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* ThrowItIn: The "Let's Dance, Boys!" dance video was a last minute addition, since the Motion Capture department was so impressed by the dancer's moves that one of them started "skittering around, abducting various team members and sweeping them off to who knows where" after the rest of the game was already finished and awaiting release.


** Bayonetta herself is commonly referred to as Bayo, or Netta.

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** Bayonetta herself is commonly referred to as Bayo, or Netta.to the point that ''VideoGame/SuperSmashBrosUltimate'' uses it as a crowd chant. Netta also appears frequently.


* ProductionName: Very Easy Automatic has been referred to by Kamiya as "Mommy Mode", although even players associate this term with the difficulty.

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* ProductionName: ProductionNickname: Very Easy Automatic has been referred to by Kamiya as "Mommy Mode", although even players associate this term with the difficulty.


** Very Easy Automatic has been referred to by Kamiya as "Mommy Mode", although even players associate this term with the difficulty. In other communities, this also gets named as "[[ADateWithRosiePalms Fap Mode]]".


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* ProductionName: Very Easy Automatic has been referred to by Kamiya as "Mommy Mode", although even players associate this term with the difficulty.


* HeAlsoDid: Creator/AtsukoTanaka, the Japanese voice actor of Bayonetta, voices Atelia in ''Anime/TweenyWitches''.

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* HeAlsoDid: Creator/AtsukoTanaka, the Japanese voice actor of Bayonetta, voices another HotWitch named Atelia in ''Anime/TweenyWitches''.

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* HeAlsoDid: Creator/AtsukoTanaka, the Japanese voice actor of Bayonetta, voices Atelia in ''Anime/TweenyWitches''.


* AdoredByTheNetwork: Not an example by the original network of SEGA, but instead of Nintendo when it came from porting the original game to the Wii U. While Nintendo insisted on exclusivity of ''Bayonetta 2'', they allowed the Japanese voice acting they paid for the port of the first game to their system to be used for the PC port, something Nintendo wouldn't receive any direct profit for.

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* AdoredByTheNetwork: Not an example by the original network of SEGA, Creator/{{Sega}}, but instead of Nintendo Creator/{{Nintendo}} when it came from porting the original game to the Wii U. While Nintendo insisted on exclusivity of ''Bayonetta 2'', ''VideoGame/Bayonetta2'', they allowed the Japanese voice acting they paid for the port of the first game to their system to be used for the PC port, something Nintendo wouldn't receive any direct profit for.



* CreatorBacklash: Creator/HidekiKamiya has mentioned the only failure he has ever had in his career was the handling of the [[PortingDisaster PS3 Port]].

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* CreatorBacklash: Creator/HidekiKamiya has mentioned the only failure he has ever had in his career was the handling of the [[PortingDisaster PS3 Port]].port]].



* DVDCommentary: Creator/HidekiKamiya's LetsPlay, which is [[http://platinumgames.com/tag/developer-commentary/ posted]] bi-weekly on the Platinum Games site.
* ExecutiveMeddling: Actually subverted. When the [[Franchise/TheLegendOfZelda Link costume]] for the Wii U version of ''Bayonetta'' was being designed, Creator/PlatinumGames tried not to make it too revealing out of fear that Creator/{{Nintendo}} would object to it. When it was shown, Nintendo actually wanted the outfit to show more of her chest, since having the outfits not be revealing was out of character for Bayonetta.

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* DVDCommentary: Creator/HidekiKamiya's Kamiya's LetsPlay, which is [[http://platinumgames.com/tag/developer-commentary/ posted]] bi-weekly on the Platinum Games site.
* ExecutiveMeddling: Actually subverted. Subverted. When the [[Franchise/TheLegendOfZelda Link costume]] for the Wii U version of ''Bayonetta'' was being designed, Creator/PlatinumGames Platinum tried not to make it too revealing out of fear that Creator/{{Nintendo}} Nintendo would object to it. When it was shown, Nintendo actually wanted the outfit to show more of her chest, since having the outfits not be revealing was out of character for Bayonetta.



