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''Age Of Empires III'' is the fourth installment (counting the SpinOff series VideoGame/AgeOfMythology as another series) in the VideoGame/AgeOfEmpires franchise.

The game of the series, simply called '''Age of Empires III''' was released in October of 2005, and is set during TheColonialPeriod, with seven European civilizations (Spanish, British, French, Portuguese, Dutch, Russian and German) and the Ottoman Empire as playable civilizations.

Among the features of the series' gameplay, there's the Hometown, which sends shippings such as troops, technology or resources, and the addition of 12 native tribes and trade routes. In order to be able to send shipments, the player must gain [[RPGElements experience points]] which are obtained during normal gameplay. Also, unlike the previous games, all the civilizations are completely different, and have more twists than in previous games. And, like ''Mythology'' and their Gods, in order to advance to another age, the player must choose a Politician.

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''Age Of Empires III'' is the fourth installment (counting the SpinOff series VideoGame/AgeOfMythology as another series) in the VideoGame/AgeOfEmpires franchise.

The game of the series, simply called '''Age of Empires III'''
franchise. It was released in October of 2005, and is set during TheColonialPeriod, with seven European civilizations (Spanish, British, French, Portuguese, Dutch, Russian and German) and the Ottoman Empire as playable civilizations.

Among While the gameplay remains similar to previous entries in the series, several new features of were introduced here. For instance, the series' gameplay, there's the Hometown, which sends shippings such as Hometown feature allows shipments of troops, technology or resources, and the addition of 12 native tribes and trade routes.resources to be delivered during normal gameplay. In order to be able to send shipments, the player must gain [[RPGElements experience points]] which are obtained during normal gameplay. The ability to ally with native tribes was also added, with the opportunity to train units from said tribes to add to your military forces. Also, unlike the in previous games, all the civilizations are completely different, and have more twists than in previous games. And, like ''Mythology'' and their Gods, where players had to choose a god to worship in order to advance in TechnologyLevels, in order to advance to another age, age the player must choose a Politician.
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Correcting grammar of first sentence.


''Age Of Empires III'' series of video games is the fourth installment (counting the SpinOff series VideoGame/AgeOfMythology as another series) in the VideoGame/AgeOfEmpires franchise.

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''Age Of Empires III'' series of video games is the fourth installment (counting the SpinOff series VideoGame/AgeOfMythology as another series) in the VideoGame/AgeOfEmpires franchise.
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* SettlingTheFrontier: The players establish settlements in the Americas (with some supplies from their home cities). The new nations introduced in the expansions are Native Americans or Asians who largely fight off invaders. Though the Chinese campaign is an alternate history where Imperial China explores and conquers America instead of Europe.
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** The Germans receive a unique cavalry unit, the [[FragileSpeedster fast but weak]] Uhlan, for free with each shipment.
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* SymbologyResearchFailure: The Chinese "Confucian Academy" Wonder can ''automatically produce heavy siege weapons''. Riiight.

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* SymbologyResearchFailure: The Chinese "Confucian Academy" Wonder can ''automatically automatically produce heavy siege weapons''. Riiight.weapons.
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''Age Of Empires III'' series of video games is the fourth installment (counting the SpinOff series VideoGame/AgeOfMythology as another series) in the AgeOfEmpires franchise.

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''Age Of Empires III'' series of video games is the fourth installment (counting the SpinOff series VideoGame/AgeOfMythology as another series) in the AgeOfEmpires VideoGame/AgeOfEmpires franchise.
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** One specific example from the campaigns: in the Saratoga mission of the Fire campaign, Nathaniel Black mentions advancing to the Fortress Age.

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Unless they are Omnipresent Tropes, aversions doesn\'t need to be noted. Read Averted Trope.


* MisplacedWildlife: Averted hard. With the series set in Asia and the Americas, it has lots of different species which are specific to some few maps each. Although a few slip-ups do appear in Asian Dynasties, if only regarding treasure guardians. These are as follows: Black panthers, tigers and giant pandas in Japan, snow monkeys outside Japan, any monitor lizards dangerous to humans in any of the levels, none of which are on the Komodo islands where the actual dangerous ones live, as well as snow leopards outside the Himalayas, and lions in China. (Although fair enough, lions did live in China until only a few hundred years before the game takes place.)

