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* TheWikiRule: Has [[https://skylines.paradoxwikis.com/Cities:_Skylines_Wiki one]] from Paradox Wikis.
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Toning down the snark and gushing while still getting the point across


* WhatCouldHaveBeen: Had ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]] Colossal Order were planning to make ''Skylines'' in 2012 when the news about the new ''[=SimCity=]'' caused them to abandon the project, knowing they couldn't topple that behemoth of a title. Only after seeing ''VideoGame/SimCity2013'' flunk majestically and [[FranchiseKiller topple itself]] did they and Paradox decide to put it back into production, and now here they are with one of the biggest-selling titles on Steam.
* TheWikiRule: Has [[https://skylines.paradoxwikis.com/Cities:_Skylines_Wiki one]] from Paradox Wikis

to:

* WhatCouldHaveBeen: Had ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]] Colossal Order were planning to make ''Skylines'' in 2012 when the news about the new ''[=SimCity=]'' caused them to abandon the project, knowing they couldn't topple that behemoth of a title. Only after seeing ''VideoGame/SimCity2013'' flunk majestically and [[FranchiseKiller topple itself]] the controversies surrounding ''Sim City'' did they and Paradox decide to put it back into production, and now here they are with one of the biggest-selling titles on Steam.
production.
* TheWikiRule: Has [[https://skylines.paradoxwikis.com/Cities:_Skylines_Wiki one]] from Paradox WikisWikis.
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to:

* TheWikiRule: Has [[https://skylines.paradoxwikis.com/Cities:_Skylines_Wiki one]] from Paradox Wikis

Added: 4

Changed: 204

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* WhatCouldHaveBeen: Had ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]] What's more, [=CO=] were already planning to make ''Skylines'' in 2012 when they heard of the news about the new ''[=SimCity=]''. They pretty much had to abandon the project, knowing they couldn't topple the behemoth of a title. They did continue some time after seeing ''VideoGame/SimCity2013'' flunked majestically, and now here they are with one of the biggest-selling titles on Steam.

to:

* WhatCouldHaveBeen: Had ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]] What's more, [=CO=] Colossal Order were already planning to make ''Skylines'' in 2012 when they heard of the news about the new ''[=SimCity=]''. They pretty much had ''[=SimCity=]'' caused them to abandon the project, knowing they couldn't topple the that behemoth of a title. They did continue some time Only after seeing ''VideoGame/SimCity2013'' flunked majestically, flunk majestically and [[FranchiseKiller topple itself]] did they and Paradox decide to put it back into production, and now here they are with one of the biggest-selling titles on Steam.Steam.

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Moving the shout outs to a seperate page.


* ShoutOut:
** One to {{VideoGame/Doom}} 3 when a Chirp is made which states the UAC is planning a mission to Mars.
** Similarly, a possible Chirper hashtag is "#[[Comicbook/JudgeDredd iamthelaw]]"
** Yet another Chirp remarks on how wonderful [[WesternAnimation/{{Futurama}} hypnotoads]] are as pets.
** Another is made to {{Creator/Paradox Interactive}} and their forums with a building called the Paradox Plaza, featuring the Paradox logo on it, describing it as a meeting place of game developers and game enthusiasts.
** One [[http://images.akamai.steamusercontent.com/ugc/633105761573890972/72EBA4A715D3181D5EEB087F94066B7098C083E5/ chirp]] refers to [[VideoGame/HalfLife Black Mesa incident]].
** One is made to Franchise/{{Stargate|Verse}} when it says that an archeologist has put forward the idea that the pyramids are landing pads for alien spaceships.
** One chirp is about someone praising the cleaning robots made by.. [[Franchise/RoboCop OCP]].
** And yet another chirp refers to neural transplants offered by [[VideoGame/PerfectDark DataDyne]].
** One of the generic commercial buildings has a logo that reads [[VideoGame/{{Fallout}} Fault-Tec]]. Also, one of the chirps references the [=GECK=].
** A light industrial building tailored for agriculture is named [[Series/KitchenNightmares Ami's Baking Company]].
** An office building is named AT-AT Mobile, parodying both ''Franchise/StarWars'' and the AT&T network company.
** Being what this game [[{{VideoGame/SimCity}} is a successor to]], one of the Chirper handles is William Wright.
** Possibly unintentional, but Chirper is also the name of the Twitter clone in the ''{{VideoGame/Neptunia}}'' series.
** A low-density commercial building is named M&H Clothing, which is essentially the real-life Swedish fashion company H&M spelled backwards.
** The building unlock for having a 4% tax rate for several weeks is a subtle nod to ''VideoGame/SimCity2000'', where dropping the tax rate of a starting city to 4% was considered optimal.
** Another office building can be randomly named Prudence Insurances, after the real-life Prudential Financial insurance corporation from Newark, New Jersey.
** One of the eco-commercial buildings in ''Green Cities'' is named Edison Shop. This building sells electric cars and is a nod to actually four real-life entities: the Tesla Motors electric vehicle company (the building's logo in-game even stylizes itself after the real-life Tesla Motors logo), the Southern California Edison energy company, Edison International (of whom the firm owns the aforementioned Southern California Edison company), and Thomas Edison (who is best known as the inventor of the light bulb).
** There's one to DeadLikeMe. One of the companies that pops up in offices is "Happy Face Travel Agency", a play on the temp agency that George works for. (Happy Time Temp Agency.)
** Two commercial buildings pay homage to both Denny's and [=IHOP=] by mimicking their style and are called Penny's and Pancakes International respectively.
** One of the chirps mentions "[[Franchise/XMen odd mutations found in some people.]]"
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* OneOfUs: The developers [[https://www.reddit.com/r/IAmA/comments/3ly7ib/we_are_the_team_behind_cities_skylines_getting/cvae0lw appear to be fans of]] LetsPlay/{{Sips}}, if their comments on Reddit are anything to go by.

