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The Phantasy Star series is awesome.

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* Games from the Phantasy Star series are riddled with these. In P-Star 2, there is an item called a "Mogic Cap" which appears to be useless as it is found in a labyrinth which also contains a "Magic Cap", which in turn allows the player to communicate with the cats that are running around the labyrinth, but its uselessness for talking to the cats is a red herring, for the plot is stuck until the "Mogic Cap" is worn into a village on the Ice Planet Dezo, and serves as a translation device with the people. In P-Star 4 (also on the same ''[[{{SingleBiomePlanet}} Ice Planet]]'' whose name has been lengthened to Dezolis now that it's not limited to a 4-character slot), the plot is completely frozen at a certain point until the party visits the second floor in one particular building in one particular town, where one of the characters in the party will suddenly fall ill and the plot can finally continue.
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* The path to {{ADOM}}'s best ending involves collecting all the [[ArtifactOfDoom Orbs Of Chaos]] and inserting them into a keyhole on the final boss's front door. You can actually ''equip'' these orbs and use their powers, although [[EvilIsNotAToy it's not a good idea]].
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* JadeEmpire has the Spirit Monk amulet as a PlotCoupon. As you collect more pieces, you are able to utilize gems that enhance your abilities. [[spoiler: By the time Sun Li steals it from you, it turns out to be a MagicFeather - you're now powerful enough to use the gems without the amulet]].

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* JadeEmpire ''JadeEmpire'' has the Spirit Monk amulet as a PlotCoupon. As you collect more pieces, you are able to utilize gems that enhance your abilities. [[spoiler: By the time Sun Li steals it from you, it turns out to be a MagicFeather - you're now powerful enough to use the gems without the amulet]].



* In GuildWars factions, a few of the missions are spent collecting some powerful artifacts (Urn of St. Viktor, Spear of Archemorus) to cefeat the BigBad. The articfacts also provide some useful combat effects (Damage absorption, and powerful damage, respectively).
* In StarcraftII, you spend about half the missions gathering peices of a [[ThePrecursors Xel'naga]] artifact. In the final mission, the artifact is assembled, and requires you to defend it while it charges up to [[spoiler:cure Kerrigan]]. In the meantime, you can use it every three and a half minutes to fry every Zerg in a half-mile radius. Once it finally charges up to do that thing in the spoiler tags, it fries all the zerg again, just for kicks.
* In {{Morrowind}}, the player must find the items Wraithguard, Sunder and Keening (known as Kagrenac's Tools) in order to complete the main plot. Each of these items, in addition to being plot-essential, conveys a selection of Fortify/Resist/Shield effects.

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* In GuildWars ''GuildWars'' factions, a few of the missions are spent collecting some powerful artifacts (Urn of St. Viktor, Spear of Archemorus) to cefeat defeat the BigBad. The articfacts artifacts also provide some useful combat effects (Damage absorption, and powerful damage, respectively).
* In StarcraftII, ''StarcraftII'', you spend about half the missions gathering peices pieces of a [[ThePrecursors Xel'naga]] artifact. In the final mission, the artifact is assembled, and requires you to defend it while it charges up to [[spoiler:cure Kerrigan]]. In the meantime, you can use it every three and a half minutes to fry every Zerg in a half-mile radius. Once it finally charges up to do that thing in the spoiler tags, it fries all the zerg again, just for kicks.
* In {{Morrowind}}, ''{{Morrowind}}'', the player must find the items Wraithguard, Sunder and Keening (known as Kagrenac's Tools) in order to complete the main plot. Each of these items, in addition to being plot-essential, conveys a selection of Fortify/Resist/Shield effects.



* The Soul Cube in {{Doom}} 3 and the Artifact in {{Doom}} 3 Resurrection of Evil are integral to the plot of both games. They are also ''very'' useful in gameplay. The Soul Cube [[OneHitKill instantly kills]] any non-boss enemy and transfers all of its LifeEnergy to the player, healing him/her. The Artifact, once fully upgraded, can [[BulletTime slow down time]], [[QuadDamage increase the power of your weapons]], and [[SuperStar make the player temporarily invulnerable]].

