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* ''Anime/YuGiOhGX'': When Elemental HERO God Neos is summoned, each of the Neo-Spacian Fusion Materials turns into light orbs of different colors that get absorbed into Neos. All six Neo-Spacians represent each of the respective six Attributes. Dark Panther turns into a purple light orb, Glow Moss turns into a yellow one, Grand Mole turns into an orange one, Flare Scrab turns into a red one, Aqua Dolphin turns into a blue one, and Air Hummingbird turns into a green one. These colors would later be frequently used in later ''Yu-Gi-Oh!'' series. Furthermore, when the Neo-Spacians turn into those light orbs, they do it in three different pairs, representing the Attributes that make up each of the Triple Contact Fusions.

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* ''Anime/YuGiOhGX'': When Elemental HERO God Neos is summoned, each of the Neo-Spacian Fusion Materials turns into light orbs of different colors that get absorbed into Neos. All six Neo-Spacians represent each of the respective six Attributes. Dark Black Panther turns into a purple light orb, Glow Moss turns into a yellow one, Grand Mole turns into an orange one, Flare Scrab turns into a red one, Aqua Dolphin turns into a blue one, and Air Hummingbird turns into a green one. These colors would later be frequently used in later ''Yu-Gi-Oh!'' series. Furthermore, when the Neo-Spacians turn into those light orbs, they do it in three different pairs, representing the Attributes that make up each of the Triple Contact Fusions.



* The Ignis in ''Anime/YuGiOhVrains'' are all colored after the respective Attribute, the same colors mentioned in other ''Yu-Gi-Oh!'' entries. Ai (DARK, purple, although mostly black), Flame (FIRE, red), Aqua (WATER, blue), Earth (EARTH, orange), Windy (WIND, green) and Lightning (LIGHT, yellow). The [=@Ignister=] Extra Deck monsters based of each of the Ignis share the same Attribute and color scheme.

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* The Ignis in ''Anime/YuGiOhVrains'' are all colored after the respective Attribute, the same colors mentioned in other ''Yu-Gi-Oh!'' entries. Ai (DARK, purple, although mostly black), Flame (FIRE, red), Aqua (WATER, blue), Earth (EARTH, orange), Windy (WIND, green) and Lightning (LIGHT, yellow). The [=@Ignister=] Extra Deck monsters monsters[[note]]and Ritual Monster[[/note]] based of each of the Ignis share the same Attribute and color scheme.
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* ''TabletopGame/{{Pokemon}}'' cards have colors depending on their types: [[NonElemental Normal]] is white, [[PlayingWithFire Fire]] is red, [[MakingASplash Water]] is blue, [[ShockAndAwe Electric]] is yellow, [[GreenThumb Grass]] is green, [[BareFistedMonk Fighting]] is brownish-orange, [[PsychicPowers Psychic]] is purple, [[CastingAShadow Dark]] is black, [[ExtraOreDinary Steel]] is silver, [[OurDragonsAreDifferent Dragon]] is gold, and [[OurFairiesAreDifferent Fairy]] was pink before it was combined into Psychic.

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* ''TabletopGame/{{Pokemon}}'' In the ''TabletopGame/PokemonTradingCardGame'', Pokémon and Energy cards have colors depending are colored based on their types: [[NonElemental Normal]] [[GreenThumb Grass]] is white, green, [[PlayingWithFire Fire]] is red, [[MakingASplash Water]] is blue, [[ShockAndAwe Electric]] Lightning]] is yellow, [[GreenThumb Grass]] [[PsychicPowers Psychic]] is green, purple, [[BareFistedMonk Fighting]] is brownish-orange, [[PsychicPowers Psychic]] is purple, [[CastingAShadow Dark]] Darkness]] is black, [[ExtraOreDinary Steel]] Metal]] is silver, [[OurDragonsAreDifferent Dragon]] is gold, and the short-lived [[OurFairiesAreDifferent Fairy]] was pink before (before it was combined into Psychic.Psychic). [[NonElemental Colorless]] is white, and can use any type/color of Energy.
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* In ''VideoGame/PotionPermit'', potion ingredients are classified under the four classical elements: fire is red, water is blue, air is green, and earth is brown.

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* In ''VideoGame/PotionPermit'', potion ingredients are classified under the four classical elements: fire is red, water is blue, air wind is green, and earth is brown.
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* In ''VideoGame/PotionPermit'', potion ingredients are classified under the four classical elements: fire is red, water is blue, air is green, and earth is yellow.

