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added an example from Pizza Tower



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* ''VideoGame/PizzaTower'' has [[TheRival The Noise]] suffer this. After pulling a minigun on Peppino, the horns come in playing his Leifmotif when Noisette drags him off-screen [[AwfulWeddedLife screaming]].
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* ''Snake III'': The losing jingle comes with a wah wah wah waaah fanfare.
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RL Examples Cleanup Thread. Dude Not Funny is In-Universe Examples Only.


* Live on Creator/{{CNN}}, Trump supporter Corey Lewandowski [[DudeNotFunny made the "womp womp" sound in response to a story about a disabled girl]] [[WouldHurtAChild who was separated from her parents by Donald Trump's immigration policies.]] He [[https://www.youtube.com/watch?v=L5l4nmHtaek claims]] he was mocking the other guest on the program, not the girl herself.
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* The CBS daytime version of ''Series/ThePriceIsRight'' has one of the [[UrExample earliest examples]] and easily the [[TropeMaker most recognizable]], used after double overbids in the Showcase end game and many pricing game losses (especially ones involving cars or large amounts of cash). These were also used on several other Goodson/Todman game shows. Heard on ''[[Series/DoubleDare1976 Double Dare]]'' and the original version of ''Series/CardSharks'' in truncated form, and the 1980s versions of ''Card Sharks'' in full. It consists of the first four notes of TPIR's main theme on a tuba, followed by a trombone "groan". Listen to it [[https://www.youtube.com/watch?v=7YrIj4I7ecg here.]]

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* The CBS daytime version of ''Series/ThePriceIsRight'' has one of the [[UrExample earliest examples]] and easily the [[TropeMaker most recognizable]], used after double overbids in the Showcase end game and many pricing game losses (especially ones involving cars or large amounts of cash). These were also used on several other Goodson/Todman game shows. Heard on ''[[Series/DoubleDare1976 Double Dare]]'' and the original version of ''Series/CardSharks'' in truncated form, and the 1980s versions of ''Card Sharks'' in full. It consists of the first four notes of TPIR's main theme on a tuba, followed by a trombone "groan". Listen to it [[https://www.youtube.com/watch?v=7YrIj4I7ecg com/watch?v=zmkY9lem-2I here.]]



* ''Series/WhoWantsToBeAMillionaire'' uses a quick musical cue whenever someone answered a question correctly, and a sad inversion of said cue when someone's final answer was wrong. The fanfare heard when someone wins the million is definitely SugarWiki/AwesomeMusic, but should you happen to be the unfortunate soul who ''[[JumpScare misses]]'' the [[https://www.youtube.com/watch?v=Fl9p6wfrql4 million-dollar question,]] then you're in for [[HellIsThatNoise one hell of a noise.]] [[spoiler: [[https://www.youtube.com/watch?v=NHmpLT7RNHE Ken Basin]]]] was the first person in the US version to experience this disastrous outcome, although it came after he [[BreakTheHaughty bragged like a douche he would get the million.]] Unfortunately, the new music package used by the U.S. version after it switched to the shuffle format ''doesn't have one''.

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* ''Series/WhoWantsToBeAMillionaire'' uses a quick musical cue whenever someone answered a question correctly, and a sad inversion of said cue when someone's final answer was wrong. The fanfare heard when someone wins the million is definitely SugarWiki/AwesomeMusic, but should you happen to be the unfortunate soul who ''[[JumpScare misses]]'' the [[https://www.youtube.com/watch?v=Fl9p6wfrql4 million-dollar question,]] then you're in for [[HellIsThatNoise one hell of a noise.]] [[spoiler: [[https://www.youtube.com/watch?v=NHmpLT7RNHE Ken Basin]]]] was the first person in the US version to experience this disastrous outcome, although it came [[spoiler: after he [[BreakTheHaughty bragged like a douche he would get the million.]] ]]]] Unfortunately, the new music package used by the U.S. version after it switched to the shuffle format ''doesn't have one''.
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* The children's version of ''Pictionary'' used a ship's horn for incorrect puzzle guesses and bonus losses.

