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* ''TabletopGame/{{Godforsaken}}'': Discussed. A world that has magic often has a way of suppressing or negating that magic. In an RPG, it introduces a large number of complex problems, partly because of game mechanics issues and partly because the [=PCs=] aren't following a script, so every unexpected action they take may require the GM to make another ruling about how antimagic affects them. From an overall game perspective, antimagic takes away much of what a magical character can do, which means it takes away the fun of playing that character. The Cypher System doesn't specify whether character abilities are nonmagical or magical, meaning that, as soon as the characters encounter a place where magic doesn't work, the GM has to make a lot of rulings on the fly about whether an ability works there. A Warrior's abilities are probably nonmagical and unaffected, and an Adept's abilities are probably magical and affected, but it's not clear about Explorer and Speaker abilities.
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** Wundarr the Aquarian's "Null Field" not only negates magic, but also pretty much [[StoryBreakerPower anything that could harm him]], including electromagnetism, kinetic energy, etc. Bullets will lose their momentum and drop out of the air before they reach him, a [[MegatonPunch super strength punch]] will end up as only a light tap, and a [[KamehameHadoken massive energy blast]] will fade into nothingness as soon as it gets close (much like the page image). He can even negate the force of gravity to walk on air, or gently drift down to the ground if he falls from a high place. If he wasn't a [[ActualPacifist complete pacifist]], he could potentially be extremely dangerous.


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** One-upping that is the Necklace of Spell Immunity, which renders the wearer completely immune to all negative spells (and most positive ones as well).
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* In ''Manga/FairyTail'', as a MythologyGag to ''Manga/RaveMaster'', [[AlternateSelf Erza Knightwalker]] has "Rune Save" as one of the forms of her own Ten Commandments with the same power, with the only difference being that it's a [[BladeOnAStick spear]] rather than a sword.

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* In ''Manga/FairyTail'', as a MythologyGag to ''Manga/RaveMaster'', [[AlternateSelf Erza Knightwalker]] has "Rune Save" as one of the forms of her own Ten Commandments with the same power, with the only difference being that it's a [[BladeOnAStick spear]] spear rather than a sword.
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* In ''LightNovel/TheMageWillMasterMagicEfficientlyInHisSecondLife'', the defensive spell, ''White Wall'' stops any magic used against it as long as its a Primary-level spell.

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* In ''LightNovel/TheMageWillMasterMagicEfficientlyInHisSecondLife'', ''Literature/TheMageWillMasterMagicEfficientlyInHisSecondLife'', the defensive spell, ''White Wall'' stops any magic used against it as long as its a Primary-level spell.
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* ''Webcomic/BladeGirl'': Grassblades are people who are born with Anti-magic, meaning they can neither be affected by nor capable of performing magic. True to their name, bladed weapons are the Grassblades' preferred weapons of choice due their capability of cutting through magic.

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* ''VideoGame/MonsterHunter'': Certain monsters (usually Elder Dragons) can inflict a status known as Dragonblight on a Hunter, which [[BroughtDownToNormal strips the elemental damage properties and the status effects from their weapon]]. This makes it so that if you'd prepared to fight a certain monster, now your weapon no longer has the element that monster is weak to, making the fight much harder until it wears off, or until you cure it with a nulberry. As of ''VideoGame/MonsterHunterWorld'', the Hunters now have access to weapons with the ''Elderseal'' property, which gives a chance for them to stop an Elder Dragon from using its more dangerous powers.

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* ''VideoGame/MonsterHunter'': Certain ''VideoGame/MonsterHunter'':
** ''[[VideoGame/MonsterHunter3Tri Monster Hunter 3 Ultimate]]'': Starting from this game, certain
monsters (usually Elder Dragons) can inflict a status known as Dragonblight on a Hunter, which [[BroughtDownToNormal strips the elemental damage properties and the status effects from their weapon]]. weapon]] (in the original ''Tri'', it reduces a weapon's affinity, not only reducing the chances of a CriticalHit for weapons with a possitive affinity but also increasing the chance of inflicting ''less'' damage for weapons with nil or negative affinity). This makes it so that if you'd prepared to fight a certain monster, now your weapon no longer has the element that monster is weak to, making the fight much harder until it wears off, or until you cure it with a nulberry. As of ''VideoGame/MonsterHunterWorld'', the nulberry.
** ''VideoGame/MonsterHunterWorld'': The
Hunters now have access to weapons with the ''Elderseal'' property, which gives a chance for them to stop an Elder Dragon from using its more dangerous powers.
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* ''LightNovel/MagiciansAcademy'': Suzuka has the ability to drain any magic out of the area around her, earning her the name of "The Midnight Blue Vampire". It doesn't work against weapons like Falce or PsychicPowers.

