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By TRS decision Whip It Good is now a disambiguation page. Moving entries to appropriate tropes when possible.
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* FlamingHair
to:
* ElementalWeapon: Wields a whip that is [[IncendiaryExponent ON FIRE!]] Or possibly even just ''made'' of fire, it's hard to tell.
%%* FlamingHair
%%* FlamingHair
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* PlayingWithFire: To put it mildly.
* WhipItGood: [[IncendiaryExponent ON FIRE!]] Or possibly even just ''made'' of fire, it's hard to tell.
* WreathedInFlames: Whirling Embers, as expected.
* WhipItGood: [[IncendiaryExponent ON FIRE!]] Or possibly even just ''made'' of fire, it's hard to tell.
* WreathedInFlames: Whirling Embers, as expected.
to:
*
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Names The Same is no longer a trope
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* NamesTheSame: [[Anime/MobileSuitGundam This is no normal Zaku, boy]].
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Simple Staff has been disambiguated
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* SimpleStaff: His main weapon, and [[PrecisionGuidedBoomerang main ranged ability]].
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A Load Of Bull was disambiguated
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* ALoadOfBull
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* FatCat: Still pretty nimble considering his Astral Winds passive, though his powers can't seem to keep him in flight consistently since his animations for moving have him both flying a bit off of the ground sporadically when he's not striding on both legs.
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* YouWillNotEvadeMe: His Manacle ultimate provides the classical [[DefenseOfTheAncients Pudge-like]] long-range pull. It cannot hit non-hero targets and be combined with using Rocket Boots while the enemy is flying toward Shank to further the target's woes, but has a cooldown of some significance.
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* YouWillNotEvadeMe: His Manacle ultimate provides the classical [[DefenseOfTheAncients [[VideoGame/DefenseOfTheAncients Pudge-like]] long-range pull. It cannot hit non-hero targets and be combined with using Rocket Boots while the enemy is flying toward Shank to further the target's woes, but has a cooldown of some significance.
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* BoozeFlamethrower: Of sorts - instead, her Fire Lager ability has her toss a barrel of liquor forward with a trail leaking behind it while tossing a bomb up into the air that will ignite the alcohol for more damage after it hits the ground.
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* TheGunslinger: [[DownplayedTrope Downplayed]] example, with her ultimate (which comes with two charges) having her shoot a single shot from her pistol.
* HandCannon: Her pistol resembles a flintlock pistol, if a usual flintlock pistol's barrel was twice as long and the opening flared out like a blunderbuss.
* HandCannon: Her pistol resembles a flintlock pistol, if a usual flintlock pistol's barrel was twice as long and the opening flared out like a blunderbuss.
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* ThrowDownTheBomblet: Her basic attacks.
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* OnlyInItForTheMoney: She joined the Trials of Strife because she's spendthrift enough to bother doing it with her normal bounty hunting being insufficient.
* OnlyInItForTheMoney: She joined the Trials of Strife because she's spendthrift enough to bother doing it with her normal bounty hunting being insufficient.
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* ChessMotif
* ChessMotif
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* {{BFS}}: As tall as him, and wider than a strongman's arms.
* {{BFS}}: As tall as him, and wider than a strongman's arms.
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* Acrofatic: While he resembles an overweight cat that walks on just two legs, he's still one of the faster-moving ranged characters in the game.
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* CatsAreMagic: And that's before he even dons his WizardClassic skin.
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* FatCat: Still pretty nimble considering his Astral Winds passive, though his powers can't seem to keep him in flight consistently since his animations for moving have him both flying a bit off of the ground sporadically when he's not striding on both legs.
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* YouWillNotEvadeMe: His Manacle ultimate provides the classical [[DefenseOfTheAncients Pudge-like]] long-range pull. It cannot hit non-hero targets and be combined with using Rocket Boots while the enemy is flying toward Shank to further the target's woes, but has a cooldown of some significance.
* YouWillNotEvadeMe: His Manacle ultimate provides the classical [[DefenseOfTheAncients Pudge-like]] long-range pull. It cannot hit non-hero targets and be combined with using Rocket Boots while the enemy is flying toward Shank to further the target's woes, but has a cooldown of some significance.
