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* ''WesternAnimation/{{Hilda}}'': The city of Trolberg is surrounded by a huge wall, meant to keep Trolls and other dangerous creatures out. The wall has multiple bell towers build into it's structure for this purpose as well.

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%%* ''Fanfic/CoreLine'': In aftermath of the disaster that created the setting, Los Angeles, California has become an Expy of ComicBook/JudgeDredd's Mega-City One (only with a lot less cynicism).%%How does this make it an example?



* In ''Fanfic/IncarnationOfLegends'', every large city of note, including Orario, has a high wall around them to keep invaders like Rakia and the Empire out. The capital of Altena, Yggdrasil, has its wall made out of ice, with strange symbols etched into it. Despite this, Bell gets the feeling that it's as sturdy as any other nation's wall, almost beckoning invaders to try and breach it.

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* In ''Fanfic/IncarnationOfLegends'', every ''Fanfic/IncarnationOfLegends'': Every large city of note, including Orario, has a high wall around them to keep invaders like Rakia and the Empire out. The capital of Altena, Yggdrasil, has its wall made out of ice, with strange symbols etched into it. Despite this, Bell gets the feeling that it's as sturdy as any other nation's wall, almost beckoning invaders to try and breach it.it.
* ''Fanfic/LostCities'': Derecho, the Fortress City of the Clouds, was a floating fortress as much as it was a city, girded by a wall a thousand feet high and built primarily to keep watch over Equestria's northern borders.



* On ''Fanfic/CoreLine'' we have the city of Los Angeles, California, which in the aftermath of the disaster that created the titular setting has become an Expy of ComicBook/JudgeDredd's Mega-City One (only with a lot less cynicism).
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* ''VideoGame/{{Destiny}}'': The Last City underneath the Traveler, which has walls and plenty of defenses against encroaching invaders who seek to break in.

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* ''VideoGame/{{Destiny}}'': The Last City underneath the Traveler, [[BigDumbObject Traveler]], which has is encircled by truly massive walls and plenty of defenses against encroaching invaders who seek to break in.defended by [[TheChosenMany Guardians]] with guns and physics-defying magic. It’s been attacked directly at least three times and been conquered once, but it didn’t last.
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* The Human Village in ''VideoGame/TouhouProject'' is basically the humans' stronghold in Gensokyo, and houses enough youkai exterminators to make it ill-advised for rogue youkai to even so much as bother any human in the village. And just in case things start going bad, there is a second line of defense in the village's appointed protector (and schoolteacher) Keine Kamishirasawa, who can outright temporarily hide the entire village's existence (and does so on ''Imperishable Night'').

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* The Human Village in ''VideoGame/TouhouProject'' ''Franchise/TouhouProject'' is basically the humans' stronghold in Gensokyo, and houses enough youkai exterminators to make it ill-advised for rogue youkai to even so much as bother any human in the village. And just in case things start going bad, there is a second line of defense in the village's appointed protector (and schoolteacher) Keine Kamishirasawa, who can outright temporarily hide the entire village's existence (and does so on ''Imperishable Night'').in ''VideoGame/TouhouEiyashouImperishableNight'').
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* In the ancient background to the ''ComicBook/XOfSwords'' event, a [[TheLegionsOfHell demonic invasion by Amenth]] on the land of Arrako, the mutants beat them back and undertook a counterattack. This would lead to mutant engineers and alchemists to create ten towers that fired powerful energy bolts. They established a secure beachhead into the dimension of Amenth and in the safety of the towers, a city and new generations of mutants were born. Thousands of years later, this came to an end, with the rise of the demon/mutant hybrid "summoners".

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* In the ''Literature/TheElricSaga'', Imrryr the Dreaming City - capitol city of the fallen Melnibonean Empire, has been protected from invasion by an immense mind-boggling labyrinth and the Golden Barges of the Melnibonean navy. Imrryr only falls when its last emperor, Elric leads an invasion fleet through a hidden safe passage in the labyrinth.



