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* UselessUsefulSpell: Subverted. Nearly every unit in their roster has the "Aquatic" trait, allowing them to ignore the usual penalties of wet terrain and giving them a buff from fighting in shallow waters. While this seems like a complete non-factor given how few land maps have any water on them, many of the island maps used for naval battle possess shallow lakes and ponds. Making the Aquatic trait very useful when fighting at sea, which is the Vampire Coast's main territory.

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* UselessUsefulSpell: Subverted. Nearly every unit in their roster has the "Aquatic" trait, allowing them to ignore the usual penalties of wet terrain and giving them a buff from fighting in shallow waters. While this seems like a complete non-factor given how few land maps have any water on them, many of the island maps used for naval battle possess shallow lakes and ponds. Making ponds, making the Aquatic trait very useful when fighting at sea, which is the Vampire Coast's main territory.territory. Then there are maps like the Galleon's Graveyard, which are very water logged, providing the undead vampirates a massive tactical advantage.


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* WalkDontSwim: In the campaign cinematic, this is how the undead scavenging crews are depicted moving along beneath the waves as they sought to find the final resting spot of the legendary harphoon that could fell a Merwyrm.
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Spelling/grammar fix(es)


* {{BFG}}: ''A lot'' of them. They may lack the overwhelming horror of their parent army, but they more then make up for it with a massive assortment of ''big'' guns.

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* {{BFG}}: ''A lot'' of them. They may lack the overwhelming horror of their parent army, but they more then than make up for it with a massive assortment of ''big'' guns.



** Fourth, the Zombie Pirates themselves. Hideously malformed corpses, they look decayed alright, but unlike regular Zombies, they're absolutely covered in various sea growths, like barnacles and algae, giving them an even more disgusting appearance then regular ones.

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** Fourth, the Zombie Pirates themselves. Hideously malformed corpses, they look decayed alright, but unlike regular Zombies, they're absolutely covered in various sea growths, like barnacles and algae, giving them an even more disgusting appearance then than regular ones.



* WeHaveReserves: Similar to their parent army, but different in that it's based on gathering massed ''ranged units''. Whilst they have impressive elites, the best tactic for any Coast army is to bring ''legions'' of horribly inaccurate, but still plentiful Pirate Zombies, mainly their ranged variants, and they have ''the'' largest unit sizes in the series for ranged units. While their accuracy is poor, well, you don't [[MoreDakka really need accuracy when there's so many zombies.]] What melee units they do possess exist mostly to hold enemies in place, allowing them to get shot even more, and allow for unengaged ranged units to fire into exposed flanks. Further {{Downplayed}} in the sense that even Deckhands are moderately more expensive then regular zombies, and cannot be treated like them.

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* WeHaveReserves: Similar to their parent army, but different in that it's based on gathering massed ''ranged units''. Whilst they have impressive elites, the best tactic for any Coast army is to bring ''legions'' of horribly inaccurate, but still plentiful Pirate Zombies, mainly their ranged variants, and they have ''the'' largest unit sizes in the series for ranged units. While their accuracy is poor, well, you don't [[MoreDakka really need accuracy when there's so many zombies.]] What melee units they do possess exist mostly to hold enemies in place, allowing them to get shot even more, and allow for unengaged ranged units to fire into exposed flanks. Further {{Downplayed}} in the sense that even Deckhands are moderately more expensive then than regular zombies, and cannot be treated like them.
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Misuse of the page/link


* AdaptationalUgliness: Her description in Dreadfleet suggested that she's beautiful (in a very much TakeOurWordForIt sense, since she had no model and [[https://1d4chan.org/wiki/File:Saltspite_Portrait.jpeg the only piece of art depicting her]] made her look pretty much as gritty and grimy as everybody else). In game, her mutations are more pronounced and she's given a far more realistically athletic, powerful body, with almost no hint of traditionally feminine beauty. She's not hideous, but she's not exactly a seductive mermaid, either.

