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* Zig-Zagged in the Franchise/TalesSeries. Most games treat water and ice as the same element. ''VideoGame/TalesOfEternia'' and ''VideoGame/TalesOfSymphonia'' separated them to facilitate the balance theme in both games. ''VideoGame/TalesOfLegendia'' separated them because water was lumped in with light instead. In ''VideoGame/TalesOfVesperia'', ice spells are simultaneously considered to be of the water and wind elements. From ''VideoGame/TalesOfXillia'' onward, ice is simultaneously treated as the water and earth elements.
to:
* Zig-Zagged in the Franchise/TalesSeries.''VideoGame/TalesSeries''. Most games treat water and ice as the same element. ''VideoGame/TalesOfEternia'' and ''VideoGame/TalesOfSymphonia'' separated them to facilitate the balance theme in both games. ''VideoGame/TalesOfLegendia'' separated them because water was lumped in with light instead. In ''VideoGame/TalesOfVesperia'', ice spells are simultaneously considered to be of the water and wind elements. From ''VideoGame/TalesOfXillia'' onward, ice is simultaneously treated as the water and earth elements.
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* With the second season of XiaolinShowdown comes a power-up for the heroes where they can infuse their elemental powers into the Shen Gong Wu, generally of the same element. Omi found that using his with the Orb or Tornami (which summons a torrent of water) lets him make a bunch of ice.
to:
* With the second season of XiaolinShowdown ''WesternAnimation/XiaolinShowdown'' comes a power-up for the heroes where they can infuse their elemental powers into the Shen Gong Wu, generally of the same element. Omi found that using his with the Orb or Tornami (which summons a torrent of water) lets him make a bunch of ice.
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None
* In ''Anime/MagicKnightRayearth'', Icicle Blades is the most powerful spell of Umi Ryuuzaki, the Magic Knight of Water.
* Water has only appeared sparingly as an element in ''VideoGame/DragonQuest'', but ice magic is typically used by aquatic monsters and enemies when they appear.
** In ''VideoGame/DragonQuestVII'', the Water Spirit can use Kacrackle in battle, which is the most powerful ice magic available.
** In ''VideoGame/DragonQuestVII'', the Water Spirit can use Kacrackle in battle, which is the most powerful ice magic available.
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* Lance the Blue Paladin in ''WesternAnimation/VoltronLegendaryDefender'' is the Guardian of Water and is the most adept when it comes to underwater combat. His Blue Lion eventually gains the ability to fire beams of ice from its mouth.
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why list here if it's an aversion?
* ''VideoGame/FinalFantasyIV'', non-3D releases treat Water attacks like Flood and Tidal Wave as Ice-elemental. The 3D releases instead add a proper Water element to the game and Flood and Tidal Wave, etc, are recategorized under it. The sequel ''The After Years'' reverts back to grouping Water spells as Ice-elemental for all releases.
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* ''VideoGame/DungeonCrawl'' is a rare aversion; Ice Magic and Water Magic are totally separate branches, the latter being restricted to [[OurMermaidsAreDifferent Merfolk]] [=NPCs=].
* ''VideoGame/FinalFantasyX'', as with the above game, is an aversion which considers Ice Magic and Water Magic as separate elements, counter to Fire and Lightning respectively. Contrary to expectations, many fire-based opponents are specifically vulnerable to Ice Magic but not Water Magic.
* ''VideoGame/FinalFantasyX'', as with the above game, is an aversion which considers Ice Magic and Water Magic as separate elements, counter to Fire and Lightning respectively. Contrary to expectations, many fire-based opponents are specifically vulnerable to Ice Magic but not Water Magic.
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None
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* In ''VideoGame/GuildWars'' most elementalist water spells were ice based. This was later given a story twist in nightfall, ice is associated with the god of death, but water was separate and associated with a different god, Abaddon. However, abaddon rebelled against the other gods, and was imprisoned and never worshipped since, leaving water's power to be taken up by other gods.
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** Similarly, in ''VideoGame/ChronoCross'', water and ice magic are lumped together under the Blue Element.
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* ''VideoGame/BravelyDefault'' has all Ice and Water looking skills listed as Water elemental.
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* With the second season of XiaolinShowdown comes a power-up for the heroes where they can infuse their elemental powers into the Shen Gong Wu, generally of the same element. Omi found that using his with the Orb or Tornami (which summons a torrent of water) lets him make a bunch of ice.
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None
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* The ''TabletopGame/{{Pokemon}} Trading Card Game'' groups both Water Pokémon and Ice Pokémon within the Water category and both require Water Energy to attack. However, they are still distinguished from each other: Pokémon who are Water-type in the video games have [[ShockAndAwe Lightning]] as their Weakness in the card game, whereas Pokémon who are Ice-type in the video games have [[ColdSteel Metal]] as their Weakness instead. (Pokémon who are Water ''and'' Ice in the video games, like Lapras and Walrein, can go either way.)
to:
* The ''TabletopGame/{{Pokemon}} Trading Card Game'' groups both Water Pokémon and Ice Pokémon within the Water category and both require Water Energy to attack. However, they are still distinguished from each other: Pokémon who are Water-type in the video games have [[ShockAndAwe Lightning]] Lightning as their Weakness in the card game, whereas Pokémon who are Ice-type in the video games have [[ColdSteel Metal]] Metal as their Weakness instead. (Pokémon who are Water ''and'' Ice in the video games, like Lapras and Walrein, can go either way.)
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None
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* The ''TabletopGame/{{Pokemon}} Trading Card Game'' groups both Water Pokémon and Ice Pokémon within the Water category and both require Water Energy to attack. However, they are still distinguished from each other: Pokémon who are Water-type in the video games have [[ShockAndAwe Lightning]] as their Weakness in the card game, whereas Pokémon who are Ice-type in the video games have [[ColdSteel Metal]] as their Weakness instead. (Pokémon who are Water ''and'' Ice in the video games, like Lapras and Walrein, can go either way.)
