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** The online bad endings range are this, though all but one cross over with {{Dying Moment Of Awesome}}. Whether it's [[ShipTease George and Cindy]] [[FinalFirstHug embracing one another]] as the missiles scream down toward Raccoon City, or [[PluckyGirl Yoko]] and [[JerkWithAHeartOfGold Alyssa]] sharing a [[GoOutWithASmile laugh and a final contribution against Umbrella before the city burns]] [[note]]Hell, even the ''soundtrack'' recognise these ones as tearjerkers! They're the only endings in which a [[https://www.youtube.com/watch?v=rYFXPOgs4d8&list=PL2C6A07AC53D8CA39&index=25 different, more solemn track]] is played rather than the usual [[https://www.youtube.com/watch?v=e-f2ofXcrgQ&list=PL2C6A07AC53D8CA39&index=27 orchestral ending track]][[/note]], it's hard not to be left feeling at least a little sad afterwards.

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** The Two of online bad endings range are definitely this, though all but one cross with the other two crossing over with {{Dying Moment Of Awesome}}. Whether it's [[ShipTease George and Cindy]] [[FinalFirstHug embracing one another]] as the missiles scream down toward Raccoon City, or [[PluckyGirl Yoko]] and [[JerkWithAHeartOfGold Alyssa]] sharing a [[GoOutWithASmile laugh and a final contribution against Umbrella before the city burns]] [[note]]Hell, even the ''soundtrack'' recognise these ones as tearjerkers! They're the only endings in which a [[https://www.youtube.com/watch?v=rYFXPOgs4d8&list=PL2C6A07AC53D8CA39&index=25 different, more solemn track]] is played rather than the usual [[https://www.youtube.com/watch?v=e-f2ofXcrgQ&list=PL2C6A07AC53D8CA39&index=27 orchestral ending track]][[/note]], it's hard not to be left feeling at least a little sad afterwards.
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--> '''[[IntrepidReporter Alyssa]]''': "Innocent curiosity can bring self-destruction. [[BrokenBird My only hope is to forget]]. The darkness... is too much for me."
--> '''[[{{Keet}} Kevin]]''': "I should congratulate myself for making it out alive... but I don't feel like doing that. I've lost too much. And any trace of what once was has been obliterated. I succumb to weakness and regret."
--> '''[[TheHero George]]''': "Light falls upon us at long last. Much has been sacrificed to reveal the truth, and [[AllForNothing now there's no one left to hear the answer]]. It will be sealed and buried in the depths of man's memory. In time, this too will be forgotten. [[HumansAreFlawed Such is the legacy of mankind.]]"
--> '''[[ShellShockedVeteran Mark]]''': "[[NukeEm The sun is rising]]. The [[ZombieApocalypse nightmare which will likely cover the Earth]] is gone in a flash. Yet, the worst enemy is neither zombie, nor virus. [[HumansAreBastards It's man's total lack of conscience, or remorse]]."
** The [[AndThenJohnWasAZombie Chopper Zombie endings]]. [[HopeSpot You came ''so close'' to escaping Raccoon City]], only for [[ZombieInfectee the virus dwelling within the survivor you play as]] to [[YankTheDogsChain turn them into a zombie as the chopper crosses city limits]], complete with the character outright crossing the {{Despair Event Horizon}} in a brief but solemn inner monologue moments before they turn.
** The online bad endings range are (mostly) this, though a few cross over with {{Dying Moment Of Awesome}}. Whether it's [[ShipTease George and Cindy]] [[FinalFirstHug embracing one another]] as the missiles scream down toward Raccoon City or [[PluckyGirl Yoko]] and [[JerkWithAHeartOfGold Alyssa]] sharing a [[GoOutWithASmile laugh and a final contribution against Umbrella before the city burns]], it's hard not to be left with a sense of failure and sorrow afterwards.

