemies). Level him up enough, however, and he turns out to be a mage who can easily stand in the front row and is nearly impossible to kill, since his attacks also drain life. If only he had the overflow version like Elder Vampires...



* MagikarpPower: The Undead Horde's Nosferatu leader, who at first seems like a joke since his attack deals a mere 10 damage (although it does hit all enemies). Level him up enough, however, and he turns out to be a mage who can easily stand in the front row and is nearly impossible to kill, since his attacks also [[LifeDrain drain life]]. If only he had the overflow version like Elder Vampires...



* OurVampiresAreDifferent: Both vampires and elder vampires have very pale skin, the elder vampire also possessing glowing red eyes. Vampires can, however, be exposed to sunlight with no ill effects. They still drain life.

to:

* OurVampiresAreDifferent: Both vampires and elder vampires have very pale skin, the elder vampire also possessing glowing red eyes. Vampires can, however, be exposed to sunlight with no ill effects. They still [[LifeDrain drain life.life]].

Changed: 1621

Is there an issue? Send a MessageReason:
Added image, release dates, etc.


''Disciples'' is a series of TurnBasedStrategy HighFantasy computer games set in the land of Nevendaar, a somewhat gothic StandardFantasySetting with four (and later five) main powers.

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/disciples.png]]
''Disciples'' is a series trilogy of TurnBasedStrategy HighFantasy computer [[UsefulNotes/IBMPersonalComputer computer]] games set in the DarkFantasy land of Nevendaar, a somewhat gothic StandardFantasySetting with four (and later five) main powers.



The first game is ''Disciples: Sacred Lands''. It featured the "First Great War", where the first four main factions of the game duke it out.

''Disciples II: Dark Prophecy'' is a turn-based strategy game developed by Strategy First. It takes place a decade after the first, and, depending on the campaign you choose, follows the Empire's [[CivilWarCraft rebellion]] and the discovery of an heir to the Empire, or it follows the aftermath of the Legions' attempt to free their god, or it follows the Undead's attempt to resurrect Mortis' old lover, or it follows the Clans' attempts to rebuild and keep it together. It has three {{Expansion Pack}}s, the first two of which, named Servants of the Dark and Guardians of the Light, mainly add new campaigns and units, and the third of which, Rise of the Elves, [[ExactlyWhatItSaysOnTheTin made the elves playable]] and added a campaign for them.

''Disciples III: Renaissance'' was developed by an altogether different company than the original and released almost a decade after its predecessor. It increased the number of RPGElements, changed the battle system to a hex-based grid [[GeoEffects where some tiles can't be passed through and others convey bonuses]], and whether it's good or not divides the fanbase. There was a campaign for the three races featured that made it into the game; the Empire, the Damned, and the Elves. The campaign centers around Inoel, an angel sent on an important mission by the Highfather. An expansion pack bringing back the Undead called "Resurrection" was released later on. Another release, called "Reincarnation", combines the plot of "Renaissance" and "Resurrection" into one package, reworks the gameplay in some parts and adds a few new elements, as well as putting the Mountain Clans back in the game.

----

to:

The first game is series began with ''Disciples: Sacred Lands''.Lands'' in 1999. It featured the "First Great War", where the first four main factions of the game duke it out.

''Disciples II: Dark Prophecy'' followed in 2002, and is a turn-based strategy game developed by Strategy First. the most beloved franchise instalment. It takes place a decade after the first, and, depending on the campaign you choose, follows it can follow the Empire's [[CivilWarCraft rebellion]] and the discovery of an heir to the Empire, or it follows the aftermath of the Legions' attempt to free their god, or it follows the Undead's attempt to resurrect Mortis' old lover, or it follows just the Clans' attempts to rebuild and keep it together. It has received three {{Expansion Pack}}s, the first two of which, named Servants Pack}}s: the ''Servants of the Dark Dark'' and Guardians ''Guardians of the Light, Light'' mainly add added new campaigns and units, and while the third of which, Rise final one, ''Rise of the Elves, Elves'', had [[ExactlyWhatItSaysOnTheTin made the elves playable]] and added a campaign for them.

