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If this trope is no longer definitive to all her appearances, it’s best left out of the description, as a character can’t be a “former Glass Cannon” when they are one in media that still exists (IV and V) — tropes are not subject to the latest iteration of a work.
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Cammy is the series' definitive rushdown fighter, a CloseRangeCombatant and former GlassCannon who oppresses her opponent with quick and powerful mid-range options to blitz her way through their defenses. Her Spiral Arrow drills her way through opponent's options and makes for an easy combo tool, her Cannon Spike is a powerful AntiAir and combo ender, her Quick Spin Knuckle lets her slip through projectiles to counter zoning, and her Hooligan Combination grants her various mixup options to surprise her opponents.
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Cammy is the series' definitive rushdown fighter, a CloseRangeCombatant and former GlassCannon who oppresses her opponent with quick and powerful mid-range options to blitz her way through their defenses. Her Spiral Arrow drills her way through opponent's options and makes for an easy combo tool, her Cannon Spike is a powerful AntiAir and combo ender, her Quick Spin Knuckle lets her slip through projectiles to counter zoning, and her Hooligan Combination grants her various mixup options to surprise her opponents.
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Remove my wrong trope usage. A Lightning Bruiser must be tougher than most others.
Changed line(s) 51 (click to see context) from:
Cammy is the series' definitive rushdown fighter, a former GlassCannon and now LightningBruiser who oppresses her opponent with quick and powerful mid-range options to blitz her way through their defenses. Her Spiral Arrow drills her way through opponent's options and makes for an easy combo tool, her Cannon Spike is a powerful AntiAir and combo ender, her Quick Spin Knuckle lets her slip through projectiles to counter zoning, and her Hooligan Combination grants her various mixup options to surprise her opponents.
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Cammy is the series' definitive rushdown fighter, a CloseRangeCombatant and former GlassCannon and now LightningBruiser who oppresses her opponent with quick and powerful mid-range options to blitz her way through their defenses. Her Spiral Arrow drills her way through opponent's options and makes for an easy combo tool, her Cannon Spike is a powerful AntiAir and combo ender, her Quick Spin Knuckle lets her slip through projectiles to counter zoning, and her Hooligan Combination grants her various mixup options to surprise her opponents.
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* LightningBruiser: She can deal lightning quick damage in ''6'', and shares the same 10,000 HitPoints that most other fighters have, making her no longer a GlassCannon.
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Fix misspelled trope
Changed line(s) 51 (click to see context) from:
Cammy is the series' definitive rushdown fighter, a former GlassCannon and now LightingBruiser who oppresses her opponent with quick and powerful mid-range options to blitz her way through their defenses. Her Spiral Arrow drills her way through opponent's options and makes for an easy combo tool, her Cannon Spike is a powerful AntiAir and combo ender, her Quick Spin Knuckle lets her slip through projectiles to counter zoning, and her Hooligan Combination grants her various mixup options to surprise her opponents.
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Cammy is the series' definitive rushdown fighter, a former GlassCannon and now LightingBruiser LightningBruiser who oppresses her opponent with quick and powerful mid-range options to blitz her way through their defenses. Her Spiral Arrow drills her way through opponent's options and makes for an easy combo tool, her Cannon Spike is a powerful AntiAir and combo ender, her Quick Spin Knuckle lets her slip through projectiles to counter zoning, and her Hooligan Combination grants her various mixup options to surprise her opponents.
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Changed line(s) 51 (click to see context) from:
Cammy is the series' definitive rushdown fighter, a GlassCannon who oppresses her opponent with quick and powerful mid-range options to blitz her way through their defenses. Her Spiral Arrow drills her way through opponent's options and makes for an easy combo tool, her Cannon Spike is a powerful AntiAir and combo ender, her Quick Spin Knuckle lets her slip through projectiles to counter zoning, and her Hooligan Combination grants her various mixup options to surprise her opponents.
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Cammy is the series' definitive rushdown fighter, a former GlassCannon and now LightingBruiser who oppresses her opponent with quick and powerful mid-range options to blitz her way through their defenses. Her Spiral Arrow drills her way through opponent's options and makes for an easy combo tool, her Cannon Spike is a powerful AntiAir and combo ender, her Quick Spin Knuckle lets her slip through projectiles to counter zoning, and her Hooligan Combination grants her various mixup options to surprise her opponents.
