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* UnexpectedGameplayChange: Den Defenses are TowerDefense minigames, while the sections where you dive into Desmond's history after collecting Animus Data Fragments are first-person platformers.
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-->I am a tactless minstrel,
I sing off-key for coins,
If you see me in the street,
I sing off-key for coins,
If you see me in the street,
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-->I am a tactless minstrel,
minstrel,\\
I sing off-key forcoins,
coins,\\
If you see me in thestreet,street,\\
I sing off-key for
If you see me in the
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* VideoGameCrueltyPotential: And we finally have contenders for the knee-stomp, such as damn near every hookblade kill, and one sword kill that involves stabbing them in the throat and then ''snapping their neck 180 degrees with it.'' Ezio may well be the most lethal example of a grumpy old man, and Altiar isn't far behind.
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* ActionGirl: Shao Jun, an Assassin from China appears in ''Embers''. There are also various female Templar as multiplayer characters.
to:
* ActionGirl: Shao Jun, an Assassin from China appears in ''Embers''. There are also various female Templar Templars as multiplayer characters.
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* AllThereInTheManual: Or rather, the encyclopedia.
to:
* AllThereInTheManual: Or rather, the encyclopedia.Encyclopedia.
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* BadBoss: Leandros insults his men, pulls one who'd come to his rescue from his carriage out of mere spite and throws another off a rooftop in an attempt to slow Ezio.
to:
* BadBoss: Leandros insults his men, pulls one who'd come to his rescue from his carriage out of mere spite (the guard having not even done ''anything'' against Leandros) and throws another off a rooftop in an attempt to slow Ezio.
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* BagOfSpilling: The trailer indicates that Ezio will lose at least one of his hidden blades during a battle with Templar soldiers. As screenshots show him with a hookblade in its place, its easy to see why this happens. Confirmed: Ezio gets disarmed before gameplay starts and when he gets some weapons back, he has only one Hidden Blade left.
to:
* BagOfSpilling: The trailer indicates that Ezio will lose at least one of his hidden blades during a battle with Templar soldiers. As screenshots show him with a hookblade in its place, its easy to see why this happens. happens.
** Confirmed:Ezio gets disarmed before gameplay starts The trailer's extended version ''is'' the opening cutscene of Ezio's story in ''Revelations'', and when he gets some retrieves his weapons back, the right forearm's hidden blade is gone (despite him losing his [[ContinuityError left-forearm hidden blade in the cutscene]]).
** Mildly averted in the same manner as ''Brotherhood'': the left-forearm hidden blade bracer's poison blade/dart launcher both remain intact, as does the attached hidden gun, and hehas only one Hidden Blade left.picks up a ''yataghan'' sword upon retrieving them.
** Confirmed:
** Mildly averted in the same manner as ''Brotherhood'': the left-forearm hidden blade bracer's poison blade/dart launcher both remain intact, as does the attached hidden gun, and he
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* ButtMonkey: [[spoiler:Duccio de Luca]] will have, assuming one fulfills the corresponding achievement/trophy, the ignominy of being beaten up by Ezio in ''all three games of the Ezio Auditore trilogy''. (Ironically, he's also be the ''only'' other returning character from the other two games' historical portion.)
to:
* ButtMonkey: [[spoiler:Duccio de Luca]] will have, assuming one fulfills the corresponding achievement/trophy, the ignominy of being beaten up by Ezio in ''all three games of the Ezio Auditore trilogy''. (Ironically, he's trilogy''.
** He's alsobe the ''only'' other returning character from the other two games' historical portion.)portion, although Ezio partially narrates his story as letters to his sister Claudia.
** He's also
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* ContestWinnerCameo: The piece that plays while [[spoiler: Altair talks in the Black Room with a usurper he just shot]] features a singer chosen by a contest that asked people to use the main theme as a base for a song.
to:
** The entire bard-disguise mission is one running joke based on people's mockery of the bards in ''[~=Assassin's Creed 2=~'', from [[spoiler:Prince Ahmet]] mocking the Janissaries' leader for an Italian lutist [[spoiler:defending Prince Suleiman from an assailant when they could not]] to one of Ezio's own songs:
-->I am a tactless minstrel,
I sing off-key for coins,
If you see me in the street,
Please kick me in the loins
* ContestWinnerCameo: The piece that plays while [[spoiler: Altair talks in the Black Room with a usurper he just shot]] features a singer chosen by a contest that asked people to use the main theme as a base for a song.
-->I am a tactless minstrel,
I sing off-key for coins,
If you see me in the street,
Please kick me in the loins
* ContestWinnerCameo: The piece that plays while [[spoiler: Altair talks in the Black Room with a usurper he just shot]] features a singer chosen by a contest that asked people to use the main theme as a base for a song.