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* AdaptationalUgliness: Her description in Dreadfleet suggested that she's beautiful (in a very much TakeOurWordForIt sense, since she had no model and [[https://1d4chan.[[https://1d6chan.miraheze.org/wiki/File:Saltspite_Portrait.jpeg the only piece of art depicting her]] made her look pretty much as gritty and grimy as everybody else). In game, her mutations are more pronounced and she's given a far more realistically athletic, powerful body, with almost no hint of traditionally feminine beauty. She's not hideous, but she's not exactly a seductive mermaid, either.
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Trope was cut/disambiguated due to cleanup


* CoolGun: Many of them wield ornate firearms: flintlock pistols, blunderbusses or rickety muskets.
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** Unusually they, along with the other undead factions, have a specific individual who acts as an AchillesHeel; the Chaos Warrior Legendary Hero Harald Hammerstorm. Harald is specifically built to be anti-undead, stripping away their usual advantages. If Harald is on the field avoiding him or, if you've got the juice for it, killing him should be priority one.
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* {{Expy}}: It probably isn't a coincidence that the poor knight shares the initials of [[Series/KeepingUpAppearances Hyacinth Bucket's put-upon husband.]]
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* {{Expy}}: [[Series/KeepingUpAppearances Of Hyacinth Bucket,]] of all people.

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Blade On A Stick is now a disambiguation page.


* BadWithTheBone: '''Kraken's Bane''', a serrated halberd partially made from bone which increases the melee attack of nearby allies and gives them a bonus when fighting large enemies.



* BladeOnAStick: '''Kraken's Bane''', a serrated halberd partially made from bone which increases the melee attack of nearby allies and gives them a bonus when fighting large enemies.
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Any example that says "see X entry above" or similar phrasing is always a Zero Context Example. All examples should provide their own context and be able to stand on their own.


* AntiMagic: See CursedWithAwesome below.

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* AntiMagic: See CursedWithAwesome below. His reckless assault on the Lizardman vault broke his mind and his magical ability since he can't channel the Winds of Magic any more. On the other hand, it also made him immune to magic and prevent mages from accessing said Winds when near him. In-game, his army gets a defensive buff against spells and he can personally sap enemy mages' magic reserves, preventing them from casting spells at him. He isn't completely immune to spells for in-game balance reasons, though.



* {{Cloudcuckoolander}}: See AffablyEvil. Harkon has more than a few screws loose.

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* {{Cloudcuckoolander}}: See AffablyEvil. Harkon has more than a few screws loose.loose, and this isn't helped by his various minds being varying degrees of insane and fighting with each other for control of their body.
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[[center: [-[[{{Characters/TotalWarWarhammer}} Main characters index]] | [[Characters/TotalWarWarhammerTheEmpire The Empire of Man]] | [[Characters/TotalWarWarhammerTheKingdomOfBretonnia The Kingdom of Bretonnia]] | [[Characters/TotalWarWarhammerTheTzardomOfKislev The Tzardom of Kislev]] | [[Characters/TotalWarWarhammerTheEmpireOfGrandCathay The Empire of Grand Cathay]] | [[Characters/TotalWarWarhammerTheDwarfenKingdoms The Dwarfen Kingdoms]] | [[Characters/TotalWarWarhammerTheHighElves The High Elves]] | [[Characters/TotalWarWarhammerTheDarkElves The Dark Elves]] | [[Characters/TotalWarWarhammerTheWoodElves The Wood Elves]] | [[Characters/TotalWarWarhammerTheLizardmen The Lizardmen]] | [[Characters/TotalWarWarhammerTheVampireCounts The Vampire Counts]] | [[Characters/TotalWarWarhammerTheTombKings The Tomb Kings]] | '''The Vampire Coast''' | [[Characters/TotalWarWarhammerTheDaemonsOfChaos The Daemons Of Chaos]] | [[Characters/TotalWarWarhammerTheWarriorsOfChaos The Warriors of Chaos]] | [[Characters/TotalWarWarhammerTheNorscanTribes The Norscan Tribes]] | [[Characters/TotalWarWarhammerTheBeastmen The Beastmen]] | [[Characters/TotalWarWarhammerTheGreenskins The Greenskins]] | [[Characters/TotalWarWarhammerTheSkaven The Skaven]] | [[Characters/TotalWarWarhammerTheOgreKingdoms The Ogre Kingdoms]] ]]-]

