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** Fighters (wraiths, scouts, and mutas) would swoop and bank, with beautiful contrails trailing behind them as they fought. You can probably guess why that was cut, as nice as it looked.

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** Fighters (wraiths, scouts, and mutas) would swoop and bank, with beautiful contrails trailing behind them as they fought. You can probably guess why that was cut, as nice as it looked. Worker units also dropped the goodies they were carrying when they died, which was also a similarly bad idea.

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** Terran structures used to be able to have all their modules at once. They could also recycle destroyed machines.



** Mutalisks used to spit acid instead of glaive wurms.
** The zerg hatchery already was going to upgrade itself in 3 tiers, but it looked like a big tumor with long tusks randomly peppered around it instead of a castle made out of meat. It also always had that very unfortunste-looking orifice in the middle. At one point, the Hatchery used the Lair sprite and the Lair used the queen's nest sprite. The Spore Colony used the Evolution Chamber sprite.
** The Spire was called the "Scoria."
** Scourges couldn't be spawned by themselves, they popped out of dying Guardians and were called "Avengers." They were also dominated by a huge, gaping maw and a pair of worm-like appendages, similar to wings.

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** Mutalisks used to spit acid instead of glaive wurms.
wurms, which was the Queen's basic attack.
** The zerg hatchery already was going to upgrade itself in 3 tiers, but it looked like a big tumor with long tusks randomly peppered around it instead of a castle made out of meat. It also always had that very unfortunste-looking unfortunate-looking orifice in the middle. At one point, the Hatchery used the Lair sprite and the Lair used the queen's nest sprite. The Spore Colony used the Evolution Chamber sprite.
** The Spire was called the "Scoria."
" It also looked like a mace head.
** Scourges couldn't be spawned by themselves, they popped out of dying Guardians and were called "Avengers." They were also dominated by a huge, gaping maw and a pair of worm-like appendages, similar to wings.appendages.


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** The Cybernetics Facility was called the "Gencore."
** The Robotics Facility was called the "Repair Bay." Presumably, it fixed broken protoss vehicles. The original robotics facility looked like a tree made of assembly-line arms.
** The Beacon used to be called the Warp Accelerator.


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** Every unit had a basic attack.

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** A structure called the "Weapons Plant" was present, and used the Engineering Bay sprite.

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** A structure called the "Weapons Plant" was present, and used the Engineering Bay sprite. A structure called the "Chemical Plant" used the Armory's sprite.



** Fighters (wraiths, scouts, and mutas) would swoop and bank, with beautiful contrails trailing behind them as they fought. You can probably guess why that was cut, as nice as it looked

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** Fighters (wraiths, scouts, and mutas) would swoop and bank, with beautiful contrails trailing behind them as they fought. You can probably guess why that was cut, as nice as it lookedlooked.
** Units used to have a [[TechLevels tech level]] indicator that rose in response to research (ex Terran Marine mk. II).

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** Battlecruisers didn't have their distinctive hammerhead and clearly-visible laser cannon batteries. They looked like flying boats.



** Hydralisks had a squid-like crest and {{Arm Cannon}}s.

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** Hydralisks had a squid-like crest and {{Arm Cannon}}s.were melee fighters, which is why they never spit spikes during the cinematics.
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** Fighters (wraiths, scouts, and mutas) would swoop and bank, with beautiful contrails trailing behind them as they fought. You can probably guess why that was cut, as nice as it looked

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** The zerg hatchery already was going to upgrade itself in 3 tiers, but it looked like a big tumor with long tusks randomly peppered around it instead of a castle made out of meat. It also always had that very unfortunste-looking orifice in the middle.

to:

** The zerg hatchery already was going to upgrade itself in 3 tiers, but it looked like a big tumor with long tusks randomly peppered around it instead of a castle made out of meat. It also always had that very unfortunste-looking orifice in the middle. At one point, the Hatchery used the Lair sprite and the Lair used the queen's nest sprite. The Spore Colony used the Evolution Chamber sprite.


