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* Magicant ([[Administrivia/RenamedTropes the former trope namer]]), from ''VideoGame/{{EarthBound}}'', is a surreal world made up of [[spoiler:Ness's subconscious]]. There's also a Magicant in its prequel, ''VideoGame/{{MOTHER|1}}''. This one is, in fact, [[spoiler:a world created by the protagonist's supposedly long-dead great-grandmother because her soul was at unrest until the protagonist sought out and sung her own forgotten lullaby, and thus all of Magicant vanishes as she finally finishes passing away.]]
to:
* Magicant ([[Administrivia/RenamedTropes the former trope namer]]), from ''VideoGame/{{EarthBound}}'', ''VideoGame/{{EarthBound|1994}}'', is a surreal world made up of [[spoiler:Ness's subconscious]]. There's also a Magicant in its prequel, ''VideoGame/{{MOTHER|1}}''.''VideoGame/EarthBoundBeginnings''. This one is, in fact, [[spoiler:a world created by the protagonist's supposedly long-dead great-grandmother because her soul was at unrest until the protagonist sought out and sung her own forgotten lullaby, and thus all of Magicant vanishes as she finally finishes passing away.]]
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Toy Time Galaxy is already a Toy Time setting, so putting it here is redundant. Replaced with a proper example
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* The special stages throughout the ''VideoGame/SonicTheHedgehog'' games fit this trope, usually using completely different mechanics from the rest of the game, and set in places like checkboard microplanets and half-pipes in space.
** Regular stages in the games also have this theme and its sister themes described above, including (but not limited to) [[VideoGame/SonicTheHedgehog1 Spring Yard Zone]], [[VideoGame/SonicTheHedgehog2 Casino Night Zone]], [[VideoGame/Sonic3AndKnuckles Carnival Night Zone]], [[VideoGame/SonicAdventure Twinkle Park]], [[VideoGame/SonicAdvanceTrilogy Music Plant]], and [[VideoGame/SonicAdvanceTrilogy Toy Kingdom]].
** Regular stages in the games also have this theme and its sister themes described above, including (but not limited to) [[VideoGame/SonicTheHedgehog1 Spring Yard Zone]], [[VideoGame/SonicTheHedgehog2 Casino Night Zone]], [[VideoGame/Sonic3AndKnuckles Carnival Night Zone]], [[VideoGame/SonicAdventure Twinkle Park]], [[VideoGame/SonicAdvanceTrilogy Music Plant]], and [[VideoGame/SonicAdvanceTrilogy Toy Kingdom]].
to:
* The special stages throughout the ''VideoGame/SonicTheHedgehog'' games fit this trope, usually using completely different mechanics from the rest of the game, and set in places like checkboard microplanets and half-pipes in space.
**space. Regular stages in the games also have this theme and its sister themes described above, including (but not limited to) [[VideoGame/SonicTheHedgehog1 Spring Yard Zone]], [[VideoGame/SonicTheHedgehog2 Casino Night Zone]], [[VideoGame/Sonic3AndKnuckles Carnival Night Zone]], [[VideoGame/SonicAdventure Twinkle Park]], [[VideoGame/SonicAdvanceTrilogy Music Plant]], and [[VideoGame/SonicAdvanceTrilogy Toy Kingdom]].
**
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** ''VideoGame/SuperMarioGalaxy'' [[TropeNamer named]] ToyTime.
to:
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* Planet Sonata in ''VideoGame/{{Ristar}}''.
* ''VideoGame/{{Rayman}}'' has the artsy world of 'Picture City', which is mainly constructed from erasers.
** The Teensie Highway sections in ''VideoGame/Rayman3HoodlumHavoc'' were pretty bizarre, too.
* ''VideoGame/JamesPond 2: Robocod'' was composed entirely of this.
* ''VideoGame/{{Rayman}}'' has the artsy world of 'Picture City', which is mainly constructed from erasers.
** The Teensie Highway sections in ''VideoGame/Rayman3HoodlumHavoc'' were pretty bizarre, too.
* ''VideoGame/JamesPond 2: Robocod'' was composed entirely of this.
to:
* ''VideoGame/{{Rayman}}'' has the artsy world of
** The
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* Some of the levels on ''VideoGame/EarthwormJim 2'' fall ''straight'' into this trope, presenting some of the most surreal and bizarre levels ever conceived by a video game designer on an acid trip. These levels include an intestine level, a level entirely composed of paperwork, and a meat level appropriately named "LevelAte".
