Is there an issue? Send a MessageReason:
By TRS decision Whip It Good is now a disambiguation page. Moving entries to appropriate tropes when possible.
Deleted line(s) 67 (click to see context) :
* WhipItGood: Both games have a selection of whip-type weapons.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* LockedIntoStrangeness: At the end of the first game, [=McCoy=] manages to return the emerald to its original place and undo the curse, but he remains stuck as a cactus person permanently.
Is there an issue? Send a MessageReason:
An Axe To Grind is no longer a trope
Deleted line(s) 23 (click to see context) :
* AnAxeToGrind: Both games feature axes as weapons.
Is there an issue? Send a MessageReason:
Fighting With Chucks is no longer a trope
Deleted line(s) 44 (click to see context) :
* FightingWithChucks: Nunchucks appear in the second game.
Is there an issue? Send a MessageReason:
None
Changed line(s) 53 (click to see context) from:
* LethalJokeWeapon: The Squirt Gun has a crazy fast fire rate, is just as strong as the other pistols, and has tons of ammo. Of course, it's only available at the very end of one normal level and hidden in a maze that requires a good bit of platform puzzling to even enter.
to:
* LethalJokeWeapon: The Squirt Gun has a crazy fast fire rate, is just as strong as the other pistols, and has tons of ammo. Of course, it's only available at the very end of one normal level and hidden in a maze that requires a good bit of platform puzzling to even enter.enter in the final level.
Is there an issue? Send a MessageReason:
None
Changed line(s) 11,12 (click to see context) from:
The second game titled ''Cactus [=McCoy=] 2: The Ruins of Calavera'' follows up our story as after the events of the first game, [=McCoy=] is now a seasoned treasure hunter (but is still half-cactus, because [[StatusQuoIsGod why not?]]). He encounters a mysterious winged woman who reveals herself to be Ella Windstorm, the LastOfHerKind. Together they plan on taking back Ella's ancestral treasures, but not before being interrupted by DarkActionGirl Malana Mire, who along with her Enemigos and the EvilDuo of [[TheSmartGuy Alpaca Jack]] [[BrainsAndBrawn and]] [[TheBrute Dumbbell]], also plot to steal Ella's treasure by kidnapping her. Cactus [=McCoy=] must again punch his way of trouble to rescue Ella as Malana Mire also seeks a weapon which can prove deadly under her control...
to:
The second game titled ''Cactus [=McCoy=] 2: The Ruins of Calavera'' follows up our story as after the events of the first game, [=McCoy=] is now a seasoned treasure hunter (but is still half-cactus, because [[StatusQuoIsGod why not?]]). He encounters a mysterious winged woman who reveals herself to be Ella Windstorm, the LastOfHerKind. Together they plan on taking back Ella's ancestral treasures, but not before being interrupted by DarkActionGirl Malana Mire, who along with her Enemigos and the EvilDuo of [[TheSmartGuy Alpaca Jack]] [[BrainsAndBrawn and]] [[TheBrute Alpaca Jack and Dumbbell]], also plot to steal Ella's treasure by kidnapping her. Cactus [=McCoy=] must again punch his way of trouble to rescue Ella as Malana Mire also seeks a weapon which can prove deadly under her control...
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ShoutOut: A few badge and challenge names are these:
** A badge for killing eleven enemies by throwing chickens at them is "[[UsefulNotes/KentuckyFriedChicken Eleven Herbs and Spices]]".
** A badge for killing thirty enemies with a bazooka is "[[UsefulNotes/UnitedStates Rockets' Red Glare]]".
** A badge for killing thirty enemies with an axe is "[[Film/TheShining Heeeere's McCoy]]".
** A badge for killing thirty enemies with a banjo is "[[Music/EricWeissberg Dueling Banjos]]".
** An area challenge in the second game for killing twelve enemies with a fly trap in Makopa Jungle is "[[Theatre/LittleShopOfHorrors Feed me, McCoy!]]".
** A badge for killing eleven enemies by throwing chickens at them is "[[UsefulNotes/KentuckyFriedChicken Eleven Herbs and Spices]]".
** A badge for killing thirty enemies with a bazooka is "[[UsefulNotes/UnitedStates Rockets' Red Glare]]".
** A badge for killing thirty enemies with an axe is "[[Film/TheShining Heeeere's McCoy]]".
** A badge for killing thirty enemies with a banjo is "[[Music/EricWeissberg Dueling Banjos]]".
** An area challenge in the second game for killing twelve enemies with a fly trap in Makopa Jungle is "[[Theatre/LittleShopOfHorrors Feed me, McCoy!]]".
Is there an issue? Send a MessageReason:
None
Changed line(s) 36 (click to see context) from:
* CrowbarCombantant: A crowbar can be used in both games.
to:
* CrowbarCombantant: CrowbarCombatant: A crowbar can be used in both games.