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* MisplacedWildlife: Averted hard. With the series set in Asia and the Americas, it has lots of different species which are specific to some few maps each. Although a A few slip-ups do appear in ''The Asian Dynasties, Dynasties'', if only regarding treasure guardians. These are as follows: Black panthers, tigers and giant pandas in Japan, snow monkeys outside Japan, any monitor lizards dangerous to humans in any of the levels, none of which are on the Komodo islands where the actual dangerous ones live, as well as snow leopards outside the Himalayas, and lions in China. (Although fair enough, lions did live in China until only a few hundred years before the game takes place.)Himalayas.

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* GiantSquid: Appears in Asian Dynasties, but in a completely different manner to most media portrayals. Rather than as grossly over-sized mosnters from the deep, the squids are harmless creatures, actually portrayed with the same size as in RealLife, being around 5 metres with the tentacles, rather than over 20. Other than that, they never attack you, but are actually acting like any fish in the game, such as salmon and cod, and only exists to be caught by you. Also, they only appear in the Honshu map, where real GiantSquid actually lives.



* MisplacedWildlife: Averted hard. With the series set in Asia and the Americas, it has lots of different species which are specific to some few maps each.

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* MisplacedWildlife: Averted hard. With the series set in Asia and the Americas, it has lots of different species which are specific to some few maps each. Although a few slip-ups do appear in Asian Dynasties, if only regarding treasure guardians. These are as follows: Black panthers, tigers and giant pandas in Japan, snow monkeys outside Japan, any monitor lizards dangerous to humans in any of the levels, none of which are on the Komodo islands where the actual dangerous ones live, as well as snow leopards outside the Himalayas, and lions in China. (Although fair enough, lions did live in China until only a few hundred years before the game takes place.)
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** The cheat code "sooo good" causes a little WebOriginal/TeenGirlSquad-style message to appear whenever a unit is killed, such as "musketeer'd!" or "imperial howitzer'd!" All with a badass bugle sound included.

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** The cheat code "sooo good" causes a little WebOriginal/TeenGirlSquad-style WebAnimation/TeenGirlSquad-style message to appear whenever a unit is killed, such as "musketeer'd!" or "imperial howitzer'd!" All with a badass bugle sound included.

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The game featured a SinglePlayer campaign made of three acts, (''Blood'', ''Ice'' and ''Steel'') which follows the story of the Black family on their travels against their antagonists, the Ossus Circle, and with [[PublicDomainArtifact the Fountain of Youth]] as a key plot point across the three acts. The acts are narrated by Amelia Black, the protagonist of ''Steel''.

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The game featured features a SinglePlayer single-player campaign made of three acts, (''Blood'', ''Ice'' and ''Steel'') which follows the story of the Black family on their travels against their antagonists, the Ossus Circle, and with [[PublicDomainArtifact the Fountain of Youth]] as a key plot point across the three acts. The acts are narrated by Amelia Black, the protagonist of ''Steel''.



** Some campaign maps have a cap on the amount of experience you can [[LevelGrinding gather]], such as the sixth mission in ''Ice'', where [[spoiler:Kanyenke and John tries to gain the favour of the Lakota Tribe Chiefs]]. Other campaign missions, by way of being {{timed mission}}s, don't let the player to level up a lot, such as the first and sixth mission of ''Blood'' and the first and seventh mission of ''Ice''.