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* LightningBruiser: She can deal lightning quick damage in ''6'', and shares the same 10,000 HitPoints that most other fighters have, making her no longer a GlassCannon.
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Information on why a character doesn’t fit a trope is not required.
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* FragileSpeedster: In ''V'', she has the highest agility along with Vega, her strength is decent/average, but her health is low. Even in gameplay, her primary style is to focus on rushdown-into-knockdown combos for looping offense, despite lacking [[ConfusionFu mixup]]. As of ''6'', she no longer fits this trope since she shares the same 10,000 HitPoints that most other fighters have.
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* FragileSpeedster: In ''IV'' and ''V'', she has the highest agility along with Vega, her strength is decent/average, but her health is low. Even in gameplay, her primary style is to focus on rushdown-into-knockdown combos for looping offense, despite lacking [[ConfusionFu mixup]]. As of ''6'', she no longer fits this trope since she shares the same 10,000 HitPoints that most other fighters have.
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* GlassCannon: Cammy is one of the fastest characters in the franchise, and her attacks still pack a wallop behind them. From ''IV'' onward, she's consistently one of the best rushdown fighters, while not suffering in the defense department, which can be classified as average at worst. What offsets this though is her lack of health, being amongst the lowest in any of her appearances. She also lacks projectiles and in some cases, proper mixup. As of ''6'', she no longer fits this trope since she shares the same 10,000 HitPoints that most other fighters have.
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* GlassCannon: Cammy is one of the fastest characters in the franchise, and her attacks still pack a wallop behind them. From In ''IV'' onward, and ''V'', she's consistently one of the best rushdown fighters, while not suffering in the defense department, which can be classified as average at worst. What offsets this though is her lack of health, being amongst the lowest in any of her appearances. She also lacks projectiles and in some cases, proper mixup. As of ''6'', she no longer fits this trope since she shares the same 10,000 HitPoints that most other fighters have.
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Added example(s)
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** In console ports of ''The Movie'', play on the highest difficulty and he'll again replace M. Bison as the final boss.
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Akuma is a Glass Cannon in 6.
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* GlassCannon: If he's balanced, he's a fast fighter who can dish out damage but can't take it; Akuma in ''V'' has 900 health. For reference, the next row of lowest health tier is set to 925. This balances his outrageous offensive potential.
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* GlassCannon: If he's balanced, he's a fast fighter who can dish out damage but can't take it; Akuma in ''V'' has 900 health. For reference, the next row of lowest health tier is set to 925. This balances his outrageous offensive potential. In ''6'', he has 9,000 HitPoints versus most other fighters' 10,000 HitPoints.
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Changed line(s) 105 (click to see context) from:
* FragileSpeedster: In ''V'', she has the highest agility along with Vega, her strength is decent/average, but her health is low. Even in gameplay, her primary style is to focus on rushdown-into-knockdown combos for looping offense, despite lacking [[ConfusionFu mixup]].
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* FragileSpeedster: In ''V'', she has the highest agility along with Vega, her strength is decent/average, but her health is low. Even in gameplay, her primary style is to focus on rushdown-into-knockdown combos for looping offense, despite lacking [[ConfusionFu mixup]]. As of ''6'', she no longer fits this trope since she shares the same 10,000 HitPoints that most other fighters have.
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* GlassCannon: Cammy is one of the fastest characters in the franchise, and her attacks still pack a wallop behind them. From ''IV'' onward, she's consistently one of the best rushdown fighters, while not suffering in the defense department, which can be classified as average at worst. What offsets this though is her lack of health, being amongst the lowest in any of her appearances. She also lacks projectiles and in some cases, proper mixup.
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* GlassCannon: Cammy is one of the fastest characters in the franchise, and her attacks still pack a wallop behind them. From ''IV'' onward, she's consistently one of the best rushdown fighters, while not suffering in the defense department, which can be classified as average at worst. What offsets this though is her lack of health, being amongst the lowest in any of her appearances. She also lacks projectiles and in some cases, proper mixup. As of ''6'', she no longer fits this trope since she shares the same 10,000 HitPoints that most other fighters have.