Changed line(s) 41 (click to see context) from:
* EdibleBludgeon: McCoy can throw eggs at enemies in the second game. There's even a badge for killing ten enemies with them.
to:
* EdibleBludgeon: McCoy [=McCoy=] can throw eggs at enemies in the second game. There's even a badge for killing ten enemies with them.
Changed line(s) 46 (click to see context) from:
* GrenadeSpam: Grenades appear in the first game, and McCoy can throw twenty-one of them before running out.
to:
* GrenadeSpam: Grenades appear in the first game, and McCoy [=McCoy=] can throw twenty-one of them before running out.
Changed line(s) 54 (click to see context) from:
* MacheteMadness: Machetes appear in both games.
to:
* MacheteMadness: MacheteMayhem: Machetes appear in both games.
Is there an issue? Send a MessageReason:
None
* HundredPercentCompletion: Good luck with that. There are multiple upgrades, 60 hidden treasures, 60 challenges to complete, and 80 badges to earn in total.
** In the sequel, there are only 60 badges, but that's mainly because the weapon mastery badges have been lumped together by type. There are now 75 weapons.
** In the sequel, there are only 60 badges, but that's mainly because the weapon mastery badges have been lumped together by type. There are now 75 weapons.
* AnAxeToGrind: Both games feature axes as weapons.
* BadWithTheBone: A bone can be used as a weapon in both games.
* BatterUp: Bats can be used in the first game.
* BoulderBludgeon: Large boulders appear in some levels, and can be thrown at enemies to hurt them.
* BatterUp: Bats can be used in the first game.
* BoulderBludgeon: Large boulders appear in some levels, and can be thrown at enemies to hurt them.
* CartoonBomb: The fuse bombs in the second game.
* ChainPain: A chain can be used as a whip in both games.
* ChainsawGood: A chainsaw can be used in the second game.
* ChainPain: A chain can be used as a whip in both games.
* ChainsawGood: A chainsaw can be used in the second game.
* CrowbarCombantant: A crowbar can be used in both games.
* DropTheHammer: Mallets can be used in both games.
* EdibleBludgeon: McCoy can throw eggs at enemies in the second game. There's even a badge for killing ten enemies with them.
* EpicFlail: The meteor weapon.
* ExplosiveStupidity: The proximity mines in the second game make this possible.
* FightingWithChucks: Nunchucks appear in the second game.
* GrenadeLauncher: Appears in the second game, along with a tear gas variant.
* GrenadeSpam: Grenades appear in the first game, and McCoy can throw twenty-one of them before running out.
* GrievousBottleyHarm: Bottles are throwing weapons in the second game.
* HarpoonGun: Appears in both games.
* EdibleBludgeon: McCoy can throw eggs at enemies in the second game. There's even a badge for killing ten enemies with them.
* EpicFlail: The meteor weapon.
* ExplosiveStupidity: The proximity mines in the second game make this possible.
* FightingWithChucks: Nunchucks appear in the second game.
* GrenadeLauncher: Appears in the second game, along with a tear gas variant.
* GrenadeSpam: Grenades appear in the first game, and McCoy can throw twenty-one of them before running out.
* GrievousBottleyHarm: Bottles are throwing weapons in the second game.
* HarpoonGun: Appears in both games.
Changed line(s) 31,32 (click to see context) from:
* HundredPercentCompletion: Good luck with that. There are multiple upgrades, 60 hidden treasures, 60 challenges to complete, and 80 badges to earn in total.
** In the sequel, there are only 60 badges, but that's mainly because the weapon mastery badges have been lumped together by type. There are now 75 weapons.
** In the sequel, there are only 60 badges, but that's mainly because the weapon mastery badges have been lumped together by type. There are now 75 weapons.
to:
* HundredPercentCompletion: Good luck with that. There are multiple upgrades, 60 hidden treasures, 60 challenges to complete, HooksAndCrooks: The tow chain and 80 badges to earn in total.
** In the sequel, there are only 60 badges, but that's mainly because the weapon mastery badges have been lumped together by type. There are now 75 weapons.meat hooks.
** In the sequel, there are only 60 badges, but that's mainly because the weapon mastery badges have been lumped together by type. There are now 75 weapons.
Added DiffLines:
* KnowsTheRopes: A rope can be used as a whip in both games.
Added DiffLines:
* MacheteMadness: Machetes appear in both games.
* PipePain: One of the first weapons encountered in both games.
* PlungerDetonator: Appears in the second game, most prominently in Calamity Cave.
* PowerfulPick: Pickaxes can be wielded as weapons, usually in mine levels.
* PrimitiveClubs: A club appears as a weapon in the first game, and there is a badge titled "Prehistoric" for killing fifteen enemies with one.
* ShovelStrike: A common weapon in both games.
* SinisterScythe: They can be used in both games. The Serpent Blade is a double-ended version.
* ThisIsADrill: Power drills can be weaponized in the second game.
* WhipItGood: Both games have a selection of whip-type weapons.
* PipePain: One of the first weapons encountered in both games.
