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* In ''VideoGame/{{Scaler}},'' the first person the titular character meets is a [[LizardFolk Lizard Man]] named Leon. While he's no less hostile than any of the ''other'' wildlife Scaler's encountered so far, he and Scaler are united in their [[EnemyMine mutual hatred]] of the BigBad, Looger. They form an uneasy partnership to try and deal with him. [[spoiler:They eventually grow to get along, though they aren't willing to admit it at first--until they realize they're long-separated [[LukeIAmYourFather father and son.]]]]

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* In ''VideoGame/{{Scaler}},'' the first person the titular character meets is a [[LizardFolk Lizard Man]] named Leon. While he's no less hostile than any of the ''other'' wildlife Scaler's encountered so far, he and Scaler are united in their [[EnemyMine mutual hatred]] of the BigBad, Looger. They form an uneasy partnership to try and deal with him. [[spoiler:They eventually grow to get along, though they aren't willing to admit it at first--until first -- until they realize they're long-separated [[LukeIAmYourFather father and son.]]]]


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* ''VideoGame/ShinMegamiTenseiV'' has Bethel. The many gods within the organization and the angels work together against the demons, but none of them are really into the whole 'cooperation outside of selfish benefit' business. [[spoiler:Once Arioch goes down, the gods gather in Shiva's domain to debate what happens next, only the Nahobino's presence makes things complicated; once the Nahobino defeats Abdiel, the organization disbands and it's a mad dash for the Throne of Creation, the Nahobino meant to sit upon it, and the Knowledge-bearing humans required to fuse into Nahobino. Zeus, Vasuki and Khonsu are all out of the running; Khonsu's Knowledge is in the terminally-ill Miyazu, while Zeus' Knowledge-bearer was a demonic casualty, and Vasuki refuses to interfere with Shiva's plans to reboot the universe according to his design.]]
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* In ''VideoGame/Sly3HonorAmongThieves'', we have Sly and the Panda King. The Panda King's demolition skills are needed to help reclaim Sly's inheritance, despite the fact that he was one of the murderers responsible for killing Sly's parents. In turn, the Panda King's defeat at Sly's hand caused his reputation and power to fall, which in turn made it easier for his daughter, Jing King, to be abducted by General Tsao. They both agree to help with each other's endeavor, while making it clear that they both aren't happy about this agreement and that there will be no semblance of friendship whatsoever.
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Not So Different has been renamed, and it needs to be dewicked/moved


** This theme continues on into ''VideoGame/DragonAgeII'' as well; Fenris and Anders aside from their deep hatred for each other despite [[NotSoDifferent an awful lot of similarities]] tend to alienate others. Fenris in general dislikes mages (though he has less of a problem with the Hawkes) and Anders' obsession with the Mage/Templar conflict compounded by [[DemonicPossession Vengeance]] leaves him antagonistic towards most of the party members by the third act.

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** This theme continues on into ''VideoGame/DragonAgeII'' as well; Fenris and Anders aside from their deep hatred for each other despite [[NotSoDifferent an awful lot of similarities]] similarities tend to alienate others. Fenris in general dislikes mages (though he has less of a problem with the Hawkes) and Anders' obsession with the Mage/Templar conflict compounded by [[DemonicPossession Vengeance]] leaves him antagonistic towards most of the party members by the third act.
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** [[ArmyOfThievesAndWhores The Spare Squadron]]. When Trigger gets his first mission with them in the mission ''444'', they proceed to [[EstablishingCharacterMoment establish just how dysfunctional they are.]] First Champ cuts off Tabloid so that he can take off first, and tells the Air Traffic Control tower to ‘Go to Hell’, when they call him out on it, Count tries and fails to assume command of the squadron, High Roller sets up a betting pool on whose going to live and whose going to die, Full Band likes to SpeakIllOfTheDead, and AWACS Bandog tells everyone: ‘This is the penal unit. [[ImpliedDeathThreat I decide when you die.]] And when the mission is over, the base commander [[TheNeidermeyer Colonel [=McKinsey=]]] throws everyone into solitary for disobeying ''his'' orders not to fire until he gave the go ahead.

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** [[ArmyOfThievesAndWhores The Spare Squadron]]. When Trigger gets his first mission with them in the mission ''444'', they proceed to [[EstablishingCharacterMoment establish just how dysfunctional they are.]] First Champ cuts off Tabloid so that he can take off first, and tells the Air Traffic Control tower to ‘Go to Hell’, when they call him out on it, Count tries and fails to assume command of the squadron, High Roller sets up a betting pool on whose going to live and whose who's going to die, Full Band likes to SpeakIllOfTheDead, and AWACS Bandog tells everyone: ‘This is the penal unit. [[ImpliedDeathThreat I decide when you die.]] And when the mission is over, the base commander [[TheNeidermeyer Colonel [=McKinsey=]]] throws everyone into solitary for disobeying ''his'' orders not to fire until he gave the go ahead.go-ahead.



* The tag-team mechanic of ''VideoGame/BlazBlueCrossTagBattle'' means it's possible to make two-man teams of characters who absolutely ''hate'' each other, most of which involve at least one character from the more volatile ''[=BlazBlue=]'' and ''Under Night In-Birth'' series (the playable ''Persona'' and ''RWBY'' characters as of the 1.5 update are all TrueCompanions, so they're mostly exempt from this). Some of these characters will have in-battle interactions, or meet in story mode, emphasizing that they're unhappy with their current team up.

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* The tag-team mechanic of ''VideoGame/BlazBlueCrossTagBattle'' means it's possible to make two-man teams of characters who absolutely ''hate'' each other, most of which involve at least one character from the more volatile ''[=BlazBlue=]'' and ''Under Night In-Birth'' series (the playable ''Persona'' and ''RWBY'' characters as of the 1.5 update are all TrueCompanions, so they're mostly exempt from this). Some of these characters will have in-battle interactions, or meet in story mode, emphasizing that they're unhappy with their current team up.team-up.



** The ''UNIB'' characters have less problems teaming up, but most belong to rival factions and thus prefer not to work together any longer than they have to. [[RebelliousPrincess Linne]] and [[ChurchMilitant Orie]] are almost seething in their shared intro, hardly anyone trusts [[PunchClockVillain Gordeau]], [[HorrorHunger Merkava]] is treated with suspicion and fear, and [[AxeCrazy Carmine]] hates everybody.

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** The ''UNIB'' characters have less fewer problems teaming up, but most belong to rival factions and thus prefer not to work together any longer than they have to. [[RebelliousPrincess Linne]] and [[ChurchMilitant Orie]] are almost seething in their shared intro, hardly anyone trusts [[PunchClockVillain Gordeau]], [[HorrorHunger Merkava]] is treated with suspicion and fear, and [[AxeCrazy Carmine]] hates everybody.



** Again in ''VideoGame/CommandAndConquerTiberiumWars'' where they temporarily stop fighting each other to focus in fighting the Scrin.

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** Again in ''VideoGame/CommandAndConquerTiberiumWars'' where they temporarily stop fighting each other to focus in on fighting the Scrin.



* ''VideoGame/Cyberpunk2077'': [[PlayerCharacter V]] and [[{{Deuteragonist}} Johnny Silverhand]]. Their partnership starts off when V [[spoiler:gets shot in the head while having the biochip that holds Johnny's personality [[{{Cyborg}} inserted into their body]]. V gets a second chance at life, but Johnny's personality will slowly start to consume their own, untill he completely replaces them. V and Johnny decide to work together to save V's life, with Johnny feeling disgusted with what the chip he's on doing to V. Their first meeting doesn't exactly go [[WakeUpFighting smoothly]], not really endearing them to eachother either. V resents Johnny because of what the biochip is doing to their body (though Johnny isn't doing it consciously), and also because he's a terrorist, narcissist, brash, snarky, crass and mean, while Johnny doesn't like V because he sees them as a conformist low-life who is afraid to take a stand against the [[EvilInc Arasaka Corporation]] destroying Earth and humanity. Depending on how the player interacts with Johnny, they can part as enemies, on neutral terms, become friends and feel sad when they have to say goodbye, or become something akin to soulmates, with both of them devastated when one of them has to essentially die to save the other.]]
* ''VideoGame/{{Destiny}}'': [[LovableRogue Cayde-6]] and [[MadOracle Eris Morn]] are both Guardians and are both loyal to the Last City. Those are the ''only'' things they even remotely agree about. The two virulently hate each other, with Cayde thinking Eris is a potentially-traitorous nutjob who should’ve never gotten her position, while Eris thinks Cayde is an irresponsible moron who has no idea what he’s doing. Their only real interactions consist almost entirely of insults, and their grudge gets even worse after Cayde and the Young Wolf steal (and accidentally destroy) Eris’ ship as part of an IndyPloy gone wrong. By the time of [[VideoGame/Destiny2 the second game]], Cayde pretty openly admits that he thinks Eris wants him dead and even devotes [[spoiler:a section of his will to saying that if Eris is the one who killed him (she isn’t), then he is totally unsurprised]].

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* ''VideoGame/Cyberpunk2077'': [[PlayerCharacter V]] and [[{{Deuteragonist}} Johnny Silverhand]]. Their partnership starts off when V [[spoiler:gets shot in the head while having the biochip that holds Johnny's personality [[{{Cyborg}} inserted into their body]]. V gets a second chance at life, but Johnny's personality will slowly start to consume their own, untill until he completely replaces them. V and Johnny decide to work together to save V's life, with Johnny feeling disgusted with what the chip he's on doing to V. Their first meeting doesn't exactly go [[WakeUpFighting smoothly]], not really endearing them to eachother each other either. V resents Johnny because of what the biochip is doing to their body (though Johnny isn't doing it consciously), and also because he's a terrorist, narcissist, brash, snarky, crass crass, and mean, while Johnny doesn't like V because he sees them as a conformist low-life who is afraid to take a stand against the [[EvilInc Arasaka Corporation]] destroying Earth and humanity. Depending on how the player interacts with Johnny, they can part as enemies, on neutral terms, become friends and feel sad when they have to say goodbye, or become something akin to soulmates, with both of them devastated when one of them has to essentially die to save the other.]]
* ''VideoGame/{{Destiny}}'': [[LovableRogue Cayde-6]] and [[MadOracle Eris Morn]] are both Guardians and are both loyal to the Last City. Those are the ''only'' things they even remotely agree about. The two virulently hate each other, with Cayde thinking Eris is a potentially-traitorous potentially traitorous nutjob who should’ve never gotten her position, while Eris thinks Cayde is an irresponsible moron who has no idea what he’s doing. Their only real interactions consist almost entirely of insults, and their grudge gets even worse after Cayde and the Young Wolf steal (and accidentally destroy) Eris’ ship as part of an IndyPloy gone wrong. By the time of [[VideoGame/Destiny2 the second game]], Cayde pretty openly admits that he thinks Eris wants him dead and even devotes [[spoiler:a section of his will to saying that if Eris is the one who killed him (she isn’t), then he is totally unsurprised]].



* In ''VideoGame/TheDivision2'', the Hyenas are a loose coalition of gangs that roam across Washington D.C. to prey upon the weak, and their leaders, the Council, all hate each other, and would gladly stab each other in the back when the opportunity presents itself. The only reason why they’re working together, is so that they wouldn’t get overrun by the True Sons, which is made up of [=JFT=] forces who went rogue, many of whom are military veterans, the Outcasts, fanatical carriers of the [[SyntheticPlague green poison]] who were wronged by the government, and the Division. Of course, when [[PlayerCharacter the Agent]] assaults their stronghold, they each go after them one by one, and each get picked off one at a time, with the final boss not caring about their deaths.

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* In ''VideoGame/TheDivision2'', the Hyenas are a loose coalition of gangs that roam across Washington D.C. to prey upon the weak, and their leaders, the Council, all hate each other, and would gladly stab each other in the back when the opportunity presents itself. The only reason why they’re working together, together is so that they wouldn’t get overrun by the True Sons, which is made up of [=JFT=] forces who went rogue, many of whom are military veterans, the Outcasts, fanatical carriers of the [[SyntheticPlague green poison]] who were wronged by the government, government and the Division. Of course, when [[PlayerCharacter the Agent]] assaults their stronghold, they each go after them one by one, and each get gets picked off one at a time, with the final boss not caring about their deaths.



** While Hawke gets along fine with their Grey Warden friend at first in ''Inquisition'', [[spoiler:the revelations as to what the Grey Wardens have done and are doing]] infuriates Hawke leading to a back and forth WhatTheHellHero between the two of them, with the Warden responding by calling out Hawke's part in the beginning of the Mage-Templar War. [[spoiler:Alistair]] in particular takes his/her anger at the Wardens quite personally.

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** While Hawke gets along fine with their Grey Warden friend at first in ''Inquisition'', [[spoiler:the revelations as to what the Grey Wardens have done and are doing]] infuriates Hawke leading to a back and forth WhatTheHellHero between the two of them, with the Warden responding by calling out Hawke's part in at the beginning of the Mage-Templar War. [[spoiler:Alistair]] in particular takes his/her anger at the Wardens quite personally.



* The team in the ''VideoGame/FalloutNewVegas'' DLC ''Dead Money'' composes of a band of individuals with their own emotional baggage (and you) who are forced to cooperate together due to the fact that their lives are under the whims of an even worse lunatic who's strapped Explosive Collars on all of them and linking them to ensure cooperation. The Courier is forced to work with them to progress, all the while trying to ensure each others' survival. Later on, when the team finally splits up, you're given the option of either killing them or helping them deal with their own issues, after which they might try to help you in the final mission. At the end, if everyone survives long enough to deal with their employer and remove the threat of their collars going off, they still don't trust each other, but decide to part ways peacefully.
* ''VideoGame/FinalFantasyXIII'' starts off like this; after being turned into l'Cie they are forced to cooperate in order to survive, but each member of the team has it's own goals and many members hate other members. This often leads to the party being divided into smaller groups and many fights between main characters. Other than Hope holding a large grudge that borders on hatred toward Snow, Sazh could only barely keep himself from killing Vanille, Lightning really doesn't like Snow to the point of punching him three times, and tries to leave the entire party behind on several occasions and doesn't hold back on punishing Fang for her part in getting them in this mess either.

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* The team in the ''VideoGame/FalloutNewVegas'' DLC ''Dead Money'' composes of a band of individuals with their own emotional baggage (and you) who are forced to cooperate together due to the fact that their lives are under the whims of an even worse lunatic who's strapped Explosive Collars on all of them and linking them to ensure cooperation. The Courier is forced to work with them to progress, all the while trying to ensure each others' survival. Later on, when the team finally splits up, you're given the option of either killing them or helping them deal with their own issues, after which they might try to help you in the final mission. At the end, if everyone survives long enough to deal with their employer and remove the threat of their collars going off, they still don't trust each other, other but decide to part ways peacefully.
* ''VideoGame/FinalFantasyXIII'' starts off like this; after being turned into l'Cie they are forced to cooperate in order to survive, but each member of the team has it's its own goals and many members hate other members. This often leads to the party being divided into smaller groups and many fights between main characters. Other than Hope holding a large grudge that borders on hatred toward Snow, Sazh could only barely keep himself from killing Vanille, Lightning really doesn't like Snow to the point of punching him three times, and tries to leave the entire party behind on several occasions and doesn't hold back on punishing Fang for her part in getting them in this mess either.



* In ''VideoGame/FireEmblemThreeHouses'', the Flame Emperor makes it clear to [[spoiler:Thales]] that they hate working with them and their organization, when they tell them that they were created to bring their people to salvation with the response [[ImpliedDeathThreat ‘There will be no salvation for you and your people’]]. [[spoiler:Since the Flame Emperor is Edelgard, in the Crimson Flower route, Hubert informs Byleth that their alliance is only one of convenience, and that Edelgard intends to [[YouHaveOutlivedYourUsefulness dispose of them]] once she conquers Fódlan.]]

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* In ''VideoGame/FireEmblemThreeHouses'', the Flame Emperor makes it clear to [[spoiler:Thales]] that they hate working with them and their organization, when they tell them that they were created to bring their people to salvation with the response [[ImpliedDeathThreat ‘There will be no salvation for you and your people’]]. [[spoiler:Since the Flame Emperor is Edelgard, in the Crimson Flower route, Hubert informs Byleth that their alliance is only one of convenience, convenience and that Edelgard intends to [[YouHaveOutlivedYourUsefulness dispose of them]] once she conquers Fódlan.]]



* In ''VideoGame/Injustice2'', Batman and Superman still hate each other following the events of [[VideoGame/InjusticeGodsAmongUs the first game.]] When Supergirl arrives on earth, to protect her cousin, she allies herself with [[TheRemnant the remainder of Superman's Regime]] to bust him out of [[TailorMadePrison his red sun prison.]] When Braniac invades earth and captures several cities for his collection, Batman's allies are against that idea of freeing Superman to help them, until Batman himself frees Superman. The Regime and Batman's allies work toghether to save earth by fighting [[BigBadDuumvirate the Society and their ringleader, Braniac.]] Once they're defeated, the feud erupts once again, and [[spoiler:if the player sides with Superman, then Superman will merge with Braniac's ship, [[BrainwashedAndCrazy and brainwash Batman]] [[MadeASlave to do his bidding]] and [[BadEnding threaten to do the same to Supergirl.]]]] However if [[spoiler:the player sides with Batman, then the Regime is captured of forced to go into hiding again, Superman is [[BroughtDownToNormal de-powered,]] and put in the Phantom Zone. Gotham and several other cities were destroyed, [[BitterSweetEnding Batman then tells Supergirl that its up to her to show the people of earth that the symbol of the house of El still means hope.]]]]

