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* ArtisticLicenseBiology: Max is depicted with paw pads although real rabbits don't have them.
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* NPCAmnesia: {{Subverted}}. You need a password to get into the back room, and the trope works just as described even though you are obviously not a member of the mafia (as they all wear giant bear heads). However, the first thing that happens when you get through is that they're ''impressed you were able to steal the password'', and are offered a position in the mafia provided you do some other jobs for them. Incidentally, one of Sam's initial guesses, before you get the password, is "[[ThePasswordIsAlwaysSwordfish Swordfish]]".
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disambiguated


* HandGuns: Sam sports a HandCannon [[RevolversAreJustBetter revolver]]; Max has a [[CoolGun Luger]].

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* HandGuns: Sam sports a HandCannon [[RevolversAreJustBetter revolver]]; Max has a [[CoolGun Luger]].Luger.
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* GuileHero: The adventure games turn Sam into this, going from a relatively rational and level-headed thinker into someone who can constantly trick and scam pretty much every villain that he runs across. ''The Devil's Playhouse'' gets Max in on it too.
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* GagSeries: The comics, the cartoon, and ''Hit the Road'' are all supremely wacky and often outright nonsensical, with little that's played seriously.
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{{The wiki|Rule}} is [[https://samandmax.fandom.com/wiki/Main_Page here]].

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* ComedicSociopathy



* CrapsackWorld: Downplayed when not used for laughs, but the duo's world has an overinfestation of rats, trash is everywhere and almost everything is run down to some extent.

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* CrapsackWorld: Downplayed when not used for laughs, but the duo's world has an overinfestation over infestation of rats, trash is everywhere and almost everything is run down to some extent.
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* RubberOrifice: It's strongly implied that Max holds his HyperspaceArsenal in his ass, meaning he must be able to fit everything there somehow without harming himself.
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* BreakingTheFourthWall: Done with each iteration, to varying degrees. The comic and the Telltale games occasionally break it for brief one-liners, but rarely too much more than that, while the cartoon and ''Hit the Road'' are in full-on NoFourthWall territory.


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* SlidingScaleOfSillinessVersusSeriousness: Very much down on the silly end, though ''The Devil's Playhouse'' up the drama quite a bit.
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They Fight Crime is no longer a trope and this was a ZCE


* TheyFightCrime: Sometimes on purpose.
-->'''Sam:''' "I'm Sam. He's Max. We bust punks."
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** "Can't think of a good reason not to!"


* AwesomeMcCoolname: ''Flint Paper, Private Investigator''
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* CasualDangerDialog: These occur regularly, given how Sam is unusually laid back and Max simply has little touch with reality.

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* CasualDangerDialog: CasualDangerDialogue: These occur regularly, given how Sam is unusually laid back and Max simply has little touch with reality.
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->'''Sam:''' The Freelance Police are here to keep the peace.\\
'''Max:''' Violently if possible.

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->'''Sam:''' Have no fear, simple citizens. The Freelance Police are here to keep the peace.\\
'''Max:''' Violently Violently, if possible.
possible! You called??
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* AdventureCouple: Sam and Max, natch, who are also HeterosexualLifePartners.

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* AdventureCouple: AdventureDuo: Sam and Max, natch, who are also HeterosexualLifePartners.

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reordering chronologically


* [[WesternAnimation/TheAdventuresOfSamAndMaxFreelancePolice The 1997 cartoon series]]



* [[WesternAnimation/TheAdventuresOfSamAndMaxFreelancePolice The 1997 cartoon series]]

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