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* ''LightNovel/MagiciansAcademy'': ''Literature/MagiciansAcademy'': Suzuka has the ability to drain any magic out of the area around her, earning her the name of "The Midnight Blue Vampire". It doesn't work against weapons like Falce or PsychicPowers.
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* In ''[[Literature/TheShipWho The Ship Who Won'', the ship figured out how to prevent magic from working. [[spoiler:This was MagicFromTechnology, and the spells were made using microwave transmissions.]] The mages could still use their magic at least once.
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* In ''[[Literature/TheShipWho The Ship Who Won'', the ship figured out how to prevent magic from working. [[spoiler:This was MagicFromTechnology, and the spells were made using microwave transmissions.]] The mages could still use their magic at least once.
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* Bella from ''Literature/{{Twilight}}'' is immune to many vampire powers; she's the only person whose mind Edward can't read at all. [[spoiler:Later on, she gets a power upgrade that allows her to project this immunity unto others as well.]]

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* Bella from ''Literature/{{Twilight}}'' ''Literature/TheTwilightSaga'' is immune to many vampire powers; she's the only person whose mind Edward can't read at all. [[spoiler:Later on, she gets a power upgrade that allows her to project this immunity unto others as well.]]
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* ''Series/LegendOfTheSeeker'': The Margrave of Rothenburg has a powerful spell preventing anyone from using magic inside his castle. As a result, the heroes go undercover to infiltrate it as this leaves [[TheArchmage Zedd]] out of commission.
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* ''Series/MotherlandFortSalem'': In Season 3, the Camarilla are equipped with armor that can stop offensive spells and scanners which see detect witches even when invisible, making their troops formidable opponents.

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* ''Series/MotherlandFortSalem'': In Season 3, the Camarilla are equipped with armor that can stop offensive spells and scanners which see detect witches even when invisible, making their troops formidable opponents.
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** ''Heroes of Might and Magic II: The Price of Loyalty'' featured an optional scenario in its Wizard's Isle campaign to acquire the Sphere of Negation, a potent artifact that blocks ''all'' magic in combat from either hero (the following scenario then puts it on a barbarian hero unskilled in casting magic). It would come back in ''Heroes of Might and Magic III'' as the Orb of Inhibition, though as a regular randomly-found artifact with no plot importance.
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* In ''LightNovel/{{Campione}}'', a Campione cannot be affected by regular magic unless it is inserted directly into his body, like if he drinks enchanted tea or receives a MagicKiss. They can be affected by the powers of other Campione and Gods.
* ''LightNovel/ACertainMagicalIndex'':

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* In ''LightNovel/{{Campione}}'', ''Literature/{{Campione}}'', a Campione cannot be affected by regular magic unless it is inserted directly into his body, like if he drinks enchanted tea or receives a MagicKiss. They can be affected by the powers of other Campione and Gods.
* ''LightNovel/ACertainMagicalIndex'':''Literature/ACertainMagicalIndex'':



* In ''LightNovel/ModernMagicMadeSimple'': [[spoiler: Souishiro]] is immune to any and all spell, because he was continuously fed enchanted food as a child making him progressively resistant to it. A method that was used to create {{Mage Killer}}s in ancient times according to [[BigBad Gibaltes]].

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* In ''LightNovel/ModernMagicMadeSimple'': ''Literature/ModernMagicMadeSimple'': [[spoiler: Souishiro]] is immune to any and all spell, because he was continuously fed enchanted food as a child making him progressively resistant to it. A method that was used to create {{Mage Killer}}s in ancient times according to [[BigBad Gibaltes]].



** Ruler from ''LightNovel/FateApocrypha'' is even ''stronger'' (F/SN Saber had A-Rank Magic Resistance, Ruler's is ''[[ReadingsAreOffTheScale EX]]''). This means that magic flat-out doesn't affect her, not even healing spells, and she can casually block and deflect the [[WaveMotionGun magic blasts from a magic flying fortress]].

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** Ruler from ''LightNovel/FateApocrypha'' ''Literature/FateApocrypha'' is even ''stronger'' (F/SN Saber had A-Rank Magic Resistance, Ruler's is ''[[ReadingsAreOffTheScale EX]]''). This means that magic flat-out doesn't affect her, not even healing spells, and she can casually block and deflect the [[WaveMotionGun magic blasts from a magic flying fortress]].



*** More notably, Shiki Tohno of the same game series and Shiki Ryougi of ''LightNovel/TheGardenOfSinners'' have the [[MagicalEye Mystic Eyes of Death Perception]] which allow them to "kill" the existence of things, including spells and other phenomena, by slashing at their "death lines". The ability is often key to breaking some BigBad's Immortality or simply surviving an enemy's magical assault. Although they aren't specifically immune to magic; this ability works on ''anything'' such as poison, vampire blood, and ''HALLWAYS''.

