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* FollowTheLeader: While [=CliffyB=] attempted to avert this trope by telling everyone that they started development before they had even heard of Overwatch, there is no denying that popular sentiment very quickly formed the viewpoint that the game was an ''VideoGame/{{Overwatch}}'' clone, as they were both {{Hero Shooter}}s with a cast of unique characters that had special abilities and a LimitBreak that steadily charged over the course of the match. The failure of ''Lawbreakers'' then saw his studio rush out a battle royale game called ''Radical Heights'' which also flopped massively.
* StillbornFranchise: Cliff (in)famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise". The aggressive marketing was elitist and over the top, leading to low sales at launch. The player count only haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''world wide''. The game died on arrival and flopped so hard that it [[CreatorKiller killed the developer studio who made it]]. Suffice to say, nothing will ever come from the ''[=LawBreakers=]'' franchise again.

to:

* FollowTheLeader: While [=CliffyB=] attempted to avert this trope by telling everyone that they started development before they had even heard of Overwatch, ''Overwatch'', there is no denying that popular sentiment very quickly formed the viewpoint that the game was an ''VideoGame/{{Overwatch}}'' clone, as they were both {{Hero Shooter}}s with a cast of unique characters that had special abilities and a LimitBreak that steadily charged over the course of the match. The failure of ''Lawbreakers'' ''[=LawBreakers=]'' then saw his studio rush out a battle royale game called ''Radical Heights'' which also flopped massively.
* StillbornFranchise: Cliff (in)famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise". The aggressive marketing was elitist and over the top, leading to low sales at launch. The player count only haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''world wide''.''worldwide''. The game died on arrival and flopped so hard that it [[CreatorKiller killed the developer studio who made it]]. Suffice to say, nothing will ever come from the ''[=LawBreakers=]'' franchise again.
Is there an issue? Send a MessageReason:
None


* FollowTheLeader: While [=CliffyB=] attempted to avert this trope by telling everyone that they started development before they had even heard of Overwatch, there is no denying that popular sentiment very quickly formed the viewpoint that the game was an ''VideoGame/{{Overwatch}}'' clone, as they were both {{Hero Shooter}}s with a cast of unique characters that had special abilities and an [[LimitBreak Ultimate]]. The failure of ''Lawbreakers'' then saw his studio rush out a battle royale game called ''Radical Heights'' which also flopped massively.

to:

* FollowTheLeader: While [=CliffyB=] attempted to avert this trope by telling everyone that they started development before they had even heard of Overwatch, there is no denying that popular sentiment very quickly formed the viewpoint that the game was an ''VideoGame/{{Overwatch}}'' clone, as they were both {{Hero Shooter}}s with a cast of unique characters that had special abilities and an [[LimitBreak Ultimate]].a LimitBreak that steadily charged over the course of the match. The failure of ''Lawbreakers'' then saw his studio rush out a battle royale game called ''Radical Heights'' which also flopped massively.
Is there an issue? Send a MessageReason:
None


* CreatorKiller: On May 14, 2018, citing the disastrous commercial performance of this game and ''Radical Heights'', [=CliffyB=] announced that Boss Key Productions was shutting down. While ''Heights'' was technically their last game, Bleszinski attributed ''Lawbreakers''' failure for killing the studio, as ''Radical Heights'' was created as a last-ditch effort to recoup their losses. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Cliff later declared that he was done making video games altogether,]] ending a decades-long career in the industry.

to:

* CreatorKiller: On May 14, 2018, citing the disastrous commercial performance of this game and ''Radical Heights'', [=CliffyB=] [[Creator/CliffBleszinski [=CliffyB=]]] announced that Boss Key Productions was shutting down. While ''Heights'' was technically their last game, Bleszinski attributed ''Lawbreakers''' ''[=LawBreakers=]''[='=] failure for killing the studio, as ''Radical Heights'' was created as a last-ditch effort to recoup their losses. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Cliff later declared that he was done making video games altogether,]] ending a decades-long career in the industry.
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* CowboyBebopAtHisComputer: During an interview, one of the developers stated that the reason they wouldn't port to UsefulNotes/NintendoSwitch was because the system had a lack of buttons. Aside from the touchpad and analogue triggers, the Switch and the [=PS4=] have the same amount of buttons on their controllers (16 each). [[https://twitter.com/lupo_affamato/status/885315397624500224?ref_src=twsrc%5Etfw&ref_url=http%3A%2F%2Fwww.nintendolife.com%2Fnews%2F2017%2F07%2Flack_of_buttons_might_prevent_lawbreakers_from_coming_to_switch Fortunately]], it looks like said developer owned up to his mistake. However, it's entirely possible that he was referring to the number of buttons on a single Joycon as opposed to two.
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* CreatorKiller: On May 14, 2018, citing the disastrous commercial performance of this game and ''Radical Heights'', [=CliffyB=] announced that Boss Key Productions was shutting down. While ''Heights'' was technically their last game, Bleszinski attributed ''Lawbreakers''' failure for killing the studio, as ''Radical Heights'' was created as a last-ditch effort to recoup the losses of their previous game.

to:

* CreatorKiller: On May 14, 2018, citing the disastrous commercial performance of this game and ''Radical Heights'', [=CliffyB=] announced that Boss Key Productions was shutting down. While ''Heights'' was technically their last game, Bleszinski attributed ''Lawbreakers''' failure for killing the studio, as ''Radical Heights'' was created as a last-ditch effort to recoup the losses of their previous game.losses. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Cliff later declared that he was done making video games altogether,]] ending a decades-long career in the industry.



* StillbornFranchise: Cliff (in)famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise". The aggressive marketing was elitist and over the top, leading to low sales at launch. The player count only haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''world wide''. The game died on arrival and flopped so hard that it [[CreatorKiller killed the developer studio who made it]]. Suffice to say, nothing will ever come from the ''[=LawBreakers=]'' franchise again. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Emphasized further when Cliff would later state that he was done making video games.]]

to:

* StillbornFranchise: Cliff (in)famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise". The aggressive marketing was elitist and over the top, leading to low sales at launch. The player count only haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''world wide''. The game died on arrival and flopped so hard that it [[CreatorKiller killed the developer studio who made it]]. Suffice to say, nothing will ever come from the ''[=LawBreakers=]'' franchise again. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Emphasized further when Cliff would later state that he was done making video games.]]
Is there an issue? Send a MessageReason:
None


* FollowTheLeader: While [=CliffyB=] attempted to avert this trope by telling everyone that they started development before they had even heard of Overwatch, there is no denying that popular sentiment very quickly formed the viewpoint that the game was an ''VideoGame/{{Overwatch}}'' clone, as they were both {{Hero Shooter}}s with a cast of unique characters that had special abilities and an [[LimitBreak Ultimate]]. The failure of Lawbreakers then saw his studio rush out a Fortnite clone called Radical Heights which also flopped massively.

to:

* FollowTheLeader: While [=CliffyB=] attempted to avert this trope by telling everyone that they started development before they had even heard of Overwatch, there is no denying that popular sentiment very quickly formed the viewpoint that the game was an ''VideoGame/{{Overwatch}}'' clone, as they were both {{Hero Shooter}}s with a cast of unique characters that had special abilities and an [[LimitBreak Ultimate]]. The failure of Lawbreakers ''Lawbreakers'' then saw his studio rush out a Fortnite clone battle royale game called Radical Heights ''Radical Heights'' which also flopped massively.
Is there an issue? Send a MessageReason:
None


* CreatorKiller: On May 14, 2018, citing the disastrous commercial performance of this game and ''Radical Heights'', [=CliffyB=] announced that Boss Key Productions was shutting down. While ''Heights'' was technically their last game, Bleszinski attributed ''Lawbreakers'''s failure for killing the studio, as ''Radical Heights'' was created as a last-ditch effort to recoup the losses of their previous game.

to:

* CreatorKiller: On May 14, 2018, citing the disastrous commercial performance of this game and ''Radical Heights'', [=CliffyB=] announced that Boss Key Productions was shutting down. While ''Heights'' was technically their last game, Bleszinski attributed ''Lawbreakers'''s ''Lawbreakers''' failure for killing the studio, as ''Radical Heights'' was created as a last-ditch effort to recoup the losses of their previous game.



