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Even though the TropeNamer is Creator/{{Nintendo}}'s ''[[Franchise/TheLegendOfZelda other]]'' [[Franchise/TheLegendOfZelda flagship IP]], Franchise/SuperMarioBros has had plenty of rumors circulate over its decades of history.



!!!''VideoGame/SuperMarioBros''

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!!!''VideoGame/SuperMarioBros''!!!''VideoGame/SuperMarioBros1''
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* Supposedly, ''VideoGame/NewSuperMarioBros1'' contains a DummiedOut enemy named "Scripulous Fingore", who would have appeared in the [[BigBoosHaunt Ghost House]] stages, resembled a floating, beak-like head with a single disembodied hand, and despite being fully coded, went unused as Miyamoto himself [[ExecutiveVeto didn't want it in the game]]. In reality, this was a hoax started by the parody Twitter account "Cut and Obscure Video Game Content", who created [[https://twitter.com/CutVideoGame/status/1385717809011994624 a supposed 3D model of the enemy and a doctored screenshot of it in action]] in 2021.
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* ''WebVideo/MarioPartyDSAntiPiracy'', a series of fan-made videos for anti-piracy measures in ''VideoGame/MarioParty [=DS=]'', became extremely common in late 2020, to the point where the top autofill result for searching "Mario Party" was "DS anti piracy". The alleged countermeasures ranged from [[https://www.youtube.com/watch?v=B3iMW7m4DZM a simple warning screen on boot-up]], to [[https://www.youtube.com/watch?v=Md-Uu1nBcqg the game throwing punishments during gameplay to deter would-be pirates]], to [[https://www.youtube.com/watch?v=gsj9QrGedds calling 911 through Wi-Fi]]. The videos never explicitly state that they are fake, which led to many people genuinely believing they were real, in spite of the fact that the entire Mario Party series (let alone ''[=DS=]'') lacks anti-piracy measures '''of any sort''', with not even a simple crash to deter pirates being documented on ''The Cutting Room Floor'' (and some users tried to edit ''Mario Party DS'''s page on that site, which led to it being locked).

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* ''WebVideo/MarioPartyDSAntiPiracy'', a series of fan-made videos for anti-piracy measures in ''VideoGame/MarioParty [=DS=]'', ''VideoGame/MarioPartyDS'', became extremely common in late 2020, to the point where the top autofill result for searching "Mario Party" was "DS anti piracy". The alleged countermeasures ranged from [[https://www.youtube.com/watch?v=B3iMW7m4DZM a simple warning screen on boot-up]], to [[https://www.youtube.com/watch?v=Md-Uu1nBcqg the game throwing punishments during gameplay to deter would-be pirates]], to [[https://www.youtube.com/watch?v=gsj9QrGedds calling 911 through Wi-Fi]]. The videos never explicitly state that they are fake, which led to many people genuinely believing they were real, in spite of the fact that the entire Mario Party ''Mario Party'' series (let alone ''[=DS=]'') lacks anti-piracy measures '''of any sort''', with not even a simple crash to deter pirates being documented on ''The Cutting Room Floor'' (and some users tried to edit ''Mario Party DS'''s page on that site, which led to it being locked).
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Moving the external link to a more appropriate spot.


* One of Jeff Rovin's ''How to Win at Nintendo Games'' books mentions a rumor about a hidden "Chocolate Factory" level. None of his later works explains how to supposedly access it. It's been theorized that this was a deliberate fictitious entry, as a form of [[https://en.wikipedia.org/wiki/Fictitious_entry copyright trap]].

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* One of Jeff Rovin's ''How to Win at Nintendo Games'' books mentions a rumor about a hidden "Chocolate Factory" level. None of his later works explains how to supposedly access it. It's been theorized that this was a deliberate fictitious entry, as a form of [[https://en.wikipedia.org/wiki/Fictitious_entry fictitious entry]] as a form of copyright trap]].
trap.
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* In the DS remake, a 2005 article claimed that you could unlock [[EnsembleDarkhorse Waluigi]] by getting all the stars and being the fastest at all the races. A key to his room will appear. After beating the Rabbit King, Waluigi will be unlocked. This article, including the screenshots, was originally an April Fools joke. Similar rumors also existed thanks to the extra door in the character select room (which really just houses a hidden star).

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* In the DS remake, a 2005 article claimed that you could unlock [[EnsembleDarkhorse Waluigi]] by getting all the stars and being the fastest at all the races. A key to his room will appear. After beating the Rabbit King, Waluigi will be unlocked. This article, including the screenshots, was originally an April Fools joke. Similar rumors also existed thanks to the extra door in the character select room (which really just houses a hidden star).star) and the manual showing a purple rabbit which doesn't appear in the game.



* ''VideoGame/PaperMario''

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* ''VideoGame/PaperMario''''VideoGame/PaperMario'':
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** Others though that it hinted towards Luigi being an unlockable character. While he was intended as playable, with a leak of some early source code[[note]]which, funnily enough, was posted 24 years and 1 month after the game's release, in reference to this rumor[[/note]] revealing that he even had a model, he was completely scrapped from the final game. Luigi would become a playable character in ''[[VideoGameRemake Super Mario 64 DS]]'', along with Yoshi and Wario.

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** Others though that it hinted towards Luigi being an unlockable character. While he was intended as playable, with a leak of some early source code[[note]]which, funnily enough, was posted 24 years and 1 month after the game's release, probably in reference to this rumor[[/note]] revealing that he even had a model, he was completely scrapped from the final game. Luigi would become a playable character in ''[[VideoGameRemake Super Mario 64 DS]]'', along with Yoshi and Wario.
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* Certain levels have extra-large dots on the world map. Many seemingly plausible explanations for what this means have been suggested (extra-long levels, important route splits, etc), but none of them hold up to closer inspection; to this day, nobody has come up with a definitive explanation.
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* One of Jeff Rovin's ''How to Win at Nintendo Games'' books mentions a rumor about a hidden "Chocolate Factory" level. None of his later works explains how to supposedly access it and been theorized that this was a deliberate fictitious entry, as a form of [[https://en.wikipedia.org/wiki/Fictitious_entry copyright trap]].

to:

* One of Jeff Rovin's ''How to Win at Nintendo Games'' books mentions a rumor about a hidden "Chocolate Factory" level. None of his later works explains how to supposedly access it and it. It's been theorized that this was a deliberate fictitious entry, as a form of [[https://en.wikipedia.org/wiki/Fictitious_entry copyright trap]].
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None


* ''WebVideo/MarioPartyDSAntiPiracy'', a series of fan-made videos for anti-piracy measures in ''VideoGame/MarioParty [=DS=]'', became extremely enough in late 2020, to the point where the top autofill result for searching "Mario Party" was "DS anti piracy". The alleged countermeasures ranged from [[https://www.youtube.com/watch?v=B3iMW7m4DZM a simple warning screen on boot-up]], to [[https://www.youtube.com/watch?v=Md-Uu1nBcqg the game throwing punishments during gameplay to deter would-be pirates]], to [[https://www.youtube.com/watch?v=gsj9QrGedds calling 911 through Wi-Fi]]. The videos never explicitly state that they are fake, which led to many people genuinely believing they were real, in spite of the fact that the entire Mario Party series (let alone ''[=DS=]'') lacks anti-piracy measures '''of any sort''', with not even a simple crash to deter pirates being documented on ''The Cutting Room Floor'' (and some users tried to edit ''Mario Party DS'''s page on that site, which led to it being locked).

