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* The film version of ''Film/TheSpiderwickChronicles'' has the ogre Mulgarath. He's actually quite clever and menacing, but is tricked into turning into a bird near an otherwise harmless small creature that loves to eat them.



* Ogres in ''Literature/TheSpiderwickChronicles'' are towering {{Horned Humanoid}}s of [[GeniusBruiser great strength and even greater cunning]], which is contrasted how they are bullying and arrogant scavengers. All are able to perform VoluntaryShapeshifting. One serves as the first series' BigBad.

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* Ogres in ''Literature/TheSpiderwickChronicles'' has an ogre named Mulgarath as its BigBad, with ogres receiving further detail in The Field Guide. Unlike most fantasy ogres, ''Spiderwick'' ogres are towering {{Horned Humanoid}}s of extremely intelligent [[GeniusBruiser (on top of being crazy strong as is typical)]] and possess great strength and even greater cunning]], which is contrasted how they are bullying and arrogant scavengers. All are able to perform magical abilities, particularly VoluntaryShapeshifting. One serves as They generally use their abilities to bully other creatures into serving them or giving tribute, but are often undone by their arrogance. Ogres in the first series' BigBad.series are also depicted as having horns that grow more impressive and elaborate as they age (Mulgarath was so ancient his horns looked more the twisting branches of a tree).
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* In ''Sands of Salzaar'' from Han Squirrel Studio, their version of ogres are called Grunts on account of them not conversing in anything other than grunts. Described as a large green-skinned humanoid with some animalistic traits, the Grunts are voraciously hungry and often attacking slaughterhouses for the meat inside. And on-screen they're about a head taller than your human units and dressed in crude furs while wracking foes with a club. However in one quest called Disgruntled, you learn that a rare few Grunts can speak and have human-level intelligence.

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* In ''Sands of Salzaar'' from Han Squirrel Studio, their version of ogres are called Grunts on account of them not conversing in anything other than grunts. Described as a large green-skinned humanoid with some animalistic traits, traits (they look like upright gorillas in clothes), the Grunts are voraciously hungry and often attacking slaughterhouses for the meat inside. And on-screen they're about a head taller than your human units and dressed in crude furs while wracking foes with a club.club, though their captains wear metal armor and have horned helmets. However in one quest called Disgruntled, you learn that a rare few Grunts can speak and have human-level intelligence. You also learn they came through a mysterious door from another dimension.
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* In ''Sands of Salzaar'' from Han Squirrel Studio, their version of ogres are called Grunts on account of them not conversing in anything other than grunts. Described as a large green-skinned humanoid with some animalistic traits, the Grunts are voraciously hungry and often attacking slaughterhouses for the meat inside. And on-screen they're about a head taller than your human units and dressed in crude furs while wracking foes with a club. However in one quest called Disgruntled, you learn that a rare few Grunts can speak and have human-level intelligence.
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* ''VideoGame/{{Fallout}}'': The Super Mutants seem to fill this role in the post-apocalyptic setting of ''VideoGame/Fallout3'' and ''[[VideoGame/Fallout4 4]]'', where they're big, hulking, brutish and fairly stupid, and very aggressive and warlike. Super mutants [[VideoGame/Fallout1 from the]] [[VideoGame/Fallout2 other]] [[VideoGame/FalloutNewVegas games]] are more akin to [[OurOrcsAreDifferent "Blizzard" orcs]] than ogres. The art book for ''Fallout 3'' puts even more emphasis on the "ogre" aspect, as they are shown to make their own cobbled-together armor and guns and forge melee weapons such as axes, [[{{BFS}} swords]], [[CarryABigStick maces]], and [[EpicFlail flails/ball-and-chains]].