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*** More notably, Shiki Tohno of the same game series and Shiki Ryougi of ''LightNovel/TheGardenOfSinners'' ''Literature/TheGardenOfSinners'' have the [[MagicalEye Mystic Eyes of Death Perception]] which allow them to "kill" the existence of things, including spells and other phenomena, by slashing at their "death lines". The ability is often key to breaking some BigBad's Immortality or simply surviving an enemy's magical assault. Although they aren't specifically immune to magic; this ability works on ''anything'' such as poison, vampire blood, and ''HALLWAYS''.



* ''Franchise/{{Fate|series}}''

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* ''Franchise/{{Fate|series}}''''Franchise/FateSeries'':



** Similarly, ''LightNovel/FateZero'''s Lancer has a Noble Phantasm called "Gae Dearg", a spear that can penetrate any magical defenses and disrupt thaumaturgy as long as it is in contact with the source of the spell.
** ''LightNovel/FateApocrypha:''

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** Similarly, ''LightNovel/FateZero'''s ''Literature/FateZero'''s Lancer has a Noble Phantasm called "Gae Dearg", a spear that can penetrate any magical defenses and disrupt thaumaturgy as long as it is in contact with the source of the spell.
** ''LightNovel/FateApocrypha:''''Literature/FateApocrypha:''



* ''LightNovel/ShakuganNoShana'': Shana's katana and Yuji's flame ring have limited power-canceling abilities; the former is also indestructible, and the latter only cancels fire/heat.
* ''LightNovel/{{Slayers}}'':
** A MagiTek train runs on an artifact that absorbed magic from the surrounding area, causing spells such as "Dragon Slave" or "Fireball" to become about as effective as a toy squib.

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* ''LightNovel/ShakuganNoShana'': ''Literature/ShakuganNoShana'': Shana's katana and Yuji's flame ring have limited power-canceling abilities; the former is also indestructible, and the latter only cancels fire/heat.
* ''LightNovel/{{Slayers}}'':
''Literature/{{Slayers}}'':
** A MagiTek {{Magitek}} train runs on an artifact that absorbed magic from the surrounding area, causing spells such as "Dragon Slave" or "Fireball" to become about as effective as a toy squib.



* Horacle in ''LightNovel/VenusToMamoru'', which can negate any Beatrice powers in the area. Ayako being BroughtDownToNormal by one makes the last arc of the series, and also serves as a way to free her from the "Return to the Origin" beast rampaging about.

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* Horacle in ''LightNovel/VenusToMamoru'', ''Literature/VenusToMamoru'', which can negate any Beatrice powers in the area. Ayako being BroughtDownToNormal by one makes the last arc of the series, and also serves as a way to free her from the "Return to the Origin" beast rampaging about.



* Glenn in ''LightNovel/AkashicRecordsOfBastardMagicInstructor'' has "Fool's World", his original magic which negates the activation of all magic in an area centred on him. The keyword being "activation", as already-activated magic is not affected. It also extends to his own magic, so Glenn is limited to martial arts and guns (and any pre-cast magic) while it's in use.
* The Amakusa Church in ''LightNovel/ACertainMagicalIndex'' have developed a unique spell known as the "Saintbreaker", which works by temporarily sealing away the powers of a [[KungFuJesus Saint]] and forcing them into a BroughtDownToNormal state that causes their remaining holy power to go out of control and damage their bodies in addition to paralyzing them. [[spoiler:Against Acqua of the Back, whose body has properties of Jesus ''and'' the Virgin Mary and thus making him a "special" Saint even by their standards, the resulting shut-off and conflict of holy powers causes him to ''explode'', and he barely survives the process]].

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* Glenn in ''LightNovel/AkashicRecordsOfBastardMagicInstructor'' ''Literature/AkashicRecordsOfBastardMagicInstructor'' has "Fool's World", his original magic which negates the activation of all magic in an area centred on him. The keyword being "activation", as already-activated magic is not affected. It also extends to his own magic, so Glenn is limited to martial arts and guns (and any pre-cast magic) while it's in use.
* The Amakusa Church in ''LightNovel/ACertainMagicalIndex'' ''Literature/ACertainMagicalIndex'' have developed a unique spell known as the "Saintbreaker", which works by temporarily sealing away the powers of a [[KungFuJesus Saint]] and forcing them into a BroughtDownToNormal state that causes their remaining holy power to go out of control and damage their bodies in addition to paralyzing them. [[spoiler:Against Acqua of the Back, whose body has properties of Jesus ''and'' the Virgin Mary and thus making him a "special" Saint even by their standards, the resulting shut-off and conflict of holy powers causes him to ''explode'', and he barely survives the process]].