Added: 319

Changed: 154

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* ProductionThrowback: One of the in-game radio stations plays music from other Paradox titles, including ''VideoGame/EuropaUniversalis IV'' and ''VideoGame/CrusaderKings II''.

to:

* ProductionThrowback: ProductionThrowback:
**
One of the in-game radio stations plays music from other Paradox titles, including ''VideoGame/EuropaUniversalis IV'' and ''VideoGame/CrusaderKings II''.II''.
** Most of the game's buildings, logo, infrastructure, and other content are lifted from the ''VideoGame/CitiesInMotion'' series, also developed by Colossal Order.
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Added DiffLines:

** Much of the original content in gameplay are a nod to Colossal Order's previous two games ''VideoGame/CitiesInMotion'' and ''Cities in Motion 2''.
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None

Added DiffLines:

** Two commercial buildings pay homage to both Denny's and [=IHOP=] by mimicking their style and are called Penny's and Pancakes International respectively.
** One of the chirps mentions "[[Franchise/XMen odd mutations found in some people.]]"
Is there an issue? Send a MessageReason:
None


** One of the generic commercial buildings has a logo that reads [[Franchise/{{Fallout}} Fault-Tec]]. Also, one of the chirps references the [=GECK=].

to:

** One of the generic commercial buildings has a logo that reads [[Franchise/{{Fallout}} [[VideoGame/{{Fallout}} Fault-Tec]]. Also, one of the chirps references the [=GECK=].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** There's one to DeadLikeMe. One of the companies that pops up in offices is "Happy Face Travel Agency", a play on the temp agency that George works for. (Happy Time Temp Agency.)
Is there an issue? Send a MessageReason:
None


** One of the eco-commercial buildings in ''Green Cities'' is named Edison Plant. This building sells electric cars and is a nod to actually four real-life entities: the Tesla Motors electric vehicle company (the building's logo in-game even stylizes itself after the real-life Tesla Motors logo), the Southern California Edison energy company, Edison International (of whom the firm owns the aforementioned Southern California Edison company), and Thomas Edison (who is best known as the inventor of the light bulb).

to:

** One of the eco-commercial buildings in ''Green Cities'' is named Edison Plant.Shop. This building sells electric cars and is a nod to actually four real-life entities: the Tesla Motors electric vehicle company (the building's logo in-game even stylizes itself after the real-life Tesla Motors logo), the Southern California Edison energy company, Edison International (of whom the firm owns the aforementioned Southern California Edison company), and Thomas Edison (who is best known as the inventor of the light bulb).
Is there an issue? Send a MessageReason:
None


** One of the eco-commercial buildings in ''Green Cities'' is named Edison Plant. This building sells electric cars and is a nod to actually four real-life entities: the Tesla Motors electric vehicle company, the Southern California Edison energy company, Edison International (of whom the firm owns the aforementioned Southern California Edison company), and Thomas Edison (who is best known as the inventor of the light bulb).

to:

** One of the eco-commercial buildings in ''Green Cities'' is named Edison Plant. This building sells electric cars and is a nod to actually four real-life entities: the Tesla Motors electric vehicle company, company (the building's logo in-game even stylizes itself after the real-life Tesla Motors logo), the Southern California Edison energy company, Edison International (of whom the firm owns the aforementioned Southern California Edison company), and Thomas Edison (who is best known as the inventor of the light bulb).
Is there an issue? Send a MessageReason:
None