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* In ''VideoGame/PotionPermit'', potion ingredients are classified under the four classical elements: fire is red, water is blue, air is green, and earth is yellow.brown.
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Crosswicking

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* In ''VideoGame/PotionPermit'', potion ingredients are classified under the four classical elements: fire is red, water is blue, air is green, and earth is yellow.
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crosswicking

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* ''VideoGame/{{Afterimage}}'': The damage numbers of elements are color-coded, such as brown for Geo, blue for Hydro, pink for Pyro, cyan for Anemo, yellow for Lux, and purple for Soul. By contrast, [[NonElemental Physical damage is plain white]].
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* ''VideoGame/PhantasyStarUniverse'' has different colored glows for different elements used by weapons: green for non-elemental (with TECHNIC-casting weapons defaulting to green when different elemental spells are slotted in), [[FireIsRed red for fire]], [[BlueMeansCold blue for ice]], [[YellowLightningBlueLightning yellow for lightning]], orange for earth, [[GoldAndWhiteAreDivine white for light]], and [[PurpleIsTheNewBlack purple for dark]].
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* ''VideoGame/AlteredBeast'': the [=PS2=] game subtly associates an element to each of the Genome Cyborg forms and each one has a distinctive color: the Werewolf ([[LightEmUp Light]]) is silver, the Merman ([[MakingASplash Water]]) is green, the Wendigo ([[AnIcePerson Ice]]) is light blue, the Garuda ([[BlowYouAway Air]]) is yellow, the Minotaur ([[PlayingWithFire Fire]]) is red, the Dragon ([[ShockAndAwe Electricity]]) is magenta, the Grizzly ([[DishingOutDirt Stone]]) is brown, the U.W.H. ([[GravityMaster Gravity]]) is dark purple and the Weretiger ([[CastingAShadow Darkness]]) is dark gray.

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* ''VideoGame/AlteredBeast'': ''VideoGame/AlteredBeast2005'': the [=PS2=] game subtly associates an element to each of the Genome Cyborg forms and each one has a distinctive color: the Werewolf ([[LightEmUp Light]]) is silver, the Merman ([[MakingASplash Water]]) is green, the Wendigo ([[AnIcePerson Ice]]) is light blue, the Garuda ([[BlowYouAway Air]]) is yellow, the Minotaur ([[PlayingWithFire Fire]]) is red, the Dragon ([[ShockAndAwe Electricity]]) is magenta, the Grizzly ([[DishingOutDirt Stone]]) is brown, the U.W.H. ([[GravityMaster Gravity]]) is dark purple and the Weretiger ([[CastingAShadow Darkness]]) is dark gray.
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* ''VideoGame/PrayerOfTheFaithless'': Holy attacks' damage numbers are colored yellow, and Dark's are dark red.
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** The Rings of Destruction - evil counterparts used to summon Captain Pollution - have a similar setup: Super Radiation is red, Deforestation is yellow, Smog is green (seen only briefly before emitting a yellow cloud), Toxic is blue, and Hate is teal.
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** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' uses yellow for light, green for forest and wind, red for fire, blue for water and ice, orange for spirit, and purple for shadow. [[RainbowSpeak Text,]] for some reason, switches to cyan for light and yellow for spirit.
** ''VideoGame/TheLegendOfZeldaOracleOfSeasons'': The miniboss Frypolar is red in its fiery form and light blue in its icy form.
** ''VideoGame/TheLegendOfZeldaTheMinishCap'': The colors of the elements come from the colors of the Links in ''[[VideoGame/TheLegendOfZeldaFourSwords Four Swords]]''. WindIsGreen, Fire is red, and Water is blue, as usual, but Earth is purple.
** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' uses white or very light blue for ice, red or orange for fire, and lime or yellow for electricity, which informs the coloration of elemental weapons, elemental enemies, elemental Chuchu jelly, animals native to environmental extremes or useful for making elemental resistance-granting dishes, elemental resistance-granting elixirs, the three dragons, and the electric crystals inside the shrines. As far as non-dragon elements, WaterIsBlue, WindIsGreen (in the menu, it's white when seen in-game), and Malice (shadow) is RedAndBlackAndEvilAllOver with golden eyes where applicable.