* Cloudcuckooland in ''[[VideoGame/BanjoKazooie Banjo-Tooie]]''.
* The food/theme park level of ''VideoGame/ChameleonTwist 2''.
* Palette's castle level in ''VideoGame/GraffitiKingdom''. Elevators are giant pancakes and on the stage there are giant bottles of milk, salt shakers, ice cubes, snowmen, and the main areas are completely made up of shades of pink.
** And then in the boss fight itself, you're essentially in/on a giant cake, with Palette herself in a cutesy chef's uniform.
* Cloudcuckooland in ''[[VideoGame/BanjoKazooie Banjo-Tooie]]''.
* The food/theme park level of ''VideoGame/ChameleonTwist 2''.
* Palette's castle level in ''VideoGame/GraffitiKingdom''. Elevators are giant pancakes and on the stage there are giant bottles of milk, salt shakers, ice cubes, snowmen, and the main areas are completely made up of shades of pink.
** And then in the boss fight itself, you're essentially in/on a giant cake, with Palette herself in a cutesy chef's uniform.
to:
* ''VideoGame/EarthwormJim2'': Some of the levels on ''VideoGame/EarthwormJim 2'' fall ''straight'' into this trope, presenting some of the most surreal and bizarre levels ever conceived by a video game designer on an acid trip. These levels include an intestine level, a level entirely composed of paperwork, and a meat level appropriately named "LevelAte".
* Cloudcuckooland in ''[[VideoGame/BanjoKazooie Banjo-Tooie]]''.
*%%* ''VideoGame/BanjoTooie'': Cloudcuckooland.
%%* ''VideoGame/ChameleonTwist2'': The food/theme parklevel of ''VideoGame/ChameleonTwist 2''.
level.
* ''VideoGame/GraffitiKingdom'': Palette's castlelevel in ''VideoGame/GraffitiKingdom''. level. Elevators are giant pancakes and on the stage there are giant bottles of milk, salt shakers, ice cubes, snowmen, and the main areas are completely made up of shades of pink.
**pink. And then in the boss fight itself, you're essentially in/on a giant cake, with Palette herself in a cutesy chef's uniform.
*
%%* ''VideoGame/ChameleonTwist2'': The food/theme park
* ''VideoGame/GraffitiKingdom'': Palette's castle
**
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* The Dream Weaver's world from the original ''VideoGame/SpyroTheDragon''.
* The Silly level in ''VideoGame/MarbleMadness''.
* The Silly level in ''VideoGame/MarbleMadness''.
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*
%%* ''VideoGame/MarbleMadness'': The Silly
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* The EasterEgg level "Out of This Dimension" in ''VideoGame/StarFox1'' was full of paper airplanes and other bizarrities, and the final boss was a Slot Machine. And then you are stuck flying and shooting at the credits and thus, you must reset the game.
* The whole Earth is like this in ''VideoGame/TonicTrouble''. Let's just say that a snowy mountain covered with palmtrees is the ''least'' bizarre environment in the game.
* The Isle of Wonder in ''VideoGame/KingsQuestVIHeirTodayGoneTomorrow''.
* One of the scenery themes in ''VideoGame/RollercoasterTycoon'' is called Wonderland, and is mostly candy and game pieces.
* In ''VideoGame/LyleInCubeSector'', you must help rescue Lyle's cat in the wonked out lands of the Cube Sector.
* The bonus stages in ''VideoGame/{{Battletoads}} in Battlemaniacs'' have bowling pins or dominoes with playing cards and chess pieces in the background.
* ''Time Warp Tickers'' from ''VideoGame/{{Action52}}'' has a checkerboard pattern, upside-down doors and other craziness plus very different kinds of enemies after you.
* The final world of ''[[VideoGame/{{Bug}} Bug Too!]]'' is one entire AmazingTechnicolorWorld MushroomSamba, where every single enemy in the area is weird and wacky.
* The ''VideoGame/{{Parodius}}'' series has wacky levels of many kinds, some of them spoofing other {{Creator/Konami}} games.
* In ''VideoGame/KeithCourageInAlphaZones'', the Reverse Zone has upside-down pieces of ground in the air.
* The whole Earth is like this in ''VideoGame/TonicTrouble''. Let's just say that a snowy mountain covered with palmtrees is the ''least'' bizarre environment in the game.