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* BoringButPractical: Half of his skillset are passives that apply to his basic attack, but they're what make him fearsome.
* MagikarpPower: He doesn't provide a lot to his team initially, but after he gets his levels and items, his basic attacks will tear down minion waves, players and towers alike in short order.
* BoringButPractical: Half of his skillset are passives that apply to his basic attack, but they're what make him fearsome.
* MagikarpPower: He doesn't provide a lot to his team initially, but after he gets his levels and items, his basic attacks will tear down minion waves, players and towers alike in short order.
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* TheGambler: Naturally. His basic attack is throwing dice at people, Token Toss throws a poker chip, Searing Cards throws bunch of playing cards, Gambler's Fortune heals and speed you up [[ItRunsOnNonsensolum with a golden beam and money]] and, well, he's a sentient robotic slots machine.
to:
* TheGambler: Naturally. His basic attack is throwing dice at people, Token Toss throws a poker chip, Searing Cards throws bunch of playing cards, Gambler's Fortune heals and speed you up [[ItRunsOnNonsensolum [[ItRunsOnNonsensoleum with a golden beam and money]] and, well, he's a sentient robotic slots machine.machine.
* ImprobableWeaponUser: He kills you with dice, poker chips and playing cards, and heals you with money.
* ImprobableWeaponUser: He kills you with dice, poker chips and playing cards, and heals you with money.
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* RandomNumberGod: A clear example, though not quite as severely as [[Characters/Dota2IntelligenceNToZ the notorious Ogre Magi]]. His ultimate passively gives him a chance of immediately refunding the cooldown and mana cost of his other abilities on use. He can also activate it to guarantee a refund, as well as doubling the passive chance of it for 8 seconds, but after that 8 seconds, he loses the passive entirely until his ultimate cools down.
to:
* RandomNumberGod: A clear example, though not quite as severely as [[Characters/Dota2IntelligenceNToZ the notorious Ogre Magi]]. His ultimate passively gives him a chance of immediately refunding the cooldown and mana cost of his other abilities on their use. He can also activate it to guarantee a refund, as well as doubling the passive chance of it for 8 seconds, but after that 8 seconds, he loses the passive entirely until his ultimate cools down.
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* ALoadOfBull
* NinjaPirateRobotZombie: Minotaur Shaolin Monk!
* PrecisionGuidedBoomerang: His staff tossed out of Bo Throw will always return to him, even through walls.
* ProudScholarRaceGuy: His race has forsworn anger and savagery, and are peaceful meditators. Bo is a now-rare warrior example out of them.
* SimpleStaff: His main weapon, and [[PrecisionGuidedBoomerang main ranged ability]].
* ALoadOfBull
* NinjaPirateRobotZombie: Minotaur Shaolin Monk!
* PrecisionGuidedBoomerang: His staff tossed out of Bo Throw will always return to him, even through walls.
* ProudScholarRaceGuy: His race has forsworn anger and savagery, and are peaceful meditators. Bo is a now-rare warrior example out of them.
* SimpleStaff: His main weapon, and [[PrecisionGuidedBoomerang main ranged ability]].
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* FlamingHair
* IncendiaryExponent: Her absolutely-everything. [[FlamingHair Even her hair]].
* PlayingWithFire: To put it mildly.
* WhipItGood: [[IncendiaryExponent ON FIRE!]] Or possibly even just ''made'' of fire, it's hard to tell.
* IncendiaryExponent: Her absolutely-everything. [[FlamingHair Even her hair]].
* PlayingWithFire: To put it mildly.
* WhipItGood: [[IncendiaryExponent ON FIRE!]] Or possibly even just ''made'' of fire, it's hard to tell.
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* HitAndRunTactics: With his Astral Winds ability providing him a boost of speed and slow immunity while his Z Zap can't miss, Moxie is quite good at harrying his opponents.
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* {{Pun}}: His Ball Lightning ability, which appears as an electrified ball of yarn rolling forward.
* ShockAndAwe
* ShockAndAwe
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----
* CavalierCompetitor: Treats the Trials of Strife as a tournament that he's certain to win.
* DeathDealer: But of course! Courtesy of his Searing Cards ability.
