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* CatsAreMean: Or at least they're strange and secretive and most dogs don't trust them. ''Monarchies of Mau'' goes into more detail on this. Cats aren't mean (well, ''individual'' cats can be, but the same is true for dogs), and so far as many cats are concerned the current negotiations to form an alliance between Pugmire and the Monarchies is a genuine effort founded on common ideals and interests, but their different philosophy and religion can rub dogs the wrong way (while both cat and dog religion revere the Old Ones, dogs place themselves as favoured servants of Man, while cats place Man as [[CatsAreSuperior the favoured servants of cats]]). It doesn't help that cats ''are'' secretive -- or rather, combine a fractious political structure full of intrigue with a seeming psychological need to maintain at least one secret even if it is only maintained by everyone around them politely pretending not to know.

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* CatsAreMean: Or at least they're strange and secretive and most dogs don't trust them. ''Monarchies of Mau'' goes into more detail on this. Cats aren't universally mean (well, ''individual'' (''individual'' cats can be, but the same is true for dogs), and and, so far as many cats are concerned concerned, the current negotiations to form an alliance between Pugmire and the Monarchies is a genuine effort founded on common ideals and interests, but their different philosophy and religion can rub dogs the wrong way (while both cat and dog religion revere the Old Ones, dogs place themselves as favoured servants of Man, while cats place Man as [[CatsAreSuperior the favoured servants of cats]]). It doesn't help that cats ''are'' secretive -- or rather, combine a fractious political structure full of intrigue with a seeming psychological need to maintain at least one secret secret, even if it is only maintained by everyone around them [[OpenSecret politely pretending not to know.know]].
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->''"Be a good dog."''

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->''"Be ->''"[[DogsLoveBeingPraised Be a good dog."'']]"''
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** ''Squeaks in the Deep'' [[SubvertedTrope says it's pretty clearly Magic]]; Unseen have minds a psychic rodent is capable of communicating with, implying they're at least more than diseases, though rodents have little idea of what they are beyond that.
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* GeniusBruiser: Underestimate [[PintSizedPowerhouse rats]] at your own peril; not only are they stronger than their mice brethren, they tend to be smarter and [[PsychicPowers psychic]] as well.
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* YouDirtyRat: Subverted. The Cult of Labor Tor are rodentine {{Mad Scientist}}s who view cruel experimentation as an act of worship of man, but Squeaks in the Deep clarifies other rodents don't like them either; rats and mice form a ProudScholarRace collective who mostly wish to be left alone and understandably fear cats.
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* CallARabbitASmeerp: Non-anthropomorphic dogs do still exist, and are called "canines".
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** This is actually a common, if subtle, theme throughout the game. Most the "magic" is pretty clearly advanced technology left by human, like robots or genetic engineering...but not ''all'' of it is so easy to explain.

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The Empire must be evil, just being called an empire does not qualify a country for this trope, as the description says.


* TheEmpire: Pugmire, technically, albeit a very small one - the capital city only has a single subservient province, Houndton. It had another in recent history, but Waterdog Port was first conquered by the cats and later became an independent city-state.
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* EvilDetectingDog: Companion breeds and herders can learn a trick that allows them to smell the Unseen, and the Church of Man's tenants preach that they could do that before uplift as well, but Man unfortunately didn't heed their warnings.

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* EvilDetectingDog: Companion breeds and herders can learn a trick that allows them to smell the Unseen, and the Church of Man's tenants tenets preach that they could do that before uplift as well, but Man unfortunately didn't heed their warnings.
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* ClarkesThirdLaw: Name-dropped in the chapter on "Magic and Technology", which explains that in the Pugmire world, the terms "Magic" and "Technology" apply to the exact same items, and represent different ends of the same spectrum--something is "Magic" when it is irreplaceable and little understood, whilst it is "Technology" if it is understand and mass-producible. Thusly, the ancient relics of humanity are Magic, whilst things like chairs, armor, weapons, clothing, etc are Technology.

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* ClarkesThirdLaw: Name-dropped in the chapter on "Magic and Technology", which explains that in the Pugmire world, the terms "Magic" and "Technology" apply to the exact same items, and represent different ends of the same spectrum--something is "Magic" when it is irreplaceable and little understood, whilst it is "Technology" if it is understand understood and mass-producible. Thusly, the ancient relics of humanity are Magic, whilst things like chairs, armor, weapons, clothing, etc are Technology.
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* ClarkesThirdLaw: Name-dropped in the chapter on "Magic and Technology", which explains that in the Pugmire world, the terms "Magic" and "Technology" apply to the exact same items, and represent different ends of the same spectrum--something is "Magic" wen it is irreplaceable and little understood, whilst it is "Technology" if it is understand and mass-producible. Thusly, the ancient relics of humanity are Magic, whilst things like chairs, armor, weapons, clothing, etc are Technology.