* The Isle of Wonder in ''VideoGame/KingsQuestVIHeirTodayGoneTomorrow''.
* One of the scenery themes in ''VideoGame/RollercoasterTycoon'' is called Wonderland, and is mostly candy and game pieces.
* In ''VideoGame/LyleInCubeSector'', you must help rescue Lyle's cat in the wonked out lands of the Cube Sector.
* The bonus stages in ''VideoGame/{{Battletoads}} in Battlemaniacs'' have bowling pins or dominoes with playing cards and chess pieces in the background.
* ''Time Warp Tickers'' from ''VideoGame/{{Action52}}'' has a checkerboard pattern, upside-down doors and other craziness plus very different kinds of enemies after you.
* The final world of ''[[VideoGame/{{Bug}} Bug Too!]]'' is one entire AmazingTechnicolorWorld MushroomSamba, where every single enemy in the area is weird and wacky.
* The ''VideoGame/{{Parodius}}'' series has wacky levels of many kinds, some of them spoofing other {{Creator/Konami}} games.
* In ''VideoGame/KeithCourageInAlphaZones'', the Reverse Zone has upside-down pieces of ground in the air.
to:
* ''VideoGame/StarFox1'': The EasterEgg level "Out of This Dimension" in ''VideoGame/StarFox1'' was is full of paper airplanes and other bizarrities, and the final boss was a Slot Machine. And then you are stuck flying and shooting at the credits and thus, you must reset the game.
* ''VideoGame/TonicTrouble'': The whole Earth is likethis in ''VideoGame/TonicTrouble''.this. Let's just say that a snowy mountain covered with palmtrees is the ''least'' bizarre environment in the game.
* %%* ''VideoGame/KingsQuestVIHeirTodayGoneTomorrow'': The Isle of Wonder in ''VideoGame/KingsQuestVIHeirTodayGoneTomorrow''.
Wonder.
* ''VideoGame/RollercoasterTycoon'': One of the scenery themesin ''VideoGame/RollercoasterTycoon'' is called Wonderland, and is mostly candy and game pieces.
*In ''VideoGame/LyleInCubeSector'', you ''VideoGame/LyleInCubeSector'': You must help rescue Lyle's cat in the wonked out lands of the Cube Sector.
*The bonus stages in ''VideoGame/{{Battletoads}} in Battlemaniacs'' Battlemaniacs'': The bonus stages have bowling pins or dominoes with playing cards and chess pieces in the background.
* ''VideoGame/Action52'': ''Time Warp Tickers''from ''VideoGame/{{Action52}}'' has a checkerboard pattern, upside-down doors and other craziness plus very different kinds of enemies after you.
* ''VideoGame/BugToo'': The final worldof ''[[VideoGame/{{Bug}} Bug Too!]]'' is one entire AmazingTechnicolorWorld MushroomSamba, where every single enemy in the area is weird and wacky.
*The ''VideoGame/{{Parodius}}'' series has wacky levels of many kinds, some of them spoofing other {{Creator/Konami}} games.
*In ''VideoGame/KeithCourageInAlphaZones'', the ''VideoGame/KeithCourageInAlphaZones'': The Reverse Zone has upside-down pieces of ground in the air.
* ''VideoGame/TonicTrouble'': The whole Earth is like
* ''VideoGame/RollercoasterTycoon'': One of the scenery themes
*
*
* ''VideoGame/Action52'': ''Time Warp Tickers''
* ''VideoGame/BugToo'': The final world
*
*
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Removed unnecessary emphasis.
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An especially whimsical, surreal, or nonsensical area in a video game. May be made up of dream logic, [[BandLand music]], {{toy|Time}}s, [[LevelAte living food]], etc. Generally, the theme is something "fun" and "cute", except enormous and [[AnimateInanimateObject come to life]] (and, that's right, [[EverythingTryingToKillYou out for your blood]]). The general theme is something approaching the setting of the original ''Literature/AliceInWonderland'', where everything is large, colorful and alive, and [[MindScrew little makes sense]]. A WidgetSeries like ''VideoGame/KatamariDamacy'' may never leave Wackyland. [[WhatDoYouMeanItWasntMadeOnDrugs AT ALL]].
to:
An especially whimsical, surreal, or nonsensical area in a video game. May be made up of dream logic, [[BandLand music]], {{toy|Time}}s, [[LevelAte living food]], etc. Generally, the theme is something "fun" and "cute", except enormous and [[AnimateInanimateObject come to life]] (and, that's right, [[EverythingTryingToKillYou out for your blood]]). The general theme is something approaching the setting of the original ''Literature/AliceInWonderland'', where everything is large, colorful and alive, and [[MindScrew little makes sense]]. A WidgetSeries like ''VideoGame/KatamariDamacy'' may never leave Wackyland. [[WhatDoYouMeanItWasntMadeOnDrugs AT ALL]].
