Follow TV Tropes

Following

History Main / NarniaTime

Go To

OR

Is there an issue? Send a MessageReason:
added examples

Added DiffLines:

** While it's unknown how much the four children are ever told once their Uncle John realizes where they've been and reveals he knows about Anthropos, ''he'' had ventured to Anthropos far back in its history, spending two years there, but coming back to Earth shortly after he left, with just enough time having passed to justify getting from his grandmother's home to the ship he and his father travel on to Canada.
** Gets mixed with time travel in ''Gaal the Conqueror''. The kids land far back in Anthropos' timeline, but the usual "long time there, short time back home" applies.
Is there an issue? Send a MessageReason:
None


* ''Literature/TheTowerOfGeburah'' series[[labelnote:*]]John White[[/labelnote]]:

to:

* ''Literature/TheTowerOfGeburah'' series[[labelnote:*]]John White[[/labelnote]]:series[[note]]Creator/JohnWhite[[/note]]:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Fanfic/AManOfIron'': It's eventually established that time travels much faster in the realm of the Children of the Forest than it does in the human world, as shown by [[spoiler: Rickon being sucked through a portal there as a child and returning months later as a fully-grown adult]].
Is there an issue? Send a MessageReason:
None


* As though tracking time in Narnia and its relationship to Earth wasn’t complicated enough on its own in the series, in ''[[https://www.fanfiction.net/s/5779581/1/The-Lion-the-Cat-and-the-Turtles The Lion, the Cat and the Turtles]]'' the Turtles, Splinter, April, Klunk and Susan are drawn into Narnia from their present (at a point when Susan’s an old woman) and arrive during the reign of King Rilian, which is considerably earlier than the last time anyone from Earth visited Narnia (''Literature/TheLastBattle'' was stated as taking place over two centuries after Rilian’s death).

to:

* As though tracking time in Narnia [[Literature/TheChroniclesOfNarnia Narnia]] and its relationship to Earth wasn’t complicated enough on its own in the series, in ''[[https://www.fanfiction.net/s/5779581/1/The-Lion-the-Cat-and-the-Turtles The Lion, the Cat and the Turtles]]'' the [[Franchise/TeenageMutantNinjaTurtles Turtles, Splinter, April, Klunk Klunk]] and Susan are drawn into Narnia from their present (at a point when Susan’s an old woman) and arrive during the reign of King Rilian, which is considerably earlier than the last time anyone from Earth visited Narnia (''Literature/TheLastBattle'' was stated as taking place over two centuries after Rilian’s death).death and just a year after Jill and Eustace's visit to Narnia).



** Possibly averted in Guinan's case, as the Guinan Picard sees is described (by herself) as being some sort of remnant/echo of the Guinan that left.

to:

** Possibly averted in Guinan's case, as the Guinan Picard sees in the Nexus is described (by herself) as being some sort of remnant/echo of the Guinan that left.
Is there an issue? Send a MessageReason:
None


* In ''Manga/MahouSenseiNegima'', Evangeline A.K. Mc Dowell uses miniaturized worlds contained within glass diorama spheres as alternate places to train or relax, such as the Resort. One hour in the real world equals 24 in the resort. Due to a spell cast by Evangeline, occupants must stay for a full day (one hour in the real world) before being able to leave. This device is the subject of an important plot twist during the Mahora festival arc.

to:

* In ''Manga/MahouSenseiNegima'', ''Manga/NegimaMagisterNegiMagi'', Evangeline A.K. Mc Dowell uses miniaturized worlds contained within glass diorama spheres as alternate places to train or relax, such as the Resort. One hour in the real world equals 24 in the resort. Due to a spell cast by Evangeline, occupants must stay for a full day (one hour in the real world) before being able to leave. This device is the subject of an important plot twist during the Mahora festival arc.



* Once the rescue team crosses over from Equestria to Arcadia in FanFic/IntoTheHedge, they soon learned that in Arcadia, what may 'feel' like the passage of 24 hours might not necessarily ''be'' 24 hours, outside ''or inside'' Arcadia.

to:

* Once the rescue team crosses over from Equestria to Arcadia in FanFic/IntoTheHedge, ''Fanfic/IntoTheHedge'', they soon learned that in Arcadia, what may 'feel' like the passage of 24 hours might not necessarily ''be'' 24 hours, outside ''or inside'' Arcadia.



