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The arcade version of Alex Kidd: The Lost Stars can limit continues to until Round 4 is cleared, unlike its Master System counterpart.

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* PointOfNoContinues: Don't rely too much on the continuous play feature in the arcade version of ''The Lost Stars''… because on some machines, it can cease to be available by the time you reach Round 5!
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Moved to Trivia per TRS.


* AscendedFanFic: In a way: The ''Miracle World DX'' remake [[https://www.indieretronews.com/2018/06/alex-kidd-in-miracle-world-remake-is.html started as a fan project]] which was later pitched to Sega.
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* AscendedFanFic: In a way: The ''Miracle World DX'' remake [[https://www.indieretronews.com/2018/06/alex-kidd-in-miracle-world-remake-is.html started as a fan project]] which was later pitched to Sega.


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* MythologyGag: The collectibles in the ''Miracle World DX'' remake range from callbacks/callforwards to other Alex Kidd games to [[ShoutOut shout-outs]] to other Sega properties.

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* CharacterOverlap: Alex Kidd's brother Igul is the hero of ''Pit Pot'', a slightly earlier Sega game for Master System.



* ShoutOut: Alex Kidd's brother Igul is the hero of Pit Pot, a slightly earlier Sega game for Master System.
* SingleSpecimenSpecies: [[AvertedTrope Averted]] in ''Miracle World DX'', [[spoiler:where a new level ''Janken's Fortress'' has enemies looking very much like Parplin, Chokkina and Gooseka.]]
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* AdaptationExpansion: ''Miracle World DX'' adds [=NPCs=], slightly rewrites the story, gives Janken's henchmen distinct personalities (as well as puts their names [[AllThereInTheManual from the manual]] on screen for the first time) , changes all boss battles, and even includes several new levels.

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* AdaptationExpansion: ''Miracle World DX'' adds [=NPCs=], slightly rewrites the story, gives Janken's henchmen distinct personalities (as well as puts their names [[AllThereInTheManual from the manual]] on screen for the first time) , time), changes all boss battles, and even includes several new levels.
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* ContemptibleCover: The NA release's box art for ''Enchanted Castle'' turns Alex from a cute kid with vaguely simian features into an incredibly gawky-looking dork. To a lesser extent this applies to the western covers for ''The Lost Stars'' and ''High-Tech World'', in which Alex also looks a little on the dorky side, but at least broadly resembles his in-game sprites.
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After 30 years of nothing but cameos and occasional crossover appearances, It was revealed in 2020 that Alex Kidd would be getting a new game during IGN's Summer of Gaming event, in the form of a remake of the first game known as ''Alex Kidd in Miracle World DX'', by the same studio that brought us ''VideoGame/StreetsOfRage 4''.

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After 30 years of nothing but cameos and occasional crossover appearances, It it was revealed in 2020 that Alex Kidd would be getting a new game during IGN's Summer of Gaming event, in the form of a remake of the first game known as ''Alex Kidd in Miracle World DX'', by the same studio that brought us ''VideoGame/StreetsOfRage 4''.
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* GoshDangItToHeck: "Darn it, I lose."

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* GoshDangItToHeck: "Darn it, I lose."" Said by any of the bosses when they lose a [[RockPaperScissors Janken match]] in the original version of ''Miracle World''.
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* LethalLavaLand: Scorching Pathway, the seventh level in ''Miracle World DX''.
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Link to video.


* SkippableBoss: In the original version of ''Miracle World'', ''[[BigBad Janken]]'' can be skipped if you have the magic staff. Usually, you must defeat Janken before the ladder to the final room will drop down. Activating the magic staff allows you to float in the air for a short amount of time. If you activate it just before reaching Janken, you can float up to the ladder without ever having to face him.

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* SkippableBoss: In the original version of ''Miracle World'', ''[[BigBad Janken]]'' can be skipped if you have the magic staff. Usually, you must defeat Janken before the ladder to the final room will drop down. Activating the magic staff allows you to float in the air for a short amount of time. If you activate it just before reaching Janken, you can float up to the ladder without ever having to face him. See it in action [[https://www.youtube.com/watch?v=ctNO3gg8Z1g&t=800s here]].
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* SkippableBoss: In the original version of ''Miracle World'', ''[[BigBad Janken]]'' can be skipped if you have the magic staff. Usually, you must defeat Janken before the ladder to the final room will drop down. Activating the magic staff allows you to float in the air for a short amount of time. If you activate it just before reaching Janken, you can float up to the ladder without ever having to face him.
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[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/alex_kidd_transparent.png]]
[[caption-width-right:240:[[RockPaperScissors Jan-Ken-Pon]]!]]