* PlungerDetonator: Appears in the second game, most prominently in Calamity Cave.
* PowerfulPick: Pickaxes can be wielded as weapons, usually in mine levels.
* PrimitiveClubs: A club appears as a weapon in the first game, and there is a badge titled "Prehistoric" for killing fifteen enemies with one.
* ShovelStrike: A common weapon in both games.
* SinisterScythe: They can be used in both games. The Serpent Blade is a double-ended version.
* ThisIsADrill: Power drills can be weaponized in the second game.
* WhipItGood: Both games have a selection of whip-type weapons.
Is there an issue? Send a MessageReason:
None
Changed line(s) 24 (click to see context) from:
* TheBrute: [[ALoadOfBull Dumbell]], from the second game.
to:
* TheBrute: [[ALoadOfBull [[BrutishBulls Dumbell]], from the second game.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
''Cactus [=McCoy=]'' is a 2D [[UsefulNotes/AdobeFlash Flash]] Platforming/Beat-em-up series made by Flipline Studios, of the VideoGame/PapaLouieArcade fame.
to:
''Cactus [=McCoy=]'' [=McCoy=] and the Curse of Thorns'' is a 2D [[UsefulNotes/AdobeFlash Flash]] Platforming/Beat-em-up series made by Flipline Studios, of the VideoGame/PapaLouieArcade fame.
Changed line(s) 11,12 (click to see context) from:
The second game follows up our story as after the events of the first game, [=McCoy=] is now a seasoned treasure hunter (but is still half-cactus, because [[StatusQuoIsGod why not?]]). He encounters a mysterious winged woman who reveals herself to be Ella Windstorm, the LastOfHerKind. Together they plan on taking back Ella's ancestral treasures, but not before being interrupted by DarkActionGirl Malana Mire, who along with her Enemigos and the EvilDuo of [[TheSmartGuy Alpaca Jack]] [[BrainsAndBrawn and]] [[TheBrute Dumbbell]], also plot to steal Ella's treasure by kidnapping her. Cactus [=McCoy=] must again punch his way of trouble to rescue Ella as Malana Mire also seeks a weapon which can prove deadly under her control...
to:
The second game titled ''Cactus [=McCoy=] 2: The Ruins of Calavera'' follows up our story as after the events of the first game, [=McCoy=] is now a seasoned treasure hunter (but is still half-cactus, because [[StatusQuoIsGod why not?]]). He encounters a mysterious winged woman who reveals herself to be Ella Windstorm, the LastOfHerKind. Together they plan on taking back Ella's ancestral treasures, but not before being interrupted by DarkActionGirl Malana Mire, who along with her Enemigos and the EvilDuo of [[TheSmartGuy Alpaca Jack]] [[BrainsAndBrawn and]] [[TheBrute Dumbbell]], also plot to steal Ella's treasure by kidnapping her. Cactus [=McCoy=] must again punch his way of trouble to rescue Ella as Malana Mire also seeks a weapon which can prove deadly under her control...
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cactus_mccoy.jpg]]
Is there an issue? Send a MessageReason:
None
* CoolTrain: The train is the theme of many of the levels. Check Rustler Railroad, Midnight Express, Deadridge Railway and Southwind Express in the sequel.
Deleted line(s) 32 (click to see context) :
* CoolTrain: The train is the theme of many of the levels. Check Rustler Railroad, Midnight Express, Deadridge Railway and Southwind Express in the sequel.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
Cactus [=McCoy=] is a 2D [[UsefulNotes/AdobeFlash Flash]] Platforming/Beat-em-up series made by Flipline Studios, of the VideoGame/PapaLouieArcade fame.
to:
Changed line(s) 9,10 (click to see context) from:
The second game follows up our story as after the events of the first game, [=McCoy=] is now a seasoned treasure hunter (but is still half-cactus, because [[StatusQuoIsGod why not?]]). He encounters a mysterious winged woman who reveals herself to be Ella Windstorm, the LastOfHerKind. Together they plan on taking back Ella's ancestral treasures, but not before being interrupted by DarkActionGirl Malana Mire, who along with her Enemigos and the EvilDuo of [[TheBrain Alpaca Jack]] [[BrainsAndBrawn and]] [[TheBrute Dumbbell]], also plot to steal Ella's treasure by kidnapping her. Cactus [=McCoy=] must again punch his way of trouble to rescue Ella as Malana Mire also seeks a weapon which can prove deadly under her control...
to:
The second game follows up our story as after the events of the first game, [=McCoy=] is now a seasoned treasure hunter (but is still half-cactus, because [[StatusQuoIsGod why not?]]). He encounters a mysterious winged woman who reveals herself to be Ella Windstorm, the LastOfHerKind. Together they plan on taking back Ella's ancestral treasures, but not before being interrupted by DarkActionGirl Malana Mire, who along with her Enemigos and the EvilDuo of [[TheBrain [[TheSmartGuy Alpaca Jack]] [[BrainsAndBrawn and]] [[TheBrute Dumbbell]], also plot to steal Ella's treasure by kidnapping her. Cactus [=McCoy=] must again punch his way of trouble to rescue Ella as Malana Mire also seeks a weapon which can prove deadly under her control...