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* The children's version of ''Pictionary'' ''TabletopGame/{{Pictionary}}'' used a ship's horn for incorrect puzzle guesses and bonus losses.
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* Three different variants are used in the 1980s ''Literature/CuriousGeorge'' shorts whenever George gets into trouble: a three-note tuba, a four-note harmonica and a five-note trombone.

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* Three different variants are used in the 1980s ''Literature/CuriousGeorge'' ''Franchise/CuriousGeorge'' shorts whenever George gets into trouble: a three-note tuba, a four-note harmonica and a five-note trombone.
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* ''Series/SaturdayNightLive'': In the [[TheEeyore "Debbie Downer"]] sketches, a "wah-wah-wah-wahhh" or "wah-wahhh" trombone plays whenever Debbie shares a depressing fact or story.
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* ''[[https://youtu.be/fvvA1ZJMl1E Glypha]]'', an Egyptian-themed ''VideoGame/{{Joust}}'' clone for Macintosh computers, plays the first bar of "The Streets of Cairo" {{in the style of}} a funeral dirge when you get a Game Over.

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* ''[[https://youtu.be/fvvA1ZJMl1E Glypha]]'', an Egyptian-themed ''VideoGame/{{Joust}}'' clone for Macintosh computers, plays the first bar of "The "[[RegionalRiff The Streets of Cairo" Cairo]]" {{in the style of}} a funeral dirge when you get a Game Over.

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* On the short-lived 1983 show ''Just Men!'' and on the John Davidson ''Hollywood Squares,'' a car that didn't start in the bonus round was ushered with a "Nyah nyah-nyah nyah-nyah nyah!" fanfare.




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* On the short-lived 1983 show ''Just Men!'' and on the John Davidson ''Hollywood Squares,'' a car that didn't start in the bonus round was ushered with a "Nyah nyah-nyah nyah-nyah nyah!" fanfare.
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* ''VideoGame/PrinceOfPersia1'' has two death fanfares: "Accident", which quotes the first three notes of "Taps" but in a minor key, and "Heroic Death", which blends "Taps" with Chopin's "Funeral March". Also, if the Princess's hourglass runs out, you are treated to a dirge aptly named "Tragic End".

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* ''VideoGame/PrinceOfPersia1'' has two death fanfares: "Accident", which quotes the first three notes of "Taps" but in a minor key, and "Heroic Death", which blends "Taps" with Chopin's "Funeral March". Also, if the Princess's hourglass runs out, you are treated to the HeartbeatSoundtrack ticking to a halt, then a funerary dirge aptly named "Tragic End".
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* ''GakiNoTsukaiYaArahende'': In the annual Batsu games, a two-note cue plays anytime the No-Laughing rule is violated.

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* ''GakiNoTsukaiYaArahende'': ''Series/GakiNoTsukaiYaArahende'': In the annual Batsu games, a two-note cue plays anytime the No-Laughing rule is violated.
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* This is Stevens' entire shtick in ''WesternAnimation/RandyCunninghamNinthGradeNinja'', playing "Wa wa waa" with his trombone at opportune moments, as a RunningGag

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* This is Stevens' entire shtick in ''WesternAnimation/RandyCunninghamNinthGradeNinja'', playing "Wa wa waa" with his trombone at opportune moments, as a RunningGag
RunningGag.
* ''GakiNoTsukaiYaArahende'': In the annual Batsu games, a two-note cue plays anytime the No-Laughing rule is violated.
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None


* ''VideoGame/PrinceOfPersia1'' has two death fanfares: "Accident", which quotes the first three notes of "Taps" but in a minor key, and "Heroic Death", which blends "Taps" with Chopin's "Funeral March". Also, if you reach the end of the game after the Princess's hourglass runs out, you are treated to a dirge aptly named "Tragic End".

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* ''VideoGame/PrinceOfPersia1'' has two death fanfares: "Accident", which quotes the first three notes of "Taps" but in a minor key, and "Heroic Death", which blends "Taps" with Chopin's "Funeral March". Also, if you reach the end of the game after the Princess's hourglass runs out, you are treated to a dirge aptly named "Tragic End".
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None


* ''VideoGame/PrinceOfPersia1'' has two death fanfares: "Accident", which quotes the first three notes of "Taps", and "Heroic Death", which blends "Taps" with Chopin's "Funeral March". Also, if you reach the end of the game after the Princess's hourglass runs out, you are treated to a dirge aptly named "Tragic End".