* StillbornFranchise: Cliff (in)famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise". The aggressive marketing was elitist and over the top, leading to low sales were low at launch. The player count only haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''world wide''. The game died on arrival and flopped so hard that it [[CreatorKiller killed the developer studio who made it]]. Suffice to say, nothing will ever come from the ''[=LawBreakers=]'' franchise again. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Emphasized further when Cliff would later state that he was done making video games.]]

to:

* StillbornFranchise: Cliff (in)famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise". The aggressive marketing was elitist and over the top, leading to low sales were low at launch. The player count only haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''world wide''. The game died on arrival and flopped so hard that it [[CreatorKiller killed the developer studio who made it]]. Suffice to say, nothing will ever come from the ''[=LawBreakers=]'' franchise again. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Emphasized further when Cliff would later state that he was done making video games.]]
Is there an issue? Send a MessageReason:
None


* StillbornFranchise: Cliff famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise". The aggressive marketing was elitist and over the top, leading to low sales were low at launch. The player count only haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''world wide''. The game died on arrival and flopped so hard that it [[CreatorKiller killed the developer studio who made it]]. Suffice to say, nothing will ever come from the ''[=LawBreakers=]'' franchise again. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Emphasized further when Cliff would later state that he was done making video games.]]

to:

* StillbornFranchise: Cliff famously (in)famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise". The aggressive marketing was elitist and over the top, leading to low sales were low at launch. The player count only haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''world wide''. The game died on arrival and flopped so hard that it [[CreatorKiller killed the developer studio who made it]]. Suffice to say, nothing will ever come from the ''[=LawBreakers=]'' franchise again. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Emphasized further when Cliff would later state that he was done making video games.]]
Is there an issue? Send a MessageReason:
None


* FollowTheLeader: While [=CliffyB=] attempted to avert this trope by telling everyone that they started development before they had even heard of Overwatch, there is no denying that popular sentiment very quickly formed the viewpoint that the game was an ''VideoGame/{{Overwatch}}'' clone, as they were both {{Hero Shooter}}s with a cast of unique characters that had special abilities and an [[LimitBreak Ultimate]].

to:

* FollowTheLeader: While [=CliffyB=] attempted to avert this trope by telling everyone that they started development before they had even heard of Overwatch, there is no denying that popular sentiment very quickly formed the viewpoint that the game was an ''VideoGame/{{Overwatch}}'' clone, as they were both {{Hero Shooter}}s with a cast of unique characters that had special abilities and an [[LimitBreak Ultimate]]. The failure of Lawbreakers then saw his studio rush out a Fortnite clone called Radical Heights which also flopped massively.

Changed: 350

Removed: 415

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76% is not "acclaimed".


* AcclaimedFlop: ''Lawbreakers'' received a decently positive reception from critics (scoring a 76 metacritic score on PC and UsefulNotes/PlayStation4), but the players just wouldn't bite. Sales were low at launch, and the player count only haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''world wide''.



* StillbornFranchise: Cliff famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise", only for it to die on arrival and flop an epic scale so hard that it [[CreatorKiller killed the developer studio who made it]]. It is unlikely that anything will come out of the ''[=LawBreakers=]'' franchise ever again. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Emphasized further when Cliff would later state that he was done making video games.]]

to:

* StillbornFranchise: Cliff famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise", franchise". The aggressive marketing was elitist and over the top, leading to low sales were low at launch. The player count only for it haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to die a concurrent level of ten people playing it]] ''world wide''. The game died on arrival and flop an epic scale flopped so hard that it [[CreatorKiller killed the developer studio who made it]]. It is unlikely that anything Suffice to say, nothing will ever come out of from the ''[=LawBreakers=]'' franchise ever again. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Emphasized further when Cliff would later state that he was done making video games.]]
Is there an issue? Send a MessageReason:


* AcclaimedFlop: ''Lawbreakers'' received a decently positive reception from critics (scoring a 76 metacritic score on PC and PS4), but the players just wouldn't bite. Sales were low at launch, and the player count only haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''world wide''.

to:

* AcclaimedFlop: ''Lawbreakers'' received a decently positive reception from critics (scoring a 76 metacritic score on PC and PS4), UsefulNotes/PlayStation4), but the players just wouldn't bite. Sales were low at launch, and the player count only haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''world wide''.
Is there an issue? Send a MessageReason:
None