Changed line(s) 13,14 (click to see context) from:
!!'''This game provide examples of:'''
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,6 (click to see context) from:
The first game is that on a routine treasure hunt, due to missing warning symbols, [=McCoy=] takes the cursed [[PlotDevice Thorned Emerald]] and thus, is transformed into a walking cactus by the ancient Curse of Thorns. His mission is simple - to return the emerald to its true home by following the map pieces. If he fails this quest, the curse will eventually turn him into a lifeless stone cactus - just like the last foolish person. Complicating his quest are the army of [[{{Mooks}} Enemigos]] employed by the four-armed Hex Hatfield, who wishes to have the emerald for his own greedy purposes.
Brawl, gun, and platform your way through the swarms of Enemigos and the terrain's natural traps. All across journey, you will find and master a multitude of weaponry ranging from machetes to bombs to even squirt guns. As you complete levels, you will gain the missing map pieces that will guide you to the emerald's true resting place (and the rest of the levels). As you beat Enemigos, you gain money and/or their weapons (temporarily). Of course, the money you can gain can be increased drastically by juggling enemies repeatedly. You can then use that money to upgrade all the different stats available - such as punching strength, sword strength, etc. Master all these techniques, gain the five hidden treasures in each level, and complete all the achievements to make a path towards victory and dispelling the curse!
Brawl, gun, and platform your way through the swarms of Enemigos and the terrain's natural traps. All across journey, you will find and master a multitude of weaponry ranging from machetes to bombs to even squirt guns. As you complete levels, you will gain the missing map pieces that will guide you to the emerald's true resting place (and the rest of the levels). As you beat Enemigos, you gain money and/or their weapons (temporarily). Of course, the money you can gain can be increased drastically by juggling enemies repeatedly. You can then use that money to upgrade all the different stats available - such as punching strength, sword strength, etc. Master all these techniques, gain the five hidden treasures in each level, and complete all the achievements to make a path towards victory and dispelling the curse!
to:
The first game is that on a routine treasure hunt, due to missing warning symbols, [=McCoy=] takes the cursed [[PlotDevice Thorned Emerald]] and thus, is transformed into a walking cactus by the ancient Curse of Thorns. His mission is simple - -- to return the emerald to its true home by following the map pieces. If he fails this quest, the curse will eventually turn him into a lifeless stone cactus - -- just like the last foolish person. Complicating his quest are the army of [[{{Mooks}} Enemigos]] employed by the four-armed Hex Hatfield, who wishes to have the emerald for his own greedy purposes.
Brawl, gun, and platform your way through the swarms of Enemigos and the terrain's natural traps. All across journey, you will find and master a multitude of weaponry ranging from machetes to bombs to even squirt guns. As you complete levels, you will gain the missing map pieces that will guide you to the emerald's true resting place (and the rest of the levels). As you beat Enemigos, you gain money and/or their weapons (temporarily). Of course, the money you can gain can be increased drastically by juggling enemies repeatedly. You can then use that money to upgrade all the different stats available- -- such as punching strength, sword strength, etc. Master all these techniques, gain the five hidden treasures in each level, and complete all the achievements to make a path towards victory and dispelling the curse!
Brawl, gun, and platform your way through the swarms of Enemigos and the terrain's natural traps. All across journey, you will find and master a multitude of weaponry ranging from machetes to bombs to even squirt guns. As you complete levels, you will gain the missing map pieces that will guide you to the emerald's true resting place (and the rest of the levels). As you beat Enemigos, you gain money and/or their weapons (temporarily). Of course, the money you can gain can be increased drastically by juggling enemies repeatedly. You can then use that money to upgrade all the different stats available
Changed line(s) 9,10 (click to see context) from:
The second game follows up our story as after the events of the first game, [=McCoy=] is now a seasoned treasure hunter (but is still half-cacti, because [[StatusQuoIsGod why not?]]). After a brief encounter with a mysterious woman (who reveals herself to be Ella Windstorm, a winged humanoid who is also the LastOfHerKind. Together they plan on taking back Ella's ancestral treasures, but not before being interrupted by DarkActionGirl Malana Mire, who along with her Enemigos and the EvilDuo of [[TheBrain Alpaca Jack]] [[BrainsAndBrawn and]] [[TheBrute Dumbbell]], also plot to steal Ella's treasure by kidnapping her. Cactus [=McCoy=] must again punch his way of trouble to rescue Ella as Malana Mire also seeks a weapon which can prove deadly under her control...
to:
The second game follows up our story as after the events of the first game, [=McCoy=] is now a seasoned treasure hunter (but is still half-cacti, half-cactus, because [[StatusQuoIsGod why not?]]). After a brief encounter with He encounters a mysterious winged woman (who who reveals herself to be Ella Windstorm, a winged humanoid who is also the LastOfHerKind. Together they plan on taking back Ella's ancestral treasures, but not before being interrupted by DarkActionGirl Malana Mire, who along with her Enemigos and the EvilDuo of [[TheBrain Alpaca Jack]] [[BrainsAndBrawn and]] [[TheBrute Dumbbell]], also plot to steal Ella's treasure by kidnapping her. Cactus [=McCoy=] must again punch his way of trouble to rescue Ella as Malana Mire also seeks a weapon which can prove deadly under her control...