** One of the eco-commercial buildings in ''Green Cities'' is named Edison Plant. This building sells electric cars and is a nod to actually four real-life entities: the Tesla Motors electric company, the Southern California Edison energy company, Edison International (of whom the firm owns the aforementioned Southern California Edison company), and Thomas Edison (who is best known as the inventor of the light bulb).

to:

** One of the eco-commercial buildings in ''Green Cities'' is named Edison Plant. This building sells electric cars and is a nod to actually four real-life entities: the Tesla Motors electric vehicle company, the Southern California Edison energy company, Edison International (of whom the firm owns the aforementioned Southern California Edison company), and Thomas Edison (who is best known as the inventor of the light bulb).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** One of the eco-commercial buildings in ''Green Cities'' is named Edison Plant. This building sells electric cars and is a nod to actually four real-life entities: the Tesla Motors electric company, the Southern California Edison energy company, Edison International (of whom the firm owns the aforementioned Southern California Edison company), and Thomas Edison (who is best known as the inventor of the light bulb).
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: Had ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]] What's more, [=CO=] were already planning to make ''Skylines'' in 2012 when they heard of the news about the new ''SimCity''. They pretty much had to abandon the project, knowing they couldn't topple the behemoth of a title. They did continue some time after seeing ''VideoGame/SimCity2013'' flunked majestically, and now here they are with one of the biggest-selling titles on Steam.

to:

* WhatCouldHaveBeen: Had ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]] What's more, [=CO=] were already planning to make ''Skylines'' in 2012 when they heard of the news about the new ''SimCity''.''[=SimCity=]''. They pretty much had to abandon the project, knowing they couldn't topple the behemoth of a title. They did continue some time after seeing ''VideoGame/SimCity2013'' flunked majestically, and now here they are with one of the biggest-selling titles on Steam.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ProductionThrowback: One of the in-game radio stations plays music from other Paradox titles, including ''VideoGame/EuropaUniversalis IV'' and ''VideoGame/CrusaderKings II''.
* ShoutOut:
** One to {{VideoGame/Doom}} 3 when a Chirp is made which states the UAC is planning a mission to Mars.
** Similarly, a possible Chirper hashtag is "#[[Comicbook/JudgeDredd iamthelaw]]"
** Yet another Chirp remarks on how wonderful [[WesternAnimation/{{Futurama}} hypnotoads]] are as pets.
** Another is made to {{Creator/Paradox Interactive}} and their forums with a building called the Paradox Plaza, featuring the Paradox logo on it, describing it as a meeting place of game developers and game enthusiasts.
** One [[http://images.akamai.steamusercontent.com/ugc/633105761573890972/72EBA4A715D3181D5EEB087F94066B7098C083E5/ chirp]] refers to [[VideoGame/HalfLife Black Mesa incident]].
** One is made to Franchise/{{Stargate|Verse}} when it says that an archeologist has put forward the idea that the pyramids are landing pads for alien spaceships.
** One chirp is about someone praising the cleaning robots made by.. [[Franchise/RoboCop OCP]].
** And yet another chirp refers to neural transplants offered by [[VideoGame/PerfectDark DataDyne]].
** One of the generic commercial buildings has a logo that reads [[Franchise/{{Fallout}} Fault-Tec]]. Also, one of the chirps references the [=GECK=].
** A light industrial building tailored for agriculture is named [[Series/KitchenNightmares Ami's Baking Company]].
** An office building is named AT-AT Mobile, parodying both ''Franchise/StarWars'' and the AT&T network company.
** Being what this game [[{{VideoGame/SimCity}} is a successor to]], one of the Chirper handles is William Wright.
** Possibly unintentional, but Chirper is also the name of the Twitter clone in the ''{{VideoGame/Neptunia}}'' series.
** A low-density commercial building is named M&H Clothing, which is essentially the real-life Swedish fashion company H&M spelled backwards.
** The building unlock for having a 4% tax rate for several weeks is a subtle nod to ''VideoGame/SimCity2000'', where dropping the tax rate of a starting city to 4% was considered optimal.
** Another office building can be randomly named Prudence Insurances, after the real-life Prudential Financial insurance corporation from Newark, New Jersey.
Is there an issue? Send a MessageReason:
Adding more formatting


* TakeThat: When the game was first announced in August 2014, one of the major features touted was the fact that it could be "[played] offline", a transparent potshot at ''VideoGame/SimCity'' 2013's always-on nature.
* WhatCouldHaveBeen: Had ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]] What's more, [=CO=] were already planning to make ''Skylines'' in 2012 when they heard of the news about the new ''SimCity''. They pretty much had to abandon the project, knowing they couldn't topple the behemoth of a title. They did continue some time after seeing ''SimCity2013'' flunked majestically, and now here they are with one of the biggest-selling titles on Steam.

