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* ''WebAnimation/DeathBattle:'' In "[[Franchise/MortalKombat Goro]] vs. [[Franchise/{{Pokemon}} Machamp]]", this happens twice. The first happens when Goro's fire breath burns Machamp, activating the Pokemon's [[InfernalRetaliation Guts]] ability complete with a "ability activated" pop-up from the [[VideoGame/PokemonSwordAndShield Generation VIII games]]. The second happens [[spoiler:after Machamp's victory, where a "Machamp's hurt by its burn!" popup from the [[VideoGame/PokemonRedAndBlue Gen I games]] appears, causing Machamp to faint.]]
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* ''Disney/WreckItRalph'', naturally, has plenty of these. For example, Tapper heading off to serve some customers is rendered as gameplay taken from the first level of ''Tapper'', and the end credits feature Ralph and Vanellope in ''VideoGame/StreetFighterII''.

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* ''Disney/WreckItRalph'', ''WesternAnimation/WreckItRalph'', naturally, has plenty of these. For example, Tapper heading off to serve some customers is rendered as gameplay taken from the first level of ''Tapper'', and the end credits feature Ralph and Vanellope in ''VideoGame/StreetFighterII''.
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[[folder:Asian Animation]]
* ''Animation/HappyHeroes'': In Season 2 episode 27, there's a brief scene during the Supermen's training session where the art style goes 8-bit and turns into a platform game. Said scene features what are meant as the "?" blocks from ''Franchise/SuperMarioBros'' as a ShoutOut.
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* ''Manga/DrStone'' has an ItemGet popup whenever he builds a new piece of technology, e.g. "Acquired Stone Tools!"
** The trip into the caves to find tungsten begins with a "Character Select" screen as Senku ponders the advantages and disadvantages of the rest of the cast. The visuals then change to a 2D platformer as he describes the plan.
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** Kvatch easily takes the cake, since it's fully explorable and you're only required to see about a third of it. ''TheElderscrollsIVOblivion'''s lore is integrated into Kvatch with great detail and the Arena actually contains a ''Main/GameWithinAGame'' in the form of the dance minigame. Needless to say, Kazerad takes his games seriously.

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** Kvatch easily takes the cake, since it's fully explorable and you're only required to see about a third of it. ''TheElderscrollsIVOblivion'''s ''VideoGame/TheElderscrollsIVOblivion'''s lore is integrated into Kvatch with great detail and the Arena actually contains a ''Main/GameWithinAGame'' in the form of the dance minigame. Needless to say, Kazerad takes his games seriously.
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* In ''WesternAnimation/CraigOfTheCreek'', Season 2 "The Evolution of Craig", Craig rescues a tadpole and decides to raise it. Every time the tadpole evolves, a [[{{Franchise/Pokemon}} Pokémon]]-style graphic appears and announces its evolution level. Also, during Craig's ImagineSpot about turning into Bernard, the fight between him and Kelsey and JP is done as a first-generation ''Pokémon'' fight sequence.

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The Hulk one isn't an example


* Not so much outright video game graphics, but in ''Film/TheIncredibleHulk'', the title character uses several moves from the video game ''VideoGame/TheIncredibleHulkUltimateDestruction'', such as turning a car into a pair of boxing gloves.
* ''Film/{{Doom}}'' was originally supposed to be entirely shot from the first person perspective of a SpaceMarine fighting monsters. Instead, it got one scene near the end which was done like that. And it was the best scene in the film....
* Uwe Boll did this in ''Film/HouseOfTheDead'', with [[SpecialEffectFailure questionable results]].

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* Not so much outright video game graphics, but in ''Film/TheIncredibleHulk'', the title character uses several moves from the video game ''VideoGame/TheIncredibleHulkUltimateDestruction'', such as turning a car into a pair of boxing gloves.
* ''Film/{{Doom}}'' was originally supposed to be entirely shot from the first person perspective of a SpaceMarine fighting monsters. Instead, it got has one scene near the end which was done like that. And it was the best scene filmed in the film....
first person, with similar beats to the then-latest game in the series.
* Uwe Boll did this in ''Film/HouseOfTheDead'', with using [[SpecialEffectFailure questionable results]].the attract-mode footage from the original, already-decade-old arcade game]].
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* In ''WesternAnimation/PhineasAndFerb'', Perry's entrance to his lair is DifferentInEveryEpisode. In "Imperfect Storm", he jumps into an arcade game and temporarily becomes part of it. When he arrives in his "real-world" lair, the pixelated bananas tunnel down with him.
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* ''WesternAnimation/KungFuPanda2'' has a PacMan homage where Po and the Furious Five inside a dragon costume go through the streets "eating" guards.

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* ''WesternAnimation/KungFuPanda2'' has a PacMan ''VideoGame/PacMan'' homage where Po and the Furious Five inside a dragon costume go through the streets "eating" guards.



* The TravelMontage in ''Film/TopSecret'' ends with the streets of East Berlin turning into the maze in ''PacMan''.