* ''TabletopGame/{{Warhammer 40000}}'' example: As if [[HyperspaceIsAScaryPlace The Warp]] wasn't bad enough, there have been stories of heroes being imprisoned in [[PlanetHeck places the Warp bleeds through into reality]], and finding that they'd been missing for hundreds of years when they escape.

to:

* ''TabletopGame/{{Warhammer 40000}}'' ''TabletopGame/Warhammer40000'' example: As if [[HyperspaceIsAScaryPlace The Warp]] wasn't bad enough, there have been stories of heroes being imprisoned in [[PlanetHeck places the Warp bleeds through into reality]], and finding that they'd been missing for hundreds of years when they escape.



** ''Videogame/FateGrandOrder'': Explicitly mentioned by Da Vinci in the second part of the game, in regards to [[LayeredWorld jumping between the real world and the "Sea of Imaginary Numbers"]]. The "rate" of time between the two realms always fluctuates, although time would usually pass slower in the real world.
* In ''Videogame/FinalFantasyXIV: Shadowbringers'', time passes at a different rate in the world of the First than the Source, but settles down into roughly synchronous after the Warrior of Light travels there.

to:

** ''Videogame/FateGrandOrder'': ''VideoGame/FateGrandOrder'': Explicitly mentioned by Da Vinci in the second part of the game, in regards to [[LayeredWorld jumping between the real world and the "Sea of Imaginary Numbers"]]. The "rate" of time between the two realms always fluctuates, although time would usually pass slower in the real world.
* In ''Videogame/FinalFantasyXIV: ''VideoGame/FinalFantasyXIV: Shadowbringers'', time passes at a different rate in the world of the First than the Source, but settles down into roughly synchronous after the Warrior of Light travels there.
Is there an issue? Send a MessageReason:
None


->'''Loki:''' Bifrost brought me out here weeks ago.\\

to:

->'''Loki:''' The Bifrost brought me out here weeks ago.\\



'''The Grandmaster:''' Time works real different around these parts. On any other world, I’d be like a million years old. But here on Sakaar ...

to:

'''The Grandmaster:''' Time works real different around these parts. On any other world, I’d be like a million millions of years old. But here on Sakaar ...
Is there an issue? Send a MessageReason:
None

Added DiffLines:


->'''Loki:''' Bifrost brought me out here weeks ago.\\
'''Thor:''' Weeks ago? I just got here.\\
'''The Grandmaster:''' Time works real different around these parts. On any other world, I’d be like a million years old. But here on Sakaar ...
-->-- ''Film/ThorRagnarok''
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/{{Minecraft}}'', time only passes in the dimensions that have players in them. If you are in the nether, you crops won't grow and your items won't smelt in the overworld. Time works as normal in multiplayer if at least one player each is in the overworld and nether.

to:

* In ''VideoGame/{{Minecraft}}'', time only nominally passes at a fixed rate in the dimensions world, even between dimensions--for example, if you hop into a Nether portal at noon and return in ten minutes, it'll be midnight--but in practice, nothing will happen in any chunks that have players in them. If you are in aren't loaded, meaning anywhere outside of the nether, you crops relatively small area around each player. Crops won't grow and your grow, iron won't smelt, mobs won't budge from their last known position, and--mercifully for anyone who died far from their spawn point--dropped items won't smelt in tick down to the overworld. Time works as normal in multiplayer if at least one player each is in time when they disappear. This also applies to players skipping the overworld and nether.night by sleeping in a bed.

