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* ''VideoGame/BatmanDoom'', unusually for a vanilla ''VideoGame/{{Doom}}'' mod, has one of these. During your first boss fight with the Scarecrow, mayor Kroll is tied to a ticking bomb in the vicinity. If the bomb explodes, the level ends and you go to the next one (map16) like normal. But if you manage to actually defeat Scarecrow before the explosion, you go to map31. It's a big, empty (and thus somewhat creepy) city map where you're trying to collect a bunch of random bonuses before you can access the exit and continue onto map16. This is also where you can access the SecretLevel.

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* ''VideoGame/BatmanDoom'', unusually for a vanilla ''VideoGame/{{Doom}}'' mod, ''VideoGame/BatmanDoom'' has one of these. During your first boss fight with the Scarecrow, mayor Kroll is sits nearby, tied to a ticking bomb in the vicinity.bomb. If the bomb explodes, the level ends and you go to the next one (map16) like normal. But if you manage to actually defeat Scarecrow before the explosion, you go to map31. It's a big, empty (and thus somewhat creepy) city map where you're trying to collect a bunch of random bonuses before you can access the exit and continue onto map16. This is also where you can access the SecretLevel.


** ''VideoGame/SonicTheHedgehogCD'' featured Sonic running around in a 3D environment and trying to destroy 6 UFOs under a time limit, and being awarded a Time Stone if he's successful. Rings increase the player's score but do nothing else. Like in Sonic 1, these stages were accessed via reaching the end of a level with 50 rings or more and jumping through the giant ring that appears under those circumstances.

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** ''VideoGame/SonicTheHedgehogCD'' featured Sonic running around in a 3D environment and trying to destroy 6 UFOs [=UFOs=] under a time limit, and being awarded a Time Stone if he's successful. Rings increase the player's score but do nothing else. Like in Sonic 1, these stages were accessed via reaching the end of a level with 50 rings or more and jumping through the giant ring that appears under those circumstances.


* ''VideoGame/SonicTheHedgehog'':

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* ''VideoGame/SonicTheHedgehog'':The ''VideoGame/SonicTheHedgehog'' franchise has many of these, which are often required for obtaining ChaosEmeralds, and may also grant other rewards:



** In the 8-bit (UsefulNotes/SegaMasterSystem and UsefulNotes/GameGear) game, the Chaos Emeralds were hidden in the levels but collecting enough rings gave you access to the bonus stage full of rings, extra lives and one continue per stage.
** ''Sonic 3'' was unique for having bonus stages dedicated to the Chaos Emeralds (3D mazes where you must "Get Blue Spheres"), as well as three less elaborate bonus stages for the express purpose of farming rings, lives, and shields -- the Gumball Machine, sort-of-Pinball, and Slots.
** The bonus stages were brought back for ''Sonic Heroes'', which was notable because the other 3D games (both before and after Heroes) just automatically gave you the Chaos Emeralds over the course of the main plot. Of course, those Emeralds were ''still'' necessary to reach the final story...

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** In the 8-bit (UsefulNotes/SegaMasterSystem and UsefulNotes/GameGear) game, the Chaos Emeralds were hidden in the levels but collecting enough rings gave you access to the bonus stage a Bonus Stage full of rings, extra lives and one continue per stage.
** ''VideoGame/SonicTheHedgehogCD'' featured Sonic running around in a 3D environment and trying to destroy 6 UFOs under a time limit, and being awarded a Time Stone if he's successful. Rings increase the player's score but do nothing else. Like in Sonic 1, these stages were accessed via reaching the end of a level with 50 rings or more and jumping through the giant ring that appears under those circumstances.
**
''Sonic 3'' was unique for having bonus stages Special Stages dedicated to the Chaos Emeralds (3D mazes where you must "Get Blue Spheres"), Emeralds, as well as three less elaborate bonus stages Bonus Stages for the express purpose of farming rings, lives, and shields -- a gumball machine, a hybrid of pachinko and pinball, and a slot machine located in a perpetually-rotating area based on the Gumball Machine, sort-of-Pinball, Sonic 1 special stages. The Special Stages, meanwhile, were 3D mazes where you must "Get Blue Spheres", which are replaced with either rings[[note]]if one goes around the edges of a rectangular formation of spheres, which causes the player to automatically obtain all of them and Slots.
replace them with rings[[/note]] or red spheres after being obtained; red spheres eject the player from the stage if touched, whereas rings increase the player's score and can grant a continue if all possible rings are obtained.
** The bonus stages were brought back for ''Sonic Heroes'', where the characters run through a gigantic tube much like in ''Sonic 2'' (though they collect colored orbs instead of rings), which was is notable because the other 3D games (both both before and after Heroes) Heroes normally just automatically gave you the Chaos Emeralds over the course of the main plot. Of course, those Those Emeralds were ''still'' necessary to reach the final story...