* In ''TabletopGames/RocketAge'' the Martian city of Kolpith was an unassailable city for many centuries. It fell the moment the French brought modern military technology to bare on its walls however.
* In ''TabletopGames/IronKingdoms'' Caspia the capital of Cygnar has so many walls its called the "City of Walls"
* ''TabletopGames/ObsidianAgeOfJudgement'' has the Zone, a massive fortified cityscape 1,280 stories high and 22 miles long and the last major habitat for humanity in North America after a massive [[TheLegionsOfHell demonic invasion]]. The Zone isn't just big, almost every metre of it is studded in artillery cannons that fire thermobaric shells and the Zone can unleash hordes of battle vehicles and bionic soldiers to counter-attack anything Hell can throw, including mountain-sized demons.
* ''TabletopGames/WarhammerFantasy'': Most important cities have walls and other systems of defense due to the ForeverWar nature of the setting.

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* In ''TabletopGames/RocketAge'' ''TabletopGame/RocketAge'' the Martian city of Kolpith was an unassailable city for many centuries. It fell the moment the French brought modern military technology to bare on its walls however.
* In ''TabletopGames/IronKingdoms'' ''TabletopGame/IronKingdoms'' Caspia the capital of Cygnar has so many walls its called the "City of Walls"
* ''TabletopGames/ObsidianAgeOfJudgement'' ''Obsidian Age of Judgement'' from Apophis Consortium has the Zone, a massive fortified cityscape 1,280 stories high and 22 miles long and the last major habitat for humanity in North America after a massive [[TheLegionsOfHell demonic invasion]]. The Zone isn't just big, almost every metre of it is studded in artillery cannons that fire thermobaric shells and the Zone can unleash hordes of battle vehicles and bionic soldiers to counter-attack anything Hell can throw, including mountain-sized demons.
* ''TabletopGames/WarhammerFantasy'': ''TabletopGame/WarhammerFantasyBattle'': Most important cities have walls and other systems of defense due to the ForeverWar nature of the setting.
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* In Creator/ZenescopeEntertainment's ''The Courier'', it's AfterTheEnd from attacks by the zombie-like Primals. Every surviving villa, town or city is enclosed with some kind of barrier, from chain-link fence to the concrete fortress walls of Liberty (formerly Philadelphia) to give varying degrees of CozyCatastrophe. In fact, technology continues to advance in the cities - they're capable of creating jet-powered A.I. drones the size of a bowling ball and developed new lines of recreational drugs.
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** Modern Seoul also qualifies. Key skyscrapers in Seoul have anti-air weapons installed on the rooftops, and Seoul's northern suburbs have anti-tank obstacles installed on major roads leading to the city center.
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* The city of Lyrias in ''Manga/AkagamiNoShirayukihime'' is protected by thick defensive walls and a series of well guarded gates though some residential buildings have sprawled to the outside of the walls. In addition to hosting an impressive [[GreatBigLibraryOfEverything series of libraries]] in the academy district the city is also a northern checkpoint for goods and people entering the kingdom of Clarines.

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* The city of Lyrias in ''Manga/AkagamiNoShirayukihime'' ''Manga/SnowWhiteWithTheRedHair'' is protected by thick defensive walls and a series of well guarded gates though some residential buildings have sprawled to the outside of the walls. In addition to hosting an impressive [[GreatBigLibraryOfEverything series of libraries]] in the academy district the city is also a northern checkpoint for goods and people entering the kingdom of Clarines.



* ''FanFic/FallOfLiberty'': Algonquin quickly becomes this as the plague spreads, with twenty meter high concrete walls being erected on the bridges and around the edges of the island, whilst LCPD and NOOSE units protect all of the bridges and the city interior from undead attack. It doesn't work.

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* ''FanFic/FallOfLiberty'': ''Fanfic/FallOfLiberty'': Algonquin quickly becomes this as the plague spreads, with twenty meter high concrete walls being erected on the bridges and around the edges of the island, whilst LCPD and NOOSE units protect all of the bridges and the city interior from undead attack. It doesn't work.



