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** A TimeAttack mode, where the player tries to complete a certain track as fast as possible, usually without power-ups. Most games featuring this mode include a [[RacingGhost staff ghost]] to race against, which is oftentimes difficult to beat.

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** A TimeAttack TimeTrial mode, where the player tries to complete a certain track as fast as possible, usually without power-ups. Most games featuring this mode include a [[RacingGhost staff ghost]] to race against, which is oftentimes difficult to beat.


These game feature many modes typical of racing games, such as grand prix, versus, and time trials. Distinctive aspects of these games include:

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These game feature many modes typical of racing games, such as grand prix, versus, and time trials. Distinctive aspects of these games include:



* Sometimes the games put racers in arenas to outright attack each other with their weapons. So instead of wacky racing it's a wacky demolition derby.

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* Sometimes A selection of modes typical of other racing games, including:
** A main racing mode, where
the player competes against the AI and/or other players under normal conditions. A "grand prix" mode, where the player races opponents on a certain set of tracks, is commonly used for singleplayer, but some games put go further and offer a story mode which encompasses the entirety of the game.
** A TimeAttack mode, where the player tries to complete a certain track as fast as possible, usually without power-ups. Most games featuring this mode include a [[RacingGhost staff ghost]] to race against, which is oftentimes difficult to beat.
** A versus/battle mode, where
racers are put in arenas to outright attack each other with their weapons. So instead of wacky racing racing, it's a wacky demolition derby.

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** ''VideoGame/CrashTeamRacingNitroFueled'' is a {{remake}}[=/=]UpdatedRerelease of the former game, with new HD graphics, karts and other new content added.

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* ''VideoGame/SonicRoboBlast2Kart'' is a freeware fan game twist of the above, though it plays much more closer to Mario Kart than Sonic Drift and designed explicitly for multiplayer.


* ''VideoGame/CrashTeamRacing'', based on ''Franchise/CrashBandicoot''. Crash and his friends and enemies all race to save their planet from Nitros Oxide, an alien who claims to be the fastest in the galaxy. If they don't manage to prove him wrong, he'll enslave everyone and reduce the planet to a giant concrete parking lot. Power ups include homing missiles, shields and tiki masks for invincibility, TNT crates for land mines, turbo canisters for speed, and a blue energy ball for the special seeker missile. The weapons upgrade if a racer grabs enough wumpa fruit on the track (such as the TNT crates becoming Nitro crates, which explode upon contact instead of taking a few seconds).

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* ''VideoGame/CrashTeamRacing'', based on ''Franchise/CrashBandicoot''.''VideoGame/CrashBandicoot''. Crash and his friends and enemies all race to save their planet from Nitros Oxide, an alien who claims to be the fastest in the galaxy. If they don't manage to prove him wrong, he'll enslave everyone and reduce the planet to a giant concrete parking lot. Power ups include homing missiles, shields and tiki masks for invincibility, TNT crates for land mines, turbo canisters for speed, and a blue energy ball for the special seeker missile. The weapons upgrade if a racer grabs enough wumpa fruit on the track (such as the TNT crates becoming Nitro crates, which explode upon contact instead of taking a few seconds).


* ''VideoGame/CartoonNetworkSpeedway'' is based on ''Creator/CartoonNetwork'' properties. The racers are from ''WesternAnimation/CourageTheCowardlyDog'', ''WesternAnimation/CowAndChicken'', ''WesternAnimation/EdEddNEddy'', ''WesternAnimation/JohnnyBravo'', and ''WesternAnimatiom/SheepInTheBigCity''. The tracks are also based on settings from the shows.

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* ''VideoGame/CartoonNetworkSpeedway'' is based on ''Creator/CartoonNetwork'' properties. The racers are from ''WesternAnimation/CourageTheCowardlyDog'', ''WesternAnimation/CowAndChicken'', ''WesternAnimation/EdEddNEddy'', ''WesternAnimation/JohnnyBravo'', and ''WesternAnimatiom/SheepInTheBigCity''.''WesternAnimation/SheepInTheBigCity''. The tracks are also based on settings from the shows.


* ''VideoGame/CartoonNetworkSpeedway'' is based on ''Creator/CartoonNetwork'' properties. The racers are from ''WesternAnimation/CourageTheCowardlyDog'', ''WesternAnimation/CowAndChicken'', ''WesternAnimation/EdEddNEddy'', and ''WesternAnimation/JohnnyBravo''. The tracks are also based on settings from the shows.

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* ''VideoGame/CartoonNetworkSpeedway'' is based on ''Creator/CartoonNetwork'' properties. The racers are from ''WesternAnimation/CourageTheCowardlyDog'', ''WesternAnimation/CowAndChicken'', ''WesternAnimation/EdEddNEddy'', ''WesternAnimation/JohnnyBravo'', and ''WesternAnimation/JohnnyBravo''.''WesternAnimatiom/SheepInTheBigCity''. The tracks are also based on settings from the shows.


** ''VideoGame/MarioKart8'' introduces DownloadableContent of racers from other franchises, such as the Villager and Isabelle from ''Franchise/AnimalCrossing'' and Link from ''Franchise/TheLegendOfZelda''. The UsefulNotes/WiiU version does not did not include a battle mode, but the UsefulNotes/NintendoSwitch port has it.