to:

* TakeThat: When the game was first announced in August 2014, one of the major features touted was the fact that it could be "[played] offline", a transparent potshot at ''VideoGame/SimCity'' 2013's ''VideoGame/SimCity2013'' 's always-on nature.
* WhatCouldHaveBeen: Had ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]] What's more, [=CO=] were already planning to make ''Skylines'' in 2012 when they heard of the news about the new ''SimCity''. They pretty much had to abandon the project, knowing they couldn't topple the behemoth of a title. They did continue some time after seeing ''SimCity2013'' ''VideoGame/SimCity2013'' flunked majestically, and now here they are with one of the biggest-selling titles on Steam.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: Had ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]] What's more, [=CO=] were already planning to make ''Skylines'' in 2012 when they heard of the news about the new ''SimCity''. They pretty much had to abandon the project, knowing they couldn't topple the behemoth of a title. They did continue some time after seeing ''SimCity 2013'' flunked majestically, and now here they are with one of the biggest-selling titles on Steam.

to:

* WhatCouldHaveBeen: Had ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]] What's more, [=CO=] were already planning to make ''Skylines'' in 2012 when they heard of the news about the new ''SimCity''. They pretty much had to abandon the project, knowing they couldn't topple the behemoth of a title. They did continue some time after seeing ''SimCity 2013'' ''SimCity2013'' flunked majestically, and now here they are with one of the biggest-selling titles on Steam.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: Had ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]] What's more, [=CO=] were already planning to make ''Skylines'' in 2012 when they heard of the news about the new ''SimCity''. They pretty much had to abandon the project, knowing they couldn't topple the behemoth of a title. They did continue some time after seeing ''SimCity 2013'' flunked majestically, and now here they are with one of the biggest-selling title on Steam.

to:

* WhatCouldHaveBeen: Had ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]] What's more, [=CO=] were already planning to make ''Skylines'' in 2012 when they heard of the news about the new ''SimCity''. They pretty much had to abandon the project, knowing they couldn't topple the behemoth of a title. They did continue some time after seeing ''SimCity 2013'' flunked majestically, and now here they are with one of the biggest-selling title titles on Steam.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: Had ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]]

to:

* WhatCouldHaveBeen: Had ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]]]] What's more, [=CO=] were already planning to make ''Skylines'' in 2012 when they heard of the news about the new ''SimCity''. They pretty much had to abandon the project, knowing they couldn't topple the behemoth of a title. They did continue some time after seeing ''SimCity 2013'' flunked majestically, and now here they are with one of the biggest-selling title on Steam.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OneOfUs: The developers [[https://www.reddit.com/r/IAmA/comments/3ly7ib/we_are_the_team_behind_cities_skylines_getting/cvae0lw appear to be fans of]] LetsPlay/{{Sips}}, if their comments on Reddit are anything to go by.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SleeperHit: Stemming from disappointment in ''VideoGame/SimCity2013'', Skylines became one of Paradox and Colossal Order's fastest-selling titles, selling 1 million copies in a month.
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None


* WhatCouldHaveBeen: Had ''[=SimCity=]'' 2013 not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]]

to:

* WhatCouldHaveBeen: Had ''[=SimCity=]'' 2013 ''VideoGame/SimCity2013'' not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]]

Added: 251

Changed: 4

Is there an issue? Send a MessageReason:
Added trivia.


* TakeThat: When the game was first announced in August 2014, one of the major features touted was the fact that it could be "[played] offline", a transparent potshot at ''VideoGame/SimCity 2013'''s always-on nature.

to:

* TakeThat: When the game was first announced in August 2014, one of the major features touted was the fact that it could be "[played] offline", a transparent potshot at ''VideoGame/SimCity 2013'''s ''VideoGame/SimCity'' 2013's always-on nature.nature.
* WhatCouldHaveBeen: Had ''[=SimCity=]'' 2013 not have had the problems that ruined its reputation, the development of ''Cities: Skylines'' [[http://www.polygon.com/features/2015/4/8/8340665/cities-skylines-simcity might have been dead in the water.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GameMod: ''Skylines'' features an extremely robust modding toolkit, and combining that with the game being made in the Unity engine, and modders can create just about anything.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TakeThat: When the game was first announced in August 2014, one of the major features touted was the fact that it could be "[played] offline", a transparent potshot at ''VideoGame/SimCity 2013'''s always-on nature.

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