** ''VideoGame/SonicMania'' has a new Special Stage in the form of a fully-3D chase after a UFO holding a Chaos Emerald, with players tasked with collecting blue spheres to increase their speed and Rings to increase their time limit. The "Blue Spheres" Special Stages from ''VideoGame/Sonic3AndKnuckles'' also return as Bonus Stages for collecting Medals to unlock new content.

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** ''VideoGame/SonicMania'' has a new Special Stage inspired by ''CD'' above, in the form of a fully-3D chase after a UFO holding a Chaos Emerald, with players tasked with collecting blue spheres to increase their speed and Rings to increase their time limit. The "Blue Spheres" Special Stages from ''VideoGame/Sonic3AndKnuckles'' also return as Bonus Stages for collecting Medals to unlock new content.content; getting all the spheres but not all the rings gives the player a silver medal, and getting all the spheres ''and'' rings grants a gold medal.


* ''Franchise/SonicTheHedgehog''
** In the original ''VideoGame/SonicTheHedgehog'', the Special Stage consisted of a rotating maze with the objective being to reach the end and collect the Chaos Emerald. They were accessed by jumping into a giant ring that appeared at the end of the first two acts of each zone when you had at least fifty rings.

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* ''Franchise/SonicTheHedgehog''
''VideoGame/SonicTheHedgehog'':
** In the original ''VideoGame/SonicTheHedgehog'', ''VideoGame/SonicTheHedgehog1'', the Special Stage consisted of a rotating maze with the objective being to reach the end and collect the Chaos Emerald. They were accessed by jumping into a giant ring that appeared at the end of the first two acts of each zone when you had at least fifty rings.


* In ''VideoGame/StuntRaceFX'', halfway through each of the three difficulty classes there is a bonus level where the player takes control of the large Trailer and drives through an obstacle course to gain additional time for the remaining two courses.

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* In ''VideoGame/StuntRaceFX'', halfway through each of the three difficulty classes there is a bonus level where the player takes control of the large Trailer and drives through an obstacle course to gain additional time for that can be used in the remaining two courses.


* In ''VideoGame/StuntRaceFX'', halfway through each of the three difficulty classes there is a bonus level where the player takes control of the large Trailer and drives through an obstacle course for additional time.

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* In ''VideoGame/StuntRaceFX'', halfway through each of the three difficulty classes there is a bonus level where the player takes control of the large Trailer and drives through an obstacle course for to gain additional time.time for the remaining two courses.

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* EndlessRunningGame Videogame/CookieRun has Bonus time, accessed by collecting letters spelling out BONUS TIME. Bonus Time is full of coins and [[EdibleCollectible jellies]], the cookie flies while in it, and their [[LifeMeter energy]] does not decrease.


* ''VideoGame/CrashBandicoot1996'' has bonus stages that are gotten to by collecting three of certain items. The later ''Franchise/CrashBandicoot'' games have one on each level (the page image is from the [[VideoGame/CrashBandicoot3Warped third game]]), which you just have to step on a pad to get to. Some levels have a second pad that only appears if you get that far without dying, or have the corresponding colored Gem in your hands, which leads to a more-dangerous-than-normal-play Death Stage.