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* The Soul Cube in {{Doom}} 3 ''{{Doom}} 3'' and the Artifact in {{Doom}} 3 ''{{Doom}} 3'' Resurrection of Evil are integral to the plot of both games. They are also ''very'' useful in gameplay. The Soul Cube [[OneHitKill instantly kills]] any non-boss enemy and transfers all of its LifeEnergy to the player, healing him/her. The Artifact, once fully upgraded, can [[BulletTime slow down time]], [[QuadDamage increase the power of your weapons]], and [[SuperStar make the player temporarily invulnerable]].
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** Most of the PlotCoupons in any of the games are items that grant a Psynergy that has both uses in battle and for puzzle solving.
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* The titular [=ARMs=] in the ''WildArms'' series inevitably have something to do with the story, and the fact that one of the main characters can use them (or use particular ones, or in a particular way).

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* The titular [=ARMs=] in the ''WildArms'' series inevitably have something to do with the story, and the fact that one of the main characters can use them (or use particular ones, or in a particular way).



* The Horadric Cube in {{Diablo}} II is needed to transmute several pieces of useless crap into a larger piece of useless crap just so you can get to the bosses of Acts II and III. However, you can continue to use it to transmute {{Vendor Trash}} into better items that are both more useful and more valuable. It also doubles as a mini-BagOfHolding, taking up 2x2 space in inventory while having a 3x4 space for items.

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* The Horadric Cube in {{Diablo}} II ''{{Diablo}} II'' is needed to transmute several pieces of useless crap into a larger piece of useless crap just so you can get to the bosses of Acts II and III. However, you can continue to use it to transmute {{Vendor Trash}} into better items that are both more useful and more valuable. It also doubles as a mini-BagOfHolding, taking up 2x2 space in inventory while having a 3x4 space for items.

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* In Golden Sun: The Lost Age for the GBA the heroes need to gather the pieces of a trident in order to harm Poseidon, but the trident can be used in any battle to do damage to a selected enemy.
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* In Golden Sun: ''GoldenSun: The Lost Age Age'' for the GBA GBA, the heroes need to gather the pieces of a trident in order to harm Poseidon, but the trident can be used in any battle to do damage to a selected enemy.
enemy.
* With each of the Seven Needles that Lucas pulls in ''{{Mother 3}}'', his PK Love attack gets upgraded, as the result of the magic from [[spoiler:the Dark Dragon that sleeps beneath the earth]] awakening the ability within him. It is possible that the same thing is happening with [[EnigmaticMinion the Masked Man]], as he reaches three of the Needles no matter what you do, and can use all levels of PK Love.
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* In ''DragonQuestVIII'', everyone in Castle Trodain has a curse cast upon them...except for the hero, who is, for some unknown reason, immune to it. There is a "Curse" status ailment in the game, which temporarily disables whoever it's inflicted upon. The hero is immune to this particular ailment.

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* In ''DragonQuestVIII'', everyone in Castle Trodain has a curse cast upon them... except for the hero, who is, for some unknown reason, immune to it. There is a "Curse" status ailment in the game, which temporarily disables whoever it's inflicted upon. The hero is immune to this particular ailment.
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** The original campaign also has powers granted by the Ritual of Purification, which was designed to destroy the BigBad. They are actual battle abilities and can be used outside the FinalBoss fight, though most aren't very useful due to their CripplingOverspecialization.
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adding missing example

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* In Golden Sun: The Lost Age for the GBA the heroes need to gather the pieces of a trident in order to harm Poseidon, but the trident can be used in any battle to do damage to a selected enemy.
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* In ''PaperMario'', and ''PaperMario: The Thousand Year Door'', your Star Powers are tied directly to the {{Plot Coupon}}s - Star Spirits or Crystal Stars, respectively. When you collect a PlotCoupon, you receive one additional unit in your Star Power meter, and learn a new ability.
** In ''SuperPaperMario'', collecting a Pure Heart doesn't give you any extra abilities in gameplay, it just opens a door to the world where you can find the next one. However, at the end, the whole set is needed to give the main characters the EleventhHourSuperpower required to defeat the FinalBoss and save the multiverse.