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* ClarkesThirdLaw: Name-dropped in the chapter on "Magic and Technology", which explains that in the Pugmire world, the terms "Magic" and "Technology" apply to the exact same items, and represent different ends of the same spectrum--something is "Magic" wen when it is irreplaceable and little understood, whilst it is "Technology" if it is understand and mass-producible. Thusly, the ancient relics of humanity are Magic, whilst things like chairs, armor, weapons, clothing, etc are Technology.

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* ClarkesThirdLaw: Name-dropped in the chapter on "Magic and Technology".

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* ClarkesThirdLaw: Name-dropped in the chapter on "Magic and Technology".Technology", which explains that in the Pugmire world, the terms "Magic" and "Technology" apply to the exact same items, and represent different ends of the same spectrum--something is "Magic" wen it is irreplaceable and little understood, whilst it is "Technology" if it is understand and mass-producible. Thusly, the ancient relics of humanity are Magic, whilst things like chairs, armor, weapons, clothing, etc are Technology.



* DeliberateValuesDissonance: In-universe, dog and cat values are extremely different, leading to their cultural clashing and the resultant distrust. Dogs see cats as being fickle at best, abhor their pride in regarding themselves as Man's masters rather than its servants, distrust their secretive nature, are infuriated by the way cats destroy ancient relics instead of honoring them properly, and loathe their embrace of the dark arts of necromancy.



* MaybeMagicMaybeMundane: The Unseen are firmly believed in-universe to be demonic forces... but there are subtle implications that at least some of the Unseen may actually just be diseases given a coat of religious anthropomorphing. The Rage Demon description, for example, reads a lot like a case of rabies...



* {{Necromancer}}: Cat "[[{{Whatevermancy}} Mancers]]" use bones as foci, and their spell list includes a fair bit of the necromancy school in contrast with Dog Artisans.

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* {{Necromancer}}: Cat "[[{{Whatevermancy}} Mancers]]" use bones as foci, and their spell list includes a fair bit of the necromancy school in contrast with Dog Artisans. Cats respect necromancers as almost priest-like figures, whilst dogs regard them with superstitious dread.
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zero-context example link to Spoiled Sweet; this trope is not explained on this page


* UnreliableNarrator: Yosha and Pan disagree on plenty of things and are both clearly biased - she's SpoiledSweet, while he is wearing JadeColoredGlasses. Who is right on any given subject is up to individual gamemasters to decide. Also, it's strongly hinted that neither one of them really understand the cats and the other non-dog species, and that those are likely to have yet another different perspective on things.

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* UnreliableNarrator: Yosha and Pan disagree on plenty of things and are both clearly biased - she's SpoiledSweet, sweet and pampered, while he is wearing JadeColoredGlasses. Who is right on any given subject is up to individual gamemasters to decide. Also, it's strongly hinted that neither one of them really understand the cats and the other non-dog species, and that those are likely to have yet another different perspective on things.
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* CatsAreMean: Or at least they're strange and secretive and most dogs don't trust them.
** ''Monarchies of Mau'' goes into more detail on this. Cats aren't mean (well, ''individual'' cats can be, but the same is true for dogs), and so far as many cats are concerned the current negotiations to form an alliance between Pugmire and the Monarchies is a genuine effort founded on common ideals and interests, but their different philosophy and religion can rub dogs the wrong way (while both cat and dog religion revere the Old Ones, dogs place themselves as favoured servants of Man, while cats place Man as [[CatsAreSuperior the favoured servants of cats]]). It doesn't help that cats ''are'' secretive -- or rather, combine a fractious political structure full of intrigue with a seeming psychological need to maintain at least one secret even if it is only maintained by everyone around them politely pretending not to know.
* TheClan: Dogs use the term "breed" to refer to what modern humans would call their "type", e.g. "companion", "fettle", "herder," "pointer", "runner", "worker", and "mutt". What humans knew as breed are instead "families" within a breed and indeed considered to be large extended families, though marrying distant relatives within your family is normal.