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[[quoteright:240:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/alex_kidd_transparent.png]]
[[caption-width-right:240:[[RockPaperScissors
org/pmwiki/pub/images/alexkidddx.png]]
[[caption-width-right:350:[[RockPaperScissors
Jan-Ken-Pon]]!]]



* AbandonedMascot: Alex himself replaced ''VideoGame/FantasyZone'''s Opa-Opa. Alex himself was later replaced with Sonic come ''VideoGame/SonicTheHedgehog1''.

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* AbandonedMascot: Alex himself replaced used to replace ''VideoGame/FantasyZone'''s Opa-Opa. Opa-Opa as a mascot. Later, Alex himself was later replaced with Sonic come ''VideoGame/SonicTheHedgehog1''.
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* DependingOnTheArtist: Alex's ears have been inconsistently depicted as either regular-shaped and big, or pointy.
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* TheArtifact: Two in ''Miracle World DX'':
** Despite the renaming of the character Saint Nurari to Master Nurari, the island where he lives is still called Island of Saint Nurari.
** Despite Mt. Kave no longer being the seventh level due to the addition of the Scorching Pathway, it still starts with a group of breakable blocks forming the digit "7".
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* TrademarkFavoriteFood: Alex Kidd is always seen eating a riceball in the in-between segments in ''Miracle World''. It was changed to a hamburger in the built-in versions in certain Master System consoles. The ''DX'' remake lets the player choose Alex's food of choice in the Options menu.

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* TrademarkFavoriteFood: Alex Kidd is always seen eating a riceball in the in-between segments in ''Miracle World''. It was changed to a hamburger in the built-in versions in certain Master System consoles. The ''DX'' remake lets the player choose Alex's food of choice in the Options menu.menu and adds Spanish omlettes and fish & chips to the list as well.
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** In the ''DX'' remake, Alex encounters several petrified [=NPCs=] that are somehow still able to speak. On the other hand, everyone who turned to stone in the original never does so in the remake.

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** In the ''DX'' remake, Alex encounters several petrified [=NPCs=] that are somehow still able to speak. On the other hand, everyone who turned can turn to stone in the original never does so in the remake.

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* TakenForGranite: In the original version of ''Miracle World'', losing a best of three game of RockPaperScissors results in Alex being turned to stone and losing a life.

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* TakenForGranite: TakenForGranite:
**
In the original version of ''Miracle World'', losing a best of three game of RockPaperScissors results in Alex being turned to stone and losing a life.life. [[spoiler:Defeating Janken at the end of the game petrifies ''him''.]]
** In the ''DX'' remake, Alex encounters several petrified [=NPCs=] that are somehow still able to speak. On the other hand, everyone who turned to stone in the original never does so in the remake.



* TrademarkFavoriteFood: Alex Kidd is always seen eating a riceball in the in-between segments in ''Miracle World''. It was changed to a hamburger in the built-in versions in certain Master System consoles.

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* TrademarkFavoriteFood: Alex Kidd is always seen eating a riceball in the in-between segments in ''Miracle World''. It was changed to a hamburger in the built-in versions in certain Master System consoles. The ''DX'' remake lets the player choose Alex's food of choice in the Options menu.



* UnexpectedShmupLevel: In ''Miracle World DX'',[[spoiler: the PlayableEpilogue is extended even more with a shmup level called "Homecoming", where Alex flies home in a smll plane and shoots everything that moves. Thankfully, it's not too hard.]]

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* UnexpectedShmupLevel: In ''Miracle World DX'',[[spoiler: the PlayableEpilogue is extended even more with a shmup level called "Homecoming", where Alex flies home in a smll small plane and shoots everything that moves. Thankfully, it's not too hard.if the player has some experience with shmups, the level is easy to the point of being a glorified cutscene.]]

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* AdaptationExpansion: ''Miracle World DX'' adds [=NPCs=], slightly rewrites the story, gives Janken's henchmen distinct personalities (as well as puts their names [[AllThereInTheManual from the manual]] on screen for the first time) , changes all boss battles, and even includes several new levels.



* BittersweetEnding: While the ending for ''Alex Kidd in Miracle World'' (as well as ''DX'') is mostly a happy one, [[spoiler:Alex knows he didn't completely eradicate the enemy forces, and on top of that, his missing father is still unaccounted for. ''DX'' turns it into a SequelHook by having Alex leave Radaxian to look for his father.]]



* ContinuingIsPainful: Continuing the game after running out of lives in ''Miracle World DX'' makes Alex lose all consumable items, all money and, worst of all, the Telepathy Ball if he has it.