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** Some campaign maps have a cap on the amount of experience you can [[LevelGrinding gather]], such as "Respect" the sixth mission in ''Ice'', where [[spoiler:Kanyenke and John tries to gain the favour of the Lakota Tribe Chiefs]]. Other campaign missions, by way of being {{timed mission}}s, don't let the player to level up a lot, such as the first and sixth mission of ''Blood'' ("Breakout" and "A Pirate's Help") and the first and seventh mission of ''Ice''.''Ice''. ("Defend the Colony" and "Warwick's Stronghold")



** Anything dealing with the very existence of the Circle of Ossus in ''III''.
*** The main reason for the Great Siege of Malta, as seen in ''Blood'', was [[spoiler: so the Ottoman Turks could get info on the Circle of Ossus, the Fountain of Youth, and the New World]].
*** The SevenYearsWar in ''Ice'' was [[spoiler: an attempt by the Circle of Ossus to obtain the Fountain of Youth by using the Russian Czar to conquer the Americas for them while the Western colonial powers were killing each other]].

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** Anything dealing with the very existence of the Circle of Ossus in ''III''.
***
''III'':\\
\\
The main reason for the Great Siege of Malta, as seen in ''Blood'', was [[spoiler: so the Ottoman Turks could get info on the Circle of Ossus, the Fountain of Youth, and the New World]].
***
World]].\\
\\
The SevenYearsWar in ''Ice'' was [[spoiler: an attempt by the Circle of Ossus to obtain the Fountain of Youth by using the Russian Czar to conquer the Americas for them while the Western colonial powers were killing each other]].


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* BigDamnHeroes:
** In "Breakout", from ''Blood'', Alain Magnan comes with his cavalry to ban the Ottoman forces from Malta.
** In "Temple of the Aztecs", also from ''Blood'', the Aztec forces come to ban the Spanish from their lands.
** In "Defend the Colony", from ''Ice'', John's Mercenaries come to defend the colony after the time is out.


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* HoldTheLine: Several missions in the Single-Player campaigns: the ones which end after the line is held are "Breakout" in ''Blood'', "Defend The Colony" in ''Ice'' and "Breed's Hill" in ''Fire''; the ones where it doesn't, and you have to defeat the enemy to win, are "Temples of the Aztec" in ''Blood'' and "Hold the fort" in ''Steel''.


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* ProtectionMission:
** In "Temples of the Aztec", from ''Blood'', the player must not let the enemy to destroy the three Aztec temples.
** In "The Rescue", from ''Ice'', the player must not let the enemy to destroy the outpost and trade post in the Iroquois village.
** In "Respect", from ''Ice'', the player must win the scenario before the Lakota chiefs are killed.
** In "The Battle of Morristown", from ''Fire'', the player must not let the Hesse Mercenaries to destroy the Capitol.

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** Some campaign maps have a cap on the amount of experience you can [[LevelGrinding gather]], such as the sixth mission in ''Ice'', where [[spoiler:Kanyenke and John tries to gain the favour of the Lakota Tribe Chiefs]].
** Other campaign missions, by way of being {{timed mission}}s, don't let the player to level up a lot, such as the first and sixth mission of ''Blood'' and the first and seventh mission of ''Ice''.

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** Some campaign maps have a cap on the amount of experience you can [[LevelGrinding gather]], such as the sixth mission in ''Ice'', where [[spoiler:Kanyenke and John tries to gain the favour of the Lakota Tribe Chiefs]].
**
Chiefs]]. Other campaign missions, by way of being {{timed mission}}s, don't let the player to level up a lot, such as the first and sixth mission of ''Blood'' and the first and seventh mission of ''Ice''.

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** Some campaign maps have a cap on the amount of experience you can [[LevelGrinding gather]], such as the mission in ''Ice'' where [[spoiler:Kanyenke and John attack (and ultimately destroy) Warwick's fortress]].

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** Some campaign maps have a cap on the amount of experience you can [[LevelGrinding gather]], such as the sixth mission in ''Ice'' ''Ice'', where [[spoiler:Kanyenke and John attack (and ultimately destroy) Warwick's fortress]].tries to gain the favour of the Lakota Tribe Chiefs]].
** Other campaign missions, by way of being {{timed mission}}s, don't let the player to level up a lot, such as the first and sixth mission of ''Blood'' and the first and seventh mission of ''Ice''.