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* CatsAreMean: Or at least they're strange and secretive and most dogs don't trust them.
**
them. ''Monarchies of Mau'' goes into more detail on this. Cats aren't mean (well, ''individual'' cats can be, but the same is true for dogs), and so far as many cats are concerned the current negotiations to form an alliance between Pugmire and the Monarchies is a genuine effort founded on common ideals and interests, but their different philosophy and religion can rub dogs the wrong way (while both cat and dog religion revere the Old Ones, dogs place themselves as favoured servants of Man, while cats place Man as [[CatsAreSuperior the favoured servants of cats]]). It doesn't help that cats ''are'' secretive -- or rather, combine a fractious political structure full of intrigue with a seeming psychological need to maintain at least one secret even if it is only maintained by everyone around them politely pretending not to know.
* TheClan: TheClan:
**
Dogs use the term "breed" to refer to what modern humans would call their "type", e.g. "companion", "fettle", "herder," "pointer", "runner", "worker", and "mutt". What humans knew as breed are instead "families" within a breed and indeed considered to be large extended families, though marrying distant relatives within your family is normal.



** Rats and badgers[[note]]technically all mustelids[[/note]] aren't particularly well-liked either. Generally thought of as criminals and barbarians, respectively, by the two city-building species.

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** Rats and badgers[[note]]technically all mustelids[[/note]] aren't particularly well-liked either. Generally either, and are generally thought of as criminals and barbarians, respectively, by the two city-building species.



* GoodRepublicEvilEmpire: Inverted, as far as the dogs are concerned - they are proud of being [[UndyingLoyalty loyal]], [[OrderVersusChaos orderly]] and [[GoodOldWays traditional]] and having a [[TheEmpire strong central government,]] while looking down their muzzles on the cats and their more individualistic collection of [[TheFederation loosely affiliated nations.]] It's strongly implied that the cats view things according to this trope, though.

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* GoodRepublicEvilEmpire: Inverted, as far as the dogs are concerned - -- they are proud of being [[UndyingLoyalty loyal]], [[OrderVersusChaos orderly]] and [[GoodOldWays traditional]] and having a [[TheEmpire strong central government,]] while looking down their muzzles on the cats and their more individualistic collection of [[TheFederation loosely affiliated nations.]] It's strongly implied that the cats view things according to this trope, though.



* OneWordTitle / ThePlace: The kingdom of Pugmire, although it might more properly be called a city-state. There are also a number of other dog communities outside the kingdom.

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* OneWordTitle / ThePlace: OneWordTitle: The kingdom of Pugmire, although it might more properly be called a city-state. There are also a number of other dog communities outside the kingdom.
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* ElvesVsDwarves: Pugmire's group-minded, loyal-to-a-fault dogs versus the Monarchies of Mau's individualistic, intrigue-obsessed cats. They get along like, well, cats and dogs.

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* ElvesVsDwarves: Pugmire's group-minded, loyal-to-a-fault dogs versus the Monarchies of Mau's individualistic, intrigue-obsessed cats. They get along like, well, cats and dogs. Despite this, diplomatic negotiations to form a Pugmire-Mau alliance are ongoing, and at least on the cat side many see them as a genuine effort built on common ground and interests.
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* ElvesVsDwarves: Pugmire's group-minded, loyal-to-a-fault dogs versus the Monarchies of Mau's individualistic, intrigue-obsessed cats. They get along like, well, cats and dogs.
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A companion game, ''Monarchies of Mau'', has been released, which spotlights the cats and their domains.

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A companion game, ''Monarchies of Mau'', ''TabletopGame/MonarchiesOfMau'', has been released, which spotlights the cats and their domains.
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* EvolvingWeapon: Some relics, once attuned to a wielder, can be upgraded with new abilities as their wielder levels up. As a bonus, in dynastic campaigns new characters can inherit a relic with the upgrades already unlocked.
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* {{Necromancer}}: Cat "[[{{Whatevermancy}} Mancers]]" use bones as foci, and their spell list includes a fair bit of the necromancy school in contrast with Dog Artisans.

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* TheClan: Dogs use the term "breed" to refer to what modern humans would call their "type", e.g. "companion", "fettle", "herder," "pointer", "runner", "worker", and "mutt". What humans knew as breed are instead "families" within a breed and indeed considered to be large extended families, though marrying distant relatives within your family is normal.
** Since cat breeds aren't as strictly defined as dog breeds they instead have six "houses" based on the city-states that formed the Monarchies.



* FantasticRacism: The cats and dogs get along about as well as... you know...

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* FantasticRacism: FantasticRacism:
**
The cats and dogs get along about as well as... you know...
** Rats and badgers[[note]]technically all mustelids[[/note]] aren't particularly well-liked either. Generally thought of as criminals and barbarians, respectively, by the two city-building species.
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A companion game, ''Monarchies of Mau'', is in the works, spotlighting the cats and their domains.

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A companion game, ''Monarchies of Mau'', is in the works, spotlighting has been released, which spotlights the cats and their domains.

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