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* Welf's ''Will o' the Wisp'' spell in ''LightNovel/IsItWrongToTryToPickUpGirlsInADungeon'' functions as this as it deliberately induces a MagicMisfire that injures the caster of the original spell. It works against both mortal spellcasters and monsters with magical abilities but the timing has to be just right to work properly.

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* Welf's ''Will o' the Wisp'' spell in ''LightNovel/IsItWrongToTryToPickUpGirlsInADungeon'' functions as this as it deliberately induces a MagicMisfire that injures the caster of the original spell. It works against both mortal spellcasters and monsters with magical abilities but the timing has to be just right to work properly.


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* Welf's ''WillOTheWisp'' spell in ''Literature/IsItWrongToTryToPickUpGirlsInADungeon'' functions as this as it deliberately induces a MagicMisfire that injures the caster of the original spell. It works against both mortal spellcasters and monsters with magical abilities but the timing has to be just right to work properly.
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trope disambig, tried to rewrite for clarity


*** The thing with Anti-Mage is while he's ''thematically'' an anti-magic hero, in gameplay, [[FakeBalance he actually sucks at countering mages]]. ''Dota'' follows a strict inverse of LinearWarriorsQuadraticWizards, and Anti-Mage is [[MagikarpPower hard on the quadratic scale]] due to his stat growth and mobility, and order to keep him balanced his early game is weak, a point where mage-type heroes are at their strongest. His method of anti-magic is also not proactive (as in something like silencing them first) and is based on mitigating and whittling down the opponent's mana pool, which on a squishy FragileSpeedster whose job is to avoid taking damage to burst down the opponent is counterproductive to his role. As a result, his actual anti-magic skills end up getting downplayed by his hard carry potential.

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*** The thing with While Anti-Mage is while he's ''thematically'' an anti-magic hero, in gameplay, [[FakeBalance he actually sucks he's terrible at countering mages]]. mages. ''Dota'' follows a strict inverse of LinearWarriorsQuadraticWizards, and Anti-Mage is [[MagikarpPower hard on the quadratic scale]] due to his stat growth and mobility, and his early game is weak in order to keep him balanced his early game balanced, which is weak, a point where mage-type heroes are at their strongest. His method of anti-magic is also not proactive (as in something like silencing them first) and is based on mitigating and whittling down the opponent's mana pool, which on is counterproductive to his role as a squishy FragileSpeedster whose job is to avoid taking damage to burst down the opponent is counterproductive to his role.opponent. As a result, his actual anti-magic skills end up getting downplayed by his hard carry potential.
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** An unusually literal example [[spoiler: with Navani discovering how to essentially ReverseThePolarity of the local form of {{Mana}}. This "anti-Light" violently annihilates true Light on contact (much like matter and anti-matter), making anti-Light capable of [[DeaderThanDead utterly and irreversibly annihilating]] normally unkillable creatures of magic such as spren and Fused.]]

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** An unusually literal example [[spoiler: with Navani discovering how to essentially ReverseThePolarity of the local form of {{Mana}}. This "anti-Light" violently annihilates true Light on contact (much like matter and anti-matter), making anti-Light capable of [[DeaderThanDead utterly and irreversibly annihilating]] normally unkillable creatures of magic such as spren and Fused. Each different type of Light has its own corresponding anti-Light, such as anti-Stormlight and anti-Voidlight.]]
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** In ''Franchise/{{Mistborn}}'', aluminum is allomantically inert and can't be Pushed or Pulled as other metals can. Wearing an aluminum foil hat (or just one lined with aluminum) protects one against allomantic EmotionControl. In a world where these powers are very prevalent, and the technology to easily produce aluminum does not yet exist, it is remarkable valuable. By the time of the ''Literature/WaxAndWayne'' books wealthy people have started [[TinFoilHat lining their hats with Aluminum foil]] to protect themselves from emotional allomancy. Interestingly, aluminum can be used in the Metallic Arts, and even has an Anti-Magic effect Allomantically burned: it erases the Allomancer's metal supplies. Mistings who can only burn aluminum are called gnats for having a power which [[BlessedWithSuck does nothing on it's own]], although WordOfGod indicates that it can also rid the body of other magical effects, which could be useful. Chromium has the same effect [[PowerNullifier on anyone the user is touching]], which is obviously much more useful.
** In ''Literature/TheStormlightArchive'', Aluminum is at one point used to use a Soulcaster to produce food without being detected by the Voidbringers besieging the city. It is also able to block the communication abilities of spanreeds, which normally allow long-range communication between conjoined fabrials, effectively making a MagiTek phone system. It also can apparently block the magical elements of a Shardblade, which can otherwise cut any inorganic material (and kill anything organic). However Shardblades are still swords, so it will take more than aluminum foil to block one. The Fused also specifically refer to aluminum as Ralkahest, and aluminum panels were used to prevent the Fused from infiltrating the tower-city of Urithiru.

