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* ''WesternAnimation/TheOwlHouse'': [[spoiler:Pictures from [[Characters/TheOwlHouseEdaClawthorne Eda Clawthorne]] school days show her wearing the yellow uniform of a Potions student before she left Hexside]]. In the present, she uses these teachings to create home-made elixirs to sell, making up some of her regular income.

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* ''WesternAnimation/TheOwlHouse'': [[spoiler:Pictures from [[Characters/TheOwlHouseEdaClawthorne Eda Clawthorne]] Clawthorne school days show her wearing the yellow uniform of a Potions student before she left Hexside]]. In the present, she uses these teachings to create home-made elixirs to sell, making up some of her regular income.
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* ''Webcomic/HighSchoolLessons'': Whenever residents of the different towns are shown together, they're depicted wearing their respective high school colors.

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* Art/SistineChapel: Moses can be identified amongst the chaos that surrounds him (ranging from storms to an army drowned in blood) by his green and yellow robes, which he wears even in paintings made years apart by different artists.

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* Art/SistineChapel: Moses can be identified amongst the chaos that surrounds him (ranging from storms to an army drowned in blood) by his green and yellow robes, which he wears even in paintings {{paintings}} made years apart by different artists.



* [[KoreanPopMusic K-pop]] group Rainbow has seven members, each corresponding one of the colors of the rainbow.
* Music/{{Supertramp}}'s Album ''Crime of the Century'' has this. The lyrics sheet is color coded for each of the two singers. Roger Hodgson is white, and Rick Davies is yellow.

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* [[KoreanPopMusic K-pop]] group Rainbow has seven members, each corresponding to one of the colors of the rainbow.
* Music/MelinaKB: In "Ex-Girlfriend", the shirts worn by the characters at the race track are very indicative of their final placement. Melina's besties wear black because they are not actually competing for Melina's boyfriend's affection (hence why they get derailed early on) but as moral support. Melina has a shiny silver shirt and the ex-girlfriend sports a golden one. They respectively earn the silver and gold medals despite Melina's best efforts. This reflects Melina's feelings of inadequacy when compared to her boyfriend's ex.
* Music/{{Supertramp}}'s Album ''Crime of the Century'' has this. The lyrics sheet is color coded color-coded for each of the two singers. Roger Hodgson is white, and Rick Davies is yellow.
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* ''VideoGame/GrowingUp'': Among the Attributes, Intelligence is blue, Empathy is red, Physique is green, Memory is yellow, Imagination is purple, while Charm is pink.
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* In ''Theatre/DukeBluebeardsCastle'', each of the seven doors has a mood-appropriate color as it's opened and fills the halls. The torture chamber has red light, the armory yellowish-red, the treasury is golden, the garden is bluish-green, the tracts of land are bright white and blue, the sixth door's pool of tears ''decreases'' the amount of light, and the seventh and final door [[spoiler:where the wives are kept]] is silver.

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* In ''Theatre/DukeBluebeardsCastle'', each of the seven doors has a mood-appropriate color as it's opened and fills the halls. The torture chamber has red light, the armory is yellowish-red, the treasury is golden, the garden is bluish-green, the tracts of land are bright white and blue, the sixth door's pool of tears ''decreases'' the amount of light, and the seventh and final door [[spoiler:where the wives are kept]] is silver.
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* Until the [[UsefulNotes/NintendoGameCube GameCube]] era, Magazine/NintendoPower magazine always color coded its coverage: red for [[UsefulNotes/NintendoEntertainmentSystem NES]] games, purple for UsefulNotes/GameBoy games, green for [[UsefulNotes/SuperNintendoEntertainmentSystem Super NES]] games, and blue for UsefulNotes/Nintendo64 games.

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* Until the [[UsefulNotes/NintendoGameCube [[Platform/NintendoGameCube GameCube]] era, Magazine/NintendoPower magazine always color coded its coverage: red for [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem NES]] games, purple for UsefulNotes/GameBoy Platform/GameBoy games, green for [[UsefulNotes/SuperNintendoEntertainmentSystem [[Platform/SuperNintendoEntertainmentSystem Super NES]] games, and blue for UsefulNotes/Nintendo64 Platform/Nintendo64 games.



* When the UsefulNotes/GameBoyColor was released outside of Japan, games that could be run in both monochrome as well as color were indicated by a black casing (not counting some ''VideoGame/{{Pokemon}}'' games), as opposed to the grey ones from up until then.

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* When the UsefulNotes/GameBoyColor Platform/GameBoyColor was released outside of Japan, games that could be run in both monochrome as well as color were indicated by a black casing (not counting some ''VideoGame/{{Pokemon}}'' games), as opposed to the grey ones from up until then.