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None
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* In ''WesternAnimation/StevenUnivers'', Malachite, the fusion of Lapis Lazuli and Jasper who has among other things Lapis' water manipulation powers, can instantly turn water in to ice to trap opponents or create projectiles. Lapis herself has not yet demonstrated this amount of control over water, but it's not unlikely to think she can do so as well.
to:
* In ''WesternAnimation/StevenUnivers'', ''WesternAnimation/StevenUniverse'', Malachite, the fusion of Lapis Lazuli and Jasper who has among other things Lapis' water manipulation powers, can instantly turn water in to ice to trap opponents or create projectiles. Lapis herself has not yet demonstrated this amount of control over water, but it's not unlikely to think she can do so as well.
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None
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* In ''WesternAnimation/StevenUnivers'', Malachite, the fusion of Lapis Lazuli and Jasper who has among other things Lapis' water manipulation powers, can instantly turn water in to ice to trap opponents or create projectiles. Lapis herself has not yet demonstrated this amount of control over water, but it's not unlikely to think she can do so as well.
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* In ''Series/KamenRiderWizard'', the title character's Water Style has a Blizzard attack when upgraded.
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* ''VideoGame/DungeonCrawl'' is a rare aversion; Ice Magic and Water Magic are totally separate branches, the latter being restricted to [[OurMermaidsAreDifferent Merfolk]] NPCs.
to:
* ''VideoGame/DungeonCrawl'' is a rare aversion; Ice Magic and Water Magic are totally separate branches, the latter being restricted to [[OurMermaidsAreDifferent Merfolk]] NPCs.
[=NPCs=].
* ''VideoGame/FinalFantasyX'', as with the above game, is an aversion which considers Ice Magic and Water Magic as separate elements, counter to Fire and Lightning respectively. Contrary to expectations, many fire-based opponents are specifically vulnerable to Ice Magic but not Water Magic.
* ''VideoGame/FinalFantasyX'', as with the above game, is an aversion which considers Ice Magic and Water Magic as separate elements, counter to Fire and Lightning respectively. Contrary to expectations, many fire-based opponents are specifically vulnerable to Ice Magic but not Water Magic.
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None
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* In ''WesternAnimation/AvatarTheLastAirbender'' and its spin-off ''WesternAnimation/TheLegendOfKorra'', waterbenders are also able to control snow and ice, and can turn water into ice and vice-versa. They can also control ''steam'' in the same manner.
to:
* In ''WesternAnimation/AvatarTheLastAirbender'' and its spin-off sequel series ''WesternAnimation/TheLegendOfKorra'', waterbenders are also able to control snow and ice, and can turn water into ice and vice-versa. They can also control ''steam'' in the same manner.
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* The Stormriders in the ''Literature/MalazanBookOfTheFallen''. They are a mysterious people living in a deep ocean trench, only appearing during storms, sheathed in ice armour and riding hybrid-mounts made of water and ice. In the general switcheroo of which elemental powers are accessible to which of the four Founding Races, ice seems to be taking the place of water.
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None
[[folder: Literature ]]
* In ''Literature/CodexAlera'', Isana demonstrates quite handily that snow does in fact count as water for use in watercrafting. The trick allows her to survive a duel long enough to convince the guy she was dueling to cooperate with her instead.
* In ''Literature/CodexAlera'', Isana demonstrates quite handily that snow does in fact count as water for use in watercrafting. The trick allows her to survive a duel long enough to convince the guy she was dueling to cooperate with her instead.
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[[folder: Literature ]]
* In ''Literature/CodexAlera'', Isana demonstrates quite handily that snow does in fact count as water for use in watercrafting. The trick allows her to survive a duel long enough to convince the guy she was dueling to cooperate with her instead.
[[/folder]]
* In ''Literature/CodexAlera'', Isana demonstrates quite handily that snow does in fact count as water for use in watercrafting. The trick allows her to survive a duel long enough to convince the guy she was dueling to cooperate with her instead.
[[/folder]]
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[[folder: Literature ]]
* In ''Literature/CodexAlera'', Isana demonstrates quite handily that snow does in fact count as water for use in watercrafting. The trick allows her to survive a duel long enough to convince the guy she was dueling to cooperate with her instead.
* In ''Literature/CodexAlera'', Isana demonstrates quite handily that snow does in fact count as water for use in watercrafting. The trick allows her to survive a duel long enough to convince the guy she was dueling to cooperate with her instead.
to:
* ''Fanfic/PokemonMaster'': In
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[[folder: Live Action Television ]]
* The mermaids featured in ''Series/H2OJustAddWater'' could manipulate water in certain manners. Emma, who is part of the original trio, can freeze water and manipulate ice, snow, and clouds.
* The mermaids featured in ''Series/H2OJustAddWater'' could manipulate water in certain manners. Emma, who is part of the original trio, can freeze water and manipulate ice, snow, and clouds.
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[[folder: Tabletop Games ]]
* ''TabletopGame/YuGiOh'', ice-themed monsters are grouped under the Water attribute and are usually of the Aqua type. An entire archetype of ice monsters, the Ice Barriers, are the most prominent examples.
* ''TabletopGame/DungeonsAndDragons''
** The Ring of Elemental Command - Water can cast the spell Wall of Ice once per day.
** The water-based genies called marids are resistant to cold-based spells, indicating an affinity with cold. They gain a plus 2 on saving throws and take -2 HitPoints per die of damage.
* ''TabletopGame/YuGiOh'', ice-themed monsters are grouped under the Water attribute and are usually of the Aqua type. An entire archetype of ice monsters, the Ice Barriers, are the most prominent examples.