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* The TravelMontage in ''Film/TopSecret'' ends with the streets of East Berlin turning into the maze in ''PacMan''.''VideoGame/PacMan''.

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* ''Manga/PokemonSpecial'' is drawn manga-style most of the time, but switches to the game sprites for the Pokedex displays.

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* ''Manga/PokemonSpecial'' ''Franchise/{{Pokemon}}'':
** ''Manga/PokemonAdventures''
is drawn manga-style most of the time, but switches to the game sprites for the Pokedex displays.

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* ''WebAnimation/HomestarRunner'': Part of Homestar, Strong Sad and Pom Pom's quest in "In Search of the Yellow Dello" involves the trio appearing in a pastiche of ''Pitfall''. A deleted scene features an alternate version with the Atari 2600 game ''Barnstorming'' instead.

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* ''WebAnimation/HomestarRunner'': ''WebAnimation/HomestarRunner'':
**
Part of Homestar, Strong Sad and Pom Pom's quest in "In Search of the Yellow Dello" involves the trio appearing in a pastiche of ''Pitfall''. A deleted scene features an alternate version with the Atari 2600 game ''Barnstorming'' instead.instead.
** An EasterEgg in "On Break" has Homestar, Strong Bad, and Coach Z in their mascot costumes, bouncing around the first stage of ''Burger Time'' while the Brothers Chaps hum the music from the game.
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* In ''Film/SupermanIII'', the scene where the computer is launching missiles against Superman looked and sounded like an Atari video game, and was actually animated by Atari Inc. (then owned by Warner Bros. and overseen by [[Creator/DreamworksAnimation PDI]] founder Carl Rosendahl). Atari did plan to release a LicensedGame based on the movie, but [[{{Vaporware}} it was never finished]].

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* In ''Film/SupermanIII'', the scene where the computer is launching missiles against Superman looked and sounded like an Atari video game, and was actually animated by Atari Inc. (then owned by Warner Bros. , and overseen by [[Creator/DreamworksAnimation PDI]] founder Carl Rosendahl). Atari did plan to release a LicensedGame based on the movie, but [[{{Vaporware}} it was never finished]].
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* In ''Film/SupermanIII'', the scene where the computer is launching missiles against Superman looked and sounded like an Atari video game, and was actually animated by Atari Inc. (then owned by Warner Bros.). Atari did plan to release a LicensedGame based on the movie, but [[{{Vaporware}} it was never finished]].

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* In ''Film/SupermanIII'', the scene where the computer is launching missiles against Superman looked and sounded like an Atari video game, and was actually animated by Atari Inc. (then owned by Warner Bros.). and overseen by [[Creator/DreamworksAnimation PDI]] founder Carl Rosendahl). Atari did plan to release a LicensedGame based on the movie, but [[{{Vaporware}} it was never finished]].

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** In "Strong Arms of the Ma", Homer attempts to put all the stuff bought at a garage sale into the car -- ''VideoGame/{{Tetris}}''-style!



** In another episode, Homer attempts to put all the stuff bought at a garage sale into the car -- ''VideoGame/{{Tetris}}''-style!
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* ''Webcomic/CrystalHeroes'' has a scene that takes this trope to the extent of MediumBlending. When the party enters the library dungeon, the next scene is actually a short playable RPG, not just a scene that looks like one.

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** In one episode, Homer gets angry at a Mario lookalike and behaves like ''VideoGame/DonkeyKong''. In another episode, Homer attempts to put all the stuff bought at a garage sale into the car -- ''VideoGame/{{Tetris}}''-style!

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** In one episode, "Homer and Ned's Hail Mary Pass", Homer gets angry at a Mario lookalike look-alike and behaves like ''VideoGame/DonkeyKong''. ''VideoGame/DonkeyKong''.
**
In another episode, Homer attempts to put all the stuff bought at a garage sale into the car -- ''VideoGame/{{Tetris}}''-style!

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* In one episode of ''WesternAnimation/TheSimpsons'', Homer gets angry at a Mario lookalike and behaves like ''VideoGame/DonkeyKong''. In another episode, Homer attempts to put all the stuff bought at a garage sale into the car -- ''VideoGame/{{Tetris}}''-style!
* ''WesternAnimation/TheSimpsons'' episode ''Marge Gamer'' shifts between the game characters of the MMORPG ''Earthland Realms'' and the players who look just like them. Or vice versa.