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* In ''VideoGame/Injustice2'', Batman and Superman still hate each other following the events of [[VideoGame/InjusticeGodsAmongUs the first game.]] When Supergirl arrives on earth, to protect her cousin, she allies herself with [[TheRemnant the remainder of Superman's Regime]] to bust him out of [[TailorMadePrison his red sun prison.]] When Braniac invades earth and captures several cities for his collection, Batman's allies are against that idea of freeing Superman to help them, until Batman himself frees Superman. The Regime and Batman's allies work toghether together to save earth by fighting [[BigBadDuumvirate the Society and their ringleader, Braniac.]] Once they're defeated, the feud erupts once again, and [[spoiler:if the player sides with Superman, then Superman will merge with Braniac's ship, [[BrainwashedAndCrazy and brainwash Batman]] [[MadeASlave to do his bidding]] and [[BadEnding threaten to do the same to Supergirl.]]]] However if [[spoiler:the player sides with Batman, then the Regime is captured of or forced to go into hiding again, Superman is [[BroughtDownToNormal de-powered,]] and put in the Phantom Zone. Gotham and several other cities were destroyed, [[BitterSweetEnding Batman then tells Supergirl that its it's up to her to show the people of earth that the symbol of the house of El still means hope.]]]]



* ''VideoGame/MassEffect2''. Several of your team-mates go at it against each other with biotics (Jack and Miranda) or end up with weapons drawn (Legion and Tali) forcing you to pick sides (or choose a third option if you're charming/intimidating enough). And of course, there's the Justicar who agrees to work with you but also vows to kill you after the mission if you're too much of a Renegade.
** In the first game, Garrus and Shepard can have this dynamic if one plays Shepard as a Paragon. Garrus wants Saren, and the antagonist of his personal mission, dead, with very good reason. He really doesn't care to deal with any red tape or rules in pursuit of these goals, which is mostly why he left C-Sec in the first place. Paragon Shepard can insist on playing everything by the book because the rules are there for a reason. This can continue to the point that Garrus grumbles it's like he's still in C-Sec. Eventually, they get past it and [[UndyingLoyalty he becomes one of Shepard's most loyal and closest friends]].

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* ''VideoGame/MassEffect2''. Several of your team-mates teammates go at it against each other with biotics (Jack and Miranda) or end up with weapons drawn (Legion and Tali) forcing you to pick sides (or choose a third option if you're charming/intimidating enough). And of course, there's the Justicar who agrees to work with you but also vows to kill you after the mission if you're too much of a Renegade.
** In the first game, Garrus and Shepard can have this dynamic if one plays Shepard as a Paragon. Garrus wants Saren, and the antagonist of his personal mission, dead, with very good reason. He really doesn't care to deal with any red tape or rules in pursuit of these goals, which is mostly why he left C-Sec in the first place. Paragon Shepard can insist on playing everything by the book because the rules are there for a reason. This can continue to the point that Garrus grumbles it's like he's still in C-Sec. Eventually, they get past it it, and [[UndyingLoyalty he becomes one of Shepard's most loyal and closest friends]].



* ''Franchise/RatchetAndClank'' has the titular duo go through this in the latter half of [[VideoGame/RatchetAndClank2002 the first game]]. They start on friendly enough terms, but after [[spoiler:Qwark's betrayal]] Ratchet becomes excessively bitter and bent on getting revenge or goofing off rather than going after Drek like Clank wants to, and blames Clank for [[spoiler:falling for Qwark's trap]]. Meanwhile, Clank becomes irritated at Ratchet's lack of responsibility, leading the two to personally start clashing. The only reason they remain together is they need each other to accomplish their respective tasks, and both make it clear they're not happy it. They're able to get over things by the end of the game and through the rest of the sequels they're back to being friends.

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* ''Franchise/RatchetAndClank'' has the titular duo go through this in the latter half of [[VideoGame/RatchetAndClank2002 the first game]]. They start on friendly enough terms, but after [[spoiler:Qwark's betrayal]] Ratchet becomes excessively bitter and bent on getting revenge or goofing off rather than going after Drek like Clank wants to, and blames Clank for [[spoiler:falling for Qwark's trap]]. Meanwhile, Clank becomes irritated at Ratchet's lack of responsibility, leading the two to personally start clashing. The only reason they remain together is they need each other to accomplish their respective tasks, and both make it clear they're not happy with it. They're able to get over things by the end of the game and through the rest of the sequels sequels, they're back to being friends.



*** One of the verses of Knuckles' theme song in ''VideoGame/SonicAdventure'' actually points out about how he views teamwork with Sonic:

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*** One of the verses of Knuckles' theme song in ''VideoGame/SonicAdventure'' actually points out about how he views teamwork with Sonic:



** Unless they hit 100 Stress and become Discordant, the Sisters are a case of this located within a single body: the Warrior and the Scholar cordially detest each other, but are willing to work together because if the body dies, so do the both of them.

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** Unless they hit 100 Stress and become Discordant, the Sisters are a case of this located within a single body: the Warrior and the Scholar cordially detest each other, other but are willing to work together because if the body dies, so do the both of them.



* Bowser, in ''VideoGame/SuperPaperMario''. Mario's archenemy first refuses to join Mario in his quest to stop Count Bleck from wiping out all dimensions, even at the first request of Peach (despite the fact he finally got one of his dearest wishes come true thanks to the Count who forcefully married them). He changes his mind however, very begrudgingly, once Mario and Peach point out that his desire to be the ruler of the world would never come true should their world be destroyed by the Count; and his minions are now brainwashed to serve the Count, infuriating Bowser at the idea.

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* Bowser, in ''VideoGame/SuperPaperMario''. Mario's archenemy first refuses to join Mario in his quest to stop Count Bleck from wiping out all dimensions, even at the first request of Peach (despite the fact he finally got one of his dearest wishes to come true thanks to the Count who forcefully married them). He changes his mind however, very begrudgingly, once Mario and Peach point out that his desire to be the ruler of the world would never come true should their world be destroyed by the Count; and his minions are now brainwashed to serve the Count, infuriating Bowser at the idea.



** Jade, Tear and Anise each suffering this with Luke for a while, when they [[spoiler:rejoin him post-Akzeriuth]]. They're all justifiably angry with him, and clearly don't trust him anymore, and they're mostly working with him for convenience or by coincidence. The only exception is [[UndyingLoyalty Guy,]] who [[spoiler:went back to Luke voluntarily]]. And don't worry, [[FireForgedFriends they all get better]].
** This trope also applies to the sequence just before this, in which [[spoiler:Asch takes Luke's place to investigate Ortion Cavern with Natalia, Jade and Anise. He's a {{Jerkass}} the whole time.]] And it continues through the rest of the game. [[spoiler:He becomes the Sixth Ranger after the Akzeriuth incident, but opts to work by himself because he can't stand his "teammates" (particularly Luke); Natalia is the only exception.]]

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** Jade, Tear and Anise each suffering this with Luke for a while, while when they [[spoiler:rejoin him post-Akzeriuth]]. They're all justifiably angry with him, and clearly don't trust him anymore, and they're mostly working with him for convenience or by coincidence. The only exception is [[UndyingLoyalty Guy,]] who [[spoiler:went back to Luke voluntarily]]. And don't worry, [[FireForgedFriends they all get better]].
** This trope also applies to the sequence just before this, in which [[spoiler:Asch takes Luke's place to investigate Ortion Cavern with Natalia, Jade Jade, and Anise. He's a {{Jerkass}} the whole time.]] And it continues through the rest of the game. [[spoiler:He becomes the Sixth Ranger after the Akzeriuth incident, but opts to work by himself because he can't stand his "teammates" (particularly Luke); Natalia is the only exception.]]



* In ''[[VideoGame/{{Tekken}} Tekken 4]]'' Kazuya and his father Heihachi briefly team up in order to fight a squad of robots. They perform well together as a team and are in perfect synchronization, and only when the battle is about to end with an explosive finale does Kazuya betray his father and leave him to die in a massive explosion. The fact is that Kazuya and Heihachi despise each other to the point that they each tried to kill the other. In the ''Tekken Tag Team'' spin offs the player can pair up Jin with Kazuya his father and like in the previous generation Jin wants nothing more than to hurt Kazuya and Kazuya returns that gesture. Their victory poses actually have them staring each other down, while in another Jin attempts to punch Kazuya before he flies away.

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* In ''[[VideoGame/{{Tekken}} Tekken 4]]'' Kazuya and his father Heihachi briefly team up in order to fight a squad of robots. They perform well together as a team and are in perfect synchronization, and only when the battle is about to end with an explosive finale does Kazuya betray his father and leave him to die in a massive explosion. The fact is that Kazuya and Heihachi despise each other to the point that they each tried to kill the other. In the ''Tekken Tag Team'' spin offs spin-offs, the player can pair up Jin with Kazuya his father and like in the previous generation Jin wants nothing more than to hurt Kazuya and Kazuya returns that gesture. Their victory poses actually have them staring each other down, while in another Jin attempts to punch Kazuya before he flies away.



** And then there's pick up groups for the players, which range from being decent enough to clear the dungeons to being plagued by bickering, infighting and scapegoating for failures, and being unable to make any progress. To be fair, guilds are also susceptible to drama that can result in players making an exodus from the guild or the entire guild breaking up, despite (or because) of the fact that the players tend to group with each other more often and are used to how they work as a team.
** The issues associated with pick up groups are only escalated by the pick-up ''raid'' feature introduced in ''Cataclysm''. Take all the problematic combinations you can get with jerks, incompetents, and trolls in a five-man group, and multiply that by five. All new avenues of conflict open up when you realize that healers and tanks, while previously unique and indispensable to their teams, are now in competition ''with each other.''

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** And then there's pick up pick-up groups for the players, which range from being decent enough to clear the dungeons to being plagued by bickering, infighting and scapegoating for failures, and being unable to make any progress. To be fair, guilds are also susceptible to drama that can result in players making an exodus from the guild or the entire guild breaking up, despite (or because) of the fact that the players tend to group with each other more often and are used to how they work as a team.
** The issues associated with pick up pick-up groups are only escalated by the pick-up ''raid'' feature introduced in ''Cataclysm''. Take all the problematic combinations you can get with jerks, incompetents, and trolls in a five-man group, and multiply that by five. All new avenues of conflict open up when you realize that healers and tanks, while previously unique and indispensable to their teams, are now in competition ''with each other.''



** Also from ''Legion'', the high, night and blood elves ally with the Nightfallen rebels against the Nightborne. Unfortunately, the three groups of elves have long-standing grudges against one another, which one NPC says are enough to make the enmity between the Alliance and the Horde look petty, and Tyrande, leader of the night elves, doesn't fully trust Thalyssra, leader of the Nightfallen. Despite their differences, as well as the Nightborne's efforts to take advantage of them, the groups do ultimately work together and march against the Nightborne together, with Khadgar marveling at how much their teamwork improved.

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** Also from ''Legion'', the high, night night, and blood elves ally with the Nightfallen rebels against the Nightborne. Unfortunately, the three groups of elves have long-standing grudges against one another, which one NPC says are enough to make the enmity between the Alliance and the Horde look petty, and Tyrande, leader of the night elves, doesn't fully trust Thalyssra, leader of the Nightfallen. Despite their differences, as well as the Nightborne's efforts to take advantage of them, the groups do ultimately work together and march against the Nightborne together, with Khadgar marveling at how much their teamwork improved.
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* ''VideoGame/Cyberpunk2077'': [[PlayerCharacter V]] and [[{{Deuteragonist}} Johnny Silverhand]]. Their partnership starts off when V [[spoiler:gets shot in the head while having the biochip that holds Johnny's personality [[{{Cyborg}} inserted into their body]]. V gets a second chance at life, but Johnny's personality will slowly start to consume their own, untill he completely replaces them. V and Johnny decide to work together to save V's life, with Johnny feeling disgusted with what the chip he's on doing to V. Their first meeting doesn't exactly go [[WakeUpFighting smoothly]], not really endearing them to eachother either. V resents Johnny because of what the biochip is doing to their body (though Johnny isn't doing it consciously), and also because he's a terrorist, narcissist, brash, snarky, crass and mean, while Johnny doesn't like V because he sees them as a conformist low-life who is afraid to take a stand against the [[EvilInc Arasaka Corporation]] destroying Earth and humanity. Depending on how the player interacts with Johnny, they can part as enemies, on neutral terms, become friends and feel sad when they have to say goodbye, or become something akin to soulmates, with both of them devastated when one of them has to essentially die to save the other.]]
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* ''VideoGame/GrandTheftAutoV'': The main trio all work together, [[spoiler: usually because the FIB are making them]], despite Trevor's anger at Michael faking his own death, Michael not wanting anything to do with Trevor [[spoiler: and wanting to prevent him learning the truth about North Yankton]], with Franklin caught in the middle of their bickering, much to his own annoyance. It's made even worse when [[spoiler: Trevor finds out Brad died and was buried in Michael's place]].

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* ''VideoGame/GrandTheftAutoV'': The main trio all work together, [[spoiler: usually [[spoiler:usually because the FIB are making them]], despite Trevor's anger at Michael faking his own death, Michael not wanting anything to do with Trevor [[spoiler: and [[spoiler:and wanting to prevent him learning the truth about North Yankton]], with Franklin caught in the middle of their bickering, much to his own annoyance. It's made even worse when [[spoiler: Trevor [[spoiler:Trevor finds out Brad died and was buried in Michael's place]].



* In ''VideoGame/Injustice2'', Batman and Superman still hate each other following the events of [[VideoGame/InjusticeGodsAmongUs the first game.]] When Supergirl arrives on earth, to protect her cousin, she allies herself with [[TheRemnant the remainder of Superman's Regime]] to bust him out of [[TailorMadePrison his red sun prison.]] When Braniac invades earth and captures several cities for his collection, Batman's allies are against that idea of freeing Superman to help them, until Batman himself frees Superman. The Regime and Batman's allies work toghether to save earth by fighting [[BigBadDuumvirate the Society and their ringleader, Braniac.]] Once they're defeated, the feud erupts once again, and [[spoiler: if the player sides with Superman, then Superman will merge with Braniac's ship, [[BrainwashedAndCrazy and brainwash Batman]] [[MadeASlave to do his bidding]] and [[BadEnding threaten to do the same to Supergirl.]]]] However if [[spoiler: the player sides with Batman, then the Regime is captured of forced to go into hiding again, Superman is [[BroughtDownToNormal de-powered,]] and put in the Phantom Zone. Gotham and several other cities were destroyed, [[BitterSweetEnding Batman then tells Supergirl that its up to her to show the people of earth that the symbol of the house of El still means hope.]]]]

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* In ''VideoGame/Injustice2'', Batman and Superman still hate each other following the events of [[VideoGame/InjusticeGodsAmongUs the first game.]] When Supergirl arrives on earth, to protect her cousin, she allies herself with [[TheRemnant the remainder of Superman's Regime]] to bust him out of [[TailorMadePrison his red sun prison.]] When Braniac invades earth and captures several cities for his collection, Batman's allies are against that idea of freeing Superman to help them, until Batman himself frees Superman. The Regime and Batman's allies work toghether to save earth by fighting [[BigBadDuumvirate the Society and their ringleader, Braniac.]] Once they're defeated, the feud erupts once again, and [[spoiler: if [[spoiler:if the player sides with Superman, then Superman will merge with Braniac's ship, [[BrainwashedAndCrazy and brainwash Batman]] [[MadeASlave to do his bidding]] and [[BadEnding threaten to do the same to Supergirl.]]]] However if [[spoiler: the [[spoiler:the player sides with Batman, then the Regime is captured of forced to go into hiding again, Superman is [[BroughtDownToNormal de-powered,]] and put in the Phantom Zone. Gotham and several other cities were destroyed, [[BitterSweetEnding Batman then tells Supergirl that its up to her to show the people of earth that the symbol of the house of El still means hope.]]]]



* In ''VideoGame/MassEffect3'' much of the galaxy is in this position in their rather desperate fight against the Reapers. Depending on Shepard's actions the final united force can include [[spoiler: krogan and turian armies fighting together on Palavan, the Geth and quarians fighting together over Earth and the rachni helping build the crucible.]]

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* In ''VideoGame/MassEffect3'' much of the galaxy is in this position in their rather desperate fight against the Reapers. Depending on Shepard's actions the final united force can include [[spoiler: krogan [[spoiler:krogan and turian armies fighting together on Palavan, the Geth and quarians fighting together over Earth and the rachni helping build the crucible.]]



* Ratchet and Clank through the latter half of [[VideoGame/RatchetAndClank the first game]]. The two start on friendly enough terms, but after [[spoiler: Qwark's betrayal]] Ratchet becomes excessively bitter and bent on getting revenge or goofing off rather than going after Drek like Clank wants to and blames Clank for [[spoiler: falling for Qwark's trap]], while Clank becomes irritated at Ratchet's lack of responsibility, leading the two to personally start clashing. The only reason they remain together is they need each other to accomplish their respective tasks, and both make it clear they're not happy it. They're able to get over things by the end of the game and through the rest of the sequels they're back to being friends.
* In ''VideoGame/{{Scaler}},'' the first person the titular character meets is a [[LizardFolk Lizard Man]] named Leon. While he's no less hostile than any of the ''other'' wildlife Scaler's encountered so far, he and Scaler are united in their [[EnemyMine mutual hatred]] of the BigBad, Looger. They form an uneasy partnership to try and deal with him. [[spoiler: They eventually grow to get along, though they aren't willing to admit it at first--until they realize they're long-separated [[LukeIAmYourFather father and son.]]