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** Hydralisks had a squid-like crest and {{Arm Cannon}}s.
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** Nexi looked very much like stargates.

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** The Science Vessel used to have cranes or claw arms coming out of the three pods on its base. It msy even have been a walker.
** Siege Tanks looked like something straight out of ''Command & Conquer.''

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** The Science Vessel used to have cranes or claw arms coming out of the three pods on its base. It msy even have been a walker.
AT-AT legs.
** Siege Tanks looked like something straight out of ''Command & Conquer.''Conquer,'' having a cockpit sitting between two huge cannons.



** The original Zerg (given the working title "Nightmarish Invaders") wouldn't look out of place in ''R-Type.''



** Hives had fronds.

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** Hives The zerg hatchery already was going to upgrade itself in 3 tiers, but it looked like a big tumor with long tusks randomly peppered around it instead of a castle made out of meat. It also always had fronds.that very unfortunste-looking orifice in the middle.



** Scourges couldn't be spawned by themselves, they popped out of dying Guardians and were called "Avengers."

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** Scourges couldn't be spawned by themselves, they popped out of dying Guardians and were called "Avengers."" They were also dominated by a huge, gaping maw and a pair of worm-like appendages, similar to wings.
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** The Science Vessel used to have cranes or claw arms coming out of the three pods on its base.

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** The Science Vessel used to have cranes or claw arms coming out of the three pods on its base. It msy even have been a walker.
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** Siege Tanks looked like something straight out of ''Command & Conquer.''

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** Marines were called "Marauders" and had a grenade launcher ability. Blizzard couldn't balance it, and it now only appears in cinematics. Another option Blizzard toyed with was to give them [[MoreDakka man-portable autocannons]] instead of assault rifles (incidentally, this could be why the "Infantry Weapons" button is a picture of a minigun).

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** Marines were called "Marauders" and had a grenade launcher ability. Blizzard couldn't balance it, and it now only appears in cinematics. Another option Blizzard toyed with was to give them [[MoreDakka man-portable autocannons]] man-portable]] [[GatlingGood "Chaingun Cannons"]] instead of assault rifles (incidentally, this could be why the "Infantry Weapons" button is a picture of a minigun).


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** Scourges couldn't be spawned by themselves, they popped out of dying Guardians and were called "Avengers."
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** Marines were called "Marauders" and had a grenade launcher ability. Blizzard couldn't balance it, and it now only appears in cinematics. Another option Blizzard toyed with was to give them [[MoreDakka man-portable autocannons]] instead of assault rifles.

to:

** Marines were called "Marauders" and had a grenade launcher ability. Blizzard couldn't balance it, and it now only appears in cinematics. Another option Blizzard toyed with was to give them [[MoreDakka man-portable autocannons]] instead of assault rifles.rifles (incidentally, this could be why the "Infantry Weapons" button is a picture of a minigun).
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** Marines were called "Marauders" and had a grenade launcher. Blizzard couldn't balance the ability, and it now only appears in cinematics.

to:

** Marines were called "Marauders" and had a grenade launcher. launcher ability. Blizzard couldn't balance the ability, it, and it now only appears in cinematics.cinematics. Another option Blizzard toyed with was to give them [[MoreDakka man-portable autocannons]] instead of assault rifles.
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** The Science Vessel used to have cranes or claw arms coming out of the three pods on its base.
** A structure called the "Weapons Plant" was present, and used the Engineering Bay sprite.


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** Hives had fronds.
** The Spire was called the "Scoria."
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** The Goliath had a flamethrower and could aim its missiles at ground targets. This was considered too much firepower for one unit, so the flamethrower became its own unit-the Firebat. The sprite was also thought to be too skinny, and was bulked up a bit.

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** The Goliath had a flamethrower and could aim its missiles at ground targets. This was considered too much firepower dakka for one unit, unit to handle for such a cheap cost, so the flamethrower became its own unit-the Firebat.Firebat. The missile launcher was also reserved for AntiAir. The sprite was also thought to be too skinny, and was bulked up a bit.
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** Terrans had a power plant structure that acted as a pylon. This clashed with their BaseOnWheels racial ability and was cut.

