Follow TV Tropes

Following

History Main / AlwaysLawfulGood

Go To

OR

Is there an issue? Send a MessageReason:
None


[[folder:FanFic]]
* Creator/DakariKingMykan, the author of ''FanFic/MyBravePonyStarfleetMagic'', [[InformedAttribute claims that the]] [[SuperiorSpecies Unicornicopians are this.]] [[MoralEventHorizon Their actions,]] [[MindRape particularly their treatment of Ace Ray,]] [[DesignatedHero prove otherwise.]]

to:

[[folder:FanFic]]
[[folder:Fan Works]]
* Creator/DakariKingMykan, the author of ''FanFic/MyBravePonyStarfleetMagic'', ''Fanfic/MyBravePonyStarfleetMagic'', [[InformedAttribute claims that the]] [[SuperiorSpecies Unicornicopians are this.]] [[MoralEventHorizon Their actions,]] [[MindRape particularly their treatment of Ace Ray,]] [[DesignatedHero prove otherwise.]]



* The Mystics in ''Film/TheDarkCrystal''. [[spoiler: Justified in that they're the innocent, non-violent spiritual half of a species that became divided into two races, the other being the AlwaysChaoticEvil Skeksis.]]

to:

* The Mystics in ''Film/TheDarkCrystal''. [[spoiler: Justified in that they're the innocent, non-violent spiritual half of a species that became divided into two races, the other being the AlwaysChaoticEvil [[AlwaysChaoticEvil selfish, despotic]] Skeksis.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''TabletopGame/Warhammer40K'': By the standards of the Imperium (and not a sane human of the 21st century), the Grey Knights are this, refusing to consort with the kind of loonies who think using Chaos against Chaos is a good idea, and as a result, not one Grey Knight has ever fallen to Chaos (mentally, that is, they've died in droves to Chaos).
** Note that because GoodIsNotSoft and GoodIsNotNice, they also perform a lot of actions that warrant a WhatTheHellHero both in-universe and out, such as mind-wiping or executing ordinary Guardsmen to prevent the knowledge of Chaos from spreading. This sparked an outright war with the ChaoticGood Space Wolves (who objected to the murder of worthy veterans who'd fought alongside them) known for good reason as the Months of Shame, a conflict resulting in the Wolves' homeworld of Fenris taking more damage than during the entire Literature/HorusHeresy.
** In later editions, this changed (to much fan outcry), with the Knights not only being allowed to use daemonhosts and other unholy relics, one of their characters actually uses a daemonsword under the pretext that only he has the mental fortitude to avoid falling to its whispers.

Changed: 242

Removed: 303

Is there an issue? Send a MessageReason:
"mostly" good is not this trope.


** For many editions, ThePaladin class ''had'' to be Lawful Good, and losing that alignment meant losing several class abilities. 4th Edition changed this so a Paladin could be any alignment so long as it matched their patron deity, allowing for Chaotic Good paladins of liberation and Lawful Evil paladins of tyranny.
** The elves in ''TabletopGame/ForgottenRealms'' are also referred to as mostly Chaotic Good. But just as there are occasionally good [[EvilCounterpartRace drow (dark elves)]], occasional elves can also be neutral or evil, that depends on the individual. But in general, their alignment is chaotic good.

to:

** For many editions, ThePaladin class ''had'' to be Lawful Good, and losing that alignment meant losing several class abilities. 4th Edition changed this so a Paladin could be any alignment so long as it matched their patron deity, allowing for Chaotic Good paladins of liberation this, and Lawful Evil paladins of tyranny.
** The elves in ''TabletopGame/ForgottenRealms'' are also referred to as mostly Chaotic Good. But just as there are occasionally good [[EvilCounterpartRace drow (dark elves)]], occasional elves can also be neutral or evil,
has a ''class'' [[InNameOnly named "paladin"]] that depends on is not an example of the individual. But in general, their alignment is chaotic good.''trope'' ThePaladin.
Is there an issue? Send a MessageReason:
None


* ThePaladin is by default always lawful good, with an emphasis on ToBeLawfulOrGood.

to:

* ThePaladin is by default always lawful good, with an emphasis on ToBeLawfulOrGood.[[ToBeLawfulOrGood good]].
Is there an issue? Send a MessageReason:
Oh, and paladins are LG, not "usually G but emphasis on L".


* ThePaladin and his [[TheOrder Order]], if they exist, will almost always be some variant of Good, with an emphasis on Lawful.

to:

* ThePaladin and his is by default always lawful good, with an emphasis on ToBeLawfulOrGood.
*
[[TheOrder Order]], if they exist, will almost always be some variant of Good, with an emphasis on Lawful.