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* ''WesternAnimation/TheSimpsons''
**
In one episode of ''WesternAnimation/TheSimpsons'', episode, Homer gets angry at a Mario lookalike and behaves like ''VideoGame/DonkeyKong''. In another episode, Homer attempts to put all the stuff bought at a garage sale into the car -- ''VideoGame/{{Tetris}}''-style!
* ''WesternAnimation/TheSimpsons'' ** The episode ''Marge Gamer'' shifts between the game characters of the MMORPG ''Earthland Realms'' and the players who look just like them. Or vice versa.
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[[folder:Literature]]
* ''Literature/JohnDiesAtTheEnd'': One chapter set at an abandoned mall suddenly becomes this, complete with MoneySpider and CrateExpectations. GenreSavvy John quickly figures out what's going on:
--> "A key. Good. Now, if I know what's going on here, and I think I do, we'll have to wander around looking for that door. Behind it we'll meet a series of monsters or, more likely, a whole bunch of the same one. We'll kill them, get another key, and then it'll open a really big door. [[SuspiciousVideoGameGenerosity Now right before that we'll probably get nicer guns.]] It may require us to backtrack some and it might get really tedious and annoying."
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** Also happens a couple times in ''{{TOME}}'', but this is justified since the setting ''is'' actually a video game. The trope applies because there are a couple rare scenes that are a sort of OutOfGenreExperience for the ''type'' of game (the game is usually presented as an MMO, but a brief gag has the scene shift to a platformer, for instance).

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** * Also happens a couple times in ''{{TOME}}'', ''WebAnimation/{{TOME}}'', but this is justified since the setting ''is'' actually a video game. The trope applies because there are a couple rare scenes that are a sort of OutOfGenreExperience for the ''type'' of game (the game is usually presented as an MMO, but a brief gag has the scene shift to a platformer, for instance). instance).
* ''WebAnimation/MyLittlePonyEquestriaGirlsDigitalSeries'': In "[[Recap/MyLittlePonyEquestriaGirlsXMarksTheSpot X Marks the Spot]]", during their search for the treasure chest, the girls are shown in a video game sequence similar to the mobile game Sunset was playing.


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* ''MyLittlePonyCamaraderieIsSupernatural''

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* ''MyLittlePonyCamaraderieIsSupernatural''''WebVideo/MyLittlePonyCamaraderieIsSupernatural''
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[[/folder]]
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* Happens once in Chris Niosi's ''Balancing Act'' short from 2011, in which Chris Frost goes full Megaman for a brief scene.
** Also happens a couple times in ''{{TOME}}'', but this is justified since the setting ''is'' actually a video game. The trope applies because there are a couple rare scenes that are a sort of OutOfGenreExperience for the ''type'' of game (the game is usually presented as an MMO, but a brief gag has the scene shift to a platformer, for instance).
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* The (hilariously awful) made-for-TV movie ''Film/MaxKnightUltraSpy'''s climax is rendered in the ''VideoGame/{{Half-Life}} engine'' to simulate the battle in cyberspace.

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* The (hilariously awful) made-for-TV movie ''Film/MaxKnightUltraSpy'''s climax is rendered in the ''VideoGame/{{Half-Life}} ''VideoGame/HalfLife engine'' to simulate the battle in cyberspace.
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* ''Franchise/MikaguraSchoolSuite'': Episode 8 features Eruna searching for a hairbrush and lipstick in the style of ''Franchise/DragonQuest'', switching to a battle scene when Kurumi appears.

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* ''Franchise/MikaguraSchoolSuite'': Episode 8 features Eruna searching for a hairbrush and lipstick in the style of ''Franchise/DragonQuest'', ''VideoGame/DragonQuest'', switching to a battle scene when Kurumi appears.
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* ''WesternAnimation/MyLittlePonyEquestriaGirlsMagicalMovieNight'': "Mirror Magic" has a scene where Pinkie Pie starts eating chocolate-covered almonds while doing a Pac-Man impression.
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* ''Film/WreckItRalph'', naturally, has plenty of these. For example, Tapper heading off to serve some customers is rendered as gameplay taken from the first level of ''Tapper'', and the end credits feature Ralph and Vanellope in ''VideoGame/StreetFighterII''.

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* ''Film/WreckItRalph'', ''Disney/WreckItRalph'', naturally, has plenty of these. For example, Tapper heading off to serve some customers is rendered as gameplay taken from the first level of ''Tapper'', and the end credits feature Ralph and Vanellope in ''VideoGame/StreetFighterII''.
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* ''WesternAnimation/WeBareBears'': The short "Bear Stack" is a long string of these, as the bears rush to the game store to get the last copy of ''Super Cat Knight 4''.
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trope cut


That moment when, in a live-action film, anime, comic strip or other non-video game medium, one suddenly gets video game graphics for a scene. Can be either meant as a self-ironic joke, a would-be profound comment, or for purposes of narrative distantiation. If it's PlayedStraight, it's WatchingAVideoGame. Sometimes, instead of getting video game-like graphics, the show starts to briefly follow video game rules or use a video game-like display.

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That moment when, in a live-action film, anime, comic strip or other non-video game medium, one suddenly gets video game graphics for a scene. Can be either meant as a self-ironic joke, a would-be profound comment, or for purposes of narrative distantiation. If it's PlayedStraight, it's WatchingAVideoGame. Sometimes, instead of getting video game-like graphics, the show starts to briefly follow video game rules or use a video game-like display.
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* Leonardo [=DiCaprio=]'s character Richard suddenly experiences this in ''Film/TheBeach'.

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* Leonardo [=DiCaprio=]'s character Richard suddenly experiences this in ''Film/TheBeach'.''Film/TheBeach''.

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