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* Ratchet and Clank ''Franchise/RatchetAndClank'' has the titular duo go through this in the latter half of [[VideoGame/RatchetAndClank [[VideoGame/RatchetAndClank2002 the first game]]. The two They start on friendly enough terms, but after [[spoiler: Qwark's [[spoiler:Qwark's betrayal]] Ratchet becomes excessively bitter and bent on getting revenge or goofing off rather than going after Drek like Clank wants to to, and blames Clank for [[spoiler: falling [[spoiler:falling for Qwark's trap]], while trap]]. Meanwhile, Clank becomes irritated at Ratchet's lack of responsibility, leading the two to personally start clashing. The only reason they remain together is they need each other to accomplish their respective tasks, and both make it clear they're not happy it. They're able to get over things by the end of the game and through the rest of the sequels they're back to being friends.
* In ''VideoGame/{{Scaler}},'' the first person the titular character meets is a [[LizardFolk Lizard Man]] named Leon. While he's no less hostile than any of the ''other'' wildlife Scaler's encountered so far, he and Scaler are united in their [[EnemyMine mutual hatred]] of the BigBad, Looger. They form an uneasy partnership to try and deal with him. [[spoiler: They [[spoiler:They eventually grow to get along, though they aren't willing to admit it at first--until they realize they're long-separated [[LukeIAmYourFather father and son.]]]]]]



** The team of Sonic and Knuckles in ''{{VideoGame/Sonic Advance|Trilogy}} 3''. When the two are chosen in the character selection, the two are [[VitriolicBestBuds noticeably uncomfortable]] about it. [[spoiler: Eggman actually teams up with Super Sonic to fight the TrueFinalBoss in this game, however he averts this trope. His only line of dialogue is him telling Super Sonic to use tag action to hurt the boss]].

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** The team of Sonic and Knuckles in ''{{VideoGame/Sonic Advance|Trilogy}} 3''. When the two are chosen in the character selection, the two are [[VitriolicBestBuds noticeably uncomfortable]] about it. [[spoiler: Eggman [[spoiler:Eggman actually teams up with Super Sonic to fight the TrueFinalBoss in this game, however he averts this trope. His only line of dialogue is him telling Super Sonic to use tag action to hurt the boss]].



** Jade, Tear and Anise each suffering this with Luke for a while, when they [[spoiler: rejoin him post-Akzeriuth]]. They're all justifiably angry with him, and clearly don't trust him anymore, and they're mostly working with him for convenience or by coincidence. The only exception is [[UndyingLoyalty Guy,]] who [[spoiler: went back to Luke voluntarily]]. And don't worry, [[FireForgedFriends they all get better]].
** This trope also applies to the sequence just before this, in which [[spoiler: Asch takes Luke's place to investigate Ortion Cavern with Natalia, Jade and Anise. He's a {{Jerkass}} the whole time.]] And it continues through the rest of the game. [[spoiler:He becomes the Sixth Ranger after the Akzeriuth incident, but opts to work by himself because he can't stand his "teammates" (particularly Luke); Natalia is the only exception.]]

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** Jade, Tear and Anise each suffering this with Luke for a while, when they [[spoiler: rejoin [[spoiler:rejoin him post-Akzeriuth]]. They're all justifiably angry with him, and clearly don't trust him anymore, and they're mostly working with him for convenience or by coincidence. The only exception is [[UndyingLoyalty Guy,]] who [[spoiler: went [[spoiler:went back to Luke voluntarily]]. And don't worry, [[FireForgedFriends they all get better]].
** This trope also applies to the sequence just before this, in which [[spoiler: Asch [[spoiler:Asch takes Luke's place to investigate Ortion Cavern with Natalia, Jade and Anise. He's a {{Jerkass}} the whole time.]] And it continues through the rest of the game. [[spoiler:He becomes the Sixth Ranger after the Akzeriuth incident, but opts to work by himself because he can't stand his "teammates" (particularly Luke); Natalia is the only exception.]]
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** The team of Sonic and Knuckles in ''{{VideoGame/Sonic Advance|Trilogy}} 3''. When the two are chosen in the character selection, the two are noticeably uncomfortable about it. [[spoiler: Eggman actually teams up with Super Sonic to fight the TrueFinalBoss in this game, however he averts this trope. His only line of dialogue is him telling Super Sonic to use tag action to hurt the boss]].
*** One of the verses of Knuckles' theme song in ''VideoGame/SonicAdventure'' actually points out about how he views teamwork:

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** The team of Sonic and Knuckles in ''{{VideoGame/Sonic Advance|Trilogy}} 3''. When the two are chosen in the character selection, the two are [[VitriolicBestBuds noticeably uncomfortable uncomfortable]] about it. [[spoiler: Eggman actually teams up with Super Sonic to fight the TrueFinalBoss in this game, however he averts this trope. His only line of dialogue is him telling Super Sonic to use tag action to hurt the boss]].
*** One of the verses of Knuckles' theme song in ''VideoGame/SonicAdventure'' actually points out about how he views teamwork:teamwork with Sonic:



''Don't approve of him, but you gotta trust him''\\

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''Don't approve of him, but you gotta trust him''\\



''This partnership is only temporary.''

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''This partnership is only temporary.''temporary... yeah''
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* In ''VideoGame/Injustice2'', Batman and Superman still hate each other following the events of [[VideoGame/InjusticeGodsAmongUs the first game.]] When Supergirl arrives on earth, to protect her cousin, she allies herself with [[TheRemnant the remainder of Superman's Regime]] to bust him out of [[TailorMadePrison his red sun prison.]] When Braniac invades earth and captures several cities for his collection, Batman's allies are against that idea of freeing Superman to help them, until Batman himself frees Superman. The Rigime and Batman's allies work toghether to save earth by fighting [[BigBadDuumvirate the Society and their ringleader, Braniac.]] Once they're defeated, the feud erupts once again, and [[spoiler: if the player sides with Superman, then Superman will merge with Braniac's ship, [[BrainwashedAndCrazy and brainwash Batman]] [[MadeASlave to do his bidding]] and [[BadEnding threaten to do the same to Supergirl.]]]] However if [[spoiler: the player sides with Batman, then the Regime is captured of forced to go into hiding again, Superman is [[BroughtDownToNormal de-powered,]] and put in the Phantom Zone. Gotham and several other cities were destroyed, [[BitterSweetEnding Batman then tells Supergirl that its up to her to show the people of earth that the symbol of the house of El still means hope.]]]]

to:

* In ''VideoGame/Injustice2'', Batman and Superman still hate each other following the events of [[VideoGame/InjusticeGodsAmongUs the first game.]] When Supergirl arrives on earth, to protect her cousin, she allies herself with [[TheRemnant the remainder of Superman's Regime]] to bust him out of [[TailorMadePrison his red sun prison.]] When Braniac invades earth and captures several cities for his collection, Batman's allies are against that idea of freeing Superman to help them, until Batman himself frees Superman. The Rigime Regime and Batman's allies work toghether to save earth by fighting [[BigBadDuumvirate the Society and their ringleader, Braniac.]] Once they're defeated, the feud erupts once again, and [[spoiler: if the player sides with Superman, then Superman will merge with Braniac's ship, [[BrainwashedAndCrazy and brainwash Batman]] [[MadeASlave to do his bidding]] and [[BadEnding threaten to do the same to Supergirl.]]]] However if [[spoiler: the player sides with Batman, then the Regime is captured of forced to go into hiding again, Superman is [[BroughtDownToNormal de-powered,]] and put in the Phantom Zone. Gotham and several other cities were destroyed, [[BitterSweetEnding Batman then tells Supergirl that its up to her to show the people of earth that the symbol of the house of El still means hope.]]]]



* ''VideoGame/{{Persona 3}}'' initially has a fair amount of friction between the second-years and the third-years who are the founding members of SEES (especially Mitsuru, whose family was responsible for the incident that created the Shadows SEES fights), particularly since Yukari accuses the latter group of ordering the others around while keeping secrets from them. In the spinoff ''VideoGame/PersonaQShadowOfTheLabyrinth'', which pairs the casts of Persona 3 and 4, on the Persona 3 route, Yukari notes how much closer the cast of [[VideoGame/{{Persona 4}} the fourth game]] is, and gradually gains the resolve to do something about it. In the end, though, the group becomes a cohesive force, and Yukari and Mitsuru eventually become friends.

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* ''VideoGame/{{Persona 3}}'' initially has a fair amount of friction between the second-years and the third-years who are the founding members of SEES (especially Mitsuru, whose family was responsible for the incident that created the Shadows SEES fights), particularly since Yukari accuses the latter group of ordering the others around while keeping secrets from them. In the spinoff ''VideoGame/PersonaQShadowOfTheLabyrinth'', which pairs the casts of Persona 3 ''Persona 3'' and 4, ''4'', on the Persona 3 ''Persona 3'' route, Yukari notes how much closer the cast of [[VideoGame/{{Persona 4}} the fourth game]] is, and gradually gains the resolve to do something about it. In the end, though, the group becomes a cohesive force, and Yukari and Mitsuru eventually become friends.



* In "VideoGame/TheSunkenCityCollection", a set of mods for ''VideoGame/DarkestDungeon'':

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* In "VideoGame/TheSunkenCityCollection", ''VideoGame/TheSunkenCityCollection'', a set of mods for ''VideoGame/DarkestDungeon'':
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* In ''Franchise/TheElderScrolls'' backstory, Akatosh, the [[DragonsAreDivine draconic]] God of Time and [[TopGod chief deity]] of the Aedric [[SaintlyChurch Nine Divines pantheon]], had one of these with [[EternalHero Pelinal Whitestrake]] during the Alessian Revolt. Pelinal was sent by the Divines to be [[FounderOfTheKingdom Alessia]]'s champion, but [[IKnowYouKnowIKnow he could always feel Akatosh's burning gaze upon him]]. With Pelinal believed to have been a Shezarrine, a [[GodInHumanForm physical incarnation]] of Lorkhan's (the [[GodIsDead "dead" creator god]] of Mundus, the mortal plane) spirit, this makes a degree of sense as Akatosh/[[IHaveManyNames Auri-El]] considered it a "[[MyGreatestFailure moment of weakness]]" when he went with Lorkhan's plan to create Mundus and likely still harbors a grudge. When Pelinal went too far in one of his [[TheBerserker berserker]] fits of rage and damaged the lands themselves, Akatosh and the other divines [[ScrewThisImOuttaHere nearly left Mundus in disgust]] until they were placated by Alessia. Eventually, Alessia's forces won, Pelinal was cut to pieces by the [[OurElvesAreBetter Ayleids]], and Akatosh became the patron deity of Alessia's new empire of [[HumansAreSpecial Men]].

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* In ''Franchise/TheElderScrolls'' backstory, Akatosh, the [[DragonsAreDivine draconic]] God of Time and [[TopGod chief deity]] of the Aedric [[SaintlyChurch Nine Divines pantheon]], had one of these with [[EternalHero Pelinal Whitestrake]] during the Alessian Revolt. Pelinal was sent by the Divines to be [[FounderOfTheKingdom Alessia]]'s champion, but [[IKnowYouKnowIKnow he could always feel Akatosh's burning gaze upon him]]. With Pelinal believed to have been a Shezarrine, a [[GodInHumanForm physical incarnation]] of Lorkhan's (the [[GodIsDead "dead" creator god]] of Mundus, the mortal plane) spirit, this makes a degree of sense as Akatosh/[[IHaveManyNames Auri-El]] considered it a "[[MyGreatestFailure moment of weakness]]" when he went with Lorkhan's plan to create Mundus and likely still harbors a grudge. When Pelinal went too far in one of his [[TheBerserker berserker]] fits of rage and damaged the lands themselves, Akatosh and the other divines [[ScrewThisImOuttaHere nearly left Mundus in disgust]] until they were placated by Alessia. Eventually, Alessia's forces won, Pelinal was cut to pieces by the [[OurElvesAreBetter [[OurElvesAreDifferent Ayleids]], and Akatosh became the patron deity of Alessia's new empire of [[HumansAreSpecial Men]].

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Whether it's competitive multiplayer, or massive multiplayer online, this will always happen when people are put into teams, especially if they are complete strangers to one another. In time, though, various players across the internet eventually start getting along and start working together like actual teams (most of the time).



* Whether its competitive multiplayer, or massive multiplayer online, this will always happen when people are put into teams, especially if they are complete strangers to one another. In time though, the various players across the internet eventually start getting along and start working together like actual teams... [[Administrivia/RuleOfCautiousEditingJudgment most of the time]].

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%%
%% This page has been alphabetized. Please put new examples in the appropriate order.
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TeethClenchedTeamwork in video games.

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* The Spare Squadron in ''VideoGame/AceCombat7SkiesUnknown''. When Trigger gets his first mission with them in the mission ''444'', they proceed to [[EstablishingCharacterMoment establish just how dysfunctional they are.]] First Champ cuts off Tabloid so that he can take off first, and tells the Air Traffic Control tower to ‘Go to Hell’, when they call him out on it, Count tries and fails to assume command of the squadron, High Roller sets up a betting pool on whose going to live and whose going to die, Full Band likes to SpeakIllOfTheDead, and AWACS Bandog tells everyone: ‘This is the penal unit. [[ImpliedDeathThreat I decide when you die.]] And when the mission is over, the base commander [[TheNeidermeyer Colonel [=McKinsey=]]] throws everyone into solitary for disobeying ''his'' orders not to fire until he gave the go ahead.

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* ''VideoGame/AceCombat7SkiesUnknown''
** [[ArmyOfThievesAndWhores
The Spare Squadron in ''VideoGame/AceCombat7SkiesUnknown''.Squadron]]. When Trigger gets his first mission with them in the mission ''444'', they proceed to [[EstablishingCharacterMoment establish just how dysfunctional they are.]] First Champ cuts off Tabloid so that he can take off first, and tells the Air Traffic Control tower to ‘Go to Hell’, when they call him out on it, Count tries and fails to assume command of the squadron, High Roller sets up a betting pool on whose going to live and whose going to die, Full Band likes to SpeakIllOfTheDead, and AWACS Bandog tells everyone: ‘This is the penal unit. [[ImpliedDeathThreat I decide when you die.]] And when the mission is over, the base commander [[TheNeidermeyer Colonel [=McKinsey=]]] throws everyone into solitary for disobeying ''his'' orders not to fire until he gave the go ahead.ahead.
** [[spoiler:In the last two missions, Count finds himself working with Wit, one of the former squadmates of Mihaly, who had shot down his squadron leader Wiseman in Farbanti. They both make it clear to each other that they’re not happy working together, but since they have a common enemy in the Radical Eruseans, who want to drag the war on, they have to put aside their differences for now.]]
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Is that really how most players play the game? Anyway, it's troping the players, not the game.


* Basically everyone playing ''VideoGame/NewSuperMarioBrosWii'' if they're not actually out to kill each other.

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* In ''VideoGame/FireEmblemThreeHouses'', the Flame Emperor makes it clear to [[spoiler:Thales]] that they hate working with them and their organization, when they tell them that they were created to bring their people to salvation with the response [[ImpliedDeathThreat ‘There will be no salvation for you and your people’]]. [[spoiler:Since the Flame Emperor is Edelgard, in the Crimson Flower route, Hubert informs Byleth that their alliance is only one of convenience, and that Edelgard intends to [[YouHaveOutlivedYourUsefulness dispose of them]] once she conquers Fódlan.]]* ''VideoGame/GranblueFantasy'': The Luminary Knights and Gilbert mutually despise each other with the only thing keeping them from descending into fighting being their loyalty to the True King.

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* In ''VideoGame/FireEmblemThreeHouses'', the Flame Emperor makes it clear to [[spoiler:Thales]] that they hate working with them and their organization, when they tell them that they were created to bring their people to salvation with the response [[ImpliedDeathThreat ‘There will be no salvation for you and your people’]]. [[spoiler:Since the Flame Emperor is Edelgard, in the Crimson Flower route, Hubert informs Byleth that their alliance is only one of convenience, and that Edelgard intends to [[YouHaveOutlivedYourUsefulness dispose of them]] once she conquers Fódlan.]]* ]]
*
''VideoGame/GranblueFantasy'': The Luminary Knights and Gilbert mutually despise each other with the only thing keeping them from descending into fighting being their loyalty to the True King.

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* ''VideoGame/GranblueFantasy'': The Luminary Knights and Gilbert mutually despise each other with the only thing keeping them from descending into fighting being their loyalty to the True King.
* ''VideoGame/GrandTheftAutoV'': The main trio all work together, [[spoiler: usually because the FIB are making them]], despite Trevor's anger at Michael faking his own death, Michael not wanting anything to do with Trevor [[spoiler: and wanting to prevent him learning the truth about North Yankton]], with Franklin caught in the middle of their bickering, much to his own annoyance. It's made even worse when [[spoiler: Trevor finds out Brad died and was buried in Michael's place]].
* The allied races in ''VideoGame/GuildWars2'' tend to clash quite often due to their greatly different social, religious, and moral differences. This is especially pronounced between the Charr and humans due to their long history of war with one another. Only renewed aggression from the Elder Dragons convinces them to put aside their differences.