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** In ''Franchise/{{Mistborn}}'', aluminum is allomantically Allomantically inert and can't be Pushed or Pulled as other metals can. Wearing an aluminum foil hat (or just one lined with aluminum) protects one against allomantic Allomantic EmotionControl. In a world where these powers are very prevalent, and the technology to easily produce aluminum does not yet exist, it is remarkable remarkably valuable. By the time of the ''Literature/WaxAndWayne'' books wealthy people have started [[TinFoilHat lining their hats with Aluminum foil]] to protect themselves from emotional allomancy. Allomancy, and certain aluminum alloys are used to create firearms and ammunition that can't be deflected with Allomantic [[ExtraOreDinary metal control]]. Interestingly, aluminum can be used in the Metallic Arts, and even has an Anti-Magic effect when Allomantically burned: it erases the Allomancer's metal supplies. Mistings who can only burn aluminum are called gnats for having a power which [[BlessedWithSuck does nothing on it's own]], although WordOfGod indicates that it can also rid [[DispelMagic cleanse the body of other magical effects, effects]], which could be useful. Chromium has the same effect [[PowerNullifier on anyone the user is touching]], which is obviously much more useful.
** In ''Literature/TheStormlightArchive'', Aluminum is at one point used to use a Soulcaster to produce food without being detected by the Voidbringers besieging the city. It is also able to block the communication abilities of spanreeds, which normally allow long-range communication between conjoined fabrials, effectively making a MagiTek phone system. It Once this is noticed, the artifabrians start experimenting with aluminum and find ways to make it ''selectively'' nullify certain movements, which eventually leads to the creation of the first crude MagiTek ''[[CoolAirship airships]]''. Aluminum can also can apparently block the magical elements of a Shardblade, which can otherwise cut any inorganic material (and kill anything organic). However Shardblades are still swords, so it will take more than aluminum foil to block one. The Fused also specifically refer to aluminum as Ralkahest, and aluminum panels were used to prevent the Fused from infiltrating the tower-city of Urithiru.

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* In ''TabletopGame/HcSvntDracones'' when two people with Transcendent implants manage to procreate the resulting child sometimes exhibits the incredibly rare "Followed" morphism. Followed happen to have an instinctive ability to lower the Cuil level of any Transcendent implant that activates in their proximity.

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* In ''TabletopGame/HcSvntDracones'' when ''TabletopGame/HcSvntDracones'': When two people with Transcendent implants manage to procreate the resulting child sometimes exhibits the incredibly rare "Followed" morphism. Followed happen to have an instinctive ability to lower the Cuil level of any Transcendent implant that activates in their proximity.



** ''TabletopGame/HunterTheVigil'': Banality Worms are a type of extradimensional beings that sometimes leak into reality from somewhere that, best as can be determined, is a place of pure nothingness and stasis. They profoundly hate the supernatural and dissolve any of its effects that are directed at them; Cheiron Group researchers have also figured out that, if you implant one of these things in a person's chest cavity, they extend this protection to their host by resisting any magical effect directed at them -- including those of other Hunters, such as Benedictions, Castigations, and Relic effects. The price is making the host more vulnerable to moral degeneration; having a being of pure nihilism wound around your heart will do that to you.

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** ''TabletopGame/HunterTheVigil'': ''TabletopGame/HunterTheVigil'':
***
Banality Worms are a type of extradimensional beings that sometimes leak into reality from somewhere that, best as can be determined, is a place of pure nothingness and stasis. They profoundly hate the supernatural and dissolve any of its effects that are directed at them; Cheiron Group researchers have also figured out that, if you implant one of these things in a person's chest cavity, they extend this protection to their host by resisting any magical effect directed at them -- including those of other Hunters, such as Benedictions, Castigations, and Relic effects. The price is making the host more vulnerable to moral degeneration; having a being of pure nihilism wound around your heart will do that to you.you.
*** Centurions' Gladii, some of the relics hoarded by Aegis Kai Dour, are ancient blades that can permanently remove enchanted objects' supernatural properties when they strike them.
*** The screamer pistols of Task Force: VALKYRIE do this by means of a BrownNote -- they produce blasts of low-frequency sounds intended to interfere with the inner ear in a manner that disrupts balance and can cause hallucinations. This makes concentration of any kind impossible, which among other things prevents mages from focusing on the complex mental constructs needed to use magic.
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** The recurring "cannot be countered" ability, an AntiMagic specifically tailored against Antimagic, because [[TacticalRockPaperScissors every strategy has a counter-strategy.]] It's particularly effective against...
** Ward, a weaker form of Hexproof that counters opponents' spells and abilities targeting the warded creature unless a cost is paid.
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* In ''Manga/Dorohedoro'', due to how magic works in its setting, any person can become immune to magic as long as they're already affected by one. This is what happens to the main Character, [[AmnesiacHero Kaiman]], whose head was turned into the head of a lizard. Combine this with the mysterious man inside his mouth and his knife mastery, and he's not only effectively immune to all forms of magic smoke, but also the most dangerous man a magic user can encounter in the Hole.

