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%%* ''VideoGame/SuperMarioBros3'' for the UsefulNotes/{{NES}}.
%%* ''Link's Crossbow Training'' for the UsefulNotes/{{Wii}}

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%%* ''VideoGame/SuperMarioBros3'' for the UsefulNotes/{{NES}}.
Platform/{{NES}}.
%%* ''Link's Crossbow Training'' for the UsefulNotes/{{Wii}}
Platform/{{Wii}}
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* Succession games are very common in ''VideoGame/DwarfFortress'', such as the infamous LetsPlay thread LetsPlay/{{Boatmurdered}}.

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* Succession games are very common in ''VideoGame/DwarfFortress'', such as the infamous LetsPlay thread LetsPlay/{{Boatmurdered}}.Blog/{{Boatmurdered}}.
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* Nearly all games from UsefulNotes/TheSeventhGenerationOfConsoleVideoGames (UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}}) onward have support for this. This is also the essence of {{Speedrun}}ning.
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There are several distinct types of multiplayer modes in VideoGames. This trope is a SisterTrope of CompetitiveMultiplayer, CoOpMultiplayer and MassivelyMultiplayer.

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There are several distinct types of multiplayer modes in VideoGames. This trope is a SisterTrope of CompetitiveMultiplayer, CoOpMultiplayer CoOpMultiplayer, and MassivelyMultiplayer.



Only 1 player is present playing in their own game at a time, but there are other players doing this as well.

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Only 1 one player is present playing in their own game at a time, but there are other players doing this as well.



* Nearly all UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}} games have support for this. This is also the essence of {{Speedrun}}ning
* ''VideoGame/NetHack'' has the score list which can be seen by other players on the same system (e.g. a public server), and there are "bones files" which store the contents of a level on which a character died. The program "Hearse" can be used to exchange bones files with other players.

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* Nearly all UsefulNotes/PlayStation3 games from UsefulNotes/TheSeventhGenerationOfConsoleVideoGames (UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}} games 360}}) onward have support for this. This is also the essence of {{Speedrun}}ning
{{Speedrun}}ning.
* ''VideoGame/NetHack'' has the score list which can be seen by other players on the same system (e.g. a public server), and there are "bones files" which that store the contents of a level on which a character died. The program "Hearse" can be used to exchange bones files with other players.
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!!Recorded/Ghost Matches

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!!Recorded/Ghost Matches!![[RacingGhost Recorded/Ghost Matches]]
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* ''{{Trackmania}}'' is entirely this but also allows you to have 'live' ghost matches with dozens of people on the same track. If you feel like it you can look up the time other people set and download their ghost ride and race against it. You can challenge other people by message or mail as well.

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* ''{{Trackmania}}'' ''VideoGame/TrackMania'' is entirely this but also allows you to have 'live' ghost matches with dozens of people on the same track. If you feel like it you can look up the time other people set and download their ghost ride and race against it. You can challenge other people by message or mail as well.
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* ''VideoGame/WanganMidnight Maximum Tune'' from the third installment onwards has Ghost Battle mode, where you race the car of an opponent that's following its owner's previous performance. Doing races in Ghost Battle mode earns points that can be used to [[CosmeticAward modify your car's visual appearance]]. ''Wangan Midnight Maximum Tune 3'', ''3 DX'', and ''3 DX Plus'' allow racing against opponents whose ghosts are stored on the machines, but starting in ''Maximum Tune 4'', opponent ghosts are stored on online servers and can be challenged from any machine on the network.

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* ''VideoGame/WanganMidnight Maximum Tune'' from the third installment onwards has Ghost Battle mode, where you race the car of an opponent that's following its owner's previous performance. Doing races in Ghost Battle mode earns points that can be used to [[CosmeticAward modify your car's visual appearance]]. ''Wangan Midnight Maximum Tune 3'', ''3 DX'', and ''3 DX Plus'' allow racing against opponents whose ghosts are stored on the machines, but starting in ''Maximum Tune 4'', opponent ghosts are stored on online servers and can be challenged from any machine on your region's[[note]]There's five segregated regions: Japan, Indonesia, China, the rest of the Asia/Austrailia Pacific, and North America[[/note]] network.
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* ''VideoGame/WanganMidnight Maximum Tune'' from the third installment onwards has Ghost Battle mode, where you race the car of an opponent that's following its owner's previous performance. Doing races in Ghost Battle mode earns points that can be used to [[CosmeticReward modify your car's visual appearance]]. ''Wangan Midnight Maximum Tune 3'', ''3 DX'', and ''3 DX Plus'' allow racing against opponents whose ghosts are stored on the machines, but starting in ''Maximum Tune 4'', opponent ghosts are stored on online servers and can be challenged from any machine on the network.