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--> ---> '''[[IntrepidReporter Alyssa]]''': "Innocent curiosity can bring self-destruction. [[BrokenBird My only hope is to forget]]. The darkness... is too much for me."
--> ---> '''[[{{Keet}} Kevin]]''': "I should congratulate myself for making it out alive... but I don't feel like doing that. I've lost too much. And any trace of what once was has been obliterated. I succumb to weakness and regret."
--> ---> '''[[TheHero George]]''': "Light falls upon us at long last. Much has been sacrificed to reveal the truth, and [[AllForNothing now there's no one left to hear the answer]]. It will be sealed and buried in the depths of man's memory. In time, this too will be forgotten. [[HumansAreFlawed Such is the legacy of mankind.]]"
--> ---> '''[[ShellShockedVeteran Mark]]''': "[[NukeEm The sun is rising]]. The [[ZombieApocalypse nightmare which will likely cover the Earth]] is gone in a flash. Yet, the worst enemy is neither zombie, nor virus. [[HumansAreBastards It's man's total lack of conscience, or remorse]]."
** The [[AndThenJohnWasAZombie Chopper Zombie endings]]. [[HopeSpot You came ''so close'' came]] ''[[HopeSpot so close]]'' [[HopeSpot to escaping Raccoon City]], only for [[ZombieInfectee the virus dwelling within the survivor you play as]] to [[YankTheDogsChain turn them into a zombie as the chopper crosses city limits]], complete with the character outright crossing the {{Despair Event Horizon}} in a brief but solemn inner monologue moments before they turn.
turn and implicitly infect/kill their rescuers.
** The online bad endings range are (mostly) this, though a few all but one cross over with {{Dying Moment Of Awesome}}. Whether it's [[ShipTease George and Cindy]] [[FinalFirstHug embracing one another]] as the missiles scream down toward Raccoon City City, or [[PluckyGirl Yoko]] and [[JerkWithAHeartOfGold Alyssa]] sharing a [[GoOutWithASmile laugh and a final contribution against Umbrella before the city burns]], burns]] [[note]]Hell, even the ''soundtrack'' recognise these ones as tearjerkers! They're the only endings in which a [[https://www.youtube.com/watch?v=rYFXPOgs4d8&list=PL2C6A07AC53D8CA39&index=25 different, more solemn track]] is played rather than the usual [[https://www.youtube.com/watch?v=e-f2ofXcrgQ&list=PL2C6A07AC53D8CA39&index=27 orchestral ending track]][[/note]], it's hard not to be left with feeling at least a sense of failure and sorrow little sad afterwards.
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* Pretty much all the endings that aren't [[GoldenEnding Remain Hopeful]] are this to some extent. But, from the top:
** The [[BittersweetEnding Regretful Endings]] are these by default. All of them have the survivors [[HeroicBSOD deeply shaken by their experiences]] and their failure to retrieve additional samples of [[MagicAntidote Daylight]], with some even suffering an implied {{Despair Event Horizon}}:
--> '''[[IntrepidReporter Alyssa]]''': "Innocent curiosity can bring self-destruction. [[BrokenBird My only hope is to forget]]. The darkness... is too much for me."
--> '''[[{{Keet}} Kevin]]''': "I should congratulate myself for making it out alive... but I don't feel like doing that. I've lost too much. And any trace of what once was has been obliterated. I succumb to weakness and regret."
--> '''[[TheHero George]]''': "Light falls upon us at long last. Much has been sacrificed to reveal the truth, and [[AllForNothing now there's no one left to hear the answer]]. It will be sealed and buried in the depths of man's memory. In time, this too will be forgotten. [[HumansAreFlawed Such is the legacy of mankind.]]"
--> '''[[ShellShockedVeteran Mark]]''': "[[NukeEm The sun is rising]]. The [[ZombieApocalypse nightmare which will likely cover the Earth]] is gone in a flash. Yet, the worst enemy is neither zombie, nor virus. [[HumansAreBastards It's man's total lack of conscience, or remorse]]."
** The [[AndThenJohnWasAZombie Chopper Zombie endings]]. [[HopeSpot You came ''so close'' to escaping Raccoon City]], only for [[ZombieInfectee the virus dwelling within the survivor you play as]] to [[YankTheDogsChain turn them into a zombie as the chopper crosses city limits]], complete with the character outright crossing the {{Despair Event Horizon}} in a brief but solemn inner monologue moments before they turn.
** The online bad endings range are (mostly) this, though a few cross over with {{Dying Moment Of Awesome}}. Whether it's [[ShipTease George and Cindy]] [[FinalFirstHug embracing one another]] as the missiles scream down toward Raccoon City or [[PluckyGirl Yoko]] and [[JerkWithAHeartOfGold Alyssa]] sharing a [[GoOutWithASmile laugh and a final contribution against Umbrella before the city burns]], it's hard not to be left with a sense of failure and sorrow afterwards.

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** David is also the only one of the playable characters to have a CatapultNightmare about getting eaten by zombies following the events of the game, so he may have actually been more affected than the others, since none of them are shown to have BadDreams about it.

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** David is also the only one of the playable characters to have a CatapultNightmare about getting eaten by zombies following the events of the game, so he may have actually been more affected than the others, since none of them are shown to have BadDreams nightmares about it.
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** David is also the only one of the playable characters to have a CatapultNightmare about getting eaten by zombies following the events of the game, so he may have actually been more affected than the others, since none of them are shown to have BadDreams about it.

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** David is also the only one of the playable characters to have a CatapultNightmare about getting eaten by zombies following the events of the game, so he may have actually been more affected than the others, since none of them are shown to have BadDreams about it.it.
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just putting this here for future editors

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'''As a Moments subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''
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Removing Natter and This Troper.


* Even Outbreak, a side title, manages to be depressing. 8 people fighting desperately to survive, seeing familiar friends, co-workers, and family all shambling undead. Cindy sees her co-worker eaten alive, Jim may be forced to kill some of his own co workers, Kevin witnessing the fall of the RPD...Even Bob, Mark's friend, can get this troper misty eyed. The only one who seems not to go through any variety of trauma at all from the incident is antisocial plumber David.
** YMMV on David not suffering either. Through the entire game he seemed enraged at the entire situation and most determined to survive. Then consider that his fighting could all have been in vain... "I'm supposed to feel awful, but I felt like laughing. Why? Well it really doesn't matter now...does it?"
** David is also the only one of the playable characters to have a CatapultNightmare about getting eaten by zombies following the events of the game, so he may have actually been ''more'' affected than the others, since none of them are shown to have BadDreams about it.