* TrollingCreator: A retroactive example. On Wiki/ThisVeryWiki and elsewhere, you'll see lots of people complaining about how long the Space Harrier section drags on. Once he learned this, Hideki Kamiya replied that he only scripted the level with his personal tastes in mind, but now that he knows the fans don't like it... [[BrutalHonesty he'd still do it again]]. And [[VideoGame/TheWonderful101 he did]].

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* TrollingCreator: A retroactive example. On Wiki/ThisVeryWiki and elsewhere, you'll see lots of people complaining about how long the Space Harrier section drags on. Once he learned this, Hideki Kamiya replied that he only scripted the level with his personal tastes in mind, but now that he knows the fans don't like it... it, [[BrutalHonesty he'd still do it again]]. And [[VideoGame/TheWonderful101 he did]].



** Along with the many Sega and Capcom references already in the game, the development team considered adding in [[http://www.segashiro.com/2010/04/03/ulala-vs-bayonetta-the-ultimate-sega-dance-throwdown/ Ulala]] from ''VideoGame/SpaceChannel5'' for a dance-off between her and Bayonetta. Unfortunately, legal rights came up and so they couldn't do it. WordOfGod even confirms Bayonetta was meant to have an outfit based on Ulala, but [[http://i.imgur.com/pLl7nDB.jpg Sega refused.]]

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** Along with the many Sega and Capcom Creator/{{Capcom}} references already in the game, the development team considered adding in [[http://www.segashiro.com/2010/04/03/ulala-vs-bayonetta-the-ultimate-sega-dance-throwdown/ Ulala]] from ''VideoGame/SpaceChannel5'' for a dance-off between her and Bayonetta. Unfortunately, legal rights came up and so they couldn't do it. WordOfGod even confirms Bayonetta was meant to have an outfit based on Ulala, but [[http://i.imgur.com/pLl7nDB.jpg Sega refused.]]



** Along with the many Creator/{{Capcom}} references, the game itself was originally going to be a Capcom published game back at Clover Studios, but it was rejected and it was a partial reason for the dissolution of Clover Studios.

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** Along with the many Creator/{{Capcom}} Capcom references, the game itself was originally going to be a Capcom published game back at Clover Studios, but it was rejected and it was a partial reason for the dissolution of Clover Studios.



** Kamiya has said in her free time, Jeanne is a high school history teacher. This was hinted at in-game with the Bloody Moon LaserBlade weapon, although much of that flavor text did seem pretty tongue-in-cheek, also claiming Jeanne is a MagicalGirl warrior named Cutie J. He's even said if he ever gets to create a ''Bayonetta'' SpinOff for the UsefulNotes/Nintendo3DS, he would like for it to focus on Jeanne as a history teacher ... although, again, its hard to tell how serious he was being when he said that.

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** Kamiya has said in her free time, Jeanne is a high school history teacher. This was hinted at in-game with the Bloody Moon LaserBlade weapon, although much of that flavor text did seem pretty tongue-in-cheek, also claiming Jeanne is a MagicalGirl warrior named Cutie J. He's even said if he ever gets to create a ''Bayonetta'' SpinOff for the UsefulNotes/Nintendo3DS, he would like for it to focus on Jeanne as a history teacher ... although, again, its hard to tell how serious he was being when he said that.teacher.


* NoExportForYou: Not the game itself, at least for most territories, but the [[https://www.youtube.com/watch?v=Ch1U73QXTsY incredible strategy guide]] by Future Games. Due to a North American exclusivity deal with [=BradyGames=], it is illegal for the company to sell to Americans or Canadians. [=BradyGames=] was unable to make a physical guide, but it did later release a digital version online for free. Despite this, the exclusivity deal still holds, meaning that the only way North Americans can get their hands on it is either by importing it[[note]]Expensive, and at the moment, not an option due to it being sold out through most retailers, the one retailer that still carries it won't ship to North America[[/note]] or buying it on Amazon or Website/{{eBay}}.[[note]][[CrackIsCheaper Which is ridiculously expensive]].[[/note]]

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* NoExportForYou: Not the game itself, at least for most territories, but the [[https://www.youtube.com/watch?v=Ch1U73QXTsY incredible strategy guide]] by Future Games. Due to a North American exclusivity deal with [=BradyGames=], it is illegal for the company to sell to Americans or Canadians. [=BradyGames=] was unable to make a physical guide, but it did later release a digital version online for free. Despite this, the exclusivity deal still holds, meaning that the only way North Americans can get their hands on it is either by importing it[[note]]Expensive, and at the moment, not an option due to it being sold out through most retailers, the one retailer that still carries it won't ship to North America[[/note]] or buying it on Amazon or Website/{{eBay}}.[[note]][[CrackIsCheaper Which is ridiculously expensive]].[[/note]]

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* RealSongThemeTune: A remixed version of "Fly Me to the Moon", originally sung by Kaye Ballard.