* AcclaimedFlop: ''Lawbreakers'' received a positive reception from critics (scoring a 76 metacritic score on PC and PS4), but the players just wouldn't bite. Sales were low at launch, and the player count only haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''world wide''.

to:

* AcclaimedFlop: ''Lawbreakers'' received a decently positive reception from critics (scoring a 76 metacritic score on PC and PS4), but the players just wouldn't bite. Sales were low at launch, and the player count only haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''world wide''.
Is there an issue? Send a MessageReason:
None


* StillbornFranchise: Cliff famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise", only for it to die on arrival and flop an epic scale so hard that it [[CreatorKiller killed the developer studio who made it]], it's doubtful anything will come out of ''[=LawBreakers=]'' again. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Emphasized further when Cliff would later state that he was done making video games.]]

to:

* StillbornFranchise: Cliff famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise", only for it to die on arrival and flop an epic scale so hard that it [[CreatorKiller killed the developer studio who made it]], it's doubtful it]]. It is unlikely that anything will come out of the ''[=LawBreakers=]'' franchise ever again. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Emphasized further when Cliff would later state that he was done making video games.]]

Changed: 505

Is there an issue? Send a MessageReason:
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* FollowTheLeader: There is no denying that ''VideoGame/{{Overwatch}}'' heavily influenced ''[=LawBreakers=]'', both being {{Hero Shooter}}s with a cast of unique characters that involve special abilities and an [[LimitBreak Ultimate]]. It was to the point that [=CliffyB=] had to emphasize the differences between the two games in interviews to dismiss the idea that it's an ''Overwatch'' clone.
* StillbornFranchise: Cliff famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise", but seeing as the how the game flopped on an epic scale so hard that it [[CreatorKiller killed the team who made it]], it's doubtful anything will come out of ''[=LawBreakers=]'' again. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Emphasized further when Cliff would later state that he was done making video games.]]

to:

* FollowTheLeader: There While [=CliffyB=] attempted to avert this trope by telling everyone that they started development before they had even heard of Overwatch, there is no denying that popular sentiment very quickly formed the viewpoint that the game was an ''VideoGame/{{Overwatch}}'' heavily influenced ''[=LawBreakers=]'', clone, as they were both being {{Hero Shooter}}s with a cast of unique characters that involve had special abilities and an [[LimitBreak Ultimate]]. It was to the point that [=CliffyB=] had to emphasize the differences between the two games in interviews to dismiss the idea that it's an ''Overwatch'' clone.
Ultimate]].
* StillbornFranchise: Cliff famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise", but seeing as the how the game flopped only for it to die on arrival and flop an epic scale so hard that it [[CreatorKiller killed the team developer studio who made it]], it's doubtful anything will come out of ''[=LawBreakers=]'' again. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Emphasized further when Cliff would later state that he was done making video games.]]
Is there an issue? Send a MessageReason:
None


* AcclaimedFlop: ''Lawbreakers'' was met with a positive reception from critics, but the players just wouldn't bite. Sales were low at launch, and the player count only hemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''all across the world''.

to:

* AcclaimedFlop: ''Lawbreakers'' was met with received a positive reception from critics, critics (scoring a 76 metacritic score on PC and PS4), but the players just wouldn't bite. Sales were low at launch, and the player count only hemorrhaged haemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to a concurrent level of ten people playing it]] ''all across the world''.''world wide''.
Is there an issue? Send a MessageReason:
None


* StillbornFranchise: Cliff famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise", but seeing as the how the game flopped on an epic scale so hard that it [[CreatorKiller killed the team who made it]], it's doubtful anything will come out of ''[=LawBreakers=]'' again.

to:

* StillbornFranchise: Cliff famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise", but seeing as the how the game flopped on an epic scale so hard that it [[CreatorKiller killed the team who made it]], it's doubtful anything will come out of ''[=LawBreakers=]'' again. [[https://www.gameinformer.com/2018/11/17/cliff-bleszinski-says-hes-done-making-video-games Emphasized further when Cliff would later state that he was done making video games.]]
Is there an issue? Send a MessageReason:
That's not remotely what that trope means.