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[[center: [-[[{{Characters/TotalWarWarhammer}} Main characters index]] | [[Characters/TotalWarWarhammerTheEmpire The Empire of Man]] | [[Characters/TotalWarWarhammerTheKingdomOfBretonnia The Kingdom of Bretonnia]] | [[Characters/TotalWarWarhammerTheTzardomOfKislev The Tzardom of Kislev]] | [[Characters/TotalWarWarhammerTheEmpireOfGrandCathay The Empire of Grand Cathay]] | [[Characters/TotalWarWarhammerTheDwarfenKingdoms The Dwarfen Kingdoms]] | [[Characters/TotalWarWarhammerTheHighElves The High Elves]] | [[Characters/TotalWarWarhammerTheDarkElves The Dark Elves]] | [[Characters/TotalWarWarhammerTheWoodElves The Wood Elves]] | [[Characters/TotalWarWarhammerTheLizardmen The Lizardmen]] | [[Characters/TotalWarWarhammerTheVampireCounts The Vampire Counts]] | [[Characters/TotalWarWarhammerTheTombKings The Tomb Kings]] | '''The Vampire Coast''' | [[Characters/TotalWarWarhammerTheDaemonsOfChaos The Daemons Of Chaos]] | [[Characters/TotalWarWarhammerTheWarriorsOfChaos The Warriors of Chaos]] | [[Characters/TotalWarWarhammerTheNorscanTribes The Norscan Tribes]] | [[Characters/TotalWarWarhammerTheChaosDwarfs The Chaos Dwarfs]] | [[Characters/TotalWarWarhammerTheBeastmen The Beastmen]] | [[Characters/TotalWarWarhammerTheGreenskins The Greenskins]] | [[Characters/TotalWarWarhammerTheSkaven The Skaven]] | [[Characters/TotalWarWarhammerTheOgreKingdoms The Ogre Kingdoms]] ]]-]
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*SemiDivine: Aranessa considers the LordOfTheOcean Manaan to be her father, though it's unclear whether this is [[DivineParentage literal]] or whether she's "only" his [[TouchedByVorlons chosen favorite]].
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Introduced in ''VideoGame/TotalWarWarhammerII'', the Vampire Coast are playable in custom games, the Vortex Campaign, and Mortal Empires if ''Curse of the Vampire Coast'' has been purchased. In ''VideoGame/TotalWarWarhammerIII'', they are playable in the ''Immortal Empires'' combined mega-campaign for owners of ''I'', ''II'' and ''III''.

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Introduced in ''VideoGame/TotalWarWarhammerII'', if ''Curse of the Vampire Coast'' has been purchased, the Vampire Coast are playable in custom games, the Vortex Campaign, and Mortal Empires if ''Curse of the Vampire Coast'' has been purchased. In ''VideoGame/TotalWarWarhammerIII'', they are playable Empires, and in ''VideoGame/TotalWarWarhammerIII'', the ''Immortal Empires'' combined mega-campaign for owners of ''I'', ''II'' and ''III''.
mega-campaign.
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an axe to grind was disambiguated by TRS. As is typical with dewicking projects, zero context examples are deleted as it is impossible to tell if they are an example of anything.


* AnAxeToGrind: Very atypically for a Vampire, Noctilus wields an ornate halberd covered in vampiric iconography. Doubly-so as his artwork in ''Dreadfleet'' depicted him with a rapier.
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Dewicked trope


* WeaponOfChoice: As they are pirates, they primarily make use of flintlock pistols, rickety muskets, and of course, {{Sinister Scimitar}}s.
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Introduced in ''VideoGame/TotalWarWarhammerII'', the Vampire Coast are playable in custom games, the Vortex Campaign, and Mortal Empires if ''Curse of the Vampire Coast'' has been purchased. In ''VideoGame/TotalWarWarhammerIII'', they will be playable in the upcoming ''Immortal Empires'' combined mega-campaign for owners of ''I'', ''II'' and ''III''.