* ''TabletopGame/DungeonsAndDragons''
** The Ring of Elemental Command - Water can cast the spell Wall of Ice once per day.
** The water-based genies called marids are resistant to cold-based spells, indicating an affinity with cold. They gain a plus 2 on saving throws and take -2 HitPoints per die of damage.
to:
[[folder: Tabletop Games ]]
Literature ]]
*''TabletopGame/YuGiOh'', ice-themed monsters are grouped under In ''Literature/CodexAlera'', Isana demonstrates quite handily that snow does in fact count as water for use in watercrafting. The trick allows her to survive a duel long enough to convince the Water attribute and are usually of the Aqua type. An entire archetype of ice monsters, the Ice Barriers, are the most prominent examples.
* ''TabletopGame/DungeonsAndDragons''
** The Ring of Elemental Command - Water can cast the spell Wall of Ice once per day.
** The water-based genies called marids are resistantguy she was dueling to cold-based spells, indicating an affinity cooperate with cold. They gain a plus 2 on saving throws and take -2 HitPoints per die of damage.
her instead.
*
* ''TabletopGame/DungeonsAndDragons''
** The Ring of Elemental Command - Water can cast the spell Wall of Ice once per day.
** The water-based genies called marids are resistant
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[[folder: Live Action Television ]]
* The mermaids featured in ''Series/H2OJustAddWater'' could manipulate water in certain manners. Emma, who is part of the original trio, can freeze water and manipulate ice, snow, and clouds.
[[/folder]]
[[folder: Tabletop Games ]]
* ''TabletopGame/YuGiOh'', ice-themed monsters are grouped under the Water attribute and are usually of the Aqua type. An entire archetype of ice monsters, the Ice Barriers, are the most prominent examples.
* ''TabletopGame/DungeonsAndDragons''
** The Ring of Elemental Command - Water can cast the spell Wall of Ice once per day.
** The water-based genies called marids are resistant to cold-based spells, indicating an affinity with cold. They gain a plus 2 on saving throws and take -2 HitPoints per die of damage.
[[/folder]]
* The mermaids featured in ''Series/H2OJustAddWater'' could manipulate water in certain manners. Emma, who is part of the original trio, can freeze water and manipulate ice, snow, and clouds.
[[/folder]]
[[folder: Tabletop Games ]]
* ''TabletopGame/YuGiOh'', ice-themed monsters are grouped under the Water attribute and are usually of the Aqua type. An entire archetype of ice monsters, the Ice Barriers, are the most prominent examples.
* ''TabletopGame/DungeonsAndDragons''
** The Ring of Elemental Command - Water can cast the spell Wall of Ice once per day.
** The water-based genies called marids are resistant to cold-based spells, indicating an affinity with cold. They gain a plus 2 on saving throws and take -2 HitPoints per die of damage.
[[/folder]]
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None
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* ''VideoGame/DungeonCrawl'' is a rare aversion; Ice Magic and Water Magic are totally separate branches, the latter being restricted to [[OurMermaidsAreDifferent Merfolk]] NPCs.
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None
Changed line(s) 56 (click to see context) from:
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* Zig-Zagged in the Franchise/TalesSeries. Most games treat water and ice as the same element. ''VideoGame/TalesOfEternia'' and ''VideoGame/TalesOfSymphonia'' separated them to facilitate the balance theme in both games. ''VideoGame/TalesOfLegendia'' separated them because water was lumped in with light instead. In ''VideoGame/TalesOfVesperia'', ice spells are simultaneously considered to be of the water and wind elements. From ''VideoGame/TalesOfXillia'' onward, ice is simultaneously treated as the water and earth elements.
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None
Changed line(s) 23 (click to see context) from:
* In Literature/CodexAlera, Isana demonstrates quite handily that snow does in fact count as water for use in watercrafting. The trick allows her to survive a duel long enough to convince the guy she was dueling to cooperate with her instead.
to:
* In Literature/CodexAlera, ''Literature/CodexAlera'', Isana demonstrates quite handily that snow does in fact count as water for use in watercrafting. The trick allows her to survive a duel long enough to convince the guy she was dueling to cooperate with her instead.
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None
Changed line(s) 12,13 (click to see context) from:
* On ''Anime/SailorMoon'', Sailor Mercury's attacks have included not only water and ice but even bubbles and mist.
to:
* On ''Anime/SailorMoon'', Sailor Mercury's attacks have included not only water and ice but even bubbles and mist.
mist. This helps differentiate her from Sailor Neptune, who had ocean based water powers.
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None
Added DiffLines:
[[folder: Literature ]]
* In Literature/CodexAlera, Isana demonstrates quite handily that snow does in fact count as water for use in watercrafting. The trick allows her to survive a duel long enough to convince the guy she was dueling to cooperate with her instead.
[[/folder]]
* In Literature/CodexAlera, Isana demonstrates quite handily that snow does in fact count as water for use in watercrafting. The trick allows her to survive a duel long enough to convince the guy she was dueling to cooperate with her instead.
[[/folder]]
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!!Examples:
[[folder: Comic Books ]]
* ''ComicBook/{{Lanfeust}}'': Cixi's power is to change the temperature of nearby water, so she can create ice, water or steam from, well, ice, water or steam.
[[/folder]]
* ''ComicBook/{{Lanfeust}}'': Cixi's power is to change the temperature of nearby water, so she can create ice, water or steam from, well, ice, water or steam.
[[/folder]]
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* {{Lanfeust}}: Cixi's power is to change the temperature of nearby water, so she can create ice, water or steam from, well, ice, water or steam.