** Both games for the [[UsefulNotes/NintendoEntertainmentSystem NES]] (''VideoGame/TheLegendOfZeldaI'' and ''VideoGame/ZeldaIITheAdventureOfLink'') have the golden shelled cartridge instead of grey cartridge like most NES games, and the box art has a hole to show gamers that cartridge is gold. Aditionally, red is used for things that favor Link, while blue favors his enemies. Most of the upgraded items are red, and special items like the Power Bracelet are also red. Weaker enemies are red, while stronger ones are blue. The first two dungeons are colored blue, and there are no red dungeons. Finally, Ganon himself is colored blue, but the ashes shown after his death are red.

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** Both games for the [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem NES]] (''VideoGame/TheLegendOfZeldaI'' and ''VideoGame/ZeldaIITheAdventureOfLink'') have the golden shelled cartridge instead of grey cartridge like most NES games, and the box art has a hole to show gamers that cartridge is gold. Aditionally, red is used for things that favor Link, while blue favors his enemies. Most of the upgraded items are red, and special items like the Power Bracelet are also red. Weaker enemies are red, while stronger ones are blue. The first two dungeons are colored blue, and there are no red dungeons. Finally, Ganon himself is colored blue, but the ashes shown after his death are red.



* This is how UsefulNotes/NintendoDS and UsefulNotes/Nintendo3DS game cards are differentiated: DS cards are dark gray, DS cards with infrared sensors (used for ''[[VideoGame/PokemonGoldAndSilver Pokémon HeartGold and SoulSilver]]'', ''VideoGame/PokemonBlackAndWhite'', and ''VideoGame/PokemonBlack2AndWhite2'') are black, [=DSi=] cards are white, and [=3DS=] cards are light grey.
* The UsefulNotes/NintendoGameCube had three colors for their memory cards, each one indicating the maximum storage capacity: gray cards could store up to 59 blocks (4 [=Mbit=]) of memory, black cards could store up to 251 blocks (16 [=Mbit=]), and white cards could store a whopping 1019 blocks ([=64 Mbit=]) at most.

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* This is how UsefulNotes/NintendoDS Platform/NintendoDS and UsefulNotes/Nintendo3DS Platform/Nintendo3DS game cards are differentiated: DS cards are dark gray, DS cards with infrared sensors (used for ''[[VideoGame/PokemonGoldAndSilver Pokémon HeartGold and SoulSilver]]'', ''VideoGame/PokemonBlackAndWhite'', and ''VideoGame/PokemonBlack2AndWhite2'') are black, [=DSi=] cards are white, and [=3DS=] cards are light grey.
* The UsefulNotes/NintendoGameCube Platform/NintendoGameCube had three colors for their memory cards, each one indicating the maximum storage capacity: gray cards could store up to 59 blocks (4 [=Mbit=]) of memory, black cards could store up to 251 blocks (16 [=Mbit=]), and white cards could store a whopping 1019 blocks ([=64 Mbit=]) at most.



* The UsefulNotes/PlayStation2 used this to help differentiate between the [[UsefulNotes/CompactDisc CDs]] and [[UsefulNotes/{{DVD}} DVDs]] that its games came out on: [=CDs=] were blue while [=DVDs=] were silver. The use of blue also differentiates CD-based [=PS2=] games from UsefulNotes/PlayStation games, which used black [=CDs=].

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* The UsefulNotes/PlayStation2 Platform/PlayStation2 used this to help differentiate between the [[UsefulNotes/CompactDisc CDs]] and [[UsefulNotes/{{DVD}} DVDs]] that its games came out on: [=CDs=] were blue while [=DVDs=] were silver. The use of blue also differentiates CD-based [=PS2=] games from UsefulNotes/PlayStation Platform/PlayStation games, which used black [=CDs=].



* The UsefulNotes/WiiU came in a white model and a black one; a white Wii U could store 4 GB of internal memory (which, given the size of some of its games, isn't exactly spacious) while a black Wii U could store 32 GB.

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* The UsefulNotes/WiiU Platform/WiiU came in a white model and a black one; a white Wii U could store 4 GB of internal memory (which, given the size of some of its games, isn't exactly spacious) while a black Wii U could store 32 GB.



* The Japan-only Magazine/NintendoPower flash cartridges for the UsefulNotes/GameBoy and [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] were white, compared to the usual light gray.