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* ''VideoGame/{{Fallout}}'': ''Franchise/{{Fallout}}'': The Super Mutants seem to fill this role in the post-apocalyptic setting of ''VideoGame/Fallout3'' and ''[[VideoGame/Fallout4 4]]'', where they're big, hulking, brutish and fairly stupid, and very aggressive and warlike. Super mutants [[VideoGame/Fallout1 from the]] [[VideoGame/Fallout2 other]] [[VideoGame/FalloutNewVegas games]] are more akin to [[OurOrcsAreDifferent "Blizzard" orcs]] than ogres. The art book for ''Fallout 3'' puts even more emphasis on the "ogre" aspect, as they are shown to make their own cobbled-together armor and guns and forge melee weapons such as axes, [[{{BFS}} swords]], [[CarryABigStick maces]], and [[EpicFlail flails/ball-and-chains]].
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* ''Film/SinbadAndTheEyeOfTheTiger'': The troglodyte that the heroes encounter in Hyperborea is a midway point between a fantasy ogre and the FrazettaMan - being an 8 foot tall, hairy, [[HornedHumanoid horn-sporting]], beast-faced caveman who is nevertheless described by Melanthius as a primitive ancestor to humans. Despite his intimidating appearance, the troglodyte turns out to be a GentleGiant who can communicate with the [[ForcedTransformation baboonified]] Kassim and he becomes an ally to the group with only a little convincing. [[spoiler:It even helps the heroes fight the Zenobia-possessed saber-toothed tiger at the end of the film, though it dies trying despite putting up a valiant fight.]]
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* ''TabletopGame/PalladiumFantasy'' (and by extension ''TabletopGame/{{Rifts}}'') has Ogres as a playable race, one of the main civilizations in the game. As expected, they are larger, stronger and stupider than humans, though not considered monstrous. They are also the ''only'' race in the game capable of interbreeding with humans, though the product of such unions is always considered an Ogre.

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* ''TabletopGame/PalladiumFantasy'' (and by extension ''TabletopGame/{{Rifts}}'') has Ogres as a playable race, one of the main civilizations in the game. As expected, they are larger, larger and stronger and stupider than humans, though but they are of human intelligence and not considered monstrous. They are also the ''only'' race in the game capable of interbreeding with humans, though the product of such unions is always considered an Ogre.

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* Grimmsnarl from ''Franchise/{{Pokemon}} [[VideoGame/PokemonSwordAndShield Sword and Shield]]'' is a big, hairy Pokémon that resembles an ogre, although it also has features that make it resemble a [[AllTrollsAreDifferent troll]] as well.

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* ''Franchise/{{Pokemon}}'':
**
Grimmsnarl from ''Franchise/{{Pokemon}} [[VideoGame/PokemonSwordAndShield Sword and Shield]]'' is a big, hairy Pokémon that resembles an ogre, although it also has features that make it resemble a [[AllTrollsAreDifferent troll]] as well.well.
** Ogerpon from ''VideoGame/PokemonScarletAndViolet'' is based on {{oni}}, but frequently referred to as an "ogre" in the English localization.
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* ''VideoGame/OkikuStarApprentice'': Ogres battle Okiku with the help of orcs, and ogres are green, with possibly glowing yellow eyes, about twice as large as orcs, and are primitive due to wearing only a loincloth and and spiked pauldrons, while wielding {{Primitive Club}}s.

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* ''VideoGame/OkikuStarApprentice'': Ogres battle Okiku with the help of orcs, and ogres are green, with possibly glowing yellow eyes, about twice as large as orcs, and are primitive due to wearing only a loincloth and and spiked pauldrons, while wielding {{Primitive Club}}s.PrimitiveClubs.
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* ''VideoGame/OkikuStarApprentice'': Ogres battle Okiku with the help of orcs, and ogres are green, with possibly glowing yellow eyes, about twice as large as orcs, and are primitive due to wearing only a loincloth and and spiked pauldrons, while wielding {{Primitive Club}}s.
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** In 5th edition, the Hill Giant often fulfills the roles that the standard ogre does. The Hill Giant is the smallest of the giant varieties and lack the elemental traits of the other standard giants. Similar to ogres, they are reknowned for the primitiveness (they can barely make a club and fur loincloth), their awful hygiene and their voracious appetite. In fact, their Ordning or calling in life is to be hungry and eating.
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* In ''LightNovel/SwordArtOnline'', Ogres featured in the Underworld resemble {{Wolf M|an}}en rather than traditional ogres.

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* In ''LightNovel/SwordArtOnline'', ''Literature/SwordArtOnline'', Ogres featured in the Underworld resemble {{Wolf M|an}}en rather than traditional ogres.
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** Without the spell making her look like a regular human, Fiona looks just like an ogre. The second movie implies this was because [[spoiler:her mother is human but her father is a frog in human form]], leaving her relation to the ogre species unclear.