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* [[DiscussedTrope Discussed]] in Webcomic/DrowTales. While in a classroom on magic, one student asks what, precisely, differentiates ice and water for magic purposes when they are the same thing in different states. The teacher explains that it is because manipulating them with their mana is different between the two states, hence why water and ice are treated as separate elements for their purposes.
to:
* [[DiscussedTrope Discussed]] in Webcomic/DrowTales.''Webcomic/DrowTales''. While in a classroom on magic, one student asks what, precisely, differentiates ice and water for magic purposes when they are the same thing in different states. The teacher explains that it is because manipulating them with their mana is different between the two states, hence why water and ice are treated as separate elements for their purposes.
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Folders!
Changed line(s) 1,32 (click to see context) from:
[[AnIcePerson Ice]] and [[MakingASplash Water]] are two very common elemental properties to give characters in works of fiction. However, perhaps more than any other two pairs of elements, they are very close. After all, ice is merely frozen water, and thawing it out will make your ice attack a water attack.
Thus, some works portray ice and water as the same element. A character's element may be said to be water, but they will still have command over ice. In video game terms, ice and water-based attacks may be considered the same for purposes of ElementalRockPaperScissors. Other titles may play with this idea to various ends.
----
[[AC:AnimeAndManga]]
* On ''Anime/SailorMoon'', Sailor Mercury's attacks have included not only water and ice but even bubbles and mist.
[[AC:LiveActionTelevision]]
* The mermaids featured in ''Series/H2OJustAddWater'' could manipulate water in certain manners. Emma, who is part of the original trio, can freeze water and manipulate ice, snow, and clouds.
[[AC:TabletopGames]]
* ''TabletopGame/YuGiOh'', ice-themed monsters are grouped under the Water attribute and are usually of the Aqua type. An entire archetype of ice monsters, the Ice Barriers, are the most prominent examples.
* ''TabletopGame/DungeonsAndDragons''
** The Ring of Elemental Command - Water can cast the spell Wall of Ice once per day.
** The water-based genies called marids are resistant to cold-based spells, indicating an affinity with cold. They gain a plus 2 on saving throws and take -2 HitPoints per die of damage.
[[AC:VideoGames]]
* ''Franchise/KingdomHearts'', water-elemental and ice-elemental attacks and enemies are grouped together under the Ice element. Curiously, the two elements are separate inside Organization XIII, with Vexen having power over ice and Demyx power over water. However, Demyx's attacks still count as ice, and defeating him upgrades the party's ice abilities.
* ''Franchise/{{Pokemon}}'', Water and Ice are two different types. However, several Pokemon are dual Water and Ice types, and virtually all Water-types are able to learn ice attacks like Ice Beam and Blizzard.
* ''VideoGame/HeroesOfMightAndMagic3'': The ''Ice Bolt'' and ''Frost Ring'' spells belong to the ''Water magic'' school. ''Water Elementals'' are immune to these spells, and can be upgraded into ''Ice Elementals''.
* In ''VideoGame/GoldenSun'', Mercury [[PsychicPowers adepts]] have abilities mainly based around water, but use ice for several of their offensive abilities, and start off with Freeze as a field move.
* ''VideoGame/RagnarokOnline'', the "water" spells all come in form of ice-themed attacks such as Ice Bolt and Blizzard.
* ''VideoGame/MegaManBattleNetwork'', Aqua-elemental chips may have either water or ice-themed attacks.
* In ''VideoGame/DivinityOriginalSin'', the Hydrosophist magical school covers both water-based and ice-based elemental spells (and, incidentally, healing spells).
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', the Water Medallion was intended to be the Ice Medallion during development. In the final product, this shows by the mini-dungeon preceding the Water Temple being the Ice Cavern, and the Water Temple's room in Ganon's Castle is likewise ice-themed.
* ''VideoGame/WorldOfWarcraft'': Frost mages gain the ability to summon a water elemental along with their ice-based spells.
* In ''VideoGame/ChronoTrigger'', humans have affinity with either water, fire, light or shadow. Of the two water-types in the main cast, Frog's magic is mostly water-based, and Marle's is ice-based, though both can use it for healing as well.
* Zig-zagged in ''VideoGame/FantasyLife''. The magician's water magic is water magic in name only, consisting exclusively of different form of ice. Fire magic, however, is strong against ice-based monsters and weak against water ones.
* ''VideoGame/WarcraftIII'': The Archmage can summon water elementals and bring down shards of ice from the sky. The naga (underwater snakemen) also use both: the Siren can create frost armor, the Sea Witch can use cold arrows, and the Royal Guard can throw huge iceballs and summon a sea elemental.
* {{Lanfeust}}: Cixi's power is to change the temperature of nearby water, so she can create ice, water or steam from, well, ice, water or steam.
Thus, some works portray ice and water as the same element. A character's element may be said to be water, but they will still have command over ice. In video game terms, ice and water-based attacks may be considered the same for purposes of ElementalRockPaperScissors. Other titles may play with this idea to various ends.
----
[[AC:AnimeAndManga]]
* On ''Anime/SailorMoon'', Sailor Mercury's attacks have included not only water and ice but even bubbles and mist.
[[AC:LiveActionTelevision]]
* The mermaids featured in ''Series/H2OJustAddWater'' could manipulate water in certain manners. Emma, who is part of the original trio, can freeze water and manipulate ice, snow, and clouds.
[[AC:TabletopGames]]
* ''TabletopGame/YuGiOh'', ice-themed monsters are grouped under the Water attribute and are usually of the Aqua type. An entire archetype of ice monsters, the Ice Barriers, are the most prominent examples.
* ''TabletopGame/DungeonsAndDragons''
** The Ring of Elemental Command - Water can cast the spell Wall of Ice once per day.
** The water-based genies called marids are resistant to cold-based spells, indicating an affinity with cold. They gain a plus 2 on saving throws and take -2 HitPoints per die of damage.