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* ''WebVideo/MarioPartyDSAntiPiracy'', a series of fan-made videos for anti-piracy measures in ''VideoGame/MarioParty [=DS=]'', became extremely enough common in late 2020, to the point where the top autofill result for searching "Mario Party" was "DS anti piracy". The alleged countermeasures ranged from [[https://www.youtube.com/watch?v=B3iMW7m4DZM a simple warning screen on boot-up]], to [[https://www.youtube.com/watch?v=Md-Uu1nBcqg the game throwing punishments during gameplay to deter would-be pirates]], to [[https://www.youtube.com/watch?v=gsj9QrGedds calling 911 through Wi-Fi]]. The videos never explicitly state that they are fake, which led to many people genuinely believing they were real, in spite of the fact that the entire Mario Party series (let alone ''[=DS=]'') lacks anti-piracy measures '''of any sort''', with not even a simple crash to deter pirates being documented on ''The Cutting Room Floor'' (and some users tried to edit ''Mario Party DS'''s page on that site, which led to it being locked).
Is there an issue? Send a MessageReason:
None


* ''WebVideo/MarioPartyDSAntiPiracy'', a series of fan-made videos for anti-piracy measures in ''VideoGame/MarioParty [=DS=]'', became popular enough in late 2020, to the point where the top autofill result for searching "Mario Party" was "DS anti piracy"; these countermeasures ranging from [[https://www.youtube.com/watch?v=B3iMW7m4DZM a simple warning screen on boot-up]], to [[https://www.youtube.com/watch?v=Md-Uu1nBcqg the game throwing punishments during gameplay to deter would-be pirates]], to [[https://www.youtube.com/watch?v=gsj9QrGedds calling 911 through Wi-Fi]]. The videos never explicitly state that they are fake, which led to many people genuinely believing they were real, in spite of the fact that the entire Mario Party series (let alone ''[=DS=]'') lacks anti-piracy measures '''of any sort''', with not even a simple crash to deter pirates being documented on ''The Cutting Room Floor'' (although some users tried to edit ''Mario Party DS'''s page on that site, which led to it being locked).

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* ''WebVideo/MarioPartyDSAntiPiracy'', a series of fan-made videos for anti-piracy measures in ''VideoGame/MarioParty [=DS=]'', became popular extremely enough in late 2020, to the point where the top autofill result for searching "Mario Party" was "DS anti piracy"; these piracy". The alleged countermeasures ranging ranged from [[https://www.youtube.com/watch?v=B3iMW7m4DZM a simple warning screen on boot-up]], to [[https://www.youtube.com/watch?v=Md-Uu1nBcqg the game throwing punishments during gameplay to deter would-be pirates]], to [[https://www.youtube.com/watch?v=gsj9QrGedds calling 911 through Wi-Fi]]. The videos never explicitly state that they are fake, which led to many people genuinely believing they were real, in spite of the fact that the entire Mario Party series (let alone ''[=DS=]'') lacks anti-piracy measures '''of any sort''', with not even a simple crash to deter pirates being documented on ''The Cutting Room Floor'' (although (and some users tried to edit ''Mario Party DS'''s page on that site, which led to it being locked).
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None


* Around late 2020, ''Website/YouTube'' started inexplicably recommending videos showcasing alleged anti-piracy measures that are in ''VideoGame/MarioParty [=DS=]'', to the point where the top autofill result for searching "Mario Party" was "DS anti piracy"; these countermeasures ranging from [[https://www.youtube.com/watch?v=B3iMW7m4DZM a simple warning screen on boot-up]], to [[https://www.youtube.com/watch?v=Md-Uu1nBcqg the game throwing punishments during gameplay to deter would-be pirates]]. This is in spite of the fact that the entire Mario Party series (let alone ''[=DS=]'') lacks anti-piracy measures '''of any sort''', with not even a simple crash to deter pirates being documented on ''The Cutting Room Floor''.

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* Around late 2020, ''Website/YouTube'' started inexplicably recommending ''WebVideo/MarioPartyDSAntiPiracy'', a series of fan-made videos showcasing alleged for anti-piracy measures that are in ''VideoGame/MarioParty [=DS=]'', became popular enough in late 2020, to the point where the top autofill result for searching "Mario Party" was "DS anti piracy"; these countermeasures ranging from [[https://www.youtube.com/watch?v=B3iMW7m4DZM a simple warning screen on boot-up]], to [[https://www.youtube.com/watch?v=Md-Uu1nBcqg the game throwing punishments during gameplay to deter would-be pirates]]. This is pirates]], to [[https://www.youtube.com/watch?v=gsj9QrGedds calling 911 through Wi-Fi]]. The videos never explicitly state that they are fake, which led to many people genuinely believing they were real, in spite of the fact that the entire Mario Party series (let alone ''[=DS=]'') lacks anti-piracy measures '''of any sort''', with not even a simple crash to deter pirates being documented on ''The Cutting Room Floor''.
Floor'' (although some users tried to edit ''Mario Party DS'''s page on that site, which led to it being locked).
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Word Of God L is Real


* That "L is real 2401" means something. This refers to an illegible inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was also reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''.[[/note]] This particular rumor was perpetuated by [=NoA=] translator Dan Owsen on the company's website, though he didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] to troll the people who just wanted a serious answer that he couldn't be bothered to give. He did eventually clarify that it was meaningless, but even then, the answer was buried in his FAQ, which didn't help.

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* That "L is real 2401" means something. This refers to an illegible inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was also reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. There's some debate, which is unlikely to ever truly be settled, on whether is actually ever WAS a message, before graphics rendering blurred it, but WordOfGod says there's nothing to it.[[/note]] This particular rumor was perpetuated by [=NoA=] translator Dan Owsen on the company's website, though he didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] to troll the people who just wanted a serious answer that he couldn't be bothered to give. He did eventually clarify that it was meaningless, but even then, the answer was buried in his FAQ, which didn't help.
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** That you can access a secret World 10-1. That turned out to be false, but thanks to how NES games are programmed, you can use a VideoGame/GameGenie to access a world labeled "10-1", a version of World 1-1 with botched graphics.

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** That you can access a secret World 10-1. That turned out to be false, but thanks to how NES games are programmed, you can use a VideoGame/GameGenie UsefulNotes/GameGenie to access a world labeled "10-1", a version of World 1-1 with botched graphics.
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I was around for this, and no, it had NOTHING to do with Paper Mario, which was known as Super Mario RPG 2 at the time, was in VERY EARLY DEVELOPMENT, and was extremely controversial for its 2.5D style at the time. Also, the FAQ update was only about a month or two into the drama, which, as you can probably guess, was well QUITE SOME TIME BEFORE the game was released, or even renamed to Paper Mario. I have no idea where someone even got this idea from, but it's as false as the Urban Legend itself.


* That "L is real 2401" means something. This refers to an illegible inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was also reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''.[[/note]]
** Some think it foreshadows the North American release of ''VideoGame/PaperMario64'', however that game wasn't even in development when ''Super Mario 64'' released. This particular rumor was perpetuated by [=NoA=] translator Dan Owsen on the company's website, though he didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] in order to help promote said game. He did eventually clarify that it was meaningless after ''Paper Mario'' released, but even then, the answer was buried in his FAQ, which didn't help.

to:

* That "L is real 2401" means something. This refers to an illegible inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was also reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''.[[/note]]
[[/note]] This particular rumor was perpetuated by [=NoA=] translator Dan Owsen on the company's website, though he didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] to troll the people who just wanted a serious answer that he couldn't be bothered to give. He did eventually clarify that it was meaningless, but even then, the answer was buried in his FAQ, which didn't help.
** Some think it foreshadows the North American release of ''VideoGame/PaperMario64'', however that game wasn't even in development when ''Super Mario 64'' released. This particular rumor was perpetuated by [=NoA=] translator Dan Owsen on the company's website, though he didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] in order to help promote said game. He did eventually clarify that it was meaningless after ''Paper Mario'' released, but even then, the answer was buried in his FAQ, which didn't help.
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* Around late 2020, ''Website/YouTube'' started inexplicably recommending videos showcasing alleged anti-piracy measures that are in ''VideoGame/MarioParty [=DS=]'', to the point where the top autofill result for searching "Mario Party" was "DS anti piracy"; these countermeasures ranging from [[https://www.youtube.com/watch?v=B3iMW7m4DZM a simple warning screen on boot-up]], to [[https://www.youtube.com/watch?v=Md-Uu1nBcqg the game throwing punishments during gameplay to deter would-be pirates]]. This is in spite of the fact that the entire Mario Party series (let alone ''[=DS=]'') lacks anti-piracy measures '''of any sort''', with not even a simple crash to deter pirates being documented on ''The Cutting Room Floor''.
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* A rumor the 1995 beta build of ''Super Mario 64'' back when the Nintendo 64 was still called the ULTRA 64, is in fact classified or haunted due to the mysterious nature of it's development. This includes the rumor that Nintendo was in fact not involved in it's development, and therefore there is an ulterior purpose behind it.
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* It was rumored that if you collect all the Shine Sprites, Mario can fight Waluigi, who is holding Luigi captive in a cage, and winning the battle makes Luigi a playable character. Obviously, this is false.

