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Oh, forgot to link.
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[[AC: Music]]
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Even if the balls-playing-music thing is the main point of the video, I think it\'s an interesting description for this trope.
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[[AC: Music]]
* {{Animusic}}'s "Pipe Dream" and "Pipe Dream 2" videos have, as their names suggest, pipes that run around all of the instruments and around the walls. Some of them even launch balls to strike the instruments like mallets.
* {{Animusic}}'s "Pipe Dream" and "Pipe Dream 2" videos have, as their names suggest, pipes that run around all of the instruments and around the walls. Some of them even launch balls to strike the instruments like mallets.
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Fixing the namespace
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* The opening credits animation of the third series of ''MontyPythonsFlyingCircus''.
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* The opening credits animation of the third series of ''MontyPythonsFlyingCircus''.
''Series/MontyPythonsFlyingCircus''.
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* ''VideoGame/{{Sonic the Hedgehog 2}}'' for the Game Gear/Master System, has the oddly named Scrambled Egg zone, which is basically a mass of pipes, and you have to very quickly choose ways to go sometimes. Often, you'll get it wrong and get flung into spikes. Trial and error at it's purest. Used slightly in Sonic Chaos's Electric Egg, and less so still in Triple Trouble's Atomic Destroyer, both with less cheap penalties.
to:
* ''VideoGame/{{Sonic the Hedgehog 2}}'' ''VideoGame/SonicTheHedgehog2'' for the Game Gear/Master System, has the oddly named Scrambled Egg zone, which is basically a mass of pipes, and you have to very quickly choose ways to go sometimes. Often, you'll get it wrong and get flung into spikes. Trial and error at it's purest. Used slightly in Sonic Chaos's Electric Egg, and less so still in Triple Trouble's Atomic Destroyer, both with less cheap penalties.
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* An underground area in ''TheGoonies'' has one. Sloth pushes on a pipe and causes a traffic accident above.
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* An underground area in ''TheGoonies'' ''Film/TheGoonies'' has one. Sloth pushes on a pipe and causes a traffic accident above.
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* ''{{Sonic 2}}'' for the Game Gear/Master System, has the oddly named Scrambled Egg zone, which is basically a mass of pipes, and you have to very quickly choose ways to go sometimes. Often, you'll get it wrong and get flung into spikes. Trial and error at it's purest. Used slightly in Sonic Chaos's Electric Egg, and less so still in Triple Trouble's Atomic Destroyer, both with less cheap penalties.
to:
* ''{{Sonic ''VideoGame/{{Sonic the Hedgehog 2}}'' for the Game Gear/Master System, has the oddly named Scrambled Egg zone, which is basically a mass of pipes, and you have to very quickly choose ways to go sometimes. Often, you'll get it wrong and get flung into spikes. Trial and error at it's purest. Used slightly in Sonic Chaos's Electric Egg, and less so still in Triple Trouble's Atomic Destroyer, both with less cheap penalties.
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fixing the namespace
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Water pipes, ducts and similar things have a tendency to be arranged in ways that resemble great walls of metallic spaghetti.
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Water pipes, ducts and similar things have a tendency to be arranged in ways that resemble great walls of metallic spaghetti.
spaghetti.
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* The opening credits animation of the third series of ''[[MontyPythonsFlyingCircus Monty Python's Flying Circus]]''.
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* The opening credits animation of the third series of ''[[MontyPythonsFlyingCircus Monty Python's Flying Circus]]''.
''MontyPythonsFlyingCircus''.
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[[AC:{{Video Games}}]]
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[[AC:{{Web Original}}]]
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[[AC:{{Western Animation}}]]
* The back areas in ''MonstersInc.'' where Randall carries out his evil experiments are practically made of complicated plumbing. They even made custom software for creating the piping.
* The back areas in ''MonstersInc.'' where Randall carries out his evil experiments are practically made of complicated plumbing. They even made custom software for creating the piping.