* On ''FanFic/CoreLine'' we have the city of Los Angeles, California, which in the aftermath of the disaster that created the titular setting has become an Expy of ComicBook/JudgeDredd's Mega-City One (only with a lot less cynicism).

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* On ''FanFic/CoreLine'' ''Fanfic/CoreLine'' we have the city of Los Angeles, California, which in the aftermath of the disaster that created the titular setting has become an Expy of ComicBook/JudgeDredd's Mega-City One (only with a lot less cynicism).

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** The Imperium has several Citadel ''Planets'' ("Fortress Worlds"): One of them is [[http://wh40k.lexicanum.com/wiki/Cadia Cadia]], which is located near the only stable passage to the [[NegativeSpaceWedgie Eye of Terror]] from which the LegionsOfHell regularly emerge. Nearly three quarters of the population serve in the military, ChildSoldiers are taught to use a gun before they learn to read, and is protected by its own fleet of spaceships. This being 40K, it ''still'' wasn't enough to prevent the invading forces of Chaos from destroying it at the end of the "Fall of Cadia" campaign.

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** The Imperium has several Citadel ''Planets'' ("Fortress Worlds"): Worlds"). One of them is [[http://wh40k.lexicanum.com/wiki/Cadia Cadia]], which is located near the only stable passage to the [[NegativeSpaceWedgie Eye of Terror]] from which the LegionsOfHell regularly emerge. Nearly three quarters of the population serve in the military, ChildSoldiers are taught to use a gun before they learn to read, and is protected by its own fleet of spaceships. This being 40K, it ''still'' wasn't enough to prevent the invading forces of Chaos from destroying it at the end of the "Fall of Cadia" campaign.



** Hell, every Imperial space ship in the universe basically fits this description, with a crew size of at the lowest end 20,000 men, they have the population of a small to large city, defenses capable of dealing with both the threats of warp travel and capable of defending against the ridiculous firepower of anything in the same category with it for at least a short amount of time.
*** Special mention should also go to the Eldar Craftworld Ulthwe, which is a massive world ship with a population in the billions trapped orbiting the Eye of Terror. (the same warp storm which is so dangerous it requires a planet like Cadia to act as a BeefGate for the rest of real space.

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** Hell, every Every Imperial space ship in the universe basically fits this description, with a crew size of at the lowest end 20,000 men, they have the population of a small to large city, defenses capable of dealing with both the threats of warp travel and capable of defending against the ridiculous firepower of anything in the same category with it for at least a short amount of time.
*** Special mention should also go to the ** The Eldar Craftworld Ulthwe, which Ulthwé is a massive world ship with a population in the billions trapped orbiting the Eye of Terror. (the same warp storm which is so dangerous it requires a planet like Cadia to act as a BeefGate for the rest of real space.



* Apophis Consortium's ''Obsidian: Age of Judgement'', has The Zone. The Zone is a massive fortified cityscape 1,280 stories high and 22 miles long and the last major habitat for humanity in North America after a massive [[TheLegionsOfHell demonic invasion]]. The Zone isn't just big, almost every metre of it is studded in artillery cannons that fire thermobaric shells and the Zone can unleash hordes of battle vehicles and bionic soldiers to counter-attack anything Hell can throw, including mountain-sized demons.
* ''WarhammerFantasy'': Most important cities have walls and other systems of defense due to the ForeverWar nature of the setting. Praag in particular had walls tall enough to serve as a WorfEffect of sorts by serving as a reference point for Kholek Sun-Eater's size (a dragon-ogre big enough to look ''over'' the walls.