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* The Japan-only Magazine/NintendoPower flash cartridges for the UsefulNotes/GameBoy Platform/GameBoy and [[UsefulNotes/SuperNintendoEntertainmentSystem [[Platform/SuperNintendoEntertainmentSystem Super Famicom]] were white, compared to the usual light gray.
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* ColoringInTheWorld: Bringing or restoring color to a colorless setting because a colorful world is seen as better than a monochromatic one.
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* In ''Theatre/DukeBluebeardsCastle'', each of the seven doors has a mood-appropriate color as it's opened and fills the halls. The torture chamber has red light, the armory yellowish-red, the treasury is golden, the garden is bluish-green, the tracts of land are bright white and blue, the sixth door's pool of tears ''decreases'' the amount of light, and the seventh and final door [[spoiler:where the wives are kept]] is silver.
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* ''WebVideo/NewLifeSMP''[[note]]Unrelated to the ''WebVideo/LifeSMP'' above outside of {{Mythology Gag}}s and creator overlap[[/note]]: Each player has six lives in total, and each life is indicated with a health bar of different colours: default red, orange, yellow, light green, blue/cyan, and purple.

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* ''WebVideo/NewLifeSMP''[[note]]Unrelated ''WebVideo/NewLifeSMP''[[note]]unrelated to the ''WebVideo/LifeSMP'' above outside of {{Mythology Gag}}s and creator overlap[[/note]]: Each player has six lives in total, and each life is indicated with a health bar of different colours: default red, orange, yellow, light green, blue/cyan, and purple.
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* ''VideoGame/IWasATeenageExocolonist'': Among the workplaces, the Garrison is red, the Expeditions Outpost is orange, the Living Quarters are yellow, Geoponics is green, Command is blue, while Engineering is purple. The associated colonists working there are color-coded accordingly: Anemone and Vace at the Garrison, Dys at Expeditions, Tammy at the Living Quarters, Cal at Geoponics, Marz and Rex at Command, and Tang and Nomi at Engineering.

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* This is a common feature of team-based games. As exemplified by ''WebAnimation/RedVsBlue'', multiplayer games divide players between two or more teams with each having the same color, usually red and blue. It also occurs in real-time strategy games, each player will have their own color to differentiate their units, often otherwise identical to those of other players, shown with that color. In the single-player modes of such strategy games, the player is often shown in blue and the enemy in red, unless the color is otherwise significant.

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* This is a common feature of team-based games. As exemplified by ''WebAnimation/RedVsBlue'', multiplayer games divide players between two or more teams with each having the same color, usually red and blue.blue, so they don't have to waste time making unique and easily distinguishable models. It also occurs in real-time strategy games, each player will have their own color to differentiate their units, often otherwise identical to those of other players, shown with that color. In the single-player modes of such strategy games, the player is often shown in blue and the enemy in red, unless the color is otherwise significant.



* All parryable objects in ''VideoGame/{{Cuphead}}'' are colored a bright neon pink to make them noticeable at a glance.

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* All parryable objects in ''VideoGame/{{Cuphead}}'' are colored a bright neon pink to make them noticeable at a glance.glance and avoid players running into bullets while trying a parry.


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* ''VideoGame/EldenRing'': The various Lordsworn armies wore very similar armor (with small differences to their helmets), with each faction being distinguished by their different-colored surcoats.
** Godrick's forces: Green and red, with gold trim.
** The Cuckoo troops: Blue and red.
** The Redmanes: Red, with the soldiers including a streak of blue.
** Leyndell Army: Gold with green trim.
** Masoleum Soldiers: Drab green and gray.
** Mt. Gelmir forces: Black with red trim.
** Haligtree Army: White with gold trim.
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* ''VideoGame/FateGrandOrder'':
** The three card types used for combat are green (Quick), blue (Arts) and red (Buster).
** The Saint Graph Rarities are divided by color as well. 1* and 2* cards are bronze, 3* cards are silver, and 4* and 5* cards are gold. If you use Palingenesis on low-rarity Servants, the borders and backs of their cards can change to showcase that their current level cap matches that of higher rarity. The sole 0* Servant has a black border and back and they never change colors even with the Palingenesis.
*** If you summon a gold Servant, the orbs within the summoning circle can glow golden to indicate that you're summoning one. If the orbs glow in rainbow colors, it's guaranteed to be a 5* Servant. However, the orbs don't have to glow in either color when you summon a 4* or 5* Servant.
** Whether you get a common drop or a rare drop can be seen with the color of the chests. Brown chests give you useless drops, silver chests give you common to uncommon drops, while red chests with golden outlines give you rare drops.
** The colors of the Chaldea uniforms are gender-coded. White or green uniforms are for men, and orange uniforms are for women.
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Crosswicking.