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* The back areas in
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[[AC:{{Real Life}}]]
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* Parodied in the retro design of Terry Giliiam's ''{{Brazil}}'', which had exposed ductwork everywhere. It even lampshaded the fact by having somebody advertise ducts on TV.
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* Parodied in the retro design of Terry Giliiam's ''{{Brazil}}'', ''Film/{{Brazil}}'', which had exposed ductwork everywhere. It even lampshaded the fact by having somebody advertise ducts on TV.
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* You'll see one of these in ''[=~Baldur's Gate~=] II'' if you explore the Shadow Thief guildhouse proper. It's apparently used for training purposes.
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* You'll see one of these in ''[=~Baldur's Gate~=] ''BaldursGate II'' if you explore the Shadow Thief guildhouse proper. It's apparently used for training purposes.
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** World 6-1 of ''SuperMarioBros2''.
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** World 6-1 of ''SuperMarioBros2''.''VideoGame/SuperMarioBros2''.
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* ''VideoGame/WheresMyWater'', which takes place in a sewer system, has lots of pipes. Some of the levels invoke this trope, there's even a level named "Pipe Maze"!
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Added information about the Pipes screensaver.
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** Though the .scr file can be copied from Windows XP to Windows 7 for that retro feel. The more screens you have, the better the effect.
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* WebOriginal/SCPFoundation's [[http://scp-wiki.wikidot.com/scp-015 SCP-015]], a mass of pipes and plumbing work that have taken over an entire warehouse.
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* WebOriginal/SCPFoundation's Wiki/SCPFoundation's [[http://scp-wiki.wikidot.com/scp-015 SCP-015]], a mass of pipes and plumbing work that have taken over an entire warehouse.
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----
<<|RuleOfCool|>>
<<|VideoGameTropes|>>
<<|RuleOfCool|>>
<<|VideoGameTropes|>>
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<<|RuleOfCool|>>
<<|VideoGameTropes|>>
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* SCPFoundation's [[http://scp-wiki.wikidot.com/scp-015 SCP-015]], a mass of pipes and plumbing work that have taken over an entire warehouse.
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* SCPFoundation's WebOriginal/SCPFoundation's [[http://scp-wiki.wikidot.com/scp-015 SCP-015]], a mass of pipes and plumbing work that have taken over an entire warehouse.
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<<|VideoGameTropes|>>
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<<|VideoGameTropes|>>
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** World 7-9 has a particular pipe maze level, though you don't travel through the pipes. A more straight example is World 7-1.
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** World 7-9 has a particular pipe maze level, though you don't travel through the pipes. A more straight example is World 7-1.
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** World 7-9 6-1 of ''SuperMarioBros2''.
** ''NewSuperMarioBros'' hasa particular pipe maze level, though you don't travel through levels 3-A and 7-A, and both even mimic the pipes. A more straight example is World 7-1.background layout of their [=SMB3=] counterparts, only with updated graphics.
** ''NewSuperMarioBros'' has
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Moving to appropriate namespace.
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* ''SuperMarioBros3'' actually has a world called 'Pipe Land/Maze', which has quite a few levels which most probably come under this (aka, note the vast amount of pipes which don't do anything other than make temporary walls rather than actually taking anything anywhere) Although the background in the remake is even more completely insane in terms of pipe layout.
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* ''SuperMarioBros3'' ''VideoGame/SuperMarioBros3'' actually has a world called 'Pipe Land/Maze', which has quite a few levels which most probably come under this (aka, note the vast amount of pipes which don't do anything other than make temporary walls rather than actually taking anything anywhere) Although the background in the remake is even more completely insane in terms of pipe layout.
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Added Bioshock hacking example
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* In BioShock you need to complete a PipeMaze screen to hack vending machines and security systems.
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** World 7-9 has a particular pipe maze level, though you don't travel through the pipes. A more straight example is World 7-1.