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** Without the spell making her look like a regular human, Fiona looks just like an ogre. The [[WesternAnimation/Shrek2 second movie movie]] implies this was because [[spoiler:her mother is human but her father is a frog in human form]], leaving her relation to the ogre species unclear.
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* ''WesternAnimation/{{Shrek}}'':

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* ''WesternAnimation/{{Shrek}}'': ''Franchise/{{Shrek}}'':



** The fourth movie reveals that Shrek is actually a runt; other male ogres are even bigger. However, though soldiers fighting a rebellion, they're still not particularly brutish. Despite their fearsome reputation, no ogres have ever been known to eat humans, even if their actual diet is pretty disgusting.

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** The [[WesternAnimation/ShrekForeverAfter fourth movie movie]] reveals that Shrek is actually a runt; other male ogres are even bigger. However, though soldiers fighting a rebellion, they're still not particularly brutish. Despite their fearsome reputation, no ogres have ever been known to eat humans, even if their actual diet is pretty disgusting.



''[[WesternAnimation/{{Shrek}} SomeBODY once told me...]]''

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''[[WesternAnimation/{{Shrek}} ''[[WesternAnimation/Shrek1 SomeBODY once told me...]]''
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** Aliens called Ogri, which resemble large rocks and feed on blood, appear in "The Stones of Blood". The Doctor suggests that Gog, Magog, and Ogre could derive from this.
** The evil Daleks use a race of large, unintelligent humanoid brutes called Ogrons as warrior-slaves. The Ogrons are featured in the stories "Day of the Daleks", "Frontier in Space", and very briefly in "Carnival of Monsters".
** Although his species' name is Androgum, Shockeye from "The Two Doctors" is essentially a big meat-hungry ogre, albeit one with a trained chef's vocabulary.

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** Aliens called Ogri, which resemble large rocks and feed on blood, appear in "The Stones of Blood". The Doctor suggests that Gog, Magog, and Ogre could derive from this.
** The evil Daleks use a race of large, unintelligent humanoid brutes called Ogrons as warrior-slaves. The Ogrons are featured in the stories "Day "[[Recap/DoctorWhoS9E1DayOfTheDaleks Day of the Daleks", "Frontier Daleks]]", "[[Recap/DoctorWhoS10E3FrontierInSpace Frontier in Space", Space]]", and very briefly in "Carnival "[[Recap/DoctorWhoS10E2CarnivalOfMonsters Carnival of Monsters".
Monsters]]".
** Aliens called Ogri, which resemble large rocks and feed on blood, appear in "[[Recap/DoctorWhoS16E3TheStonesOfBlood The Stones of Blood]]". The Doctor suggests that Gog, Magog, and Ogre could derive from this.
** Although his species' name is Androgum, Shockeye from "The "[[Recap/DoctorWhoS22E4TheTwoDoctors The Two Doctors" Doctors]]" is essentially a big meat-hungry ogre, albeit one with a trained chef's vocabulary.



* ''Series/TheWheelOfTime'': Rand mistakenly calls Loial an ogre, which hints that Ogier inspired our concept of ogres. But Ogier invert or avert nearly every ogre-related trope.

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* ''Series/TheWheelOfTime'': ''Series/TheWheelOfTime2021'': Rand mistakenly calls Loial an ogre, which hints that Ogier inspired our concept of ogres. But Ogier invert or avert nearly every ogre-related trope.
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* ''Tabletop/Game'': Ogre is the collective name for five related races. They can be as heroic or villainous as anyone else, and are largely accepted in most nations, but they have a reputation for being unruly in large numbers. They are Goblins, High Orcs, Hobgoblins, Orcs, Trolls, and True Ogres. The main thing they have in common is how their memories work: Having a shorter lifespan than the other races on Trystell, Ogres have a strong short term memory that allows them to quickly master almost any skill. But the trade-off is that they have difficulty passing that skill into their long-term memory.