Wackyland.
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* Wackyland from the classic WesternAnimation/LooneyTunes cartoon "WesternAnimation/PorkyInWackyland" is the TropeNamer and TropeMaker. To call it weird would be a gross understatement.
* Wackyland was a major part of ''WesternAnimation/TinyToonAdventures'', as well. Gogo Dodo was from there, and it seemed to be comprised largely of surreal, Dali-like imagery and free-floating objects that obeyed no laws of standard physics. It's even illegal to say the words "self-control".
* Keeweeland in the ''WesternAnimation/TazMania'' episode "Taz in Keeweeland". This place is very much in the mould of the original Wackyland, with the Keewee taking the place of the Dodo.
* Wackyland was a major part of ''WesternAnimation/TinyToonAdventures'', as well. Gogo Dodo was from there, and it seemed to be comprised largely of surreal, Dali-like imagery and free-floating objects that obeyed no laws of standard physics. It's even illegal to say the words "self-control".
* Keeweeland in the ''WesternAnimation/TazMania'' episode "Taz in Keeweeland". This place is very much in the mould of the original Wackyland, with the Keewee taking the place of the Dodo.
to:
* ''Franchise/LooneyTunes''
** Wackyland from the classic WesternAnimation/LooneyTunes cartoon "WesternAnimation/PorkyInWackyland" is the TropeNamer and TropeMaker. To call it weird would be a gross understatement.
* ** Wackyland was a major part of ''WesternAnimation/TinyToonAdventures'', as well. Gogo Dodo was from there, and it seemed to be comprised largely of surreal, Dali-like imagery and free-floating objects that obeyed no laws of standard physics. It's even illegal to say the words "self-control".
* ** Keeweeland in the ''WesternAnimation/TazMania'' episode "Taz in Keeweeland". This place is very much in the mould of the original Wackyland, with the Keewee taking the place of the Dodo.
** Wackyland from the classic WesternAnimation/LooneyTunes cartoon "WesternAnimation/PorkyInWackyland" is the TropeNamer and TropeMaker. To call it weird would be a gross understatement.
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%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1650467480015914600&page=1
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%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1650467480015914600&page=1php?discussion=1650467480015914600
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Up To Eleven is a defunct trope
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* ''Franchise/StarWars'' is used to single biome planets. The Marvel comics took this UpToEleven, with Zeltros, a ''disco'' planet!
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* ''Franchise/StarWars'' is used to single biome planets. The Marvel comics took this UpToEleven, with have Zeltros, a ''disco'' planet!
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%% Image moved to this page per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1590227793098678900
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%% Image moved to this page selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1650467480015914600&page=1
%% Previous thread: https://tvtropes.org/pmwiki/posts.php?discussion=1590227793098678900
%% Previous thread: https://tvtropes.org/pmwiki/posts.php?discussion=1590227793098678900
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[[quoteright:350:[[VideoGame/LegoDimensions https://static.tvtropes.org/pmwiki/pub/images/cloud_cuckoo_land.png]]]]
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[[quoteright:350:[[VideoGame/LegoDimensions https://static.tvtropes.org/pmwiki/pub/images/cloud_cuckoo_land.org/pmwiki/pub/images/cookooland4.png]]]]
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* ArtLand: A level that looks and acts more like a painting or some other work of art instead of a genuine world.
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* ArtLand: ArtCourse: A level that looks and acts more like a painting or some other work of art instead of a genuine world.
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* ArtLand: A level that looks and acts more like a painting or some other work of art instead of a genuine world.
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This is red linked, so I don't think it's a real trope.
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* ''VideoGame/TheLostVikings'' sets each world in a different time period through a TimeVortex, but the second to last one is a land of pastry-like terrain, helium air pumps, silly music, and enemies such as a one-armed rubber ball which dribbles itself.