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* Apophis Consortium's ''Obsidian: Age of Judgement'', ''TabletopGames/ObsidianAgeOfJudgement'' has The Zone. The Zone is the Zone, a massive fortified cityscape 1,280 stories high and 22 miles long and the last major habitat for humanity in North America after a massive [[TheLegionsOfHell demonic invasion]]. The Zone isn't just big, almost every metre of it is studded in artillery cannons that fire thermobaric shells and the Zone can unleash hordes of battle vehicles and bionic soldiers to counter-attack anything Hell can throw, including mountain-sized demons.
* ''WarhammerFantasy'': ''TabletopGames/WarhammerFantasy'': Most important cities have walls and other systems of defense due to the ForeverWar nature of the setting. setting.
**
Praag in particular had has walls tall enough to serve as a WorfEffect of sorts by serving as a reference point for Kholek Sun-Eater's size (a dragon-ogre big enough to look ''over'' the walls.walls).
** The Tilean city of Verezzo is built on the only high ground in an area of flat land and surrounded by a system of very strong walls and bastions. The Verezzans are very reluctant to expand the borders of their cities, as this would mean weakening the strength of the fortifications by extending piecemeal into the plains, and as a result the city is filled with very narrow streets and very tall houses, some of which have become so high that they've become additional towers and have been incorporated into the defenses.
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* ''Webcomic/CrimsonKnights'' has Frothwater, being located on an island in the middle of a river and protected by large walls.
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* In ''LightNovel/IsItWrongToTryToPickUpGirlsInADungeon'', the city of Orario is protected by walls that tower over the thriving buildings inside. This is both to protect the city from invaders like Rakia, but also to protect the rest of the world should monsters escape from the Dungeon beneath Babel.


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* In ''Fanfic/IncarnationOfLegends'', every large city of note, including Orario, has a high wall around them to keep invaders like Rakia and the Empire out. The capital of Altena, Yggdrasil, has its wall made out of ice, with strange symbols etched into it. Despite this, Bell gets the feeling that it's as sturdy as any other nation's wall, almost beckoning invaders to try and breach it.
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Fixed typo


** In almost all cases where the cities defenses failed it's major weak point was the cities harbor and the walls facing towards the sea, which were by far the shortest and easily overrun.

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** In almost all cases where the cities city's defenses failed it's major weak point was the cities city's harbor and the walls facing towards the sea, which were by far the shortest and easily overrun.
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* ''VideoGame/{{Destiny}}'': The city underneath the Traveler, which has walls and plenty of defenses against encroaching invaders who seek to break in.

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* ''VideoGame/{{Destiny}}'': The city Last City underneath the Traveler, which has walls and plenty of defenses against encroaching invaders who seek to break in.
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* In Classical Greece, polises like Corinth and Megara, built huge walls, called "Long Walls" that connected them to other cities. The most famous of these was Athen's, with connected Athens to its {{PortTown}}s of Piraeus and Phalerum during the Peloponnesian and Corinthian War to withstand the sieges. During the beginning of the Peloponnesian War, the walls withstood Spartan assault but allowed for a plague one of the trading ships picked up to spread through the city. One of the peace conditions imposed on the Athenians at the end of the war called for the demolition of the Long Walls.

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* In Classical Greece, polises like Corinth and Megara, built huge walls, called "Long Walls" that connected them to other cities. The most famous of these was Athen's, with connected Athens to its {{PortTown}}s {{Port Town}}s of Piraeus and Phalerum during the Peloponnesian and Corinthian War to withstand the sieges. During the beginning of the Peloponnesian War, the walls withstood Spartan assault but allowed for a plague one of the trading ships picked up to spread through the city. One of the peace conditions imposed on the Athenians at the end of the war called for the demolition of the Long Walls.
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* While Washington D.C. may have been the fortress city of the Civil War, Nearby UsefulNotes/{{Baltimore}} has probably the best claim to the Fortress City of the United States. The U.S. National Anthem is about the Battle of Baltimore in the UsefulNotes/WarOf1812, and how the flag over Fort [=McHenry=] was still defiantly waving over the fort the morning following a night of shelling by British warships. During the Civil War, the forts' cannons were actually turned on the city, which had southern sympathies, to which the citizens of Baltimore got the message and never tried anything against the Union.