* In ''VideoGame/FireEmblemThreeHouses'', the Flame Emperor makes it clear to [[spoiler:Thales]] that they hate working with them and their organization, when they tell them that they were created to bring their people to salvation with the response [[ImpliedDeathThreat ‘There will be no salvation for you and your people’]]. [[spoiler:Since the Flame Emperor is Edelgard, in the Crimson Flower route, Hubert informs Byleth that their alliance is only one of convenience, and that Edelgard intends to [[YouHaveOutlivedYourUsefulness dispose of them]] once she conquers Fódlan.]]

to:

* In ''VideoGame/FireEmblemThreeHouses'', the Flame Emperor makes it clear to [[spoiler:Thales]] that they hate working with them and their organization, when they tell them that they were created to bring their people to salvation with the response [[ImpliedDeathThreat ‘There will be no salvation for you and your people’]]. [[spoiler:Since the Flame Emperor is Edelgard, in the Crimson Flower route, Hubert informs Byleth that their alliance is only one of convenience, and that Edelgard intends to [[YouHaveOutlivedYourUsefulness dispose of them]] once she conquers Fódlan.]]]]* ''VideoGame/GranblueFantasy'': The Luminary Knights and Gilbert mutually despise each other with the only thing keeping them from descending into fighting being their loyalty to the True King.
* ''VideoGame/GrandTheftAutoV'': The main trio all work together, [[spoiler: usually because the FIB are making them]], despite Trevor's anger at Michael faking his own death, Michael not wanting anything to do with Trevor [[spoiler: and wanting to prevent him learning the truth about North Yankton]], with Franklin caught in the middle of their bickering, much to his own annoyance. It's made even worse when [[spoiler: Trevor finds out Brad died and was buried in Michael's place]].
* The allied races in ''VideoGame/GuildWars2'' tend to clash quite often due to their greatly different social, religious, and moral differences. This is especially pronounced between the Charr and humans due to their long history of war with one another. Only renewed aggression from the Elder Dragons convinces them to put aside their differences.
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* In ''VideoGame/FireEmblemThreeHouses'', the Flame Emperor makes it clear to [[spoiler:Thales]] that they hate working with them and their organization, when they tell them that they were created to bring their people to salvation with the response [[ImpliedDeathThreat ‘There will be no salvation for you and your people’]]. [[spoiler:Since the Flame Emperor is Edelgard, in the Crimson Flower route, Hubert informs Byleth that their alliance is only one of convenience, and that Edelgard intends to [[YouHaveOutlivedYourUsefulness dispose of them]] once she conquers Fódlan.]]

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Decided to try and alphabetized this page.


* Whether its competitive multiplayer, or massive multiplayer online, this will always happen when people are put into teams, especially if they are complete strangers to one another. In time though, the various players across the internet eventually start getting along and start working together like actual teams... [[Administrivia/RuleOfCautiousEditingJudgment most of the time]].
* The Spare Squadron in ''VideoGame/AceCombat7SkiesUnknown''. When Trigger gets his first mission with them in the mission ''444'', they proceed to [[EstablishingCharacterMoment establish just how dysfunctional they are.]] First Champ cuts off Tabloid so that he can take off first, and tells the Air Traffic Control tower to ‘Go to Hell’, when they call him out on it, Count tries and fails to assume command of the squadron, High Roller sets up a betting pool on whose going to live and whose going to die, Full Band likes to SpeakIllOfTheDead, and AWACS Bandog tells everyone: ‘This is the penal unit. [[ImpliedDeathThreat I decide when you die.]] And when the mission is over, the base commander [[TheNeidermeyer Colonel [=McKinsey=]]] throws everyone into solitary for disobeying ''his'' orders not to fire until he gave the go ahead.
* A few of the characters you get in ''VideoGame/BaldursGateII: Shadows of Amn'' often argue amongst themselves and occasionally leave the party due to the other character. Example: If you keep [[KnightInShiningArmor Keldorn the paladin]] and Viconia the dark elf in the party together for too long, Keldorn will pick a fight with her for the sole reason of her being a dark elf (though given how he reacts to a certain renowned good dark elf he might have been able to look past that if it wasn't for his other issues with her).
* The tag-team mechanic of ''VideoGame/BlazBlueCrossTagBattle'' means it's possible to make two-man teams of characters who absolutely ''hate'' each other, most of which involve at least one character from the more volatile ''[=BlazBlue=]'' and ''Under Night In-Birth'' series (the playable ''Persona'' and ''RWBY'' characters as of the 1.5 update are all TrueCompanions, so they're mostly exempt from this). Some of these characters will have in-battle interactions, or meet in story mode, emphasizing that they're unhappy with their current team up.
** On the ''[=BlazBlue=]'' end, there's no love lost between most characters. Pairing Ragna with [[CainAndAbel Jin, Hakumen]], [[ArchEnemy Hazama]], [[{{Yandere}} Nu]], [[DiabolusExNihilo Azrael]], [[KnightTemplar Tsubaki]], and [[BrattyHalfPint Platinum]] means pairing him up with his biggest headaches. Most other characters have personal reasons to hate Hazama, are afraid of Azrael, and can't stand Nu. Jin and Platinum also deserve special mention, as Jin tends to rudely dismiss or threaten most people he's paired with, while Luna's brattiness wins her no favors.
** The ''UNIB'' characters have less problems teaming up, but most belong to rival factions and thus prefer not to work together any longer than they have to. [[RebelliousPrincess Linne]] and [[ChurchMilitant Orie]] are almost seething in their shared intro, hardly anyone trusts [[PunchClockVillain Gordeau]], [[HorrorHunger Merkava]] is treated with suspicion and fear, and [[AxeCrazy Carmine]] hates everybody.
** The 2.0 update adds an antagonistic character from each of the four main series, and all of them care little for getting along with anyone. [[GodOfEvil Susanoo]] makes it clear that his ally is next on his "to kill" list, [[CorruptCop Adachi]] revels in pissing off the other three people present in the fight, [[LethallyStupid Hilda]] is too arrogant and dumb to care about who she's fighting with, and [[SilentAntagonist Neo]] gets a kick from tuning out her partner and letting them flounder.
* In ''VideoGame/CaptainMorganeAndTheGoldenTurtle'', Morgane and her father's first mate, Diego, don't much get along, since he considers her unfit for the responsibility her father has given her. However, they find common ground on the need to get Morgane's father to come to terms with his wife's death. The teamwork gets less forced after they succeed at that.
* ''VideoGame/CommandAndConquerTiberianSun: Firestorm'' GDI and Nod temporarily join forces to defeat CABAL, both sides not too happy about it, and go their separate ways after CABAL is defeated.
** Again in ''VideoGame/CommandAndConquerTiberiumWars'' where they temporarily stop fighting each other to focus in fighting the Scrin.
** Finally in ''VideoGame/CommandAndConquerTiberianTwilight'' both GDI and Nod formed a ceasefire with each other to reverse the effects of Tiberium which is slowly destroying Earth.
*** And in the ''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2 expansion "Yuri's Revenge"]]'', The Allies and Soviets team up to fight against Yuri's forces.



* VideoGame/MegaMan and Proto Man: They never actually have a problem working together, but they also never actually ''work together''. Proto Man does his own thing while Mega Man saves the day (usually). They help each other out, however.
** Mega Man and Bass, though again, they never work ''together'', just towards the same goal.
** ''VideoGame/MegaManBattleNetwork'': Lan and Chaud, and, by extension, [=MegaMan.EXE and ProtoMan.EXE=]
*** And, to some extent, [[LoveTriangle Lan and Dex]].
** ''VideoGame/MegaManStarForce'': Geo and Rogue.
*** Also, in the early stages, Geo and Omega-Xis.
* Just try to say anytime you played a game online you didn't have to do this at some point.
* The Survivors in ''VideoGame/Left4Dead2'' have this kind of relationship, at least initially. They're complete strangers, but eventually, emerge as FireForgedFriends.
* ''Videogame/KnightsOfTheOldRepublicIITheSithLords'', big time. Being a RagtagBunchOfMisfits the Exile's companions have only their mutual loyalty to him/her in common, and nothing else. Being hostile to each other because of their directly conflicting views and opinions. Bao'dur hates Mandalore for what his people did during the war. Handmaiden sees Visas Marr as a rival for the Exile's affection. If the Exile is female then Atton dislikes Disciple for the same reason. None of the droids are particularly fond of each other. Hanharr hates everyone, and ''nobody'' likes Kreia. Mira being pretty much the only one who doesn't have it out for anybody else.
** If you count the [[WhatCouldHaveBeen restored content]], by the end of the game almost everyone is trying to kill each other for one reason or another.
* ''VideoGame/NeverwinterNights2'', too. Creator/ObsidianEntertainment seems to like this trope.

to:

* VideoGame/MegaMan ''VideoGame/{{Destiny}}'': [[LovableRogue Cayde-6]] and Proto Man: They [[MadOracle Eris Morn]] are both Guardians and are both loyal to the Last City. Those are the ''only'' things they even remotely agree about. The two virulently hate each other, with Cayde thinking Eris is a potentially-traitorous nutjob who should’ve never gotten her position, while Eris thinks Cayde is an irresponsible moron who has no idea what he’s doing. Their only real interactions consist almost entirely of insults, and their grudge gets even worse after Cayde and the Young Wolf steal (and accidentally destroy) Eris’ ship as part of an IndyPloy gone wrong. By the time of [[VideoGame/Destiny2 the second game]], Cayde pretty openly admits that he thinks Eris wants him dead and even devotes [[spoiler:a section of his will to saying that if Eris is the one who killed him (she isn’t), then he is totally unsurprised]].
* In ''VideoGame/DivinityOriginalSinII'', you can have Sebille, a woman who was enslaved by the lizardfolk and forced to kill her own kind resulting in a burning hatred of lizards and slavery, in the same party as The Red Prince, an exiled lizard prince (exiled for consorting with demons, if you're curious) who has no problem with the idea of slavery and
actually have suggests that he should execute Sebille for breaking her bonds in their second meeting[[note]]In the first, he considers taking your main character as his own personal slave, which doesn't exactly help their relationship if your main character ''is'' Sebille[[/note]]. Needless to say, they don't get along at all well, though, given enough time, they can become FireForgedFriends, with The Red Prince even teaming up with Sebille to kill her former master.
* In ''VideoGame/TheDivision2'', the Hyenas are
a problem loose coalition of gangs that roam across Washington D.C. to prey upon the weak, and their leaders, the Council, all hate each other, and would gladly stab each other in the back when the opportunity presents itself. The only reason why they’re working together, but is so that they also never actually ''work together''. Proto Man does his own thing while Mega Man saves wouldn’t get overrun by the day (usually). They help each other out, however.
** Mega Man and Bass, though again, they never work ''together'', just towards
True Sons, which is made up of [=JFT=] forces who went rogue, many of whom are military veterans, the same goal.
** ''VideoGame/MegaManBattleNetwork'': Lan and Chaud, and, by extension, [=MegaMan.EXE and ProtoMan.EXE=]
*** And, to some extent, [[LoveTriangle Lan and Dex]].
** ''VideoGame/MegaManStarForce'': Geo and Rogue.
*** Also, in the early stages, Geo and Omega-Xis.
* Just try to say anytime you played a game online you didn't have to do this at some point.
* The Survivors in ''VideoGame/Left4Dead2'' have this kind of relationship, at least initially. They're complete strangers, but eventually, emerge as FireForgedFriends.
* ''Videogame/KnightsOfTheOldRepublicIITheSithLords'', big time. Being a RagtagBunchOfMisfits the Exile's companions have only their mutual loyalty to him/her in common, and nothing else. Being hostile to each other because of their directly conflicting views and opinions. Bao'dur hates Mandalore for what his people did during the war. Handmaiden sees Visas Marr as a rival for the Exile's affection. If the Exile is female then Atton dislikes Disciple for the same reason. None
Outcasts, fanatical carriers of the droids are particularly fond of [[SyntheticPlague green poison]] who were wronged by the government, and the Division. Of course, when [[PlayerCharacter the Agent]] assaults their stronghold, they each other. Hanharr hates everyone, go after them one by one, and ''nobody'' likes Kreia. Mira being each get picked off one at a time, with the final boss not caring about their deaths.
* In ''VideoGame/Doom2016'', Doomguy and Samuel Hayden both want to defeat the invading demons and save the universe, but that's
pretty much the extent of any agreement between them. Hayden wants to use the energy from Hell to provide power for all humanity, while Doomguy knows said energy is more trouble than it's worth and destroys ''everything'' relating to the demons. Hayden can only one who just barely hide his contempt for Doomguy, while the latter doesn't have it out for anybody else.
** If you count
even bother trying and only agrees to work with Hayden at all because he's forced to. [[spoiler:Once the [[WhatCouldHaveBeen restored content]], by demons are beaten and the end of the game Hell portal closed, Hayden almost everyone is trying immediately backstabs Doomguy by teleporting him to kill each other for one reason or another.
* ''VideoGame/NeverwinterNights2'', too. Creator/ObsidianEntertainment seems to like this trope.
another realm where he can't get in the way of further research.]]



* In ''Franchise/TheElderScrolls'' backstory, Akatosh, the [[DragonsAreDivine draconic]] God of Time and [[TopGod chief deity]] of the Aedric [[SaintlyChurch Nine Divines pantheon]], had one of these with [[EternalHero Pelinal Whitestrake]] during the Alessian Revolt. Pelinal was sent by the Divines to be [[FounderOfTheKingdom Alessia]]'s champion, but [[IKnowYouKnowIKnow he could always feel Akatosh's burning gaze upon him]]. With Pelinal believed to have been a Shezarrine, a [[GodInHumanForm physical incarnation]] of Lorkhan's (the [[GodIsDead "dead" creator god]] of Mundus, the mortal plane) spirit, this makes a degree of sense as Akatosh/[[IHaveManyNames Auri-El]] considered it a "[[MyGreatestFailure moment of weakness]]" when he went with Lorkhan's plan to create Mundus and likely still harbors a grudge. When Pelinal went too far in one of his [[TheBerserker berserker]] fits of rage and damaged the lands themselves, Akatosh and the other divines [[ScrewThisImOuttaHere nearly left Mundus in disgust]] until they were placated by Alessia. Eventually, Alessia's forces won, Pelinal was cut to pieces by the [[OurElvesAreBetter Ayleids]], and Akatosh became the patron deity of Alessia's new empire of [[HumansAreSpecial Men]].
* ''VideoGame/GranblueFantasy'': The Luminary Knights and Gilbert mutually despise each other with the only thing keeping them from descending into fighting being their loyalty to the True King.
* ''VideoGame/GrandTheftAutoV'': The main trio all work together, [[spoiler: usually because the FIB are making them]], despite Trevor's anger at Michael faking his own death, Michael not wanting anything to do with Trevor [[spoiler: and wanting to prevent him learning the truth about North Yankton]], with Franklin caught in the middle of their bickering, much to his own annoyance. It's made even worse when [[spoiler: Trevor finds out Brad died and was buried in Michael's place]].
* The allied races in ''VideoGame/GuildWars2'' tend to clash quite often due to their greatly different social, religious, and moral differences. This is especially pronounced between the Charr and humans due to their long history of war with one another. Only renewed aggression from the Elder Dragons convinces them to put aside their differences.
* The team in the ''VideoGame/FalloutNewVegas'' DLC ''Dead Money'' composes of a band of individuals with their own emotional baggage (and you) who are forced to cooperate together due to the fact that their lives are under the whims of an even worse lunatic who's strapped Explosive Collars on all of them and linking them to ensure cooperation. The Courier is forced to work with them to progress, all the while trying to ensure each others' survival. Later on, when the team finally splits up, you're given the option of either killing them or helping them deal with their own issues, after which they might try to help you in the final mission. At the end, if everyone survives long enough to deal with their employer and remove the threat of their collars going off, they still don't trust each other, but decide to part ways peacefully.
* ''VideoGame/FinalFantasyXIII'' starts off like this; after being turned into l'Cie they are forced to cooperate in order to survive, but each member of the team has it's own goals and many members hate other members. This often leads to the party being divided into smaller groups and many fights between main characters. Other than Hope holding a large grudge that borders on hatred toward Snow, Sazh could only barely keep himself from killing Vanille, Lightning really doesn't like Snow to the point of punching him three times, and tries to leave the entire party behind on several occasions and doesn't hold back on punishing Fang for her part in getting them in this mess either.
* In ''VideoGame/FireEmblemAwakening'' the player can command certain units to pair up and work as a team such as [[spoiler:Chrom and Gangrel]], even though in the story those two clearly hate each other.
* Master Chief John-117 and Arbiter Thel 'Vadam start off like in ''VideoGame/{{Halo 3}}'', given that they were on opposite sides less than a month ago. They end up becoming something of BashBrothers by the end, though.
* Norman Jayden and Carter Blake in ''VideoGame/HeavyRain''. One's a by-the-book FBI profiler agent, the other's a RabidCop. TheyFightCrime (poorly).
* In ''VideoGame/Injustice2'', Batman and Superman still hate each other following the events of [[VideoGame/InjusticeGodsAmongUs the first game.]] When Supergirl arrives on earth, to protect her cousin, she allies herself with [[TheRemnant the remainder of Superman's Regime]] to bust him out of [[TailorMadePrison his red sun prison.]] When Braniac invades earth and captures several cities for his collection, Batman's allies are against that idea of freeing Superman to help them, until Batman himself frees Superman. The Rigime and Batman's allies work toghether to save earth by fighting [[BigBadDuumvirate the Society and their ringleader, Braniac.]] Once they're defeated, the feud erupts once again, and [[spoiler: if the player sides with Superman, then Superman will merge with Braniac's ship, [[BrainwashedAndCrazy and brainwash Batman]] [[MadeASlave to do his bidding]] and [[BadEnding threaten to do the same to Supergirl.]]]] However if [[spoiler: the player sides with Batman, then the Regime is captured of forced to go into hiding again, Superman is [[BroughtDownToNormal de-powered,]] and put in the Phantom Zone. Gotham and several other cities were destroyed, [[BitterSweetEnding Batman then tells Supergirl that its up to her to show the people of earth that the symbol of the house of El still means hope.]]]]
* ''Videogame/KnightsOfTheOldRepublicIITheSithLords'', big time. Being a RagtagBunchOfMisfits the Exile's companions have only their mutual loyalty to him/her in common, and nothing else. Being hostile to each other because of their directly conflicting views and opinions. Bao'dur hates Mandalore for what his people did during the war. Handmaiden sees Visas Marr as a rival for the Exile's affection. If the Exile is female then Atton dislikes Disciple for the same reason. None of the droids are particularly fond of each other. Hanharr hates everyone, and ''nobody'' likes Kreia. Mira being pretty much the only one who doesn't have it out for anybody else.
** If you count the [[WhatCouldHaveBeen restored content]], by the end of the game almost everyone is trying to kill each other for one reason or another.
* The Survivors in ''VideoGame/Left4Dead2'' have this kind of relationship, at least initially. They're complete strangers, but eventually, emerge as FireForgedFriends.
* ''VideoGame/NeverwinterNights2'', too. Creator/ObsidianEntertainment seems to like this trope.