Added: 460

Changed: 30

Removed: 352

Is there an issue? Send a MessageReason:
Tolkien should go under literature; in almost NO setting outside Tolkien are elves lawful good.


* MotherNature, usually even during moments of GaiasVengeance.
* [[OurElvesAreBetter Elves]] if they are close to Tolkien's original conception. His original idea behind them was to depict a people not corrupted by the Original Sin. The exceptions are settings which say ScrewYouElves, have elves being another name for TheFairFolk, or feature [[AlwaysChaoticEvil Dark Elves]] instead or along with the Lawful ones.

to:

* MotherNature, usually even during moments of GaiasVengeance.
* [[OurElvesAreBetter Elves]] if they are close to Tolkien's original conception. His original idea behind them was to depict a people
GaiasVengeance, but not corrupted by the Original Sin. The exceptions are settings which say ScrewYouElves, have elves being another name for TheFairFolk, or feature [[AlwaysChaoticEvil Dark Elves]] instead or along with the Lawful ones.when NatureIsNotNice.


Added DiffLines:

* [[OurElvesAreBetter Elves]] in Tolkien's original conception. His original idea behind them was to depict a people not corrupted by the Original Sin. Most works ''inspired'' by Tolkien instead use ElvesVersusDwarves where dwarves are lawful and elves are ''chaotic'', or have elves being another name for TheFairFolk, or outright go for ScrewYouElves. For that matter, in the NorseMythology that inspired Tolkien, the elves clearly aren't lawful good either.
Is there an issue? Send a MessageReason:
None


* Snarf's race in ''WesternAnimation/ThunderCats'' are incapable of having evil in their hearts. This makes them immune to MindControl and other snares without making them unwilling to fight.

to:

* Snarf's race in ''WesternAnimation/ThunderCats'' ''WesternAnimation/{{ThunderCats|1985}}'' are incapable of having evil in their hearts. This makes them immune to MindControl and other snares without making them unwilling to fight.

Added: 622

Changed: 1568

Removed: 770

Is there an issue? Send a MessageReason:
None


** [[ColorCodedForYourConvenience Metallic]] [[OurDragonsAreDifferent dragons]] in the first several editions had to be lawful good. non-metalic dragons were the evil kind. They're also a TropeCodifier.
** Paladins are a literal example because a paladin who is ''not'' lawful good ceases to be a paladin. This changes in the fourth edition, where they were allowed to be any alignment so long as it matched their patron god.

to:

** [[ColorCodedForYourConvenience Metallic]] The game's [[OurDragonsAreDifferent dragons]] in are a TropeCodifier, since from the first earliest editions, the difference between a good or evil dragon came down to whether their scales were [[ColorCodedForYourConvenience metallic or chromatic]]. Later material has given more nuance to this, pointing out that even the noblest gold dragon still has an instinctive urge to increase the size of their DragonHoard, and will consider themself superior to the mortal races around them.
** Outsiders from the Upper Planes, as codified in ''TabletopGame/{{Planescape}}'', are this since they are to some extent MadeOfGood. The Archons are the LawfulGood natives of the Seven Mounting Heavens of Celestia and closely fit Western depictions of an angelic hierarchy, the Guardinals of the Blessed Fields of Elysium are a NeutralGood array of [[BeastMan animalistic humanoids]], and the Eladrin of the Olympian Glades of Arborea are more or less a ChaoticGood variant of TheFairFolk. Unlike the various kinds of [[AlwaysChaoticEvil fiends]] that are locked in [[EvilVersusEvil the Blood War]], the differing types of celestials do not wage war against each other, because even the stuffiest of archons would rather tolerate the fickleness of an eladrin over the LawfulEvil order imposed by a devil. That said, good outsiders are not ''always'' Always Lawful Good, as some can become {{Fallen Angel}}s and be banished from the heavens.
** For many editions, ThePaladin class ''had'' to be Lawful Good, and losing that alignment meant losing
several editions had to be lawful good. non-metalic dragons were the evil kind. They're also class abilities. 4th Edition changed this so a TropeCodifier.
** Paladins are a literal example because a paladin who is ''not'' lawful good ceases to be a paladin. This changes in the fourth edition, where they were allowed to
Paladin could be any alignment so long as it matched their patron god.deity, allowing for Chaotic Good paladins of liberation and Lawful Evil paladins of tyranny.
** The elves in ''TabletopGame/ForgottenRealms'' are also referred to as mostly Chaotic Good. But just as there are occasionally good [[EvilCounterpartRace drow (dark elves)]], occasional elves can also be neutral or evil, that depends on the individual. But in general, their alignment is chaotic good.