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* AnyoneCanDie: Armies aside, a fair amount of main and supporting characters bite the dust across the campaigns. Here's the countdown: [[spoiler:Delgado and Alain Magnan in ''Blood''; Stuart Black, John Black and Warwick in ''Ice''; Cooper and Beaumont in ''Steel''; Kuechler in ''Fire''; William Holme and Custer in ''Shadows''; Mototada and Ishida (among many other daimyoes) in ''Japan''; Jinhai in ''China''; and Edwardson in ''India'']].

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* AnyoneCanDie: Armies aside, a fair amount of main and supporting characters bite the dust across the campaigns. Here's the countdown: [[spoiler:Delgado The countdown includes [[spoiler:Francisco Delgado and Alain Magnan Magnan]] in ''Blood''; Stuart [[spoiler:Stuart Black, John Black and Warwick Warwick]] in ''Ice''; [[spoiler:Major Cooper and Beaumont Pierre Beaumont]] in ''Steel''; Kuechler [[spoiler:Sven Kuechler]] in ''Fire''; William [[spoiler:William Holme and Custer George Armstrong Custer]] in ''Shadows''; [[spoiler:Daimyoes Mototada and Ishida (among many other daimyoes) others)]] in ''Japan''; Jinhai [[spoiler:Admiral Jinhai]] in ''China''; and Edwardson [[spoiler:Colonel Edwardson]] in ''India'']].''India''.


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* AntiGrinding: The introduction of an RPG-like system into the battles in the form of the Metropoli and the cards also brought the expected problems, solved in the following ways:
** The multiplayer cap of experience gained by match in both Skirmish and Deathmatch is about 30.000 ExperiencePoints per match.
** Some campaign maps have a cap on the amount of experience you can [[LevelGrinding gather]], such as the mission in ''Ice'' where [[spoiler:Kanyenke and John attack (and ultimately destroy) Warwick's fortress]].


** Guess people assume Confucian Academy is the exact carbon replica of universities in China...
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** Guess people assume Confucian Academy is the exact carbon replica of universities in China...
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** Banner armies, not only are they AnachronismStew (banner armies are strictly Manchu organizations which are only available during Qing dynasty and yet most of the campaigns are set in Ming), they mean that you need a relatively larger amount of resources to restock casualties, and that for every types of units you want, there probably will be more other types that you don't and unavoidably built anyways.
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** The cheat code "sooo good" causes a little TeenGirlSquad-style message to appear whenever a unit is killed, such as "musketeer'd!" or "imperial howitzer'd!" All with a badass bugle sound included.

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** The cheat code "sooo good" causes a little TeenGirlSquad-style WebOriginal/TeenGirlSquad-style message to appear whenever a unit is killed, such as "musketeer'd!" or "imperial howitzer'd!" All with a badass bugle sound included.
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* BilingualBonus: A peculiar subversion. Native speakers of French, Spanish, German, Russian, Portuguese, Dutch and Turkish will have little trouble understanding the phrases used by these civilisations, as they use the modern variant of their respective languages. Native English speakers, on the other hand, are stuck with the British speaking in 16th century Early Modern English.

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* {{BFG}}: The Monitor, and the Ottoman Great Bombard. Guaranteed to ruin ''someone's'' day when they start firing. Ottoman [[http://en.wikipedia.org/wiki/Abus_gun Abus guns]] are portable cannons and the only infantry to deal siege-type damage.

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* {{BFG}}: The Monitor, and the Ottoman Great Bombard and the mercenary Lil' Bombard. Guaranteed to ruin ''someone's'' day when they start firing. Ottoman [[http://en.wikipedia.org/wiki/Abus_gun Abus guns]] are portable cannons and the only infantry to deal siege-type damage.



* {{Pirate}}: Lizzie's pirates, and The Woukou pirates in the ''China'' campaign and many scenarios.

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* {{Pirate}}: Lizzie's pirates, and The Woukou pirates in the ''China'' campaign and many scenarios. ''The Warchiefs'' introduces a specialised building that can train mercenaries, amongst which the player finds pirates and corsairs.



* SarcasmMode: The Lil' Bombard, capable of sending its victims flying across ''several dozens'' of tiles and smash them into buildings.