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* It was rumored that if you collect all the Shine Sprites, Mario can fight Waluigi, who is holding Luigi captive in a cage, and winning the battle makes Luigi a playable character. Obviously, this is false. However, in ''VideoGame/SuperMario3DLand'''s post-game, [[spoiler:Luigi gets trapped in a cage in Dry Bowser's castle in Special-Castle, and rescuing him unlocks him as a playable character]].
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* In 2007, a Website/YouTube [[https://www.youtube.com/watch?v=e3FVLyzmNAI video]] popped up that claimed that 100PercentCompletion of the game with both Mario and Luigi unlocks a new galaxy in ''VideoGame/SuperMarioGalaxy'', and completing said galaxy gives you the ability to play the game on your UsefulNotes/NintendoDS. While the DS can connect to the UsefulNotes/{{Wii}} for some games, it doesn't have the graphical capabilities to pull off what was shown. The hoax is very well executed, though, and people believed it.

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* In 2007, a Website/YouTube [[https://www.youtube.com/watch?v=e3FVLyzmNAI video]] popped up that claimed that 100PercentCompletion HundredPercentCompletion of the game with both Mario and Luigi unlocks a new galaxy in ''VideoGame/SuperMarioGalaxy'', and completing said galaxy gives you the ability to play the game on your UsefulNotes/NintendoDS. While the DS can connect to the UsefulNotes/{{Wii}} for some games, it doesn't have the graphical capabilities to pull off what was shown. The hoax is very well executed, though, and people believed it.
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** Some think it foreshadows the North American release of ''VideoGame/PaperMario1'', however that game wasn't even in development when ''Super Mario 64'' released. This particular rumor was perpetuated by [=NoA=] translator Dan Owsen on the company's website, though he didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] in order to help promote said game. He did eventually clarify that it was meaningless after ''Paper Mario'' released, but even then, the answer was buried in his FAQ, which didn't help.

to:

** Some think it foreshadows the North American release of ''VideoGame/PaperMario1'', ''VideoGame/PaperMario64'', however that game wasn't even in development when ''Super Mario 64'' released. This particular rumor was perpetuated by [=NoA=] translator Dan Owsen on the company's website, though he didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] in order to help promote said game. He did eventually clarify that it was meaningless after ''Paper Mario'' released, but even then, the answer was buried in his FAQ, which didn't help.
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** Some think it foreshadows ''VideoGame/PaperMario1'''s North American release, however that game wasn't even in development when ''Super Mario 64'''s released. This particular rumor was perpetuated by [=NoA=] translator Dan Owsen on the company's website, though he didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] in order to help promote said game. He did eventually clarify that it was meaningless after ''Paper Mario'' released, but even then, the answer was buried in his FAQ, which didn't help.

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** Some think it foreshadows ''VideoGame/PaperMario1'''s the North American release, release of ''VideoGame/PaperMario1'', however that game wasn't even in development when ''Super Mario 64'''s 64'' released. This particular rumor was perpetuated by [=NoA=] translator Dan Owsen on the company's website, though he didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] in order to help promote said game. He did eventually clarify that it was meaningless after ''Paper Mario'' released, but even then, the answer was buried in his FAQ, which didn't help.



* There have been rumors on how to get a green Yoshi, due to official artwork and early videos showing it. Green Yoshi ''does'' exist in the game, but only as a warning that your Yoshi is about to vanish: when they run out of juice they turn green and will spray regular water, giving about 20 seconds or so to find a piece of fruit to fill them back up.

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* There have been rumors on how to get a green Yoshi, due to official artwork and early videos showing it. Green Yoshi ''does'' exist in the game, but only as a warning that your Yoshi is about to vanish: when they run out of juice they turn green and will spray regular water, giving the player about 20 seconds or so to find a piece of fruit to fill them back up.



** One of the companions from ''VideoGame/PaperMario64'', Bow, can be interacted with in ''VideoGame/PaperMarioTheThousandYearDoor'', while another, Parakarry, appears in a cutscene at the beginning of the game, and Mario can't interact with him. This, on its own, started rumours that all companions from the first game, rather than just those two, are there as well. This was before hackers discovered DummiedOut sprite sets for the lot of them.
** In ''VideoGame/PaperMarioStickerStar'', in World 5-1: Shy Guy Jungle, one of the things Mario can find in the pile of trash is a serial key: "[=XD3R-B8HH-9ZR2-FL16=]". Some say that this is an actual serial key for something, but nobody knows what it's for. It's not a Club Nintendo or eShop code, because both display the "wrong code" message instead of the "code has already been entered" message.

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** One of the companions from ''VideoGame/PaperMario64'', Bow, can be interacted with in ''VideoGame/PaperMarioTheThousandYearDoor'', while another, Parakarry, appears in a cutscene at the beginning of the game, and Mario can't interact with him. This, on its own, started rumours that all companions from the first game, rather than just those two, are there can be found as well. This was before hackers discovered DummiedOut Cameos for the rest of them were planned, but were DummiedOut, based on the existence of their sprite sets for in the lot of them.
game's code.
** In ''VideoGame/PaperMarioStickerStar'', in World 5-1: Shy Guy Jungle, one of the things Mario can find in the pile of trash is a serial key: "[=XD3R-B8HH-9ZR2-FL16=]". Some say that this is an actual serial key for something, but nobody knows what it's for. It's At the very least, it's not a Club Nintendo or eShop code, because both display the a "wrong code" message instead of the "code has already been entered" message.

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* That if you beat the original NES game twice in a row, you can play ''Super Mario Bros. 2''. Chalk this up to a misunderstanding from the mid-1980s; beating the game once unlocks a NewGamePlus which makes the game somewhat harder by replacing all Goombas with much tougher Buzzy Beetles, and people mistook this revised second-run to be the game's actual sequel. They failed to understand that if [=SMB2=] had already been completed, [[RevenueEnhancingDevices Nintendo would just release it separately]]. Not to mention that the NewGamePlus unlocks a level select as well -- if ''Super Mario Bros. 2'' were made already, why not just skip to it right away by skipping to and beating World 8-4?
* A similar rumor held that the game got more and more difficult with each subsequent completion, with Bowsers eventually replacing every Goomba or equally far-out scenarios (in reality, beating 8-4 in "hard" mode just repeats "hard" mode again).
* One of Jeff Rovin's ''How to Win at Nintendo Games'' books mentions a rumor about a hidden "Chocolate Factory" level. None of his later works explains how to supposedly access it. It's occasionally been theorized that this was a fictitious entry, a form of [[https://en.wikipedia.org/wiki/Fictitious_entry copyright trap]].

to:

* That if you beat the original NES game twice in a row, you can play ''Super Mario Bros. 2''. Chalk this up to a misunderstanding from the mid-1980s; beating the game once unlocks a NewGamePlus NewGamePlus, which makes the game somewhat harder by replacing all the Goombas with much tougher Buzzy Beetles, and people Beetles. Since the "New Game+" concept wasn't as common yet, some players mistook this revised second-run to be the game's actual sequel. They failed to understand that if [=SMB2=] had already been completed, [[RevenueEnhancingDevices Nintendo would just release it separately]]. Not to mention that beating the NewGamePlus game unlocks a level select as well -- if ''Super Mario Bros. 2'' were made already, why not just would they let you beat it automatically by letting you skip to it right away by skipping to and beating World 8-4?
* A Other players did understand what was going on... but this just led to a similar rumor held that wherein the game got more and more difficult with each subsequent completion, with Bowsers eventually replacing every Goomba or and other equally far-out scenarios (in scenarios. In reality, beating 8-4 in "hard" mode just repeats "hard" mode again).
again.
* One of Jeff Rovin's ''How to Win at Nintendo Games'' books mentions a rumor about a hidden "Chocolate Factory" level. None of his later works explains how to supposedly access it. It's occasionally it and been theorized that this was a deliberate fictitious entry, as a form of [[https://en.wikipedia.org/wiki/Fictitious_entry copyright trap]].



