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* In a second season episode of [[Fringe]], we have a [[ThoseWackyNazis creepy Nazi]] who's genetically tailoring a design toxin that will cause fatal asphyxiation to anyone who isn't blond and blue-eyed. In a CrowningMomentofAwesome, Walter displays his hatred of Nazis by [[TranquilFury coldly re-designing the same toxic gas to only kill the creepy Nazi guy at a crowded ''peace summit''.]] Holy crap.
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* In a second season episode of [[Fringe]], we have a [[ThoseWackyNazis creepy Nazi]] who's genetically tailoring a design toxin that will cause fatal asphyxiation to anyone who isn't blond and blue-eyed. In a CrowningMomentofAwesome, [[CrowningMomentofAwesome crowning moment of badassery]], Walter displays his hatred of Nazis by [[TranquilFury coldly re-designing the same toxic gas to only kill the creepy Nazi guy at guy]]. At a crowded ''peace summit''.]] ''crowded peace summit'' no less. Holy crap.
shit,
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* In a second season episode of [[Fringe]], we have a [[ThoseWackyNazis creepy Nazi]] who's genetically tailoring a design toxin that will cause fatal asphyxiation to anyone who isn't blond and blue-eyed. In a CrowningMomentofAwesome, Walter displays his hatred of Nazis by [[TranquilFury coldly re-designing the same toxic gas to only kill the creepy Nazi guy at a crowded ''peace summit''.]] Holy crap.
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**** Supposedly, the atmosphere of Pandora is extremely similar to Earth's save for a few key differences: it's 20% denser, contains 18% carbon dioxide, and 1% hydrogen sulfide. Breathing it in is more or less a lot like suffocation, meaning you'll pass out in 20 seconds or so and die in a couple minutes. Recovering from exposure shouldn't have any sort of effects other than the usual, and I guess prolonged exposure, like more than two minutes, might result in brain or lung damage. So really, all those masks do is scrub out the extra unwanted crap from the atmosphere.
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* In ''FinalFantasy: Crystal Chronicles'', the plot is about removing miasma (deadly purple gas) from the world.
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* In ''FinalFantasy: Crystal Chronicles'', ''FinalFantasyCrystalChronicles'', the plot is about removing miasma (deadly purple gas) from the world.
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* ''[[SuperMarioBros Super Mario 64]]'' has the Hazy Maze Cave, which has the aptly-named Hazy Maze complete with poison yellow gas. Unless Mario is wearing the Metal Cap, prolonged stays in the Hazy Maze prove to be fatal.
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* ''[[SuperMarioBros Super Mario 64]]'' ''SuperMario64'' has the Hazy Maze Cave, which has the aptly-named Hazy Maze complete with poison yellow gas. Unless Mario is wearing the Metal Cap, prolonged stays in the Hazy Maze prove to be fatal.
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* ''TheLegendOfZelda: Twilight Princess'' has one area with a deadly ''purple'' gas/mist that can be temporarily locally dispelled by waving a lantern about.
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* ''TheLegendOfZelda: Twilight Princess'' ''TheLegendOfZeldaTwilightPrincess'' has one area with a deadly ''purple'' gas/mist that can be temporarily locally dispelled by waving a lantern about.
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* The Borely Haunted Mansion in ''SilentHill 3''. In one section, Heather must avoid a strange red gas that follows her from room to room. No matter what difficulty you're playing on, if the gas touches you it's instant death.
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* The Borely Haunted Mansion in ''SilentHill 3''.''SilentHill3''. In one section, Heather must avoid a strange red gas that follows her from room to room. No matter what difficulty you're playing on, if the gas touches you it's instant death.
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* Worms features the worlds least deadly deadly gas, as it doesn't actually kill affected worms, just slowly reducing their life points to 1.
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* Worms ''{{Worms}}'' features the worlds least deadly deadly gas, as it doesn't actually kill affected worms, just slowly reducing their life points to 1.
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* The ''[=~Pokémon~=]'' Koffing and Weezing have bodies that contain very poisonous gas.
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* In Michael Slade's ''Ghoul'', a paranoid bomber in London attempts to kill everyone in a theater with this trope, which he planned to generate by burning a whole lot of Teflon.
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* In Michael Slade's ''Ghoul'', a paranoid bomber in London attempts to kill everyone in a theater with this trope, which he planned to generate by burning incinerating a whole lot of PFOA-laden Teflon.
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* In Michael Slade's ''Ghoul'', a paranoid bomber in London attempts to kill everyone in a theater with this trope, which he planned to generate by burning a whole lot of Teflon.