* ShootTheMedicFirst: Priests, missionaries and surgeons. But their abilities are generally insufficient for actual combat, so whoever has them should really just keep them out of the way.

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* ShootTheMedicFirst: Subverted. Priests, missionaries and surgeons. But their abilities surgeons heal units automatically but they tend to be very slow while at it and outright incable of it if there are generally insufficient for actual combat, so whoever has them should really just keep them out of the way.enemies in sight.
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* LesserOfTwoEvils: In ''Ice'', after Stuart Black is kidnapped, John Black, Kanyenke and Nonakhee are involved in the SevenYearsWar. They have to choose between the britons and the frenchs. They choose to side with the french in this mission. Later missions have them sided with the britons, but out of the war.
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* IveFallenAndICantGetUp: In spite of the GameplayAllyImmortality, the explorers and explorer war dogs, after they lose their hit points, can't fight, and need allied forces around them in order to stand up and keep fighting.
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* BlingofWar : Your units will wear increasingly colorful armor/uniforms as you upgrade them. Also a case where InformedEquipment is averted.
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Not a trope.


* DidNotDoTheResearch: As usual in the AOE series, mostly [[RuleOfThree averted]] in this game: the civilizations are designed to fight the same way their historical counterparts did. The Aztecs have no cavalry or gunpowder weapons. The Sioux have no siege weapons, and rely pretty heavily on their cavalry. The Japanese in ''The Asian Dynasties'' do not hunt wild animals or raise domesticated ones for food, keeping with a historical prohibition on meat. There are some exceptions, though:
** The protagonists in ''Ice'' discover an ''[[BeethovenWasAnAlienSpy Insidious Russian Plot To Take Over America!]]'' based on striking while the British and French colonists fight each other. Russia and France were allies in the SevenYearsWar and the Pacific coast was nearly unknown.
** In another example, the Seven Years War in the same campaign supposedly "spreads to the colonies", but it actually started with Britain and France in the colonies and spread to Europe.
** Also, the Russian troops controlled by [[spoiler:the Circle of Ossus]] in the final level of ''Blood'', which takes place in South America.
** The British never actually manage to take Breed's/Bunker/Something Hill in ''Fire'', assuming the (rebel) player wins that mission. Justified in that a mission where FailureIsTheOnlyOption would be a bit of a bummer, strategic success or no.
** The game's "History" section is mostly accurate, but there are a couple of screwups; for example, in the article on Privateers, it claims that Captain Kidd was originally a privateer sent to hunt Blackbeard before turning to piracy himself. Blackbeard didn't start pirating until several years after Kidd's death, and many modern historians believe that Kidd never became a pirate in any case.
** The Aztecs in the sequels have sheep from the beginning, without the need of a technology. Considering there were wild turkeys in the original game, it wouldn't have been hard to make a domestic version and give it to the Aztecs as a replacement.
** In the cutscene at the end of the ''Blood'' campaign, TheNarrator says that because the Europeans are carving out empires in the New World, the Ottomans are as much a relic of the past as the Knights of St. John. The Ottoman Empire reached the height of its power in the mid-1600s, about a century after the events of the campaign, and remained a major power up until the Napoleonic period. Furthermore, around the time of the campaign, only Spain had a New World empire to speak of.
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* BottomlessMagazines: Technically, the units clearly reload their projectile weapons in between firing them. But they never run out of ammunition, or for attacking buildings, torches.

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Rename


* ImmortalitySeeker: The Circle of Ossus is devoted to finding the Fountain of Youth in ''Blood'', whose water is said to give eternal life to those who drink it. This plot was revisited in ''Steel''. [[spoiler:Morgan has found that the "Immortality" granted by the Fountain of Youth is no myth, as we find out in the closing cutscene of ''III''.]]



* SoYouWantToLiveForever: The Circle of Ossus is devoted to finding the Fountain of Youth in ''Blood'', whose water is said to give eternal life to those who drink it. This plot was revisited in ''Steel''. [[spoiler:Morgan has found that the "Immortality" granted by the Fountain of Youth is no myth, as we find out in the closing cutscene of ''III''.]]