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* While Washington D.C. may have been the fortress city of the Civil War, Nearby nearby UsefulNotes/{{Baltimore}} has probably the best claim to the Fortress City of the United States. The U.S. National Anthem is about the Battle of Baltimore in the UsefulNotes/WarOf1812, and how the flag over Fort [=McHenry=] was still defiantly waving over the fort the morning following a night of shelling by British warships. During the Civil War, the forts' cannons were actually turned on the city, which had southern sympathies, to which the citizens of Baltimore got the message and never tried anything against the Union.
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* While Washington D.C. may have been the fortress city of the Civil War, Nearby UsefulNote/{{Baltimore}} has probably the best claim to the Fortress City of the United States. The U.S. National Anthem is about the Battle of Baltimore in the UsefulNotes/WarOf1812, and how the flag over Fort [=McHenry=] was still defiantly waving over the fort the morning following a night of shelling by British warships. During the Civil War, the forts' cannons were actually turned on the city, which had southern sympathies, to which the citizens of Baltimore got the message and never tried anything against the Union.

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* While Washington D.C. may have been the fortress city of the Civil War, Nearby UsefulNote/{{Baltimore}} UsefulNotes/{{Baltimore}} has probably the best claim to the Fortress City of the United States. The U.S. National Anthem is about the Battle of Baltimore in the UsefulNotes/WarOf1812, and how the flag over Fort [=McHenry=] was still defiantly waving over the fort the morning following a night of shelling by British warships. During the Civil War, the forts' cannons were actually turned on the city, which had southern sympathies, to which the citizens of Baltimore got the message and never tried anything against the Union.

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* ''WarhammerFantasy'': Most important cities have walls and other systems of defense due to the ForeverWar nature of the setting. Praag in particular had walls tall enough to serve as a WorfEffect of sorts by serving as a reference point for Kholek Sun-Eater's size (a dragon-ogre big enough to look ''over'' the walls.



* The Human Village in ''VideoGame/TouhouProject'' is basically the humans' stronghold in Gensokyo, and houses enough youkai exterminators to make it ill-advised for rogue youkai to even so much as bother any human in the village. And just in case things start going bad, there is a second line of defense in the village's appointed protector, Keine Kamishirasawa, who can outright temporarily hide the entire village's existence (and does so on ''Imperishable Night'').

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* The Human Village in ''VideoGame/TouhouProject'' is basically the humans' stronghold in Gensokyo, and houses enough youkai exterminators to make it ill-advised for rogue youkai to even so much as bother any human in the village. And just in case things start going bad, there is a second line of defense in the village's appointed protector, protector (and schoolteacher) Keine Kamishirasawa, who can outright temporarily hide the entire village's existence (and does so on ''Imperishable Night'').



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* ''VideoGame/EmpireEarthII'': The AI always builds turns its initial settlement into one, but rarely thinks to fortify other locations. As walls evolve with TechnologyLevels, building them remains a viable tactic even once aircraft are available.
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* The ''ComicBook/XWingSeries'' establishes that Coruscant, the galaxy's capital in ''Franchise/StarWars'', is quite thoroughly defended, with a powerful defense fleet and a double-layered planetary deflector shield grid. A major part of ''Wedge's Gamble'' is the Rogues' effort to disable the shields long enough for the New Republic to invade.

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* The ''ComicBook/XWingSeries'' ''Literature/XWingSeries'' establishes that Coruscant, the galaxy's capital in ''Franchise/StarWars'', is quite thoroughly defended, with a powerful defense fleet and a double-layered planetary deflector shield grid. A major part of ''Wedge's Gamble'' is the Rogues' effort to disable the shields long enough for the New Republic to invade.
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* In Classical Greece, polises like Corinth and Megara, built huge walls, called "Long Walls" that connected them to other cities. The most famous of these was Athen's, with connected Athens to its {{PortTown}}s of Piraeus and Phalerum during the Peloponnesian and Corinthian War to withstand the sieges. During the beginning of the Peloponnesian War, the walls withstood Spartan assault but allowed for a plague one of the trading ships picked up to spread through the city.