* ExcusePlot: Downplayed by ''Miracle World'', which does have a fairly generic plot of having to stop a bad guy and save the world, but also has characters dispensing various bits of backstory and world-building at points, giving it much more of a plot than most platformers of this era. Played straight by the other games in the series, especially in ''High-Tech World'', where the goal of the game is literally to just go to an arcade and play games.

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* ExcusePlot: Downplayed by ''Miracle World'', which does have a fairly generic plot of having to stop a bad guy and save the world, but also has characters dispensing various bits of backstory and world-building at points, giving it much more of a plot than most platformers of this era. ''Miracle World DX'' builds up on this. Played straight by the other games in the series, especially in ''High-Tech World'', where the goal of the game is literally to just go to an arcade and play games.



* NoOntologicalInertia: Averted in ''Miracle World''. Killing Janken the Great doesn't really do anything to stop his forces or reverse his evil magic spells in of itself, and Alex has to obtain the Golden Crown in order to fully restore Radaxian to how it once was.

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* NoOntologicalInertia: Averted in ''Miracle World''. Killing Janken the Great doesn't really do anything to stop his forces or reverse his evil magic spells in of itself, and itself. Alex has to obtain the Golden Crown in order to fully restore Radaxian to how it once was.was [[spoiler:and the end crawl in the original and the cutscene in the remake mention the enemy forces not being completely defeated]].


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* PlayableEpilogue: ''Miracle World'' has one with Cragg Lake, where Alex must retrieve the Radaxian Crown after having defeated Janken. It is still possible to lose in this level if the sequence from the stone tablet isn't followed correctly. [[spoiler:And then ''DX'' adds another new level after this.]]


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* {{Railroading}}: In the original ''Miracle World'' it is possible to finish Radaxian Castle without freeing Egle or picking up the letter to the King of Nibana, in which case upon meeting him, the king won't give Alex the stone tablet which might as well be required to finish the game. In ''DX'', Alex will refuse to advance past a certain point if Egle is not saved or he doesn't have the letter, musing he still has things to do before leaving.


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* SingleSpecimenSpecies: [[AvertedTrope Averted]] in ''Miracle World DX'', [[spoiler:where a new level ''Janken's Fortress'' has enemies looking very much like Parplin, Chokkina and Gooseka.]]


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* UnexpectedShmupLevel: In ''Miracle World DX'',[[spoiler: the PlayableEpilogue is extended even more with a shmup level called "Homecoming", where Alex flies home in a smll plane and shoots everything that moves. Thankfully, it's not too hard.]]
* VisualPun: In ''Miracle World DX'', Parplin mentions he is Janken's right hand. This is exactly what his head is shaped like.
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** In the Brazilian Portuguese menu for the ''Miracle World'' remake, "Resume game" was mistranslated as "Currículo do jogo", meaning "Game's ''Resumé''".


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* MoodWhiplash: The new backgrounds in ''Miracle World DX'' can starkly contrast in tone with the simple ones from the original version and the player can swap between them with the tap of a button.

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* BossRush: In the penultimate level of ''Shinobi World'' you have to re-fight two of the three bosses you faced in the previous levels.

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* BossRush: BossRush:
**
In the penultimate level of ''Shinobi World'' you have to re-fight two of the three bosses you faced in the previous levels.levels.
** ''Miracle World DX'' has an unlockable Boss Rush mode for finishing the game. You fight Stone Head, Scissors Head, Paper Head, and finally Janken, in that order.



* ExcusePlot: Actually downplayed somewhat by ''Miracle World'', which does have a fairly generic plot of having to stop a bad guy and save the world, but also has characters dispensing various bits of backstory and world-building at points, giving it much more of a plot than most platformers of this era. Played straight by the other games in the series, and turned UpToEleven by ''High-Tech World'', where the goal of the game is literally to just go to an arcade and play games.

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* ExcusePlot: Actually downplayed somewhat Downplayed by ''Miracle World'', which does have a fairly generic plot of having to stop a bad guy and save the world, but also has characters dispensing various bits of backstory and world-building at points, giving it much more of a plot than most platformers of this era. Played straight by the other games in the series, and turned UpToEleven by especially in ''High-Tech World'', where the goal of the game is literally to just go to an arcade and play games.


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* TakenForGranite: In the original version of ''Miracle World'', losing a best of three game of RockPaperScissors results in Alex being turned to stone and losing a life.


