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** Marines were called "Marauders" and had a grenade launcher ability. Blizzard couldn't balance it, and it now only appears in cinematics. Another option Blizzard toyed with was to give them [[MoreDakka man-portable]] [[GatlingGood "Chaingun Cannons"]] instead of assault rifles ([[TheArtefact incidentally, this could be why the "Infantry Weapons" button is a picture of a minigun]]).

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** Marines were called "Marauders" and had a grenade launcher ability. Blizzard couldn't balance it, and it now only appears in cinematics. Another option Blizzard toyed with was to give them [[MoreDakka man-portable]] [[GatlingGood "Chaingun Cannons"]] instead of assault rifles ([[TheArtefact ([[TheArtifact incidentally, this could be why the "Infantry Weapons" button is a picture of a minigun]]).


** Marines were called "Marauders" and had a grenade launcher ability. Blizzard couldn't balance it, and it now only appears in cinematics. Another option Blizzard toyed with was to give them [[MoreDakka man-portable]] [[GatlingGood "Chaingun Cannons"]] instead of assault rifles (incidentally, this could be why the "Infantry Weapons" button is a picture of a minigun).

to:

** Marines were called "Marauders" and had a grenade launcher ability. Blizzard couldn't balance it, and it now only appears in cinematics. Another option Blizzard toyed with was to give them [[MoreDakka man-portable]] [[GatlingGood "Chaingun Cannons"]] instead of assault rifles (incidentally, ([[TheArtefact incidentally, this could be why the "Infantry Weapons" button is a picture of a minigun).minigun]]).

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** The Vulture's basic attack was to [[FastballSpecial yeet spider mines at enemies,]] instead of just planting them.

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** Drones were a flying unit.

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* FanNickname: "Artie" for Artanis.


** The zerg hatchery already was going to upgrade itself in 3 tiers, but it looked like a big tumor with long tusks randomly peppered around it instead of a castle made out of meat. It also always had that very unfortunate-looking orifice in the middle. At one point, the Hatchery used the Lair sprite and the Lair used the queen's nest sprite. The Spore Colony used the Evolution Chamber sprite.

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** The zerg hatchery already was going to upgrade itself in 3 tiers, but it looked like a big tumor with long tusks randomly peppered around it instead of a castle made out of meat. It also always had that very unfortunate-looking orifice in the middle. At one point, the Hatchery used the Lair sprite and the Lair used the queen's nest sprite.
**
The Spore Colony used the Evolution Chamber sprite.



** Scourges couldn't be spawned by themselves, they popped out of dying Guardians and were called "Avengers." They were also dominated by a huge, gaping maw and a pair of worm-like appendages.
** Hydralisks had a squid-like crest and were melee fighters, which is why they never spit spikes during the cinematics.

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** Scourges couldn't be spawned by themselves, they popped out of dying Guardians and were called "Avengers." They were also dominated by a huge, gaping maw and a pair bunch of worm-like horn-like appendages.
** Hydralisks had a squid-like bulbous crest that resembled the mantle of a squid, and were melee fighters, which fighters. That is why they never spit spikes during the cinematics.

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** The Academy was supposed to be the Barracks' add-on. For whatever reason, it was split into a seperate building, leaving the Barracks as the sole production structure with no modules.
** Starports had the addon "Drydocks," which repaired nearby aircraft.

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** Speaking of firebats, their flamethrowers were longer ranged and set scenery on fire.


** Units used to have a [[TechLevels tech level]] indicator that rose in response to research (ex Terran Marine mk. II).

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** Units used to have a [[TechLevels tech level]] indicator that rose in response to research (ex Terran Space Marine mk. II).


** Fighters (wraiths, scouts, and mutas) would swoop and bank, with beautiful contrails trailing behind them as they fought. You can probably guess why that was cut, as nice as it looked.

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** Fighters (wraiths, scouts, and mutas) would swoop and bank, with beautiful contrails trailing behind them as they fought. You can probably guess why that was cut, as nice as it looked. Worker units also dropped the goodies they were carrying when they died, which was also a similarly bad idea.


** Terran structures used to be able to have all their modules at once. They could also recycle destroyed machines.



** Mutalisks used to spit acid instead of glaive wurms.
** The zerg hatchery already was going to upgrade itself in 3 tiers, but it looked like a big tumor with long tusks randomly peppered around it instead of a castle made out of meat. It also always had that very unfortunste-looking orifice in the middle. At one point, the Hatchery used the Lair sprite and the Lair used the queen's nest sprite. The Spore Colony used the Evolution Chamber sprite.
** The Spire was called the "Scoria."
** Scourges couldn't be spawned by themselves, they popped out of dying Guardians and were called "Avengers." They were also dominated by a huge, gaping maw and a pair of worm-like appendages, similar to wings.

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** Mutalisks used to spit acid instead of glaive wurms.
wurms, which was the Queen's basic attack.
** The zerg hatchery already was going to upgrade itself in 3 tiers, but it looked like a big tumor with long tusks randomly peppered around it instead of a castle made out of meat. It also always had that very unfortunste-looking unfortunate-looking orifice in the middle. At one point, the Hatchery used the Lair sprite and the Lair used the queen's nest sprite. The Spore Colony used the Evolution Chamber sprite.
** The Spire was called the "Scoria."
" It also looked like a mace head.
** Scourges couldn't be spawned by themselves, they popped out of dying Guardians and were called "Avengers." They were also dominated by a huge, gaping maw and a pair of worm-like appendages, similar to wings.appendages.


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** The Cybernetics Facility was called the "Gencore."
** The Robotics Facility was called the "Repair Bay." Presumably, it fixed broken protoss vehicles. The original robotics facility looked like a tree made of assembly-line arms.
** The Beacon used to be called the Warp Accelerator.


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** Every unit had a basic attack.


** A structure called the "Weapons Plant" was present, and used the Engineering Bay sprite.

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** A structure called the "Weapons Plant" was present, and used the Engineering Bay sprite. A structure called the "Chemical Plant" used the Armory's sprite.



** Fighters (wraiths, scouts, and mutas) would swoop and bank, with beautiful contrails trailing behind them as they fought. You can probably guess why that was cut, as nice as it looked

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** Fighters (wraiths, scouts, and mutas) would swoop and bank, with beautiful contrails trailing behind them as they fought. You can probably guess why that was cut, as nice as it lookedlooked.
** Units used to have a [[TechLevels tech level]] indicator that rose in response to research (ex Terran Marine mk. II).


** Battlecruisers didn't have their distinctive hammerhead and clearly-visible laser cannon batteries. They looked like flying boats.



** Hydralisks had a squid-like crest and {{Arm Cannon}}s.

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** Hydralisks had a squid-like crest and {{Arm Cannon}}s.were melee fighters, which is why they never spit spikes during the cinematics.

Added DiffLines:

** Fighters (wraiths, scouts, and mutas) would swoop and bank, with beautiful contrails trailing behind them as they fought. You can probably guess why that was cut, as nice as it looked


** The zerg hatchery already was going to upgrade itself in 3 tiers, but it looked like a big tumor with long tusks randomly peppered around it instead of a castle made out of meat. It also always had that very unfortunste-looking orifice in the middle.

to:

** The zerg hatchery already was going to upgrade itself in 3 tiers, but it looked like a big tumor with long tusks randomly peppered around it instead of a castle made out of meat. It also always had that very unfortunste-looking orifice in the middle. At one point, the Hatchery used the Lair sprite and the Lair used the queen's nest sprite. The Spore Colony used the Evolution Chamber sprite.


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** Hydralisks had a squid-like crest and {{Arm Cannon}}s.

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