''Disciples III: Renaissance'' was developed by an altogether different company than the original and was released almost a decade after its predecessor. in 2010. It increased made multiple changes to the number of formula, with greater focus on RPGElements, changed the battle system to a hex-based grid battle system [[GeoEffects where some tiles can't be passed through and others convey bonuses]], and whether it's good or not divides the fanbase.like. There was a campaign for the three races featured that made it into the game; the Empire, the Damned, and the Elves. The campaign centers around Inoel, an angel sent on an important mission by the Highfather. An It also received an expansion pack bringing back the Undead called "Resurrection" ''Resurrection''.

Altogether, though, ''Disciples III''
was released later on. Another release, called "Reincarnation", met with a terrible reception from both critics and the longtime fans. In response, it received and UpdatedRerelease in 2012 titled ''Reincarnation'', which combines the plot of "Renaissance" and "Resurrection" into one package, reworks the gameplay in some parts and adds a few new elements, as well as putting the Mountain Clans back in the game.

----
game. Ultimately, though, it still marked the end of the series.



Is there an issue? Send a MessageReason:
None


* The High Father himself is visibly based on the Judeo-Christian God.

to:

* ** The High Father himself is visibly based on the Judeo-Christian God.

Added: 69

Changed: 177

Is there an issue? Send a MessageReason:
The backstory is mentioned through the game, including the first game's very intro movies for the Undead Horde and Legions of the Damned, so I correct this entry


* {{Backstory}}: Apparently created for Disciples II's last expansion, and [[AllThereInTheManual rarely referenced in the game]]. Can really only be found on the internet. Specifically, [[http://www.disciples3.com/thegame/history_eng.htm here]].

to:

* {{Backstory}}: Apparently created for Further explored during the Disciples II's last expansion, and [[AllThereInTheManual rarely referenced in the game]]. Can really only be found on the internet. expansion. Specifically, found [[http://www.disciples3.com/thegame/history_eng.htm here]].



** Connecting with the above, Mountain Clans even have an unit called Wolf Lord, although he seems even more inspired by the (Warhammer 40,000) Space Wolves Wolf Lords, and Wulfen.

to:

** Connecting with the above, Mountain Clans even have an unit called Wolf Lord, although he seems even more inspired by the [[TabletopGame/Warhammer40000 (Warhammer 40,000) Space Wolves Wolf Lords, and Wulfen.Wulfen]].



** After the sun burned of her flesh, and she became the goddess of death and dead Mortis, ruling over the land of dead even called Nilfheim. she quite strongly resembles [[Myth/NorseMythology Hel from Norse mythology]]. Ironically though, there is a separate entity with the name Hela, serving Mortis as the leader of her forces, but that might be an avatar of some sort. Due to her connection to water, along with being a goddess of death and dead, she also resembles [[Myth/SlavicMythology Marzanna]], who also is ritually burned each year.

to:

** *** After the sun burned of her flesh, and she became the goddess of death and dead Mortis, ruling over the land of dead even called Nilfheim. she quite strongly resembles [[Myth/NorseMythology Hel from Norse mythology]]. Ironically though, there is a separate entity with the name Hela, serving Mortis as the leader of her forces, but that might be an avatar of some sort. Due to her connection to water, along with being a goddess of death and dead, she also resembles [[Myth/SlavicMythology Marzanna]], who also is ritually burned each year.


Added DiffLines:

*The High Father himself is visibly based on the Judeo-Christian God.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*{{Expy}}: Several, from [[TabletopGame/{{Warhammer}} Warhammer Fantasy]], and real life mythology:
** Greenskins in Disciples (ie Goblins, Orcs, and Trolls), are obviously inspired by the Warhammer term for the same races (although Warhammer canon is a bit ambiguous whenever Trolls are Greenskins, or related to Ogres). Disciples Greenskins also consist of Ogres and Cyclopi.
** Wotan is obviously based on Odin, but his focus on winter, and wolves, also point to him being based on Ulric from Warhammer.
** Connecting with the above, Mountain Clans even have an unit called Wolf Lord, although he seems even more inspired by the (Warhammer 40,000) Space Wolves Wolf Lords, and Wulfen.
** The Empire has elements of both Sigmar's Empire, and 40k's Imperium of Man. One example are the the Empires units of Witch Hunters, and their Inquisitor upgrades. The Empire also has also some similarities to Bretonnia.
** The Elves also have similarities to Warhammer elves, most visible how the elven Queen is named Taladrielle, very similarly to Warhammer's High Elven Everqueens Alarielle and Astarielle. With how their gods are “dead”, and for a longer time, their culture was fallen, they also resemble the Eldar from Warhammer 40,000.
**The Legions of the Damned, have many similarities to the forces of Chaos, with mutations caused by TheCorruption, eventually turning them into demons, their forces being built from berserkers, and fallen champions of the Empire, and the Fiends resembling Beastmen.
** The Undead Horde has many similarities to the Vampire Counts as well as Tomb Kings (and even more so the Undead army, from which the two were split), up to the civilization of Alkmaar resembling Nehekhara.
** Solonielle/Mortis resembles several figures from Real Life Mythology, and Warhammer.
*** Before her transformation, as Solonielle, she resembled quite Isha, being the mother goddess of elves, and nature, connected to tears, as well as the mother of elves.
***Her husbands murder, and her trying to resurrect him (including in one version, by putting back his body parts), makes her similar to Isis.
**After the sun burned of her flesh, and she became the goddess of death and dead Mortis, ruling over the land of dead even called Nilfheim. she quite strongly resembles [[Myth/NorseMythology Hel from Norse mythology]]. Ironically though, there is a separate entity with the name Hela, serving Mortis as the leader of her forces, but that might be an avatar of some sort. Due to her connection to water, along with being a goddess of death and dead, she also resembles [[Myth/SlavicMythology Marzanna]], who also is ritually burned each year.
***Overall, being a beautiful goddess of creation, who is burned, becomes a goddess of the Underworld/Netherworld, her beauty being destroyed and changed into a corpse-like entity, [[spoiler: as well as rejected after transformation by her husband]], makes Mortis very resembles [[Myth/JapaneseMythology Izanami]] from Japanese mythology.
***From her name, as well as function of the goddess of death, Mortis resembles also Morai-Heg from Warhammer. She eve more resembles the goddess of dead Ereth Khial, who even got rejected by the main god of the pantheon she loved, but Mortis actually appeared before Ereth Khial.
***Mortis' connection to disease, death, undeath, and previously nature and life, as well as even elements of her look (ie decayed, tree-branch like antlers), makes her resemble Nurgle.
**Bethrezen is basically {{Satan}}, being especially to ho Satan is described some Gnostic sects like Bogomilism and Catharism, were [[spoiler: he is the creator of the world]].

Added: 88

Removed: 84

Is there an issue? Send a MessageReason:
Renamed trope and grammar


* AltumVidetur: The Legion's spells, and a lot of their unit's chatter, is in Latin.


Added DiffLines:

* GratuitousLatin: The Legion's spells, and a lot of their unit's chatter, are in Latin.
Is there an issue? Send a MessageReason:
None


* FisherKing: The landscape changes to reflect who controls territory. The Empire's territory are healthy green fields, Demon territory is hellish with lava pools and magma, Undead territory is dead shriveled up dirt and trees, Dwarf territory is covered in snow. The Elven territory is ''even greener'' fields.

to:

* FisherKing: The landscape changes to reflect who controls territory. The Empire's territory are healthy green fields, Demon territory is hellish with lava pools and magma, Undead territory is dead shriveled up dirt and trees, Dwarf territory is covered in snow. The Elven territory is ''even greener'' fields.consists of autumn-like ochre wilds.



* OurWerewolvesAreDifferent: Werewolves are immune to Weapon damage (i.e. non-magical attacks), thus requiring the use of magic. Fortunately, any decent party will have at least one caster, and the front-line units can be set to "Guard", giving them a defense stat boost.

to:

* OurWerewolvesAreDifferent: Werewolves are immune to Weapon damage (i.e. non-magical attacks), thus requiring the use of magic. Fortunately, any decent party will have at least one caster, and the front-line units can be set to "Guard", "Defend", giving them a defense defence stat boost.



* RPGElements: All units get ExperiencePoints and [[CharacterLevel level up]], and the leaders are able to select equipment to boost their stats or give them abilities, and will be able to choose new skills after leveling.
* TheCorruption: Watch how the cultist, the basic mages in the Legion slowly turn into a [[BodyHorror Demonlogist to a Modeus]].

to:

* RPGElements: All units get ExperiencePoints and ExperiencePoints, [[CharacterLevel level up]], up]] and [[RareCandy stat-boosting potions]], and the leaders are able to select equipment to boost their stats or give them abilities, abilities and will be able to choose new skills after leveling.
levelling. A single powerful unit is thus way more important than in, say, ''VideoGame/HeroesOfMightAndMagic''.
* TheCorruption: Watch how the cultist, the basic mages in the Legion slowly turn into a [[BodyHorror Demonlogist Demonologist to a Modeus]].