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* In ''PaperMario'', ''VideoGame/PaperMario'', and ''PaperMario: The Thousand Year Door'', ''VideoGame/PaperMarioTheThousandYearDoor'', your Star Powers are tied directly to the {{Plot Coupon}}s - Star Spirits or Crystal Stars, respectively. When you collect a PlotCoupon, you receive one additional unit in your Star Power meter, and learn a new ability.
** In ''SuperPaperMario'', ''VideoGame/SuperPaperMario'', collecting a Pure Heart doesn't give you any extra abilities in gameplay, it just opens a door to the world where you can find the next one. However, at the end, the whole set is needed to give the main characters the EleventhHourSuperpower required to defeat the FinalBoss and save the multiverse.
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** The introduction of innate abilities in ''PokemonRubyAndSapphire''/''Emerald''. The three "mascot" OlympusMons (Groudon, Kyogre and Rayquaza, respectively) in these games have their abilities be pivotal to the story: awakening the first two are the goals of the two villainous teams, while the last one is needed to calm the ensuing battle.
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** Also, in both [[PokemonDiamondAndPearl Generation IV]] and [[PokemonBlackAndWhite Generation V]], the level and quality of items available in shops is dependent on how many badges a player has (basically the same progression as the old games, but neatly [[AvertedTrope averting]] the odd issues with some stores selling much more advanced items than others).
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* The badges in ''{{Pokemon}}''. In the first games, the badges actually gave a slight stat boost (don't ask us how) to your {{mons}}. In later games, they have two uses; acting as "licenses" for [=HM=] field moves, and allowing the use of higher-level traded {mons}, which will otherwise disobey you.
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***The Huge Materia as well, not only can you get a Summon from one, but later can be used to create Master Materias.
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* Some PlotCoupons in LegendOfLegaia are actually accessories you can equip. One of these can even gives you infinite AP.
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Forgot to de-wiki word that one.


* The first ''BreathOfFire'' game features an item called the [=EKey=], which you get early and is one of seven {{CosmicKeystone}}s keeping the power of Tyr at bay. The EKey is also fairly unique in that you can use it repeatedly during battle to create an earthquake that [[AreaOfEffect harms all enemies for 30 damage]], useful since your StaffChick, really TheMedic, has little offensive capabilities at that early point in the game.

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* The first ''BreathOfFire'' game features an item called the [=EKey=], which you get early and is one of seven {{CosmicKeystone}}s keeping the power of Tyr at bay. The EKey [=EKey=] is also fairly unique in that you can use it repeatedly during battle to create an earthquake that [[AreaOfEffect harms all enemies for 30 damage]], useful since your StaffChick, really TheMedic, has little offensive capabilities at that early point in the game.
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Nina and that E Key grew close.

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* The first ''BreathOfFire'' game features an item called the [=EKey=], which you get early and is one of seven {{CosmicKeystone}}s keeping the power of Tyr at bay. The EKey is also fairly unique in that you can use it repeatedly during battle to create an earthquake that [[AreaOfEffect harms all enemies for 30 damage]], useful since your StaffChick, really TheMedic, has little offensive capabilities at that early point in the game.
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None


* The Soul Cube in {{Doom}} 3 and the Artifact in {{Doom}} 3 Resurrection of Evil are integral to the plot of both games. They are also ''very'' useful in gameplay. The Soul Cube [[OneHitKill instantly kills]] any non-boss enemy and transfers all of its life force to the player. The Artifact, once fully upgraded, can [[BulletTime slow down time]], [[QuadDamage increase the power of your weapons]], and [[SuperStar make you temporarily invulnerable]].

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* The Soul Cube in {{Doom}} 3 and the Artifact in {{Doom}} 3 Resurrection of Evil are integral to the plot of both games. They are also ''very'' useful in gameplay. The Soul Cube [[OneHitKill instantly kills]] any non-boss enemy and transfers all of its life force LifeEnergy to the player. player, healing him/her. The Artifact, once fully upgraded, can [[BulletTime slow down time]], [[QuadDamage increase the power of your weapons]], and [[SuperStar make you the player temporarily invulnerable]].
Is there an issue? Send a MessageReason:
None


* The Soul Cube in {{Doom}} 3 and the Artifact in {{Doom}} 3 Resurrection of Evil are integral to the plot of both games. They are also ''very'' useful in gameplay. The Soul Cube [[OneHitKill instantly kills]] any non-boss enemy and transfers all of its life force to the player. The Artifact, once fully upgraded, can [[BulletTime slow down time]], [[QuadDamage increase the power of your weapons]], and [[SuperStar make you temporarily invulnerable]]. ----

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* The Soul Cube in {{Doom}} 3 and the Artifact in {{Doom}} 3 Resurrection of Evil are integral to the plot of both games. They are also ''very'' useful in gameplay. The Soul Cube [[OneHitKill instantly kills]] any non-boss enemy and transfers all of its life force to the player. The Artifact, once fully upgraded, can [[BulletTime slow down time]], [[QuadDamage increase the power of your weapons]], and [[SuperStar make you temporarily invulnerable]].invulnerable]].
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* The Soul Cube in {{Doom}} 3 and the Artifact in {{Doom}} 3 Resurrection of Evil are integral to the plot of both games. They are also ''very'' useful in gameplay. The Soul Cube [[OneHitKill instantly kills]] any non-boss enemy and transfers all of its life force to the player. The Artifact, once fully upgraded, can [[BulletTime slow down time]], [[QuadDamage increase the power of your weapons]], and [[SuperStar make you temporarily invulnerable]]. ----
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* The DismantledMagGuffin in ''Nox'' actually converges into a fearsomely deadly weapon as you collect more pieces.