After 30 years of nothing but cameos and occassional crossover appearences, It was revealed in 2020 that Alex Kidd would be getting a new game during IGN's Summer of Gaming event, in the form of a remake of the first game known as ''Alex Kidd in Miracle World DX'', by the same studio that brought us ''VideoGame/StreetsOfRage 4''.

to:

After 30 years of nothing but cameos and occassional occasional crossover appearences, appearances, It was revealed in 2020 that Alex Kidd would be getting a new game during IGN's Summer of Gaming event, in the form of a remake of the first game known as ''Alex Kidd in Miracle World DX'', by the same studio that brought us ''VideoGame/StreetsOfRage 4''.



* ''Alex Kidd in Miracle World DX'' - Steam, UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/XboxOne (2021)

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* ''Alex Kidd in Miracle World DX'' - Steam, UsefulNotes/{{Steam}}, UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/XboxOne UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS (2021)


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* GuideDangIt: ''Alex Kidd: High-Tech World'' has a section to where Alex needs to bypass a guard in village to continue his quest. All the apparent solutions turn out to be {{Red Herring}}s, the actual solutions involve [[TrialAndErrorGameplay talking to the right people at the right in-game time]], or praying ''[[Mystical108 108]]'' times in front of a shrine. Doing anything else will result in either running out of in-game time or getting arrested. Given that the game was originally based on an anime, it's somewhat plausible that a Japanese player could figure it out, but it is extremely unlikely that a Western player could intuit either solution thanks to the change in setting that strips all context that could hint toward this.

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* GuideDangIt: ''Alex Kidd: High-Tech World'' has is filled with puzzles with obscure or counterintuitive solutions, but the most infamous offender is a section to where Alex needs to bypass a guard in village to continue his quest. All the apparent solutions turn out to be {{Red Herring}}s, the actual solutions involve [[TrialAndErrorGameplay talking to the right people at the right in-game time]], or praying ''[[Mystical108 108]]'' times in front of a shrine. Doing anything else will result in either running out of in-game time or getting arrested. Given that the game was originally based on an anime, it's somewhat plausible that a Japanese player could figure it out, but it is extremely unlikely that a Western player could intuit either solution thanks to the change in setting that strips all context that could hint toward this.
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* ''Alex Kidd in Miracle World DX'' - Steam, UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/XboxOne (2021)
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* GuideDangIt: ''Alex Kidd: High-Tech World'' has a section to where Alex needs to bypass a guard in village to continue his quest. All the apparent solutions turn out to be {{Red Herring}}s, the actual solutions involve [[TrialAndErrorGameplay talking to the right people at the right in-game time]], or praying ''[[OneHundredAndEight 108]]'' times in front of a shrine. Doing anything else will result in either running out of in-game time or getting arrested. Given that the game was originally based on an anime, it's somewhat plausible that a Japanese player could figure it out, but it is extremely unlikely that a Western player could intuit either solution thanks to the change in setting that strips all context that could hint toward this.

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* GuideDangIt: ''Alex Kidd: High-Tech World'' has a section to where Alex needs to bypass a guard in village to continue his quest. All the apparent solutions turn out to be {{Red Herring}}s, the actual solutions involve [[TrialAndErrorGameplay talking to the right people at the right in-game time]], or praying ''[[OneHundredAndEight ''[[Mystical108 108]]'' times in front of a shrine. Doing anything else will result in either running out of in-game time or getting arrested. Given that the game was originally based on an anime, it's somewhat plausible that a Japanese player could figure it out, but it is extremely unlikely that a Western player could intuit either solution thanks to the change in setting that strips all context that could hint toward this.
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* HumanAliens: Alex looks like a human with unusally large ears.
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After 30 years of nothing but cameos and occassional crossover appearences, It was revealed in 2020 that Alex Kidd would getting a new game during IGN's Summer of Gaming event, in the form of a remake of the first game known as ''Alex Kidd in Miracle World DX'', by the same studio that brought us ''VideoGame/StreetsOfRage 4''.

to:

After 30 years of nothing but cameos and occassional crossover appearences, It was revealed in 2020 that Alex Kidd would be getting a new game during IGN's Summer of Gaming event, in the form of a remake of the first game known as ''Alex Kidd in Miracle World DX'', by the same studio that brought us ''VideoGame/StreetsOfRage 4''.
Is there an issue? Send a MessageReason:
None


After 30 years of nothing but cameos and occassional crossover appearences, It was revealed in 2020 that Alex Kidd would getting a new game during IGN's Summer of Gaming event, in the form of a remake of the first game known as ''Alex Kidd in Miracle World DX''.

to:

After 30 years of nothing but cameos and occassional crossover appearences, It was revealed in 2020 that Alex Kidd would getting a new game during IGN's Summer of Gaming event, in the form of a remake of the first game known as ''Alex Kidd in Miracle World DX''.
DX'', by the same studio that brought us ''VideoGame/StreetsOfRage 4''.
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