* There was a very popular rumor of a ninth world hidden in the game, reached by such arcane methods as finding and using the "Golden Whistle". There is a "World 9" in the game, but it refers to the Warp Zone, which is hidden but hardly a mystery. This was likely fueled by a combination of not paying attention and the fact that the boxes of ''[=SMB3=]'' have screenshots of a level that doesn't entirely match any of those appearing in the finished game. It's worth noting, though, that there are ''real'' hidden levels in the game, but they're [[DummiedOut largely unfinished prototypes only playable via a hack or cheat device]].

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* There was a very popular rumor of a ninth world hidden in the game, reached by such arcane methods as finding and using the "Golden Whistle". There is ''is'' a "World 9" in the game, but it refers to the Warp Zone, which is hidden but hardly a mystery. This was likely fueled by a combination of not paying attention and the fact that the boxes of ''[=SMB3=]'' have ''[=SMB3=]'''s box having screenshots of a level that doesn't entirely match any of those appearing in the finished game. It's worth noting, though, that there are ''real'' hidden Said level, as well as others, ''do'' exist as "hidden" levels in the game, game's code, but they're [[DummiedOut largely unfinished prototypes only playable via a hack or cheat device]].



* That there is a secret "97th level". Ways to get there range from getting a string of Dragon Coins in the right order in certain levels or collecting all Dragon Coins in every level. No such level exists -- there are 96 exits (not levels, since red levels have two exits each) in total, including those from all secret levels. Shigeru Miyamoto even denied the existence of any such level in an early 2000s interview.
* That completing the Special World a second and third time past the actual Autumn overworld change will change it to Winter and Spring. A hack does exist that changes the graphics to include snow and ice everywhere, but there is no such feature in the official game.

to:

* That there is a secret "97th level". Ways to get there range from getting a string of Dragon Coins in the right order in certain levels or collecting all Dragon Coins in every level. No such level exists -- there are 96 exits ''exits'' (not levels, since red levels have two exits each) in total, including those from all secret levels. Shigeru Miyamoto even denied the existence of any such level in an early 2000s interview.
* That completing the Special World a second and third time past repeatedly will continue the actual Autumn overworld season change will change it past autumn to Winter and Spring. A hack does exist that changes winter, then spring. While people have later hacked the graphics game to include snow and ice everywhere, but have such changes, there is no such feature in the official game.



* That you can find a "[[ExactlyWhatItSaysOnTheTin Laser Suit]]" (and a congratulatory message from Nintendo™)[[note]][[CowboyBeBopAtHisComputer Yes, they used the trademark sign on a company name]][[/note]] through a secret level on the island above the Top Secret Area, accessed through a secret exit. This one was perpetuated by [[https://www.youtube.com/watch?v=VRpAoLiEdIc this]] [=YouTube=] video, uploaded in 2007, which looked very legitimate at the time. It's actually [[http://acmlm.kafuka.org/archive3/thread.php?pid=184903&r=1#184903 a hack by KPhoenix made with Lunar Magic]], but the video still fools the uninitiated.

to:

* That you can find a "[[ExactlyWhatItSaysOnTheTin Laser Suit]]" (and a congratulatory message from Nintendo™)[[note]][[CowboyBeBopAtHisComputer Yes, they used the trademark sign on a company name]][[/note]] through a secret level on the island above the Top Secret Area, accessed through a secret exit. This one was perpetuated by [[https://www.youtube.com/watch?v=VRpAoLiEdIc this]] [=YouTube=] video, uploaded in 2007, which looked very legitimate at the time. It's actually [[http://acmlm.kafuka.org/archive3/thread.php?pid=184903&r=1#184903 a hack by KPhoenix made with the Lunar Magic]], Magic level editor]], but the video still fools the uninitiated.



* That you can ride and control Yoshi. Yoshi himself appears in the game as an easter egg upon collecting all 120 Power Stars, and a Yoshi egg texture exists in the game (complete with animation), but the feature was never actually included in the final version. Yoshi would eventually be rideable in ''VideoGame/SuperMarioSunshine'', and would later appear in ''Super Mario 64'''s [[VideoGame/SuperMario64DS DS remake]] as a fully playable standalone character--in fact, he actually hijacks Mario's role as main protagonist, demoting him to an unlockable character.
* That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the main rumors are that it reads, "L is real 2401." Another is that it foreshadows ''VideoGame/PaperMario1'''s North American release, however that game wasn't even in development yet. That particular rumor was perpetuated by [=NoA=] translator Dan Owsen on the company's website, though he didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] in order to help promote said game. He did eventually clarify that it was meaningless after ''Paper Mario'' released, but even then, the answer was buried in his FAQ, which didn't help.

to:

* That you can ride and control Yoshi. Yoshi himself appears in the game as an easter egg Easter Egg upon collecting all 120 Power Stars, and a Yoshi egg texture exists in the game (complete with animation), but the feature was never actually included in the final version. Yoshi would eventually first be rideable in a 3D Mario title starting ''VideoGame/SuperMarioSunshine'', and would later appear in ''Super Mario 64'''s [[VideoGame/SuperMario64DS DS remake]] as a fully playable standalone character--in character -- in fact, he actually hijacks Mario's role as main protagonist, demoting him he's the first character you play as, with Mario needing to an unlockable character.
be unlocked.
* That "L is real 2401" means something. This refers to an illegible inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was later also reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some ''VideoGame/TheLegendOfZeldaOcarinaOfTime''.[[/note]]
** Some
think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the main rumors are that it reads, "L is real 2401." Another is that it foreshadows ''VideoGame/PaperMario1'''s North American release, however that game wasn't even in development yet. That when ''Super Mario 64'''s released. This particular rumor was perpetuated by [=NoA=] translator Dan Owsen on the company's website, though he didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] in order to help promote said game. He did eventually clarify that it was meaningless after ''Paper Mario'' released, but even then, the answer was buried in his FAQ, which didn't help. help.
** Others though that it hinted towards Luigi being an unlockable character. While he was intended as playable, with a leak of some early source code[[note]]which, funnily enough, was posted 24 years and 1 month after the game's release, in reference to this rumor[[/note]] revealing that he even had a model, he was completely scrapped from the final game. Luigi would become a playable character in ''[[VideoGameRemake Super Mario 64 DS]]'', along with Yoshi and Wario.



* That Luigi is a playable character, with the aforementioned "L is real 2401" thought to be some sort of clue for unlocking him. While he was intended as playable, with a leak of some early source code revealing that he even had a model, he was completely scrapped from the final game. Luigi would become a playable character in ''[[VideoGameRemake Super Mario 64 DS]]'', along with Yoshi and Wario... which had its ''own'' rumors about unlocking [[EnsembleDarkhorse Waluigi]]. An extra door in the character select room (which really just houses a hidden star) didn't help matters.