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* ''VideoGame/PrinceOfPersia1'' has two death fanfares: "Accident", which quotes the first three notes of "Taps", "Taps" but in a minor key, and "Heroic Death", which blends "Taps" with Chopin's "Funeral March". Also, if you reach the end of the game after the Princess's hourglass runs out, you are treated to a dirge aptly named "Tragic End".
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None


* In the SNES version of {{TabletopGame/Monopoly}}, two bars from Chopin's ''Marche Funèbre'' play when a player declares bankruptcy.

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* In the SNES version of {{TabletopGame/Monopoly}}, two bars from Chopin's Music/FryderykChopin's ''Marche Funèbre'' play when a player declares bankruptcy.
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* This is Stevens' entire shtick in ''WesternAnimation/RandyCunninghamNinthGradeNinja'', playing "Wa wa waa" with his trombone at opportune moments, as a RunningGag



* This is Stevens' entire shtick in ''WesternAnimation/RandyCunninghamNinthGradeNinja'', playing "Wa wa waa" with his trombone at opportune moments, as a RunningGag.

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* This is Stevens' entire shtick in ''WesternAnimation/RandyCunninghamNinthGradeNinja'', playing "Wa wa waa" ''VideoGame/PrinceOfPersia1'' has two death fanfares: "Accident", which quotes the first three notes of "Taps", and "Heroic Death", which blends "Taps" with his trombone at opportune moments, as Chopin's "Funeral March". Also, if you reach the end of the game after the Princess's hourglass runs out, you are treated to a RunningGag.
dirge aptly named "Tragic End".
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* ''Series/OneVersusAHundred'' had a slower version of the main theme, when the One lost to the Mob.
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* On the short-lived 1983 show ''Just Men!'' and on the John Davidson ''Hollywood Squares,'' a car that didn't start in the bonus round was ushered with a "Nyah nyah-nyah nyah-nyah nyah!" fanfare.
Is there an issue? Send a MessageReason:
None


* At the end of the ''WesternAnimation/ThePowerpuffGirls'' episode "Geshundfight", [[HarmlessVillain the Amoeba Boys]] lament how they're still not getting taken seriously as criminals, despite having just been [[NotSoHarmlessVillain indirectly responsible for a crippling plague]]. When Boss tells his comrades [[BrickJoke "I told you we shoulda taken the orange!"]], the narrator [[SayingSoundEffectsOutLoud produces this sound]] and gently mocks the Amoeba Boys for their incompetence.

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* At the end of the ''WesternAnimation/ThePowerpuffGirls'' ''WesternAnimation/ThePowerpuffGirls1998'' episode "Geshundfight", [[HarmlessVillain the Amoeba Boys]] lament how they're still not getting taken seriously as criminals, despite having just been [[NotSoHarmlessVillain indirectly responsible for a crippling plague]]. When Boss tells his comrades [[BrickJoke "I told you we shoulda taken the orange!"]], the narrator [[SayingSoundEffectsOutLoud produces this sound]] and gently mocks the Amoeba Boys for their incompetence.

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* ''Series/FortBoyard'', while not ending its lose cue in a falling off, plays a sad version of its theme tune if a team loses in the Treasure Room, whether by an incorrect password, or any team getting trapped inside by getting too greedy and staying in too long. (A bell rings when the gate is starting to close, so if you hear the bell and don't get out of Dodge, then it's a pretty well-deserved loss.)
** In recent years, this also happens for teams that get below the house minimum value of €3,000. Although it's a technical win, it feels a lot more like a loss. As of 2016, you get a [[https://youtu.be/mXLJAlTrfFQ?t=8173 wonderful orchestral piece based off of the main theme's middle eight]].
* The Japanese show ''Series/PanelQuizAttack25'' plays a few short jazzy notes, followed by a trumpet falling off if the day's winner doesn't identify the subject of the final short film within five seconds.
** Also uses Type B for incorrect answers in the main game.