Changed line(s) 16 (click to see context) from:
** [[{{Big Bad}} Hex Hatfield]] has two pairs of arms. Downplayed, as they actually come from another [[{{CursedWithAwesome}} "curse"]] linked to his coat (see "Badass Longcoat" below).
to:
** [[{{Big Bad}} [[BigBad Hex Hatfield]] has two pairs of arms. Downplayed, as they actually come from another [[{{CursedWithAwesome}} "curse"]] linked to his coat (see "Badass Longcoat" below).
Changed line(s) 21,22 (click to see context) from:
* BreakableWeapons: Every weapon has a certain durability or number of uses left. Though, the number depends on the weapon and weapon type. Of course, depending on the weapon type, using it may or may not deplete the number of uses.
** Melee weapons degrade when they hit something. Projectiles, guns, and (in the sequel) thrusting weapons, like the chainsaw, degrade when fired/thrown.
** Melee weapons degrade when they hit something. Projectiles, guns, and (in the sequel) thrusting weapons, like the chainsaw, degrade when fired/thrown.
to:
* BreakableWeapons: Every weapon has a certain durability or number of uses left. Though, the number depends on the weapon and weapon type. Of course, depending on the weapon type, using it may or may not deplete the number of uses.
**uses. Melee weapons degrade when they hit something. Projectiles, guns, and (in the sequel) thrusting weapons, like the chainsaw, degrade when fired/thrown.fired or thrown.
**
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
Cactus [=McCoy=] is a 2D [[UsefulNotes/AdobeFlash Flash]] Platforming/Beat-em-up series made by FliplineStudios.
to:
Cactus [=McCoy=] is a 2D [[UsefulNotes/AdobeFlash Flash]] Platforming/Beat-em-up series made by FliplineStudios.
Flipline Studios, of the VideoGame/PapaLouieArcade fame.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,4 (click to see context) from:
Cactus [=McCoy=] is a 2D [[UsefulNotes/AdobeFlash Flash]] Platforming/Beat-em-up made by FliplineStudios.
The story is that on a routine treasure hunt, due to missing warning symbols, [=McCoy=] takes the cursed Thorned Emerald and thus, is transformed into a walking cactus by the ancient Curse of Thorns. His mission is simple - to return the emerald to its true home by following the map pieces. If he fails this quest, the curse will eventually turn him into a lifeless stone cactus - just like the last foolish person. Complicating his quest are the army of [[{{Mooks}} Enemigos]] employed by the four-armed Hex Hatfield, who wishes to have the emerald for his own greedy purposes.
The story is that on a routine treasure hunt, due to missing warning symbols, [=McCoy=] takes the cursed Thorned Emerald and thus, is transformed into a walking cactus by the ancient Curse of Thorns. His mission is simple - to return the emerald to its true home by following the map pieces. If he fails this quest, the curse will eventually turn him into a lifeless stone cactus - just like the last foolish person. Complicating his quest are the army of [[{{Mooks}} Enemigos]] employed by the four-armed Hex Hatfield, who wishes to have the emerald for his own greedy purposes.
to:
Cactus [=McCoy=] is a 2D [[UsefulNotes/AdobeFlash Flash]] Platforming/Beat-em-up series made by FliplineStudios.
Thestory first game is that on a routine treasure hunt, due to missing warning symbols, [=McCoy=] takes the cursed [[PlotDevice Thorned Emerald Emerald]] and thus, is transformed into a walking cactus by the ancient Curse of Thorns. His mission is simple - to return the emerald to its true home by following the map pieces. If he fails this quest, the curse will eventually turn him into a lifeless stone cactus - just like the last foolish person. Complicating his quest are the army of [[{{Mooks}} Enemigos]] employed by the four-armed Hex Hatfield, who wishes to have the emerald for his own greedy purposes.
The
Changed line(s) 7,8 (click to see context) from:
This game can be played [[http://www.kongregate.com/games/FliplineStudios/cactus-mccoy here]].
to:
The second game follows up our story as after the events of the first game, [=McCoy=] is now a seasoned treasure hunter (but is still half-cacti, because [[StatusQuoIsGod why not?]]). After a brief encounter with a mysterious woman (who reveals herself to be Ella Windstorm, a winged humanoid who is also the LastOfHerKind. Together they plan on taking back Ella's ancestral treasures, but not before being interrupted by DarkActionGirl Malana Mire, who along with her Enemigos and the EvilDuo of [[TheBrain Alpaca Jack]] [[BrainsAndBrawn and]] [[TheBrute Dumbbell]], also plot to steal Ella's treasure by kidnapping her. Cactus [=McCoy=] must again punch his way of trouble to rescue Ella as Malana Mire also seeks a weapon which can
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* TheBrute: [[ALoadOfBull Dumbell]], from the second game.