* In the DS remake, a 2005 article claimed that you could unlock Waluigi by getting all the stars and being the fastest at all the races. A key to his room will appear. After beating the Rabbit King, Waluigi will be unlocked. This article, including the screenshots, was originally an April Fools joke.

to:

* In the DS remake, a 2005 article claimed that you could unlock Waluigi [[EnsembleDarkhorse Waluigi]] by getting all the stars and being the fastest at all the races. A key to his room will appear. After beating the Rabbit King, Waluigi will be unlocked. This article, including the screenshots, was originally an April Fools joke. Similar rumors also existed thanks to the extra door in the character select room (which really just houses a hidden star).
Is there an issue? Send a MessageReason:
None


* That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the main rumors are that it reads, "L is real 2401." Another is that it foreshadows ''VideoGame/PaperMario'''s North American release, however that game wasn't even in development yet. That particular rumor was perpetuated by [=NoA=] translator Dan Owsen, who didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] in order to help promote said game. He did eventually clarify that it was meaningless, but even then, buried the answer in his FAQ, which didn't help.

to:

* That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the main rumors are that it reads, "L is real 2401." Another is that it foreshadows ''VideoGame/PaperMario'''s ''VideoGame/PaperMario1'''s North American release, however that game wasn't even in development yet. That particular rumor was perpetuated by [=NoA=] translator Dan Owsen, who Owsen on the company's website, though he didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] in order to help promote said game. He did eventually clarify that it was meaningless, meaningless after ''Paper Mario'' released, but even then, buried the answer was buried in his FAQ, which didn't help.
Is there an issue? Send a MessageReason:
None


* That Luigi is a playable character, with the aforementioned "L is real 2401" thought to be some sort of clue for unlocking him. While he was intended as playable, with a leak of some early source code revealing that he even had a model, he was completely scrapped from the final game. Luigi would become a playable character in [[VideoGameRemake ''[[Super Mario 64 DS]]'', along with Yoshi and Wario... which had its ''own'' rumors about unlocking [[EnsembleDarkhorse Waluigi]]. An extra door in the character select room (which really just houses a hidden star) didn't help matters.

to:

* That Luigi is a playable character, with the aforementioned "L is real 2401" thought to be some sort of clue for unlocking him. While he was intended as playable, with a leak of some early source code revealing that he even had a model, he was completely scrapped from the final game. Luigi would become a playable character in [[VideoGameRemake ''[[Super ''[[VideoGameRemake Super Mario 64 DS]]'', along with Yoshi and Wario... which had its ''own'' rumors about unlocking [[EnsembleDarkhorse Waluigi]]. An extra door in the character select room (which really just houses a hidden star) didn't help matters.



* In 2007, a Website/YouTube [[https://www.youtube.com/watch?v=e3FVLyzmNAI video]] popped up that supposedly shows that you can unlock a galaxy in ''VideoGame/SuperMarioGalaxy'' and play it on your UsefulNotes/NintendoDS. While the DS can connect to the UsefulNotes/{{Wii}} for some games, it doesn't have the graphical capabilities for this. The hoax is very well executed, though, and people believed it.

to:

* In 2007, a Website/YouTube [[https://www.youtube.com/watch?v=e3FVLyzmNAI video]] popped up that supposedly shows claimed that you can unlock 100PercentCompletion of the game with both Mario and Luigi unlocks a new galaxy in ''VideoGame/SuperMarioGalaxy'' ''VideoGame/SuperMarioGalaxy'', and completing said galaxy gives you the ability to play it the game on your UsefulNotes/NintendoDS. While the DS can connect to the UsefulNotes/{{Wii}} for some games, it doesn't have the graphical capabilities for this.to pull off what was shown. The hoax is very well executed, though, and people believed it.
Is there an issue? Send a MessageReason:
None


*

Added: 2416

Changed: 12526

Is there an issue? Send a MessageReason:
None


* ''VideoGame/SuperMarioBros'', the original North American NES game, had the following rumors:
** The Minus World can be escaped. Supposed methods include going into the end pipe 4 times without losing a life, climbing on top of the level at the end, and ducking and swimming above the pipe. Nothing works on the cart version.

to:

!!Main Series Games
!!!''VideoGame/SuperMarioBros''
* ''VideoGame/SuperMarioBros'', the original North American NES game, had the following rumors:
**
The Minus World can be escaped. Supposed methods include going into the end pipe 4 times without losing a life, climbing on top of the level at the end, and ducking and swimming above the pipe. Nothing works on the cart version.