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Introduced in ''VideoGame/TotalWarWarhammerII'', the Vampire Coast are playable in custom games, the Vortex Campaign, and Mortal Empires if ''Curse of the Vampire Coast'' has been purchased. In ''VideoGame/TotalWarWarhammerIII'', they will be are playable in the upcoming ''Immortal Empires'' combined mega-campaign for owners of ''I'', ''II'' and ''III''.
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* OurOgresAreHungrier: Animated Hulks are resurrected husks of drowned Ogres, with the added "bonus" of having ''parasitic'' sea creatures placed inside their powerful stomachs, resulting in truly horrific maws and tentacles of SeaMonster sticking out them. This is the first appearance of Ogres in the trilogy, and is presumably an EarlyBirdCameo for them.

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* OurOgresAreHungrier: Animated Hulks are resurrected husks of drowned Ogres, with the added "bonus" of having ''parasitic'' sea creatures placed inside their powerful stomachs, resulting in truly horrific maws and tentacles of SeaMonster sticking out them. This is was the first appearance of Ogres in the trilogy, and is presumably served as an EarlyBirdCameo for them.
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** She also has access to Ogre Maneaters in her highest level port, representing the very large population of pirate Ogres in Sartosa.

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* EliteMook: Somewhat downplayed but marginally. On one hand he gains some unique skills that most Paladins don't get along with having traits and mechanics seen among undead and ghostly units (all of this on top of being both armored and shielded). On the other hand he can't unlock and mount a Pegasus the generic Paladins have access to, thus he's stuck with a ghostly horse.



--->''"Damned Paladin: This Paladin is cursed to 'live', forever damned, at Cylostra's side. He doesn't even like music..."''

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--->''"Damned Paladin: This Paladin is cursed to 'live', forever damned, at Cylostra's side. He doesn't even like music..."''* KingMook: On one hand he gains some unique skills that most Paladins don't get along with having traits and mechanics seen among undead and ghostly units (all of this on top of being both armored and shielded). On the other hand he can't unlock and mount a Pegasus the generic Paladins have access to, thus he's stuck with a ghostly horse.



* TragicHero / TragicVillain: A Paladin of fair Bretonnia, devoted to the Lady...now bound in undead servitude to an impossibly selfish person responsible for his IronicHell and forced to do anything she commands no matter how vile it is.

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* TragicHero / TragicVillain: TragicHero: Turned TragicVillain. A Paladin of fair Bretonnia, devoted to the Lady...Lady... now bound in undead servitude to an impossibly selfish person responsible for his IronicHell and forced to do anything she commands no matter how vile it is.
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* TheBermudaTriangle: The Galleons' Graveyard is the ''Warhammer'' equivalent; a swirling vortex at the center of the Great Ocean, drawing to it dark magic and undead undersea horrors. Noctilus is the master of the dark, watery realm, and it is his starting position in both Mortal Empires and the Eye of the Vortex campaigns. In-game, the Graveyard itself takes the form of a huge attrition-dealing reef swirling with magical energy, with a ten-slot major settlement floating in the water at its heart. It also doubles as an EldritchLocation, as the FlavorText for its building chain mentions it's ''actually sentient and self-aware''.

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* TheBermudaTriangle: The Galleons' Graveyard is located roughly around where the ''Warhammer'' equivalent; a swirling vortex at the center equivalent of the Great Ocean, drawing to it Bermuda island would be, and is an EldritchLocation that draws in shipwrecks, dark magic and undead undersea horrors. Noctilus is the master of the dark, watery realm, and it is his starting position in both Mortal Empires and the Eye of the Vortex campaigns. In-game, the Graveyard itself takes the form of a huge attrition-dealing reef swirling with magical energy, with a ten-slot major settlement floating in the water at its heart. It also doubles as an EldritchLocation, as the FlavorText for its central building chain mentions it's ''actually sentient and self-aware''.describes it as a GeniusLoci, while text in ''Warhammer III'' implies that it may be related to [[EldritchAbomination the Great Maw]].
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Expanded it.

