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** ''Alive'' is the main story of the game, featuring a world where humanity has been wiped out by a virus and people undergoing voluntary BrainUploading to live on as androids.
** ''Knight'' is based off of the eyecatch for the Chapter V track "Holy Knight", and shows two childhood best friends becoming separated, with one becoming a knight and the other becoming the queen of a rivaling nation, with tragic results.
** ''Timeline'', composed by the [[https://vgo-online.com/ Video Game Orchestra]], tells the history of UsefulNotes/{{Taiwan}} and then continues into the future to tell a GreenAesop.
** ''L'' is based off of ICE's "L" series of existing tracks, including "L" and "L2" from Chapter VII, and is about a conflict between the heavens and Earth and two boys who end up caught in the big picture.

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** * ''Alive'' is the main story of the game, featuring a world where humanity has been wiped out by a virus and people undergoing voluntary BrainUploading to live on as androids.
** * ''Knight'' is based off of the eyecatch for the Chapter V track "Holy Knight", and shows two childhood best friends becoming separated, with one becoming a knight and the other becoming the queen of a rivaling nation, with tragic results.
** * ''Timeline'', composed by the [[https://vgo-online.com/ Video Game Orchestra]], tells the history of UsefulNotes/{{Taiwan}} and then continues into the future to tell a GreenAesop.
** * ''L'' is based off of ICE's "L" series of existing tracks, including "L" and "L2" from Chapter VII, and is about a conflict between the heavens and Earth and two boys who end up caught in the big picture.


* ZettaiRyouiki: As a queen and the "Lord of Crimson Rose", Rosabell boasts Grade A.


''[[http://www.rayark.com/g/cytus/ Cytus]]'' is a RhythmGame developed for [[UsefulNotes/IOSGames iOS]], [[AndroidGames Android]], UsefulNotes/PSVita[[note]]Although the Vita version has been more or less discontinued with the closure of the [=PlayStation Mobile=] service[[/note]] and UsefulNotes/NintendoSwitch by Rayark.

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''[[http://www.rayark.com/g/cytus/ Cytus]]'' is a RhythmGame developed for [[UsefulNotes/IOSGames iOS]], [[AndroidGames Android]], UsefulNotes/{{Android|Games}}, UsefulNotes/PSVita[[note]]Although the Vita version has been more or less discontinued with the closure of the [=PlayStation Mobile=] service[[/note]] and UsefulNotes/NintendoSwitch by Rayark.

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* LyricalDissonance: Vocaloid original song ''Itís a Beautiful World'', despite the positive song title and colorful song image, the actual lyrics ironically tells about the world is actually '''not''' beautiful as wars break out, diseases, famines and other disasters. The figure of a child girl holding a gun behind her back in the song image makes this thing makes sense.


* GreenAesop: In 2057 ("Protest"), the government of Taiwan, faced with a an energy crisis coupled with tech corporations' demand for energy, falls back onto nuclear energy rather than alternative sources, resulting in protests across the country. This leads to disaster two years later ("Catastrophe") when a major earthquake destroys the nuclear power plant and causes radioactive material to spread throughout the country, forcing mass evacuations from the capital city of Taipei. Eventually, natural fauna grows back after two centuries of human non-interference and nature is allowed to thrive in the area once again ("Rebirth").[[note]]It should be noted that nuclear energy is actually one of the ''cleanest'' forms of producing electricity. What happens when a nuclear power plant goes wrong, however, is a different story.[[/note]]

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* GreenAesop: In 2057 ("Protest"), the government of Taiwan, faced with a an energy crisis coupled with tech corporations' demand for energy, falls back onto nuclear energy rather than alternative sources, resulting in protests across the country. This leads to disaster two years later ("Catastrophe") when a major earthquake destroys the nuclear power plant and causes radioactive material to spread throughout the country, forcing mass evacuations from the capital city of Taipei. Eventually, natural fauna grows back after two centuries of human non-interference and nature is allowed to thrive in the area once again ("Rebirth").[[note]]It should be noted that nuclear energy is actually one of the ''cleanest'' forms of producing electricity. What happens when a nuclear power plant goes wrong, wrong (like in this chapter), however, is a different story.[[/note]]


* GreenAesop: In 2057 ("Protest"), the government of Taiwan, faced with a an energy crisis coupled with tech corporations' demand for energy, falls back onto nuclear energy rather than alternative sources, resulting in protests across the country. This leads to disaster two years later ("Catastrophe") when a major earthquake destroys the nuclear power plant and causes radioactive material to spread throughout the country, forcing mass evacuations from the capital city of Taipei. Eventually, natural fauna grows back after two centuries of human non-interference and nature is allowed to thrive in the area once again ("Rebirth").

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* GreenAesop: In 2057 ("Protest"), the government of Taiwan, faced with a an energy crisis coupled with tech corporations' demand for energy, falls back onto nuclear energy rather than alternative sources, resulting in protests across the country. This leads to disaster two years later ("Catastrophe") when a major earthquake destroys the nuclear power plant and causes radioactive material to spread throughout the country, forcing mass evacuations from the capital city of Taipei. Eventually, natural fauna grows back after two centuries of human non-interference and nature is allowed to thrive in the area once again ("Rebirth").[[note]]It should be noted that nuclear energy is actually one of the ''cleanest'' forms of producing electricity. What happens when a nuclear power plant goes wrong, however, is a different story.[[/note]]


* AntiFrustrationFeatures: The updated charts are the only ones in the game to have scanlines that run at four times the tracks' BPM, as all of the tracks in this chapter are really slow.