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* In ''Manga/Dorohedoro'', ''Manga/{{Dorohedoro}}'', due to how magic works in its setting, any person can become immune to magic as long as they're already affected by one. This is what happens to the main Character, [[AmnesiacHero Kaiman]], whose head was turned into the head of a lizard. Combine this with the mysterious man inside his mouth and his knife mastery, and he's not only effectively immune to all forms of magic smoke, but also the most dangerous man a magic user can encounter in the Hole.
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added entry in Anime/Manga for Dorohedoro

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* In ''Manga/Dorohedoro'', due to how magic works in its setting, any person can become immune to magic as long as they're already affected by one. This is what happens to the main Character, [[AmnesiacHero Kaiman]], whose head was turned into the head of a lizard. Combine this with the mysterious man inside his mouth and his knife mastery, and he's not only effectively immune to all forms of magic smoke, but also the most dangerous man a magic user can encounter in the Hole.

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** A specific example to ''TabletopGame/MageTheAwakening'' is the entity Madame [=LaTourre=], who has innate anti-magic to such an extent she functions as a ManOfKryptonite. She can permanently destroy both enchanted items and Hallows[[note]]places that naturally produce supplies of {{Mana}}[[/note]], nullify spells, erase wards, drain mana from other beings, and generally screw shit up for casters. To highlight how she defies all the known laws, she's equally capable of affecting ''all'' supernatural beings, not just mages, letting her mess with vampire BloodMagic, changeling glamours, werewolf rites, promethean alchemy, whatever she pleases.
** In ''TabletopGame/GeniusTheTransgression'', Geniuses can use their Wonders in front of mortals all they want (though, as above, there are dangers involved in that). However, letting the mere mortal [[WhatDoesThisButtonDo touch it]] will inevitably result in a PhlebotinumBreakdown. There are also [[TheSoulless Clockstoppers]], who at the most basic level cause Wonders to fail by their presence, and at the highest become truly nightmarish {{Walking Techbane}}s.

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** A specific example to ''TabletopGame/MageTheAwakening'' ''TabletopGame/HunterTheVigil'': Banality Worms are a type of extradimensional beings that sometimes leak into reality from somewhere that, best as can be determined, is a place of pure nothingness and stasis. They profoundly hate the supernatural and dissolve any of its effects that are directed at them; Cheiron Group researchers have also figured out that, if you implant one of these things in a person's chest cavity, they extend this protection to their host by resisting any magical effect directed at them -- including those of other Hunters, such as Benedictions, Castigations, and Relic effects. The price is making the host more vulnerable to moral degeneration; having a being of pure nihilism wound around your heart will do that to you.
** ''TabletopGame/MageTheAwakening'': The
entity Madame [=LaTourre=], who [=LaTourre=] has innate anti-magic to such an extent she functions as a ManOfKryptonite. She can permanently destroy both enchanted items and Hallows[[note]]places that naturally produce supplies of {{Mana}}[[/note]], nullify spells, erase wards, drain mana from other beings, and generally screw shit up for casters. To highlight how she defies all the known laws, she's equally capable of affecting ''all'' supernatural beings, not just mages, letting her mess with vampire BloodMagic, changeling glamours, werewolf rites, promethean alchemy, whatever she pleases.
** In ''TabletopGame/GeniusTheTransgression'', ''TabletopGame/GeniusTheTransgression'': Geniuses can use their Wonders in front of mortals all they want (though, as above, there are dangers involved in that). However, letting the mere mortal [[WhatDoesThisButtonDo touch it]] will inevitably result in a PhlebotinumBreakdown. There are also [[TheSoulless Clockstoppers]], who at the most basic level cause Wonders to fail by their presence, and at the highest become truly nightmarish {{Walking Techbane}}s.



** Nearly all ''TabletopGame/NewWorldOfDarkness'' supernatural creatures have a Supernatural Tolerance trait (usually their "power" stat, but sometimes something else), which lets them subtract dice from most supernatural powers that directly affect or target them. [[OurDemonsAreDifferent The Unchained]] from ''TabletopGame/DemonTheDescent'', however, can use their [[HumanDisguise Cover stat]] as their Supernatural Tolerance.

