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* In ''VideoGame/UltimateChickenHorse'', you can jump off walls, then turn around and jump off the same wall multiple times.

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* In ''VideoGame/UltimateChickenHorse'', you characters slide down walls and can jump off walls, from this state to reach higher ground. The very loose JumpPhysics mean that you can "climb" walls by wall-jumping, then turn turning around in mid-air and jump jumping off the same wall multiple times.several times.
* Wall jumping, combined with WallRun, make up the majority of the action in ''VideoGame/YoNoid2EnterTheVoid''.


* This trope is used in various degrees throughout the ''Franchise/SonicTheHedgehog'' games:

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* This trope is used in various degrees throughout the ''Franchise/SonicTheHedgehog'' ''VideoGame/SonicTheHedgehog'' games:

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The {{Ur Example}}s of this trope were the UsefulNotes/SegaMasterSystem games ''[[VideoGame/AlexKidd Alex Kidd in Shinobi World]]'' (1990) and ''VideoGame/NinjaGaiden'' (1992).


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** The original NES trilogy lacked a wall-jump mechanic, but instead had a wall-clinging mechanic. The first ''Ninja Gaiden'' game with a proper wall-jump mechanic was ''Ninja Gaiden'' (1992) for the UsefulNotes/SegaMasterSystem. The wall-jump mechanic was then later adopted by the 3D ''Ninja Gaiden'' games.


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* The UrExample of this trope was an VideoGame/AlexKidd game, ''Alex Kidd in Shinobi World'', released for the UsefulNotes/SegaMasterSystem in 1990.

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* The [[Literature/TheCobraTrilogy Cobras]] in [[Creator/TimothyZahn Timothy Zahn's]] eponymous series are described training to use this method to descend between buildings, but it's implied that they can do it in the other direction as well.

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* In ''VideoGame/UltimateChickenHorse'', you can jump off walls, then turn around and jump off the same wall multiple times.


Some VideogameCharacters, however, have the speed, strength and stamina to Wall Jump all day. Give them two walls close enough together and they can wall jump repeatedly to climb up the shaft. Some need only one wall, by steering themselves back onto the wall they jumped off at a higher point, then jumping off again. Some video game characters would rather WallJump than use the stairs.

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Some VideogameCharacters, VideoGameCharacters, however, have the speed, strength and stamina to Wall Jump all day. Give them two walls close enough together and they can wall jump repeatedly to climb up the shaft. Some need only one wall, by steering themselves back onto the wall they jumped off at a higher point, then jumping off again. Some video game characters would rather WallJump than use the stairs.



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* ''VideoGame/MonsterGirlQuest'' has the Demon Skull Beheading technique. The technique is originally used by monsters that can jump very high to perform [[DeathFromAbove a downward jump cut on an enemy's head]]. The protagonist, Luka, is a normal human, so he needs to do a jump-kick on a wall or other environments to make his jump high enough. That's to say, the move is totally unusable if Luka's fighting in a wide open area.

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* ''VideoGame/MonsterGirlQuest'' ''Monster Girl Quest'' has the Demon Skull Beheading technique. The technique is originally used by monsters that can jump very high to perform [[DeathFromAbove a downward jump cut on an enemy's head]]. The protagonist, Luka, is a normal human, so he needs to do a jump-kick on a wall or other environments to make his jump high enough. That's to say, the move is totally unusable if Luka's fighting in a wide open area.






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* Ninjette and other ninjas from ''Comicbook/{{Empowered}}'' can do this. Now, if this comic is ever made into a videogame...

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* Ninjette and other ninjas from ''Comicbook/{{Empowered}}'' can do this. Now, if this comic is ever made into a videogame...
video game...



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* RealLife example of trope: See [[https://www.youtube.com/watch?v=-amd36SRbJw --this--]] [[LeParkour parkour]] video. Specifically at 3:10 and 4:45.

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* RealLife example of trope: See [[https://www.youtube.com/watch?v=-amd36SRbJw --this--]] [[LeParkour parkour]] video. Specifically at 3:10 and 4:45.



* [[https://www.youtube.com/watch?v=TamMqvk4Bb8&feature=relmfu#t=1m15s A squirrel using a successful wall jump to avoid an obstacle course]].