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* In Classical Greece, polises like Corinth and Megara, built huge walls, called "Long Walls" that connected them to other cities. The most famous of these was Athen's, with connected Athens to its {{PortTown}}s of Piraeus and Phalerum during the Peloponnesian and Corinthian War to withstand the sieges. During the beginning of the Peloponnesian War, the walls withstood Spartan assault but allowed for a plague one of the trading ships picked up to spread through the city. One of the peace conditions imposed on the Athenians at the end of the war called for the demolition of the Long Walls.
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Letter deletion


* ''TabletopGame/Warhammer40000''L

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* ''TabletopGame/Warhammer40000''L''TabletopGame/Warhammer40000''
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* While Washington D.C. may have been the fortress city of the civil war, Nearby [[UsefulNote/Baltimore]] has probably the best claim to the Fortress City of the United States. The U.S. National Anthem is about the Battle of Baltimore in the [[UsefulNotes/WarOf1812]], and how the flag over Fort McHenry was still, defiantly waving over the fort the morning following a night of shelling by British War Ships. During the civil war, the forts cannons were actually turned on the city, which had southern sympathies, to which the citizens of Baltimore got the message and never tried anything against the Union.

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* While Washington D.C. may have been the fortress city of the civil war, Civil War, Nearby [[UsefulNote/Baltimore]] UsefulNote/{{Baltimore}} has probably the best claim to the Fortress City of the United States. The U.S. National Anthem is about the Battle of Baltimore in the [[UsefulNotes/WarOf1812]], UsefulNotes/WarOf1812, and how the flag over Fort McHenry [=McHenry=] was still, still defiantly waving over the fort the morning following a night of shelling by British War Ships. warships. During the civil war, Civil War, the forts forts' cannons were actually turned on the city, which had southern sympathies, to which the citizens of Baltimore got the message and never tried anything against the Union.

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* ''VideoGame/HeroesOfMightAndMagic V'' features this on many of the fully-upgraded towns. Of note, Haven has a large wall protecting the inner city and an equally impressive one far on the outskirts protecting the farmland while Fortress gets a fairly silly-looking wall protecting the outside of the city (which is already built on the interior of a volcano).



* ''VideoGame/WorldOfWarcraft'' has both Stormwind and Orgrimmar, both of which are walled up and heavily fortified. (Not that it did much good for either one when it came to stopping [[EldritchAbomination Deathwing]]...)

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* ''VideoGame/WorldOfWarcraft'' has both Stormwind and Orgrimmar, both of which are walled up and heavily fortified. (Not that it did much good for either one when it came to stopping [[EldritchAbomination [[DragonsAreDemonic Deathwing]]...)

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* ''Literature/TheWheelOfTime'' has many fortified cities. Most notable is Tar Valon, which is triply defended by being built on an island in the middle of a large river, surrounded by [[AWizardDidIt Power-wrought]] walls, and home to the White Tower of the Aes Sedai WitchSpecies and their SuperSoldier MindlinkMates. It's well known to have ''never'' been successfully besieged -- though this is an InternalRetcon quite insistently maintained by the Aes Sedai, who prefer that people not know that an army once made it as far as the Tower grounds. However, by the time a siege actually becomes relevant in the latter few books, the advent of [[ThinkingUpPortals traveling]] has become so widespread that its walls are useless.