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* CoolOldGuy: Ezio is ''fifty-two years old''. ''Revelations'' is also being billed as Ezio's final chapter.
to:
* CoolOldGuy: Ezio is ''fifty-two ''fifty-one years old''. old'' at the start of ''Revelations'' (March 1511), which ''Revelations'' is also being billed as Ezio's final chapter.chapter (with ''Embers'' being his epilogue).
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* CosmeticallyAdvancedPrequel: Thanks to the engine upgrades (Both out-of-game and for the Animus), Altair and Al Mualim look a touch more detailed than they did in the original ''AssassinsCreed''.
to:
** The Gamestop-sold Signature Edition included an extra single-player mission which would reward the player with an especially-jagged-edged sword named after Vlad the Impaler.
* CosmeticallyAdvancedPrequel: Thanks tothe out-of-game engine upgrades (Both out-of-game and for the Animus), Altair (inspired by LANoire), Altaïr and Al Mualim look a touch more detailed than they did in the original ''AssassinsCreed''.''AssassinsCreed''. In-universe, the original game's Animus was version 1.28, while as of ''Revelations'' the Assassins' Animus is version 2.03.
* CosmeticallyAdvancedPrequel: Thanks to
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* ExactlyWhatItSaysOnTheTin[=/=]ShapedLikeItself: The hookblade has been described to Ezio as having two parts; one hook, one blade.
* FinishingStomp: Carried over from ''Brotherhood''.
* FinishingStomp: Carried over from ''Brotherhood''.
to:
* ExactlyWhatItSaysOnTheTin[=/=]ShapedLikeItself: The hookblade has been described to Ezio as having two parts; one hook, one blade.
"two parts, the hook ''and'' the blade, so you can use one, or the other... an elegant design."
* FinishingStomp: Carried over from''Brotherhood''.''Brotherhood''; at least one of his special kill animations consists of him performing a leg sweep with the hookblade before stomping on the target's face.
* FinishingStomp: Carried over from
*** In practice, it's mainly Desmond monologues about his life before his captivity with Abstergo.
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* MayDecemberRomance: The ''Embers'' trailer shows a post ''Revelations'' Ezio with his wife, who looks like she's in her late twenties/maybe early thirties.
to:
** The extended version of this trailer revealed that Ezio then literally fell several stories straight down only to make a ThreePointLanding on a wooden platform ''which partially broke from the impact'' and casually walk away. Seeing as the first memory of Sequence 1 starts immediately after that, ''this is apparently all canon'', AND his free-running ability is intact!
* MayDecemberRomance: The ''Embers'' trailer shows apost ''Revelations'' post-''Revelations'' Ezio with his wife, who looks like she's in her late twenties/maybe early thirties.thirties.
** Oddly enough, according to the in-game Database and the physical Encyclopedia, she's actually forty-eight (born in 1476), while Ezio is 64 or 65.
* MayDecemberRomance: The ''Embers'' trailer shows a
** Oddly enough, according to the in-game Database and the physical Encyclopedia, she's actually forty-eight (born in 1476), while Ezio is 64 or 65.
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*** It could also be that these memories of Altair are being viewed from a different Animus: Abstergo's Animus channeled Altair's voice with an American accent to make him seem more acceptable to the user and thus help with synchronization. The Assassins' Animus, on the other hand, translates with native accents as, {{Lampshaded}} by the second game, the Animus 2.0 has issues with translation.
* SuperweaponSurprise: Altaïr has apparently hidden one in a vault under Masyaf, requiring all his seals to open it.
* SuperweaponSurprise: Altaïr has apparently hidden one in a vault under Masyaf, requiring all his seals to open it.
to:
*** It could also be that these memories of Altair are being viewed from a different Animus: Abstergo's Animus channeled Altair's voice with an American accent to make him seem more acceptable to the user and thus help with synchronization. The Assassins' Animus, on the other hand, translates with native accents as, {{Lampshaded}} by the second game, the Animus 2.0 has issues with translation. \n As late as ''Revelations'', the Animus 2.03 only mostly but doesn't completely translate, although this crops up more with Turkish than Italian.
* SuperweaponSurprise: Altaïr has apparently hidden one in a vault under Masyaf, requiring all of his seals to openit.it: [[spoiler:the Apple from the first game]].
* SuperweaponSurprise: Altaïr has apparently hidden one in a vault under Masyaf, requiring all of his seals to open
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-->'''Altaïr:''' I learned many things from the Apple. Of life and death, of the past and the future. Let me show you...
to:
-->'''Altaïr:''' I learned many things from the Apple. Of life and death, of the past and the future. Let me show you...