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* The DismantledMagGuffin DismantledMacGuffin in ''Nox'' actually converges into a fearsomely deadly weapon as you collect more pieces.
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* The DismantledMagGuffin in ''Nox'' actually converges into a fearsomely deadly weapon as you collect more pieces.
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** In ''SuperPaperMario'', collecting a Pure Heart doesn't give you any extra abilities in gameplay, it just opens a door to the world where you can find the next one. However, at the end, the whole set is needed to give the main characters the EleventhHourSuperpower required to defeat the FinalBoss and save the multiverse.

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* In {{Morrowind}}, the player must find the items Wraithguard, Sunder and Keening (known as Kagrenac's Tools) in order to complete the main plot. Each of these items, in addition to being plot-essential, conveys a selection of Fortify/Resist/Shield effects.

to:

* In {{Morrowind}}, the player must find the items Wraithguard, Sunder and Keening (known as Kagrenac's Tools) in order to complete the main plot. Each of these items, in addition to being plot-essential, conveys a selection of Fortify/Resist/Shield effects. effects.
** And don't forget Moon-and-Star which is a very plot important item and also gives you constant +5 personality and +5 speechcraft. Sadly, that's not that useful.
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Fixed red link


** {{Geneforge}} [[OlderThanTheyThink did this earlier]], with the twist that the "canisters" you're using as [[HeartContainer Heart Containers]] and [[UpgradeArtifact Upgrade Artifacts]] affect you as well as the NPCs you're fighting. [[ParabolicPowerCurve Too many]], and you start picking fights and talking like a psychopath. Way too many, and you may get a {{Downer Ending}}. And heaven help you if [[spoiler:you use the Geneforge]]...

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** {{Geneforge}} [[OlderThanTheyThink did this earlier]], with the twist that the "canisters" you're using as [[HeartContainer Heart Containers]] and [[UpgradeArtifact Upgrade Artifacts]] affect you as well as the NPCs [=NPCs=] you're fighting. [[ParabolicPowerCurve Too many]], and you start picking fights and talking like a psychopath. Way too many, and you may get a {{Downer Ending}}. And heaven help you if [[spoiler:you use the Geneforge]]...
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* In {{Morrowind}}, the player must find the items Wraithguard, Sunder and Keening (known as Kagrenac's Tools) in order to complete the main plot. Each of these items, in addition to being plot-essential, conveys a selection of Fortify/Resist/Shield effects.
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None


* In ''MegaManBattleNetwork 6'', [[spoiler:Wily]]'s XanatosGambit is for the purpose of extracting a SealedEvilInACan Cyber Beast from MegaMan. Said Beast is basically MegaMan's SuperMode.

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* In ''MegaManBattleNetwork 6'', [[spoiler:Wily]]'s XanatosGambit is for the purpose of extracting a SealedEvilInACan Cyber Beast from MegaMan. Mega Man. Said Beast is basically MegaMan's Mega Man's SuperMode.
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* In StarcraftII, you spend about half the missions gathering peices of a [[ThePrecursors Xel'naga]] artifact. In the final mission, the artifact is assembled, and requires you to defend it while it charges up to [[spoiler:cure Kerrigan]]. In the meantime, you can use it every three and a half minutes to fry every Zerg in a half-mile radius. Once it finally charges up to do that thing in the spoiler tags, it fries all the zerg again, just for kicks.
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None

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* JadeEmpire has the Spirit Monk amulet as a PlotCoupon. As you collect more pieces, you are able to utilize gems that enhance your abilities. [[spoiler: By the time Sun Li steals it from you, it turns out to be a MagicFeather - you're now powerful enough to use the gems without the amulet]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In GuildWars factions, a few of the missions are spent collecting some powerful artifacts (Urn of St. Viktor, Spear of Archemorus) to cefeat the BigBad. The articfacts also provide some useful combat effects (Damage absorption, and powerful damage, respectively).

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