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* ''VideoGame/TheLostVikings'' sets each world in a different time period through a TimeVortex, time vortex, but the second to last one is a land of pastry-like terrain, helium air pumps, silly music, and enemies such as a one-armed rubber ball which dribbles itself.
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** The same could also apply on ''WesternAnimation/{{Gofrette}}'' (see picture above).
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** The same could also apply on ''WesternAnimation/{{Gofrette}}'' (see picture above).''WesternAnimation/{{Gofrette}}''.
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* Wackyland from the classic WesternAnimation/LooneyTunes cartoon "WesternAnimation/PorkyInWackyland" is the TropeNamer and TropeMaker. It is a very surreal place.
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* Wackyland from the classic WesternAnimation/LooneyTunes cartoon "WesternAnimation/PorkyInWackyland" is the TropeNamer and TropeMaker. It is To call it weird would be a very surreal place.gross understatement.
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No point in keeping this quote here anymore.
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%%->''"Wackyland! Home surreal home!"''
%%-->-- Gogo Dodo, ''WesternAnimation/TinyToonAdventures'' episode "The Looney Beginning"
%%
%%-->-- Gogo Dodo, ''WesternAnimation/TinyToonAdventures'' episode "The Looney Beginning"
%%
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->''"Wackyland! Home surreal home!"''
-->-- Gogo Dodo, ''WesternAnimation/TinyToonAdventures'' episode "The Looney Beginning"
-->-- Gogo Dodo, ''WesternAnimation/TinyToonAdventures'' episode "The Looney Beginning"
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%%
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The caption referred to how it is literally called "Clockcuckooland" when it was on [[Clockcuckooland]], but it no longer works here.
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[[caption-width-right:350:[[WesternAnimation/TheLegoMovie Quite literally, in this case.]]]]
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[[quoteright:350:[[WesternAnimation/{{Gofrette}} https://static.tvtropes.org/pmwiki/pub/images/img_2615.JPG]]]]
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%% Please do not replace or remove without starting a new thread.
%%
[[quoteright:350:[[VideoGame/LegoDimensions https://static.tvtropes.
[[caption-width-right:350:[[WesternAnimation/TheLegoMovie Quite literally, in this case.]]]]
%%
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* [[Disney/AliceInWonderland Wonderland]] in ''VideoGame/KingdomHeartsI''.
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* [[Disney/AliceInWonderland [[WesternAnimation/AliceInWonderland Wonderland]] in ''VideoGame/KingdomHeartsI''.
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* Endless Island from ''WesternAnimation/TwelveForever'', they even made an episode about how weird this place really is.
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* Endless Island from ''WesternAnimation/TwelveForever'', they even made an episode about how weird this ''WesternAnimation/TwelveForever'' is a place in another dimension embodying childhood imagination. It's full of inhabitants like [[CelestialBody a living miniature galaxy]] and various buried objects come to life, with geography like ranch dressing springs, which is in constant flux. When Esther tries to analyze the place scientifically, it actively thwarts her attempts until she accepts she'll never really is.understand it.
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* [[Disney/AliceInWonderland Wonderland]] in ''VideoGame/KingdomHearts''.
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* [[Disney/AliceInWonderland Wonderland]] in ''VideoGame/KingdomHearts''.''VideoGame/KingdomHeartsI''.
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* Endless Island from ''WesternAnimation/TwelveForever'', they even made an episode about how weird this place really is.
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* The special stages throughout the ''Franchise/SonicTheHedgehog'' games fit this trope, usually using completely different mechanics from the rest of the game, and set in places like checkboard microplanets and half-pipes in space.
** Regular stages in the games also have this theme and its sister themes described above, including (but not limited to) [[VideoGame/SonicTheHedgehog Spring Yard Zone]], [[VideoGame/SonicTheHedgehog2 Casino Night Zone]], [[VideoGame/Sonic3AndKnuckles Carnival Night Zone]], [[VideoGame/SonicAdventure Twinkle Park]], [[VideoGame/SonicAdvanceTrilogy Music Plant]], and [[VideoGame/SonicAdvanceTrilogy Toy Kingdom]].