* Bowser, in ''VideoGame/SuperPaperMario''. Mario's archenemy first refuses to join Mario in his quest to stop Count Bleck from wiping out all dimensions, even at the first request of Peach (despite the fact he finally got one of his dearest wishes come true thanks to the Count who forcefully married them). He changes his mind however, very begrudgingly, once Mario and Peach point out that his desire to be the ruler of the world would never come true should their world be destroyed by the Count; and his minions are now brainwashed to serve the Count, infuriating Bowser at the idea.
* ''VideoGame/MassEffect2''. Similar to the Knights example above, several of your team-mates go at it against each other with biotics (Jack and Miranda) or end up with weapons drawn (Legion and Tali) forcing you to pick sides (or choose a third option if you're charming/intimidating enough). And of course, there's the Justicar who agrees to work with you but also vows to kill you after the mission if you're too much of a Renegade.

to:

* Bowser, in ''VideoGame/SuperPaperMario''. Mario's archenemy first refuses to join Mario in his quest to stop Count Bleck from wiping out all dimensions, even at the first request of Peach (despite the fact he finally got one of his dearest wishes come true thanks to the Count who forcefully married them). He changes his mind however, very begrudgingly, once Mario and Peach point out that his desire to be the ruler of the world would never come true should their world be destroyed by the Count; and his minions are now brainwashed to serve the Count, infuriating Bowser at the idea.
* ''VideoGame/MassEffect2''. Similar to the Knights example above, several Several of your team-mates go at it against each other with biotics (Jack and Miranda) or end up with weapons drawn (Legion and Tali) forcing you to pick sides (or choose a third option if you're charming/intimidating enough). And of course, there's the Justicar who agrees to work with you but also vows to kill you after the mission if you're too much of a Renegade.



* VideoGame/MegaMan and Proto Man: They never actually have a problem working together, but they also never actually ''work together''. Proto Man does his own thing while Mega Man saves the day (usually). They help each other out, however.
** Mega Man and Bass, though again, they never work ''together'', just towards the same goal.
** ''VideoGame/MegaManBattleNetwork'': Lan and Chaud, and, by extension, [=MegaMan.EXE and ProtoMan.EXE=]
*** And, to some extent, [[LoveTriangle Lan and Dex]].
** ''VideoGame/MegaManStarForce'': Geo and Rogue.
*** Also, in the early stages, Geo and Omega-Xis.
* In ''VideoGame/{{Overwatch}}'', some combinations of Heroes on the same team lead to conversations where it's clear that the involves Heroes are not too thrilled about having to work together:
** Widowmaker and Tracer:[[note]]Tracer had tried to stop Widowmaker from assassinating a major public figure, without success.[[/note]]
---> '''Widowmaker:''' It looks like we will be working together. \\
'''Tracer:''' Don't think I'm happy about that.
** Symmetra and Lúcio:[[note]]The ''favela'' that Lúcio comes from was the target of a major corporation -- the one Symmetra works for -- that profits from making land redevelopments, destroying neighborhoods and cities if the people of those reject the "improvements".[[/note]]
---> '''Symmetra:''' To think, I would have to work with a street ruffian. \\
'''Lúcio:''' I'm not all that excited about this arrangement either.
** Torbjörn and Bastion:[[note]]Torbjörn has a major case of [[FantasticRacism hatred towards self-aware artificial intelligence]], including Omnics, with the [[AIIsACrapshoot Omnic]] [[RobotWar Crisis]] only reinforcing his views.[[/note]]
---> '''Torbjörn:''' I hate working with these [[FantasticRacism talking tin cans]]!
* ''VideoGame/{{Persona 3}}'' initially has a fair amount of friction between the second-years and the third-years who are the founding members of SEES (especially Mitsuru, whose family was responsible for the incident that created the Shadows SEES fights), particularly since Yukari accuses the latter group of ordering the others around while keeping secrets from them. In the spinoff ''VideoGame/PersonaQShadowOfTheLabyrinth'', which pairs the casts of Persona 3 and 4, on the Persona 3 route, Yukari notes how much closer the cast of [[VideoGame/{{Persona 4}} the fourth game]] is, and gradually gains the resolve to do something about it. In the end, though, the group becomes a cohesive force, and Yukari and Mitsuru eventually become friends.
** During [[PlayableEpilogue The Answer]], virtually no one trusts Metis, Aigis' "sister," since Metis starts off attacking them, and they see her as first and foremost concerned about Aigis. On a party-wide scale, the group's teamwork regresses as a result of lowered morale following [[spoiler:the protagonist's death]], and near the end, [[spoiler:they end up fighting each other to resolve their dispute over what to do with the Keys of Time]]. They come to their senses, though, in time to defeat the final boss and return to their own time.
* Ratchet and Clank through the latter half of [[VideoGame/RatchetAndClank the first game]]. The two start on friendly enough terms, but after [[spoiler: Qwark's betrayal]] Ratchet becomes excessively bitter and bent on getting revenge or goofing off rather than going after Drek like Clank wants to and blames Clank for [[spoiler: falling for Qwark's trap]], while Clank becomes irritated at Ratchet's lack of responsibility, leading the two to personally start clashing. The only reason they remain together is they need each other to accomplish their respective tasks, and both make it clear they're not happy it. They're able to get over things by the end of the game and through the rest of the sequels they're back to being friends.
* In ''VideoGame/{{Scaler}},'' the first person the titular character meets is a [[LizardFolk Lizard Man]] named Leon. While he's no less hostile than any of the ''other'' wildlife Scaler's encountered so far, he and Scaler are united in their [[EnemyMine mutual hatred]] of the BigBad, Looger. They form an uneasy partnership to try and deal with him. [[spoiler: They eventually grow to get along, though they aren't willing to admit it at first--until they realize they're long-separated [[LukeIAmYourFather father and son.]]
* ''VideoGame/ShinMegamiTenseiIVApocalypse'' has humans, the angels led by Merkabah, and the demons led by Lucifer, all working together in order to defeat the Divine Powers, who have stepped into the picture as the greatest threat to all. The three [[EnemyMine temporarily-aligned]] factions make it clear that they ''still'' hate one another's guts and are only putting in as much teamwork as they absolutely need to; Lucifer and Merkabah by nature of being opposites to each other and humans against Lucifer and Merkabah due to the sides they represent (Chaos and Law, respectively) always [[CosmicChessGame using humans as pawns]] instead of having humanity's best interests in mind.



* In ''VideoGame/{{Scaler}},'' the first person the titular character meets is a [[LizardFolk Lizard Man]] named Leon. While he's no less hostile than any of the ''other'' wildlife Scaler's encountered so far, he and Scaler are united in their [[EnemyMine mutual hatred]] of the BigBad, Looger. They form an uneasy partnership to try and deal with him. [[spoiler: They eventually grow to get along, though they aren't willing to admit it at first--until they realize they're long-separated [[LukeIAmYourFather father and son.]]]]
* ''VideoGame/KaneAndLynch''. In the first half, they are actually forced to work together, much to the disdain of both- in the second half, they're [[EnemyMine working together to kill a common enemy,]] but they still hate each other. In the sequel, they both end up pissing off a major crime lord in China, once again forced to work together to survive.
* A few of the characters you get in ''VideoGame/BaldursGateII: Shadows of Amn'' often argue amongst themselves and occasionally leave the party due to the other character. Example: If you keep [[KnightInShiningArmor Keldorn the paladin]] and Viconia the dark elf in the party together for too long, Keldorn will pick a fight with her for the sole reason of her being a dark elf (though given how he reacts to a certain renowned good dark elf he might have been able to look past that if it wasn't for his other issues with her).
* The Australian team in ''WorldDestructionLeague: War Jetz'' fight among themselves as much as they attack the player. Good thing too, as they fly the best plane in the game.
* Master Chief John-117 and Arbiter Thel 'Vadam start off like in ''VideoGame/{{Halo 3}}'', given that they were on opposite sides less than a month ago. They end up becoming something of BashBrothers by the end, though.
* Norman Jayden and Carter Blake in ''VideoGame/HeavyRain''. One's a by-the-book FBI profiler agent, the other's a RabidCop. TheyFightCrime (poorly).
* ''VideoGame/FinalFantasyXIII'' starts off like this; after being turned into l'Cie they are forced to cooperate in order to survive, but each member of the team has it's own goals and many members hate other members. This often leads to the party being divided into smaller groups and many fights between main characters. Other than Hope holding a large grudge that borders on hatred toward Snow, Sazh could only barely keep himself from killing Vanille, Lightning really doesn't like Snow to the point of punching him three times, and tries to leave the entire party behind on several occasions and doesn't hold back on punishing Fang for her part in getting them in this mess either.
* The team in the ''VideoGame/FalloutNewVegas'' DLC ''Dead Money'' composes of a band of individuals with their own emotional baggage (and you) who are forced to cooperate together due to the fact that their lives are under the whims of an even worse lunatic who's strapped Explosive Collars on all of them and linking them to ensure cooperation. The Courier is forced to work with them to progress, all the while trying to ensure each others' survival. Later on, when the team finally splits up, you're given the option of either killing them or helping them deal with their own issues, after which they might try to help you in the final mission. At the end, if everyone survives long enough to deal with their employer and remove the threat of their collars going off, they still don't trust each other, but decide to part ways peacefully.



%% All three heroes of ''[[VideoGame/ShadowHearts Koudelka]]''.

to:

%% All three heroes * In "VideoGame/TheSunkenCityCollection", a set of ''[[VideoGame/ShadowHearts Koudelka]]''.mods for ''VideoGame/DarkestDungeon'':
** Unless they hit 100 Stress and become Discordant, the Sisters are a case of this located within a single body: the Warrior and the Scholar cordially detest each other, but are willing to work together because if the body dies, so do the both of them.
** Any party including the Thrall. The Thrall is such a bullying {{Jerkass}} that one of his camping skills consists of the other party members chaining him to a tree because it's easier than dealing with his shit.
* Bowser, in ''VideoGame/SuperPaperMario''. Mario's archenemy first refuses to join Mario in his quest to stop Count Bleck from wiping out all dimensions, even at the first request of Peach (despite the fact he finally got one of his dearest wishes come true thanks to the Count who forcefully married them). He changes his mind however, very begrudgingly, once Mario and Peach point out that his desire to be the ruler of the world would never come true should their world be destroyed by the Count; and his minions are now brainwashed to serve the Count, infuriating Bowser at the idea.
* [[spoiler:Galeem and Dharkon]] in ''VideoGame/SuperSmashBrosUltimate'' tolerate each other ''at best'' during their DualBoss fight, and have no problems taking a swing at each other.
* ''VideoGame/TalesOfTheAbyss'':
** Jade, Tear and Anise each suffering this with Luke for a while, when they [[spoiler: rejoin him post-Akzeriuth]]. They're all justifiably angry with him, and clearly don't trust him anymore, and they're mostly working with him for convenience or by coincidence. The only exception is [[UndyingLoyalty Guy,]] who [[spoiler: went back to Luke voluntarily]]. And don't worry, [[FireForgedFriends they all get better]].
** This trope also applies to the sequence just before this, in which [[spoiler: Asch takes Luke's place to investigate Ortion Cavern with Natalia, Jade and Anise. He's a {{Jerkass}} the whole time.]] And it continues through the rest of the game. [[spoiler:He becomes the Sixth Ranger after the Akzeriuth incident, but opts to work by himself because he can't stand his "teammates" (particularly Luke); Natalia is the only exception.]]
** Natalia and Jade have one of the most contentious relationships among the party and seem to view each other with genuine contempt. Unlike other examples in the game, it never seems to get better and the two never have a moment where they show they care about each other.
* In ''[[VideoGame/{{Tekken}} Tekken 4]]'' Kazuya and his father Heihachi briefly team up in order to fight a squad of robots. They perform well together as a team and are in perfect synchronization, and only when the battle is about to end with an explosive finale does Kazuya betray his father and leave him to die in a massive explosion. The fact is that Kazuya and Heihachi despise each other to the point that they each tried to kill the other. In the ''Tekken Tag Team'' spin offs the player can pair up Jin with Kazuya his father and like in the previous generation Jin wants nothing more than to hurt Kazuya and Kazuya returns that gesture. Their victory poses actually have them staring each other down, while in another Jin attempts to punch Kazuya before he flies away.
* ''VideoGame/ValkyriaChronicles4:'' Minerva hated protagonist Claude ever since they were at the military academy together: no matter how hard she worked, he was always better. However, she is also a sufficiently responsible officer to accept that he ''is'' better than her, and recommends him for promotion over her at a point in the story, and agrees to serve under him in Squad E.
* The Australian team in ''WorldDestructionLeague: War Jetz'' fight among themselves as much as they attack the player. Good thing too, as they fly the best plane in the game.