* TheGambler: Naturally. His basic attack is throwing dice at people, Token Toss throws a poker chip, Searing Cards throws bunch of playing cards, Gambler's Fortune heals and speed you up [[ItRunsOnNonsensolum with a golden beam and money]] and, well, he's a sentient robotic slots machine.
* InstantAIJustAddWater: Bandito came to life after one too many hacking attempts by cheating patrons.
* MoneyMultiplier: Hitting a hero with Token Toss grants him some free gold.
* RandomNumberGod: A clear example, though not quite as severely as [[Characters/Dota2IntelligenceNToZ the notorious Ogre Magi]]. His ultimate passively gives him a chance of immediately refunding the cooldown and mana cost of his other abilities on use. He can also activate it to guarantee a refund, as well as doubling the passive chance of it for 8 seconds, but after that 8 seconds, he loses the passive entirely until his ultimate cools down.
* ShoutOut: [[https://strife.com/images/heroes/bandito/screen-a.jpg His splash art]], wherein he's [[https://en.wikipedia.org/wiki/Dogs_Playing_Poker playing poker with robotic dogs]].
* CavalierCompetitor: Treats the Trials of Strife as a tournament that he's certain to win.
* DeathDealer: But of course! Courtesy of his Searing Cards ability.
* TheGambler: Naturally. His basic attack is throwing dice at people, Token Toss throws a poker chip, Searing Cards throws bunch of playing cards, Gambler's Fortune heals and speed you up [[ItRunsOnNonsensolum with a golden beam and money]] and, well, he's a sentient robotic slots machine.
* InstantAIJustAddWater: Bandito came to life after one too many hacking attempts by cheating patrons.
* MoneyMultiplier: Hitting a hero with Token Toss grants him some free gold.
* RandomNumberGod: A clear example, though not quite as severely as [[Characters/Dota2IntelligenceNToZ the notorious Ogre Magi]]. His ultimate passively gives him a chance of immediately refunding the cooldown and mana cost of his other abilities on use. He can also activate it to guarantee a refund, as well as doubling the passive chance of it for 8 seconds, but after that 8 seconds, he loses the passive entirely until his ultimate cools down.
* ShoutOut: [[https://strife.com/images/heroes/bandito/screen-a.jpg His splash art]], wherein he's [[https://en.wikipedia.org/wiki/Dogs_Playing_Poker playing poker with robotic dogs]].
* {{Combos}}: All of his abilities do more damage when the projectile passes through his Ring of Fire.
* IncendiaryExponent: You can tell his abilities went through his Ring of Fire and got pumped up because then they'll be glittering with blue fire.
* LongRangeFighter: The definite example in the game, given Carter's Rocket Barrage is a basic ability that can hit you while you're attacking his lane's first tower while he's hiding behind the second one and his Imminent Boom ultimate goes pretty far and then chases you. Naturally, the trio's weakness is [[GlassCannon a lack of mobility and survivability]].
* IncendiaryExponent: You can tell his abilities went through his Ring of Fire and got pumped up because then they'll be glittering with blue fire.
* LongRangeFighter: The definite example in the game, given Carter's Rocket Barrage is a basic ability that can hit you while you're attacking his lane's first tower while he's hiding behind the second one and his Imminent Boom ultimate goes pretty far and then chases you. Naturally, the trio's weakness is [[GlassCannon a lack of mobility and survivability]].
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* DidntThinkThisThrough: Moxie joined the Trials of Strife to get away from his people's grand expectations of his prophetic heritage...the Trials of Strife are training for an oncoming terrible invasion. It seems likely Moxie's people will end up be quite satisfied with his choices.
to:
* DidntThinkThisThrough: Moxie joined the Trials of Strife to get away from his people's grand expectations of his prophetic heritage...the Trials of Strife are is training for an oncoming terrible invasion. It seems likely Moxie's people will end up be quite satisfied with his choices.
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[[/folder]]
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[[/folder]]
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Pretty sure it\'s an announcer, not Moxie himself.
* AnnouncerChatter: Moxie himself is a cat, and so can't speak, therefore for many of "his" lines, he instead has a male LargeHam announcer, different from the ubiquitous female announcer, speaking of him as if he were the hero of a cartoon show.