** That there is a "no death" trick. Holding down the B button on the second controller supposedly turns Mario invincible. (Most people pulled this off by stepping on the second controller.) That one turned out to be false as well. (This may have been inspired by ''[[VideoGame/MegaManClassic Mega Man 3]]'', whose original release left in debug features performed by fiddling with the second controller.)
** That something great will happen if you jump over a flagpole. It is possible to do in World 3-3 by using the scale lift at the end, but there's nothing past the flagpole except featureless, infinitely repeating landscape. Then you just have to wait for the timer to kill Mario, because the RatchetScrolling won't let you go back. Several levels in ''VideoGame/SuperMarioBrosTheLostLevels'' do continue past the flagpole, but this often leads to the infamous backward {{Warp Zone}}s.
** That if you beat the original NES game twice in a row, you can play ''Super Mario Bros. 2''. Chalk this up to a misunderstanding from the mid-1980s; beating the game once unlocks a NewGamePlus which makes the game somewhat harder by replacing all Goombas with much tougher Buzzy Beetles, and people mistook this revised second-run to be the game's actual sequel. They failed to understand that if [=SMB2=] had already been completed, [[RevenueEnhancingDevices Nintendo would just release it separately]]. Not to mention that the NewGamePlus unlocks a level select as well -- if ''Super Mario Bros. 2'' were made already, why not just skip to it right away by skipping to and beating World 8-4?
** A similar rumor held that the game got more and more difficult with each subsequent completion, with Bowsers eventually replacing every Goomba or equally far-out scenarios (in reality, beating 8-4 in "hard" mode just repeats "hard" mode again).
** One of Jeff Rovin's ''How to Win at Nintendo Games'' books mentions a rumor about a hidden "Chocolate Factory" level. None of his later works explains how to supposedly access it. It's occasionally been theorized that this was a fictitious entry, a form of [[https://en.wikipedia.org/wiki/Fictitious_entry copyright trap]].
* ''VideoGame/SuperMarioWorld'' had several urban legends, and the rise of Lunar Magic modding perpetuated many more. The rumors include:
** That there is a secret "97th level". Ways to get there range from getting a string of Dragon Coins in the right order in certain levels or collecting all Dragon Coins in every level. No such level exists -- there are 96 exits (not levels, since red levels have two exits each) in total, including those from all secret levels. Shigeru Miyamoto even denied the existence of any such level in an early 2000s interview.
** That completing the Special World a second and third time past the actual Autumn overworld change will change it to Winter and Spring. A hack does exist that changes the graphics to include snow and ice everywhere, but there is no such feature in the official game.
** That there is a "Moon World", which you can supposedly access from the Star World or one of the Vanilla Dome levels. Many confuse it with the Star World itself, or Special World, perpetuating the rumor. It was mentioned in an issue of the Australian Club Nintendo Magazine from the early 1990s, and you ''can'' visit the moon in other Mario games, including ''Super Mario Land 2'' and, to a lesser extent, ''Super Mario World 2: Yoshi's Island''.
** That you can find a "[[ExactlyWhatItSaysOnTheTin Laser Suit]]" (and a congratulatory message from Nintendo™)[[note]][[CowboyBeBopAtHisComputer Yes, they used the trademark sign on a company name]][[/note]] through a secret level on the island above the Top Secret Area, accessed through a secret exit. This one was perpetuated by [[https://www.youtube.com/watch?v=VRpAoLiEdIc this]] [=YouTube=] video, uploaded in 2007, which looked very legitimate at the time. It's actually [[http://acmlm.kafuka.org/archive3/thread.php?pid=184903&r=1#184903 a hack by KPhoenix made with Lunar Magic]], but the video still fools the uninitiated.
** A level described in the {{Creepypasta}} ''Fanfic/IHateYou''. It is supposedly accessed through a whirlpool after a secret exit from the Sunken GhostShip and featuring horrors such as blind Boos, bloody Banzai Bills, bloody graffiti such as "[[TitleDrop I hate you]]" and "WhyWontYouDie", bloody Thwomps, zombie Marios, and creepy Super Mushrooms, ending with Mario finding out that Luigi had been the one kidnapping Peach and bringing her to Bowser, and being forced to kill him.
* ''VideoGame/SuperMario64'' was rife with these rumors. They include:
** That you can ride and control Yoshi. Yoshi himself appears in the game as an easter egg upon collecting all 120 Power Stars, and a Yoshi egg texture exists in the game (complete with animation), but the feature was never actually included in the final version. Yoshi would eventually be rideable in ''VideoGame/SuperMarioSunshine'', and would later appear in ''Super Mario 64'''s [[VideoGame/SuperMario64DS DS remake]] as a fully playable standalone character--in fact, he actually hijacks Mario's role as main protagonist, demoting him to an unlockable character.
** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the main rumors are that it reads, "L is real 2401." Another is that it foreshadows ''VideoGame/PaperMario'''s North American release, however that game wasn't even in development yet. That particular rumor was perpetuated by [=NoA=] translator Dan Owsen, who didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] in order to help promote said game. He did eventually clarify that it was meaningless, but even then, buried the answer in his FAQ, which didn't help.
** That you can get a Hammer Bro Mario. This was actually a joke referencing the Hammer Suit from ''VideoGame/SuperMarioBros3'', which was a secret at the time.
** That Luigi is a playable character, with the aforementioned "L is real 2401" thought to be some sort of clue for unlocking him. While he was intended as playable, with a leak of some early source code revealing that he even had a model, he was completely scrapped from the final game. Luigi would become a playable character in [[VideoGameRemake ''[[Super Mario 64 DS]]'', along with Yoshi and Wario... which had its ''own'' rumors about unlocking [[EnsembleDarkhorse Waluigi]]. An extra door in the character select room (which really just houses a hidden star) didn't help matters.
** That there are other types of powerups, resulting in such features as Ninja Mario, [[ManOnFire Fire Mario]], and [[FanDisservice Naked Mario]].
** In the DS remake, a 2005 article claimed that you could unlock Waluigi by getting all the stars and being the fastest at all the races. A key to his room will appear. After beating the Rabbit King, Waluigi will be unlocked. This article, including the screenshots, was originally an April Fools joke.
** That you can find Bowser's submarine from Dire, Dire Docks after it vanishes upon getting the first star.
* ''VideoGame/SuperMarioSunshine'':
** It was rumored that if you collect all the Shine Sprites, Mario can fight Waluigi, who is holding Luigi captive in a cage, and winning the battle makes Luigi a playable character. Obviously, this is false.
** There is a book hidden in Noki Bay. Many rumors have existed on how to retrieve it and what it does. In reality, it doesn't do anything, and Mario can't interact with it. The book is most likely an [[OrphanedReference unused asset]] that was left in the game. It was meant to be used in a mission to get a Shine Sprite, but the way of retrieving the Sprite was ultimately changed to getting eight red coins instead. A rumor also exists that in the Japanese version of the game the book was used in a level that was removed internationally. Another one claims that the book has a message reading "[[TakeThatAudience You have no life]] - Signed, Creator/ShigeruMiyamoto". Both of these are false.
** There have been rumors on how to get a green Yoshi, due to official artwork and early videos showing it. Green Yoshi ''does'' exist in the game, but only as a warning that your Yoshi is about to vanish: when they run out of juice they turn green and will spray regular water, giving about 20 seconds or so to find a piece of fruit to fill them back up.
* One of the companions from ''VideoGame/PaperMario64'', Bow, can be interacted with in ''VideoGame/PaperMarioTheThousandYearDoor'', while another, Parakarry, appears in a cutscene at the beginning of the game, and Mario can't interact with him. This, on its own, started rumours that all companions from the first game, rather than just those two, are there as well. This was before hackers discovered DummiedOut sprite sets for the lot of them.
* In ''VideoGame/PaperMarioStickerStar'', in World 5-1: Shy Guy Jungle, one of the things Mario can find in the pile of trash is a serial key: "[=XD3R-B8HH-9ZR2-FL16=]". Some say that this is an actual serial key for something, but nobody knows what it's for. It's not a Club Nintendo or eShop code, because both display the "wrong code" message instead of the "code has already been entered" message.
* ''VideoGame/SuperMarioBros3'' had a very popular rumor of a ninth world hidden in the game, reached by such arcane methods as finding and using the "Golden Whistle". There is a "World 9" in the game, but it refers to the Warp Zone, which is hidden but hardly a mystery. This was likely fueled by a combination of not paying attention and the fact that the boxes of ''[=SMB3=]'' have screenshots of a level that doesn't entirely match any of those appearing in the finished game. It's worth noting, though, that there are ''real'' hidden levels in the game, but they're [[DummiedOut largely unfinished prototypes only playable via a hack or cheat device]].

to:

** * That there is a "no death" trick. Holding down the B button on the second controller supposedly turns Mario invincible. (Most people pulled this off by stepping on the second controller.) That one turned out to be false as well. (This may have been inspired by ''[[VideoGame/MegaManClassic Mega Man 3]]'', whose original release left in debug features performed by fiddling with the second controller.)
** * That something great will happen if you jump over a flagpole. It is possible to do in World 3-3 by using the scale lift at the end, but there's nothing past the flagpole except featureless, infinitely repeating landscape. Then you just have to wait for the timer to kill Mario, because the RatchetScrolling won't let you go back. Several levels in ''VideoGame/SuperMarioBrosTheLostLevels'' do continue past the flagpole, but this often leads to the infamous backward {{Warp Zone}}s.
** * That if you beat the original NES game twice in a row, you can play ''Super Mario Bros. 2''. Chalk this up to a misunderstanding from the mid-1980s; beating the game once unlocks a NewGamePlus which makes the game somewhat harder by replacing all Goombas with much tougher Buzzy Beetles, and people mistook this revised second-run to be the game's actual sequel. They failed to understand that if [=SMB2=] had already been completed, [[RevenueEnhancingDevices Nintendo would just release it separately]]. Not to mention that the NewGamePlus unlocks a level select as well -- if ''Super Mario Bros. 2'' were made already, why not just skip to it right away by skipping to and beating World 8-4?
** * A similar rumor held that the game got more and more difficult with each subsequent completion, with Bowsers eventually replacing every Goomba or equally far-out scenarios (in reality, beating 8-4 in "hard" mode just repeats "hard" mode again).
** * One of Jeff Rovin's ''How to Win at Nintendo Games'' books mentions a rumor about a hidden "Chocolate Factory" level. None of his later works explains how to supposedly access it. It's occasionally been theorized that this was a fictitious entry, a form of [[https://en.wikipedia.org/wiki/Fictitious_entry copyright trap]].
trap]].

!!!''VideoGame/SuperMarioBros3''
* ''VideoGame/SuperMarioWorld'' had several urban legends, There was a very popular rumor of a ninth world hidden in the game, reached by such arcane methods as finding and using the "Golden Whistle". There is a "World 9" in the game, but it refers to the Warp Zone, which is hidden but hardly a mystery. This was likely fueled by a combination of not paying attention and the rise fact that the boxes of Lunar Magic modding perpetuated many more. The rumors include:
**
''[=SMB3=]'' have screenshots of a level that doesn't entirely match any of those appearing in the finished game. It's worth noting, though, that there are ''real'' hidden levels in the game, but they're [[DummiedOut largely unfinished prototypes only playable via a hack or cheat device]].