* ''VideoGame/CommandAndConquerTiberianSun: Firestorm'' GDI and Nod temporarily join forces to defeat CABAL, both sides not too happy about it, and go their separate ways after CABAL is defeated.
** Again in ''VideoGame/CommandAndConquerTiberiumWars'' where they temporarily stop fighting each other to focus in fighting the Scrin.
** Finally in ''VideoGame/CommandAndConquerTiberianTwilight'' both GDI and Nod formed a ceasefire with each other to reverse the effects of Tiberium which is slowly destroying Earth.
*** And in the ''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2 expansion "Yuri's Revenge"]]'', The Allies and Soviets team up to fight against Yuri's forces.
* ''VideoGame/TalesOfTheAbyss'':
** Jade, Tear and Anise each suffering this with Luke for a while, when they [[spoiler: rejoin him post-Akzeriuth]]. They're all justifiably angry with him, and clearly don't trust him anymore, and they're mostly working with him for convenience or by coincidence. The only exception is [[UndyingLoyalty Guy,]] who [[spoiler: went back to Luke voluntarily]]. And don't worry, [[FireForgedFriends they all get better]].
** This trope also applies to the sequence just before this, in which [[spoiler: Asch takes Luke's place to investigate Ortion Cavern with Natalia, Jade and Anise. He's a {{Jerkass}} the whole time.]] And it continues through the rest of the game. [[spoiler:He becomes the Sixth Ranger after the Akzeriuth incident, but opts to work by himself because he can't stand his "teammates" (particularly Luke); Natalia is the only exception.]]
** Natalia and Jade have one of the most contentious relationships among the party and seem to view each other with genuine contempt. Unlike other examples in the game, it never seems to get better and the two never have a moment where they show they care about each other.
* In ''VideoGame/FireEmblemAwakening'' the player can command certain units to pair up and work as a team such as [[spoiler:Chrom and Gangrel]], even though in the story those two clearly hate each other.
* In ''[[VideoGame/{{Tekken}} Tekken 4]]'' Kazuya and his father Heihachi briefly team up in order to fight a squad of robots. They perform well together as a team and are in perfect synchronization, and only when the battle is about to end with an explosive finale does Kazuya betray his father and leave him to die in a massive explosion. The fact is that Kazuya and Heihachi despise each other to the point that they each tried to kill the other. In the ''Tekken Tag Team'' spin offs the player can pair up Jin with Kazuya his father and like in the previous generation Jin wants nothing more than to hurt Kazuya and Kazuya returns that gesture. Their victory poses actually have them staring each other down, while in another Jin attempts to punch Kazuya before he flies away.
* The allied races in ''VideoGame/GuildWars2'' tend to clash quite often due to their greatly different social, religious, and moral differences. This is especially pronounced between the Charr and humans due to their long history of war with one another. Only renewed aggression from the Elder Dragons convinces them to put aside their differences.
* Ratchet and Clank through the latter half of [[VideoGame/RatchetAndClank the first game]]. The two start on friendly enough terms, but after [[spoiler: Qwark's betrayal]] Ratchet becomes excessively bitter and bent on getting revenge or goofing off rather than going after Drek like Clank wants to and blames Clank for [[spoiler: falling for Qwark's trap]], while Clank becomes irritated at Ratchet's lack of responsibility, leading the two to personally start clashing. The only reason they remain together is they need each other to accomplish their respective tasks, and both make it clear they're not happy it. They're able to get over things by the end of the game and through the rest of the sequels they're back to being friends.
* In ''VideoGame/CaptainMorganeAndTheGoldenTurtle'', Morgane and her father's first mate, Diego, don't much get along, since he considers her unfit for the responsibility her father has given her. However, they find common ground on the need to get Morgane's father to come to terms with his wife's death. The teamwork gets less forced after they succeed at that.
* In ''VideoGame/Kirby64TheCrystalShards'', King Dedede, once {{Franchise/Kirby}}'s most iconic rival, joins the side of good for a change. However, he was very reluctant about his decision to do so. Averted in ''VideoGame/KirbysReturnToDreamLand'', where he joins Kirby's adventure of his own volition and with no hesitation.
* ''VideoGame/{{Persona 3}}'' initially has a fair amount of friction between the second-years and the third-years who are the founding members of SEES (especially Mitsuru, whose family was responsible for the incident that created the Shadows SEES fights), particularly since Yukari accuses the latter group of ordering the others around while keeping secrets from them. In the spinoff ''VideoGame/PersonaQShadowOfTheLabyrinth'', which pairs the casts of Persona 3 and 4, on the Persona 3 route, Yukari notes how much closer the cast of [[VideoGame/{{Persona 4}} the fourth game]] is, and gradually gains the resolve to do something about it. In the end, though, the group becomes a cohesive force, and Yukari and Mitsuru eventually become friends.
** During [[PlayableEpilogue The Answer]], virtually no one trusts Metis, Aigis' "sister," since Metis starts off attacking them, and they see her as first and foremost concerned about Aigis. On a party-wide scale, the group's teamwork regresses as a result of lowered morale following [[spoiler:the protagonist's death]], and near the end, [[spoiler:they end up fighting each other to resolve their dispute over what to do with the Keys of Time]]. They come to their senses, though, in time to defeat the final boss and return to their own time.
* ''VideoGame/GranblueFantasy'': The Luminary Knights and Gilbert mutually despise each other with the only thing keeping them from descending into fighting being their loyalty to the True King.
* ''VideoGame/GrandTheftAutoV'': The main trio all work together, [[spoiler: usually because the FIB are making them]], despite Trevor's anger at Michael faking his own death, Michael not wanting anything to do with Trevor [[spoiler: and wanting to prevent him learning the truth about North Yankton]], with Franklin caught in the middle of their bickering, much to his own annoyance. It's made even worse when [[spoiler: Trevor finds out Brad died and was buried in Michael's place]].
* ''VideoGame/ShinMegamiTenseiIVApocalypse'' has humans, the angels led by Merkabah, and the demons led by Lucifer, all working together in order to defeat the Divine Powers, who have stepped into the picture as the greatest threat to all. The three [[EnemyMine temporarily-aligned]] factions make it clear that they ''still'' hate one another's guts and are only putting in as much teamwork as they absolutely need to; Lucifer and Merkabah by nature of being opposites to each other and humans against Lucifer and Merkabah due to the sides they represent (Chaos and Law, respectively) always [[CosmicChessGame using humans as pawns]] instead of having humanity's best interests in mind.
* In ''VideoGame/{{Overwatch}}'', some combinations of Heroes on the same team lead to conversations where it's clear that the involves Heroes are not too thrilled about having to work together:
** Widowmaker and Tracer:[[note]]Tracer had tried to stop Widowmaker from assassinating a major public figure, without success.[[/note]]
---> '''Widowmaker:''' It looks like we will be working together. \\
'''Tracer:''' Don't think I'm happy about that.
** Symmetra and Lúcio:[[note]]The ''favela'' that Lúcio comes from was the target of a major corporation -- the one Symmetra works for -- that profits from making land redevelopments, destroying neighborhoods and cities if the people of those reject the "improvements".[[/note]]
---> '''Symmetra:''' To think, I would have to work with a street ruffian. \\
'''Lúcio:''' I'm not all that excited about this arrangement either.
** Torbjörn and Bastion:[[note]]Torbjörn has a major case of [[FantasticRacism hatred towards self-aware artificial intelligence]], including Omnics, with the [[AIIsACrapshoot Omnic]] [[RobotWar Crisis]] only reinforcing his views.[[/note]]
---> '''Torbjörn:''' I hate working with these [[FantasticRacism talking tin cans]]!
* In ''Franchise/TheElderScrolls'' backstory, Akatosh, the [[DragonsAreDivine draconic]] God of Time and [[TopGod chief deity]] of the Aedric [[SaintlyChurch Nine Divines pantheon]], had one of these with [[EternalHero Pelinal Whitestrake]] during the Alessian Revolt. Pelinal was sent by the Divines to be [[FounderOfTheKingdom Alessia]]'s champion, but [[IKnowYouKnowIKnow he could always feel Akatosh's burning gaze upon him]]. With Pelinal believed to have been a Shezarrine, a [[GodInHumanForm physical incarnation]] of Lorkhan's (the [[GodIsDead "dead" creator god]] of Mundus, the mortal plane) spirit, this makes a degree of sense as Akatosh/[[IHaveManyNames Auri-El]] considered it a "[[MyGreatestFailure moment of weakness]]" when he went with Lorkhan's plan to create Mundus and likely still harbors a grudge. When Pelinal went too far in one of his [[TheBerserker berserker]] fits of rage and damaged the lands themselves, Akatosh and the other divines [[ScrewThisImOuttaHere nearly left Mundus in disgust]] until they were placated by Alessia. Eventually, Alessia's forces won, Pelinal was cut to pieces by the [[OurElvesAreBetter Ayleids]], and Akatosh became the patron deity of Alessia's new empire of [[HumansAreSpecial Men]].
* In ''VideoGame/DivinityOriginalSinII'', you can have Sebille, a woman who was enslaved by the lizardfolk and forced to kill her own kind resulting in a burning hatred of lizards and slavery, in the same party as The Red Prince, an exiled lizard prince (exiled for consorting with demons, if you're curious) who has no problem with the idea of slavery and actually suggests that he should execute Sebille for breaking her bonds in their second meeting[[note]]In the first, he considers taking your main character as his own personal slave, which doesn't exactly help their relationship if your main character ''is'' Sebille[[/note]]. Needless to say, they don't get along at all well, though, given enough time, they can become FireForgedFriends, with The Red Prince even teaming up with Sebille to kill her former master.
* In ''VideoGame/Doom2016'', Doomguy and Samuel Hayden both want to defeat the invading demons and save the universe, but that's pretty much the extent of any agreement between them. Hayden wants to use the energy from Hell to provide power for all humanity, while Doomguy knows said energy is more trouble than it's worth and destroys ''everything'' relating to the demons. Hayden can only just barely hide his contempt for Doomguy, while the latter doesn't even bother trying and only agrees to work with Hayden at all because he's forced to. [[spoiler:Once the demons are beaten and the Hell portal closed, Hayden almost immediately backstabs Doomguy by teleporting him to another realm where he can't get in the way of further research.]]
* In ''VideoGame/Injustice2'', Batman and Superman still hate each other following the events of [[VideoGame/InjusticeGodsAmongUs the first game.]] When Supergirl arrives on earth, to protect her cousin, she allies herself with [[TheRemnant the remainder of Superman's Regime]] to bust him out of [[TailorMadePrison his red sun prison.]] When Braniac invades earth and captures several cities for his collection, Batman's allies are against that idea of freeing Superman to help them, until Batman himself frees Superman. The Rigime and Batman's allies work toghether to save earth by fighting [[BigBadDuumvirate the Society and their ringleader, Braniac.]] Once they're defeated, the feud erupts once again, and [[spoiler: if the player sides with Superman, then Superman will merge with Braniac's ship, [[BrainwashedAndCrazy and brainwash Batman]] [[MadeASlave to do his bidding]] and [[BadEnding threaten to do the same to Supergirl.]]]] However if [[spoiler: the player sides with Batman, then the Regime is captured of forced to go into hiding again, Superman is [[BroughtDownToNormal de-powered,]] and put in the Phantom Zone. Gotham and several other cities were destroyed, [[BitterSweetEnding Batman then tells Supergirl that its up to her to show the people of earth that the symbol of the house of El still means hope.]]]]
* The tag-team mechanic of ''VideoGame/BlazBlueCrossTagBattle'' means it's possible to make two-man teams of characters who absolutely ''hate'' each other, most of which involve at least one character from the more volatile ''[=BlazBlue=]'' and ''Under Night In-Birth'' series (the playable ''Persona'' and ''RWBY'' characters as of the 1.5 update are all TrueCompanions, so they're mostly exempt from this). Some of these characters will have in-battle interactions, or meet in story mode, emphasizing that they're unhappy with their current team up.
** On the ''[=BlazBlue=]'' end, there's no love lost between most characters. Pairing Ragna with [[CainAndAbel Jin, Hakumen]], [[ArchEnemy Hazama]], [[{{Yandere}} Nu]], [[DiabolusExNihilo Azrael]], [[KnightTemplar Tsubaki]], and [[BrattyHalfPint Platinum]] means pairing him up with his biggest headaches. Most other characters have personal reasons to hate Hazama, are afraid of Azrael, and can't stand Nu. Jin and Platinum also deserve special mention, as Jin tends to rudely dismiss or threaten most people he's paired with, while Luna's brattiness wins her no favors.
** The ''UNIB'' characters have less problems teaming up, but most belong to rival factions and thus prefer not to work together any longer than they have to. [[RebelliousPrincess Linne]] and [[ChurchMilitant Orie]] are almost seething in their shared intro, hardly anyone trusts [[PunchClockVillain Gordeau]], [[HorrorHunger Merkava]] is treated with suspicion and fear, and [[AxeCrazy Carmine]] hates everybody.
** The 2.0 update adds an antagonistic character from each of the four main series, and all of them care little for getting along with anyone. [[GodOfEvil Susanoo]] makes it clear that his ally is next on his "to kill" list, [[CorruptCop Adachi]] revels in pissing off the other three people present in the fight, [[LethallyStupid Hilda]] is too arrogant and dumb to care about who she's fighting with, and [[SilentAntagonist Neo]] gets a kick from tuning out her partner and letting them flounder.
* ''VideoGame/ValkyriaChronicles4:'' Minerva hated protagonist Claude ever since they were at the military academy together: no matter how hard she worked, he was always better. However, she is also a sufficiently responsible officer to accept that he ''is'' better than her, and recommends him for promotion over her at a point in the story, and agrees to serve under him in Squad E.
* [[spoiler:Galeem and Dharkon]] in ''VideoGame/SuperSmashBrosUltimate'' tolerate each other ''at best'' during their DualBoss fight, and have no problems taking a swing at each other.
* In "VideoGame/TheSunkenCityCollection", a set of mods for ''VideoGame/DarkestDungeon'':
** Unless they hit 100 Stress and become Discordant, the Sisters are a case of this located within a single body: the Warrior and the Scholar cordially detest each other, but are willing to work together because if the body dies, so do the both of them.
** Any party including the Thrall. The Thrall is such a bullying {{Jerkass}} that one of his camping skills consists of the other party members chaining him to a tree because it's easier than dealing with his shit.
* ''VideoGame/{{Destiny}}'': [[LovableRogue Cayde-6]] and [[MadOracle Eris Morn]] are both Guardians and are both loyal to the Last City. Those are the ''only'' things they even remotely agree about. The two virulently hate each other, with Cayde thinking Eris is a potentially-traitorous nutjob who should’ve never gotten her position, while Eris thinks Cayde is an irresponsible moron who has no idea what he’s doing. Their only real interactions consist almost entirely of insults, and their grudge gets even worse after Cayde and the Young Wolf steal (and accidentally destroy) Eris’ ship as part of an IndyPloy gone wrong. By the time of [[VideoGame/Destiny2 the second game]], Cayde pretty openly admits that he thinks Eris wants him dead and even devotes [[spoiler:a section of his will to saying that if Eris is the one who killed him (she isn’t), then he is totally unsurprised]].
* In ''VideoGame/TheDivision2'', the Hyenas are a loose coalition of gangs that roam across Washington D.C. to prey upon the weak, and their leaders, the Council, all hate each other, and would gladly stab each other in the back when the opportunity presents itself. The only reason why they’re working together, is so that they wouldn’t get overrun by the True Sons, which is made up of [=JFT=] forces who went rogue, many of whom are military veterans, the Outcasts, fanatical carriers of the [[SyntheticPlague green poison]] who were wronged by the government, and the Division. Of course, when [[PlayerCharacter the Agent]] assaults their stronghold, they each go after them one by one, and each get picked off one at a time, with the final boss not caring about their deaths.

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* The tag-team mechanic of ''VideoGame/BlazBlueCrossTagBattle'' means it's possible to make two-man teams of characters who absolutely ''hate'' each other, all of which involve at least one character from the more volatile ''[=BlazBlue=]'' and ''Under Night In-Birth'' series (the playable ''Persona'' and ''RWBY'' characters are all TrueCompanions, so they're mostly exempt from this). Some of these characters will have in-battle interactions, or meet in story mode, emphasizing that they're unhappy with their current team up.
** On the ''[=BlazBlue=]'' end, there's no love lost between most characters. Pairing Ragna with [[CainAndAbel Jin, Hakumen]], [[ArchEnemy Hazama]], [[{{Yandere}} Nu]], [[DiabolusExNihilo Arzrael]], [[KnightTemplar Tsubaki]], and [[BrattyHalfPint Platinum]] means pairing him up with his biggest headaches. Most other characters have personal reasons to hate Hazama, are afraid of Azrael, and can't stand Nu. Jin and Platinum also deserve special mention, as Jin tends to rudely dismiss or threaten most people he's paired with, and Luna's brattiness wins her no favors.
** The ''UNIB'' characters have less problems teaming up, but most belong to rival factions and thus prefer not to partner up any longer than they have to. [[RebelliousPrincess Linne]] and [[ChurchMilitant Orie]] are almost seething in their shared intro, hardly anyone trusts [[PunchClockVillain Gordeau]], [[HorrorHunger Merkava]] is treated with suspicion and fear, and everybody hates [[AxeCrazy Carmine]].

to:

* The tag-team mechanic of ''VideoGame/BlazBlueCrossTagBattle'' means it's possible to make two-man teams of characters who absolutely ''hate'' each other, all most of which involve at least one character from the more volatile ''[=BlazBlue=]'' and ''Under Night In-Birth'' series (the playable ''Persona'' and ''RWBY'' characters as of the 1.5 update are all TrueCompanions, so they're mostly exempt from this). Some of these characters will have in-battle interactions, or meet in story mode, emphasizing that they're unhappy with their current team up.
** On the ''[=BlazBlue=]'' end, there's no love lost between most characters. Pairing Ragna with [[CainAndAbel Jin, Hakumen]], [[ArchEnemy Hazama]], [[{{Yandere}} Nu]], [[DiabolusExNihilo Arzrael]], Azrael]], [[KnightTemplar Tsubaki]], and [[BrattyHalfPint Platinum]] means pairing him up with his biggest headaches. Most other characters have personal reasons to hate Hazama, are afraid of Azrael, and can't stand Nu. Jin and Platinum also deserve special mention, as Jin tends to rudely dismiss or threaten most people he's paired with, and while Luna's brattiness wins her no favors.
** The ''UNIB'' characters have less problems teaming up, but most belong to rival factions and thus prefer not to partner up work together any longer than they have to. [[RebelliousPrincess Linne]] and [[ChurchMilitant Orie]] are almost seething in their shared intro, hardly anyone trusts [[PunchClockVillain Gordeau]], [[HorrorHunger Merkava]] is treated with suspicion and fear, and everybody hates [[AxeCrazy Carmine]].Carmine]] hates everybody.
** The 2.0 update adds an antagonistic character from each of the four main series, and all of them care little for getting along with anyone. [[GodOfEvil Susanoo]] makes it clear that his ally is next on his "to kill" list, [[CorruptCop Adachi]] revels in pissing off the other three people present in the fight, [[LethallyStupid Hilda]] is too arrogant and dumb to care about who she's fighting with, and [[SilentAntagonist Neo]] gets a kick from tuning out her partner and letting them flounder.
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* In ''VideoGame/TheDivision2'', the Hyenas are a loose coalition of gangs that roam across Washington D.C. to prey upon the weak, and their leaders, the Council, all hate each other, and would gladly stab each other in the back when the opportunity presents itself. The only reason why they’re working together, is so that they wouldn’t get overrun by the True Sons, which is made up of [=JFT=] forces who went rogue, many of whom are military veterans, the Outcasts, fanatical carriers of the [[SyntheticPlague green poison]] who were wronged by the government, and the Division. Of course, when [[PlayerCharacter the Agent]] assaults their stronghold, they each go after them one by one, and each get picked off one at a time, with the final boss not caring about their deaths.

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* ''VideoGame/TalesOfTheAbyss'' has Jade, Tear and Anise each suffering this with Luke for a while, when they [[spoiler: rejoin him post-Akzeriuth]]. They're all justifiably angry with him, and clearly don't trust him anymore, and they're mostly working with him for convenience or by coincidence. The only exception is [[UndyingLoyalty Guy,]] who [[spoiler: went back to Luke voluntarily]]. And don't worry, [[FireForgedFriends they all get better]].
** This trope also applies to the sequence just before this, in which [[spoiler: Asch takes Luke's place to investigate Ortion Cavern with Natalia, Jade and Anise. He's a {{Jerkass}} the whole time.]]
*** [[spoiler: Asch IS this trope through the majority of the game. He becomes the Sixth Ranger after the Akzeriuth incident, but opts to work by himself because he can't stand his "teammates" (particularly Luke); Natalia is the only exception.]]

