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%%* SpaceDoesNotWorkThatWay


* AliensAreBastards / AlwaysChaoticEvil - None of the alien races are ever given sympathy, or even any backstory besides "they're AlwaysChaoticEvil and messing with our mining ops, kill them!"

to:

* AliensAreBastards / AlwaysChaoticEvil - AliensAreBastards:
**
None of the alien races are ever given sympathy, or even any backstory besides "they're AlwaysChaoticEvil and messing with our mining ops, kill them!"



* AttackDrone - a key component of upgrading your firepower (or defenses; they can also carry shields). All serious players have a swarm.
* TheBattlestar - A few powerful NPC's.
* BribingYourWayToVictory - Spending real money allows you to purchase the premium currency Uridium, necessary for most non-basic upgrades (but also available through gameplay).
* CorporateWarfare: See "Excuse Plot" below
* CriticalExistenceFailure - Your ship either blows up or is fully functional, even when getting hit with no shields.
* DeflectorShields
* EnergyWeapon - Your ship's main method of attack.
* EvolutionaryRetcon - Most enemies and some ships have gotten this at some point, some repeatedly.
* ExcusePlot - Humanity has left Earth and colonized the stars, but needs resources. Three mining companies have formed. They can't get along. Here's your ship. Join one of the companies and kill everybody not in it, as well as those pesky AlwaysChaoticEvil aliens trying to stop our mining.
* FlyingSaucer - A couple of different aliens have aspects of this, most notably the Mordons and Devolariums.
* HomingProjectile - Hellstorm and Regular rockets.
* LowLevelAdvantage - Players too powerful get reduced rewards in the first, completely [[PlayerVersusPlayer PvP]]-safe map.
* MoneyGrinding - The main way to upgrade your ship, which increases your capabilities.
* MacrossMissileMassacre - Downplayed. The Hellstorm Launcher lets you launch 5 (3 with the seldom-used weaker version) missiles at a time, from a spaceship that can normally only launch one at a time.
* PlayerVersusEnvironment - Killing aliens for fun and profit. [[MoneyGrinding Mostly profit.]]
* PlayerVersusPlayer - A large part of the game, and almost unrestricted. Can be very frustrating when the other guy is powerful enough to kill you in a few hits - AND faster than you. [[TechnicalPacifist AND you want nothing to do with them.]]
* RecycledInSpace - Fairly standard RPG with a space skin instead of a fantasy one.
* RegeneratingShieldStaticHealth - You can, however, fairly easily repair yourself with a repair bot.
* {{Roboteching}} - [[MacrossMissileMassacre Hellstorm]] missiles do this, regular rockets don't.
* SpaceDoesNotWorkThatWay
** ExplosionsInSpace
** SpaceClouds
** StealthInSpace
* StanceSystem - you can have two different equipment configurations for your ship, and can switch them every five seconds.
* TimTaylorTechnology - Supposedly, cramming more power into the cells for your laser weapons multiplies their damage, rather than, say, overloading and/or burning them out.
* TooAwesomeToUse - Certain insanely powerful ammunition is also incredibly expensive. Also {{enforced}} by having some forms of ammunition only available at certain times in the shop.

to:

* AttackDrone - a AntiGrinding: Leveling up gives you little, and you'll probably get all the levels you need while MoneyGrinding.
* AttackDrone: A
key component of upgrading your firepower (or defenses; they can also carry shields). All serious players have a swarm.
* TheBattlestar - %%* TheBattlestar: A few powerful NPC's.
* BribingYourWayToVictory - BeamSpam:
** Depending on your definition of "spam", some enemies may or may not do this, as may the players themselves. The Devolariums are particularly notable for large amounts of visual firepower. However, the visual attacks make no difference to the damage received.
** Also, the Rapid Salvo Battery supposedly does this in-universe, especially judging by its SFX, although in gameplay its actual effect is to change the colour of your {{Energy Weapon}}s and massively increase your damage.
* BribingYourWayToVictory:
Spending real money allows you to purchase the premium currency Uridium, necessary for most non-basic upgrades (but also available through gameplay).
* %%* CorporateWarfare: See "Excuse Plot" below
* CriticalExistenceFailure - CriticalExistenceFailure: Your ship either blows up or is fully functional, even when getting hit with no shields.
* %%* DeflectorShields
* EnergyWeapon - EnergyWeapon: Your ship's main method of attack.
* EvolutionaryRetcon - EvolutionaryRetcon: Most enemies and some ships have gotten this at some point, some repeatedly.
* ExcusePlot - ExcusePlot: Humanity has left Earth and colonized the stars, but needs resources. Three mining companies have formed. They can't get along. Here's your ship. Join one of the companies and kill everybody not in it, as well as those pesky AlwaysChaoticEvil aliens trying to stop our mining.
* FlyingSaucer - FlyingSaucer: A couple of different aliens have aspects of this, most notably the Mordons and Devolariums.
* HomingProjectile - HomingBoulders: {{Downplayed}} with the rockets, which have a legitimate excuse to track (being ''[[HomingProjectile homing missiles]]'' and all) but seem to completely disable their guidance systems and just fly in a straight line if the [[RandomNumberGod celestial dice]] say they should miss.
* HomingProjectile:
Hellstorm and Regular rockets.
rockets.