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* ''CallOfDutyBlackOps'' has Nova-6, a chemical weapon originally developed by the Nazis then refined by the Soviets. A cloudy, green gas, the latter version capable of killing in seconds with minimal exposure [[spoiler: and planned by [[BigBad Dragovich]] to be released all over the United States.]]
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* ''CallOfDutyBlackOps'' has Nova-6, a chemical weapon originally developed by the Nazis then refined by the Soviets. A cloudy, green gas, gas that causes near-instant necrosis all over a victim's body, the latter version capable of killing in seconds with minimal exposure exposure, [[spoiler: and planned by [[BigBad Dragovich]] to be released all over the United States.]]
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** Uh, sorry? Fentanyl (and a [[BeyondTheImpossible ''five to ten times more powerful variant'']] called Sufentanil) are extremely commonly used IV analgesics for surgical anesthesia. Sure, you wouldn't use it for extended periods, but that's mainly because it's powerful enough to easily cause respiratory suppression. (As the Moscow police learned, I might note.) Terminal, drug addicted cancer patients are hardly its core demographic.
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** Uh, sorry? Fentanyl (and a [[BeyondTheImpossible ''five ''[[BeyondTheImpossible five to ten times more powerful variant'']] variant]]'' called Sufentanil) are extremely commonly used IV analgesics for surgical anesthesia. Sure, you wouldn't use it for extended periods, but that's mainly because it's powerful enough to easily cause respiratory suppression. (As the Moscow police learned, I might note.) Terminal, drug addicted cancer patients are hardly its core demographic.
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** Uh, sorry? Fentanyl (and a [[BeyondTheImpossible ''five to ten times more powerful variant'']] called Sufentanil) are extremely commonly used IV analgesics for surgical anesthesia. Sure, you wouldn't use it for extended periods, but that's mainly because it's powerful enough to easily cause respiratory suppression. (As the Moscow police learned, I might note.) Terminal, drug addicted cancer patients are hardly its core demographic.
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* ''CallOfDutyBlackOps'' has Nova-6, a chemical weapon originally developed by the Nazis then refined by the Soviets. A cloudy, green gas, the latter version capable of killing in seconds with minimal exposure [[spoiler: and planned by [[BigBad Dragovich]] to be released all over the United States.]]
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Slight re-wording and grammar touch-up.
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This gas often has a greenish color, which is more a case of TechnicolorScience than of TruthInTelevision (only if it's, for example, chlorine gas; the nerve gases preferred by [[BigBad real villains]] since WW2 are colorless and odorless.
One common mistake is having characters wearing gas masks be immune to nerve gas. By definition, nerve gas can penetrate the skin, so gas masks won't protect against it.
One common mistake is having characters wearing gas masks be immune to nerve gas. By definition, nerve gas can penetrate the skin, so gas masks won't protect against it.
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This gas often has a greenish color, colour, which is more a case of TechnicolorScience than of TruthInTelevision (only if it's, for example, -- while chlorine gas; the gas ''is'' green, ever since World War 2, nerve gases have been the preferred by [[BigBad real villains]] since WW2 choice -- these are colorless colourless and odorless.
Oneodourless, and can penetrate the skin (a common mistake is having characters wearing to depict a gas masks be immune to nerve gas. By definition, mask as the full extent of the protective gear needed against nerve gas can penetrate -- in reality, you would also have to prevent any of the skin, so gas masks won't protect against it.
coming into contact with skin).
One
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**This troper suspects hydrogen cyanide. The local life likely exhales it.
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* In ''[[CommandandConquer Command & Conquer:]] Tiberian Sun'', the Brotherhood of Nod weaponizes [[GreenRocks Tiberium]] in the form of a [[ExactlyWhatItSaysOnTheTin Chemical Missile]], which detonates over the target area and saturates it with noxious clouds of highly-corrosive gas. Its effects on infantry are... unsettling, to say the least.
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* In ''[[CommandandConquer Command & Conquer:]] Tiberian Sun'', the Brotherhood of Nod weaponizes [[GreenRocks Tiberium]] in the form of a [[ExactlyWhatItSaysOnTheTin Chemical Missile]], which detonates over the target area and saturates it with noxious clouds of highly-corrosive gas. Its effects on infantry are... [[BodyHorror unsettling, to say the least. least]].
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This gas often has a greenish color, which is more a case of TechnicolorScience than of TruthInTelevision (only if it's, for example, chlorine gas; the nerve gases preferred by [[BigBad real villains]] since WW2 are colorless and odorless. [[OrSoIHeard So they claim]]).