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** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' uses yellow for light, green for forest and wind, red for fire, blue for water and ice, orange for spirit, and purple for shadow. [[RainbowSpeak Text,]] for some reason, switches to cyan for light and yellow for spirit.
** ''VideoGame/TheLegendOfZeldaOracleOfSeasons'': ''[[VideoGame/TheLegendOfZeldaOracleOfSeasons Oracle of Seasons]]'': The miniboss Frypolar is red in its fiery form and light blue in its icy form.
** ''VideoGame/TheLegendOfZeldaTheMinishCap'': ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Minish Cap]]'': The colors of the elements come from the colors of the Links in ''[[VideoGame/TheLegendOfZeldaFourSwords Four Swords]]''. WindIsGreen, Fire is red, and Water is blue, as usual, but Earth is purple.
** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'' uses white or very light blue for ice, red or orange for fire, and lime or yellow for electricity, which informs the coloration of elemental weapons, elemental enemies, elemental Chuchu jelly, animals native to environmental extremes or useful for making elemental resistance-granting dishes, elemental resistance-granting elixirs, the three dragons, and the electric crystals inside the shrines. As far as non-dragon elements, WaterIsBlue, WindIsGreen (in the menu, it's white when seen in-game), and Malice (shadow) is RedAndBlackAndEvilAllOver with golden eyes where applicable.
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Crosswicking.




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* ''Fanfic/AnimaExMachina'': The easiest way to tell the Ixodida apart is by looking at their skin color. Each one has skin that matches their specific type, such as silver for Steel-types, red for Fire-types, pink for Psychic-types, and so on.


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* ''Fanfic/HopeOfTheShieldHero'': Motoyasu wears red and has an affinity for fire, Ren wears blue and has an affinity for water and Itsuki wears brown and has an affinity for earth magic.


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* ''Fanfic/ThePortal'': A dragon's element depends on the color of their scales. Bright red is fire, blue is ice, yellow is electricity, green is earth, dark green is poison, black is shadow, dark red is fear and gray is wind.


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* ''Fanfic/StarshinePrettyCure'': The twelve Cures are divided up into four elements, like the zodiac signs are. While each element has a set color (fire = red, water = blue, earth = gold, wind = purple), the individual Cure colors can differ while still staying in the same color type. For instance, Aries is red while Leo is orange. [[spoiler:Ophiuchus breaks this slightly -- although she uses white like proper light types would, her accent color is green, because of her ties to the Serpens.]]
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* ''Film/GodzillaKingOfTheMonsters2019'': The headliner {{kaiju}} subtly form a FourElementEnsemble, and each is associated with a specific color in the movie's pallet (as well as on some of the posters): Godzilla is blue/water, King Ghidorah is gold/air, Rodan is red/fire, and Mothra is green/earth.

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* ''Film/GodzillaKingOfTheMonsters2019'': The headliner {{kaiju}} subtly form a FourElementEnsemble, ClassicalElementsEnsemble, and each is associated with a specific color in the movie's pallet (as well as on some of the posters): Godzilla is blue/water, King Ghidorah is gold/air, Rodan is red/fire, and Mothra is green/earth.

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* ''VideoGame/IceAndFireMinecraft'': Fire dragons can be red, black or bronze. Ice dragons are white, grey, light blue or dark blue.



[[folder:Film — Animated]]

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[[folder:Film -- Animated]]



[[folder:Film — Live Action]]
* In ''Film/TheFifthElement'' the four stones that are collected represent each element and when opened glow a specific elemental color: red = fire, blue = water, yellow = air and green = earth.
* The headliner {{kaiju}} featured in ''Film/GodzillaKingOfTheMonsters2019'' subtly form a FourElementEnsemble, and each is associated with a specific color in the movie's pallet (as well as on some of the posters): Godzilla is blue/water, King Ghidorah is gold/air, Rodan is red/fire, and Mothra is green/earth.

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[[folder:Film -- Live Action]]
* In ''Film/TheFifthElement'' the ''Film/TheFifthElement'': The four stones that are collected represent each element and when opened glow a specific elemental color: red = fire, blue = water, yellow = air and green = earth.
* ''Film/GodzillaKingOfTheMonsters2019'': The headliner {{kaiju}} featured in ''Film/GodzillaKingOfTheMonsters2019'' subtly form a FourElementEnsemble, and each is associated with a specific color in the movie's pallet (as well as on some of the posters): Godzilla is blue/water, King Ghidorah is gold/air, Rodan is red/fire, and Mothra is green/earth.