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** The Goliath had a flamethrower and could aim its missiles at ground targets. This was considered too mu h firepower for one unit, so the flamethrower became its own unit-the Firebat.

to:

** The Goliath had a flamethrower and could aim its missiles at ground targets. This was considered too mu h much firepower for one unit, so the flamethrower became its own unit-the Firebat.Firebat. The sprite was also thought to be too skinny, and was bulked up a bit.
** Mutalisks used to spit acid instead of glaive wurms.
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* WhatMightHaveBeen:
** Marines were called "Marauders" and had a grenade launcher. Blizzard couldn't balance the ability, and it now only appears in cinematics.
** The Goliath had a flamethrower and could aim its missiles at ground targets. This was considered too mu h firepower for one unit, so the flamethrower became its own unit-the Firebat.
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* TheWikiRule: [[http://starcraft.wikia.com/wiki/StarCraft_Wiki The StarCraft Wiki]] and [[http://liquipedia.net/starcraft/Main_Page liquipedia StarCraft Wiki]].
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* {{Trope Namer|s}}: The ''Franchise/StarCraft'' series is the TropeNamer for:

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* {{Trope Namer|s}}: The ''Franchise/StarCraft'' ''VideoGame/StarCraft'' series is the TropeNamer for:



* {{Vaporware}}: ''Starcraft: Ghost''.

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* {{Vaporware}}: ''Starcraft: ''[=StarCraft=]: Ghost''.

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* CreatorsPet: Blizzard loves Nova. She's repeatedly emphasized to be one of the most powerful Ghost agents in history, with psionic powers rivaling Kerrigan before her infestation and completing training in a record two and a half years; she received two novels and a graphic novel series focusing on her; and she features in ''Starcraft II'' in cameos that serve no real purpose except to have her in the game, then is the focus of the trilogy's first mission pack. Yet for all the attention Blizzard gives her, fans have a lukewarm reception and don't care for her.
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adding back - been a while since removal, but the reason for the removal is incorrect. Nova is repeatedly said to be one of the best Ghosts ever, completing her training in record time and having psionic potential rivalling Kerrigan's, but little shown about her justifies her reputation as an uber-deadly badass. That is definite Character Shilling


* CreatorsPet: Blizzard loves Nova. She's repeatedly emphasized to be one of the most powerful Ghost agents in history, with psionic powers rivaling Kerrigan before her infestation and completing training in a record two and a half years; she received two novels and a graphic novel series focusing on her; and she features in ''Starcraft II'' in cameos that serve no real purpose except to have her in the game, then is the focus of the trilogy's first mission pack. Yet for all the attention Blizzard gives her, fans have a lukewarm reception and don't care for her.



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* {{Vaporware}}: ''Starcraft: Ghost''.
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First, this trope goes more to YMMV. Second, Nova doesn\'t really fit when she\'s made to be more just The Cameo and she holds very little weight to the overall plot, importance-wise, she\'s just something of a \'Arcturus\' assistant\', Valerian seriously has more importance than her. Therefore, she avoids this one requirement of Creators Pet: Character Shilling. You\'ll see what I mean when you compare to another character often accused as one: Thrall


* CreatorsPet: Blizzard loves Nova. She's repeatedly emphasized to be one of the most powerful Ghost agents in history, with psionic powers rivaling Kerrigan before her infestation, she received two novels and a graphic novel series focusing on her, and features in ''Starcraft II'' in cameos that serve no real purpose except to have her in the game. Yet for all the attention Blizzard gives her, fans have a lukewarm reception and don't care for her.
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* CreatorsPet: Blizzard loves Nova. She's repeatedly emphasized to be one of the most powerful Ghost agents in history, with psionic powers rivaling Kerrigan before her infestation, she received two novels and a graphic novel series focusing on her, and features in ''Starcraft II'' in cameos that serve no real purpose except to have her in the game, and for all the attention Blizzard gives her, fans have a lukewarm reception and don't care for her.