[[AC:VideoGames]]
* ''Franchise/KingdomHearts'', water-elemental and ice-elemental attacks and enemies are grouped together under the Ice element. Curiously, the two elements are separate inside Organization XIII, with Vexen having power over ice and Demyx power over water. However, Demyx's attacks still count as ice, and defeating him upgrades the party's ice abilities.
* ''Franchise/{{Pokemon}}'', Water and Ice are two different types. However, several Pokemon are dual Water and Ice types, and virtually all Water-types are able to learn ice attacks like Ice Beam and Blizzard.
* ''VideoGame/HeroesOfMightAndMagic3'': The ''Ice Bolt'' and ''Frost Ring'' spells belong to the ''Water magic'' school. ''Water Elementals'' are immune to these spells, and can be upgraded into ''Ice Elementals''.
* In ''VideoGame/GoldenSun'', Mercury [[PsychicPowers adepts]] have abilities mainly based around water, but use ice for several of their offensive abilities, and start off with Freeze as a field move.
* ''VideoGame/RagnarokOnline'', the "water" spells all come in form of ice-themed attacks such as Ice Bolt and Blizzard.
* ''VideoGame/MegaManBattleNetwork'', Aqua-elemental chips may have either water or ice-themed attacks.
* In ''VideoGame/DivinityOriginalSin'', the Hydrosophist magical school covers both water-based and ice-based elemental spells (and, incidentally, healing spells).
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', the Water Medallion was intended to be the Ice Medallion during development. In the final product, this shows by the mini-dungeon preceding the Water Temple being the Ice Cavern, and the Water Temple's room in Ganon's Castle is likewise ice-themed.
* ''VideoGame/WorldOfWarcraft'': Frost mages gain the ability to summon a water elemental along with their ice-based spells.
* In ''VideoGame/ChronoTrigger'', humans have affinity with either water, fire, light or shadow. Of the two water-types in the main cast, Frog's magic is mostly water-based, and Marle's is ice-based, though both can use it for healing as well.
* Zig-zagged in ''VideoGame/FantasyLife''. The magician's water magic is water magic in name only, consisting exclusively of different form of ice. Fire magic, however, is strong against ice-based monsters and weak against water ones.
* ''VideoGame/WarcraftIII'': The Archmage can summon water elementals and bring down shards of ice from the sky. The naga (underwater snakemen) also use both: the Siren can create frost armor, the Sea Witch can use cold arrows, and the Royal Guard can throw huge iceballs and summon a sea elemental.
* {{Lanfeust}}: Cixi's power is to change the temperature of nearby water, so she can create ice, water or steam from, well, ice, water or steam.
to:
[[AnIcePerson Ice]] and [[MakingASplash Water]] are two very common elemental properties to give characters in works of fiction. However, perhaps more than any other two pairs of elements, they are very close. After all, ice is merely frozen water, and thawing it out will make your ice attack a water attack.
attack.
Thus, some works portray ice and water as the same element. A character's element may be said to be water, but they will still have command over ice. In video game terms, ice and water-based attacks may be considered the same for purposes of ElementalRockPaperScissors. Other titles may play with this idea to variousends.
----
[[AC:AnimeAndManga]]
ends.
----
[[foldercontrol]]
[[folder: Anime And Manga ]]
* On ''Anime/SailorMoon'', Sailor Mercury's attacks have included not only water and ice but even bubbles andmist.
[[AC:LiveActionTelevision]]
mist.
[[/folder]]
[[folder: Live Action Television ]]
* The mermaids featured in ''Series/H2OJustAddWater'' could manipulate water in certain manners. Emma, who is part of the original trio, can freeze water and manipulate ice, snow, andclouds.
[[AC:TabletopGames]]
clouds.
[[/folder]]
[[folder: Tabletop Games ]]
* ''TabletopGame/YuGiOh'', ice-themed monsters are grouped under the Water attribute and are usually of the Aqua type. An entire archetype of ice monsters, the Ice Barriers, are the most prominentexamples.
examples.
*''TabletopGame/DungeonsAndDragons''
''TabletopGame/DungeonsAndDragons''
** The Ring of Elemental Command - Water can cast the spell Wall of Ice once perday.
day.
** The water-based genies called marids are resistant to cold-based spells, indicating an affinity with cold. They gain a plus 2 on saving throws and take -2 HitPoints per die ofdamage.
[[AC:VideoGames]]
damage.
[[/folder]]
[[folder: Video Games ]]
* ''Franchise/KingdomHearts'', water-elemental and ice-elemental attacks and enemies are grouped together under the Ice element. Curiously, the two elements are separate inside Organization XIII, with Vexen having power over ice and Demyx power over water. However, Demyx's attacks still count as ice, and defeating him upgrades the party's iceabilities.
abilities.
* ''Franchise/{{Pokemon}}'', Water and Ice are two different types. However, several Pokemon are dual Water and Ice types, and virtually all Water-types are able to learn ice attacks like Ice Beam andBlizzard.
Blizzard.
* ''VideoGame/HeroesOfMightAndMagic3'': The ''Ice Bolt'' and ''Frost Ring'' spells belong to the ''Water magic'' school. ''Water Elementals'' are immune to these spells, and can be upgraded into ''IceElementals''.
Elementals''.
* In ''VideoGame/GoldenSun'', Mercury [[PsychicPowers adepts]] have abilities mainly based around water, but use ice for several of their offensive abilities, and start off with Freeze as a fieldmove.
move.
* ''VideoGame/RagnarokOnline'', the "water" spells all come in form of ice-themed attacks such as Ice Bolt andBlizzard.
Blizzard.
* ''VideoGame/MegaManBattleNetwork'', Aqua-elemental chips may have either water or ice-themedattacks.
attacks.