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[[folder:Fan Fiction]]
* In ''Fanfic/CloudedSky'', there are temples dedicated to each Pokémon type, and the acolytes of the temples dress in colors that correspond with the type their temple represents (Fire Temple = Red, Water Temple = Blue, etc.).
* In ''Fanfic/KeepersOfTheElements'', each Energy Keeper wears silver, Water Keepers wear blue, Fire Keepers wear red and orange, Earth Keepers wear green, and Air Keepers wear white.
* In ''Fanfic/PowerRangersGuardiansOfGaia'', each of the Rangers draw on a different element and are color coded to each one, [[ColorCodedForYourConvenience as is the norm for]] Franchise/PowerRangers. Red Ranger uses fire, Green Ranger uses wind, Blue Ranger uses water, Orange Ranger uses earth, Violet Ranger uses lightning, [[spoiler: Wizard Ranger (who is mostly colored yellow and gold) uses light, and Indigo Ranger uses darkness]].

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[[folder:Fan Fiction]]
Works]]
* In ''Fanfic/CloudedSky'', there ''Fanfic/CloudedSky'': There are temples dedicated to each Pokémon type, and the acolytes of the temples dress in colors that correspond with the type their temple represents (Fire Temple = Red, Water Temple = Blue, etc.).
* In ''Fanfic/KeepersOfTheElements'', each ''Webcomic/DestinyIntertwined'': Dragons have common color patterns derived from their elements. A dragon's primary color always matches that of their element (i.e., a dragon that breathes red fire will mainly be red, while one that breathes yellow fire will mainly be yellow). Deviations are not uncommon, but these typically signal the presence of inter-element crossbreeding at some point.
** Earth dragons are typically green, brown, or some mixture thereof. They usually have mid to dark colors, and the highest variety of secondary colors.
** Electric dragons come in shades of white, yellow, and blue. They tend to have very contrasting palettes, with a mix of dark and light colors. The Stormbringer clan is unique for its predominantly grey-and-black "storm" coloration.
** Fire dragons are usually red, orange or yellow in color; blue is also common. Many also have black inclusions. They tend to have very bold, saturated colors.
** Ice dragons are almost always grey, grey-blue, or blue, leaning strongly towards light colors. The lack of colored Ice variants outside of this basic palette means that Ice dragons have the lowest variety in secondary colors.
** Water dragons are blue and teal, in saturated shades.
** Wind dragons are mainly light gray. They can have a variety of secondary colors, but these are always light, desaturated, and low-contrast, and usually in cool shades.
** Hayze the Shadow dragon is almost entirely black.
* ''Fanfic/KeepersOfTheElements'': Each
Energy Keeper wears silver, Water Keepers wear blue, Fire Keepers wear red and orange, Earth Keepers wear green, and Air Keepers wear white.
* In ''Fanfic/PowerRangersGuardiansOfGaia'', each ''Fanfic/PowerRangersGuardiansOfGaia'': Each of the Rangers draw on a different element and are color coded to each one, [[ColorCodedForYourConvenience as is the norm for]] Franchise/PowerRangers. Red Ranger uses fire, Green Ranger uses wind, Blue Ranger uses water, Orange Ranger uses earth, Violet Ranger uses lightning, [[spoiler: Wizard Ranger (who is mostly colored yellow and gold) uses light, and Indigo Ranger uses darkness]].
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* Iowa's ''Lost Island Theme Park'' features an AmazingTechnicolorPopulation split into four elemental realms: The blue Awa Water Nomads, the purple inventors of the Udara Air Kingdom, the green Yuta Earth Tribe, and the red Mura Fire Clan. The Tamariki, a group of spirits that keep the elements in balance, use all four colors.

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* Iowa's ''Lost Island Theme Park'' ''Ride/LostIslandThemePark'' features an AmazingTechnicolorPopulation split into four elemental realms: The blue Awa Water Nomads, the purple inventors of the Udara Air Kingdom, Society, the green Yuta Earth Tribe, and the red Mura Fire Clan. The Tamariki, a group of spirits that keep the elements in balance, use all four colors.
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A common trope in works that make use of ElementsOfNature -- especially in video games that feature ElementalPowers -- is that every element will have a color associated with it. This way, you know that anything red is related to fire, blue to water, etc.

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A common trope in works that make use of ElementsOfNature NaturalElements -- especially in video games that feature ElementalPowers -- is that every element will have a color associated with it. This way, you know that anything red is related to fire, blue to water, etc.
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** ''Series/NinpuuSentaiHurricaneger''/''Series/PowerRangersNinjaStorm'': Red uses wind, Blue uses water, Yellow uses earth, Crimson and Navy (dark red and dark blue) use thunder.

