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*** ''Al-Qadim has Spellslayers with spell-like abilities, one of which temporarily disrupts wizards' spellcasting capability.
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** If you dual class to rogue you can get the ability "Use any item". Then it becomes gamebreaking, as Use any item overrides unable to use magical items.
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* The Wardens in ''TheDresdenFiles'' are wizards who are also specialists in both fighting supernatural forces and in taking down "warlocks" (in other words, rogue wizards who abuse their powers). To that end they have special training in combating warlocks, and carry specially-crafted swords that [[AntiMagic undo enchantments and magical constructs with a touch.]]

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* ''BaldursGate 2'' has 'Inquisitor' speciality for Paladins and 'Mage-hunter' speciality for Fighters (the first is decent enough, the 2nd completely sucks due to the inability to use magic items without insane twinking).
** The Inquisitor is an exceptionally powerful character; once paired with [[InfinityPlusOneSword Carsomyr]] they're [[GameBreaker practically unstoppable]] when facing magic users. Mage-hunters can still use magical swords and armour which are the things most useful to a melee fighter anyway. They're just not as awesome as Inquisitors.

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* ''BaldursGate 2'' has 'Inquisitor' speciality kit for Paladins and 'Mage-hunter' speciality 'Wizard Slayer' kit for Fighters (the first is decent enough, Fighters. The Inquisitor gets immunity to charm and hold, and the 2nd completely sucks due ability to use Dispel Magic and True Sight multiple times per day at double power in return for losing the inability paladin's (already very limited) spellcasting ability, and is a borderline GameBreaker. The Wizard Slayer gets a very low (1% per level) magic resistance and chance of making mages miscast magic in return for not being able to use magic items without insane twinking).
** The Inquisitor is an exceptionally powerful character; once paired with [[InfinityPlusOneSword Carsomyr]] they're [[GameBreaker practically unstoppable]] when facing magic users. Mage-hunters can still use magical swords
at all, apart from weapons and armour which are the things most useful to (and, following a melee fighter anyway. They're just patch, potions). Saying it is not as awesome as Inquisitors.a GameBreaker would be putting it mildly.
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* The [[ShoutOut Huckebein]] family in ''[[{{Nanoha}} Magic War Chronicles Nanoha Force]]'' all have powers which make them very good at fighting mages.

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* The [[ShoutOut Huckebein]] Hucke]][[SuperRobotWars bein]] family in ''[[{{Nanoha}} Magic War Chronicles Nanoha Force]]'' all have powers which make them very good at fighting mages.
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** And by very good, we mean ''almost completely invincible''.
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[[folder:Wester Animation]]
* Ty Lee from ''AvatarTheLastAirbender'' is able to block bending by hitting the body's pressure points
[[/folder]]

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** The Inquisitor is an exceptionally powerful character; once paired with [[InfinityPlusOneSword Carsomyr]] they're practically unstoppable against magic-using enemies who are by far the hardest opponents anyway. Mage-hunters can still use magical swords and armour, making them resilient enough to close with an inconvenient wizard and cut his head off with a [[ImpossiblySharpBlade Vorpal Sword]], or something. Both are quite competent against mundane opponents.

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** The Inquisitor is an exceptionally powerful character; once paired with [[InfinityPlusOneSword Carsomyr]] they're [[GameBreaker practically unstoppable against magic-using enemies who are by far the hardest opponents anyway. unstoppable]] when facing magic users. Mage-hunters can still use magical swords and armour, making them resilient enough to close with an inconvenient wizard and cut his head off with a [[ImpossiblySharpBlade Vorpal Sword]], or something. Both armour which are quite competent against mundane opponents.the things most useful to a melee fighter anyway. They're just not as awesome as Inquisitors.
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** The Inquisitor is an exceptionally powerful character; once paired with [[InfinityPlusOneSword Carsomyr]] they're practically unstoppable against magic-using enemies who are by far the hardest opponents anyway. Mage-hunters can still use magical swords and armour, making them resilient enough to close with an inconvenient wizard and cut his head off with a [[ImpossiblySharpBlade Vorpal Sword]], or something. Both are quite competent against mundane opponents.