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* CripplingOverspecialization: Averted for AOE standards: the ranged units get alternate attacks for melee (Musketeers get [[BayonetYa regular bayonets]], Russian [[RedShirtArmy strelets]] get [[AnAxeToGrind AXE BAYONETS]]) and those are just the especially notable ones.
** However, there are a lot of units with a low base attack damage but high multipliers against certain unit types, meaning that they're pretty rubbish against anything but those specific types. Culverins, for example, are nearly useless against anything but ships or other artillery.

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* CripplingOverspecialization: Averted for AOE standards: the ranged units get alternate attacks for melee (Musketeers get [[BayonetYa regular bayonets]], Russian [[RedShirtArmy strelets]] get [[AnAxeToGrind AXE BAYONETS]]) and those are just the especially notable ones.
** However, there
There are a lot of units with a low base attack damage but high multipliers against certain unit types, meaning that they're pretty rubbish against anything but those specific types. Culverins, for example, are nearly useless against anything but ships or other artillery.



* LargeHam: Almost all of the AI "players" except for Queen Elizabeth and Hiawatha have traces of this, but the Aztec's Cuauhtemoc stands out. A ThirdPersonPerson with a raspy voice and a lot of ego, he has such gems as:

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* LargeHam: LargeHam:
**
Almost all of the AI "players" except for Queen Elizabeth and Hiawatha have traces of this, but the Aztec's Cuauhtemoc stands out. A ThirdPersonPerson with a raspy voice and a lot of ego, he has such gems as:



** Not to mention the Elmeti, who speaks Italian in a very over the top manner.
-->"SI?!"
-->"ALLA BATAGLIA!!"

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** Not to mention the The Elmeti, who speaks Italian in a very over the top manner.
-->"SI?!"
-->"ALLA BATAGLIA!!"
manner:
-->''"SI?!"''
-->''"ALLA BATAGLIA!!"''
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** However, there are a lot of units with a low base attack damage but high multipliers against certain unit types, meaning that they're pretty rubbish against anything but those specific types. Culverins, for example, are nearly useless against anything but ships or other artillery.
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**Not to mention the Elmeti, who speaks Italian in a very over the top manner.
-->"SI?!"
-->"ALLA BATAGLIA!!"
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We no longer collect Fetish Fuel.


* MsFanservice: Isabella, the Spanish PlayerCharacter, while she doesn't dress {{Stripperiffic}}, she does have a [[EverythingSoundsSexierInFrench sultry Spanish]] voice. She tells you to "[[OrgasmicCombat Quit]] [[FetishFuel playing]] [[CombatSadomasochist so]] [[SexIsViolence rough]]" when you're in the middle of kicking her ass and that she "[[DoubleEntendre can't handle all these men]]" when she requests your help in battle. She likes to call you [[{{Dominatrix}} "pet"]] as an ally. In addition, [[http://s267.photobucket.com/albums/ii319/THE_faethin/?action=view¤t=IsabelAoE3.png her picture in the game's encyclopedia]] [[HistoricalBeautyUpdate looks quite lovely]] compared to the [[http://en.wikipedia.org/wiki/Isabel_de_Castilla historical paintings.]]

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* MsFanservice: Isabella, the Spanish PlayerCharacter, while she doesn't dress {{Stripperiffic}}, she does have a [[EverythingSoundsSexierInFrench sultry Spanish]] voice. She tells you to "[[OrgasmicCombat Quit]] [[FetishFuel playing]] playing [[CombatSadomasochist so]] [[SexIsViolence rough]]" when you're in the middle of kicking her ass and that she "[[DoubleEntendre can't handle all these men]]" when she requests your help in battle. She likes to call you [[{{Dominatrix}} "pet"]] as an ally. In addition, [[http://s267.photobucket.com/albums/ii319/THE_faethin/?action=view¤t=IsabelAoE3.png her picture in the game's encyclopedia]] [[HistoricalBeautyUpdate looks quite lovely]] compared to the [[http://en.wikipedia.org/wiki/Isabel_de_Castilla historical paintings.]]

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