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** Nearly all ''TabletopGame/NewWorldOfDarkness'' supernatural creatures have a Supernatural Tolerance trait (usually their "power" stat, but sometimes something else), which lets them subtract dice from most supernatural powers that directly affect or target them. [[OurDemonsAreDifferent The Unchained]] from ''TabletopGame/DemonTheDescent'', however, can use their [[HumanDisguise Cover stat]] as their Supernatural Tolerance.
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* In the ''VideoGame/MonsterHunter'' series, certain monsters (usually Elder Dragons) have the ability to inflict a status known as Dragonblight on a Hunter, which [[BroughtDownToNormal strips the elemental damage properties and the status effects from their weapon]]. This makes it so that if you'd prepared to fight a certain monster, now your weapon no longer has the element that monster is weak to, making the fight much harder until it wears off, or until you cure it with a nulberry. As of ''VideoGame/MonsterHunterWorld'', the Hunters now have access to weapons with the ''Elderseal'' property, which gives a chance for them to stop an Elder Dragon from using its more dangerous powers.

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* In the ''VideoGame/MonsterHunter'' series, certain ''VideoGame/MonsterHunter'': Certain monsters (usually Elder Dragons) have the ability to can inflict a status known as Dragonblight on a Hunter, which [[BroughtDownToNormal strips the elemental damage properties and the status effects from their weapon]]. This makes it so that if you'd prepared to fight a certain monster, now your weapon no longer has the element that monster is weak to, making the fight much harder until it wears off, or until you cure it with a nulberry. As of ''VideoGame/MonsterHunterWorld'', the Hunters now have access to weapons with the ''Elderseal'' property, which gives a chance for them to stop an Elder Dragon from using its more dangerous powers.



** And now Zygarde, a balancing factor between Xerneas, who emits a constant fairy aura, and Yveltal, who is followed by a dark aura, reverses all aura effects in its general area. One would have to wonder how this would affect a battle with a Lucario, a species that has an aura-detecting sixth sense. [[GameplayAndStorySegregation (Not at all, it appears.)]]
** Several abilities will nullify damage of a particular attack type (often while granting a corresponding buff) - Flash Fire, for instance, nullifies all Fire-type damage, while Volt Absorb, Lightning Rod, and Motor Drive all will nullify lightning attacks.
** The ability Mold Breaker stands out in this as it allows the user to bypass any ability that would ordinarily prevent a move's normal use - in short, it's [[SerialEscalation Anti-Anti-Magic]].
* Among the various Nanomod-infused alien powers at your disposal in ''VideoGame/{{Prey|2017}}'', there is "Backlash", obtained by scanning the [[StarfishAliens Typhon]] [[MindManipulation Telepath]], allowing the player to completely suppress for a short time any enemy's psi abilities, effectively stripping them of numerous attack and defense techniques. An analogous effect has the Nullwave Transmitter, a grenade-like device capable of depowering numerous foes in a single blast (including, if caught in it, the player charachter Morgan Yu).

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** And now Zygarde, a balancing factor between Xerneas, who emits a constant fairy aura, and Yveltal, who is followed by a dark aura, reverses all aura effects in its general area. One would have to wonder how this would affect a battle with a Lucario, a species that has an aura-detecting sixth sense. [[GameplayAndStorySegregation (Not at all, as it appears.happens.)]]
** Several abilities will nullify damage of a particular attack type (often while granting a corresponding buff) - -- Flash Fire, for instance, nullifies all Fire-type damage, while Volt Absorb, Lightning Rod, and Motor Drive all will nullify lightning Electric attacks.
** The ability Mold Breaker stands out in this as it allows the user to bypass any ability that would ordinarily prevent a move's normal use - -- in short, it's [[SerialEscalation Anti-Anti-Magic]].
* ''VideoGame/Prey2017'': Among the various Nanomod-infused alien powers at your disposal in ''VideoGame/{{Prey|2017}}'', disposal, there is "Backlash", obtained by scanning the [[StarfishAliens Typhon]] [[MindManipulation Telepath]], allowing the player to completely suppress for a short time any enemy's psi abilities, effectively stripping them of numerous attack and defense techniques. An analogous effect has the Nullwave Transmitter, a grenade-like device capable of depowering numerous foes in a single blast (including, if caught in it, the player charachter Morgan Yu).

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For an item or ability that keeps the enemy from ''using'' their magical abilities for a period of time, see PowerNullifier. For stopping a specific spell ''while it's being cast'' with another spell, see {{Counterspell}}. For ''reversing'' the effects of magic, see DispelMagic. Similarly, the KryptoniteProofSuit can be used to resist the KryptoniteFactor. Compare WalkingTechbane, where someone has this effect on scientific technology. Contrast NoSell, when characters can ignore (rather than nullify) the powers of others or their defenses. {{Mage Killer}}s often weaponize this ability. {{Un Sorcerer}}s often have this; in fact, that might be why their own powers don't work. Contrast WeakToMagic. See also ResistantToMagic.