* In ''VideoGame/DivinityOriginalSin'', the Hydrosophist magical school covers both water-based and ice-based elemental spells (and, incidentally, healingspells).
spells).
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', the Water Medallion was intended to be the Ice Medallion during development. In the final product, this shows by the mini-dungeon preceding the Water Temple being the Ice Cavern, and the Water Temple's room in Ganon's Castle is likewiseice-themed.
ice-themed.
* ''VideoGame/WorldOfWarcraft'': Frost mages gain the ability to summon a water elemental along with their ice-basedspells.
spells.
* In ''VideoGame/ChronoTrigger'', humans have affinity with either water, fire, light or shadow. Of the two water-types in the main cast, Frog's magic is mostly water-based, and Marle's is ice-based, though both can use it for healing aswell.
well.
* Zig-zagged in ''VideoGame/FantasyLife''. The magician's water magic is water magic in name only, consisting exclusively of different form of ice. Fire magic, however, is strong against ice-based monsters and weak against waterones.
ones.
* ''VideoGame/WarcraftIII'': The Archmage can summon water elementals and bring down shards of ice from the sky. The naga (underwater snakemen) also use both: the Siren can create frost armor, the Sea Witch can use cold arrows, and the Royal Guard can throw huge iceballs and summon a seaelemental.
elemental.
* {{Lanfeust}}: Cixi's power is to change the temperature of nearby water, so she can create ice, water or steam from, well, ice, water or steam.
Thus, some works portray ice and water as the same element. A character's element may be said to be water, but they will still have command over ice. In video game terms, ice and water-based attacks may be considered the same for purposes of ElementalRockPaperScissors. Other titles may play with this idea to various
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[[AC:AnimeAndManga]]
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[[foldercontrol]]
[[folder: Anime And Manga ]]
* On ''Anime/SailorMoon'', Sailor Mercury's attacks have included not only water and ice but even bubbles and
[[AC:LiveActionTelevision]]
[[/folder]]
[[folder: Live Action Television ]]
* The mermaids featured in ''Series/H2OJustAddWater'' could manipulate water in certain manners. Emma, who is part of the original trio, can freeze water and manipulate ice, snow, and
[[AC:TabletopGames]]
[[/folder]]
[[folder: Tabletop Games ]]
* ''TabletopGame/YuGiOh'', ice-themed monsters are grouped under the Water attribute and are usually of the Aqua type. An entire archetype of ice monsters, the Ice Barriers, are the most prominent
*
** The Ring of Elemental Command - Water can cast the spell Wall of Ice once per
** The water-based genies called marids are resistant to cold-based spells, indicating an affinity with cold. They gain a plus 2 on saving throws and take -2 HitPoints per die of
[[AC:VideoGames]]
[[/folder]]
[[folder: Video Games ]]
* ''Franchise/KingdomHearts'', water-elemental and ice-elemental attacks and enemies are grouped together under the Ice element. Curiously, the two elements are separate inside Organization XIII, with Vexen having power over ice and Demyx power over water. However, Demyx's attacks still count as ice, and defeating him upgrades the party's ice
* ''Franchise/{{Pokemon}}'', Water and Ice are two different types. However, several Pokemon are dual Water and Ice types, and virtually all Water-types are able to learn ice attacks like Ice Beam and
* ''VideoGame/HeroesOfMightAndMagic3'': The ''Ice Bolt'' and ''Frost Ring'' spells belong to the ''Water magic'' school. ''Water Elementals'' are immune to these spells, and can be upgraded into ''Ice
* In ''VideoGame/GoldenSun'', Mercury [[PsychicPowers adepts]] have abilities mainly based around water, but use ice for several of their offensive abilities, and start off with Freeze as a field
* ''VideoGame/RagnarokOnline'', the "water" spells all come in form of ice-themed attacks such as Ice Bolt and
* ''VideoGame/MegaManBattleNetwork'', Aqua-elemental chips may have either water or ice-themed
* In ''VideoGame/DivinityOriginalSin'', the Hydrosophist magical school covers both water-based and ice-based elemental spells (and, incidentally, healing
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', the Water Medallion was intended to be the Ice Medallion during development. In the final product, this shows by the mini-dungeon preceding the Water Temple being the Ice Cavern, and the Water Temple's room in Ganon's Castle is likewise
* ''VideoGame/WorldOfWarcraft'': Frost mages gain the ability to summon a water elemental along with their ice-based
* In ''VideoGame/ChronoTrigger'', humans have affinity with either water, fire, light or shadow. Of the two water-types in the main cast, Frog's magic is mostly water-based, and Marle's is ice-based, though both can use it for healing as
* Zig-zagged in ''VideoGame/FantasyLife''. The magician's water magic is water magic in name only, consisting exclusively of different form of ice. Fire magic, however, is strong against ice-based monsters and weak against water
* ''VideoGame/WarcraftIII'': The Archmage can summon water elementals and bring down shards of ice from the sky. The naga (underwater snakemen) also use both: the Siren can create frost armor, the Sea Witch can use cold arrows, and the Royal Guard can throw huge iceballs and summon a sea
* {{Lanfeust}}: Cixi's power is to change the temperature of nearby water, so she can create ice, water or steam from, well, ice, water or steam.
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[[AC:WebOriginal]]
* In ''Series/{{Noob}}'', Couette, a water elementalist, at some point mentions that she can produce an ice wall.
* [[DiscussedTrope Discussed]] in Webcomic/DrowTales. While in a classroom on magic, one student asks what, precisely, differentiates ice and water for magic purposes when they are the same thing in different states. The teacher explains that it is because manipulating them with their mana is different between the two states, hence why water and ice are treated as separate elements for their purposes.
[[AC:WesternAnimation]]
* In ''Series/{{Noob}}'', Couette, a water elementalist, at some point mentions that she can produce an ice wall.