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[[folder:Anime & Manga]]
* ''ToAruMajutsuNoIndex'': Touma has the "Imagine Breaker", both a PowerNullifier and an AntiMagic, which he uses in one way: fist to face.
* There are [[BashBrothers a couple of characters]] in ''FairyTail'' who fit this trope to a T. Didn't help them to deal with Natsu, as they chose the worst possible tactics.
* [[spoiler:Jeremiah Gottwald]] in ''CodeGeass'' - in the second series, he is given a Geass Canceller, which allows him to [[ExactlyWhatItSaysOnTheTin cancel a geass]] active on anyone else, as well as making him immune to all geasses.
* Every character in ''WitchHunterRobin'', with a couple of caveats. Only [[WitchSpecies witches]] can naturally resist each other's powers, blocking attacks and GeoEffects are perhaps the only shared abilities by all witches other than having a special ability. This is how Robin and Karasuma [[HunterOfHisOwnKind fight other witches]]. The rest of the human cast has to make do with wearing vials of Orbo and using [[WeaponizedWeakness bullets filled with the stuff]], which naturally cancels witch powers and weakens them on contact.
** In season 2, when the enhanced Orbo suit witch hunters hit the scene we find out that [[spoiler:using living witches as HumanResources to make the stuff]] has very detrimental effects on the humans using the stuff.
* The [[ShoutOut Huckebein]] family in ''[[{{Nanoha}} Magic War Chronicles Nanoha Force]]'' all have powers which make them very good at fighting mages.
[[/folder]]



[[folder:Manga and Anime]]
* ''ToAruMajutsuNoIndex'': Touma has the "Imagine Breaker", both a PowerNullifier and an AntiMagic, which he uses in one way: fist to face.
* There are [[BashBrothers a couple of characters]] in ''FairyTail'' who fit this trope to a T. Didn't help them to deal with Natsu, as they chose the worst possible tactics.
* [[spoiler:Jeremiah Gottwald]] in ''CodeGeass'' - in the second series, he is given a Geass Canceller, which allows him to [[ExactlyWhatItSaysOnTheTin cancel a geass]] active on anyone else, as well as making him immune to all geasses.
* Every character in ''WitchHunterRobin'', with a couple of caveats. Only [[WitchSpecies witches]] can naturally resist each other's powers, blocking attacks and GeoEffects are perhaps the only shared abilities by all witches other than having a special ability. This is how Robin and Karasuma [[HunterOfHisOwnKind fight other witches]]. The rest of the human cast has to make do with wearing vials of Orbo and using [[WeaponizedWeakness bullets filled with the stuff]], which naturally cancels witch powers and weakens them on contact.
** In season 2, when the enhanced Orbo suit witch hunters hit the scene we find out that [[spoiler:using living witches as HumanResources to make the stuff]] has very detrimental effects on the humans using the stuff.
* The [[ShoutOut Huckebein]] family in ''[[{{Nanoha}} Magic War Chronicles Nanoha Force]]'' all have powers which make them very good at fighting mages.
[[/folder]]
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** It should be noted that Templars can easily wipe the floor with an [[MagicKnight Arcane Warrior]]

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* The Spell Breakers in ''{{Warcraft III}}''.

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* The Spell Breakers and Faerie Dragons in ''{{Warcraft III}}''.



** To a lesser extent, fairy dragons.
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** Hazekiller tactics are to ZergRush the Mistborn in an all-out attack. Failing that, they're there to stall for time until their own Mistborn arrives. The only ''really'' effective counter to Mistborn is other Mistborn.
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* In ''Star Wars: Knights of the Old Republic II,'' Atton Rand is discovered to have been a Jedi hunter.
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** If the PlayerCharacter is a warrior, he or she can learn Templar abilities. If they're also a [[OurDwarvesAreAllTheSame dwarf]], they come with a built-in resistance to enemy spells. Oh yeah, and a PC mage can learn [[GameBreaker Mana Clash]], which can slaughter an entire group of enemy mages all at once, sometimes before they even see you.
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* ''{{Warmachine}}'' has the Mage Hunters of Ios, a group of elves specialicing in asassinating enemy magic users. Most of them don't actually have anti-magic powers, but they are highly trained to fight againt mages.
* ''{{Warhammer 40000}}'' has blanks, who are humans with a negative warp presence, which disrupts psychic powers and warp-based entities within their vicinity; assassins from the Culexus Temple are all blanks. Daemons and mortal champions of Khorne are often blessed by their patron with resistance or immunity to psychic powers, as Khorne loathes sorcery; Flesh Hounds (daemonic beasts of Khorne) always wear collars blessed this way, and Khorne often sends them to hunt for psykers.