Added DiffLines:
* HoistByHisOwnPetard: You can (and must if you want a badge) gun down Alpaca Jack with his own firearm.
Is there an issue? Send a MessageReason:
None
Changed line(s) 20,21 (click to see context) from:
* CactusPerson: McCoy is transformed into a cactus man in the intro.
* CursedWithAwesome: The protagonist. He is a walking, punching cactus man!
* CursedWithAwesome: The protagonist. He is a walking, punching cactus man!
to:
* CactusPerson: McCoy [=McCoy=] is transformed into a cactus man in the intro.
*CursedWithAwesome: CursedWithAwesome:
** The protagonist. He is a walking, punching cactus man!
*
** The protagonist. He is a walking, punching cactus man!
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* CactusPerson: McCoy is transformed into a cactus man in the intro.
Is there an issue? Send a MessageReason:
Added some tropes
Changed line(s) 13,14 (click to see context) from:
** [[{{Big Bad}} Hex Hatfield]] has two pairs of arms. Downplayed, as they actually come from another [[{{CursedWithAwesome}} "curse"]].
** In the sequel, we learn about the ancient people of [[{{WingedHumanoid}} Volados]] and Reptaras. While the Volados have feather wings they can seemingly use to fly, the Reptaras have no inhuman feature, beyond their dark gray skin, white hair and eyes without pupils.
** In the sequel, we learn about the ancient people of [[{{WingedHumanoid}} Volados]] and Reptaras. While the Volados have feather wings they can seemingly use to fly, the Reptaras have no inhuman feature, beyond their dark gray skin, white hair and eyes without pupils.
to:
** [[{{Big Bad}} Hex Hatfield]] has two pairs of arms. Downplayed, as they actually come from another [[{{CursedWithAwesome}} "curse"]].
"curse"]] linked to his coat (see "Badass Longcoat" below).
** The Enemigos have [[{{FacelessGoons}} undistinctive pitch-black features beneath their clothes]], only revealing their eyes, but it's never clarified if it is their natural skin, [[{{BodyPaint}} body paint]], or [[{{FormFittingWardrobe}} full undersuits]] ([[{{WhatMeasureIsANonHuman}} unless they're deliberately depicted featureless so we won't mind to punch them)]].
** In the sequel, we learn about the [[{{MagicalNativeAmerican}} ancientpeople people]] of [[{{WingedHumanoid}} Volados]] and Reptaras. While the Volados have feather wings they can feathered wings, seemingly use allowing them to fly, the Reptaras have no inhuman extraordinary feature, beyond their dark gray skin, white hair and eyes without pupils.
** The Enemigos have [[{{FacelessGoons}} undistinctive pitch-black features beneath their clothes]], only revealing their eyes, but it's never clarified if it is their natural skin, [[{{BodyPaint}} body paint]], or [[{{FormFittingWardrobe}} full undersuits]] ([[{{WhatMeasureIsANonHuman}} unless they're deliberately depicted featureless so we won't mind to punch them)]].
** In the sequel, we learn about the [[{{MagicalNativeAmerican}} ancient
Changed line(s) 19 (click to see context) from:
* CursedWithAwesome
to:
* CursedWithAwesomeCursedWithAwesome: The protagonist. He is a walking, punching cactus man!
** The [[{{BigBad}} big bad]] from the first is mentionned to be "cursed" with an extra pair of arms. [[https://cactusmccoy.fandom.com/wiki/Coat_of_Arms Flipline's wiki]] explicitely mentions it's hardly a curse to be able to wield [[{{DualWielding}}two swords]] [[{{MultiArmedAndDangerous}} and]] [[{{GunsAkimbo}} two]] [[{{SwordAndGun}} pistols]] [[{{BowAndSwordInAccord}} at the same time]].
** The [[{{BigBad}} big bad]] from the first is mentionned to be "cursed" with an extra pair of arms. [[https://cactusmccoy.fandom.com/wiki/Coat_of_Arms Flipline's wiki]] explicitely mentions it's hardly a curse to be able to wield [[{{DualWielding}}two swords]] [[{{MultiArmedAndDangerous}} and]] [[{{GunsAkimbo}} two]] [[{{SwordAndGun}} pistols]] [[{{BowAndSwordInAccord}} at the same time]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
* BadassLongcoat: The titular character's coat.
to:
* BadassLongcoat: AmbiguouslyHuman: Plenty. The titular character is a humanoid cactus, after enduring the "Curse of Thorns". We have to guess to what extent it affects his everyday life.