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* ''VideoGame/TalesOfTheAbyss'' has ''VideoGame/TalesOfTheAbyss'':
**
Jade, Tear and Anise each suffering this with Luke for a while, when they [[spoiler: rejoin him post-Akzeriuth]]. They're all justifiably angry with him, and clearly don't trust him anymore, and they're mostly working with him for convenience or by coincidence. The only exception is [[UndyingLoyalty Guy,]] who [[spoiler: went back to Luke voluntarily]]. And don't worry, [[FireForgedFriends they all get better]].
** This trope also applies to the sequence just before this, in which [[spoiler: Asch takes Luke's place to investigate Ortion Cavern with Natalia, Jade and Anise. He's a {{Jerkass}} the whole time.]] And it continues through the rest of the game. [[spoiler:He becomes the Sixth Ranger after the Akzeriuth incident, but opts to work by himself because he can't stand his "teammates" (particularly Luke); Natalia is the only exception.]]
*** [[spoiler: Asch IS this trope through the majority of the game. He becomes the Sixth Ranger after the Akzeriuth incident, but opts to work by himself because he can't stand his "teammates" (particularly Luke); ** Natalia is and Jade have one of the only exception.]]most contentious relationships among the party and seem to view each other with genuine contempt. Unlike other examples in the game, it never seems to get better and the two never have a moment where they show they care about each other.
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* ''VideoGame/{{Destiny}}'': [[LovableRogue Cayde-6]] and [[MadOracle Eris Morn]] are both Guardians and are both loyal to the Last City. Those are the ''only'' things they even remotely agree about. The two virulently hate each other, with Cayde thinking Eris is a potentially-traitorous nutjob who should’ve never gotten her position, while Eris thinks Cayde is an irresponsible moron who has no idea what he’s doing. Their only real interactions consist almost entirely of insults, and their grudge gets even worse after Cayde and the Young Wolf steal (and accidentally destroy) Eris’ ship as part of an IndyPloy gone wrong. By the time of [[VideoGame/Destiny2 the second game]], Cayde pretty openly admits that he thinks Eris wants him dead and even devotes [[spoiler:a section of his will to saying that if Eris is the one who killed him (she isn’t), then he is totally unsurprised]].
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* In "VideoGame/TheSunkenCityCollection", a set of mods for ''VideoGame/DarkestDungeon'':
** Unless they hit 100 Stress and become Discordant, the Sisters are a case of this located within a single body: the Warrior and the Scholar cordially detest each other, but are willing to work together because if the body dies, so do the both of them.
** Any party including the Thrall. The Thrall is such a bullying {{Jerkass}} that one of his camping skills consists of the other party members chaining him to a tree because it's easier than dealing with his shit.
Is there an issue? Send a MessageReason:
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* [[spoilers:Galeem and Dharkon]] in ''VideoGame/SuperSmashBrosUltimate'' tolerate each other ''at best'' during their DualBoss fight, and have no problems taking a swing at each other.

to:

* [[spoilers:Galeem [[spoiler:Galeem and Dharkon]] in ''VideoGame/SuperSmashBrosUltimate'' tolerate each other ''at best'' during their DualBoss fight, and have no problems taking a swing at each other.
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Added DiffLines:

* [[spoilers:Galeem and Dharkon]] in ''VideoGame/SuperSmashBrosUltimate'' tolerate each other ''at best'' during their DualBoss fight, and have no problems taking a swing at each other.
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None


** The ''UNIB'' characters have less problems teaming up, but most belong to rival factions and thus prefer not to partner up any longer than they have to. [[RebelliousPrincess Linne]] and [[ChurchMilitant Orie]] are almost seething in their shared intro, hardly anyone trusts [[PunchClockVillain Gordeau]], [[HorrorHunger Merkava]] is treated with suspicion and fear, and everybody hates [[AxeCrazy Carmine]].

to:

** The ''UNIB'' characters have less problems teaming up, but most belong to rival factions and thus prefer not to partner up any longer than they have to. [[RebelliousPrincess Linne]] and [[ChurchMilitant Orie]] are almost seething in their shared intro, hardly anyone trusts [[PunchClockVillain Gordeau]], [[HorrorHunger Merkava]] is treated with suspicion and fear, and everybody hates [[AxeCrazy Carmine]].Carmine]].
* ''VideoGame/ValkyriaChronicles4:'' Minerva hated protagonist Claude ever since they were at the military academy together: no matter how hard she worked, he was always better. However, she is also a sufficiently responsible officer to accept that he ''is'' better than her, and recommends him for promotion over her at a point in the story, and agrees to serve under him in Squad E.
----
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* In ''VideoGame/Injustice2'', Batman and Superman still hate each other following the events of [[VideoGame/InjusticeGodsAmongUs the first game.]] When Supergirl arrives on earth, to protect her cousin, she allies herself with [[TheRemnant the remainder of Superman's Regime]] to bust him out of [[TailorMadePrison his red sun prison.]] When Braniac invades earth and captures several cities for his collection, Batman's allies are against that idea of freeing Superman to help them, until Batman himself frees Superman. The Rigime and Batman's allies work toghether to save earth by fighting [[BigBadDuumvirate the Society and their ringleader, Braniac.]] Once they're defeated, the feud erupts once again, and [[spoiler: if the player sides with Superman, then Superman will merge with Braniac's ship, [[BrainwashedAndCrazy and brainwash Batman]] [[MadeASlave to do his bidding]] and [[BadEnding threaten to do the same to Supergirl.]]]] However if [[spoiler: the player sides with Batman, then the Regime is captured of forced to go into hiding again, Superman is [[BroughtDownToNormal de-powered,]] and put in the Phantom Zone. Gotham and several other cities were destroyed, [[BitterSweetEnding Batman then tells Supergirl that its up to her to show the people of earth that the symbol of the house of El still means hope.]]]]

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* In ''VideoGame/Injustice2'', Batman and Superman still hate each other following the events of [[VideoGame/InjusticeGodsAmongUs the first game.]] When Supergirl arrives on earth, to protect her cousin, she allies herself with [[TheRemnant the remainder of Superman's Regime]] to bust him out of [[TailorMadePrison his red sun prison.]] When Braniac invades earth and captures several cities for his collection, Batman's allies are against that idea of freeing Superman to help them, until Batman himself frees Superman. The Rigime and Batman's allies work toghether to save earth by fighting [[BigBadDuumvirate the Society and their ringleader, Braniac.]] Once they're defeated, the feud erupts once again, and [[spoiler: if the player sides with Superman, then Superman will merge with Braniac's ship, [[BrainwashedAndCrazy and brainwash Batman]] [[MadeASlave to do his bidding]] and [[BadEnding threaten to do the same to Supergirl.]]]] However if [[spoiler: the player sides with Batman, then the Regime is captured of forced to go into hiding again, Superman is [[BroughtDownToNormal de-powered,]] and put in the Phantom Zone. Gotham and several other cities were destroyed, [[BitterSweetEnding Batman then tells Supergirl that its up to her to show the people of earth that the symbol of the house of El still means hope.]]]]]]]]
* The tag-team mechanic of ''VideoGame/BlazBlueCrossTagBattle'' means it's possible to make two-man teams of characters who absolutely ''hate'' each other, all of which involve at least one character from the more volatile ''[=BlazBlue=]'' and ''Under Night In-Birth'' series (the playable ''Persona'' and ''RWBY'' characters are all TrueCompanions, so they're mostly exempt from this). Some of these characters will have in-battle interactions, or meet in story mode, emphasizing that they're unhappy with their current team up.
** On the ''[=BlazBlue=]'' end, there's no love lost between most characters. Pairing Ragna with [[CainAndAbel Jin, Hakumen]], [[ArchEnemy Hazama]], [[{{Yandere}} Nu]], [[DiabolusExNihilo Arzrael]], [[KnightTemplar Tsubaki]], and [[BrattyHalfPint Platinum]] means pairing him up with his biggest headaches. Most other characters have personal reasons to hate Hazama, are afraid of Azrael, and can't stand Nu. Jin and Platinum also deserve special mention, as Jin tends to rudely dismiss or threaten most people he's paired with, and Luna's brattiness wins her no favors.
** The ''UNIB'' characters have less problems teaming up, but most belong to rival factions and thus prefer not to partner up any longer than they have to. [[RebelliousPrincess Linne]] and [[ChurchMilitant Orie]] are almost seething in their shared intro, hardly anyone trusts [[PunchClockVillain Gordeau]], [[HorrorHunger Merkava]] is treated with suspicion and fear, and everybody hates [[AxeCrazy Carmine]].
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* ''VideoGame/MassEffectAndromeda:'' Liam and Vetra, thanks to Liam, who has a habit of irritating his teammates at the best of times, being incredibly rude and hostile to Vetra on account of AngerBornOfWorry. While he does apologise for what he says, both of them admit that if and when everything's over, they're going to live ''very'' far away from one another.
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** This theme continues on into ''VideoGame/DragonAgeII' as well; Fenris and Anders aside from their deep hatred for each other despite [[NotSoDifferent an awful lot of similarities]] tend to alienate others. Fenris in general dislikes mages (though he has less of a problem with the Hawkes) and Anders' obsession with the Mage/Templar conflict compounded by [[DemonicPossession Vengeance]] leaves him antagonistic towards most of the party members by the third act.