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** Very Easy Automatic has been referred to by Kamiya as "Mommy Mode", although even players associate this term with the difficulty. In other communities, this also gets named as "[[ADateWithRosiePalms Fap Mode]]".

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*CreatorBacklash: Creator/HidekiKamiya has mentioned the only failure he has ever had in his career was the handling of the [[PortingDisaster PS3 Port]].

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* AdoredByTheNetwork: Not an example by the original network of SEGA, but instead of Nintendo when it came from porting the original game to the Wii U. While Nintendo insisted on exclusivity of ''Bayonetta 2'', they allowed the Japanese voice acting they paid for the port of the first game to their system to be used for the PC port, something Nintendo wouldn't receive any direct profit for.


** There is an [[https://en.wikipedia.org/wiki/Isla_del_Sol actual island called Isla del Sol]], but it shares no relation with the island of the same name in this game. Unless the the roughly 40-kilometer Prominence Bridge somehow manages to distort time and space to hop across the Atlantic Ocean and over to Bolivia.

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** There is an [[https://en.wikipedia.org/wiki/Isla_del_Sol actual island called Isla del Sol]], but it shares no relation with the island of the same name in this game.game which is somewhere in unspecified Europe. Unless the the roughly 40-kilometer Prominence Bridge somehow manages to distort time and space to hop across the Atlantic Ocean and over to Bolivia.


* NamesTheSame: Angel Attack? The minigame or the song from ''Anime/NeonGenesisEvangelion''? Interestingly enough, a few fans have noticed that the Affinities bear a suspicious similarity to the Production Evas in ''Evangelion'', whose game adaptations were handled by Sega.

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* NamesTheSame: NamesTheSame:
**
Angel Attack? The minigame or the song from ''Anime/NeonGenesisEvangelion''? Interestingly enough, a few fans have noticed that the Affinities bear a suspicious similarity to the Production Evas in ''Evangelion'', whose game adaptations were handled by Sega.Sega.
** There is an [[https://en.wikipedia.org/wiki/Isla_del_Sol actual island called Isla del Sol]], but it shares no relation with the island of the same name in this game. Unless the the roughly 40-kilometer Prominence Bridge somehow manages to distort time and space to hop across the Atlantic Ocean and over to Bolivia.


* NamesTheSame:
** Angel Attack? The minigame or the song from ''Anime/NeonGenesisEvangelion''? Interestingly enough, a few fans have noticed that the Affinities bear a suspicious similarity to the Production Evas in ''Evangelion'', whose game adaptations were handled by Sega.
** On another note, Bayonetta makes use of the song [[http://www.youtube.com/watch?v=oQ2QgcRrWlc&feature=related "Fly Me to the Moon"]] in numerous epic combat sequences. The same song was covered over and over again for ''Evangelion''.

to:

* NamesTheSame:
**
NamesTheSame: Angel Attack? The minigame or the song from ''Anime/NeonGenesisEvangelion''? Interestingly enough, a few fans have noticed that the Affinities bear a suspicious similarity to the Production Evas in ''Evangelion'', whose game adaptations were handled by Sega.
** On another note, Bayonetta makes use of the song [[http://www.youtube.com/watch?v=oQ2QgcRrWlc&feature=related "Fly Me to the Moon"]] in numerous epic combat sequences. The same song was covered over and over again for ''Evangelion''.
Sega.


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* SimilarlyNamedWorks: There's "Red & Black", the battle theme when fighting Jeanne, then there's "Red and Black", the "horrible stuff happening in a cutscene" music from ''VideoGame/EtrianOdyssey''. Incidentally, both this game and ''EO'' are technically Sega properties, since Atlus is owned by Sega.

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