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* ElectiveUnintelligible: A person who starts playing Moxie will find he only responds to orders with cat noises...until they hear him talk out loud in response to kills and going at low health. Considering he generally likes being lethargic, he probably just normally meows because he's too lazy to talk.
* LargeHam: His few lines with words in them have him speak in this sort of manner.
--> ''Our hero nears defeat!''
-->''Two evildoers disposed off!''
* LargeHam: His few lines with words in them have him speak in this sort of manner.
--> ''Our hero nears defeat!''
-->''Two evildoers disposed off!''
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* LeeroyJenkins: One of his skills can be used to this, when he leaps and damages everyone in landing point, even moreso that one of his possible yells is "[[MemeticMutation YOLO!]]"
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* SmallNameBigEgo: He might have managed to get into the trials of Strife, but his ego still ''greatly'' outstrips what that would justify.
to:
* SmallNameBigEgo: He might have managed to get into the trials of Strife, but his ego still ''greatly'' outstrips what that would justify. Must've taken tips from [[VideoGame/LeagueOfLegends Draven]].
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* SpinAttack
to:
* SpinAttackSpinAttack: Spincicle, the token 'Spin To Win' skill of the game. Fewer spins, but low cooldown allows Ace to spam it, as long as he has enough mana.
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*ShoutOut: Based on [[Literature/JourneyToTheWest Sun Wukong]], much like [[VideoGame/HeroesOfNewerth how]] [[VideoGame/LeagueOfLegends other]] [[VideoGame/{{Smite}} MOBA]] follow suit. His name is derived from one of the alternate spelling of Wukong: Sun Gokong.
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* NamesTheSame: [[Anime/MobileSuitGundam This is no normal Zaku, boy]].
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----
* CameBackStrong
* CameBackStrong
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---
to:
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* KnightTemplar: His lore says "he executed lethal justice upon any he deemed to be evildoers".
* NinjaPirateRobotZombie: Possessed-Miner-Cowboy-Dwarf!
* KnightTemplar: His lore says "he executed lethal justice upon any he deemed to be evildoers".
* NinjaPirateRobotZombie: Possessed-Miner-Cowboy-Dwarf!
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* DarkIsNotEvil
* DarkIsNotEvil
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* AnvilOnHead: Except with an anchor. The indicator it's falling onto an area is, of course, an X marking the spot.
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* HairOfGold
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* InnocentBlueEyes: ''[[SubvertedTrope No]]''. She's a pirate! While the harsher parts of piracy aren't really applied to her, she nonetheless started her career as a pirate by sinking her father's naval fleet.
to:
* InnocentBlueEyes: ''[[SubvertedTrope ''[[AvertedTrope No]]''. She's a pirate! While the harsher parts of piracy aren't really applied to her, she nonetheless started her career as a pirate by sinking her father's naval fleet.
* PiratesWhoDontDoAnything: She's a bit busy fighting in the Trials of Strife to do her day job, especially after she sunk her ship and marooned her crew to start doing the former. She ''definitely'' did her day job quite a lot beforehand though.
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* WreathedInFlames:
to:
* WreathedInFlames:WreathedInFlames: Whirling Embers, as expected.
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[[folder:Ace]]
to:
Ace is a versatile melee hero capable of tanking, initiating, or dealing high burst damage. His ability to jump over terrain allows him to approach unexpectedly and dish out the pain. Plus, he's the baddest dude on Tempra.
----
* HeroicBuild: His arms are bigger than his head! Boasted about in his lines from leveling up his ultimate where he says stereotypical weight-training boasts.
* MeaningfulName: He sure as hell thinks he's an ace too. His title [[SmallNameBigEgo is about as appropriate]].
* SmallNameBigEgo: He might have managed to get into the trials of Strife, but his ego still ''greatly'' outstrips what that would justify.
* SpinAttack
* TopHeavyGuy: He seems to have skipped leg day.
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[[folder:Bandito]]
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Bandit.0 is a snarky droid who specializes... in a bit of everything. You could consider him a jack of all trades, as he's got versatility in spades. He may not be the best at any one thing, but he can do it all, and he always does it in style.