* SuicidalOverconfidence: Meta example, but the game released against the wildly popular Overwatch with project lead Cliff Blezinski claiming that it ''would'' be a billion-dollar franchise. Considering that at one point the game's playerbase dropped to ''10 worldwide'' we can see just how suicidal that overconfidence was.
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* NeverLiveItDown: [=CliffyB=] probably isn't going to be able to shake off his infamous claim that Lawbreakers will become a billion-dollar franchise anytime soon.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* SuicidalOverconfidence: Meta example, but the game released against the wildly popular Overwatch with project lead Cliff Blezinski claiming that it ''would'' be a billion-dollar franchise. Considering that at one point the game's playerbase dropped to ''10 worldwide'' we can see just how suicidal that overconfidence was.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StillbornFranchise: Cliff famously said ''[=LawBreakers=]'' would be the next "billion-dollar franchise", but seeing as the how the game flopped on an epic scale so hard that it [[CreatorKiller killed the team who made it]], it's doubtful anything will come out of ''[=LawBreakers=]'' again.
Is there an issue? Send a MessageReason:
None


* CreatorKiller: On May 14, 2018, citing the disastrous commercial performance of this game and Radical Heights, [=CliffyB=] announced that Boss Key Productions was shutting down.

to:

* CreatorKiller: On May 14, 2018, citing the disastrous commercial performance of this game and Radical Heights, ''Radical Heights'', [=CliffyB=] announced that Boss Key Productions was shutting down.down. While ''Heights'' was technically their last game, Bleszinski attributed ''Lawbreakers'''s failure for killing the studio, as ''Radical Heights'' was created as a last-ditch effort to recoup the losses of their previous game.
Is there an issue? Send a MessageReason:
None


* CreatorKiller: On May 14, 2018, citing the game's disastrous commercial performance, CliffyB announced that Boss Key Productions was shutting down.

to:

* CreatorKiller: On May 14, 2018, citing the game's disastrous commercial performance, CliffyB performance of this game and Radical Heights, [=CliffyB=] announced that Boss Key Productions was shutting down.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CreatorKiller: On May 14, 2018, citing the game's disastrous commercial performance, CliffyB announced that Boss Key Productions was shutting down.
Is there an issue? Send a MessageReason:
None


* AcclaimedFlop: ''Lawbreakers'' was met with a positive reception from critics, but the players just wouldn't bite. Sales were low at launch, and the player count only hemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to to a concurrent level of ten people playing it]] ''all across the world''.

to:

* AcclaimedFlop: ''Lawbreakers'' was met with a positive reception from critics, but the players just wouldn't bite. Sales were low at launch, and the player count only hemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to to a concurrent level of ten people playing it]] ''all across the world''.
Is there an issue? Send a MessageReason:
None



to:

* NeverLiveItDown: [=CliffyB=] probably isn't going to be able to shake off his infamous claim that Lawbreakers will become a billion-dollar franchise anytime soon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AcclaimedFlop: ''Lawbreakers'' was met with a positive reception from critics, but the players just wouldn't bite. Sales were low at launch, and the player count only hemorrhaged from there, [[https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count at one point sinking to to a concurrent level of ten people playing it]] ''all across the world''.
Is there an issue? Send a MessageReason:
None


* FollowTheLeader: There is no denying that ''VideoGame/{{Overwatch}}'' heavily influenced ''[=LawBreakers=]'', both being {{Hero Shooter}}s with a cast of unique characters that involve special abilities and an [[LimitBreak Ultimate]]. It was to the point that [=CliffyB=] had to emphasize that difference between the two games in interviews to dismiss the idea that it's an ''Overwatch'' clone.

to:

* FollowTheLeader: There is no denying that ''VideoGame/{{Overwatch}}'' heavily influenced ''[=LawBreakers=]'', both being {{Hero Shooter}}s with a cast of unique characters that involve special abilities and an [[LimitBreak Ultimate]]. It was to the point that [=CliffyB=] had to emphasize that difference the differences between the two games in interviews to dismiss the idea that it's an ''Overwatch'' clone.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FollowTheLeader: There is no denying that ''VideoGame/{{Overwatch}}'' heavily influenced ''[=LawBreakers=]'', both being {{Hero Shooter}}s with a cast of unique characters that involve special abilities and an [[LimitBreak Ultimate]]. It was to the point that [=CliffyB=] had to emphasize that difference between the two games in interviews to dismiss the idea that it's an ''Overwatch'' clone.

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