!!!''VideoGame/SuperMarioWorld''
*
That there is a secret "97th level". Ways to get there range from getting a string of Dragon Coins in the right order in certain levels or collecting all Dragon Coins in every level. No such level exists -- there are 96 exits (not levels, since red levels have two exits each) in total, including those from all secret levels. Shigeru Miyamoto even denied the existence of any such level in an early 2000s interview.
** * That completing the Special World a second and third time past the actual Autumn overworld change will change it to Winter and Spring. A hack does exist that changes the graphics to include snow and ice everywhere, but there is no such feature in the official game.
** * That there is a "Moon World", which you can supposedly access from the Star World or one of the Vanilla Dome levels. Many confuse it with the Star World itself, or Special World, perpetuating the rumor. It was mentioned in an issue of the Australian Club Nintendo Magazine from the early 1990s, and you ''can'' visit the moon in other Mario games, including ''Super Mario Land 2'' and, to a lesser extent, ''Super Mario World 2: Yoshi's Island''.
** * That you can find a "[[ExactlyWhatItSaysOnTheTin Laser Suit]]" (and a congratulatory message from Nintendo™)[[note]][[CowboyBeBopAtHisComputer Yes, they used the trademark sign on a company name]][[/note]] through a secret level on the island above the Top Secret Area, accessed through a secret exit. This one was perpetuated by [[https://www.youtube.com/watch?v=VRpAoLiEdIc this]] [=YouTube=] video, uploaded in 2007, which looked very legitimate at the time. It's actually [[http://acmlm.kafuka.org/archive3/thread.php?pid=184903&r=1#184903 a hack by KPhoenix made with Lunar Magic]], but the video still fools the uninitiated.
** * A level described in the {{Creepypasta}} ''Fanfic/IHateYou''. It is supposedly accessed through a whirlpool after a secret exit from the Sunken GhostShip and featuring horrors such as blind Boos, bloody Banzai Bills, bloody graffiti such as "[[TitleDrop I hate you]]" and "WhyWontYouDie", bloody Thwomps, zombie Marios, and creepy Super Mushrooms, ending with Mario finding out that Luigi had been the one kidnapping Peach and bringing her to Bowser, and being forced to kill him. \n

!!!''VideoGame/SuperMario64''
*
* ''VideoGame/SuperMario64'' was rife with these rumors. They include:
**
That you can ride and control Yoshi. Yoshi himself appears in the game as an easter egg upon collecting all 120 Power Stars, and a Yoshi egg texture exists in the game (complete with animation), but the feature was never actually included in the final version. Yoshi would eventually be rideable in ''VideoGame/SuperMarioSunshine'', and would later appear in ''Super Mario 64'''s [[VideoGame/SuperMario64DS DS remake]] as a fully playable standalone character--in fact, he actually hijacks Mario's role as main protagonist, demoting him to an unlockable character.
** * That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the main rumors are that it reads, "L is real 2401." Another is that it foreshadows ''VideoGame/PaperMario'''s North American release, however that game wasn't even in development yet. That particular rumor was perpetuated by [=NoA=] translator Dan Owsen, who didn't actually claim it was real; he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]] in order to help promote said game. He did eventually clarify that it was meaningless, but even then, buried the answer in his FAQ, which didn't help.
** * That you can get a Hammer Bro Mario. This was actually a joke referencing the Hammer Suit from ''VideoGame/SuperMarioBros3'', which was a secret at the time.
** * That Luigi is a playable character, with the aforementioned "L is real 2401" thought to be some sort of clue for unlocking him. While he was intended as playable, with a leak of some early source code revealing that he even had a model, he was completely scrapped from the final game. Luigi would become a playable character in [[VideoGameRemake ''[[Super Mario 64 DS]]'', along with Yoshi and Wario... which had its ''own'' rumors about unlocking [[EnsembleDarkhorse Waluigi]]. An extra door in the character select room (which really just houses a hidden star) didn't help matters.
** * That there are other types of powerups, resulting in such features as Ninja Mario, [[ManOnFire Fire Mario]], and [[FanDisservice Naked Mario]].
** * In the DS remake, a 2005 article claimed that you could unlock Waluigi by getting all the stars and being the fastest at all the races. A key to his room will appear. After beating the Rabbit King, Waluigi will be unlocked. This article, including the screenshots, was originally an April Fools joke.
** * That you can find Bowser's submarine from Dire, Dire Docks after it vanishes upon getting the first star.
star.

!!!''VideoGame/SuperMarioSunshine''
* ''VideoGame/SuperMarioSunshine'':
**
It was rumored that if you collect all the Shine Sprites, Mario can fight Waluigi, who is holding Luigi captive in a cage, and winning the battle makes Luigi a playable character. Obviously, this is false.
** * There is a book hidden in Noki Bay. Many rumors have existed on how to retrieve it and what it does. In reality, it doesn't do anything, and Mario can't interact with it. The book is most likely an [[OrphanedReference unused asset]] that was left in the game. It was meant to be used in a mission to get a Shine Sprite, but the way of retrieving the Sprite was ultimately changed to getting eight red coins instead. A rumor also exists that in the Japanese version of the game the book was used in a level that was removed internationally. Another one claims that the book has a message reading "[[TakeThatAudience You have no life]] - Signed, Creator/ShigeruMiyamoto". Both of these are false.
** * There have been rumors on how to get a green Yoshi, due to official artwork and early videos showing it. Green Yoshi ''does'' exist in the game, but only as a warning that your Yoshi is about to vanish: when they run out of juice they turn green and will spray regular water, giving about 20 seconds or so to find a piece of fruit to fill them back up.
* One of the companions from ''VideoGame/PaperMario64'', Bow, can be interacted with in ''VideoGame/PaperMarioTheThousandYearDoor'', while another, Parakarry, appears in a cutscene at the beginning of the game, and
up.

!!Other
Mario can't interact with him. This, on its own, started rumours that all companions from the first game, rather than just those two, are there as well. This was before hackers discovered DummiedOut sprite sets for the lot of them.
* In ''VideoGame/PaperMarioStickerStar'', in World 5-1: Shy Guy Jungle, one of the things Mario can find in the pile of trash is a serial key: "[=XD3R-B8HH-9ZR2-FL16=]". Some say that this is an actual serial key for something, but nobody knows what it's for. It's not a Club Nintendo or eShop code, because both display the "wrong code" message instead of the "code has already been entered" message.
* ''VideoGame/SuperMarioBros3'' had a very popular rumor of a ninth world hidden in the game, reached by such arcane methods as finding and using the "Golden Whistle". There is a "World 9" in the game, but it refers to the Warp Zone, which is hidden but hardly a mystery. This was likely fueled by a combination of not paying attention and the fact that the boxes of ''[=SMB3=]'' have screenshots of a level that doesn't entirely match any of those appearing in the finished game. It's worth noting, though, that there are ''real'' hidden levels in the game, but they're [[DummiedOut largely unfinished prototypes only playable via a hack or cheat device]].
Games



* ''VideoGame/PaperMario''
** One of the companions from ''VideoGame/PaperMario64'', Bow, can be interacted with in ''VideoGame/PaperMarioTheThousandYearDoor'', while another, Parakarry, appears in a cutscene at the beginning of the game, and Mario can't interact with him. This, on its own, started rumours that all companions from the first game, rather than just those two, are there as well. This was before hackers discovered DummiedOut sprite sets for the lot of them.
** In ''VideoGame/PaperMarioStickerStar'', in World 5-1: Shy Guy Jungle, one of the things Mario can find in the pile of trash is a serial key: "[=XD3R-B8HH-9ZR2-FL16=]". Some say that this is an actual serial key for something, but nobody knows what it's for. It's not a Club Nintendo or eShop code, because both display the "wrong code" message instead of the "code has already been entered" message.