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This gas often has a greenish color, which is more a case of TechnicolorScience than of TruthInTelevision (only if it's, for example, chlorine gas; the nerve gases preferred by [[BigBad real villains]] since WW2 are colorless and odorless. [[OrSoIHeard So they claim]]).
odorless.
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* In ''ZForZachariah'', nerve gas is used alongside a lot of [[DepopulationBomb depopulation]] [[TheDeadliestMushroom bombs]], causing a Class 2, possibly borderline Class 3 ApocalypseHow.
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** And waaay down the SortingAlgorithmOfEvil there was Don Krieg, who had poison gas canisters in his repertoire.
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* The JamesBond film ''{{Moonraker}}'' centers around a villain's plan to build himself a space station, then drop satellites filled with enough nerve gas to kill everything on Earth. One scene involves James infiltrating the lab where the nerve gas is being synthesized, taking out a nerve gas canister and looking at it in puzzlement, then sloppily putting it down and hiding in the next room (which conveniently has glass windows and an airlock separating it from where he was) when the scientists come back. The scientists fail to notice the moved canister until one of them knocks it off the table, shattering it-giving Bond a demonstration of the canister's contents and purpose, as the scientists immediately die horribly.
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** Not exactly. It's primarily an issue of time, not concentration - your nose adapts to it after you've smelled it for a while. So if you're exposed to a slowly increasing concentration, yes, you'll stop smelling it before you die; but at a high enough concentration you'll drop dead before you stop smelling it, and at a low steady concentration you can stop smelling it and not be harmed. Sub-lethal concentrations of hydrogen sulfide occur commonly enough that it was easy for people to learn about this property.
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*** If I recall correctly, it is [[AllThereInTheManual mentioned in background materials]] that those breathing aparatuses work by extracting oxygen from water, so they wouldn't really work againt the poison gas.
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*** If I recall correctly, it is [[AllThereInTheManual mentioned in background materials]] that those breathing aparatuses work by extracting oxygen from water, so they wouldn't really work againt against the poison gas.
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* ''[[TwentyFour 24]]'' had a number of canisters of this as a MacGuffin.
* One ''ThatMitchellAndWebbLook'' sketch had [[{{Calvinball}} Numberwang]] going to Sudden Death, where the winner was the first contestant to inhale enough of the "poisonous number gas" to kill them.
* One ''ThatMitchellAndWebbLook'' sketch had [[{{Calvinball}} Numberwang]] going to Sudden Death, where the winner was the first contestant to inhale enough of the "poisonous number gas" to kill them.
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** Shows up fairly frequently in the Classic Series as well; [[Recap/DoctorWhoS15E5Underworld "Underworld"]] and [[http://tvtropes.org/pmwiki/pmwiki.php/Recap/DoctorWhoS21E6TheCavesOfAndrozani "The Caves of Androzani"]] are two examples. The Fifth Doctor serial [[http://tvtropes.org/pmwiki/pmwiki.php/Recap/DoctorWhoS21E5PlanetOfFire "Planet of Fire"]] inverts the trope by focusing on a gas with particularly healthful properties.
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** Shows up fairly frequently in the Classic Series as well; [[Recap/DoctorWhoS15E5Underworld "Underworld"]] and [[http://tvtropes.org/pmwiki/pmwiki.php/Recap/DoctorWhoS21E6TheCavesOfAndrozani [[Recap/DoctorWhoS21E6TheCavesOfAndrozani "The Caves of Androzani"]] are two examples. The Fifth Doctor serial [[http://tvtropes.org/pmwiki/pmwiki.php/Recap/DoctorWhoS21E5PlanetOfFire [[Recap/DoctorWhoS21E5PlanetOfFire "Planet of Fire"]] inverts the trope by focusing on a gas with particularly healthful properties.
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** Shows up fairly frequently in the Classic Series as well; [[http://tvtropes.org/pmwiki/pmwiki.php/Recap/DoctorWhoS15E5Underworld "Underworld"]] and [[http://tvtropes.org/pmwiki/pmwiki.php/Recap/DoctorWhoS21E6TheCavesOfAndrozani "The Caves of Androzani"]] are two examples. The Fifth Doctor serial [[http://tvtropes.org/pmwiki/pmwiki.php/Recap/DoctorWhoS21E5PlanetOfFire "Planet of Fire"]] inverts the trope by focusing on a gas with particularly healthful properties.