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** ''VideoGame/MarioKart8'' introduces DownloadableContent of racers from other franchises, such as the Villager and Isabelle from ''Franchise/AnimalCrossing'' ''VideoGame/AnimalCrossing'' and Link from ''Franchise/TheLegendOfZelda''. The UsefulNotes/WiiU version does not did not include a battle mode, but the UsefulNotes/NintendoSwitch port has it.



* ''Yu-Gi-Oh! 5D's: Wheelie Breakers'' is essentially the Duel Runners concept introduced in ''Anime/YuGiOh5Ds'' taken to actual races. The racetracks are more grounded than usual for this trope, but the card-battling system is stripped down and reappropriated as a kart racer's item system.

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* ''Yu-Gi-Oh! 5D's: Wheelie Breakers'' ''VideoGameYuGiOh5DsWheelieBreakers'' is essentially the Duel Runners concept introduced in ''Anime/YuGiOh5Ds'' taken to actual races. The racetracks are more grounded than usual for this trope, but the card-battling system is stripped down and reappropriated as a kart racer's item system.


* ''VideoGame/LoonyTunesRacing'' uses ''WesternAnimation/LooneyTunes'' characters. Instead of random weapon pickups, the racers collect tokens to power up their weapons. They can also run over triggers that set off traps to racers behind them.

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* ''VideoGame/LoonyTunesRacing'' ''VideoGame/LooneyTunesRacing'' uses ''WesternAnimation/LooneyTunes'' characters. Instead of random weapon pickups, the racers collect tokens to power up their weapons. They can also run over triggers that set off traps to racers behind them.

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* ''VideoGame/NickelodeonKartRacers'' is based on various Creator/{{Nickelodeon}} shows such as ''WesternAnimation/{{Rugrats}}'', ''WesternAnimation/HeyArnold'', and ''WesternAnimation/TeenageMutantNinjaTurtles2012''.


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* ''Smurfs Racer'' is a kart racer based off of ''WesternAnimation/TheSmurfs'' for the Playstation and PC. Each smurf has their own vehicle. You race around the village and other locations from the cartoon.


The most common aesthetic is light and cute. It's rarely outright a SugarBowl, but like the CuteEmUp genre this look can make the games look [[SurpriseDifficulty easier than they actually are]]. Some games break with the trend and go for more realistic styles, or even dark and gritty.

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The most common aesthetic is light and cute. It's rarely outright a SugarBowl, but like the CuteEmUp genre regardless this look can make the games look [[SurpriseDifficulty easier than they actually are]]. Some games break with the trend and go for more realistic styles, or even dark and gritty.


* ''VideoGame/GarfieldKart'' is based on the ''{{ComicStrip/Garfield}}'' comics. Racers include Garfield, Jon Arbuckle, Odie, Nermal, Arlene, Liz, and Pooky. The powerup boxes look like cat treat packages, though the weapons are the standard variety.



* ''VideoGame/GarfieldKart'' is based on the ''{{ComicStrip/Garfield}}'' comics. Racers include Garfield, Jon Arbuckle, Odie, Nermal, Arlene, Liz, and Pooky. The powerup boxes look like cat treat packages, though the weapons are the standard variety.



* ''VideoGame/NicktoonsRacing'' and its sequels are based on ''Franchise/Nicktoons'' shows, with characters from shows such as ''WesternAnimation/DannyPhantom'', ''WesternAnimation/TheRenAndStimpyShow'', ''{{WesternAnimation/Rugrats}}'', ''WesternAnimation/SpongebobSquarepants'', and ''WesternAnimation/TheWildThornberrys''. Tracks are based on areas in the shows, such as the Reptar arena from ''Rugrats'', and Bikini Bottom from ''Spongebob''.

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* ''VideoGame/NicktoonsRacing'' and its sequels are based on ''Franchise/Nicktoons'' ''Franchise/{{Nicktoons}}'' shows, with characters from shows such as ''WesternAnimation/DannyPhantom'', ''WesternAnimation/TheRenAndStimpyShow'', ''{{WesternAnimation/Rugrats}}'', ''WesternAnimation/SpongebobSquarepants'', and ''WesternAnimation/TheWildThornberrys''. Tracks are based on areas in the shows, such as the Reptar arena from ''Rugrats'', and Bikini Bottom from ''Spongebob''.


Compare MascotFighter (similar elements applied to fighting games).

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Compare MascotFighter (similar elements applied to fighting games).games), CuteEmUp.

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* ''VideoGame/TeamSonicRacing'' is yet another ''Sonic the Hedgehog'' racing game and a SpiritualSuccessor to the above-mentioned ''All-Stars Racing'' games.


[[quoteright:350:[[VideoGame/MarioKartDoubleDash http://static.tvtropes.org/pmwiki/pub/images/mario_kart_prelim_1.jpg]]]]
[[caption-width-right:350:[[AddedAlliterativeAppeal Completely crazy, cute, chaotic, cartoonish car chase comes careening closely]].]]

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[[quoteright:350:[[VideoGame/MarioKartDoubleDash http://static.tvtropes.org/pmwiki/pub/images/mario_kart_prelim_1.jpg]]]]
[[caption-width-right:350:[[AddedAlliterativeAppeal Completely crazy, cute, chaotic, cartoonish car chase comes careening closely]].]]
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