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* CreatorsPet: Blizzard loves Nova. She's repeatedly emphasized to be one of the most powerful Ghost agents in history, with psionic powers rivaling Kerrigan before her infestation, she received two novels and a graphic novel series focusing on her, and features in ''Starcraft II'' in cameos that serve no real purpose except to have her in the game, and game. Yet for all the attention Blizzard gives her, fans have a lukewarm reception and don't care for her.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CreatorsPet: Blizzard loves Nova. She's repeatedly emphasized to be one of the most powerful Ghost agents in history, with psionic powers rivaling Kerrigan before her infestation, she received two novels and a graphic novel series focusing on her, and features in ''Starcraft II'' in cameos that serve no real purpose except to have her in the game, and for all the attention Blizzard gives her, fans have a lukewarm reception and don't care for her.

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YMMV bump; Trope Namers


* GermansLoveDavidHasselhoff: competitive ''Starcraft'' is absolutely dominated by South Koreans. Of the ten most successful tournament players in the world (as measured in dollars earned via tournament play), only one of them is a "foreigner"--that is, a player who grew up outside Korea. It's something of a RiteOfPassage now for a foreign player to defeat a Korean in tournament play.
* NovelizationFirst: ''Starcraft: Ghost'' had a {{prequel}} novelization called "Nova", which was released in 2006, and was supposed to come out simultaneously with the game. The proper novelization called "Spectres" didn't come out until early 2011. And both are apparently canon, given the events of Nova's cameo.

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* GermansLoveDavidHasselhoff: competitive ''Starcraft'' is absolutely dominated by South Koreans. Of the ten most successful tournament players in the world (as measured in dollars earned via tournament play), only one of them is a "foreigner"--that is, a player who grew up outside Korea. It's something of a RiteOfPassage now for a foreign player to defeat a Korean in tournament play.
* NovelizationFirst: ''Starcraft: Ghost'' had a {{prequel}} novelization called "Nova", which was released in 2006, and was supposed to come out simultaneously with the game. The proper novelization called "Spectres" didn't come out until early 2011. And both are apparently canon, given the events of Nova's cameo.cameo.
* {{Trope Namer|s}}: The ''Franchise/StarCraft'' series is the TropeNamer for:
** ConstructAdditionalPylons
** SpawnBroodling
** YouRequireMoreVespeneGas
** ZergRush
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* GermansLoveDavidHasselhoff: competitive ''Starcraft'' is absolutely dominated by South Koreans. Of the ten most successful tournament players in the world (as measured in dollars earned), only one of them is a "foreigner"--that is, a player who grew up outside Korea. It's something of a RiteOfPassage now for a foreign player to defeat a Korean in tournament play.

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* GermansLoveDavidHasselhoff: competitive ''Starcraft'' is absolutely dominated by South Koreans. Of the ten most successful tournament players in the world (as measured in dollars earned), earned via tournament play), only one of them is a "foreigner"--that is, a player who grew up outside Korea. It's something of a RiteOfPassage now for a foreign player to defeat a Korean in tournament play.
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* GermansLoveDavidHasselhoff: competitive ''Starcraft'' is absolutely dominated by South Koreans. If you hear an e-sports commentator refer to a player as a "foreigner," they don't mean that he grew up in Korea--they mean he grew up ''outside'' Korea.

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* GermansLoveDavidHasselhoff: competitive ''Starcraft'' is absolutely dominated by South Koreans. If you hear an e-sports commentator refer to Of the ten most successful tournament players in the world (as measured in dollars earned), only one of them is a "foreigner"--that is, a player as a "foreigner," they don't mean that he who grew up outside Korea. It's something of a RiteOfPassage now for a foreign player to defeat a Korean in Korea--they mean he grew up ''outside'' Korea.tournament play.
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* GermansLoveDavidHasselhoff: competitive ''Starcraft'' is absolutely dominated by South Koreans. If you hear an e-sports commentator refer to a player as a "foreigner," they don't mean that he grew up in Korea--they mean he grew up ''outside'' Korea.

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