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** Shows up fairly frequently in the Classic Series as well; [[http://tvtropes.org/pmwiki/pmwiki.php/Recap/DoctorWhoS15E5Underworld [[Recap/DoctorWhoS15E5Underworld "Underworld"]] and [[http://tvtropes.org/pmwiki/pmwiki.php/Recap/DoctorWhoS21E6TheCavesOfAndrozani "The Caves of Androzani"]] are two examples. The Fifth Doctor serial [[http://tvtropes.org/pmwiki/pmwiki.php/Recap/DoctorWhoS21E5PlanetOfFire "Planet of Fire"]] inverts the trope by focusing on a gas with particularly healthful properties.
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** Shows up fairly frequently in the Classic Series as well; [[http://tvtropes.org/pmwiki/pmwiki.php/Recap/DoctorWhoS15E5Underworld "Underworld"]] and [[http://tvtropes.org/pmwiki/pmwiki.php/Recap/DoctorWhoS21E6TheCavesOfAndrozani "The Caves of Androzani"]] are two examples. The Fifth Doctor serial [[http://tvtropes.org/pmwiki/pmwiki.php/Recap/DoctorWhoS21E5PlanetOfFire "Planet of Fire"]] inverts the trope by focusing on a gas with particularly healthful properties.
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* ''Stubbs The Zombies''. It doesn't matter if the main character sets off the poison gas, because he is a zombie. It's a problem if you are remote controlling a human and still have some more victims to kill. Oh well.
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* ''Stubbs The Zombies''.''StubbsTheZombies''. It doesn't matter if the main character sets off the poison gas, because he is a zombie. It's a problem if you are remote controlling a human and still have some more victims to kill. Oh well.
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*** As a definition of 'dangerous' above; at university we were told that putting your hand into Hydrofluoric Acid would be painless as it dissolves the flesh faster than the nerves can transmit the pain signals. Stopping putting your hand in is going to sting a bit though.
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* According to experts hydrogen sulphide (the rotten eggs smell gas) is odourless in lethal concentrations (I have no idea how they discovered this). So it you STOP smelling it then you are either perfectly safe, because it has gone, or going to die, because it hasn't.
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* As his name implies, the villainous Belcher of the ''GlobalGuardiansPBEMUniverse'' can let loose with weaponized burps. Mostly he uses noxious gases, but has been known to let loose with a [[PlayingWithFire gout of fire]] occasionally.
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** Even fluorine pales in comparison to [[http://pipeline.corante.com/archives/2008/02/26/sand_wont_save_you_this_time.php chlorine trifluoride]], which will happily set things like water, bricks, sand, and ''asbestos'' on fire. Said reactions will inevitably produce dangerous by-products like hydrofluoric acid.
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* Samara's recruitment mission in MassEffect 2 involves storming a mercenary base full of tanks of a tainted gaseous drug the Mercenaries were sold by an unscrupulous merchant. The deal is, inhaling the gas gives the user a sizable boost to [[magic biotic]] abilities, but would cause death after prolonged use, a fact that the merchant happened to not mention. Gameplay-wise, the canisters can be detonated during the level and standing in the gas temporarily improves the squad's biotic ability, but standing in it for too long will lead to a game over.
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* Samara's recruitment mission in MassEffect 2 ''MassEffect2'' involves storming a mercenary base full of tanks of a tainted gaseous drug the Mercenaries were sold by which an unscrupulous merchant. merchant sold to the mercs. The deal is, inhaling the gas gives the user a sizable boost to [[magic [[MindOverMatter biotic]] abilities, but would cause causes death after prolonged use, a fact that the merchant happened to not mention. Gameplay-wise, the canisters can be detonated during the level level, and standing in the gas temporarily improves the squad's biotic ability, but standing in it for too long will lead to a game over.GameOver.
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*As mentioned before, chlorine is distinctly green, and rather nasty to breathe. Chlorine, however, will generally not try to eat its way out of its container, unlike its sibling one row up. Fluorine is a yellowish-amber color, but if you ever see enough of it to see the color, you'd best hope it's [[http://theodoregray.com/periodicTable/Elements/009/index.s7.html#sample5 properly secured]] or you're already dead.
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*As mentioned before, chlorine is distinctly green, and rather nasty to breathe. Chlorine, however, will generally not try to eat its way out of its container, unlike its sibling one row up. Fluorine is a yellowish-amber color, but if you ever see enough of it to see the color, you'd best hope it's [[http://theodoregray.com/periodicTable/Elements/009/index.s7.html#sample5 properly secured]] or you're already dead. The heavier halogens are easier to handle since they don't evaporate at room temperature, but if you do heat them up the vapours are almost as nasty.
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* This is somewhat common in WoW. You would be surprised how many people [[TooDumbToLive don't understand how to not stand in it]].