* VendorTrash: In the form of ancient relics, precious gems, and jewelry.
* TheWitchHunter: The Empire unit Squire can be upgraded to Witch Hunter, which is resistant against magical attacks. They are dressed in the garb usually associated with these kind of characters.

to:

* VendorTrash: In the form of ancient relics, precious gems, and jewelry.
jewellery.
* TheWitchHunter: The Empire unit Squire can be upgraded to Witch Hunter, which is resistant against to magical attacks. They are dressed in the garb usually associated with these kind kinds of characters.



* EnemyCivilWar: Demon Legions divide between loyal to Bethrezen and loyal to Uther, Undead Hordes fight the ones who breaks from Mortis influence under leadership of Bone Lord.

to:

* EnemyCivilWar: Demon Legions divide between loyal to Bethrezen and loyal to Uther, Undead Hordes fight the ones who breaks break from Mortis influence under the leadership of Bone Lord.
Is there an issue? Send a MessageReason:
No spoiler above examples, see Handling Spoilers


* [[TheAlliance The Elven Alliance]], a collection of [[ExactlyWhatItSaysOnTheTin elves]] who begin to organize after events in the second game's first two {{Expansion Pack}}s [[spoiler:bring their old god and Mortis' lover back to life]].

to:

* [[TheAlliance The Elven Alliance]], a collection of [[ExactlyWhatItSaysOnTheTin elves]] who begin to organize after events in the second game's first two {{Expansion Pack}}s [[spoiler:bring bring their old god and Mortis' lover back to life]].
life.
Is there an issue? Send a MessageReason:
The Kingdom has been renamed The Good Kingdom.


* [[TheKingdom The Empire]], a [[NonIndicativeName noble and ancient kingdom]] of human [[KnightInShiningArmor Knights In Shining Armour]] who worship [[CrystalDragonJesus the Highfather]]

to:

* [[TheKingdom [[TheGoodKingdom The Empire]], a [[NonIndicativeName noble and ancient kingdom]] of human [[KnightInShiningArmor Knights In Shining Armour]] who worship [[CrystalDragonJesus the Highfather]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CosmeticallyDifferentSides: The Fighter Leader units of both The Legions of the Damned (Duke) and The Empire (Pegasus Knight). Both start with the same stats and abilities.
Is there an issue? Send a MessageReason:
None


* BigBad: [[spoiler:Uther and Demon Uther]] for the Legions of the Damned and Empire respectively, as well as [[spoiler:Niddhogg]] for the Mountain Clans and [[spoiler:the elves]] for The Undead Hordes]] [[spoiler:and vice versa]]

to:

* BigBad: [[spoiler:Uther and Demon Uther]] for the Legions of the Damned and Empire respectively, as well as [[spoiler:Niddhogg]] for the Mountain Clans and [[spoiler:the elves]] for The Undead Hordes]] Hordes [[spoiler:and vice versa]]
Is there an issue? Send a MessageReason:
None


* JerkassGods: The revelations in this game reveal that ''all'' of the gods [[spoiler:except, oddly enough, the {{Satan}} expy Bethrezen]] are JerkassGods [[spoiler:what with them wanting to destroy the world and start over.]]

to:

* JerkassGods: The revelations in this game reveal that ''all'' of the gods [[spoiler:except, oddly enough, the {{Satan}} expy Bethrezen]] Bethrezen and [[WoobieDestroyerOfWorlds Mortis]]]] are JerkassGods [[spoiler:what with them wanting to destroy the world and start over.]]
Is there an issue? Send a MessageReason:
None


* {{Striperiffic}}: The elf queen Taladrielle. Little more than a stiff breeze would be required to reveal her nipples. Her successors all dress more modestly.

to:

* {{Striperiffic}}: {{Stripperiffic}}: The elf queen Taladrielle. Little more than a stiff breeze would be required to reveal her nipples. Her successors all dress more modestly.
Is there an issue? Send a MessageReason:
None