Added: 686

Changed: 639

Is there an issue? Send a MessageReason:
None


* ''TabletopGame/{{Warhammer 40000}}'' example: As if [[HyperspaceIsAScaryPlace The Warp]] wasn't bad enough, there have been stories of heroes being imprisoned in [[PlanetHeck places the Warp bleeds through into reality]], and finding that they'd been missing for hundreds of years when they escape. On the other side of things, ships that come to the aid of distress signals occasionally find themselves under attack and sending the signal they'd followed in the first place. One Ork Warboss, looking to dual-wield his unique weapon, managed to ambush and assassinate ''his past self'' this way (the Waaagh! collapsed in the general confusion). Even on an an uneventful trip through the warp, timekeeping relative to the materium is a pain in the neck. Because all communication also uses the warp, the further a planet is from Terra the less certain they are of the actual date; the calendar the setting uses actually accounts for this.

to:

* ''TabletopGame/{{Warhammer 40000}}'' example: As if [[HyperspaceIsAScaryPlace The Warp]] wasn't bad enough, there have been stories of heroes being imprisoned in [[PlanetHeck places the Warp bleeds through into reality]], and finding that they'd been missing for hundreds of years when they escape. escape.
**
On the other side of things, ships that come to the aid of distress signals occasionally find themselves under attack and sending the signal they'd followed in the first place. place.
**
One Ork Warboss, looking to dual-wield his unique weapon, managed to ambush and assassinate ''his past self'' just before he'd left in the first place this way (the Waaagh! collapsed in the general confusion). ensuing confusion).
**
Even on an an uneventful trip through the warp, timekeeping relative to the materium is a pain in the neck. Because all communication also uses the warp, the further a planet is from Terra the less certain they are of the actual date; the calendar the setting uses actually accounts for this.
Is there an issue? Send a MessageReason:
None


* In Japanese folklore, there is a tale about Urashima Taro who, after rescuing a turtle who was a princess in disguise, he is taken by said princess to her castle, where they spend supposedly three years together there. When Urashima asks the princess to let him go back to the surface to see his friends and family again, she gives him a box that must never be opened. When the young fisherman tries to see his family, he is told that they died ''400'' years ago, which devastates him emotionally. [[DespairEventHorizon Utterly hopeless]], he opens the aforementioned box--which immediately makes him 400 years older--and dies instantly. It happens that the box was retaining his ''true age at that moment''.

to:

* In Japanese folklore, there is a tale about Urashima Taro who, after rescuing a turtle who was a princess in disguise, he is taken by said princess to her castle, where they spend supposedly three years together there. When Urashima asks the princess to let him go back to the surface to see his friends and family again, she gives him a box that must never be opened. When the young fisherman tries to see his family, he is told that they died ''400'' years ago, which devastates him emotionally. [[DespairEventHorizon Utterly hopeless]], he opens the aforementioned box--which immediately makes him 400 years older--and dies instantly. It happens that the box was retaining his ''true age at that moment''. Another version has the box contain a mirror (the first one he'd seen ever since living in the castle), and seeing his aged and wrinkled face is what convinces him of the truth.
Is there an issue? Send a MessageReason:
None


* ''WebAnimation/ElementsOfJustice'': the unofficial sequel to TurnaboutStorm does this as a change to their multiverse. 1.5 years passed in Equestria after that trial. But 8 years passed on Phoenix's earth.

to:

* ''WebAnimation/ElementsOfJustice'': ''WebAnimation/ElementsOfJustice'', the unofficial fan-made sequel to TurnaboutStorm ''WebAnimation/TurnaboutStorm'' does this as a change to their multiverse. 1.5 One and a half years passed in Equestria after that the first trial. But 8 eight years have passed on in Phoenix's earth.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''WebAnimation/ElementsOfJustice'': the unofficial sequel to TurnaboutStorm does this as a change to their multiverse. 1.5 years passed in Equestria after that trial. But 8 years passed on Phoenix's earth.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder:Web Video]]
* Name dropped in ''WebVideo/VisionOfEscaflowneAbridged'', when [[GenreSavvy Hitomi]] defies the canon show's BittersweetEnding by explaining why she doesn't have to [[ButNowIMustGo leave forever]].
-->'''Hitomi:''' I mean, I have a magic "instantly teleport anywhere" pendant, and since Gaea runs on NarniaTime, if you play your cards right, I can be Queen of Fanelia during passing period and never be late for math.
[[/folder]]
Is there an issue? Send a MessageReason:
None