** [[{{Big Bad}} Hex Hatfield]] has two pairs of arms. Downplayed, as they actually come from another [[{{CursedWithAwesome}} "curse"]].
** In the sequel, we learn about the ancient people of [[{{WingedHumanoid}} Volados]] and Reptaras. While the Volados have feather wings they can seemingly use to fly, the Reptaras have no inhuman feature, beyond their dark gray skin, white hair and eyes without pupils.
* BadassCape: The titular character'scoat.cape.
* BadassLongcoat: As mentionned above, [[{{Big Bad}} Hex Hatfield]]'s [[{{Pun}} "Coat of arms"]], a crimson vest with four sleeves, which give him an additional pair of arms.
** [[{{Big Bad}} Hex Hatfield]] has two pairs of arms. Downplayed, as they actually come from another [[{{CursedWithAwesome}} "curse"]].
** In the sequel, we learn about the ancient people of [[{{WingedHumanoid}} Volados]] and Reptaras. While the Volados have feather wings they can seemingly use to fly, the Reptaras have no inhuman feature, beyond their dark gray skin, white hair and eyes without pupils.
* BadassCape: The titular character's
* BadassLongcoat: As mentionned above, [[{{Big Bad}} Hex Hatfield]]'s [[{{Pun}} "Coat of arms"]], a crimson vest with four sleeves, which give him an additional pair of arms.
Is there an issue? Send a MessageReason:
None
Changed line(s) 19,20 (click to see context) from:
* LethalJokeWeapon: The Squirt Gun when utilized properly can become this - especially against the final boss.
** Too elaborate, it has a crazy fast fire rate, is just as strong as the other pistols, and has tons of ammo. Of course, it's only available at the very end of one normal level and hidden in a maze that requires a good bit of platform puzzling to even enter.
** Too elaborate, it has a crazy fast fire rate, is just as strong as the other pistols, and has tons of ammo. Of course, it's only available at the very end of one normal level and hidden in a maze that requires a good bit of platform puzzling to even enter.
to:
* LethalJokeWeapon: The Squirt Gun when utilized properly can become this - especially against the final boss.
** Too elaborate, ithas a crazy fast fire rate, is just as strong as the other pistols, and has tons of ammo. Of course, it's only available at the very end of one normal level and hidden in a maze that requires a good bit of platform puzzling to even enter.
** Too elaborate, it
Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
* InfinityPlusOneSword: After getting 100% completion in Cactus [=McCoy=] 2, the Serpent Blade is added to your arsenal. It kills normal enemies in one hit, and can take out the first boss in about six. It's also incredibly durable. In Cactus McCoy 1, it is Hatfield's pistol.
to:
* InfinityPlusOneSword: After getting 100% completion in Cactus [=McCoy=] 2, the Serpent Blade is added to your arsenal. It kills normal enemies in one hit, and can take out the first boss in about six. It's also incredibly durable. In Cactus McCoy [=McCoy=] 1, it is Hatfield's pistol.
Is there an issue? Send a MessageReason:
Misuse. Developers Foresight is when the game has a response for unlikely player actions.
Deleted line(s) 19 (click to see context) :
* TheDevTeamThinksOfEverything: For instance, if you change the controls before you start playing, the instructions in the first level change to match.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
Cactus [=McCoy=] is a 2D [[AdobeFlash Flash]] Platforming/Beat-em-up made by FliplineStudios.
to:
Cactus [=McCoy=] is a 2D [[AdobeFlash [[UsefulNotes/AdobeFlash Flash]] Platforming/Beat-em-up made by FliplineStudios.
Is there an issue? Send a MessageReason:
None
Changed line(s) 22 (click to see context) from:
* EvilIsSexy: Malana Mire.
to:
* EvilIsSexy: Malana Mire.CoolTrain: The train is the theme of many of the levels. Check Rustler Railroad, Midnight Express, Deadridge Railway and Southwind Express in the sequel.
Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
* InfinityPlusOneSword: After getting 100% completion in Cactus [=McCoy=] 2, the Serpent Blade is added to your arsenal. It kills normal enemies in one hit, and can take out the first boss in about six. It's also incredibly durable.
to:
* InfinityPlusOneSword: After getting 100% completion in Cactus [=McCoy=] 2, the Serpent Blade is added to your arsenal. It kills normal enemies in one hit, and can take out the first boss in about six. It's also incredibly durable. In Cactus McCoy 1, it is Hatfield's pistol.
Added DiffLines:
*EvilIsSexy: Malana Mire.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
Cactus [=McCoy=] is a 2D [[AdobeFlash Flash]] Platforming/Beat-em-up made by FliplineStudios.
The story is that on a routine treasure hunt, due to missing warning symbols, [=McCoy=] takes the cursed Thorned Emerald and thus, is transformed into a walking cactus by the ancient Curse of Thorns. His mission is simple - to return the emerald to its true home by following the map pieces. If he fails this quest, the curse will eventually turn him into a lifeless stone cactus - just like the last foolish person. Complicating his quest are the army of [[{{Mooks}} Enemigos]] employed by the four-armed Hex Hatfield, who wishes to have the emerald for his own greedy purposes.