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Spelling/grammar fix(es)
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* DesperationAttack: His Shun Goku Satsu has been made into his Critical Art in [=SF6=], so he can use that only after all three levels of his super meter are filled and his health has been drained to 1/4 or less.
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* DesperationAttack: His In ''6'', the Shun Goku Satsu has been made into his serves as Akuma's Critical Art in [=SF6=], so he Art, meaning it can use that only after all three levels of be used when his super meter are filled Super Gauge is at Level 3 and his health has been drained to 1/4 or less.is under 25%.
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I removed two trope from Amina’s entry and edited his Noble Demon trope instead.
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%%* BruiserWithASoftCenter: Of all people, ''Akuma'' has some shades of the trope; while he did kill Gouken and acts like a murderous demonic asshole most of the time, Akuma still [[NeverHurtAnInnocent doesn't hurt innocents]] and has been put in softer situations like [[https://78.media.tumblr.com/e9c3fdecd5ebfefa0b1c8464da25e4c5/tumblr_n4gri5nbkf1qd9g7oo1_1280.png making friends with Elena]] so at he is neutral at best.
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%%* DarkIsNotEvil: However, in a twisted sense of the trope, Akuma is ''not'' evil in the dry sense of the word. Sometimes, he's shown to be merciful, honorable, and even helpful towards others. Not only does he insist on having a fair fight, but he expresses disgust towards those who prey upon the weak, like M. Bison. While the evil nature of Satsui no Hado itself may have corrupted Akuma's ways, it is worth noting that Akuma considers Bison a much more abhorrent type of evil. Also, he once saved a child who got lost in his cave.
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* NobleDemon: He will never fight an unfair match or against an opponent who's not in perfect shape and will never harm someone who's incapable of fighting. Despite all of the dickish things he has done, he is not evil like Bison or Seth. His story mode in ''V'' heavily revolves around this aspect of his character.
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* NobleDemon: He Despite his BloodKnight tendencies, Akuma is ''not'' evil in the dry sense of the word, like Bison or Seth. Sometimes, he's shown to be merciful, honorable, and even helpful towards others. Not only does he insist on having a fair fight, but he expresses disgust towards those who prey upon the weak. Likewise, he will never fight an unfair match or against an opponent who's not in perfect shape and will never harm someone who's incapable of fighting. Despite all of the dickish things he has done, he is not evil like Bison or Seth.fighting. His story mode in ''V'' heavily revolves around this aspect of his character.
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Troper Alex Hoskins added these entries back in whole cloth (without edit reason or discussion) after they were removed (with accompanying edit reasons), so I have hidden these for now, and opened a discussion.
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* BruiserWithASoftCenter: Of all people, ''Akuma'' has some shades of the trope; while he did kill Gouken and acts like a murderous demonic asshole most of the time, Akuma still [[NeverHurtAnInnocent doesn't hurt innocents]] and has been put in softer situations like [[https://78.media.tumblr.com/e9c3fdecd5ebfefa0b1c8464da25e4c5/tumblr_n4gri5nbkf1qd9g7oo1_1280.png making friends with Elena]] so at he is neutral at best.
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* DarkIsNotEvil: However, in a twisted sense of the trope, Akuma is ''not'' evil in the dry sense of the word. Sometimes, he's shown to be merciful, honorable, and even helpful towards others. Not only does he insist on having a fair fight, but he expresses disgust towards those who prey upon the weak, like M. Bison. While the evil nature of Satsui no Hado itself may have corrupted Akuma's ways, it is worth noting that Akuma considers Bison a much more abhorrent type of evil. Also, he once saved a child who got lost in his cave.
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None
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* BruiserWithASoftCenter: Of all people, ''Akuma'' has some shades of the trope; while he did kill Gouken and acts like a murderous demonic asshole most of the time, Akuma still [[NeverHurtAnInnocent doesn't hurt innocents]] and has been put in softer situations like [[https://78.media.tumblr.com/e9c3fdecd5ebfefa0b1c8464da25e4c5/tumblr_n4gri5nbkf1qd9g7oo1_1280.png making friends with Elena]] so at he is neutral at best.