** TheProfessor actually believes Lucy is telling the truth about her first visit to Narnia because her story makes use of this trope (with which he has some personal experience, as revealed in the {{prequel}}) without her realizing it. He says that if Lucy were really lying about Narnia, she would have hidden for a long time before trying to sell the story, rather than claiming to have been gone for hours when only a few seconds had passed.

to:

** TheProfessor actually believes Lucy is telling the truth about her first visit to Narnia because her story makes use of this trope (with which he has some personal experience, as revealed [[Literature/TheMagiciansNephew revealed]] in the {{prequel}}) without her realizing it. He says that if Lucy were really lying about Narnia, she would have hidden for a long time before trying to sell the story, rather than claiming to have been gone for hours when only a few seconds had passed.



** It was shown in ''The Last Battle'' that things can work the other way round too; King Tirian sees a (two way) vision of our world, and the various heroes of the series, and minutes later Jill and Eustace appear to save him (he had been tied to a tree by the bad guys). In the "real" world, they had spent a few days formulating a plan to get back to Narnia and save him.

to:

** It was shown in ''The Last Battle'' ''Literature/TheLastBattle'' that things can work the other way round too; King Tirian sees a (two way) vision of our world, and the various heroes of the series, and minutes later Jill and Eustace appear to save him (he had been tied to a tree by the bad guys). In the "real" world, they had spent a few days formulating a plan to get back to Narnia and save him.
Is there an issue? Send a MessageReason:
This is assuming 2016/Eternal Earth is the same as OG Doom Earth; cut dialogue from Eternal suggests that the devs really did intend for Doomguy to come from a different Earth than Hayden's (even if they cut out any explicit reference to it in the final release).


* ''VideoGame/DoomEternal'' suggests that this is true of Hell. While in previous ''Doom'' games time seemed to pass equally between Hell and Earth, the reveal that [[spoiler:the Doom Slayer, whom the demons describe as having ravaged Hell for eons, is the same Doomguy from the classic ''Doom'' games]] only makes sense if time in Hell and time on Earth are completely disconnected.
Is there an issue? Send a MessageReason:


* The animated ''Disney/PeterPan'' and its sequel. Time moves slowly in Neverland, hence why Peter never grows old... but then how can a couple of Neverland days last [[FridgeLogic only a few hours in England?]]

to:

* The animated ''Disney/PeterPan'' ''WesternAnimation/PeterPan'' and its sequel. Time moves slowly in Neverland, hence why Peter never grows old... but then how can a couple of Neverland days last [[FridgeLogic only a few hours in England?]]
Is there an issue? Send a MessageReason:
None


* In ''Negima! Magister Negi Magi'', Evangeline A.K. Mc Dowell uses miniaturized worlds contained within glass diorama spheres as alternate places to train or relax, such as the Resort. One hour in the real world equals 24 in the resort. Due to a spell cast by Evangeline, occupants must stay for a full day (one hour in the real world) before being able to leave. This device is the subject of an important plot twist during the Mahora festival arc.

to:

* In ''Negima! Magister Negi Magi'', ''Manga/MahouSenseiNegima'', Evangeline A.K. Mc Dowell uses miniaturized worlds contained within glass diorama spheres as alternate places to train or relax, such as the Resort. One hour in the real world equals 24 in the resort. Due to a spell cast by Evangeline, occupants must stay for a full day (one hour in the real world) before being able to leave. This device is the subject of an important plot twist during the Mahora festival arc.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/DoomEternal'' suggests that this is true of Hell. While in previous ''Doom'' games time seemed to pass equally between Hell and Earth, the reveal that [[spoiler:the Doom Slayer, whom the demons describe as having ravaged Hell for eons, is the same Doomguy from the classic ''Doom'' games]] only makes sense if time in Hell and time on Earth are completely disconnected.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''WebVideo/AtopTheFourthWall'' features this heavily once multiversal travel becomes an increasingly major part of the plot - some universes can have months path there with only a few hours passing in Linkara's, and vice versa. Conveniently, this is also used as an in-universe justification for the DevelopmentHell of the Tournament Of Champions arc: even though months passed between matches for Linkara, some of the competitors only experience a few hours in their respective universes.
Is there an issue? Send a MessageReason:
None