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** This theme continues on into ''VideoGame/DragonAgeII' ''VideoGame/DragonAgeII'' as well; Fenris and Anders aside from their deep hatred for each other despite [[NotSoDifferent an awful lot of similarities]] tend to alienate others. Fenris in general dislikes mages (though he has less of a problem with the Hawkes) and Anders' obsession with the Mage/Templar conflict compounded by [[DemonicPossession Vengeance]] leaves him antagonistic towards most of the party members by the third act.
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* ''VideoGame/CrashTwinsanity'' has it when Crash and Cortex [[EnemyMine team up]] to fight the Evil Twins. For starters, there's the game's [[BigBallOfViolence Rollerbrawl mechanic]], as well as the fact that Crash also tends to [[GrievousHarmWithABody use Cortex]] as a bludgeoning and throwing weapon. The game's tagline even lampshades it ("They're working together, but they don't have to like it!").
* VideoGame/MegaMan and Proto Man: They never actually have a problem working together, but they also never actually ''work together''. Proto Man does his own thing while Mega Man saves the day (usually). They help each other out, however.
** Mega Man and Bass, though again, they never work ''together'', just towards the same goal.
** ''VideoGame/MegaManBattleNetwork'': Lan and Chaud, and, by extension, [=MegaMan.EXE and ProtoMan.EXE=]
*** And, to some extent, [[LoveTriangle Lan and Dex]].
** ''VideoGame/MegaManStarForce'': Geo and Rogue.
*** Also, in the early stages, Geo and Omega-Xis.
* Just try to say anytime you played a game online you didn't have to do this at some point.
* The Survivors in ''VideoGame/Left4Dead2'' have this kind of relationship, at least initially. They're complete strangers, but eventually, emerge as FireForgedFriends.
* ''Videogame/KnightsOfTheOldRepublicIITheSithLords'', big time. Being a RagtagBunchOfMisfits the Exile's companions have only their mutual loyalty to him/her in common, and nothing else. Being hostile to each other because of their directly conflicting views and opinions. Bao'dur hates Mandalore for what his people did during the war. Handmaiden sees Visas Marr as a rival for the Exile's affection. If the Exile is female then Atton dislikes Disciple for the same reason. None of the droids are particularly fond of each other. Hanharr hates everyone, and ''nobody'' likes Kreia. Mira being pretty much the only one who doesn't have it out for anybody else.
** If you count the [[WhatCouldHaveBeen restored content]], by the end of the game almost everyone is trying to kill each other for one reason or another.
* ''VideoGame/NeverwinterNights2'', too. Creator/ObsidianEntertainment seems to like this trope.
* Alistair and Morrigan of ''VideoGame/DragonAgeOrigins''. Big time. Especially if they [[spoiler:sleep together]] in a dark magic ritual to save his/the PC's life.
** This theme continues on into ''VideoGame/DragonAgeII' as well; Fenris and Anders aside from their deep hatred for each other despite [[NotSoDifferent an awful lot of similarities]] tend to alienate others. Fenris in general dislikes mages (though he has less of a problem with the Hawkes) and Anders' obsession with the Mage/Templar conflict compounded by [[DemonicPossession Vengeance]] leaves him antagonistic towards most of the party members by the third act.
** Depending on whether Hawke sides with the mages or Templars in the endgame, certain teammates with full Rivalry scores, but opposing alliances, can be convinced to continue working with Hawke for the final boss fights.
** In ''Videogame/DragonAgeInquisition'', Vivienne tends to look down on almost every other character due to her classism and snobby demeanor. As a Pro-Circle mage with a lot of political influence, she tends to treat most characters with disdain, particularly those with differing opinions of mage politics such as Solas or those from lower-class backgrounds such as Sera and Blackwall. Cole, in particular, gets the scorn of both Vivienne and Sera due to his status as a spirit in the form of a human and both of them refer to him as "[[ItIsDehumanizing it]]".
** While Hawke gets along fine with their Grey Warden friend at first in ''Inquisition'', [[spoiler:the revelations as to what the Grey Wardens have done and are doing]] infuriates Hawke leading to a back and forth WhatTheHellHero between the two of them, with the Warden responding by calling out Hawke's part in the beginning of the Mage-Templar War. [[spoiler:Alistair]] in particular takes his/her anger at the Wardens quite personally.
* Basically everyone playing ''VideoGame/NewSuperMarioBrosWii'' if they're not actually out to kill each other.
* Bowser, in ''VideoGame/SuperPaperMario''. Mario's archenemy first refuses to join Mario in his quest to stop Count Bleck from wiping out all dimensions, even at the first request of Peach (despite the fact he finally got one of his dearest wishes come true thanks to the Count who forcefully married them). He changes his mind however, very begrudgingly, once Mario and Peach point out that his desire to be the ruler of the world would never come true should their world be destroyed by the Count; and his minions are now brainwashed to serve the Count, infuriating Bowser at the idea.
* ''VideoGame/MassEffect2''. Similar to the Knights example above, several of your team-mates go at it against each other with biotics (Jack and Miranda) or end up with weapons drawn (Legion and Tali) forcing you to pick sides (or choose a third option if you're charming/intimidating enough). And of course, there's the Justicar who agrees to work with you but also vows to kill you after the mission if you're too much of a Renegade.
** In the first game, Garrus and Shepard can have this dynamic if one plays Shepard as a Paragon. Garrus wants Saren, and the antagonist of his personal mission, dead, with very good reason. He really doesn't care to deal with any red tape or rules in pursuit of these goals, which is mostly why he left C-Sec in the first place. Paragon Shepard can insist on playing everything by the book because the rules are there for a reason. This can continue to the point that Garrus grumbles it's like he's still in C-Sec. Eventually, they get past it and [[UndyingLoyalty he becomes one of Shepard's most loyal and closest friends]].
** Also in the first game, depending on how Wrex [[spoiler:is talked down on Virmire]], him agreeing to help you destroy Saren's facility follows this. Turned around in the third game, if Shepherd would rather not cure the Genophage. [[spoiler:If you ''don't'' cure the genophage, [[TeethClenchedTeamwork Teeth Clenched Teamwork]] turns into a shootout on the Citadel.]]
** Overall, this is something of a theme for Shepard and Cerberus. They tried to kill Shepard in the first game and s/he ruined several operations, but now they're working for a common goal. By the end of the trilogy, they're back to the first game relationship, only with more personal hatred and heavier artillery on both sides.
** Miranda is initially distrustful of Shepard, particularly Paragon who is extremely opposed to Cerberus, not trusting them to truly work for the better of Cerberus. Once Shepard helps her protect her sister with no ulterior motives, Miranda greatly warms up to him/her, culminating in her abandoning Cerberus in favor of Shepard and a friendship that lasts into ''3''.
* In ''VideoGame/MassEffect3'' much of the galaxy is in this position in their rather desperate fight against the Reapers. Depending on Shepard's actions the final united force can include [[spoiler: krogan and turian armies fighting together on Palavan, the Geth and quarians fighting together over Earth and the rachni helping build the crucible.]]
** One of the people that Shepard can recruit is the batarian terrorist, Balak, who Shepard stopped from making a ColonyDrop on a human colony [[VideoGame/MassEffect1 three years before.]] Despite now being on the same side, both Balak and Shepard make it clear how much they despise each other.
--> '''Officer Noles''': Do you want me to arrest him?\\
'''Shepard:''' I want you to put a ''bullet'' in his head, but we're all making some sacrifices today.
* ''Franchise/SonicTheHedgehog'':
** The team of Sonic and Knuckles in ''{{VideoGame/Sonic Advance|Trilogy}} 3''. When the two are chosen in the character selection, the two are noticeably uncomfortable about it. [[spoiler: Eggman actually teams up with Super Sonic to fight the TrueFinalBoss in this game, however he averts this trope. His only line of dialogue is him telling Super Sonic to use tag action to hurt the boss]].
*** One of the verses of Knuckles' theme song in ''VideoGame/SonicAdventure'' actually points out about how he views teamwork:
---->''I have no such things as weak spots''\\
''Don't approve of him, but you gotta trust him''\\
''This alliance has a purpose''\\
''This partnership is only temporary.''
** Also, Shadow and E-123 Omega in the beginning of the Team Dark Story in ''VideoGame/SonicHeroes'' after Rouge stopped them from fighting each other. They've got better from then on.
** Knuckles and Rouge in ''VideoGame/SonicRivals 2''. Justified since Knuckles can't trust her in retrieving the Master Emerald from Dr. Eggman with him.
** Sonic, Tails, and Eggman develop this in ''VideoGame/SonicLostWorld''. They spend just as much, if not even more, time bickering with and insulting one another as they do actually working together.
* In ''VideoGame/{{Scaler}},'' the first person the titular character meets is a [[LizardFolk Lizard Man]] named Leon. While he's no less hostile than any of the ''other'' wildlife Scaler's encountered so far, he and Scaler are united in their [[EnemyMine mutual hatred]] of the BigBad, Looger. They form an uneasy partnership to try and deal with him. [[spoiler: They eventually grow to get along, though they aren't willing to admit it at first--until they realize they're long-separated [[LukeIAmYourFather father and son.]]]]
* ''VideoGame/KaneAndLynch''. In the first half, they are actually forced to work together, much to the disdain of both- in the second half, they're [[EnemyMine working together to kill a common enemy,]] but they still hate each other. In the sequel, they both end up pissing off a major crime lord in China, once again forced to work together to survive.
* A few of the characters you get in ''VideoGame/BaldursGateII: Shadows of Amn'' often argue amongst themselves and occasionally leave the party due to the other character. Example: If you keep [[KnightInShiningArmor Keldorn the paladin]] and Viconia the dark elf in the party together for too long, Keldorn will pick a fight with her for the sole reason of her being a dark elf (though given how he reacts to a certain renowned good dark elf he might have been able to look past that if it wasn't for his other issues with her).
* The Australian team in ''WorldDestructionLeague: War Jetz'' fight among themselves as much as they attack the player. Good thing too, as they fly the best plane in the game.
* Master Chief John-117 and Arbiter Thel 'Vadam start off like in ''VideoGame/{{Halo 3}}'', given that they were on opposite sides less than a month ago. They end up becoming something of BashBrothers by the end, though.
* Norman Jayden and Carter Blake in ''VideoGame/HeavyRain''. One's a by-the-book FBI profiler agent, the other's a RabidCop. TheyFightCrime (poorly).
* ''VideoGame/FinalFantasyXIII'' starts off like this; after being turned into l'Cie they are forced to cooperate in order to survive, but each member of the team has it's own goals and many members hate other members. This often leads to the party being divided into smaller groups and many fights between main characters. Other than Hope holding a large grudge that borders on hatred toward Snow, Sazh could only barely keep himself from killing Vanille, Lightning really doesn't like Snow to the point of punching him three times, and tries to leave the entire party behind on several occasions and doesn't hold back on punishing Fang for her part in getting them in this mess either.
* The team in the ''VideoGame/FalloutNewVegas'' DLC ''Dead Money'' composes of a band of individuals with their own emotional baggage (and you) who are forced to cooperate together due to the fact that their lives are under the whims of an even worse lunatic who's strapped Explosive Collars on all of them and linking them to ensure cooperation. The Courier is forced to work with them to progress, all the while trying to ensure each others' survival. Later on, when the team finally splits up, you're given the option of either killing them or helping them deal with their own issues, after which they might try to help you in the final mission. At the end, if everyone survives long enough to deal with their employer and remove the threat of their collars going off, they still don't trust each other, but decide to part ways peacefully.
* Amazing Spider-Man and ComicBook/SpiderMan2099 in ''VideoGame/SpiderManEdgeOfTime'', mainly due to their differing ideologies and ideas on how to handle the situation.
%% All three heroes of ''[[VideoGame/ShadowHearts Koudelka]]''.
* ''VideoGame/WorldOfWarcraft'':
** The Alliance and Horde forces guarding the Dark Portal (the common entrance into Outland for both factions) in the Blasted Lands are forced to put aside their hatred for one another for a common cause, but neither is happy about it, and you will be asked to spy on the other faction's plans.
** And then there's pick up groups for the players, which range from being decent enough to clear the dungeons to being plagued by bickering, infighting and scapegoating for failures, and being unable to make any progress. To be fair, guilds are also susceptible to drama that can result in players making an exodus from the guild or the entire guild breaking up, despite (or because) of the fact that the players tend to group with each other more often and are used to how they work as a team.
** The issues associated with pick up groups are only escalated by the pick-up ''raid'' feature introduced in ''Cataclysm''. Take all the problematic combinations you can get with jerks, incompetents, and trolls in a five-man group, and multiply that by five. All new avenues of conflict open up when you realize that healers and tanks, while previously unique and indispensable to their teams, are now in competition ''with each other.''
** The Ashen Verdict is a combined order of Paladins and Death Knights devoted to fighting the Lich King. The former, being more traditionally heroic, and the latter, being a group of [[AntiHero anti-heroes]], often clash over tactics, such as whether to fire on enemy forces with a risk of harming soldiers webbed as human shields. Unlike the Alliance and the Horde, however, they ''can'' actually work together.
** In ''Cataclysm'', when players are sent to meet Thrall at the Maelstrom, the Alliance quest giver knows full well that an Alliance hero would feel this while working for the former Horde warchief. Unfortunately the developers forgot this and as the expansion put more focus on Thrall, they were faced with angry Alliance players playing patsy to a character that was their enemy just prior to Deathwing's return.
** In the ''Legion'' expansion's Warlock class quests, human warlock Kira Iresoul is initially unwilling to work with you because of your association with her former mentor, orc warlock Ritssyn Flamescowl. After you do some quests on her behalf, she agrees to out of obligation to ''you'', but regularly insults or threatens Ritssyn.
** Also from ''Legion'', the high, night and blood elves ally with the Nightfallen rebels against the Nightborne. Unfortunately, the three groups of elves have long-standing grudges against one another, which one NPC says are enough to make the enmity between the Alliance and the Horde look petty, and Tyrande, leader of the night elves, doesn't fully trust Thalyssra, leader of the Nightfallen. Despite their differences, as well as the Nightborne's efforts to take advantage of them, the groups do ultimately work together and march against the Nightborne together, with Khadgar marveling at how much their teamwork improved.
* ''VideoGame/CommandAndConquerTiberianSun: Firestorm'' GDI and Nod temporarily join forces to defeat CABAL, both sides not too happy about it, and go their separate ways after CABAL is defeated.
** Again in ''VideoGame/CommandAndConquerTiberiumWars'' where they temporarily stop fighting each other to focus in fighting the Scrin.
** Finally in ''VideoGame/CommandAndConquerTiberianTwilight'' both GDI and Nod formed a ceasefire with each other to reverse the effects of Tiberium which is slowly destroying Earth.
*** And in the ''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2 expansion "Yuri's Revenge"]]'', The Allies and Soviets team up to fight against Yuri's forces.
* ''VideoGame/TalesOfTheAbyss'' has Jade, Tear and Anise each suffering this with Luke for a while, when they [[spoiler: rejoin him post-Akzeriuth]]. They're all justifiably angry with him, and clearly don't trust him anymore, and they're mostly working with him for convenience or by coincidence. The only exception is [[UndyingLoyalty Guy,]] who [[spoiler: went back to Luke voluntarily]]. And don't worry, [[FireForgedFriends they all get better]].
** This trope also applies to the sequence just before this, in which [[spoiler: Asch takes Luke's place to investigate Ortion Cavern with Natalia, Jade and Anise. He's a {{Jerkass}} the whole time.]]
*** [[spoiler: Asch IS this trope through the majority of the game. He becomes the Sixth Ranger after the Akzeriuth incident, but opts to work by himself because he can't stand his "teammates" (particularly Luke); Natalia is the only exception.]]
* In ''VideoGame/FireEmblemAwakening'' the player can command certain units to pair up and work as a team such as [[spoiler:Chrom and Gangrel]], even though in the story those two clearly hate each other.
* In ''[[VideoGame/{{Tekken}} Tekken 4]]'' Kazuya and his father Heihachi briefly team up in order to fight a squad of robots. They perform well together as a team and are in perfect synchronization, and only when the battle is about to end with an explosive finale does Kazuya betray his father and leave him to die in a massive explosion. The fact is that Kazuya and Heihachi despise each other to the point that they each tried to kill the other. In the ''Tekken Tag Team'' spin offs the player can pair up Jin with Kazuya his father and like in the previous generation Jin wants nothing more than to hurt Kazuya and Kazuya returns that gesture. Their victory poses actually have them staring each other down, while in another Jin attempts to punch Kazuya before he flies away.
* The allied races in ''VideoGame/GuildWars2'' tend to clash quite often due to their greatly different social, religious, and moral differences. This is especially pronounced between the Charr and humans due to their long history of war with one another. Only renewed aggression from the Elder Dragons convinces them to put aside their differences.
* Ratchet and Clank through the latter half of [[VideoGame/RatchetAndClank the first game]]. The two start on friendly enough terms, but after [[spoiler: Qwark's betrayal]] Ratchet becomes excessively bitter and bent on getting revenge or goofing off rather than going after Drek like Clank wants to and blames Clank for [[spoiler: falling for Qwark's trap]], while Clank becomes irritated at Ratchet's lack of responsibility, leading the two to personally start clashing. The only reason they remain together is they need each other to accomplish their respective tasks, and both make it clear they're not happy it. They're able to get over things by the end of the game and through the rest of the sequels they're back to being friends.
* In ''VideoGame/CaptainMorganeAndTheGoldenTurtle'', Morgane and her father's first mate, Diego, don't much get along, since he considers her unfit for the responsibility her father has given her. However, they find common ground on the need to get Morgane's father to come to terms with his wife's death. The teamwork gets less forced after they succeed at that.
* In ''VideoGame/Kirby64TheCrystalShards'', King Dedede, once {{Franchise/Kirby}}'s most iconic rival, joins the side of good for a change. However, he was very reluctant about his decision to do so. Averted in ''VideoGame/KirbysReturnToDreamLand'', where he joins Kirby's adventure of his own volition and with no hesitation.
* ''VideoGame/{{Persona 3}}'' initially has a fair amount of friction between the second-years and the third-years who are the founding members of SEES (especially Mitsuru, whose family was responsible for the incident that created the Shadows SEES fights), particularly since Yukari accuses the latter group of ordering the others around while keeping secrets from them. In the spinoff ''VideoGame/PersonaQShadowOfTheLabyrinth'', which pairs the casts of Persona 3 and 4, on the Persona 3 route, Yukari notes how much closer the cast of [[VideoGame/{{Persona 4}} the fourth game]] is, and gradually gains the resolve to do something about it. In the end, though, the group becomes a cohesive force, and Yukari and Mitsuru eventually become friends.
** During [[PlayableEpilogue The Answer]], virtually no one trusts Metis, Aigis' "sister," since Metis starts off attacking them, and they see her as first and foremost concerned about Aigis. On a party-wide scale, the group's teamwork regresses as a result of lowered morale following [[spoiler:the protagonist's death]], and near the end, [[spoiler:they end up fighting each other to resolve their dispute over what to do with the Keys of Time]]. They come to their senses, though, in time to defeat the final boss and return to their own time.
* ''VideoGame/GranblueFantasy'': The Luminary Knights and Gilbert mutually despise each other with the only thing keeping them from descending into fighting being their loyalty to the True King.
* ''VideoGame/GrandTheftAutoV'': The main trio all work together, [[spoiler: usually because the FIB are making them]], despite Trevor's anger at Michael faking his own death, Michael not wanting anything to do with Trevor [[spoiler: and wanting to prevent him learning the truth about North Yankton]], with Franklin caught in the middle of their bickering, much to his own annoyance. It's made even worse when [[spoiler: Trevor finds out Brad died and was buried in Michael's place]].
* ''VideoGame/ShinMegamiTenseiIVApocalypse'' has humans, the angels led by Merkabah, and the demons led by Lucifer, all working together in order to defeat the Divine Powers, who have stepped into the picture as the greatest threat to all. The three [[EnemyMine temporarily-aligned]] factions make it clear that they ''still'' hate one another's guts and are only putting in as much teamwork as they absolutely need to; Lucifer and Merkabah by nature of being opposites to each other and humans against Lucifer and Merkabah due to the sides they represent (Chaos and Law, respectively) always [[CosmicChessGame using humans as pawns]] instead of having humanity's best interests in mind.
* In ''VideoGame/{{Overwatch}}'', some combinations of Heroes on the same team lead to conversations where it's clear that the involves Heroes are not too thrilled about having to work together:
** Widowmaker and Tracer:[[note]]Tracer had tried to stop Widowmaker from assassinating a major public figure, without success.[[/note]]
---> '''Widowmaker:''' It looks like we will be working together. \\
'''Tracer:''' Don't think I'm happy about that.
** Symmetra and Lúcio:[[note]]The ''favela'' that Lúcio comes from was the target of a major corporation -- the one Symmetra works for -- that profits from making land redevelopments, destroying neighborhoods and cities if the people of those reject the "improvements".[[/note]]
---> '''Symmetra:''' To think, I would have to work with a street ruffian. \\
'''Lúcio:''' I'm not all that excited about this arrangement either.
** Torbjörn and Bastion:[[note]]Torbjörn has a major case of [[FantasticRacism hatred towards self-aware artificial intelligence]], including Omnics, with the [[AIIsACrapshoot Omnic]] [[RobotWar Crisis]] only reinforcing his views.[[/note]]
---> '''Torbjörn:''' I hate working with these [[FantasticRacism talking tin cans]]!
* In ''Franchise/TheElderScrolls'' backstory, Akatosh, the [[DragonsAreDivine draconic]] God of Time and [[TopGod chief deity]] of the Aedric [[SaintlyChurch Nine Divines pantheon]], had one of these with [[EternalHero Pelinal Whitestrake]] during the Alessian Revolt. Pelinal was sent by the Divines to be [[FounderOfTheKingdom Alessia]]'s champion, but [[IKnowYouKnowIKnow he could always feel Akatosh's burning gaze upon him]]. With Pelinal believed to have been a Shezarrine, a [[GodInHumanForm physical incarnation]] of Lorkhan's (the [[GodIsDead "dead" creator god]] of Mundus, the mortal plane) spirit, this makes a degree of sense as Akatosh/[[IHaveManyNames Auri-El]] considered it a "[[MyGreatestFailure moment of weakness]]" when he went with Lorkhan's plan to create Mundus and likely still harbors a grudge. When Pelinal went too far in one of his [[TheBerserker berserker]] fits of rage and damaged the lands themselves, Akatosh and the other divines [[ScrewThisImOuttaHere nearly left Mundus in disgust]] until they were placated by Alessia. Eventually, Alessia's forces won, Pelinal was cut to pieces by the [[OurElvesAreBetter Ayleids]], and Akatosh became the patron deity of Alessia's new empire of [[HumansAreSpecial Men]].
* In ''VideoGame/DivinityOriginalSinII'', you can have Sebille, a woman who was enslaved by the lizardfolk and forced to kill her own kind resulting in a burning hatred of lizards and slavery, in the same party as The Red Prince, an exiled lizard prince (exiled for consorting with demons, if you're curious) who has no problem with the idea of slavery and actually suggests that he should execute Sebille for breaking her bonds in their second meeting[[note]]In the first, he considers taking your main character as his own personal slave, which doesn't exactly help their relationship if your main character ''is'' Sebille[[/note]]. Needless to say, they don't get along at all well, though, given enough time, they can become FireForgedFriends, with The Red Prince even teaming up with Sebille to kill her former master.
* In ''VideoGame/Doom2016'', Doomguy and Samuel Hayden both want to defeat the invading demons and save the universe, but that's pretty much the extent of any agreement between them. Hayden wants to use the energy from Hell to provide power for all humanity, while Doomguy knows said energy is more trouble than it's worth and destroys ''everything'' relating to the demons. Hayden can only just barely hide his contempt for Doomguy, while the latter doesn't even bother trying and only agrees to work with Hayden at all because he's forced to. [[spoiler:Once the demons are beaten and the Hell portal closed, Hayden almost immediately backstabs Doomguy by teleporting him to another realm where he can't get in the way of further research.]]
* In ''VideoGame/Injustice2'', Batman and Superman still hate each other following the events of [[VideoGame/InjusticeGodsAmongUs the first game.]] When Supergirl arrives on earth, to protect her cousin, she allies herself with [[TheRemnant the remainder of Superman's Regime]] to bust him out of [[TailorMadePrison his red sun prison.]] When Braniac invades earth and captures several cities for his collection, Batman's allies are against that idea of freeing Superman to help them, until Batman himself frees Superman. The Rigime and Batman's allies work toghether to save earth by fighting [[BigBadDuumvirate the Society and their ringleader, Braniac.]] Once they're defeated, the feud erupts once again, and [[spoiler: if the player sides with Superman, then Superman will merge with Braniac's ship, [[BrainwashedAndCrazy and brainwash Batman]] [[MadeASlave to do his bidding]] and [[BadEnding threaten to do the same to Supergirl.]]]] However if [[spoiler: the player sides with Batman, then the Regime is captured of forced to go into hiding again, Superman is [[BroughtDownToNormal de-powered,]] and put in the Phantom Zone. Gotham and several other cities were destroyed, [[BitterSweetEnding Batman then tells Supergirl that its up to her to show the people of earth that the symbol of the house of El still means hope.]]]]

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