* LowLevelAdvantage - LowLevelAdvantage: Players too powerful get reduced rewards in the first, completely [[PlayerVersusPlayer PvP]]-safe map.
* MoneyGrinding - MoneyGrinding: The main way to upgrade your ship, which increases your capabilities.
* MacrossMissileMassacre - MacrossMissileMassacre: Downplayed. The Hellstorm Launcher lets you launch 5 (3 with the seldom-used weaker version) missiles at a time, from a spaceship that can normally only launch one at a time.
* PlayerVersusEnvironment - PlayerVersusEnvironment: Killing aliens for fun and profit. [[MoneyGrinding Mostly profit.]]
* PlayerVersusPlayer - PlayerVersusPlayer: A large part of the game, and almost unrestricted. Can be very frustrating when the other guy is powerful enough to kill you in a few hits - AND faster than you. [[TechnicalPacifist AND you want nothing to do with them.]]
* RecycledInSpace - %%* RecycledInSpace: Fairly standard RPG with a space skin instead of a fantasy one.
* RegeneratingShieldStaticHealth - RegeneratingShieldStaticHealth: You can, however, fairly easily repair yourself with a repair bot.
* {{Roboteching}} - {{Roboteching}}: [[MacrossMissileMassacre Hellstorm]] missiles do this, regular rockets don't.
* %%* SpaceDoesNotWorkThatWay
** %%** ExplosionsInSpace
** %%** SpaceClouds
** %%** StealthInSpace
%%* SpaceFighter
* StanceSystem - you StanceSystem: You can have two different equipment configurations for your ship, and can switch them every five seconds.
* TimTaylorTechnology - TimTaylorTechnology: Supposedly, cramming more power into the cells for your laser weapons multiplies their damage, rather than, say, overloading and/or burning them out.
* TooAwesomeToUse - TooAwesomeToUse: Certain insanely powerful ammunition is also incredibly expensive. Also {{enforced}} by having some forms of ammunition only available at certain times in the shop.shop.
* UnitsNotToScale: The player's ship seems to be a space fighter, although the scale is unclear. Is the Goliath the size of a house, a skyscraper, or a city? The Phoenix seems to be only big enough for the pilot, a laser weapon, an engine, and some other assorted hardware, which would put it at the size of a (large) car. Based on the scale between it and the Goliath, as well as the size of the Goliath's (possible) cockpit, the Goliath would be somewhat larger than a (large) house. But then, since when have games like this ever had sensible scaling?
* {{Unobtainium}}: most resources in the game could be considered this.
----


* EnergyWeapon - Your ship's main method of attack.



* FrickinLaserBeams - Your ship's main method of attack.


* LowLevelAdvantage - Players too powerful get reduced rewards in the first, completely PvP-safe map.

to:

* LowLevelAdvantage - Players too powerful get reduced rewards in the first, completely PvP-safe [[PlayerVersusPlayer PvP]]-safe map.

Added DiffLines:

Dark Orbit is a online 2d MMORPG [[RecycledInSpace set in space]]. Various types of NPC aliens and players can be killed to obtain two different types of currency, which can then be spent on upgrades to your ship.


----
!!This game provides examples of:
* AliensAreBastards / AlwaysChaoticEvil - None of the alien races are ever given sympathy, or even any backstory besides "they're AlwaysChaoticEvil and messing with our mining ops, kill them!"
** Subverted in the case of the Kristallon and [[TheGoomba Streuners]]. Streuners will ignore the player unless attacked, while the lore for the Kristallon Emperor reveals that the Kristallon were originally indifferent to humans until they started destroying them for the Uridium they drop.
* AttackDrone - a key component of upgrading your firepower (or defenses; they can also carry shields). All serious players have a swarm.
* TheBattlestar - A few powerful NPC's.
* BribingYourWayToVictory - Spending real money allows you to purchase the premium currency Uridium, necessary for most non-basic upgrades (but also available through gameplay).
* CorporateWarfare: See "Excuse Plot" below
* CriticalExistenceFailure - Your ship either blows up or is fully functional, even when getting hit with no shields.
* DeflectorShields
* EvolutionaryRetcon - Most enemies and some ships have gotten this at some point, some repeatedly.
* ExcusePlot - Humanity has left Earth and colonized the stars, but needs resources. Three mining companies have formed. They can't get along. Here's your ship. Join one of the companies and kill everybody not in it, as well as those pesky AlwaysChaoticEvil aliens trying to stop our mining.
* FlyingSaucer - A couple of different aliens have aspects of this, most notably the Mordons and Devolariums.
* FrickinLaserBeams - Your ship's main method of attack.
* HomingProjectile - Hellstorm and Regular rockets.
* LowLevelAdvantage - Players too powerful get reduced rewards in the first, completely PvP-safe map.
* MoneyGrinding - The main way to upgrade your ship, which increases your capabilities.
* MacrossMissileMassacre - Downplayed. The Hellstorm Launcher lets you launch 5 (3 with the seldom-used weaker version) missiles at a time, from a spaceship that can normally only launch one at a time.
* PlayerVersusEnvironment - Killing aliens for fun and profit. [[MoneyGrinding Mostly profit.]]
* PlayerVersusPlayer - A large part of the game, and almost unrestricted. Can be very frustrating when the other guy is powerful enough to kill you in a few hits - AND faster than you. [[TechnicalPacifist AND you want nothing to do with them.]]
* RecycledInSpace - Fairly standard RPG with a space skin instead of a fantasy one.
* RegeneratingShieldStaticHealth - You can, however, fairly easily repair yourself with a repair bot.
* {{Roboteching}} - [[MacrossMissileMassacre Hellstorm]] missiles do this, regular rockets don't.
* SpaceDoesNotWorkThatWay
** ExplosionsInSpace
** SpaceClouds
** StealthInSpace
* StanceSystem - you can have two different equipment configurations for your ship, and can switch them every five seconds.
* TimTaylorTechnology - Supposedly, cramming more power into the cells for your laser weapons multiplies their damage, rather than, say, overloading and/or burning them out.
* TooAwesomeToUse - Certain insanely powerful ammunition is also incredibly expensive. Also {{enforced}} by having some forms of ammunition only available at certain times in the shop.

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