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* [[https://www.youtube.com/watch?v=TamMqvk4Bb8&feature=relmfu#t=1m15s com/watch?v=TamMqvk4Bb8&t=1m15s A squirrel using a successful wall jump to avoid an obstacle course]].





Part of JumpPhysics. May be paired with RunningOnAllFours and WallCrawl.

Also known as a "triangle jump", after the path traced during a typical WallJump.

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Part of JumpPhysics. May be paired with RunningOnAllFours and WallCrawl.

Also known as a "triangle jump", after the path traced during a typical WallJump.
WallJump. Part of JumpPhysics. May be paired with RunningOnAllFours and WallCrawl. Compare BuildingSwing.



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* In ''VideoGame/AkaneTheKunoichi'', this is necessary for Akane to reach certain areas, including quite a few of the collectables. It's also necessary to [[FlunkyBoss defeat the final boss]] -- you can't use it to reach her, but you can use it to get high enough to throw kunais at her.


*** Same in ''KirbySqueakSquad'', where Kirby can throw shuriken while sticking to walls; a much better attack overall than his weak air puffs and helpful in rooms full of flying enemies.

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*** Same in ''KirbySqueakSquad'', ''VideoGame/KirbySqueakSquad'', where Kirby can throw shuriken while sticking to walls; a much better attack overall than his weak air puffs and helpful in rooms full of flying enemies.


* In the supplementary manga set before ''MagicalGirlLyricalNanoha [=StrikerS=]'', Subaru performs one to [[CatchAFallingStar catch a falling Teana]] after [[DoesNotKnowHisOwnStrength she accidentally throws the latter waaaay over the wall (and the surrounding rock-formations)]] during a wall-climbing exercise.

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* In the supplementary manga set before ''MagicalGirlLyricalNanoha [=StrikerS=]'', ''Anime/MagicalGirlLyricalNanohaStrikers'', Subaru performs one to [[CatchAFallingStar catch a falling Teana]] after [[DoesNotKnowHisOwnStrength she accidentally throws the latter waaaay over the wall (and the surrounding rock-formations)]] during a wall-climbing exercise.



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[[caption-width-right:220:[[Franchise/SuperMarioBros Mario]], driving himself up the wall.]]


* Samus in ''VideoGame/{{Metroid}}''. Apparently, the ability was taught to her in ''Super Metroid'' by some creatures she found in the caves, but she could use it since the beginning. In ''VideoGame/MetroidZeroMission'' she even keeps this ability when she doesn't have her Power suit.
** In the ''VideoGame/MetroidPrime'' series, the Screw Attack can be used to this effect on special wall surfaces.

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* Samus in ''VideoGame/{{Metroid}}''. Apparently, the ability was taught to her in ''Super Metroid'' ''VideoGame/SuperMetroid'' by some creatures she found in the caves, but she could use it since the beginning. In ''VideoGame/MetroidZeroMission'' she even keeps this ability when she doesn't have her Power suit.
** In the ''VideoGame/MetroidPrime'' series, ''VideoGame/MetroidPrimeTrilogy'' (namely ''VideoGame/MetroidPrime2Echoes'' and ''VideoGame/MetroidPrime3Corruption''), the Screw Attack can be used to this effect on special wall surfaces.


* ''TonyHawksProSkater'' calls them Wall Plants where if you directly face the wall and ollie, you can jump against the wall and ride again for some momentum and a few extra points.

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* ''TonyHawksProSkater'' ''VideoGame/TonyHawksProSkater'' calls them Wall Plants where if you directly face the wall and ollie, you can jump against the wall and ride again for some momentum and a few extra points.


* Almost every video game incarnation of ''Franchise/{{Batman}}'', starting with the [[VideoGame/BatmanSunsoft first NES game]] and the GameBoy version of ''Return of the Joker''.

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* Almost every video game incarnation of ''Franchise/{{Batman}}'', starting with the [[VideoGame/BatmanSunsoft first NES game]] and the GameBoy UsefulNotes/GameBoy version of ''Return of the Joker''.



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* Used liberally in ''Double Action: Boogaloo'' as it's a send up of HeroicBloodshed and GunFu series. You can jump off of walls... and other players. Players need to jump a lot in order to score "style points" and look badass.

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