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* ''VideoGame/WanganMidnight Maximum Tune'' from the third installment onwards has Ghost Battle mode, where you race the car of an opponent that's following its owner's previous performance. Doing races in Ghost Battle mode earns points that can be used to [[CosmeticReward [[CosmeticAward modify your car's visual appearance]]. ''Wangan Midnight Maximum Tune 3'', ''3 DX'', and ''3 DX Plus'' allow racing against opponents whose ghosts are stored on the machines, but starting in ''Maximum Tune 4'', opponent ghosts are stored on online servers and can be challenged from any machine on the network.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/WanganMidnight Maximum Tune'' from the third installment onwards has Ghost Battle mode, where you race the car of an opponent that's following its owner's previous performance. ''Wangan Midnight Maximum Tune 3'', ''3 DX'', and ''3 DX Plus'' allow racing against opponents whose ghosts are stored on the machines, but starting in ''Maximum Tune 4'', opponent ghosts are stored on online servers and can be challenged from any machine on the network.

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* ''VideoGame/WanganMidnight Maximum Tune'' from the third installment onwards has Ghost Battle mode, where you race the car of an opponent that's following its owner's previous performance. Doing races in Ghost Battle mode earns points that can be used to [[CosmeticReward modify your car's visual appearance]]. ''Wangan Midnight Maximum Tune 3'', ''3 DX'', and ''3 DX Plus'' allow racing against opponents whose ghosts are stored on the machines, but starting in ''Maximum Tune 4'', opponent ghosts are stored on online servers and can be challenged from any machine on the network.

Added: 4

Changed: 466

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----

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* ''VideoGame/WanganMidnight Maximum Tune'' from the third installment onwards has Ghost Battle mode, where you race the car of an opponent that's following its owner's previous performance. ''Wangan Midnight Maximum Tune 3'', ''3 DX'', and ''3 DX Plus'' allow racing against opponents whose ghosts are stored on the machines, but starting in ''Maximum Tune 4'', opponent ghosts are stored on online servers and can be challenged from any machine on the network.
----
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* Most {{Arcade Game}}s with 1 joystick and a "2-player" mode, such as ''VideoGame/PacMan''.

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* Most {{Arcade UsefulNotes/{{Arcade Game}}s with 1 joystick and a "2-player" mode, such as ''VideoGame/PacMan''.
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* Nearly all [[XboxThreeSixty Xbox 360]] and [[PlayStationThree PS3]] games have support for this. This is also the essence of {{Speedrun}}ning

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* Nearly all [[XboxThreeSixty Xbox 360]] UsefulNotes/PlayStation3 and [[PlayStationThree PS3]] UsefulNotes/{{Xbox 360}} games have support for this. This is also the essence of {{Speedrun}}ning



* Succession games are very common in ''VideoGame/DwarfFortress'', such as the infamous LetsPlay thread {{Boatmurdered}}.
* ''VideoGame/SuperMarioBros3'' for the UsefulNotes/{{NES}}.
* ''Link's Crossbow Training'' for the UsefulNotes/{{Wii}}

to:

* Succession games are very common in ''VideoGame/DwarfFortress'', such as the infamous LetsPlay thread {{Boatmurdered}}.
*
LetsPlay/{{Boatmurdered}}.
%%*
''VideoGame/SuperMarioBros3'' for the UsefulNotes/{{NES}}.
* %%* ''Link's Crossbow Training'' for the UsefulNotes/{{Wii}}
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* ''Trackmania'' is entirely this but also allows you to have 'live' ghost matches with dozens of people on the same track. If you feel like it you can look up the time other people set and download their ghost ride and race against it. You can challenge other people by message or mail as well.

to:

* ''Trackmania'' ''{{Trackmania}}'' is entirely this but also allows you to have 'live' ghost matches with dozens of people on the same track. If you feel like it you can look up the time other people set and download their ghost ride and race against it. You can challenge other people by message or mail as well.

Changed: 345

Removed: 278

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* ''VideoGame/{{Audiosurf}}''
* ''VideoGame/DeadRising''
* In fact, nearly all [[XboxThreeSixty Xbox 360]] and [[PlayStationThree PS3]] games have support for this.
** This is also the essence of {{Speedrun}}ning
* ''NetHack'' has the score list which can be seen by other players on the same system (e.g. a public server), and there are "bones files" which store the contents of a level on which a character died. The program "Hearse" can be used to exchange bones files with other players.

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* %%* ''VideoGame/{{Audiosurf}}''
* %%* ''VideoGame/DeadRising''
* In fact, nearly Nearly all [[XboxThreeSixty Xbox 360]] and [[PlayStationThree PS3]] games have support for this.
**
this. This is also the essence of {{Speedrun}}ning
* ''NetHack'' ''VideoGame/NetHack'' has the score list which can be seen by other players on the same system (e.g. a public server), and there are "bones files" which store the contents of a level on which a character died. The program "Hearse" can be used to exchange bones files with other players.
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None


* ''VideoGame/SuperMarioBros3'' for the {{NES}}.
* ''Link's Crossbow Training'' for the {{Wii}}

to:

* ''VideoGame/SuperMarioBros3'' for the {{NES}}.
UsefulNotes/{{NES}}.
* ''Link's Crossbow Training'' for the {{Wii}}
UsefulNotes/{{Wii}}
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!!SuccessionGame

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!!SuccessionGame!!SuccessionGame (aka "Hotseat")
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Players take a turn in a single-player game, then relinquish control to another at a certain point in the game's progress.