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* ''VideoGame/CrashBandicoot1996'' has bonus stages that are gotten to by collecting three of certain items. The later ''Franchise/CrashBandicoot'' ''VideoGame/CrashBandicoot'' games have one on each level (the page image is from the [[VideoGame/CrashBandicoot3Warped third game]]), which you just have to step on a pad to get to. Some levels have a second pad that only appears if you get that far without dying, or have the corresponding colored Gem in your hands, which leads to a more-dangerous-than-normal-play Death Stage.

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*** Crosses over with SuspiciousVideogameGenerosity however, as the subsequent fight was quite difficult, and so the gold was needed to offset the incoming repair bill.


* ''VideoGame/PhantasyStarOnline2'' has the bonus stages "Tokyo Bonus (Silver)" "Tokyo Bonus (Gold)" "Magatsu Bonus (Silver)" "Magatsu Bonus (Gold)" "Rappy Fever" and "Kazuchi Assault" which can only be accessed by randomly obtaining keys (which expire after 168 hours) as a possible reward for beating a daily featured quest for the first time that day with an A or S rank result. These quests offer high exp gain and/or loot as well as set rare enemy spawns depending on which one you are doing.

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* ''VideoGame/PhantasyStarOnline2'' has the bonus stages "Tokyo Bonus (Silver)" (Silver)", "Tokyo Bonus (Gold)" (Gold)", "Magatsu Bonus (Silver)" (Silver)", "Magatsu Bonus (Gold)" (Gold)", "Rappy Fever" and "Kazuchi Assault" which can only be accessed by randomly obtaining keys (which expire after 168 hours) as a possible reward for beating a daily featured quest for the first time that day with an A or S rank result. These quests offer high exp gain and/or loot as well as set rare enemy spawns depending on which one you are doing.



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* ''VideoGame/PhantasyStarOnline2'' has the bonus stages "Tokyo Bonus (Silver)" "Tokyo Bonus (Gold)" "Magatsu Bonus (Silver)" "Magatsu Bonus (Gold)" "Rappy Fever" and "Kazuchi Assault" which can only be accessed by randomly obtaining keys (which expire after 168 hours) as a possible reward for beating a daily featured quest for the first time that day with an A or S rank result. These quests offer high exp gain and/or loot as well as set rare enemy spawns depending on which one you are doing.


* ''Manga/{{Gon}}'' for the SuperFamicom has three timed bonus minigames: "Gon Eats Apples," "Gon Makes a Sculpture," and "Gon Steps on a Crocodile."

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* ''Manga/{{Gon}}'' for the SuperFamicom UsefulNotes/SuperFamicom has three timed bonus minigames: "Gon Eats Apples," "Gon Makes a Sculpture," and "Gon Steps on a Crocodile."



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* ''VideoGame/SolarJetman'' has two types:
** Some planets have hidden warp zones where you float through space in your jet pod and try to collect as many crystals as possible while avoiding space mines.
** The second type is accessible after collecting a Golden Warpship piece and also requires you to collect as many crystals as possible, but with no hazards and a shorter time limit (10 ticks, or about 24 real-time seconds).


** ''VideoGame/SonicMania'' has a new Special Stage in the form of a fully-3D chase after a UFO holding a Chaos Emerald, with players tasked with collecting blue spheres to increase their speed and Rings to increase their time limit. The "Blue Spheres" Special Stages from ''Sonic3AndKnuckles'' also return as Bonus Stages for collecting Medals to unlock new content.

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** ''VideoGame/SonicMania'' has a new Special Stage in the form of a fully-3D chase after a UFO holding a Chaos Emerald, with players tasked with collecting blue spheres to increase their speed and Rings to increase their time limit. The "Blue Spheres" Special Stages from ''Sonic3AndKnuckles'' ''VideoGame/Sonic3AndKnuckles'' also return as Bonus Stages for collecting Medals to unlock new content.

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