** Though Eberron mixed up most of the usual alignment codings (e.g. metallic dragons aren't necessarily good there, or even more likely to be good), it added the kalashtar PC race, who *are* mostly lawful good, and unusually added a justification: kalashtar exist from birth in psionic symbiosis with one of 66 good quori (who are kind of smeared around the larger population). You're partly human with the usual genetic randomness, part a specific immortal good creature.
** ''TabletopGame/{{Planescape}}'' helped codify the Archons, the native denizens of [[{{Heaven}} Mount Celestia]] who are [[MadeOfGood Made of Lawful Good]]. There are also the Always NeutralGood Guardinals of Bytopia, and the Always ChaoticGood Eladrin of Arborea. As well as the [[LawfulNeutral Always]] [[TrueNeutral Neutral]] [[ChaoticNeutral counterparts]], and the [[AlwaysChaoticEvil various]] [[MadeOfEvil Evil]] fiends. ''Planescape'' is big on thematic symmetries.
** The elves in ''TabletopGame/ForgottenRealms'' are also referred to as mostly [[ChaoticGood Chaotic Good]]. But just as there are occasionally good drow (dark elves), occasional elves can also be neutral or evil, that depends on the individual. But in general, their aglinment is chaotic good.

to:

** Though Eberron ''TabletopGame/{{Eberron}}'' mixed up most of the usual alignment codings (e.g. metallic dragons aren't necessarily good there, or even more likely to be good), it added the kalashtar PC race, who *are* ''are'' mostly lawful good, LawfulGood, and unusually added a justification: kalashtar exist from birth in psionic symbiosis with one of 66 good quori (who are kind of smeared around the larger population). You're partly human with the usual genetic randomness, part a specific immortal good creature.
** ''TabletopGame/{{Planescape}}'' helped codify the Archons, the native denizens of [[{{Heaven}} Mount Celestia]] who are [[MadeOfGood Made of Lawful Good]]. There are also the Always NeutralGood Guardinals of Bytopia, and the Always ChaoticGood Eladrin of Arborea. As well as the [[LawfulNeutral Always]] [[TrueNeutral Neutral]] [[ChaoticNeutral counterparts]], and the [[AlwaysChaoticEvil various]] [[MadeOfEvil Evil]] fiends. ''Planescape'' is big on thematic symmetries.
** The elves in ''TabletopGame/ForgottenRealms'' are also referred to as mostly [[ChaoticGood Chaotic Good]]. But just as there are occasionally good drow (dark elves), occasional elves can also be neutral or evil, that depends on the individual. But in general, their aglinment is chaotic good.
creature.
Is there an issue? Send a MessageReason:
Word Cruft removed


** The [[HerbivoresAreFriendly Hork-Bajirs]] qualify for this. They are a peaceful species that did not even know the concept of attacking each other until the [[PuppeteerParasite Yeerks]] conquered their planet. After the Animorphs have freed the first Hork-Bajirs from the Yeerks who rule them, they realize how good-natured they are.

to:

** The [[HerbivoresAreFriendly Hork-Bajirs]] qualify for this. They are a peaceful species that did not even know the concept of attacking each other until the [[PuppeteerParasite Yeerks]] conquered their planet. After the Animorphs have freed the first Hork-Bajirs from the Yeerks who rule them, they realize how good-natured they are.

Added: 1803

Changed: 434

Is there an issue? Send a MessageReason:
None


* Little yokai like Shippo in ''Manga/InuYasha'' are basically good. Some of them tend to play pranks on people (prefered on humans), but none of them are really malicious, or they've ever done anything bad to someone.



** The [[HerbivoresAreFriendly Hork-Bajirs]] qualify for this. They are a peaceful species that did not even know the concept of attacking each other until the [[PuppeteerParasite Yeerks]] conquered their planet. After the Animorphs have freed the first Hork-Bajirs from the Yeerks who rule them, they realize how good-natured they are.




to:

* The hydrites from the German SF series ''Literature/{{Maddrax}}'' are a species of [[FishPeople fish people]], which lives completely [[HerbivoresAreFriendly peaceful and vegetarian]]. They consider humans to be barbarians, because an average hydrit is morally superior to an average human. But once they eat meat, [[EvilFeelsGood their dark instincts awaken]], and they are more a case of [[AlwaysChaoticEvil Always Chaotic Evil]].
* The [[{{Nephilim}} shadowhunters]] in ''Literature/TheMortalInstruments'' should correspond exactly to this ideal. In fact, very often it is not the case. The protagonists were usually closer to [[ChaoticGood Chaotic Good]] or [[NeutralGood Neutral Good]], while most other shadowhunters were [[LawfulNeutral morally gray]], [[LawfulEvil or even evil]]. Even among the comparatively good shadowhunters, [[FantasticRacism the rejection of vampires, werewolves and warlocks is widespread]], and in the past [[VanHelsingHateCrimes they have hunted and killed them for minor reasons]].