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** ''Series/NinpuuSentaiHurricaneger''/''Series/PowerRangersNinjaStorm'': Red uses wind, Blue uses water, Yellow uses earth, Crimson and Navy (dark red and dark blue) use thunder. Green lacks an elemental motif, instead using... samurai.
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* '''[[CastingAShadow Darkness]]''': Usually black, though [[PurpleIsTheNewBlack dark purple]] is also very common. Dark greens if it is also centered on poison or demonic sources, and [[RedAndBlackAndEvilAllOver red]] if it's hellish or hatred-oriented.

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* '''[[CastingAShadow Darkness]]''': Usually black, though [[PurpleIsTheNewBlack dark purple]] is also very common. Dark greens if it is also centered on poison or demonic sources, and Sometimes [[RedAndBlackAndEvilAllOver red]] if it's hellish or hatred-oriented.hatred-oriented, or dark green if it's centered on poison or demonic sources.
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* '''[[DishingOutDirt Earth]]''': Yellow, brown, grey, and orange are all common. Green if [[GreenMeansNatural nature]] is not separate or if yellow is already taken. See YellowEarthGreenEarth.

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* '''[[DishingOutDirt Earth]]''': Yellow, brown, grey, orange, and orange grey are all common. Green if [[GreenMeansNatural nature]] is not separate or if yellow is already taken. See YellowEarthGreenEarth.
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Removing disambig


* ''VideoGame/SuperMarioBros'':

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* ''VideoGame/SuperMarioBros'':''Franchise/SuperMarioBros'':
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* ''Anime/YuGiOhGX'': When Elemental HERO God Neos is summoned, each of the Neo-Spacian Fusion Materials turns into light orbs of different colors that get absorbed into Neos. All six Neo-Spacians represent each of the respective six Attributes. Dark Panther turns into a purple light orb, Glow Moss turns into a yellow one, Grand Mole turns into an orange one, Flare Scrab turns into a red one, Aqua Dolphin turns into a blue one, and Air Hummingbird turns into a green one. These colors would later be frequently used in later ''Yu-Gi-Oh!'' series. Furthermore, when the Neo-Spacians turn into those light orbs, they do it in three different pairs, representing the Attributes that make up of each the Triple Contact Fusions.

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* ''Anime/YuGiOhGX'': When Elemental HERO God Neos is summoned, each of the Neo-Spacian Fusion Materials turns into light orbs of different colors that get absorbed into Neos. All six Neo-Spacians represent each of the respective six Attributes. Dark Panther turns into a purple light orb, Glow Moss turns into a yellow one, Grand Mole turns into an orange one, Flare Scrab turns into a red one, Aqua Dolphin turns into a blue one, and Air Hummingbird turns into a green one. These colors would later be frequently used in later ''Yu-Gi-Oh!'' series. Furthermore, when the Neo-Spacians turn into those light orbs, they do it in three different pairs, representing the Attributes that make up each of each the Triple Contact Fusions.

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* ''Anime/YuGiOhGX'': When Elemental HERO God Neos is summoned, each of the Neo-Spacian Fusion Materials turns into light orbs of different colors that get absorbed into Neos. All six Neo-Spacians represent each of the respective six Attributes. Dark Panther turns into a purple light orb, Glow Moss turns into a yellow one, Grand Mole turns into an orange one, Flare Scrab turns into a red one, Aqua Dolphin turns into a blue one, and Air Hummingbird turns into a green one. These colors would later be frequently used in later ''Yu-Gi-Oh!'' series. Furthermore, when the Neo-Spacians turn into those light orbs, they do it in three different pairs, representing the Attributes that make up of each the Triple Contact Fusions.



* ''Anime/YuGiOhGX'': When Elemental HERO God Neos is summoned, each of the Neo-Spacian Fusion Materials turns into lights of different colors that get absorbed into Neos. All six Neo-Spacians represent each of the respective Attributes.
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Nope, this is bad indentation


** The same colors can be seen in ''Anime/YuGiOhGX'' when Elemental HERO God Neos is summoned, with each of the Neo-Spacian Fusion Materials turning into lights of the above mentioned colors that get absorbed into Neos. All six Neo-Spacians represent each of the respective Attributes.