* ''Literature/{{Discworld}}'': In ''Discworld/SmallGods'', when Brutha [[spoiler: dies, and finds Vorbis, who died a century ago, still hasn't crossed the desert]]:

to:

* ''Literature/{{Discworld}}'': In ''Discworld/SmallGods'', ''Literature/SmallGods'', when Brutha [[spoiler: dies, and finds Vorbis, who died a century ago, still hasn't crossed the desert]]:

Added: 588

Removed: 307

Is there an issue? Send a MessageReason:
None


* In ''Series/TheGoodPlace'', afterlife time is described as looping around and doubling back on itself, eventually forming a circle that happens to look like the name "Jeremy Bearimy" in cursive English. Complete with the dot over the "i"; it's Tuesdays, and also July, and even never (but only sometimes).



* ''Series/TheOutpost'': Rebb explains that the reason she looks just the same despite last being in the normal world over three hundred years ago is because time works differently in the Plane of Ashes. There's no sun or moon, and thus no way to really measure it anyway for them.



* In ''Series/TheGoodPlace'', afterlife time is described as looping around and doubling back on itself, eventually forming a circle that happens to look like the name "Jeremy Bearimy" in cursive English. Complete with the dot over the "i"; it's Tuesdays, and also July, and even never (but only sometimes).

Added: 376

Changed: 168

Is there an issue? Send a MessageReason:
None


** The next time they visit Narnia a year later in Earth-time, hundreds of years have passed there, and [[LegendaryInTheSequel their previous exploits are the stuff of legend]]. Notably, they do not return to their Narnian ages, instead returning as children, but no one seems to notice this discrepancy in-universe.

to:

** The next time they visit Narnia a year later in Earth-time, hundreds of years have passed there, and [[LegendaryInTheSequel their previous exploits are the stuff of legend]]. Notably, they do not return to their Narnian ages, instead returning as children, children. Trumpkin, the scout whom ''Literature/PrinceCaspian'' has sent in hopes of meeting them, is just about as nonplussed as one would expect:
---> '''Trumpkin:''' "Well, then — no offence, but, you know, the King and Trufflehunter and Doctor Cornelius were expecting — well, if you see what I mean, help. To put it in another way, I think they'd been imagining you as great warriors. As it is — we're awfully fond of children and all that,
but no one seems to notice this discrepancy in-universe.just at the moment, in the middle of a war — but I'm sure you understand."
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''WesternAnimation/StarVsTheForcesOfEvil'':
** Time in Hekapoo's home dimension, the Neverzone, moves much faster than in any other. In "Running With Scissors," Marco spends sixteen years chasing Hekapoo, only for Star to show up and reveal that it's been ''eight minutes'' on Earth. When he returns to Earth, he reverts to his pre-Neverzone body, meaning he's fourteen years old again.
** In other episodes, the time difference varies, but it is always ''fast''. In one episode, Marco chooses to stay behind in the Neverzone to clean up a mess he made; Star is on Earth for less than five seconds when Marco returns, talking about his years of adventures.
** In "The Knight Shift," Marco opens up a portal to the Neverzone so that the other new knights can go there to train. One comes back a few seconds later, disappointed that her muscles are gone. It's not made clear exactly how long it was from her perspective.
** In "Gone Baby Gone," babies Meteora and Mariposa wander through a portal to the Neverzone. Marco and Star aren't sure how long they were gone, but by the time they chase after them, Meteora and Mariposa are teenagers who were raised as sisters and have been fighting to survive in a wasteland for years. They are leery about returning to Earth since they'll revert to babies, but Marco and Star promise that they'll be raised together again.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''Videogame/FinalFantasyXIV: Shadowbringers'', time passes at a different rate in the world of the First than the Source, but settles down into roughly synchronous after the Warrior of Light travels there.
Is there an issue? Send a MessageReason:
None