Added DiffLines:

* ''Series/{{Angel}}'' shows many different types of demons. In fact, there are [[OurDemonsAreDifferent many demons that can not be evil but neutral or even good]]. In an episode in the third season, a Yarbnie demon is brutally murdered by vicious humans, and Angel and his friends are horrified because Yarbnie demons (all of them), are absolutely peaceful and harmless.


Added DiffLines:

** The elves in ''TabletopGame/ForgottenRealms'' are also referred to as mostly [[ChaoticGood Chaotic Good]]. But just as there are occasionally good drow (dark elves), occasional elves can also be neutral or evil, that depends on the individual. But in general, their aglinment is chaotic good.
Is there an issue? Send a MessageReason:


* TheSmurfs. They have petty emotions (greed, selfishness, pride, and so on), but they'll end up doing the right thing - even an artificial smurf (like Smurfette.)

to:

* TheSmurfs.''WesternAnimation/TheSmurfs''. They have petty emotions (greed, selfishness, pride, and so on), but they'll end up doing the right thing - even an artificial smurf (like Smurfette.)
Is there an issue? Send a MessageReason:
None


** The intelligent people from the dimension in "Anima", regardless of race, are mostly very benevolent, trusting and honest, and they live in a benevolent, non-ideologically Communist state that helps everyone and where the leaders are accountable to the people. This is because in this world, due to [[spoiler: the abundance of psi-energy]], everyone has a small spirit-projection (anima) that keeps near them and shows their true emotions, making honesty and trust easy and downright unavoidable. The only exceptions are the Outsiders -- those individuals who are so anti-social they won't contribute to even a society as nice as this, being something like "Always ChaoticNeutral" as a group -- and the Bedeviled, who have lying animas and are AlwaysChaoticEvil.

to:

** The intelligent people from the dimension in "Anima", regardless of race, are mostly very benevolent, trusting and honest, and they live in a benevolent, non-ideologically Communist state that helps everyone and where the leaders are accountable to the people. This is because in this world, due to [[spoiler: the abundance of psi-energy]], everyone has a small spirit-projection (anima) that keeps near them and shows their true emotions, making honesty and trust easy and downright unavoidable. The only exceptions are the Outsiders -- those individuals who are so anti-social they won't contribute to even to a society as nice as this, being something like "Always ChaoticNeutral" as a group -- and the Bedeviled, who have lying animas and are AlwaysChaoticEvil.

Changed: 12

Is there an issue? Send a MessageReason:
None


** The intelligent people from the dimension in "Anima", regardless of race, are mostly very benevolent, trusting and honest, and they live in a benevolent, non-ideologically Communist state that helps everyone and where the leaders are accountable to the people. This is because in this world, due to [[spoiler: the abundance of psi-energy]], everyone has a small spirit-projection (anima) that keeps near them and shows their true emotions, making honesty and trust easy and downright unavoidable. The only exceptions are the Outsiders -- those who are so anti-social they won't contribute to even a society as nice as this, being something like "Always ChaoticNeutral" as a group -- and the Bedeviled, who have lying animas and are AlwaysChaoticEvil.

to:

** The intelligent people from the dimension in "Anima", regardless of race, are mostly very benevolent, trusting and honest, and they live in a benevolent, non-ideologically Communist state that helps everyone and where the leaders are accountable to the people. This is because in this world, due to [[spoiler: the abundance of psi-energy]], everyone has a small spirit-projection (anima) that keeps near them and shows their true emotions, making honesty and trust easy and downright unavoidable. The only exceptions are the Outsiders -- those individuals who are so anti-social they won't contribute to even a society as nice as this, being something like "Always ChaoticNeutral" as a group -- and the Bedeviled, who have lying animas and are AlwaysChaoticEvil.

Changed: 45

Is there an issue? Send a MessageReason:
None


** The Dimension of Lame is filled with people like this. They consider littering and food fighting to be the most horrific crimes imaginable, not because AllCrimesAreEqual, but because [[StupidGood they can't imagine anything worse]].

to:

** The Dimension of Lame is filled with people like this. They consider littering and food fighting to be the most horrific crimes imaginable, not because AllCrimesAreEqual, AllCrimesAreEqual (though that eventually comes into play too), but because [[StupidGood they can't imagine anything worse]].