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* ''VideoGame/BuckshotRoulette'': In a RussianRoulette game played with a shotgun, live rounds are red, while blanks are blue-grey.
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* ''WesternAnimation/GodRocks'': Chip, Gem, Splinter, and Carb are blue, pink, green, and yellow respectively and have their live-action counterparts wearing a shirt with their color on it.
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* Japanese all-girl rock band Music/{{SCANDAL|Band}} used to be colour-coded quite often. This has dropped off since the STANDARD album (2013) was released, however. Seen [[http://i.imgur.com/a07bVBM.jpg here.]]

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* Japanese all-girl rock band Music/{{SCANDAL|Band}} Music/{{SCANDAL|JapaneseBand}} used to be colour-coded quite often. This has dropped off since the STANDARD album (2013) was released, however. Seen [[http://i.imgur.com/a07bVBM.jpg here.]]
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* Japanese all-girl rock band Music/{{Scandal}} used to be colour-coded quite often. This has dropped off since the STANDARD album (2013) was released, however. Seen [[http://i.imgur.com/a07bVBM.jpg here.]]

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* Japanese all-girl rock band Music/{{Scandal}} Music/{{SCANDAL|Band}} used to be colour-coded quite often. This has dropped off since the STANDARD album (2013) was released, however. Seen [[http://i.imgur.com/a07bVBM.jpg here.]]
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crosswicking

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* ''VideoGame/{{Afterimage}}'': The equippable Treasurescope of Se Afterimage indicates the currently-acquired and total number of collectibes within a given biome. If you've already found every valuable item in that area, its numbers will be colored bright green; otherwise, it will be pale yellow.
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I know it doesn't have a page yet, but still

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* In ''VideoGame/{{Beecarbonize}}'', the Industry Sector is red, the Ecosystems Sector is green, the People Sector is yellow, while the Science Sector is blue.
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* In ''Pinball/FooFighters2023'', it's possible to upgrade certain parts of the band's van several times. The playfield light uses different colors to show how many times each section has been upgraded -- in order, yellow, lime, green, cyan, blue, purple, and finally red.
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* In the world of ItWebOriginal/DinaMarino most of the characters have a specific color they always wear and even their belongings and places will reflect their specific color,

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* In the world of ItWebOriginal/DinaMarino most of the characters have a specific color they always wear and even their belongings and places will reflect their specific color,color.
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* In the world of It/DinaMarino most of the characters have a specific color they always wear and even their belongings and places will reflect their specific color,

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* In the world of It/DinaMarino ItWebOriginal/DinaMarino most of the characters have a specific color they always wear and even their belongings and places will reflect their specific color,
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* In the world of It/DinaMarino most of the characters have a specific color they always wear and even their belongings and places will reflect their specific color,
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* Bot classes in ''Franchise/{{Transformers}} Forged to Fight'' were color-coded like this: Warriors were red, Scouts were green, Techs were cyan, Demolitions were yellow, Tactitians were blue, and Brawlers were purple.

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* Bot classes in ''Franchise/{{Transformers}} Forged to Fight'' were are color-coded like this: Warriors were are red, Scouts were are green, Techs were are cyan, Demolitions were are yellow, Tactitians were are blue, and Brawlers were are purple.
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* The titular films in ''WebOriginal/SheaScientificFilms'' are color-coded according to the CMYK color space by topic; biology/Earth science, physics, chemistry, and space, respectively.
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* In ''VideoGame/{{APICO}}'', each bee species and its corresponding hive has a different color, but since some of them look similar, you can turn on labels to help identify them more easily.
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* ''Series/{{Awake}}'': Has two realities, with the tone of the camera distinguishing them for the audience and a colored wristband distinguishing them for the protagonist.

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* ''Series/{{Awake}}'': ''Series/Awake2012'': Has two realities, with the tone of the camera distinguishing them for the audience and a colored wristband distinguishing them for the protagonist.
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* BicolorCowsSolidColorBulls: In fiction's portrayal of cattle, cows have two colors while bulls have a single color.
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* ''VideoGame/ShantaeAndTheSevenSirens'': Slimes react to Shantae's magic dances, and each color except blue connects to the dance that does an effect, such as the purple iconed Seer Dance and the purple slime.
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* ''VideoGame/PrayerOfTheFaithless'': The behavior of the PreexistingEncounters is indicated by their color, as the guide says. Green wants their space, Red hunts down people, Blue must be forced to fight, and Black is just dangerous, nothing about behavior.
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* ''VideoGame/LiesOfP'': The game's elemental damage, as well as which enemies and weapons deal which elemental damage can be easily understood by color. Damage of said element will have its font color changed from white to said color.
** Fire: Orange
** Electric: Bright Blue
** Acid/Decay: Petrol Blue
** Disruption: Bright Yellow

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