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* ContestWinnerCameo: The piece that plays while [[spoiler: Altair talks in the Black Room with a usurper he just shot]] features a singer chosen by a contest that asked people to use the main theme as a base for a song.
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-->'''Tutorial:''' [[spoiler: [[WhamLine Use the gun to kill [your target].]]
to:
-->'''Tutorial:''' [[spoiler: [[WhamLine Use the gun to kill [your target].target]]].]]
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-->'''Altaïr:''' I learned many things from the Apple. Of life and death, of the past and the future. Let me show you... [[spoiler: *BLAM*]]
to:
-->'''Altaïr:''' I learned many things from the Apple. Of life and death, of the past and the future. Let me show you...
-->'''Tutorial:''' [[spoiler:*BLAM*]] [[WhamLine Use the gun to kill [your target].]]
-->''[[spoiler:*BLAM*]]''
-->'''Tutorial:''' [[spoiler:
-->''[[spoiler:*BLAM*]]''
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** A minor example, from the penultimate Altaïr sequence:
-->'''Altaïr:''' I learned many things from the Apple. Of life and death, of the past and the future. Let me show you... [[spoiler: *BLAM*]]
-->'''Altaïr:''' I learned many things from the Apple. Of life and death, of the past and the future. Let me show you... [[spoiler: *BLAM*]]
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* BagOfSpilling: The trailer indicates that Ezio will lose at least one of his hidden blades during a battle with Templar soldiers. As screenshots show him with a hookblade in its place, its easy to see why this happens.
to:
* BagOfSpilling: The trailer indicates that Ezio will lose at least one of his hidden blades during a battle with Templar soldiers. As screenshots show him with a hookblade in its place, its easy to see why this happens. Confirmed: Ezio gets disarmed before gameplay starts and when he gets some weapons back, he has only one Hidden Blade left.
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* EnemyCivilWar: Can be invoked. Ottoman and Byzantine Templar guards will get into fights if they see each other, and one tutorial specifically tells you to make use of this.
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* WithThisHerring: Justified; Ezio gets disarmed after his in-cutscene capture, and one Hidden Blade is missing because it got broken.
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* ActionGirl: Shao Jun, a mute Assassin from China appears in ''Embers''.
to:
* ActionGirl: Shao Jun, a mute an Assassin from China appears in ''Embers''.''Embers''. There are also various female Templar as multiplayer characters.
* ContinuityNod: At the start of ''Embers'' a startled sweeper drops his broom exactly the same way as in the games.
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* CurbStompBattle: While unarmed, Ezio physically curbstomps enemies as a finishing move.
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* FinishingStomp: Carried over from ''Brotherhood''.
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* ContinuityNod: In one mission, Ezio dresses as a bard and sings about various events from the previous two games.
to:
* ContinuityNod: CallBack: In one mission, Ezio dresses as a bard and sings about various events from the previous two games.
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* ContinuityNod: In one mission, Ezio dresses as a bard and sings about various events from the previous two games.
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* CurbStompBattle: While unarmed, Ezio physically curbstomps enemies as a finishing move.
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* BadBoss: Leandros insults his men, and even throws one off a rooftop in an attempt to slow Ezio.
to:
* BadBoss: Leandros insults his men, pulls one who'd come to his rescue from his carriage out of mere spite and even throws one another off a rooftop in an attempt to slow Ezio.
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* GettingTooOldForThis: While climbing up a moving water wheel:
-->'''Ezio''': This used to be so easy.
-->'''Ezio''': This used to be so easy.
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Oh no. No no no. Not this again.
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* AnnoyingArrows: Ezio treats that arrow to the shoulder like a mosquito bite. [[FridgeBrilliance Looking closer, you can see it hit his armor.]]
to:
* AnnoyingArrows: Ezio treats that arrow to the shoulder like a mosquito bite. [[FridgeBrilliance Looking closer, you can see it hit his armor.]]
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* AnnoyingArrows: Ezio treats that arrow to the shoulder like a mosquito bite.
to:
* AnnoyingArrows: Ezio treats that arrow to the shoulder like a mosquito bite. [[FridgeBrilliance Looking closer, you can see it hit his armor.]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/acrbxart_9635.jpg]]
[[caption-width-right:350:''"Fate may command I die before the answers are discovered. [[BadassBoast But an Assassin takes orders from no one.]]" '']]
[[caption-width-right:350:''"Fate may command I die before the answers are discovered. [[BadassBoast But an Assassin takes orders from no one.]]" '']]
to:
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So far, little is known about the game. It was announced in early May by Ubisoft's ''Assassin's Creed'' {{Facebook}} fan page using a small ARG.