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* ''Series/FortBoyard'', while not ending its lose cue in a falling off, plays a sad version of its theme tune if a team loses in the Treasure Room, whether by an incorrect password, or any team getting trapped inside by getting too greedy and staying in too long. (A bell rings when the gate is starting to close, so if you hear the bell and don't get out of Dodge, then it's a pretty well-deserved loss.)
** In recent years,
) Over time, this also happens began happening for teams that get below the house minimum value of €3,000. Although it's a technical win, it feels a lot more like a loss. As of 2016, you get a [[https://youtu.be/mXLJAlTrfFQ?t=8173 wonderful orchestral piece based off of the main theme's middle eight]].
* The Japanese show ''Series/PanelQuizAttack25'' plays a few short jazzy notes, followed by a trumpet falling off if the day's winner doesn't identify the subject of the final short film within five seconds.
**
seconds. Also uses Type B for incorrect answers in the main game.



* ''VideoGame/SuperMarioKart'' plays the first ten notes of "[[CreepyCircusMusic Entry of the Gladiators]]" if you fail to place on the podium.

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* ''VideoGame/SuperMarioKart'' ''VideoGame/SuperMarioKart'': The game plays the first ten notes of "[[CreepyCircusMusic Entry of the Gladiators]]" if you fail to place on the podium.
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Up To Eleven is a defunct trope


** The first cycle of ''Series/WaitTilYouHaveKids'' had '''[[UpToEleven three]]''': a one-note horn for no one getting a question right in the main game, and a stock foghorn ''followed by'' a standard theme-tune variation (therefore Type B mixed with A) for a bonus loss. When the show took a more "serious" tone, the one from the upfront game was removed (as were most of the other sound effects), and the bonus loss sound was changed to a series of standard buzzers followed by a barely-audible effect of someone "sliding down the keys" on a piano, and even this was buried in the ThemeTune reprise.

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** The first cycle of ''Series/WaitTilYouHaveKids'' had '''[[UpToEleven three]]''': '''three''': a one-note horn for no one getting a question right in the main game, and a stock foghorn ''followed by'' a standard theme-tune variation (therefore Type B mixed with A) for a bonus loss. When the show took a more "serious" tone, the one from the upfront game was removed (as were most of the other sound effects), and the bonus loss sound was changed to a series of standard buzzers followed by a barely-audible effect of someone "sliding down the keys" on a piano, and even this was buried in the ThemeTune reprise.
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* ''NFL Blitz'' plays a "wahh wahh wahh wahhhhhh" when a play ends in a failed fourth down conversion, a failed 2-point conversion, or a [[EpicFail safety]].

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* ''NFL Blitz'' ''VideoGame/NFLBlitz'' plays a "wahh wahh wahh wahhhhhh" when a play ends in a failed fourth down conversion, a failed 2-point conversion, or a [[EpicFail safety]].
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* ''Pinball/ToyStory42022'': Failing the SkillShot sometimes causes the game to play the traditional "wah-wah-wahhh" horns.
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* The game over music for the original [[VideoGame/SonicTheHedgehog]] [[InvokedTrope invokes]] the losing horn, even though the 16-bit instrument used doesn't really sound like a trombone.
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* ''Series/FamilyFortunes'' uses the distinctive two-note "EHH-UHHH!" whenever a wrong answer is given.
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* ''Pinball/{{Heist}}'': If any member of the CaperCrew gets arrested, the game plays stock "wah-wah" horns in response.
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* Advertising/{{Cryptoland}}: The typical "wah wah wah waaaah" plays when Cristopher tells Connie he needs to take security more seriously.

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* Advertising/{{Cryptoland}}: ''Advertising/{{Cryptoland}}'': The typical "wah wah wah waaaah" plays when Cristopher tells Connie he needs to take security more seriously.
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Added an example from the work page.

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* Advertising/{{Cryptoland}}: The typical "wah wah wah waaaah" plays when Cristopher tells Connie he needs to take security more seriously.
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* ''VideoGame/SonicShuffle'' plays a series of descending electronic notes if [[{{Whammy}} the Eggman card]] is drawn.
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* ''VideoGame/{{Paperboy}}'' plays five descending tuba notes followed by a leap up an octave and a step down a major third if any customers cancel their subscriptions at the end of a day.

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* ''VideoGame/{{Paperboy}}'' plays five six descending tuba bassoon notes followed by a leap up an octave and a step down a major third if any customers cancel their subscriptions at the end of a day.

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