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* ''Literature/TheWheelOfTime'' has many fortified cities. cities, due to being a mostly medieval setting where walls are still effective defensive measures, though this changes as the books progress, thanks to both magical and technological advances.
**
Most notable is Tar Valon, which is triply defended by being built on an island in the middle of a large river, surrounded by [[AWizardDidIt Power-wrought]] walls, and home to the White Tower of the Aes Sedai WitchSpecies and their SuperSoldier MindlinkMates. It's well known to have ''never'' been successfully besieged -- though this is an InternalRetcon quite insistently maintained by the Aes Sedai, who prefer that people not know that an army once made it as far as the Tower grounds. However, by the time a siege actually becomes relevant in the latter few books, the advent of [[ThinkingUpPortals traveling]] has become so widespread that its walls are useless.useless.
** Also of note is the Stone of Tear, a partial example in that it is technically an addendum to a city (though perfectly capable of acting like one at need), but goes all-out on the citadel aspect. It's often described as an artificial mountain, and is also protected by a prophecy which states it cannot fall until a sword hidden deep within is retrieved by a certain person who would be in charge of the capturing army. This seems to be a Catch22Dilemma, as the army would be unable to succeed unless they had already done so. [[spoiler: The answer is that the leader independently sneaks in just before the army attacks.]]
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* While Washington D.C. may have been the fortress city of the civil war, Nearby [[UsefulNote/Baltimore]] has probably the best claim to the Fortress City of the United States. The U.S. National Anthem is about the Battle of Baltimore in the [[UsefulNotes/WarOf1812]], and how the flag over Fort McHenry was still, defiantly waving over the fort the morning following a night of shelling by British War Ships. During the civil war, the forts cannons were actually turned on the city, which had southern sympathies, to which the citizens of Baltimore got the message and never tried anything against the Union.

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Casterly Rock is not inside Lannisport. The Rock is a mile from the city.


* King's Landing in ''Literature/ASongOfIceAndFire'' has large strong walls, a defensive fleet based on its harbor, and is utterly huge. There's also a massive castle, the Red Keep, situated at an elevated point in the city's center.
** Lannisport is in much the same boat, though slightly smaller; Casterly Rock, the city's citadel, is basically a hollowed-out mountain.

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* King's Landing in ''Literature/ASongOfIceAndFire'' features several examples:
** King's Landing
has large strong walls, a defensive fleet based on its harbor, and is utterly huge. There's also a massive castle, the Red Keep, situated at an elevated point in the city's center.
** Lannisport is in much the same a similar boat, though slightly smaller; smaller. Also the Lannister seat of Casterly Rock, which is located a mile north of the city's citadel, city and is basically a hollowed-out mountain.mountain and practically a small city unto its own.
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* The old historic city of UsefulNotes/{{Seoul}} was surrounded by castle walls, and four of the main gates were fortified. However these walls didn't protect the city from falling under the battle hardened troops of Japan during the Japanese invasions of Korea through 1592 to 98. The walls failed the [[UsefulNotes/{{SouthKorea}} Kingdom of Joseon]] yet again after decades later the Manchu invasions of Korea happened.
** After these failures, King Jeongjo constructed the Suwon Fortress, a fortified city that used a lot of techniques deemed inovative at that time. The city was never invaded, however.