* ''VideoGame/SuperMarioOdyssey'': There were many rumors on how to unlock Luigi in the base game. None of them were true. Luigi was only added in later in an update, and even then only as a minigame host, not a playable character. The closest you can get is unlocking his outfit for Mario to wear.

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* ''VideoGame/SuperMarioOdyssey'': There were many rumors on how to unlock Luigi in the base game. None of them were true. Luigi was only added in later in an update, and even then only as a minigame host, not a playable character. The closest you can get is unlocking his outfit for Mario to wear.

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** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the main rumors are that it reads, "L is real 2401." Another is that it foreshadows ''VideoGame/PaperMario'''s North American release, however that game wasn't even in development yet. The rumor was perpetuated by Dan Owsen, who didn't actually claim it was real; but repeatedly gave [[SuspiciouslySpecificDenial suspiciously vague denials]], for months on end when his audience was asking about it. Mind you, this being the early days of the internet, there weren't many fact checking sources, or sources of any kind. So an official source, during such a time, being vague and unprofessional instead of providing a simple answer like he was supposed to do, was naturally going to fuel and spread rumors. He did eventually clarify that it was meaningless, but even then, buried the answer in his FAQ, which didn't help.

to:

** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the main rumors are that it reads, "L is real 2401." Another is that it foreshadows ''VideoGame/PaperMario'''s North American release, however that game wasn't even in development yet. The That particular rumor was perpetuated by [=NoA=] translator Dan Owsen, who didn't actually claim it was real; but repeatedly he instead gave [[SuspiciouslySpecificDenial suspiciously vague denials]], for months on end when his audience was asking about it. Mind you, this being the early days of the internet, there weren't many fact checking sources, or sources of any kind. So an official source, during such a time, being vague and unprofessional instead of providing a simple answer like he was supposed denials]] in order to do, was naturally going to fuel and spread rumors.help promote said game. He did eventually clarify that it was meaningless, but even then, buried the answer in his FAQ, which didn't help.



** That Luigi is a playable character. (After all, "L is real 2401" [[note]]"L" is commonly thought to refer to Luigi[[/note]]). This one, though, has a grain of truth to it; he was supposed to be in the game but he was later removed early on. Luigi would become a playable character in the VideoGameRemake ''Super Mario 64 DS'', along with Yoshi and Wario... which led to a rumor that you can unlock [[EnsembleDarkhorse Waluigi]]. An extra door in the character select room (which really just houses a hidden star) didn't help matters.
*** A source code leak in 2020 showed that Luigi's model was in the game.

to:

** That Luigi is a playable character. (After all, character, with the aforementioned "L is real 2401" [[note]]"L" is commonly thought to refer to Luigi[[/note]]). This one, though, has a grain be some sort of truth to it; clue for unlocking him. While he was supposed to be in the game but intended as playable, with a leak of some early source code revealing that he even had a model, he was later removed early on. completely scrapped from the final game. Luigi would become a playable character in the VideoGameRemake ''Super [[VideoGameRemake ''[[Super Mario 64 DS'', DS]]'', along with Yoshi and Wario... which led to a rumor that you can unlock had its ''own'' rumors about unlocking [[EnsembleDarkhorse Waluigi]]. An extra door in the character select room (which really just houses a hidden star) didn't help matters.
*** A source code leak in 2020 showed that Luigi's model was in the game.
matters.
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*** A source code leak in 2020 showed that Luigi's model was in the game.
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failed to understood -> failed to understand


** That if you beat the original NES game twice in a row, you can play ''Super Mario Bros. 2''. Chalk this up to a misunderstanding from the mid-1980s; beating the game once unlocks a NewGamePlus which makes the game somewhat harder by replacing all Goombas with much tougher Buzzy Beetles, and people mistook this revised second-run to be the game's actual sequel. They failed to understood that if [=SMB2=] had already been completed, [[RevenueEnhancingDevices Nintendo would just release it separately]]. Not to mention that the NewGamePlus unlocks a level select as well -- if ''Super Mario Bros. 2'' were made already, why not just skip to it right away by skipping to and beating World 8-4?

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** That if you beat the original NES game twice in a row, you can play ''Super Mario Bros. 2''. Chalk this up to a misunderstanding from the mid-1980s; beating the game once unlocks a NewGamePlus which makes the game somewhat harder by replacing all Goombas with much tougher Buzzy Beetles, and people mistook this revised second-run to be the game's actual sequel. They failed to understood understand that if [=SMB2=] had already been completed, [[RevenueEnhancingDevices Nintendo would just release it separately]]. Not to mention that the NewGamePlus unlocks a level select as well -- if ''Super Mario Bros. 2'' were made already, why not just skip to it right away by skipping to and beating World 8-4?

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** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the rumors are that it reads, "L is real 2401." The rumor was perpetuated by Dan Owsen, who didn't actually claim it was real; but repeatedly gave [[SuspiciouslySpecificDenial suspiciously vague denials]], for months on end when his audience was asking about it. Mind you, this being the early days of the internet, there weren't many fact checking sources, or sources of any kind. So an official source, during such a time, being vague and unprofessional instead of providing a simple answer like he was supposed to do, was naturally going to fuel and spread rumors. He did eventually clarify that it was meaningless, but even then, buried the answer in his FAQ, which didn't help.

to:

** That "L is real 2401" means something. This refers to an inscription on a fountain in the Big Boo courtyard.[[note]]It's actually a generic plaque texture that was later reused in Dodongo's Cavern in ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. (Some think it says "Eternal Star", which would make the board from ''VideoGame/MarioParty'' a reference to this, but the texture is too blurry to tell either way.)[[/note]] It's illegible, but the main rumors are that it reads, "L is real 2401." Another is that it foreshadows ''VideoGame/PaperMario'''s North American release, however that game wasn't even in development yet. The rumor was perpetuated by Dan Owsen, who didn't actually claim it was real; but repeatedly gave [[SuspiciouslySpecificDenial suspiciously vague denials]], for months on end when his audience was asking about it. Mind you, this being the early days of the internet, there weren't many fact checking sources, or sources of any kind. So an official source, during such a time, being vague and unprofessional instead of providing a simple answer like he was supposed to do, was naturally going to fuel and spread rumors. He did eventually clarify that it was meaningless, but even then, buried the answer in his FAQ, which didn't help.



** That Luigi is a playable character. (After all, "L is real 2401" [[note]]"L" is commonly thought to refer to Luigi[[/note]]). This one, though, has a grain of truth to it; he was supposed to be in the game but he was later removed. Luigi would become a playable character in the VideoGameRemake ''Super Mario 64 DS'', along with Yoshi and Wario... which led to a rumor that you can unlock [[EnsembleDarkhorse Waluigi]]. An extra door in the character select room (which really just houses a hidden star) didn't help matters.

to:

** That Luigi is a playable character. (After all, "L is real 2401" [[note]]"L" is commonly thought to refer to Luigi[[/note]]). This one, though, has a grain of truth to it; he was supposed to be in the game but he was later removed.removed early on. Luigi would become a playable character in the VideoGameRemake ''Super Mario 64 DS'', along with Yoshi and Wario... which led to a rumor that you can unlock [[EnsembleDarkhorse Waluigi]]. An extra door in the character select room (which really just houses a hidden star) didn't help matters.


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** In the DS remake, a 2005 article claimed that you could unlock Waluigi by getting all the stars and being the fastest at all the races. A key to his room will appear. After beating the Rabbit King, Waluigi will be unlocked. This article, including the screenshots, was originally an April Fools joke.
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Corrected spelling - loosing > losing


** The Minus World can be escaped. Supposed methods include going into the end pipe 4 times without loosing a life, climbing on top of the level at the end, and ducking and swimming above the pipe. Nothing works on the cart version.

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** The Minus World can be escaped. Supposed methods include going into the end pipe 4 times without loosing losing a life, climbing on top of the level at the end, and ducking and swimming above the pipe. Nothing works on the cart version.

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