* [[OurDwarvesAreAllTheSame The Mountain Clans]], a collection of Dwarvish Clans who worship [[NorseMythology Wotan]]

to:

* [[OurDwarvesAreAllTheSame The Mountain Clans]], a collection of Dwarvish Clans who worship [[NorseMythology [[Myth/NorseMythology Wotan]]
Is there an issue? Send a MessageReason:
None


* [[OurDwarvesAreAllTheSame The Mountain Clans]], a collection of Dwarvish Clans who worship Wotan

to:

* [[OurDwarvesAreAllTheSame The Mountain Clans]], a collection of Dwarvish Clans who worship Wotan[[NorseMythology Wotan]]

Added: 397

Changed: 221

Is there an issue? Send a MessageReason:
None


Disciples is a series of TurnBasedStrategy HighFantasy computer games set in the land of Nevendaar, a somewhat gothic StandardFantasySetting with four (and later five) main powers.

to:

Disciples ''Disciples'' is a series of TurnBasedStrategy HighFantasy computer games set in the land of Nevendaar, a somewhat gothic StandardFantasySetting with four (and later five) main powers.powers.



The first game is Disciples: Sacred Lands. It featured the "First Great War", where the first four main factions of the game duke it out.

Disciples II: Dark Prophecy is a turn-based strategy game developed by Strategy First. It takes place a decade after the first, and, depending on the campaign you choose, follows the Empire's [[CivilWarCraft rebellion]] and the discovery of an heir to the Empire, or it follows the aftermath of the Legions' attempt to free their god, or it follows the Undead's attempt to resurrect Mortis' old lover, or it follows the Clans' attempts to rebuild and keep it together. It has three {{Expansion Pack}}s, the first two of which, named Servants of the Dark and Guardians of the Light, mainly add new campaigns and units, and the third of which, Rise of the Elves, [[ExactlyWhatItSaysOnTheTin made the elves playable]] and added a campaign for them.

Disciples III: Renaissance was developed by an altogether different company than the original and released almost a decade after its predecessor. It increased the number of RPGElements, changed the battle system to a hex-based grid [[GeoEffects where some tiles can't be passed through and others convey bonuses]], and whether it's good or not divides the fanbase. There was a campaign for the three races featured that made it into the game; the Empire, the Damned, and the Elves. The campaign centers around Inoel, an angel sent on an important mission by the Highfather. An expansion pack bringing back the Undead called "Resurrection" was released later on. Another release, called "Reincarnation", combines the plot of "Renaissance" and "Resurrection" into one package, reworks the gameplay in some parts and adds a few new elements, as well as putting the Mountain Clans back in the game.

to:

The first game is Disciples: ''Disciples: Sacred Lands.Lands''. It featured the "First Great War", where the first four main factions of the game duke it out.

Disciples ''Disciples II: Dark Prophecy Prophecy'' is a turn-based strategy game developed by Strategy First. It takes place a decade after the first, and, depending on the campaign you choose, follows the Empire's [[CivilWarCraft rebellion]] and the discovery of an heir to the Empire, or it follows the aftermath of the Legions' attempt to free their god, or it follows the Undead's attempt to resurrect Mortis' old lover, or it follows the Clans' attempts to rebuild and keep it together. It has three {{Expansion Pack}}s, the first two of which, named Servants of the Dark and Guardians of the Light, mainly add new campaigns and units, and the third of which, Rise of the Elves, [[ExactlyWhatItSaysOnTheTin made the elves playable]] and added a campaign for them.

Disciples ''Disciples III: Renaissance Renaissance'' was developed by an altogether different company than the original and released almost a decade after its predecessor. It increased the number of RPGElements, changed the battle system to a hex-based grid [[GeoEffects where some tiles can't be passed through and others convey bonuses]], and whether it's good or not divides the fanbase. There was a campaign for the three races featured that made it into the game; the Empire, the Damned, and the Elves. The campaign centers around Inoel, an angel sent on an important mission by the Highfather. An expansion pack bringing back the Undead called "Resurrection" was released later on. Another release, called "Reincarnation", combines the plot of "Renaissance" and "Resurrection" into one package, reworks the gameplay in some parts and adds a few new elements, as well as putting the Mountain Clans back in the game.