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* The old historic city of UsefulNotes/{{Seoul}} was [[https://en.wikipedia.org/wiki/Fortress_Wall_of_Seoul surrounded by with castle walls, walls]], and four of the main gates were fortified. However these walls didn't protect the city from falling under the battle hardened troops of Japan during the Japanese invasions of Korea through 1592 to 98.98, who also [[https://en.wikipedia.org/wiki/Siege_of_Busanjin ransacked the fortified city]] of UsefulNotes/{{Busan}} beforehand. The walls failed the [[UsefulNotes/{{SouthKorea}} Kingdom of Joseon]] yet again after decades later the Manchu invasions of Korea happened.
** After these failures, King Jeongjo constructed the Suwon Fortress, a fortified city that used a lot of techniques deemed inovative at that time. The However the city was never invaded, however.invaded.
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* King's Landing in ''Literature/ASongOfIceAndFire'' has large strong walls, a defensive fleet based on its harbor, and is utterly huge. There's also a massive castle, the Red Keep, situated at an elevated point in the city's center.
** Lannisport is in much the same boat, though slightly smaller; Casterly Rock, the city's citadel, is basically a hollowed-out mountain.
** Winterfell, officially just a castle, is one in all but name. The cluster of houses, workshops, markets, inns, and other buildings right outside the castle walls, the "wintertown", has a population of 15,000 (at least for half the year), with the castle itself adding another 1,000 or so (there are two hundred permanent guardsmen and presumably several times that number in other servants and retainers); combined this puts it around the low-end size of a real medieval European city. massive walls of grey granite[19] with a wide moat between them. The outer wall is eighty feet high, while the inner is one hundred feet high, with a wide moat between them. There are guard turrets on the outer wall and more than thirty watch turrets on the crenelated inner walls, defended by a full time household guard of two hundred men-at-arms, with the ability to quickly levy thousands of troops for defense from the outlying areas if need be. There are only two gates, one of which is a drawbridge opening directly to the market square of the wintertown. The city is also built on a natural set of hot springs, and the citadel/castle itself has greenhouses for growing food.
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* ''TabletopGame/{{Warhammer 40000}}'' has several Citadel ''Planets'' ("Fortress Worlds"): One of them is [[http://wh40k.lexicanum.com/wiki/Cadia Cadia]], which is located near the only stable passage to the [[NegativeSpaceWedgie Eye of Terror]] from which the LegionsOfHell regularly emerge. Nearly three quarters of the population serve in the military, ChildSoldiers are taught to use a gun before they learn to read, and is protected by its own fleet of spaceships. This being 40K, it ''still'' wasn't enough to prevent the invading forces of Chaos from destroying it at the end of the "Fall of Cadia" campaign.

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* ''TabletopGame/{{Warhammer 40000}}'' ''TabletopGame/Warhammer40000''L
** The Imperium
has several Citadel ''Planets'' ("Fortress Worlds"): One of them is [[http://wh40k.lexicanum.com/wiki/Cadia Cadia]], which is located near the only stable passage to the [[NegativeSpaceWedgie Eye of Terror]] from which the LegionsOfHell regularly emerge. Nearly three quarters of the population serve in the military, ChildSoldiers are taught to use a gun before they learn to read, and is protected by its own fleet of spaceships. This being 40K, it ''still'' wasn't enough to prevent the invading forces of Chaos from destroying it at the end of the "Fall of Cadia" campaign.



** Hell, every Imperial space ship in the universe basically fits this description, with a crew size of at the lowest end 20,000 men, they have the population of a small to large city, defenses capable of dealing with both the threats of warp travel and capable of defending against the ridiculous firepower of anything in the same category with it for atleast a short amount of time.

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** Hell, every Imperial space ship in the universe basically fits this description, with a crew size of at the lowest end 20,000 men, they have the population of a small to large city, defenses capable of dealing with both the threats of warp travel and capable of defending against the ridiculous firepower of anything in the same category with it for atleast at least a short amount of time.
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* ''TabletopGame/{{Warhammer 40000}}'' has several Citadel ''Planets'' ("Fortress Worlds"): One of them is [[http://wh40k.lexicanum.com/wiki/Cadia Cadia]], which is located near the only stable passage to the [[NegativeSpaceWedgie Eye of Terror]] from which the LegionsOfHell regularly emerge. Nearly three quarters of the population serve in the military, ChildSoldiers are taught to use a gun before they learn to read, and is protected by its own fleet of spaceships. This being 40K, it ''still'' wasn't enough to prevent the invading forces of Chaos from currently having a stranglehold on it.

to:

* ''TabletopGame/{{Warhammer 40000}}'' has several Citadel ''Planets'' ("Fortress Worlds"): One of them is [[http://wh40k.lexicanum.com/wiki/Cadia Cadia]], which is located near the only stable passage to the [[NegativeSpaceWedgie Eye of Terror]] from which the LegionsOfHell regularly emerge. Nearly three quarters of the population serve in the military, ChildSoldiers are taught to use a gun before they learn to read, and is protected by its own fleet of spaceships. This being 40K, it ''still'' wasn't enough to prevent the invading forces of Chaos from currently having a stranglehold on it.destroying it at the end of the "Fall of Cadia" campaign.

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