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** The same colors can be seen in ''Anime/YuGiOhGX'' when * ''Anime/YuGiOhGX'': When Elemental HERO God Neos is summoned, with each of the Neo-Spacian Fusion Materials turning turns into lights of the above mentioned different colors that get absorbed into Neos. All six Neo-Spacians represent each of the respective Attributes.
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* Xyz Summoning in ''Anime/YuGiOhZEXAL'' and ''Anime/YuGiOhArcV''. The six Attributes are colored in six different colors: yellow for LIGHT, purple for DARK, red for FIRE, blue for WATER, green for WIND and orange for EARTH. Whenever monsters overlay, they shine in one of those colors representing their current Attribute. The OverlRay Units of an Xyz Monster have the color of the Xyz Monster's Attribute.

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* Xyz Summoning in ''Anime/YuGiOhZEXAL'' and ''Anime/YuGiOhArcV''. The six Attributes are colored in six different colors: yellow for LIGHT, purple for DARK, red for FIRE, blue for WATER, green for WIND and orange for EARTH. Whenever monsters overlay, they shine in one of those colors representing their current Attribute. The OverlRay Overlay Units of an Xyz Monster have the color of the Xyz Monster's Attribute.

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* ''Anime/YuGiOhZEXAL'': Xyz Summoning and ''Anime/YuGiOhArcV''. The six Attributes are colored in six different colors: yellow for LIGHT, purple for DARK, red for FIRE, blue for WATER, green for WIND and brown for EARTH. Whenever monsters overlay, they shine in one of those colors representing their current Attribute. The Overlay Units of an Xyz Monster have the color of the Xyz Monster's Attribute.

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* ''Anime/YuGiOhZEXAL'': Xyz Summoning in ''Anime/YuGiOhZEXAL'' and ''Anime/YuGiOhArcV''. The six Attributes are colored in six different colors: yellow for LIGHT, purple for DARK, red for FIRE, blue for WATER, green for WIND and brown orange for EARTH. Whenever monsters overlay, they shine in one of those colors representing their current Attribute. The Overlay OverlRay Units of an Xyz Monster have the color of the Xyz Monster's Attribute.Attribute.
** The same colors can be seen in ''Anime/YuGiOhGX'' when Elemental HERO God Neos is summoned, with each of the Neo-Spacian Fusion Materials turning into lights of the above mentioned colors that get absorbed into Neos. All six Neo-Spacians represent each of the respective Attributes.
* The Ignis in ''Anime/YuGiOhVrains'' are all colored after the respective Attribute, the same colors mentioned in other ''Yu-Gi-Oh!'' entries. Ai (DARK, purple, although mostly black), Flame (FIRE, red), Aqua (WATER, blue), Earth (EARTH, orange), Windy (WIND, green) and Lightning (LIGHT, yellow). The [=@Ignister=] Extra Deck monsters based of each of the Ignis share the same Attribute and color scheme.
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* ''Anime/{{YuGiOh}}'': The Gate Guardian is composed of three elemental monsters with corresponding color schemes: Sanga of the Thunder (yellow); Kazejin (wind, green); and Suijin (water, blue).

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* ''Anime/{{YuGiOh}}'': ''Anime/YuGiOh'': The Gate Guardian is composed of three elemental monsters with corresponding color schemes: Sanga of the Thunder (yellow); Kazejin (wind, green); and Suijin (water, blue).
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This was degenerating into natter


** ''VideoGame/MetroidPrime'': The elemental beams and everything associated with them are color-coded: The [[NonElemental Power Beam]] is yellow (though the doors they open are blue, as yellow ones (only present in 2) require Power Bombs instead; however, the blue doors can be opened with anything, really), the [[ShockAndAwe Wave Beam]] is purple, the [[AnIcePerson Ice Beam]] is white, the [[PlayingWithFire Plasma Beam]] is red, and the [[AtomicSuperpower Phazon Beam]] (only usable during the final battle) is blue.

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** ''VideoGame/MetroidPrime'': The elemental beams and everything associated with them are color-coded: The [[NonElemental Power Beam]] is yellow (though the doors they open are blue, as yellow ones (only present in 2) require Power Bombs instead; however, the blue doors and those can be opened with anything, really), any other weapon), the [[ShockAndAwe Wave Beam]] is purple, the [[AnIcePerson Ice Beam]] is white, the [[PlayingWithFire Plasma Beam]] is red, and the [[AtomicSuperpower Phazon Beam]] (only usable during the final battle) is blue.

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