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* Even Outbreak, ''Outbreak'', a side title, manages to be depressing. 8 Eight people fighting desperately to survive, seeing familiar friends, co-workers, and family all shambling undead. Cindy sees her co-worker eaten alive, Jim may be forced to kill some of his own co workers, Kevin witnessing the fall of the RPD...Even even Bob, Mark's friend, can get this troper misty eyed. friend.
*
The only one who seems not to go through any variety of trauma at all from the incident is antisocial plumber David.
** YMMV on David not suffering either.
David. Through the entire game he seemed enraged at the entire situation and most determined to survive. Then consider that his fighting could all have been in vain... "I'm supposed to feel awful, but I felt like laughing. Why? Well it really doesn't matter now...does it?"
** David is also the only one of the playable characters to have a CatapultNightmare about getting eaten by zombies following the events of the game, so he may have actually been ''more'' more affected than the others, since none of them are shown to have BadDreams about it.
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** YMMV on David not suffering either. Through the entire game he seemed enraged at the entire situation and most determined to survive. Then consider that his fighting could all have been in vain... "I'm supposed to feel awful, but I felt like laughing. Why? Well it really doesn't matter now...does it?"

to:

** YMMV on David not suffering either. Through the entire game he seemed enraged at the entire situation and most determined to survive. Then consider that his fighting could all have been in vain... "I'm supposed to feel awful, but I felt like laughing. Why? Well it really doesn't matter now...does it?"it?"
** David is also the only one of the playable characters to have a CatapultNightmare about getting eaten by zombies following the events of the game, so he may have actually been ''more'' affected than the others, since none of them are shown to have BadDreams about it.
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This isn't Troper Tales


** YMMV on David not suffering either. Through the entire game he seemed enraged at the entire situation and most determined to survive. Then consider that his fighting could all have been in vain... "I'm supposed to feel awful, but I felt like laughing. Why? Well it really doesn't matter now...does it?"
* [[Tropers/{{Wooboo}} This troper]] could barely watch the intro to "Wild Things" when he figured out what he was seeing. I'm a big animal lover. Seeing that, I had to put the controller down for a while before I could continue.

to:

** YMMV on David not suffering either. Through the entire game he seemed enraged at the entire situation and most determined to survive. Then consider that his fighting could all have been in vain... "I'm supposed to feel awful, but I felt like laughing. Why? Well it really doesn't matter now...does it?"
* [[Tropers/{{Wooboo}} This troper]] could barely watch the intro to "Wild Things" when he figured out what he was seeing. I'm a big animal lover. Seeing that, I had to put the controller down for a while before I could continue.
it?"
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** [[Tropers/{{Wooboo}} This troper]] could barely watch the intro to "Wild Things" when he figured out what he was seeing. I'm a big animal lover. Seeing that, I had to put the controller down for a while before I could continue.

to:

** * [[Tropers/{{Wooboo}} This troper]] could barely watch the intro to "Wild Things" when he figured out what he was seeing. I'm a big animal lover. Seeing that, I had to put the controller down for a while before I could continue.
Is there an issue? Send a MessageReason:
None


* Even Outbreak, a side title, manages to be depressing. 8 people fighting desperatly to survive, seeing familier friends, co workers, and family all shambling undead. Cindy sees her co-worker eaten alive, Jim may be forced to kill some of his own co workers, Kevin witnessing the fall of the RPD...Even Bob, Marks friend, can get this troper misty eyed. The only one who seems not to go through any variety of trauma at all from the incident is antisocial plumber David.

to:

* Even Outbreak, a side title, manages to be depressing. 8 people fighting desperatly desperately to survive, seeing familier familiar friends, co workers, co-workers, and family all shambling undead. Cindy sees her co-worker eaten alive, Jim may be forced to kill some of his own co workers, Kevin witnessing the fall of the RPD...Even Bob, Marks Mark's friend, can get this troper misty eyed. The only one who seems not to go through any variety of trauma at all from the incident is antisocial plumber David.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Even Outbreak, a side title, manages to be depressing. 8 people fighting desperatly to survive, seeing familier friends, co workers, and family all shambling undead. Cindy sees her co-worker eaten alive, Jim may be forced to kill some of his own co workers, Kevin witnessing the fall of the RPD...Even Bob, Marks friend, can get this troper misty eyed. The only one who seems not to go through any variety of trauma at all from the incident is antisocial plumber David.
** YMMV on David not suffering either. Through the entire game he seemed enraged at the entire situation and most determined to survive. Then consider that his fighting could all have been in vain... "I'm supposed to feel awful, but I felt like laughing. Why? Well it really doesn't matter now...does it?"
** [[Tropers/{{Wooboo}} This troper]] could barely watch the intro to "Wild Things" when he figured out what he was seeing. I'm a big animal lover. Seeing that, I had to put the controller down for a while before I could continue.

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