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* ''Tabletop/Game'': ''TabletopGame/AgeOfAmbition'': Ogre is the collective name for five related races. They can be as heroic or villainous as anyone else, and are largely accepted in most nations, but they have a reputation for being unruly in large numbers. They are Goblins, High Orcs, Hobgoblins, Orcs, Trolls, and True Ogres. The main thing they have in common is how their memories work: Having a shorter lifespan than the other races on Trystell, Ogres have a strong short term memory that allows them to quickly master almost any skill. But the trade-off is that they have difficulty passing that skill into their long-term memory.
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* ''Tabletop/Game'': Ogre is the collective name for five related races. They can be as heroic or villainous as anyone else, and are largely accepted in most nations, but they have a reputation for being unruly in large numbers. They are Goblins, High Orcs, Hobgoblins, Orcs, Trolls, and True Ogres. The main thing they have in common is how their memories work: Having a shorter lifespan than the other races on Trystell, Ogres have a strong short term memory that allows them to quickly master almost any skill. But the trade-off is that they have difficulty passing that skill into their long-term memory.
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* In ''VideoGame/DwarfFortress'', ogres are huge, powerful brutes that live in certain evil plains. They're highly aggressive, very powerful and tough, and ''will'' path to any building laying outside, wreck them, then proceed to find their way to the inside of the fortress. If you see a pack of ogres at the very beginning, you're better off restarting the game. Goblins sometimes bring them in sieges. Blind Cave Ogres found in caverns are eyeless (not that it holds them back in any way), outright feral in their aggression, toothier and even ''bigger'', and can show up anywhere in the Caverns once you've breached far enough.

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* In ''VideoGame/DwarfFortress'', ogres are huge, powerful brutes that live in certain evil plains. They're highly aggressive, very powerful and tough, and ''will'' path to any building laying outside, wreck them, then proceed to find their way to the inside of the fortress. If you see a pack of ogres at the very beginning, you're better off restarting the game. Goblins sometimes bring them in sieges. Blind Cave Ogres found in caverns are eyeless (not that it holds them back in any way), outright feral in their aggression, toothier and even ''bigger'', and can show up anywhere in the Caverns subterranean wilderness once you've breached far enough.
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* In ''VideoGame/DwarfFortress'', ogres are huge, powerful brutes that live in certain evil plains. They're highly aggressive, very powerful and tough, and ''will'' path to any building laying outside, wreck them, then proceed to find their way to the inside of the fortress. If you see a pack of ogres at the very beginning, you're better off restarting the game. Goblins sometimes bring them in sieges.

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* In ''VideoGame/DwarfFortress'', ogres are huge, powerful brutes that live in certain evil plains. They're highly aggressive, very powerful and tough, and ''will'' path to any building laying outside, wreck them, then proceed to find their way to the inside of the fortress. If you see a pack of ogres at the very beginning, you're better off restarting the game. Goblins sometimes bring them in sieges. Blind Cave Ogres found in caverns are eyeless (not that it holds them back in any way), outright feral in their aggression, toothier and even ''bigger'', and can show up anywhere in the Caverns once you've breached far enough.
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''[[WesternAnimation/{{Shrek}} SomeBODY ONCE TOLD ME...]]''

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''[[WesternAnimation/{{Shrek}} SomeBODY ONCE TOLD ME...once told me...]]''
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''"There ya go. Now I'm goin' back to me swamp. I'm hungry."''

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''"There ya go. Now I'm goin' back to me swamp. I'm hungry."''''[[WesternAnimation/{{Shrek}} SomeBODY ONCE TOLD ME...]]''
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* English editions of the opera ''Theatre/HanselAndGretel'' often translate "Knusperhexe" as "gobbling ogress." It fits the rhythm but isn't quite appropriate for a character otherwise consistently described as a WickedWitch.

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* English editions of the opera ''Theatre/HanselAndGretel'' ''Theatre/HanselAndGretel1893'' often translate "Knusperhexe" as "gobbling ogress." It fits the rhythm but isn't quite appropriate for a character otherwise consistently described as a WickedWitch.
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TRS disambig


** The fourth movie reveals that Shrek is actually a runt; other male ogres are even bigger. However, though soldiers fighting a rebellion, they're still not particularly brutish. Despite their fearsome reputation, no ogres have ever been known to eat humans, even if their actual diet is [[AlienLunch pretty disgusting]].

to:

** The fourth movie reveals that Shrek is actually a runt; other male ogres are even bigger. However, though soldiers fighting a rebellion, they're still not particularly brutish. Despite their fearsome reputation, no ogres have ever been known to eat humans, even if their actual diet is [[AlienLunch pretty disgusting]].disgusting.
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An Axe To Grind is no longer a trope


* ''VideoGame/{{Fallout}}'': The Super Mutants seem to fill this role in the post-apocalyptic setting of ''VideoGame/Fallout3'' and ''[[VideoGame/Fallout4 4]]'', where they're big, hulking, brutish and fairly stupid, and very aggressive and warlike. Super mutants [[VideoGame/Fallout1 from the]] [[VideoGame/Fallout2 other]] [[VideoGame/FalloutNewVegas games]] are more akin to [[OurOrcsAreDifferent "Blizzard" orcs]] than ogres. The art book for ''Fallout 3'' puts even more emphasis on the "ogre" aspect, as they are shown to make their own cobbled-together armor and guns and forge melee weapons such as [[AnAxeToGrind axes]], [[{{BFS}} swords]], [[CarryABigStick maces]], and [[EpicFlail flails/ball-and-chains]].