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[[folder:Bastion]]
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Bastion excels at charging head-first into enemies, leading his team from the front. With his strong combination of survivability, damage output, and crowd control, Bastion has the potential to dominate a game.
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[[folder:Blazer]]
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Blazer brings a combination of burst and sustained damage, as well as unique tools for tracking and isolating vulnerable targets. Blazer has the ability to always fight on her terms and eliminate key foes in a blink.
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[[folder:Bo]]
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Bo is an aggressive melee hero who excels at initiation. His skills provide the mobility and crowd control necessary to dictate both small skirmishes and large team fights.
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[[folder:Buford]]
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Buford specializes in utilizing his variety of bayou bugs to slow, burn and steal life from his enemies. With the ability to change his fighting style after each spellcast, Buford can handle any situation that may arise.
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[[folder:Caprice]]
to:
Caprice is an extremely mobile hero who focuses on getting in and out of combat. She brings excellent damage potential with a combination of her attacks and skills.
---
* EveryoneLovesBlondes: It's probably not a coincidence Strife's MsFanservice is a blue-eyed blonde.
* HairOfGold
* ImprobableWeaponUser: Her usual weapons are ''not'' the large flintlock HandCannon she holds, it's incendiary bombs on her belt that she tosses at enemies. She shoot her HandCannon solely from her ultimate - possibly in a bit of a GameplayAndStoryIntegration of flintlock firearms being slow to reload and so her use of one was intended to be fairly limited.
* InnocentBlueEyes: ''[[SubvertedTrope No]]''. She's a pirate! While the harsher parts of piracy aren't really applied to her, she nonetheless started her career as a pirate by sinking her father's naval fleet.
* MsFanservice: She's quite curvaceous, which is easily seen by her clothing being tight on her. Games loading up show an icon which include a shot of looking to the right and her butt facing to viewers.
* PirateGirl
* TalkLikeAPirate: Well, ''yeah''.
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[[folder:Carter]]
to:
Carter offers extremely long range magic damage, and is perfect for the player who likes to bombard from afar. Often, he can give your team the edge before fully engaging in a fight.
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* ExtremeOmnivore: The stuff of Carter's Yak Attack hitting the ground aside from the green vomit also includes a few cans...
* NoNameGiven: One of them is named Carter. They're not sure which one. No one's sure what the others would be then, as well.
* StuffBlowingUp: All of Carter's abilities save for Yak Attack.
* ZombiePukeAttack: Yak Attack has the big maybe-Carter vomit over a long distance to damage and slow enemies in an area.
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[[folder:Chester]]
to:
Chester is a master tactician. His offers a plethora of powerful buffs for allies, and deadly area control abilities for his enemies.
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[[folder:Claudessa]]
to:
Claudessa is a versatile melee hero capable of tanking, supporting, or dealing area damage. Whichever role you choose, she will always be in the thick of things, causing chaos and turning tides.
----
* HandicappedBadass: Lacking a left arm, not lacking in asskicking potential.
* SmurfettePrinciple: In her order - she's the first woman in the Knights of Claudus, based in her home plane Gael.
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[[folder:Fetterstone]]
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Fetterstone is an aggressive attack damage hero who can chase down foes. His surprising survivability allow him to find the perfect opportunity to shell out destruction with Explosive Rounds.
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[[folder:Flak]]
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Flak is an expert in attacking enemies from afar. With the ability to seperate herself from her foes and additional damage based on how far from her target she is, Flak can decimate enemies before they can even reach her.
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[[folder:Gokong]]
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Gokong is a trickster specializing in attack damage. His ability to be everywhere and nowhere on a battlefield makes him a lethal yet evasive threat.
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[[folder:Hale]]
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Hale is a melee attack damage hero who offers excellent mobility and initiation. He is unmatched in a head-to-head melee fight, and can sustain continuous farming of neutral monsters.
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[[folder:Harrower]]
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Harrower is an attack damage hero who switches between ranged and melee forms. Extremely mobile, Harrower is able to chase enemies very effectively and escape unfavorable fights.
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[[folder:Iah]]
to:
Iah is a caster specializing in sieging enemy structures. With powerful sand elementals, and area buffs for allied units - taking enemy towers is a trivial task.