* [[DiscussedTrope Discussed]] in Webcomic/DrowTales. While in a classroom on magic, one student asks what, precisely, differentiates ice and water for magic purposes when they are the same thing in different states. The teacher explains that it is because manipulating them with their mana is different between the two states, hence why water and ice are treated as separate elements for their purposes.
[[AC:WesternAnimation]]
to:
[[folder: Web Original ]]
* In ''Series/{{Noob}}'', Couette, a water elementalist, at some point mentions that she can produce an ice
* [[DiscussedTrope Discussed]] in Webcomic/DrowTales. While in a classroom on magic, one student asks what, precisely, differentiates ice and water for magic purposes when they are the same thing in different states. The teacher explains that it is because manipulating them with their mana is different between the two states, hence why water and ice are treated as separate elements for their
[[AC:WesternAnimation]]
[[/folder]]
[[folder: Western Animation ]]
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* The Water Dragoon spirit in ''VideoGame/TheLegendOfDragoon'' seems to act this way. When Lenus uses it, her attacks all relate ocean's destructive fury (tidal waves, whirlpools, etc). When Meru gains the same spirit from her, all her skills (including a healing spell) pertain to ice in some way.
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* In ''WesternAnimation/AvatarTheLastAirbender'' and its spin-off ''WesternAnimation/TheLegendOfKorra'', waterbenders are also able to control snow and ice, and can turn water into ice and vice-versa.
to:
* In ''WesternAnimation/AvatarTheLastAirbender'' and its spin-off ''WesternAnimation/TheLegendOfKorra'', waterbenders are also able to control snow and ice, and can turn water into ice and vice-versa. They can also control ''steam'' in the same manner.
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* In ''{{WesternAnimation/Superfriends}}'', Zan and Jayna's WonderTwinPowers are that Jayna can turn into animals and Zan can turn into water or ice or both.
to:
* In ''{{WesternAnimation/Superfriends}}'', Zan and Jayna's WonderTwinPowers are that Jayna can turn into animals and Zan can turn into water or ice or both.both.
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[[AnIcePerson Ice]] and [[MakingASplash Water]] are two very common elemental properties to give characters in works of fiction. However, perhaps more than any other two pairs of elements, they are very close. After all, ice is merely frozen water, and thawing it out will make your ice attack a water attack.
Thus, some works portray ice and water as the same element. A character's element may be said to be water, but they will still have command over ice. In video game terms, ice and water-based attacks may be considered the same for purposes of ElementalRockPaperScissors. Other titles may play with this idea to various ends.
----
[[AC:Anime and Manga]]
* On ''Anime/SailorMoon'', Sailor Mercury's attacks have included not only water and ice but even bubbles and mist.
[[AC:Live-Action Television]]
* The mermaids featured in ''Series/H2OJustAddWater'' could manipulate water in certain manners. Emma, who is part of the original trio, can freeze water and manipulate ice, snow, and clouds.
[[AC:Tabletop Game]]
* ''TabletopGame/YuGiOh'', ice-themed monsters are grouped under the Water attribute and are usually of the Aqua type. An entire archetype of ice monsters, the Ice Barriers, are the most prominent examples.
* ''TabletopGame/DungeonsAndDragons''
** The Ring of Elemental Command - Water can cast the spell Wall of Ice once per day.
** The water-based genies called marids are resistant to cold-based spells, indicating an affinity with cold. They gain a plus 2 on saving throws and take -2 HitPoints per die of damage.
[[AC:Video Games]]
* ''Franchise/KingdomHearts'', water-elemental and ice-elemental attacks and enemies are grouped together under the Ice element. Curiously, the two elements are separate inside Organization XIII, with Vexen having power over ice and Demyx power over water. However, Demyx's attacks still count as ice, and defeating him upgrades the party's ice abilities.
* ''Franchise/{{Pokemon}}'', Water and Ice are two different types. However, several Pokemon are dual Water and Ice types, and virtually all Water-types are able to learn ice attacks like Ice Beam and Blizzard.
* ''VideoGame/HeroesOfMightAndMagic3'': The ''Ice Bolt'' and ''Frost Ring'' spells belong to the ''Water magic'' school. ''Water Elementals'' are immune to these spells, and can be upgraded into ''Ice Elementals''.
* In ''VideoGame/GoldenSun'', Mercury [[PsychicPowers adepts]] have abilities mainly based around water, but use ice for several of their offensive abilities, and start off with Freeze as a field move.
* ''VideoGame/RagnarokOnline'', the "water" spells all come in form of ice-themed attacks such as Ice Bolt and Blizzard.
* ''VideoGame/MegaManBattleNetwork'', Aqua-elemental chips may have either water or ice-themed attacks.
* In ''VideoGame/DivinityOriginalSin'', the Hydrosophist magical school covers both water-based and ice-based elemental spells (and, incidentally, healing spells).
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', the Water Medallion was intended to be the Ice Medallion during development. In the final product, this shows by the mini-dungeon preceding the Water Temple being the Ice Cavern, and the Water Temple's room in Ganon's Castle is likewise ice-themed.
* ''VideoGame/WorldOfWarcraft'': Frost mages gain the ability to summon a water elemental along with their ice-based spells.
* In ''VideoGame/ChronoTrigger'', humans have affinity with either water, fire, light or shadow. Of the two water-types in the main cast, Frog's magic is mostly water-based, and Marle's is ice-based, though both can use it for healing as well.
* Zig-zagged in ''VideoGame/FantasyLife''. The magician's water magic is water magic in name only, consisting exclusively of different form of ice. Fire magic, however, is strong against ice-based monsters and weak against water ones.
* ''VideoGame/WarcraftIII'': The Archmage can summon water elementals and bring down shards of ice from the sky. The naga (underwater snakemen) also use both: the Siren can create frost armor, the Sea Witch can use cold arrows, and the Royal Guard can throw huge iceballs and summon a sea elemental.