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** World 6-2 of the original ''Game/SuperMarioBros'' also has an inordinate amount of pipes, many of which can be entered, implying that it may be the first attempt by the series. You don't travel through pipes in Mario Bros.
to:
** World 6-2 of the original ''Game/SuperMarioBros'' ''VideoGame/SuperMarioBros'' also has an inordinate amount of pipes, many of which can be entered, implying that it may be the first attempt by the series. You don't travel through pipes in Mario Bros.
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** Oh and SonicBlast's Blue Marine zone, an icy underwater hell full of strong currents and pipes. You can breathe in the pipes, but that is almost the level's only saving grace. To say it is arduous doesn't even cover it.
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** Oh and SonicBlast's Sonic Blast's Blue Marine zone, an icy underwater hell full of strong currents and pipes. You can breathe in the pipes, but that is almost the level's only saving grace. To say it is arduous doesn't even cover it.
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* ''[[RatchetAndClank Ratchet & Clank]]: Up Your Arsenal'' has an (almost entirely optional) AbsurdlySpaciousSewer section that fits this bill precisely. There are 98 "Sewer Crystals" to be found in this maze. It's hell if you're a completionist, as there's a skill point for getting all of them.
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* ''[[RatchetAndClank Ratchet & Clank]]: Up Your Arsenal'' ''RatchetAndClankUpYourArsenal'' has an (almost entirely optional) AbsurdlySpaciousSewer section that fits this bill precisely. There are 98 "Sewer Crystals" to be found in this maze. It's hell if you're a completionist, as there's a skill point for getting all of them.
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** Oh and Sonic Blast's Blue Marine zone, an icy underwater hell full of strong currents and pipes. You can breathe in the pipes, but that is almost the level's only saving grace. To say it is arduous doesn't even cover it.
to:
** Oh and Sonic Blast's SonicBlast's Blue Marine zone, an icy underwater hell full of strong currents and pipes. You can breathe in the pipes, but that is almost the level's only saving grace. To say it is arduous doesn't even cover it.
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[[AC:MMORPGs]]
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[[AC:Other]]
* Pictured above, WindowsXP shipped with a PipeMaze generating screensaver. Windows 7, at least, does not.
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[[AC:TabletopGames]]
* In ''MagicTheGathering'', the third sphere of Phyrexia is described as an [[http://www.phyrexia.com/images/continuity/maps/Phyrexia.bmp "impenetrable tangle of metal pipes".]]
* In ''MagicTheGathering'', the third sphere of Phyrexia is described as an [[http://www.phyrexia.com/images/continuity/maps/Phyrexia.bmp "impenetrable tangle of metal pipes".]]
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* You'll see one of these in ''[=~Baldur's Gate~=] II'' if you explore the Shadow Thief guildhouse proper. It's apparently used for training purposes.* ''{{Purple}}'' has you going through pipe systems on occasions, they are not mazes and are usually just there as a connection to DownTheDrain.
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* You'll see one of these in ''[=~Baldur's Gate~=] II'' if you explore the Shadow Thief guildhouse proper. It's apparently used for training purposes.purposes.
* ''{{Purple}}'' has you going through pipe systems on occasions, they are not mazes and are usually just there as a connection to DownTheDrain.
* ''{{Purple}}'' has you going through pipe systems on occasions, they are not mazes and are usually just there as a connection to DownTheDrain.
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None
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* You'll see one of these in ''[=~Baldur's Gate~=] II'' if you explore the Shadow Thief guildhouse proper. It's apparently used for training purposes.
* ''SuperMarioBros3'' had a whole world that was theoretically this. Some levels were exceptions, however, including a GreenHillZone and a water world.
* ''{{Purple}}'' has you going through pipe systems on occasions, they are not mazes and are usually just there as a connection to DownTheDrain.
* ''SuperMarioBros3'' had a whole world that was theoretically this. Some levels were exceptions, however, including a GreenHillZone and a water world.
* ''{{Purple}}'' has you going through pipe systems on occasions, they are not mazes and are usually just there as a connection to DownTheDrain.
to:
* You'll see one of these in ''[=~Baldur's Gate~=] II'' if you explore the Shadow Thief guildhouse proper. It's apparently used for training purposes.