Added: 988

Changed: 238

Is there an issue? Send a MessageReason:
None


* The Dimension of Lame from ''Webcomic/SluggyFreelance'' is filled with people like this. They consider littering and food fighting to be the most horrific crimes imaginable, not because AllCrimesAreEqual, but because [[StupidGood they can't imagine anything worse]].

to:

* ''Webcomic/SluggyFreelance''
**
The Dimension of Lame from ''Webcomic/SluggyFreelance'' is filled with people like this. They consider littering and food fighting to be the most horrific crimes imaginable, not because AllCrimesAreEqual, but because [[StupidGood they can't imagine anything worse]].worse]].
** The intelligent people from the dimension in "Anima", regardless of race, are mostly very benevolent, trusting and honest, and they live in a benevolent, non-ideologically Communist state that helps everyone and where the leaders are accountable to the people. This is because in this world, due to [[spoiler: the abundance of psi-energy]], everyone has a small spirit-projection (anima) that keeps near them and shows their true emotions, making honesty and trust easy and downright unavoidable. The only exceptions are the Outsiders -- those who are so anti-social they won't contribute to even a society as nice as this, being something like "Always ChaoticNeutral" as a group -- and the Bedeviled, who have lying animas and are AlwaysChaoticEvil.
Is there an issue? Send a MessageReason:
None


* Every Darcsen character in ''VideoGame/ValkyriaChronicles'' is depicted as almost saintly. While there are plenty of flawed non-Darcsen characters, and admittedly there's only 6 named Darcsen in the entire game, every one is depicted as nice, patient, hard-working, intelligent, willing to turn the other cheek, close-knit with their fellow Darcsen, and with their only flaws being minor ones revolving around not liking certain terrain (and in the case of [[spoiler: Princess Cordelia]], being haunted by the AwfulTruth of [[spoiler: how her royal bloodline came to power]] to the point of inaction. [[spoiler: Even the Darcsen Calamity turned out to be nothing but propaganda. The only sin committed by any Darcsen during the game is Cordelia's family selling out the other Darcsen for their own benefit after the Darcsen Calamity hoax was created.]] It isn't until ''VideoGame/ValkyriaChroniclesII'' that Darcsen characters with actual major flaws start to surface.

to:

* Every Darcsen character in ''VideoGame/ValkyriaChronicles'' is depicted as almost saintly. While there are plenty of flawed non-Darcsen characters, and admittedly there's only 6 named Darcsen in the entire game, every one is depicted as nice, patient, hard-working, intelligent, willing to turn the other cheek, close-knit with their fellow Darcsen, and with their only flaws being minor ones revolving around not liking certain terrain (and in the case of [[spoiler: Princess Cordelia]], being haunted by the AwfulTruth of [[spoiler: how her royal bloodline came to power]] to the point of inaction. ) [[spoiler: Even the Darcsen Calamity turned out to be nothing but propaganda. The only sin committed by any Darcsen during that the game player knows of is Cordelia's family selling out the other Darcsen for their own benefit after the Darcsen Calamity hoax was created.]] It isn't until ''VideoGame/ValkyriaChroniclesII'' that Darcsen characters with actual major flaws start to surface.
Is there an issue? Send a MessageReason:
None


* Every Darcsen character in ''VideoGame/ValkyriaChronicles'' is depicted as almost saintly. While there are plenty of flawed non-Darcsen characters, and admittedly there's only 5 named Darcsen in the entire game, every one is depicted as nice, patient, hard-working, intelligent, willing to turn the other cheek, close-knit with their fellow Darcsen, and with their only flaws being minor ones revolving around not liking certain terrain. It isn't until ''VideoGame/ValkyriaChroniclesII'' that Darcsen with actual major flaws start to surface.

to:

* Every Darcsen character in ''VideoGame/ValkyriaChronicles'' is depicted as almost saintly. While there are plenty of flawed non-Darcsen characters, and admittedly there's only 5 6 named Darcsen in the entire game, every one is depicted as nice, patient, hard-working, intelligent, willing to turn the other cheek, close-knit with their fellow Darcsen, and with their only flaws being minor ones revolving around not liking certain terrain. terrain (and in the case of [[spoiler: Princess Cordelia]], being haunted by the AwfulTruth of [[spoiler: how her royal bloodline came to power]] to the point of inaction. [[spoiler: Even the Darcsen Calamity turned out to be nothing but propaganda. The only sin committed by any Darcsen during the game is Cordelia's family selling out the other Darcsen for their own benefit after the Darcsen Calamity hoax was created.]] It isn't until ''VideoGame/ValkyriaChroniclesII'' that Darcsen characters with actual major flaws start to surface.
Is there an issue? Send a MessageReason:
None