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For an item or ability that keeps the enemy from ''using'' their magical abilities for a period of time, see PowerNullifier. For stopping a specific spell ''while it's being cast'' with another spell, see {{Counterspell}}. For ''reversing'' the effects of magic, see DispelMagic. Similarly, the KryptoniteProofSuit can be used to resist the KryptoniteFactor. Compare WalkingTechbane, where someone has this effect on scientific technology. Contrast NoSell, when characters can ignore (rather than nullify) the powers of others or their defenses. {{Mage Killer}}s and {{Mage Hunting Monster}}s often weaponize this ability. {{Un Sorcerer}}s often have this; in fact, that might be why their own powers don't work. Contrast WeakToMagic. See also ResistantToMagic.
ResistantToMagic.



* ''Fanfic/TheMoonstoneCup'': Zlatan's specialty of magic, as Twilight finds out in research, is manipulating the physical world in order to make magic impossible in the area his opponents are standing in. [[spoiler:She then uses it right back and does it again later.]]


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* ''Fanfic/TheMoonstoneCup'': Zlatan's specialty of magic, as Twilight finds out in research, is manipulating the physical world in order to make magic impossible in the area his opponents are standing in. [[spoiler:She then uses it right back and does it again later.]]

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* In ''[[https://www.fimfiction.net/story/27429/quantum-castaways Quantum Castaways]]'', Twilight Sparkle has to deal with a giant insect that seems to have evolved to hunt unicorns. It has AuraVision so she can't hide from it and when she tries to create a forcefield to protect herself it just walks through it.
* In ''Fanfic/ATeachersGlory'' Naruto develops a technique that does this... explosively. It temporarily burns out victims' ability to use chakra as well, which is useful to keep prisoners from escaping.
* {{Downplayed|Trope}}, but in ''Fanfic/ATriangleInTheStars'' Steven's shield and bubble inexplicably have this effect on [[spoiler:Bill's and other demons' magic; even the demons themselves as they can't break out, much like the unicorn hair barrier]]. It's downplayed because some attacks are reflected, not ceased to be. It's even shown that [[spoiler:thrown shields actually ''hurt'' Bill and waver his own shields, though how much of this is because Bill isn't at his full strength is unknown. Either way, Gabriel notices, tests it out in Chapter Twenty and takes full advantage of it in Chapter Twenty-Nine]].

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* In ''[[https://www.fimfiction.net/story/27429/quantum-castaways Quantum Castaways]]'', Castaways]]'': Twilight Sparkle has to deal with a giant insect [[MageHuntingMonster that seems to have evolved to hunt unicorns. unicorns]]. It has AuraVision so she can't hide from it and and, when she tries to create a forcefield to protect herself herself, it just walks through it.
* In ''Fanfic/ATeachersGlory'' ''Fanfic/ATeachersGlory'': Naruto develops a technique that does this... explosively. It temporarily burns out victims' ability to use chakra as well, which is useful to keep prisoners from escaping.
* {{Downplayed|Trope}}, but in ''Fanfic/ATriangleInTheStars'' ''Fanfic/ATriangleInTheStars'': Downplayed. Steven's shield and bubble inexplicably have this effect on [[spoiler:Bill's and other demons' magic; even the demons themselves as they can't break out, much like the unicorn hair barrier]]. It's downplayed because some attacks are reflected, not ceased to be. It's even shown that [[spoiler:thrown shields actually ''hurt'' Bill and waver his own shields, though how much of this is because Bill isn't at his full strength is unknown. Either way, Gabriel notices, tests it out in Chapter Twenty and takes full advantage of it in Chapter Twenty-Nine]].Twenty-Nine]].
* ''Fanfic/TheMoonstoneCup'': Zlatan's specialty of magic, as Twilight finds out in research, is manipulating the physical world in order to make magic impossible in the area his opponents are standing in. [[spoiler:She then uses it right back and does it again later.]]

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* ''Literature/TheDragonEggPrincess'': Jiho Park and his family have the innate ability to nullify magic from other beings.


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* ''Literature/TheDragonEggPrincess'': Jiho Park and his family have the innate ability to nullify magic from other beings.
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* ''Literature/TheDragonEggPrincess'': Jiho Park and his family have the innate ability to nullify magic from other beings.
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** Dragons are completely unaffected by magic. As well as cockroaches, WesternAnimation/{{Superfriends}} knock-offs, butterfly nets, and crazy sentient motorbikes. A lot of things in ''The Fairly [=OddParents=]'' can be Anti-Magic [[UselessSuperpowers when it's dramatically inconvenient]].

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** Dragons are completely unaffected by magic. As well as cockroaches, WesternAnimation/{{Superfriends}} knock-offs, various superheroes, butterfly nets, and crazy sentient motorbikes. A lot of things in ''The Fairly [=OddParents=]'' can be Anti-Magic [[UselessSuperpowers when it's dramatically inconvenient]].

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