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Players take a turn in a single-player game, then relinquish control to another at a certain point in the game's progress.
progress. Almost any game can be played this way, even if it isn't part of the game design.



* Although not a built-in part of the game, succession games are very common in ''VideoGame/DwarfFortress'', such as the infamous LetsPlay thread {{Boatmurdered}}.

to:

* Although not a built-in part of the game, succession Succession games are very common in ''VideoGame/DwarfFortress'', such as the infamous LetsPlay thread {{Boatmurdered}}.



* Almost any game can be played this way, even if it isn't part of the game design.

to:

* Almost any game can be played this way, even if it isn't part of the game design.
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* Most arcade games with 1 joystick and a "2 player" mode, such as VideoGame/PacMan.

to:

* Most arcade games {{Arcade Game}}s with 1 joystick and a "2 player" "2-player" mode, such as VideoGame/PacMan.
''VideoGame/PacMan''.



* Tetris Friends uses this method for most of its multiplayer games.

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* Tetris Friends ''VideoGame/{{Tetris}} Friends'' uses this method for most of its multiplayer games.



* Trackmania is entirely this but also allows you to have 'live' ghost matches with dozens of people on the same track. If you feel like it you can look up the time other people set and download their ghost ride and race against it. You can challenge other people by message or mail as well.

to:

* Trackmania ''Trackmania'' is entirely this but also allows you to have 'live' ghost matches with dozens of people on the same track. If you feel like it you can look up the time other people set and download their ghost ride and race against it. You can challenge other people by message or mail as well.
Is there an issue? Send a MessageReason:
None


* VideoGame/{{Audiosurf}}
* DeadRising

to:

* VideoGame/{{Audiosurf}}
''VideoGame/{{Audiosurf}}''
* DeadRising''VideoGame/DeadRising''



* Although not a built-in part of the game, succession games are very common in VideoGame/DwarfFortress, such as the infamous Let's Play thread {{Boatmurdered}}.
* SuperMarioBrothers 3 for the NES.
* Link's Crossbow Training for the Wii
* Almost any game can be played this way even if it isn't part of the game design.

to:

* Although not a built-in part of the game, succession games are very common in VideoGame/DwarfFortress, ''VideoGame/DwarfFortress'', such as the infamous Let's Play LetsPlay thread {{Boatmurdered}}.
* SuperMarioBrothers 3 ''VideoGame/SuperMarioBros3'' for the NES.
{{NES}}.
* Link's ''Link's Crossbow Training Training'' for the Wii
{{Wii}}
* Almost any game can be played this way way, even if it isn't part of the game design.



* Most arcade games with 1 joystick and a "2 player" mode, such as Pac-Man.

to:

* Most arcade games with 1 joystick and a "2 player" mode, such as Pac-Man.
VideoGame/PacMan.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Trackmania is entirely this but also allows you to have 'live' ghost matches with dozens of people on the same track. If you feel like it you can look up the time other people set and download their ghost ride and race against it. You can challenge other people by message or mail as well.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/GratuitousSpaceBattles'' has a variation of this, with players creating Challenge Fleets for other players to download and fight against.

Changed: 15

Removed: 21

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Namespace+


** This is also the essence of {{Speedrun}}ning
* ''{{NetHack}}'' has the score list which can be seen by other players on the same system (e.g. a public server), and there are "bones files" which store the contents of a level on which a character died. The program "Hearse" can be used to exchange bones files with other players.

to:

** This is also the essence of {{Speedrun}}ning
{{Speedrun}}ning
* ''{{NetHack}}'' ''NetHack'' has the score list which can be seen by other players on the same system (e.g. a public server), and there are "bones files" which store the contents of a level on which a character died. The program "Hearse" can be used to exchange bones files with other players.



* Although not a built-in part of the game, succession games are very common in DwarfFortress, such as the infamous Let's Play thread {{Boatmurdered}}.

to:

* Although not a built-in part of the game, succession games are very common in DwarfFortress, VideoGame/DwarfFortress, such as the infamous Let's Play thread {{Boatmurdered}}.



<<|VideoGameTropes|>>
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* The infamous DwarfFortress Let's Play thread {{Boatmurdered}}.

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* The Although not a built-in part of the game, succession games are very common in DwarfFortress, such as the infamous DwarfFortress Let's Play thread {{Boatmurdered}}.
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Namespace shift


* {{Audiosurf}}

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* {{Audiosurf}}VideoGame/{{Audiosurf}}
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* The infamous DwarfFortress Let's Play thread Boatmurdered.

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* The infamous DwarfFortress Let's Play thread Boatmurdered.{{Boatmurdered}}.
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to:

* Almost any game can be played this way even if it isn't part of the game design.
Is there an issue? Send a MessageReason:
Adding a type.

Added DiffLines:


!!Recorded/Ghost Matches
One player's game is recorded from start to finish, and another player competes directly against the recorded game.

Examples:

* Tetris Friends uses this method for most of its multiplayer games.
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to:

* Many WebGames and puzzle games (leaderboard for high score/best time).
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* Link's Crossbow Training for the Wii

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