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* ''{{Warmachine}}'' has the Mage Hunters of Ios, a group of elves specialicing specializing in asassinating assassinating enemy magic users. Most of them don't actually have anti-magic powers, but they are highly trained to fight againt against mages.
* ''{{Warhammer 40000}}'' has blanks, who are humans with a negative warp presence, which disrupts are very unsettling to be around, and can hamper psychic powers and warp-based entities within their vicinity; assassins from the Culexus Temple are all blanks. Daemons [[UpToEleven undermine basic human psychology, require an enormous exertion of will to even fire on, and wear devices that store and feedback warp energy, independently, for every single psyker present, with NO limit]]. Oh, they're also completely invisible to purely psychic beings like Daemons. Speaking of, daemons and mortal champions of Khorne are often blessed by their patron with resistance or immunity to psychic powers, as Khorne loathes sorcery; Flesh Hounds (daemonic beasts of Khorne) always wear collars blessed this way, and Khorne often sends them to hunt for psykers.

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-->"When in doubt, shoot the mage."
-->--[[TortallUniverse Keladry of Mindelan]]

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-->"When ->"When in doubt, shoot the mage."
-->--[[TortallUniverse ->--[[TortallUniverse Keladry of Mindelan]]



A MageKiller is basically a BadassNormal whose capabilities of dealing with mages are somehow improved. He can [[AntiMagic resist harmful spells]], [[PowerNullifier prevent enemies from using them]] or [[AttackReflector reflect them back to enemies]], for example. Anyway, enemies can't possibly defeat him with magic, and as a BadassNormal the MageKiller has a major physical advantage over [[SquishyWizard mages with no combat prowess]] (that is, 95% of mages). His additional ablities may involve detecting magic or tracking its users. Sometimes he may even use magic, but very rarely, and not the usual earthquakes and meteors, but something subtle or [[ManaBurn affecting only mages]]. If a MageKiller is a member of an order who specializes in hunting mages, his anti-magic abilities are very likely to be [[CharlesAtlasSuperpower a result of specific training]]. Anyway, a MageKiller is usually very similar to a MagicKnight, only with anti-magic instead of magic. When they run into {{Magic Knight}}s or {{KungFuWizard}}s, they've got problems.

[[TropesAreNotBad Sometimes]] is a part of normal arms race or a niche -- if there's a threat, everyone want to get countermeasures, and if there's something, some critter sooner or later will eat it. [[TropesAreNotGood Sometimes]] is added as an element of FakeBalance (situational advantage): instead of {{nerf}}ing down superpowered entities in question, make up a selectively fearsome enemy for them, so they would not look best in ''all'' situations.

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A MageKiller is basically a BadassNormal whose capabilities of dealing with mages are somehow improved. He can [[AntiMagic resist harmful spells]], [[PowerNullifier prevent enemies from using them]] or [[AttackReflector reflect them back to enemies]], for example. Anyway, enemies can't possibly defeat him with magic, and as a BadassNormal the MageKiller has a major physical advantage over [[SquishyWizard mages with no combat prowess]] (that is, 95% of mages). His additional ablities may involve detecting magic or tracking its users. Sometimes he may even use magic, but very rarely, and not the usual earthquakes and meteors, but something subtle or [[ManaBurn affecting only mages]]. If a MageKiller is a member of an order who specializes in hunting mages, his anti-magic abilities are very likely to be [[CharlesAtlasSuperpower a result of specific training]]. Anyway, a MageKiller is usually very similar to a MagicKnight, only with anti-magic instead of magic. When they run into {{Magic Knight}}s or {{KungFuWizard}}s, {{Kung Fu Wizard}}s, they've got problems.

[[TropesAreNotBad Sometimes]] is a part of normal arms race or a niche -- if there's a threat, everyone want wants to get countermeasures, and if there's something, some critter sooner or later will eat it. [[TropesAreNotGood Sometimes]] is added as an element of FakeBalance (situational advantage): instead of {{nerf}}ing down superpowered entities in question, make up a selectively fearsome enemy for them, so they would not look best in ''all'' situations.









* There are [[BashBrothers a couple of characters]] in ''FairyTail'' who fit this trope to a T. Didn't help them t deal with Natsu, as they chose the worst possible tactics.

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* There are [[BashBrothers a couple of characters]] in ''FairyTail'' who fit this trope to a T. Didn't help them t to deal with Natsu, as they chose the worst possible tactics.



** Certain magical weapons were enchanted to be effective against mages and enchanted monsters that could use spell-like abilities.



* SCPFoundation has Dr Clef, who specializes in killing {{Reality Warper}}s, and, to a lesser extent, everybody else who have to deal with superpowered humanoids.

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* SCPFoundation has Dr Dr. Clef, who specializes in killing {{Reality Warper}}s, and, to a lesser extent, everybody else who have to deal with superpowered humanoids.


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* Isaak Friels from ''FateNuovoGuerra''. Luciano's [[TheDragon dragon]] Evgeniya is more or less a DistaffCounterpart of Kiritsugu above, only replace "[[DepletedPhlebotinumShells Origin Bullets]]" with "[[AttackDrone Predator Drones]]".