* ''SuperMarioBros3'' had a whole world that was theoretically this. Some levels were exceptions, however, including a GreenHillZone and a water world.
purposes.* ''{{Purple}}'' has you going through pipe systems on occasions, they are not mazes and are usually just there as a connection to DownTheDrain.
* ''SuperMarioBros3'' had a whole world that was theoretically this. Some levels were exceptions, however, including a GreenHillZone and a water world.
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** World 6-2 of the original ''SuperMarioBros'' also has an inordinate amount of pipes, many of which can be entered, implying that it may be the first attempt by the series. You don't travel through pipes in Mario Bros.
to:
** World 6-2 of the original ''SuperMarioBros'' ''Game/SuperMarioBros'' also has an inordinate amount of pipes, many of which can be entered, implying that it may be the first attempt by the series. You don't travel through pipes in Mario Bros.
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* ''SuperMarioBros3'' had a whole world that was theoretically this. Some levels were exceptions, however, including a RedHillZone and a water world.
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* ''SuperMarioBros3'' had a whole world that was theoretically this. Some levels were exceptions, however, including a RedHillZone GreenHillZone and a water world.
* ''{{Purple}}'' has you going through pipe systems on occasions, they are not mazes and are usually just there as a connection to DownTheDrain.
* ''{{Purple}}'' has you going through pipe systems on occasions, they are not mazes and are usually just there as a connection to DownTheDrain.
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{{Web Original}}]]
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* Parodied in the retro design of Terry Giliiam's ''Brazil'', which had exposed ductwork everywhere. It even lampshaded the fact by having somebody advertise ducts on TV.
* SCPFoundation's [[http://scp-wiki.wikidot.com/scp-015 SCP-015]], a mass of pipes and plumbing work that have taken over an entire warehouse.
* The back areas in ''MonstersInc.'' where Randall carries out his evil experiments are practically made of complicated plumbing. They even made custom software for creating the piping.
* SCPFoundation's [[http://scp-wiki.wikidot.com/scp-015 SCP-015]], a mass of pipes and plumbing work that have taken over an entire warehouse.
* The back areas in ''MonstersInc.'' where Randall carries out his evil experiments are practically made of complicated plumbing. They even made custom software for creating the piping.
to:
[[AC:{{Film}}]]
* Parodied in the retro design of Terry Giliiam's''Brazil'', ''{{Brazil}}'', which had exposed ductwork everywhere. It even lampshaded the fact by having somebody advertise ducts on TV.
* SCPFoundation's [[http://scp-wiki.wikidot.com/scp-015 SCP-015]], a mass of pipes and plumbing work that have taken over an entire warehouse.
* The back areas in ''MonstersInc.'' where Randall carries out his evil experiments are practically made of complicated plumbing. They even made custom software for creating the piping.TV.
* Parodied in the retro design of Terry Giliiam's
* SCPFoundation's [[http://scp-wiki.wikidot.com/scp-015 SCP-015]], a mass of pipes and plumbing work that have taken over an entire warehouse.
* The back areas in ''MonstersInc.'' where Randall carries out his evil experiments are practically made of complicated plumbing. They even made custom software for creating the piping.
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* ''PipeMania'' and its imitators - love 'em, love 'em so much. But if you're ScoringPoints, you end up trying to get as many pieces filled as humanly possible, so you end up distinctly avoiding the straight route and trying for as many twists, turns, and go-back-throughs as possible. Bonus if you get a big square of 'em made out of two-ways rimmed by U-turns, so the water goes through the whole square once and then goes through it all one more time just to ensure you've covered enough territory.
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* [[http://i89.photobucket.com/albums/k213/yuzure/tvtropes/screenshot_2009-02-20-17-03-25.jpg Found]] in CityOfVillains.