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* ''VideoGame/{{Fallout}}'': The Super Mutants seem to fill this role in the post-apocalyptic setting of ''VideoGame/Fallout3'' and ''[[VideoGame/Fallout4 4]]'', where they're big, hulking, brutish and fairly stupid, and very aggressive and warlike. Super mutants [[VideoGame/Fallout1 from the]] [[VideoGame/Fallout2 other]] [[VideoGame/FalloutNewVegas games]] are more akin to [[OurOrcsAreDifferent "Blizzard" orcs]] than ogres. The art book for ''Fallout 3'' puts even more emphasis on the "ogre" aspect, as they are shown to make their own cobbled-together armor and guns and forge melee weapons such as [[AnAxeToGrind axes]], axes, [[{{BFS}} swords]], [[CarryABigStick maces]], and [[EpicFlail flails/ball-and-chains]].
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** Then there's the matter of the Ogre Mage enemy, which in ''Pathfinder'' is handled more or less the same as in 4th edition ''TabletopGame/DungeonsAndDragons''; the "Ogre Mage" is actually an entirely different kind of creature, an evil shapechanging spirit called an {{oni}}. In fact, the common "Ogre Mage" is actually an oni that has chosen to "take the flesh" (take a physical form stylized upon) of an ogre. There is actually a wide variety of oni, all based on different races. Specifically, there are "giant" oni; the Ogre Mage (ogres, naturally), the Atamahuta (ettins), the Yai of Fire, Ice, Water, Wind, and Earth (based upon the Fire, Frost, Storm, Cloud, and Stone Giants), and the Void Yai (a giant oni of indeterminate, vaguely "giantish" form). Then there are four human-sized oni; the Ja Noi (hobgoblins), the Kuwa (humans), the [[FantasticFoxes Nogitsune]] ([[AsianFoxSpirit kitsune]]), and the Yamabushi (tengu). There's also the Spirit Oni, an oni that has yet to take flesh for itself, and rumored oni based on other goblinoids or giants, such as bugbears, trolls, cyclopses, etc.

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** Then there's the matter of the Ogre Mage enemy, which in ''Pathfinder'' is handled more or less the same as in 4th edition ''TabletopGame/DungeonsAndDragons''; the "Ogre Mage" is actually an entirely different kind of creature, an evil shapechanging spirit called an {{oni}}. In fact, the common "Ogre Mage" is actually an oni that has chosen to "take the flesh" (take a physical form stylized upon) of an ogre. There is actually a wide variety of oni, all based on different races. Specifically, there are "giant" oni; the Ogre Mage (ogres, naturally), the Atamahuta (ettins), the Yai of Fire, Ice, Water, Wind, and Earth (based upon the Fire, Frost, Storm, Cloud, and Stone Giants), and the Void Yai (a giant oni of indeterminate, vaguely "giantish" form). Then there are four human-sized oni; the Ja Noi (hobgoblins), the Kuwa (humans), the [[FantasticFoxes [[AsianFoxSpirit Nogitsune]] ([[AsianFoxSpirit kitsune]]), (fox), and the Yamabushi (tengu). There's also the Spirit Oni, an oni that has yet to take flesh for itself, and rumored oni based on other goblinoids or giants, such as bugbears, trolls, cyclopses, etc.

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** The eponymous hero is a green, seven-foot-tall humanoid who is actually well educated and merely [[HeroicNeutral wants to be left alone]], though he does get a kick out of scaring people now and then.
** The fourth movie reveals that Shrek is actually a runt; other male ogres are even bigger. However, despite being soldiers fighting a rebellion, they're still not particularly brutish. Despite their fearsome reputation, no ogres have ever been known to eat humans, even if their actual diet is [[AlienLunch pretty disgusting]].