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[[folder:Robert Barthelemy]]
!!Robert Barthelemy, The Damned Paladin
A ghostly Paladin who is eternally bound in servitude to Cylostra for the Vampire Coast campaigns in both Eye of The Vortex and Mortal Empires.
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* AndIMustScream: Being bound to the Madame Captain is not good for him at all considering how he got here and what he is going through. See IronicHell.
* AnIcePerson: Can unlock the Frostbite trait for his melee attacks, slowing any enemy he's engaged in melee with.
* EliteMook: Somewhat downplayed but marginally. On one hand he gains some unique skills that most Paladins don't get along with having traits and mechanics seen among undead and ghostly units (all of this on top of being both armored and shielded). On the other hand he can't unlock and mount a Pegasus the generic Paladins have access to, thus he's stuck with a ghostly horse.
* IronicHell: Being an undead and bound for all eternity to the person responsible for your sorry state is one thing. The fact that the person he's bound to is Cylostra who also is an opera singer adds fuel to the fire of suffering since Barthelemy ''DOESN'T LIKE MUSIC''.
--->''"Damned Paladin: This Paladin is cursed to 'live', forever damned, at Cylostra's side. He doesn't even like music..."''
* StoneWall: To some extent. The Damned Paladin is not a duelist, yet the fact that he has the stats, skills and traits of a Paladin combined with being an Ethereal undead makes him very tanky and lasting...[[KryptoniteFactor That is until magical weapons are involved in which case he will be in a world of hurt]].
* TragicHero / TragicVillain: A Paladin of fair Bretonnia, devoted to the Lady...now bound in undead servitude to an impossibly selfish person responsible for his IronicHell and forced to do anything she commands no matter how vile it is.
[[/folder]]
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dewicking Nice Hat


* NiceHat: Noctilus is never seen without his giant red captain's hat. Taken to InterfaceSpoiler levels before release, when the identities of the Vampire Coast Legendary Lords were kept a mystery and were only shown in silhouette, but Noctilus' iconic chapeau instantly gave him away.
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Introduced in ''VideoGame/TotalWarWarhammerII'', the Vampire Coast are playable in custom games, the Vortex Campaign, and Mortal Empires if ''Curse of the Vampire Coast'' has been purchased.

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Introduced in ''VideoGame/TotalWarWarhammerII'', the Vampire Coast are playable in custom games, the Vortex Campaign, and Mortal Empires if ''Curse of the Vampire Coast'' has been purchased.
purchased. In ''VideoGame/TotalWarWarhammerIII'', they will be playable in the upcoming ''Immortal Empires'' combined mega-campaign for owners of ''I'', ''II'' and ''III''.
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* BrilliantButLazy: In the tabletop lore he had the potential to become a major player in the world, but lacked the ambition, and was content to terrorize the waters of Lustria. Subverted in-game where he can expand his influence across the world and is competing with other pirates to obtain an artifact which will grant him control of the seas.

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* BrilliantButLazy: In the tabletop lore he lore, Harkon had the potential to become a major player in the world, but lacked the ambition, and was content to terrorize the waters of Lustria. Subverted in-game where he can not only expand his influence across the world and world, but is competing with other pirates to obtain an artifact which will grant him control of the seas.
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Badass Mustache and Badass Beard are being merged into Manly Facial Hair. Examples that don't fit or are zero-context are removed. To qualify for Manly Facial Hair, the facial hair must be associated with masculinity in some way. Please read the trope description before readding to make sure the example qualifies.


* BadassBeard: We don't know if he has a real one, but he wears a piece of ''beard armour'' on his chin, which is undoubtedly as cool, if not cooler than a real one.

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