** Regular stages in the games also have this theme and its sister themes described above, including (but not limited to) [[VideoGame/SonicTheHedgehog Spring Yard Zone]], [[VideoGame/SonicTheHedgehog2 Casino Night Zone]], [[VideoGame/Sonic3AndKnuckles Carnival Night Zone]], [[VideoGame/SonicAdventure Twinkle Park]], [[VideoGame/SonicAdvanceTrilogy Music Plant]], and [[VideoGame/SonicAdvanceTrilogy Toy Kingdom]].
to:
* The special stages throughout the ''Franchise/SonicTheHedgehog'' ''VideoGame/SonicTheHedgehog'' games fit this trope, usually using completely different mechanics from the rest of the game, and set in places like checkboard microplanets and half-pipes in space.
** Regular stages in the games also have this theme and its sister themes described above, including (but not limited to)[[VideoGame/SonicTheHedgehog [[VideoGame/SonicTheHedgehog1 Spring Yard Zone]], [[VideoGame/SonicTheHedgehog2 Casino Night Zone]], [[VideoGame/Sonic3AndKnuckles Carnival Night Zone]], [[VideoGame/SonicAdventure Twinkle Park]], [[VideoGame/SonicAdvanceTrilogy Music Plant]], and [[VideoGame/SonicAdvanceTrilogy Toy Kingdom]].
** Regular stages in the games also have this theme and its sister themes described above, including (but not limited to)
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* ''VideoGame/{{Miitopia}}'' has Peculia, a very... ''peculiar'' land where trees and skies all bright pink, litteral [[GagNose running noses]], [[FoodEatsYou bread slices and hamburgers]] are common enemies and wormholes send your Miis in various other landscapes like a desert of a lush forest.
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* ''VideoGame/{{Miitopia}}'' has Peculia, a very... ''peculiar'' land where trees and skies are all bright pink, litteral literal [[GagNose running noses]], [[FoodEatsYou bread slices slices, and hamburgers]] are common enemies enemies, and wormholes send your Miis in various other landscapes like a desert of or a lush forest.
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-->--Gogo Dodo, ''WesternAnimation/TinyToonAdventures'' episode "The Looney Beginning"
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One quote suffices
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->''"It'' '''''can''''' ''happen here."''
-->--''WesternAnimation/{{Porky in|Wackyland}} [[TropeNamer Wackyland]]''
-->--''WesternAnimation/{{Porky in|Wackyland}} [[TropeNamer Wackyland]]''
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The caption adds nothing.
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[[caption-width-right:350:That sign couldn't sum up this picture any better.]]
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* Wackyland became a level in the first ''WesternAnimation/TinyToonAdventures'' LicensedGame for the NES.
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* Wackyland became a level in the first ''WesternAnimation/TinyToonAdventures'' games:
** Wackyland became a level in [[VideoGame/TinyToonAdventures the first]] LicensedGame for theNES.[[UsefulNotes/NintendoEntertainmentSystem NES]].
** Wackyland became a level in [[VideoGame/TinyToonAdventures the first]] LicensedGame for the
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* The final level of ''VideoGame/{{Bug}} Too!'' which is one entire MushroomSamba.
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* The final level world of ''VideoGame/{{Bug}} Too!'' which ''[[VideoGame/{{Bug}} Bug Too!]]'' is one entire MushroomSamba.AmazingTechnicolorWorld MushroomSamba, where every single enemy in the area is weird and wacky.
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** Regular stages in the games also have this theme and its sister themes described above, including (but not limited to) [[VideoGame/SonicTheHedgehog Spring Yard Zone]], [[VideoGame/SonicTheHedgehog2 Casino Night Zone]], [[VideoGame/Sonic3AndKnuckles Carnival Night Zone]], [[VideoGame/SonicAdventure Twinkle Park]], [[VideoGame/SonicAdvance2 Music Plant]], and [[VideoGame/SonicAdvance3 Toy Kingdom]].
to:
** Regular stages in the games also have this theme and its sister themes described above, including (but not limited to) [[VideoGame/SonicTheHedgehog Spring Yard Zone]], [[VideoGame/SonicTheHedgehog2 Casino Night Zone]], [[VideoGame/Sonic3AndKnuckles Carnival Night Zone]], [[VideoGame/SonicAdventure Twinkle Park]], [[VideoGame/SonicAdvance2 [[VideoGame/SonicAdvanceTrilogy Music Plant]], and [[VideoGame/SonicAdvance3 [[VideoGame/SonicAdvanceTrilogy Toy Kingdom]].