Brawl, gun, and platform your way through the swarms of Enemigos and the terrain's natural traps. All across journey, you will find and master a multitude of weaponry ranging from machetes to bombs to even squirt guns. As you complete levels, you will gain the missing map pieces that will guide you to the emerald's true resting place (and the rest of the levels). As you beat Enemigos, you gain money and/or their weapons (temporarily). Of course, the money you can gain can be increased drastically by juggling enemies repeatedly. You can then use that money to upgrade all the different stats available - such as punching strength, sword strength, etc. Master all these techniques, gain the five hidden treasures in each level, and complete all the achievements to make a path towards victory and dispelling the curse!
This game can be played [[http://www.kongregate.com/games/FliplineStudios/cactus-mccoy here]].
----
!!'''This game provide examples of:'''
* BadassLongcoat: The titular character's coat.
* BreakableWeapons: Every weapon has a certain durability or number of uses left. Though, the number depends on the weapon and weapon type. Of course, depending on the weapon type, using it may or may not deplete the number of uses.
** Melee weapons degrade when they hit something. Projectiles, guns, and (in the sequel) thrusting weapons, like the chainsaw, degrade when fired/thrown.
* CursedWithAwesome
* HundredPercentCompletion: Good luck with that. There are multiple upgrades, 60 hidden treasures, 60 challenges to complete, and 80 badges to earn in total.
** In the sequel, there are only 60 badges, but that's mainly because the weapon mastery badges have been lumped together by type. There are now 75 weapons.
* InfinityPlusOneSword: After getting 100% completion in Cactus [=McCoy=] 2, the Serpent Blade is added to your arsenal. It kills normal enemies in one hit, and can take out the first boss in about six. It's also incredibly durable.
* TheDevTeamThinksOfEverything: For instance, if you change the controls before you start playing, the instructions in the first level change to match.
* LethalJokeWeapon: The Squirt Gun when utilized properly can become this - especially against the final boss.
** Too elaborate, it has a crazy fast fire rate, is just as strong as the other pistols, and has tons of ammo. Of course, it's only available at the very end of one normal level and hidden in a maze that requires a good bit of platform puzzling to even enter.
----
The story is that on a routine treasure hunt, due to missing warning symbols, [=McCoy=] takes the cursed Thorned Emerald and thus, is transformed into a walking cactus by the ancient Curse of Thorns. His mission is simple - to return the emerald to its true home by following the map pieces. If he fails this quest, the curse will eventually turn him into a lifeless stone cactus - just like the last foolish person. Complicating his quest are the army of [[{{Mooks}} Enemigos]] employed by the four-armed Hex Hatfield, who wishes to have the emerald for his own greedy purposes.
Brawl, gun, and platform your way through the swarms of Enemigos and the terrain's natural traps. All across journey, you will find and master a multitude of weaponry ranging from machetes to bombs to even squirt guns. As you complete levels, you will gain the missing map pieces that will guide you to the emerald's true resting place (and the rest of the levels). As you beat Enemigos, you gain money and/or their weapons (temporarily). Of course, the money you can gain can be increased drastically by juggling enemies repeatedly. You can then use that money to upgrade all the different stats available - such as punching strength, sword strength, etc. Master all these techniques, gain the five hidden treasures in each level, and complete all the achievements to make a path towards victory and dispelling the curse!
This game can be played [[http://www.kongregate.com/games/FliplineStudios/cactus-mccoy here]].
----
!!'''This game provide examples of:'''
* BadassLongcoat: The titular character's coat.
* BreakableWeapons: Every weapon has a certain durability or number of uses left. Though, the number depends on the weapon and weapon type. Of course, depending on the weapon type, using it may or may not deplete the number of uses.
** Melee weapons degrade when they hit something. Projectiles, guns, and (in the sequel) thrusting weapons, like the chainsaw, degrade when fired/thrown.
* CursedWithAwesome
* HundredPercentCompletion: Good luck with that. There are multiple upgrades, 60 hidden treasures, 60 challenges to complete, and 80 badges to earn in total.
** In the sequel, there are only 60 badges, but that's mainly because the weapon mastery badges have been lumped together by type. There are now 75 weapons.
* InfinityPlusOneSword: After getting 100% completion in Cactus [=McCoy=] 2, the Serpent Blade is added to your arsenal. It kills normal enemies in one hit, and can take out the first boss in about six. It's also incredibly durable.
* TheDevTeamThinksOfEverything: For instance, if you change the controls before you start playing, the instructions in the first level change to match.
* LethalJokeWeapon: The Squirt Gun when utilized properly can become this - especially against the final boss.
** Too elaborate, it has a crazy fast fire rate, is just as strong as the other pistols, and has tons of ammo. Of course, it's only available at the very end of one normal level and hidden in a maze that requires a good bit of platform puzzling to even enter.
----