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[[AC:{{Live-Action TV}}]]
[[AC:MMORPGs]]
* [[http://i89.photobucket.com/albums/k213/yuzure/tvtropes/screenshot_2009-02-20-17-03-25.jpg Found]] in ''CityOfVillains''.
[[AC:{{Video Games}}]]
* ''PipeMania'' and its imitators - love 'em, love 'em so much. But if you're ScoringPoints, you end up trying to get as many pieces filled as humanly possible, so you end up distinctly avoiding the straight route and trying for as many twists, turns, and go-back-throughs as possible. Bonus if you get a big square of 'em made out of two-ways rimmed by U-turns, so the water goes through the whole square once and then goes through it all one more time just to ensure you've covered enough territory.
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** World 6-2 of the original SuperMarioBros also has an inordinate amount of pipes, many of which can be entered, implying that it may be the first attempt by the series. You don't travel through pipes in Mario Bros.
* One episode of ''{{Futurama}}'' had an alien abduction of Fry happen via a needlessly complex tube similar to the famous screen-saver.
* TruthInTelevision: Visit a power plant sometime. The water/steam pipes really are arranged like this because all that stuff has to go somewhere.
* One episode of ''{{Futurama}}'' had an alien abduction of Fry happen via a needlessly complex tube similar to the famous screen-saver.
* TruthInTelevision: Visit a power plant sometime. The water/steam pipes really are arranged like this because all that stuff has to go somewhere.
to:
** World 6-2 of the original SuperMarioBros ''SuperMarioBros'' also has an inordinate amount of pipes, many of which can be entered, implying that it may be the first attempt by the series. You don't travel through pipes in Mario Bros.
* One episode of ''{{Futurama}}'' had an alien abduction of Fry happen via a needlessly complex tube similar to the famous screen-saver.
* TruthInTelevision: Visit a power plant sometime. The water/steam pipes really are arranged like this because all that stuff has to go somewhere.Bros.
* One episode of ''{{Futurama}}'' had an alien abduction of Fry happen via a needlessly complex tube similar to the famous screen-saver.
* TruthInTelevision: Visit a power plant sometime. The water/steam pipes really are arranged like this because all that stuff has to go somewhere.
{{Web Original}}]]
* SCPFoundation's [[http://scp-wiki.wikidot.com/scp-015 SCP-015]], a mass of pipes and plumbing work that have taken over an entire warehouse.
[[AC:{{Western Animation}}]]
* The back areas in ''MonstersInc.'' where Randall carries out his evil experiments are practically made of complicated plumbing. They even made custom software for creating the piping.
* One episode of ''{{Futurama}}'' had an alien abduction of Fry happen via a needlessly complex tube similar to the famous screen-saver.
[[AC:{{Real Life}}]]
* TruthInTelevision: Visit a power plant sometime. The water/steam pipes really are arranged like this because all that stuff has to go somewhere.
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<<|VideoGameTropes|>>
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<<|VideoGameTropes|>>
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* ''SuperMarioBros3'' had a whole world that was theoretically this. Some levels were exceptions, however, including a RedHillZone and a water world.
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*Truth in Television: Visit a power plant sometime. The water/steam pipes really are arranged like this because all that stuff has to go somewhere.
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* ''Sonic2'' for the Game Gear/Master System, has the oddly named Scrambled Egg zone, which is basically a mass of pipes, and you have to very quickly choose ways to go sometimes. Often, you'll get it wrong and get flung into spikes. Trial and error at it's purest. Used slightly in Sonic Chaos's Electric Egg, and less so still in Triple Trouble's Atomic Destroyer, both with less cheap penalties.
to:
* ''Sonic2'' ''{{Sonic 2}}'' for the Game Gear/Master System, has the oddly named Scrambled Egg zone, which is basically a mass of pipes, and you have to very quickly choose ways to go sometimes. Often, you'll get it wrong and get flung into spikes. Trial and error at it's purest. Used slightly in Sonic Chaos's Electric Egg, and less so still in Triple Trouble's Atomic Destroyer, both with less cheap penalties.