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** The eponymous hero is a green, seven-foot-tall humanoid who with [[UnusualEars trumpet-shaped ears]]. He has a reputation for man-eating, but is actually well educated and merely [[HeroicNeutral wants to be left alone]], though he does get a kick out of scaring people now and then.
** Without the spell making her look like a regular human, Fiona looks just like an ogre. The second movie implies this was because [[spoiler:her mother is human but her father is a frog in human form]], leaving her relation to the ogre species unclear.
** The fourth movie reveals that Shrek is actually a runt; other male ogres are even bigger. However, despite being though soldiers fighting a rebellion, they're still not particularly brutish. Despite their fearsome reputation, no ogres have ever been known to eat humans, even if their actual diet is [[AlienLunch pretty disgusting]].
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None

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* ''Franchise/TheLegendOfZelda'': The Hinoxes are massive, powerful, [[{{Cyclops}} one-eyed]] creatures that appear to spend most of their time either sleeping or eating.
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Removing unnecessary pothole.


* In ''ComicBook/{{Garulfo}}'', the ogre is an enormous giant with NoIndoorVoice... Unless he's around [[GentleGiant his collection of fine crystals]]. Woe to you if you [[BerserkButton break one]].

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* In ''ComicBook/{{Garulfo}}'', the ogre is an enormous giant with NoIndoorVoice... Unless he's around [[GentleGiant his collection of fine crystals]]. Woe to you if you [[BerserkButton break one]].one.
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* Downplayed in ''Moonshine'' from Jasmine Gower, ogres are a bit hungrier but only because they're so much larger than humans. Instead their defining trait in this novel is that they're the technologist race and were the ones to invent the radio.
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Not to be confused with trolls. Even though they can often be indistinguishable in fairy tales (when English/French tales reached Scandinavia, "ogre" would usually be translated as "troll"), trolls are generally a type of [[TheFairFolk fae]] rather than a generic evil monster. Sometimes shares international space [[{{Youkai}} with]] {{oni}}.

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Not to be confused with trolls. Even though they can often be indistinguishable in fairy tales (when English/French tales reached Scandinavia, "ogre" would usually be translated as "troll"), Nordic-style trolls are generally a type of [[TheFairFolk fae]] rather than a generic evil monster. Sometimes shares international space [[{{Youkai}} with]] {{oni}}.
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trope split


** Then there's the matter of the Ogre Mage enemy, which in ''Pathfinder'' is handled more or less the same as in 4th edition ''TabletopGame/DungeonsAndDragons''; the "Ogre Mage" is actually an entirely different kind of creature, an evil shapechanging spirit called an {{oni}}. In fact, the common "Ogre Mage" is actually an oni that has chosen to "take the flesh" (take a physical form stylized upon) of an ogre. There is actually a wide variety of oni, all based on different races. Specifically, there are "giant" oni; the Ogre Mage (ogres, naturally), the Atamahuta (ettins), the Yai of Fire, Ice, Water, Wind, and Earth (based upon the Fire, Frost, Storm, Cloud, and Stone Giants), and the Void Yai (a giant oni of indeterminate, vaguely "giantish" form). Then there are four human-sized oni; the Ja Noi (hobgoblins), the Kuwa (humans), the [[FantasticFoxes Nogitsune]] ({{kitsune}}), and the Yamabushi (tengu). There's also the Spirit Oni, an oni that has yet to take flesh for itself, and rumored oni based on other goblinoids or giants, such as bugbears, trolls, cyclopses, etc.

to:

** Then there's the matter of the Ogre Mage enemy, which in ''Pathfinder'' is handled more or less the same as in 4th edition ''TabletopGame/DungeonsAndDragons''; the "Ogre Mage" is actually an entirely different kind of creature, an evil shapechanging spirit called an {{oni}}. In fact, the common "Ogre Mage" is actually an oni that has chosen to "take the flesh" (take a physical form stylized upon) of an ogre. There is actually a wide variety of oni, all based on different races. Specifically, there are "giant" oni; the Ogre Mage (ogres, naturally), the Atamahuta (ettins), the Yai of Fire, Ice, Water, Wind, and Earth (based upon the Fire, Frost, Storm, Cloud, and Stone Giants), and the Void Yai (a giant oni of indeterminate, vaguely "giantish" form). Then there are four human-sized oni; the Ja Noi (hobgoblins), the Kuwa (humans), the [[FantasticFoxes Nogitsune]] ({{kitsune}}), ([[AsianFoxSpirit kitsune]]), and the Yamabushi (tengu). There's also the Spirit Oni, an oni that has yet to take flesh for itself, and rumored oni based on other goblinoids or giants, such as bugbears, trolls, cyclopses, etc.

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