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* Isaak Friels from ''FateNuovoGuerra''. Luciano's [[TheDragon dragon]] Evgeniya is more or less a DistaffCounterpart of Kiritsugu above, only replace "[[DepletedPhlebotinumShells Origin Bullets]]" with "[[AttackDrone Predator Reaper Drones]]".
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* Isaak Friels from ''FateNuovoGuerra''. Luciano's [[TheDragon dragon]] Evgeniya is more or less a DistaffCounterpart of Kiritsugu above, only replace "[[DepletedPhlebotinumShells Origin Bullets]]" with "[[AttackDrone Predator Drones]]".
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Unless the caster, like, flies.


** The Monk base class is a competent mage killer. They're generally the hardest characters to hit with touch attacks (the type of attack roll spellcasters are most likely to make), they have the best advancement in all three saving throws (used to resist spells that don't require attack rolls), and about half of them are going to be good at wrestling (one of the most difficult attack forms for many spellcasters to resist).
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** The Monk base class is a competent mage killer. They're generally the hardest characters to hit with touch attacks (the type of attack roll spellcasters are most likely to make), they have the best advancement in all three saving throws (used to resist spells that don't require attack rolls), and about half of them are going to be good at wrestling (one of the most difficult attack forms for many spellcasters to resist).
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* ''BaldursGate 2'' has 'Inquisitor' speciality for Paladins and 'Mage-hunter' speciality for Fighters.

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* ''BaldursGate 2'' has 'Inquisitor' speciality for Paladins and 'Mage-hunter' speciality for Fighters.Fighters (the first is decent enough, the 2nd completely sucks due to the inability to use magic items without insane twinking).
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-->--[[TortallUniverse Keladry of Mindelean]]

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-->--[[TortallUniverse Keladry of Mindelean]]
Mindelan]]
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* {{TheBartimaeusTrilogy}} has the Resistance, humans who are born with a varying degree of Resilience to magic and are using their Resilience to slowly overthrow the Magician Government. Except for the Mercenary, whom has the greatest Resilience to the point of being set on fire and being dubbed an Implaccable Man, uses his resilience to make money.

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* {{TheBartimaeusTrilogy}} {{The Bartimaeus Trilogy}} has the Resistance, humans who are born with a varying degree of Resilience to magic and are using their Resilience to slowly overthrow the Magician Government. Except for the Mercenary, whom has the greatest Resilience to the point of being set on fire and being dubbed an Implaccable Man, uses his resilience to make money.

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* ''BartimaeusTrilogy'' has the Resistance, humans who are born with a varying degree of Resilience to magic and are using their Resilience to slowly overthrow the Magician Government. Except for the Mercenary, whom has the greatest Resilience to the point of being set on fire and being dubbed an Implaccable Man, uses his resilience to make money.

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* ''BartimaeusTrilogy'' {{TheBartimaeusTrilogy}} has the Resistance, humans who are born with a varying degree of Resilience to magic and are using their Resilience to slowly overthrow the Magician Government. Except for the Mercenary, whom has the greatest Resilience to the point of being set on fire and being dubbed an Implaccable Man, uses his resilience to make money.
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"When in doubt, shoot the mage."
->-[[TortallUniverse Keladry of Mindelean]]

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"When -->"When in doubt, shoot the mage."
->-[[TortallUniverse -->--[[TortallUniverse Keladry of Mindelean]]
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See also CapeBusters, for the anti-superpower (rather than anti-magic) version.

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See also CapeBusters, for the anti-superpower (rather than anti-magic) version.
version, and DemonSlayer, for someone who hunts demons instead of mages.
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** Also, Kassadin in ''LeagueOfLegends'' although he sucks at it. The game has an anti-mage mage though: Veigar who can one shot mages using his ultimate which does damage based on the target's spellpower.
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* MistBorn has Hazekillers, warriors specifically trained for taking on the titular magic users. They aren't very effective, though.

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* MistBorn {{Mistborn}} has Hazekillers, warriors specifically trained for taking on Allomancers. While they do fine against single-metal users, they're not so hot against the titular magic users. They aren't very effective, though.sorcerers, who can use all the metals' powers.
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** Let's not forget Ares. He has the same high RES growth as Celice, and his Legendary Weapon, the Demon Sword Mistoltin, grants him a +10 boost in RES (along with the Critical Skill and a +20 boost in Skill, [[ThereIsNoKillLikeOverkill meaning its tears into those mages even harder than Celice]]). He's THE character of choice for killing mages until Celice gets his Tyrfing, which he gets late in the game.

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