* Every Darcsen character in ''VideoGame/ValkyriaChronicles'' is depicted as almost saintly. While there are plenty of flawed non-Darcsen characters, and admittedly there's only 5 named Darcsen in the entire game, every one is depicted as nice, patient, hard-working, intelligent, willing to turn the other cheek, close-knit with their fellow Darcsen, and with their only flaws being minor ones revolving around not liking certain terrain. It isn't until ''VideoGame/ValkyriaChronicles2'' that Darcsen with actual major flaws start to surface.

to:

* Every Darcsen character in ''VideoGame/ValkyriaChronicles'' is depicted as almost saintly. While there are plenty of flawed non-Darcsen characters, and admittedly there's only 5 named Darcsen in the entire game, every one is depicted as nice, patient, hard-working, intelligent, willing to turn the other cheek, close-knit with their fellow Darcsen, and with their only flaws being minor ones revolving around not liking certain terrain. It isn't until ''VideoGame/ValkyriaChronicles2'' ''VideoGame/ValkyriaChroniclesII'' that Darcsen with actual major flaws start to surface.
Is there an issue? Send a MessageReason:
None


* Every Darcsen character in ''VideoGame/ValkyriaChronicles'' is depicted as almost saintly. While there are plenty of flawed non-Darcsen characters, and admittedly there's only 5 named Darcsen in the entire game, every one is depicted as nice, patient, hard-working, intelligent, willing to turn the other cheek, close-knit with their fellow Darcsen, and with their only flaws being minor ones revolving around not liking certain terrain.

to:

* Every Darcsen character in ''VideoGame/ValkyriaChronicles'' is depicted as almost saintly. While there are plenty of flawed non-Darcsen characters, and admittedly there's only 5 named Darcsen in the entire game, every one is depicted as nice, patient, hard-working, intelligent, willing to turn the other cheek, close-knit with their fellow Darcsen, and with their only flaws being minor ones revolving around not liking certain terrain. It isn't until ''VideoGame/ValkyriaChronicles2'' that Darcsen with actual major flaws start to surface.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Every Darcsen character in ''VideoGame/ValkyriaChronicles'' is depicted as almost saintly. While there are plenty of flawed non-Darcsen characters, and admittedly there's only 5 named Darcsen in the entire game, every one is depicted as nice, patient, hard-working, intelligent, willing to turn the other cheek, close-knit with their fellow Darcsen, and with their only flaws being minor ones revolving around not liking certain terrain.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The ''Anime/{{Pokemon}}'' anime establishes early on that all Pokémon are not evil, even if they do obey evil trainers. This concept was [[{{Retcon}} dropped]] later with the appearance of actually evil Pokémon, and it was never true in the games.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Paladins are a weird case. On the one hand, they are based on the paladins of 3.5 Dungeons and Dragons, meaning they are supposed to be LawfulGood. On the other, the series is partially a satire on how people play D&D, meaning that many paladins, particularly in the prequel comics, are overbearing, sanctimonious murderhobos.
Is there an issue? Send a MessageReason:
None


[[folder:Videogames]]

to:

[[folder:Videogames]][[folder:VideoGames]]



* In ''VideoGame/DragonAgeOrigins'', the [[BlueBlood Cousland]] family, firm believers in [[RoyalsWhoActuallyDoSomething noblesse oblige]], are this to Ferelden. They leard the teyrnir[[note]]A Duchy more or less[[/note]] of Highever, and are ardently loyal to the Fereldan crown. Teyrn Loghain's claim that they were secretly [[ArchNemesis Orlesian]] collaborators is met with suspicion and disbelief by much of the rest of the Fereldan nobility in the first game (and their suspicion is well-founded).

to:

* In ''VideoGame/DragonAgeOrigins'', the [[BlueBlood Cousland]] family, firm believers in [[RoyalsWhoActuallyDoSomething ''[[RoyalsWhoActuallyDoSomething noblesse oblige]], oblige]]'', are this to Ferelden. They leard govern the teyrnir[[note]]A Duchy Duchy, more or less[[/note]] of Highever, and are ardently loyal to the Fereldan crown. Teyrn Loghain's claim that they were secretly [[ArchNemesis Orlesian]] collaborators is met with suspicion and disbelief by much of the rest of the Fereldan nobility in the first game (and their suspicion is well-founded).
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/DragonAgeOrigins'', the [[BlueBlood Cousland]] family, firm believers in [[RoyalsWhoActuallyDoSomething noblesse oblige]], are this to Ferelden. They leard the teyrnir[[note]]A Duchy more or less[[/note]] of Highever, and are ardently loyal to the Fereldan crown. Teyrn Loghain's claim that they were secretly [[FrenchJerk Orle]][[ArchNemesis sian]] collaborators is met with suspicion and disbelief by much of the rest of the Fereldan nobility in the first game (and their suspicion is well-founded).