* In Negima! Magister Negi Magi, Evangeline A.K. Mc Dowell uses miniaturized worlds contained within glass diorama spheres as alternate places to train or relax, such as the Resort. One hour in the real world equals 24 in the resort. Due to a spell cast by Evangeline, occupants must stay for a full day (one hour in the real world) before being able to leave. This device is the subject of an important plot twist during the Mahora festival arc.

to:

* In Negima! ''Negima! Magister Negi Magi, Magi'', Evangeline A.K. Mc Dowell uses miniaturized worlds contained within glass diorama spheres as alternate places to train or relax, such as the Resort. One hour in the real world equals 24 in the resort. Due to a spell cast by Evangeline, occupants must stay for a full day (one hour in the real world) before being able to leave. This device is the subject of an important plot twist during the Mahora festival arc.



* In VideoGame/{{Minecraft}}, time only passes in the dimensions that have players in them. If you are in the nether, you crops won't grow and your items won't smelt in the overworld. Time works as normal in multiplayer if at least one player each is in the overworld and nether.

to:

* In VideoGame/{{Minecraft}}, ''VideoGame/{{Minecraft}}'', time only passes in the dimensions that have players in them. If you are in the nether, you crops won't grow and your items won't smelt in the overworld. Time works as normal in multiplayer if at least one player each is in the overworld and nether.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* As though tracking time in Narnia and its relationship to Earth wasn’t complicated enough on its own in the series, in ''[[https://www.fanfiction.net/s/5779581/1/The-Lion-the-Cat-and-the-Turtles The Lion, the Cat and the Turtles]]'' the Turtles, Splinter, April, Klunk and Susan are drawn into Narnia from their present (at a point when Susan’s an old woman) and arrive during the reign of King Rilian, which is considerably earlier than the last time anyone from Earth visited Narnia (''Literature/TheLastBattle'' was stated as taking place over two centuries after Rilian’s death).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''Series/TheGoodPlace'', afterlife time is described as looping around and doubling back on itself, eventually forming a circle that happens to look like the name "Jeremy Bearimy" in cursive English. Complete with the dot over the "i"; it's Tuesdays, and also July, and even never (but only sometimes).
Is there an issue? Send a MessageReason:
None


** The next time they visit Narnia a year later in Earth-time, hundreds of years have passed there, and [[LegendaryInTheSequel their previous exploits are the stuff of legend]].

to:

** The next time they visit Narnia a year later in Earth-time, hundreds of years have passed there, and [[LegendaryInTheSequel their previous exploits are the stuff of legend]]. Notably, they do not return to their Narnian ages, instead returning as children, but no one seems to notice this discrepancy in-universe.

Added: 876

Changed: 319

Is there an issue? Send a MessageReason:
None


* ''Videogame/FateGrandOrder'': Explicitly mentioned by Da Vinci in the second part of the game, in regards to [[LayeredWorld jumping between the real world and the "Sea of Imaginary Numbers"]]. The "rate" of time between the two realms always fluctuates, although time would usually pass slower in the real world.

to:

* ''Franchise/{{Nasuverse}}'':
** ''VideoGame/FateExtra CCC'': The Far Side of the Moon exists in an alternate plane of reality (an "Instance of Imaginary Number Space") in which time flows... strangely. For instance, the entire game takes place in a couple of microseconds in between chapters of the original ''Fate/EXTRA''. The villain, BB, takes advantage of this as well: [[spoiler:it would normally be impossible to hack the Moon Cell; it's too advanced a computer and would take something close to an eternity to hack. Well, on the Far Side an "eternity" can pass by in a few hours...]]
**
''Videogame/FateGrandOrder'': Explicitly mentioned by Da Vinci in the second part of the game, in regards to [[LayeredWorld jumping between the real world and the "Sea of Imaginary Numbers"]]. The "rate" of time between the two realms always fluctuates, although time would usually pass slower in the real world.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''WesternAnimation/MiaAndMe'', Mia spends several hours in Centopia, but when she returns to the real world at the end of the episode, she was only gone for five minutes.

Top