* TheWitchHunter: The Empire unit Squire can be upgraded to Witch Hunter, which is resistant against magical attacks. They are dressed in the garb usually associated with these kind of characters.



!!Sacred Lands contains examples of:

to:

!!Sacred Lands !!''Sacred Lands'' contains examples of:of:



!!Dark Prophecy contains examples of:
* AggressiveNegotiations: In the Rise of the Elves expansion, this has a tendency to happen whenever [[spoiler:the elves and humans try to sit across the table from each other and make peace]].

to:

!!Dark Prophecy !!''Dark Prophecy'' contains examples of:
of:

* AggressiveNegotiations: In the Rise ''Rise of the Elves Elves'' expansion, this has a tendency to happen whenever [[spoiler:the elves and humans try to sit across the table from each other and make peace]].



!!Renaissance contains examples of:

to:

!!Renaissance !!''Renaissance'' contains examples of:of:



* YouShallNotPass: Lambert make his last stand as [[spoiler:he try to prevent the demons from passing to the gate where Inoelle just left.]]

to:

* YouShallNotPass: Lambert make his last stand as [[spoiler:he try to prevent the demons from passing to the gate where Inoelle just left.]]]]

----

Added: 86

Changed: 234

Is there an issue? Send a MessageReason:
None


* Combat Medic: Elder Vampires distribute drained life points among the injured allies.

to:

* Combat Medic: CombatExclusiveHealing: Priests and other healing units can only restore hit points during combat, requiring a slow health recovery between battles. However, the healer may still act during a round if all enemies are killed before the healer's turn.
* CombatMedic:
Elder Vampires distribute drained life points among the injured allies.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DisproportionateRetribution: After the angel Bethrezen creates the world of Nevendaar and populates it (with the help of other gods) with living beings, he goes to fetch the Highfather to show him the world, leaving the other angels in charge. The jealous angels sabotage Nevendaar, so that, when the Highfather sees it, it is engulfed by war. Without bothering to find out what happened, the Highfather punishes Bethrezen by sealing him for eternity in the molten core of his own world. No wonder Bethrezen grows bitter and insane, becoming this world's equivalent of TheDevil.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OurDragonsAreDifferent: There are several different types of dragons in the series. They mainly differentiate by their color and attack type, although some have more HP than others. The Undead also have reanimated some dragons for use as heavy hitters.


Added DiffLines:

* OurOrcsAreDifferent: The Greenskins race appears to include not only orcs but also goblins and trolls, despite goblins not actually having green skin. Besides ordinary orcs, there are also Orc Kings, who are much tougher and, according to their description, are smarter than the average orc.


Added DiffLines:

* OurWerewolvesAreDifferent: Werewolves are immune to Weapon damage (i.e. non-magical attacks), thus requiring the use of magic. Fortunately, any decent party will have at least one caster, and the front-line units can be set to "Guard", giving them a defense stat boost.
Is there an issue? Send a MessageReason:
None


* FisherKing: The landscape changes to reflect who controls territory. The Empire's territory are healthy green fields, Demon territory is hellish with lava pools and magma, Undead territory is dead shriveled up dirt and trees, Dwarf territory is covered in snow.

to:

* FisherKing: The landscape changes to reflect who controls territory. The Empire's territory are healthy green fields, Demon territory is hellish with lava pools and magma, Undead territory is dead shriveled up dirt and trees, Dwarf territory is covered in snow. The Elven territory is ''even greener'' fields.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AmbiguousGender: The Empire Acolyte wears a lot of robes and has a hood over their face, and so can pass for a young boy or girl. This is probably intentional; it can upgrade into either the male priest or female cleric line. The Legion's Cultist unit wears a face-concealing mask and white robes and can likewise upgrade into either the male sorcerer or female witch, but has a decidedly-male voice. This could just be because EvilSoundsDeep, however.
Is there an issue? Send a MessageReason:
None



to:

* WoobieDestroyerOfWorlds: GodOfEvil is [[DeconstructedTrope deconstructed]] since the "evil" gods only became evil because their "good" compatriots were jerks who treated them like garbage. This does not apply to their followers. Bethrezen's [[LegionsOfHell Legions of the Damned]] are by far the nastiest faction who gleefully corrupt and slaughter in Bethrezen's name and TheUndead Hordes are utterly ruthless while following Mortis' will.

Top