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[[folder:Jin She]]
to:
[[folder:Jin She]]
She, Tao-Ahasna's Spark]]
Jin She is an aggressive melee caster who deals sustained area damage. She specializes in ganking, and her abilities allow a master to create jaw-dropping moments.
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* WreathedInFlames:
Jin She is an aggressive melee caster who deals sustained area damage. She specializes in ganking, and her abilities allow a master to create jaw-dropping moments.
----
* WreathedInFlames:
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[[folder:Lady Tinder]]
to:
[[folder:Lady Tinder]]
Tinder, Protector of the Green Leaf]]
Lady Tinder is a powerful support hero armed with a shield, a heal, and strong crowd control. Nature's Fury ensures that she has a large controlling presence of an area and grants her a powerful pushing tool.
Lady Tinder is a powerful support hero armed with a shield, a heal, and strong crowd control. Nature's Fury ensures that she has a large controlling presence of an area and grants her a powerful pushing tool.
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[[folder:Malady]]
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Malady is a caster specializing in crowd control and burst damage. Her ability to stun, slow, and alter the terrain for enemies makes her a massive gamechanger in the hands of a creative player.
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[[folder:Midknight]]
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Midknight excels at quickly getting in the middle of the enemy team and dealing massive damage. When an enemy tries to excape his fury, he can easily chase them down and finish them off.
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[[folder:Minerva]]
to:
Minerva is a melee hybrid hero who is constantly on the move. Her ability to dash around the battlefield makes her a difficulty target to crowd control and focus-fire.
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[[folder:Moxie]]
to:
Moxie is a ranged caster who is always moving and slinging out spells. He is able to deal great up-front burst damage as well as solid sustained damage, with Astral Winds enabling him to kite or chase foes.
----
* DidntThinkThisThrough: Moxie joined the Trials of Strife to get away from his people's grand expectations of his prophetic heritage...the Trials of Strife are training for an oncoming terrible invasion. It seems likely Moxie's people will end up be quite satisfied with his choices.
* NinjaPirateRobotZombie: Lightning Mage-Superhero-Fat-Cat!
* ElectiveUnintelligible: A person who starts playing Moxie will find he only responds to orders with cat noises...until they hear him talk out loud in response to kills and going at low health. Considering he generally likes being lethargic, he probably just normally meows because he's too lazy to talk.
* LargeHam: His few lines with words in them have him speak in this sort of manner.
--> ''Our hero nears defeat!''
-->''Two evildoers disposed off!''
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[[folder:Nikolai]]
to:
Nikolai punches things. Nikolai smashes things. Nikolai picks enemies up and [[ExactWords puts them down]].
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[[folder:Ray]]
to:
Ray brings a lot of utility to the table with his area effect damage, crowd control, and Burrow Bots. The Burrow Bots provide vision, offering a large advantage in controlling the map.
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[[folder:Rip]]
to:
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[[folder:Rook]]
to:
Rook is an elusive attack damage hero who delivers deadly bursts. Rook excels in one-on-one fights and can surprise enemies with a quick flurry of attacks.
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[[folder:Shank]]
to:
Shank is a melee hero who excels at ganking and initiation. His Manacle offers a unique method of initiation by hooking enemies to your team.
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[[folder:Trace]]
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Trace is an incredibly versatile melee/ranged damage dealer. She is able to get in and get out after dealing a large amount of damage, while building up her own defenses with every step she takes.
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[[folder:Trixie]]
to:
Trixie is a fluid hero who offers long range magic damage and team-fight utility. She can deal damage while teasing her enemies from just out of reach, and turn the tides of a battle with a well-placed Croaking Curse.
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[[folder:Vermillion]]
to:
Vermillion focuses on long range basic attacks. With proper positioning and separation from enemies, Vermillion can single-handedly deal out death to the entire enemy team.
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[[folder:Vex]]
to:
Vex is a versatile hero who excels at ganking and pushing. His ability to teleport across the map at any time adds strategic dimensions to any team.
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[[folder:Zaku]]
to:
Zaku controls the flow of life and death. With powerful supportive magic and an array of deadly traps, Zaku is a formidable threat.
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