* {{Lanfeust}}: Cixi's power is to change the temperature of nearby water, so she can create ice, water or steam from, well, ice, water or steam.
[[AC:Web Original]]
* In ''Series/{{Noob}}'', Couette, a water elementalist, at some point mentions that she can produce an ice wall.
* [[DiscussedTrope Discussed]] in Webcomic/DrowTales. While in a classroom on magic, one student asks what, precisely, differentiates ice and water for magic purposes when they are the same thing in different states. The teacher explains that it is because manipulating them with their mana is different between the two states, hence why water and ice are treated as separate elements for their purposes.
[[AC:Western Animation]]
* In ''WesternAnimation/AvatarTheLastAirbender'' and its spin-off ''WesternAnimation/TheLegendOfKorra'', waterbenders are also able to control snow and ice, and can turn water into ice and vice-versa.
* In ''{{WesternAnimation/Superfriends}}'', Zan and Jayna's WonderTwinPowers are that Jayna can turn into animals and Zan can turn into water or ice or both.
Thus, some works portray ice and water as the same element. A character's element may be said to be water, but they will still have command over ice. In video game terms, ice and water-based attacks may be considered the same for purposes of ElementalRockPaperScissors. Other titles may play with this idea to various ends.
----
[[AC:Anime and Manga]]
* On ''Anime/SailorMoon'', Sailor Mercury's attacks have included not only water and ice but even bubbles and mist.
[[AC:Live-Action Television]]
* The mermaids featured in ''Series/H2OJustAddWater'' could manipulate water in certain manners. Emma, who is part of the original trio, can freeze water and manipulate ice, snow, and clouds.
[[AC:Tabletop Game]]
* ''TabletopGame/YuGiOh'', ice-themed monsters are grouped under the Water attribute and are usually of the Aqua type. An entire archetype of ice monsters, the Ice Barriers, are the most prominent examples.
* ''TabletopGame/DungeonsAndDragons''
** The Ring of Elemental Command - Water can cast the spell Wall of Ice once per day.
** The water-based genies called marids are resistant to cold-based spells, indicating an affinity with cold. They gain a plus 2 on saving throws and take -2 HitPoints per die of damage.
[[AC:Video Games]]
* ''Franchise/KingdomHearts'', water-elemental and ice-elemental attacks and enemies are grouped together under the Ice element. Curiously, the two elements are separate inside Organization XIII, with Vexen having power over ice and Demyx power over water. However, Demyx's attacks still count as ice, and defeating him upgrades the party's ice abilities.
* ''Franchise/{{Pokemon}}'', Water and Ice are two different types. However, several Pokemon are dual Water and Ice types, and virtually all Water-types are able to learn ice attacks like Ice Beam and Blizzard.
* ''VideoGame/HeroesOfMightAndMagic3'': The ''Ice Bolt'' and ''Frost Ring'' spells belong to the ''Water magic'' school. ''Water Elementals'' are immune to these spells, and can be upgraded into ''Ice Elementals''.
* In ''VideoGame/GoldenSun'', Mercury [[PsychicPowers adepts]] have abilities mainly based around water, but use ice for several of their offensive abilities, and start off with Freeze as a field move.
* ''VideoGame/RagnarokOnline'', the "water" spells all come in form of ice-themed attacks such as Ice Bolt and Blizzard.
* ''VideoGame/MegaManBattleNetwork'', Aqua-elemental chips may have either water or ice-themed attacks.
* In ''VideoGame/DivinityOriginalSin'', the Hydrosophist magical school covers both water-based and ice-based elemental spells (and, incidentally, healing spells).
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', the Water Medallion was intended to be the Ice Medallion during development. In the final product, this shows by the mini-dungeon preceding the Water Temple being the Ice Cavern, and the Water Temple's room in Ganon's Castle is likewise ice-themed.
* ''VideoGame/WorldOfWarcraft'': Frost mages gain the ability to summon a water elemental along with their ice-based spells.
* In ''VideoGame/ChronoTrigger'', humans have affinity with either water, fire, light or shadow. Of the two water-types in the main cast, Frog's magic is mostly water-based, and Marle's is ice-based, though both can use it for healing as well.
* Zig-zagged in ''VideoGame/FantasyLife''. The magician's water magic is water magic in name only, consisting exclusively of different form of ice. Fire magic, however, is strong against ice-based monsters and weak against water ones.
* ''VideoGame/WarcraftIII'': The Archmage can summon water elementals and bring down shards of ice from the sky. The naga (underwater snakemen) also use both: the Siren can create frost armor, the Sea Witch can use cold arrows, and the Royal Guard can throw huge iceballs and summon a sea elemental.
* {{Lanfeust}}: Cixi's power is to change the temperature of nearby water, so she can create ice, water or steam from, well, ice, water or steam.
[[AC:Web Original]]
* In ''Series/{{Noob}}'', Couette, a water elementalist, at some point mentions that she can produce an ice wall.
* [[DiscussedTrope Discussed]] in Webcomic/DrowTales. While in a classroom on magic, one student asks what, precisely, differentiates ice and water for magic purposes when they are the same thing in different states. The teacher explains that it is because manipulating them with their mana is different between the two states, hence why water and ice are treated as separate elements for their purposes.
[[AC:Western Animation]]
* In ''WesternAnimation/AvatarTheLastAirbender'' and its spin-off ''WesternAnimation/TheLegendOfKorra'', waterbenders are also able to control snow and ice, and can turn water into ice and vice-versa.
* In ''{{WesternAnimation/Superfriends}}'', Zan and Jayna's WonderTwinPowers are that Jayna can turn into animals and Zan can turn into water or ice or both.