* FakeDifficulty: The original Hard charts have ''extremely'' slow scanlines, making it quite difficult to read the chart. This is because the tracks are actually very slow, each at less than 80 BPM; the scans are already running at double speed. The original Easy charts and the new charts are using ''quadruple''-speed timelines for readability.

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* FakeDifficulty: The original Hard charts have ''extremely'' slow scanlines, making it quite difficult to read the chart. This is because the tracks are actually very slow, each at less than 80 BPM; the scans are already running at double speed. The original Easy charts and the new charts are using ''quadruple''-speed timelines for readability.[[AntiFrustrationFeatures readability]].


** The "TP" system, which was implemented in repsonse to players complaining that the game's Perfect window is too wide. When you get a Perfect, you will get one of two different splashes: a Perfect with a green-and-orange splash, and a Perfect with a black splash; the former gives out more TP (100% of per-note TP) than the latter (70%). A Good will give out 30%, and anything less gives out 0%. TP is not combo-based, so where you make mistakes is irrelevant.

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** The "TP" system, which was implemented in repsonse response to players complaining that the game's Perfect window is too wide. When you get a Perfect, you will get one of two different splashes: a Perfect with a green-and-orange splash, and a Perfect with a black splash; the former gives out more TP (100% of per-note TP) than the latter (70%). A Good will give out 30%, and anything less gives out 0%. TP is not combo-based, so where you make mistakes is irrelevant.


''[[http://www.rayark.com/g/cytus/ Cytus]]'' is a RhythmGame developed for [[UsefulNotes/IOSGames iOS]], [[AndroidGames Android]], and UsefulNotes/PSVita[[note]]Although the Vita version has been more or less discontinued with the closure of the [=PlayStation Mobile=] service[[/note]] by Rayark.

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''[[http://www.rayark.com/g/cytus/ Cytus]]'' is a RhythmGame developed for [[UsefulNotes/IOSGames iOS]], [[AndroidGames Android]], and UsefulNotes/PSVita[[note]]Although the Vita version has been more or less discontinued with the closure of the [=PlayStation Mobile=] service[[/note]] and UsefulNotes/NintendoSwitch by Rayark.


''[[http://www.rayark.com/g/cytus/ Cytus]]'' is a RhythmGame developed for [[IOSGames iOS]], [[AndroidGames Android]], and UsefulNotes/PSVita[[note]]Although the Vita version has been more or less discontinued with the closure of the [=PlayStation Mobile=] service[[/note]] by Rayark.

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''[[http://www.rayark.com/g/cytus/ Cytus]]'' is a RhythmGame developed for [[IOSGames [[UsefulNotes/IOSGames iOS]], [[AndroidGames Android]], and UsefulNotes/PSVita[[note]]Although the Vita version has been more or less discontinued with the closure of the [=PlayStation Mobile=] service[[/note]] by Rayark.


* TakeThat: "Phubbing" is a criticism of modern smartphone culture, discussing the phenomenon of people constantly being on their smartphones even when they're together with friends and family. Given that the game is primarily played on smart devices like Rayark's other games, it doubles as SelfDeprecation and a [[TakeThatAudience Take That to the player]].

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* TakeThat: "Phubbing" is a criticism of modern smartphone culture, discussing the phenomenon of people constantly being on their smartphones even when they're together with friends and family. Given that the game is primarily played on smart devices like Rayark's other games, it doubles as SelfDeprecation and a [[TakeThatAudience Take That to [[YouBastard potential jab at the player]].player if they're currently playing the game in a social environment]].


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* YouBastard: "Phubbing" is a jab at people who spend all their time on their smartphones even in social settings, and given that most Rayark games are played on smart devices (including smartphones), it has the vibe of "Having fun playing ''Cytus'' instead of talking to your friends?"

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* AllThereInTheManual: The story is told through a web page that can be reached by scanning the QR code that makes up the track icon for "Phubbing". Or you can click [[https://www.rayark.com/g/cytus/timeline/ here]].


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* TakeThat: "Phubbing" is a criticism of modern smartphone culture, discussing the phenomenon of people constantly being on their smartphones even when they're together with friends and family. Given that the game is primarily played on smart devices like Rayark's other games, it doubles as SelfDeprecation and a [[TakeThatAudience Take That to the player]].


* TimeAbyss: The two girls you see in every track's eyecatch? They're actually aliens who record the timeline of Taiwan, and do so for millions of years, everything from the Penglai Movement to the 23rd century AD and beyond.

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* TimeAbyss: The two girls you see in every track's eyecatch? They're actually aliens who record the timeline of Taiwan, and do so for millions of years, everything from the Penglai Movement of 6 million BC to the 23rd century AD and beyond.

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* BookEnds: The first track, "Penglai Movement" features a shot of [[https://en.wikipedia.org/wiki/Yu_Shan Yu Shan]], the tallest mountain in Taiwan. The final track, "A New Home", shows the same mountain.

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* MoodWhiplash: Invoked with the final track, [[spoiler:"Music. The Eternity of Us"]]. In contrast to the previous few tracks which build up to an intense fight between Iris and Rosabell [[spoiler:with the former killing the latter]], it shows [[spoiler:the two of them grown up together, still the closest of friends. It's a WhatIf / AlternateContinuity scenario meant to tell the player "This is the future that they could've had, and it will never happen."]]

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