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* FinalBoss - [[spoiler:Glomar Olivier]]

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* FinalBoss - [[spoiler:Glomar Olivier]]Olivier, who's basically a big gorilla-like mutant with a rocket launcher for an arm.]]


** Some of the lines that are seen by some as awkward, are actually due to [[SeparatedByACommonLanguage using British phrasings not well known across the pond]].

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** Some of the lines that are seen by some as awkward, are actually due to [[SeparatedByACommonLanguage [[UsefulNotes/SeparatedByACommonLanguage using British phrasings not well known across the pond]].



!! This game exhibits the following tropes:



* AIIsACrapshoot - At first it seems like the robots on the station are hostile to everything, even the other workers, for no reason whatsoever, as the humans at least have the excuse that they've been exposed to hubbardium. Later, you learn that the disaster that wrecked Alpha Prime ''did'' actually affect the robots when it unleashed hubbardium radiation. This is alluded to in the intro, where there is an ad that talks about how hubbardium is used to make positron brains, implying that the robots only went insane due to the raw material that makes up their brain being disrupted by something that few people really could have predicted.

to:

!! This game exhibits the following tropes:
* AIIsACrapshoot - At first it seems like the robots on the station are hostile to everything, even the other workers, for no reason whatsoever, as the humans at least have the excuse that they've been exposed to hubbardium. Later, you learn that the disaster that wrecked Alpha Prime ''did'' actually affect the robots when it unleashed hubbardium radiation. This is alluded to in the intro, where there is an ad that talks about how hubbardium is used to make positron brains, implying that the robots only essentially went insane due to for the raw material that makes up same reasons the humans did (the radiation got to their brain being disrupted by something that few people really could have predicted.brains) and not because the robots had any flaw unique to them.


* ImperialStormtrooperMarksmanshipAcademy - Noticeably averted. One of the major factors of difficulty in this game is that ''no one misses.''

to:

* ImperialStormtrooperMarksmanshipAcademy - Noticeably averted. One of the major factors of difficulty in this game is that ''no one misses.'''' Although when Bruce points out how unlikely your OneManArmy nature is, he assumes this is happening and calls it suspicious as trained soldiers shouldn't miss that much.


[[quoteleft:266:http://static.tvtropes.org/pmwiki/pub/images/AlphaPrime.jpg]]

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[[quoteleft:266:http://static.[[quoteright:266:http://static.tvtropes.org/pmwiki/pub/images/AlphaPrime.jpg]]



** [[CodeName Coral Snake]]. The codename was chosen for a reason. They have all the typical traits of a character described as a "snake" and they even mention poison as a metaphor at one point.

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** [[CodeName Coral Snake]]. The codename was chosen for a reason. They have all the [[AnimalStereotypes typical traits traits]] of a character described as a "snake" and they even mention make a poison metaphor. Perhaps most importantly, there are real life mnemonics for telling certain coral snake species apart from harmless lookalikes, fitting the Coral Snake's role as a metaphor at one point.TheMole.



* UsingYouAllAlong - [[spoiler:Coral Snake's {{plan}}. The entire time, Livia just wanted to get back to Alpha Prime to get Glomar's heart to the Company. The protagonist thinks she is on his side, and the antagonist is also trying to get the heart for the company. Whoever gets to the heart and kills the other makes the heart available to her and the Company.]]

to:

* UsingYouAllAlong - [[spoiler:Coral Snake's {{plan}}.[[XanatosGambit plan]]. The entire time, Livia just wanted to get back to Alpha Prime to get Glomar's heart to the Company. The protagonist thinks she is on his side, and the antagonist is also trying to get the heart for the company. Whoever gets to the heart and kills the other makes the heart available to her and the Company.]]


* KaizoTrap - During the part where you have to defend Warren from the attacking Marines, a bug in the A.I. scripting sometimes causes Warren to shoot at ''you'' when he retreats from the room at the end of the fight. He can potentially kill you, especially since you're probably weakened from the difficult fight against the waves of Marines. This has been captured on at least one of the major Let's Plays of the game.

to:

* KaizoTrap - During the part where you have to defend Warren from the attacking Marines, a bug in the A.I. scripting sometimes causes Warren to shoot at ''you'' when he retreats from the room at the end of the fight. He can potentially kill you, especially since you're probably weakened from the difficult fight against the waves of Marines. This has been captured on at least one a couple of the major Let's Plays of the game.


The story involves a man named Arnold Weiss traveling to a sealed off mining station to rescue his friend Warren Reynolds. The station was originally set up for mining a valuable mineral called hubbardium, said to come from a mysterious creature named Glomar. While looking for his friend, Arnold meets up with a prospector named Paolo, another ex-employee named Bruce, and the Colonel sent to clean up after the incident that shut down the station. As he gets deeper and deeper in, Arnold discovers that there may be more to this Glomar thing than he originally expected and there may be no one that he can trust.

to:

The story involves a man named Arnold Weiss traveling to a sealed off mining station to rescue his friend Warren Reynolds. The station was originally set up for mining a valuable mineral called hubbardium, said by superstitious miners to come from a mysterious mythical creature named Glomar. While looking for his friend, Arnold meets up with a prospector named Paolo, another ex-employee named Bruce, and the Colonel sent to clean up after the incident that shut down the station. As he gets deeper and deeper in, Arnold discovers that there may be more to this Glomar thing than he originally expected and there may be no one that he can trust.