to:

* In ''VideoGame/DragonAgeOrigins'', the [[BlueBlood Cousland]] family, firm believers in [[RoyalsWhoActuallyDoSomething noblesse oblige]], are this to Ferelden. They leard the teyrnir[[note]]A Duchy more or less[[/note]] of Highever, and are ardently loyal to the Fereldan crown. Teyrn Loghain's claim that they were secretly [[FrenchJerk Orle]][[ArchNemesis sian]] [[ArchNemesis Orlesian]] collaborators is met with suspicion and disbelief by much of the rest of the Fereldan nobility in the first game (and their suspicion is well-founded).
Is there an issue? Send a MessageReason:
None


* In the ''Lorwyn'' Block of ''MagicTheGathering'', every race aside from the [[PuttingOnTheReich elves]] and [[TheFairFolk fairies]] is generally benevolent on the majority, including the [[DarkIsNotEvil black aligned]] boggarts (though there are a few exceptions here and there, of course, like the kithkin [[AntiVillain Gaddock Teeg]]). Come ''Shadowmoor'', and everyone becomes AlwaysChaoticEvil, with the exception of the elves, which pull a 180º and become the most benevolent race around.[[note]]Incidently, the page image is inaccurate, as Magic's angels can and often are [[LightIsNotGood pretty evil]][[/note]]

to:

* In the ''Lorwyn'' Block of ''MagicTheGathering'', ''TabletopGame/MagicTheGathering'', every race aside from the [[PuttingOnTheReich elves]] and [[TheFairFolk fairies]] is generally benevolent on the majority, including the [[DarkIsNotEvil black aligned]] boggarts (though there are a few exceptions here and there, of course, like the kithkin [[AntiVillain Gaddock Teeg]]). Come ''Shadowmoor'', and everyone becomes AlwaysChaoticEvil, with the exception of the elves, which pull a 180º and become the most benevolent race around.[[note]]Incidently, the page image is inaccurate, as Magic's angels can and often are [[LightIsNotGood pretty evil]][[/note]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''Fanfic/AshesOfThePast'', Riolu and Lucario have a sense of justice apparently written into their very DNA; Aaron's Lucario realizes that Ash is telling the truth when he sees his Riolu defending him, something that wouldn't happen if Ash was a bad person.
** [[spoiler:This is later exploited: during the Mirage Pokémon event, Dexter manages to access the system and manifest a Riolu briefly, which gives the Mirage Pokémon a conscience.]]
** [[spoiler:Which is why it's such an OhCrap moment when Ash and Co. encounter a [[BeingTorturedMakesYouEvil Shadow]] Lucario created by Team Galactic.]]
Is there an issue? Send a MessageReason:
Good Is Not Nice is for rude heroes, Good Is Not Soft for harsh heroes. The latter is being referenced here.


* It is said that {{God}} Himself is [[GodIsGood always good and righteous]] [[GoodIsNotNice even if it seems unpleasant to others]].

to:

* It is said that {{God}} Himself is [[GodIsGood always good and righteous]] [[GoodIsNotNice [[GoodIsNotSoft even if it He seems unpleasant to others]].

Changed: 170

Removed: 168

Is there an issue? Send a MessageReason:
None


* The Devas, Archons and related [[ShapedLikeItself Lawful Good]] entities in ''Webcomic/TheOrderOfTheStick''. They even ''point out'' that LawfulStupid is the StupidestThingIveEverHeard. Entities such as them exist in a state of grace that is literally impossible for mortals to reach, meaning they forgive and tolerate mistakes made by Lawful Good characters - even to the point of such characters embracing Chaos in the form of being TheSnarkKnight or even a KnightInSourArmor - as long as they are consistently '''trying''' to be Lawful Good.
-->'''Roy's Deva''': ''[[http://www.giantitp.com/comics/oots0490.html People forget how crucial it is to keep trying, even if they screw it up now and then. They figure that if they can't manage it perfectly every waking second, then they should just pick some other alignment because it'll be easier. But it's the struggle that matters. It's easy for a being of pure Law and Good to live up to these ideals, but you're a mortal. What matters is that when you blow it, you get back up on the horse and try again.]]''
** Best part? This is a high quality RealLife Aesop - good people screw up. [[PerfectSolutionFallacy Doesn't mean we shouldn't stop trying to be as good as we can be.]]