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'''''Assassin's Creed: Revelations''''' is the latest announced entry in the ''[=~Assassin's Creed~=]'' series.
to:
'''''Assassin's Creed: Revelations''''' is the latest announced entry in the ''[=~Assassin's Creed~=]'' ''AssassinsCreed'' series.
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Revelations will place you in control of the three primary characters in the Assassin's Creed story: Ezio Auditore from ''[=~Assassin's Creed II~=]'' and ''[=~Assassin's Creed: Brotherhood~=]'', Altaïr ibn La-Ahad from the [[AssassinsCreed first game]], and Desmond Miles - the descendant that links all the Assassins together. Ezio and Altaïr will have their stories completed in this game.
to:
Revelations will place you in control of the three primary characters in the Assassin's Creed story: Ezio Auditore from ''[=~Assassin's Creed II~=]'' ''AssassinsCreedII'' and ''[=~Assassin's Creed: Brotherhood~=]'', ''AssassinsCreedBrotherhood'', Altaïr ibn La-Ahad from the [[AssassinsCreed first game]], and Desmond Miles - the descendant that links all the Assassins together. Ezio and Altaïr will have their stories completed in this game.
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* RecursiveReality: The player is controlling Desmond, who's experiencing his ancestor Ezio's life, who in this game will occasionally experience Altaïr's life as he gathers the Seals of Altaïr, which basically act as mini-Animuses to him. And no, this is not MindScrew yet, at least not by ''[=~Assassin's Creed~=]'' standards.
to:
* RecursiveReality: The player is controlling Desmond, who's experiencing his ancestor Ezio's life, who in this game will occasionally experience Altaïr's life as he gathers the Seals of Altaïr, which basically act as mini-Animuses to him. And no, this is not MindScrew yet, at least not by ''[=~Assassin's Creed~=]'' ''AssassinsCreed'' standards.
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* BeardOfEvil: [[spoiler: Vidic]] now sports one. Think evil Santa.
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*** It could also be that these memories of Altair are being viewed from a different Animus: Abstergo's Animus channeled Altair's voice with an American accent to make him seem more acceptable to the user and thus help with synchronization. The Assassins' Animus, on the other hand, translates with native accents as, {{Lampshaded}} by the second game, the Animus 2.0 has issues with translation.
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** Altaïr even more so. He was also Grand Master in his day, and posthumously acts as the guy even Ezio looks up to as his mentor.
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[[caption-width-right:350:''"Fate may command I die before the answers are discovered. But an Assassin takes orders from no one." '']]
to:
[[caption-width-right:350:''"Fate may command I die before the answers are discovered. [[BadassBoast But an Assassin takes orders from no one." ]]" '']]
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* CoolSword: Ezio is depicted in trailers and images as wielding a yataghan.
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* AllThereInTheManual: Or rather, the encyclopedia.
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* ButtMonkey: [[spoiler:Duccio de Luca]] will have, assuming one fulfills the corresponding achievement/trophy, the ignominy of being beaten up by Ezio in ''all three games of the Ezio Auditore trilogy''. (Ironically, he's also be the ''only'' other returning character from the other two games' historical portion.)
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* AdultFear: From the recent ''Embers'' sneak peek: Ezio telling his daughter Flavia to stay where he can see her, then seeing her take Shao Jun's (who is then still a complete stranger) hand and walking away with her. He doesn't react well.
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* HannibalLecture: These return in Altair's segments, although with a slightly greater touch of realism: Altair kills a victim with a gut stab rather than a neck piercing, thus neatly explaining why said victim can still talk for a few minutes.
to:
* HannibalLecture: These return in Altair's segments, although with a slightly greater touch of realism: Altair kills a victim with a gut stab rather than a neck piercing, thus neatly explaining why said victim can still talk for a few minutes.minutes.
* HeroesWantRedheads: The recent love interest Sofia Sorto is a redhead.
* HeroesWantRedheads: The recent love interest Sofia Sorto is a redhead.
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Changed line(s) 55 (click to see context) from:
* RecursiveReality: The player is controlling Desmond, who's experiencing his ancestor Ezio's life, who in this game will occasionally experience his ancestor Altaïr's life as he gathers the Seals of Altaïr, which basically act as mini-Animuses to him. And no, this is not MindScrew yet, at least not by ''[=~Assassin's Creed~=]'' standards.
to:
* RecursiveReality: The player is controlling Desmond, who's experiencing his ancestor Ezio's life, who in this game will occasionally experience his ancestor Altaïr's life as he gathers the Seals of Altaïr, which basically act as mini-Animuses to him. And no, this is not MindScrew yet, at least not by ''[=~Assassin's Creed~=]'' standards.