* BadAss - Arnold is just some wash up doing a favor for a friend, and ends up massacring an entire army.

Added DiffLines:

* OffscreenStartBonus - After escaping the Artemis, you start the level next to your escape pod, with the Alpha Prime facility in front of you. If you turn around, there's an obscured path up a ridge into a small area of the asteroid that contains the corpse of a robot and a Gatling LE. While not a huge bonus, as the Gatling LE is acquired in the level regardless, you'll have a ridiculous advantage over the first few enemies, who are meant to be fought with the pistol you'll find just inside the facility.



!! This game exhibits the following tropes:





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<<|FirstPersonShooter|>>

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\n\n----\n<<|FirstPersonShooter|>>----


http://static.tvtropes.org/pmwiki/pub/images/AlphaPrime.jpg


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http://static.[[quoteleft:266:http://static.tvtropes.org/pmwiki/pub/images/AlphaPrime.jpg

jpg]]


* AIIsACrapshoot - At first it seems like the robots on the station are hostile to everything, even the other workers, for no reason whatsoever, as the humans at least have the excuse that they've been exposed to hubbardium. Later, you learn that the disaster that wrecked AlphaPrime ''did'' actually affect the robots when it unleashed hubbardium radiation. This is alluded to in the intro, where there is an ad that talks about how hubbardium is used to make positron brains, implying that the robots only went insane due to the raw material that makes up their brain being disrupted by something that few people really could have predicted.

to:

* AIIsACrapshoot - At first it seems like the robots on the station are hostile to everything, even the other workers, for no reason whatsoever, as the humans at least have the excuse that they've been exposed to hubbardium. Later, you learn that the disaster that wrecked AlphaPrime Alpha Prime ''did'' actually affect the robots when it unleashed hubbardium radiation. This is alluded to in the intro, where there is an ad that talks about how hubbardium is used to make positron brains, implying that the robots only went insane due to the raw material that makes up their brain being disrupted by something that few people really could have predicted.


* EldritchAbomination - Glomar. Most people on Alpha Prime have been driven mad and those who haven't, like Paolo, mention being able to feel Glomar in the walls at night.
** Whether Paolo can be considered mentally sane is open to debate.

to:

* EldritchAbomination - Glomar. Most people on Alpha Prime have been driven mad into a murderous frenzy, and those who haven't, like Paolo, mention being able to feel Glomar in the walls at night.
** Whether Paolo can be considered mentally sane is open to debate.
night.



* LeftHanging - The company has since been bought out by Bohemia Interactive, and while they initially stated that they wouldn't stop the individual projects of the companies in the purchase, they removed any reference to Black Element Software in their co-developed game, CarrierCommandGaeaMission, and nothing has been heard from the company since. It seems unlikely at this point that we will ever know what was intended to happen after the CliffHanger.

to:

* LeftHanging - The company has since been bought out by Bohemia Interactive, and while they initially stated that they wouldn't stop the individual projects of the companies in the purchase, they removed any reference to Black Element Software in their co-developed game, CarrierCommandGaeaMission, ''VideoGame/CarrierCommandGaeaMission'', and nothing has been heard from the company since. It seems unlikely at this point that we will ever know what was intended to happen after the CliffHanger.


* AirVentPassageway - Used only a couple of times.

to:

* AirVentPassageway - Used only a couple of times.times, but played straight.



* GatlingGood - The main rifle in the game is known as the "Gatling LE" and features six rotary barrels.
** Subverted in the old tradition of making a weapon rotary just because it looks cool, not because it needs it. Specifically, the main rifle has a low enough rate of fire that multiple barrels are entirely useless.

to:

* GatlingGood - The main rifle in the game is known as the "Gatling LE" and features six rotary barrels.
**
barrels. Subverted in the old tradition of making a weapon rotary just because it looks cool, not because it needs it. Specifically, the main rifle has a low enough rate of fire that multiple barrels are entirely useless.


* AIIsACrapshoot - Justified. At first it seems like the robots on the station are hostile to everything, even the other workers, for no reason whatsoever, as the humans at least have the excuse that they've been exposed to hubbardium. Later, you learn that the disaster that wrecked AlphaPrime ''did'' actually affect the robots when it unleashed hubbardium radiation. This is alluded to in the intro, where there is an ad that talks about how hubbardium is used to make positron brains, implying that the robots only went insane due to the raw material that makes up their brain being disrupted.

to:

* AIIsACrapshoot - Justified. At first it seems like the robots on the station are hostile to everything, even the other workers, for no reason whatsoever, as the humans at least have the excuse that they've been exposed to hubbardium. Later, you learn that the disaster that wrecked AlphaPrime ''did'' actually affect the robots when it unleashed hubbardium radiation. This is alluded to in the intro, where there is an ad that talks about how hubbardium is used to make positron brains, implying that the robots only went insane due to the raw material that makes up their brain being disrupted.disrupted by something that few people really could have predicted.



* OneBulletClips

to:

* OneBulletClipsOneBulletClips - A perfectly straight example, and a good thing too, as you'll need those bullets, especially on the harder difficulties.

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