to:

* The Devas, Archons and related [[ShapedLikeItself Lawful Good]] entities in ''Webcomic/TheOrderOfTheStick''. They even ''point out'' that LawfulStupid is the StupidestThingIveEverHeard. Entities such as them exist in a state of grace that is literally impossible for mortals to reach, meaning they forgive and tolerate mistakes made by Lawful Good characters - even to the point of such characters embracing Chaos in the form of being TheSnarkKnight or even a KnightInSourArmor - as long as they are consistently '''trying''' to be Lawful Good.
Good. Best part? This is a high quality RealLife Aesop - good people screw up. [[PerfectSolutionFallacy Doesn't mean we shouldn't stop trying to be as good as we can be.]]
-->'''Roy's Deva''': ''[[http://www.[[http://www.giantitp.com/comics/oots0490.html People forget how crucial it is to keep trying, even if they screw it up now and then. They figure that if they can't manage it perfectly every waking second, then they should just pick some other alignment because it'll be easier. But it's the struggle that matters. It's easy for a being of pure Law and Good to live up to these ideals, but you're a mortal. What matters is that when you blow it, you get back up on the horse and try again.]]''
** Best part? This is a high quality RealLife Aesop - good people screw up. [[PerfectSolutionFallacy Doesn't mean we shouldn't stop trying to be as good as we can be.
]]

Added: 402

Changed: 882

Is there an issue? Send a MessageReason:
None


** This is deconstructed with the Andalites. At first, all we know about them is that they're fighting the yeerks, so the Animorphs assume that all of them are good - Jake even describes them as "the good guys of the galaxy" in an early book. Starting in ''The Hork-Bajir Chronicles'', we see that the Andalites are just as bad as the yeerks, (who were a deconstruction of Always Chaotic Evil), just in different ways.
** Played straight with the Pemalites, a highly developed and joyful race that praised life and abhored violence, so much that when the AlwaysChaoticEvil Howlers arrived, Pemalites failed to muster any defence and were exterminated.

to:

** This is deconstructed with the Andalites. At first, all we know about them is that they're fighting the yeerks, Yeerks, so the Animorphs assume that all of them are good - Jake even describes them as "the good guys of the galaxy" in an early book. book, and the resident Andalite is barely a teenager like them, so he doesn't know any better. Starting in ''The Hork-Bajir Chronicles'', we see that the Andalites are can be just as bad as the yeerks, Yeerks (who were a deconstruction of Always Chaotic Evil), just in different ways.
ways (traitors, cowards, and genociders are among those we meet). Ax himself nearly gets himself outcast from his own society at the end when he stands by his allies rather than the Andalite soldiers ([[spoiler:and then it turns out the Andalite military is not Andalite society, and there's an open channel to the rest of the Andalite population who are watching their military go all KnightTemplar]]).
** Tobias once morphed Ax and discovers they're not naturally "good" so much as have a sense of permanent optimism. Ax never comments on this even in the books where he's narrating, but then he's too distracted by his new senses when in human morph.
** Played straight with the Pemalites, a highly developed and joyful race that praised life and abhored abhorred violence, so much that when the AlwaysChaoticEvil Howlers arrived, Pemalites failed to muster any defence and were exterminated.exterminated. But when Jake gets a Howler morph, he's horrified to discover they aren't AlwaysChaoticEvil murderers, but children who think they're playing a game with other species.
Is there an issue? Send a MessageReason:
None


* In ''WesternAnimation/AvatarTheLastAirbender'' and its SequelSeries ''WesternAnimation/TheLegendOfKorra'', nearly all [[BlowYouAway airbenders]] are ChaoticGood, favouring peace and freedom in equal parts. The exceptions is Tenzin (who is in fact LawfulGood); even Zaheer, the BigBad of the 3 season, was motivated entirely by altruism and wanted for humanity to leave in freedom, [[KnightTemplar though he was ruthless about his goals]].

to:

* In ''WesternAnimation/AvatarTheLastAirbender'' and its SequelSeries ''WesternAnimation/TheLegendOfKorra'', nearly all [[BlowYouAway airbenders]] are ChaoticGood, favouring peace and freedom in equal parts. The exceptions exception is Tenzin (who is in fact LawfulGood); even Zaheer, the BigBad of the 3 season, was motivated entirely by altruism [[AntiVillain altruism]] [[WellIntentionedExtremist and wanted for humanity to leave in freedom, freedom]], [[KnightTemplar though he was ruthless about his goals]].

Top