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* {{Cloudcuckoolander}}: And his Cloudcuckooland is perpetually on fire, making him a rather dark example. Ignus's wisdom score is ''three'', when the average is nine and exceptional (for a mortal) is eighteen, meaning he's only just capable of independent thought. His perception of reality is based entirely upon fire and its abundance or lack; his opinion of a subject depends on how much fire it is on currently, or how much fire it may potentially ''be'' on in the future.

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* {{Cloudcuckoolander}}: And his Cloudcuckooland is perpetually on fire, making him a rather dark example. Ignus's wisdom charisma score is ''three'', when the average is nine and exceptional (for a mortal) is eighteen, meaning he's only just capable of independent thought. His perception of reality is based entirely upon fire and its abundance or lack; his opinion of a subject depends on how much fire it is on currently, or how much fire it may potentially ''be'' on in the future.


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* MagicPants: Despite being perpetually on fire, his pants remain intact.

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* NiceJobFixingItVillain: His stated goal is to sabotage all future incarnations, who he considers to be [[GrandTheftMe thieves out to steal his mind and body]], by destroying or trapping all information that could be used by the Nameless One to discover his identity. However, even if in the process he destroyed useful and irreplaceable information, those same traps ensured that a lot of crucial items and information remained untouched until the current incarnation came along, enabling your eventual victory.

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* NiceJobFixingItVillain: NiceJobFixingItVillain:
**
His stated goal is to sabotage all future incarnations, who he considers to be [[GrandTheftMe thieves out to steal his mind and body]], by destroying or trapping all information that could be used by the Nameless One to discover his identity. However, even if in the process he destroyed useful and irreplaceable information, those same traps ensured that a lot of crucial items and information remained untouched until the current incarnation came along, enabling your eventual victory.victory.
** The Paranoid Incarnation also tried breaking the cycle of IdentityAmnesia by seeking out experts in ressurection to make sure he'd be the last one and no-one else could steal his body after death. He found one, who stopped (or at least identified the end of) the resurrection amnesia suffered by The Nameless One, making the game as-is possible. Unfortunately that solution only kicked in several deaths ''after'' The Paranoid Incarnation was dead and gone.

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* BerserkButton: [[spoiler:Don't call Ignus "supplicant."]]

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* BerserkButton: [[spoiler:Don't call Ignus "supplicant."]]" It's the term of address his abusive master (one of your previous incarnations) used to call him, and repeating it will make him turn violent on the spot.]]


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* DumpStat: His Charisma is an utterly repulsive 3, the lowest score of any party member.

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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/pharod.jpg]]




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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/shadow_16.png]]
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* LaserGuidedAmnesia: [[spoiler:Vhailor was the SympatheticInspectorAntagonist to the Practical Incarnation until the latter trapped him in Curst, and you can recover the memories of him with sufficient WIS.]] By the time you find him, he's forgotten practically everything except his name and his purpose, [[spoiler:including you. Reminding him is not a good idea]].

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* LaserGuidedAmnesia: [[spoiler:Vhailor was the SympatheticInspectorAntagonist to the Practical Incarnation until the latter trapped him in Curst, and you can recover the memories of him with sufficient WIS.]] By the time you find him, he's forgotten practically everything except his name and his purpose, [[spoiler:including you. Reminding him is not a good idea]].idea... [[LetsYouAndHimFight unless its to get a rid of a certain obstacle getting between you and your due judgment that is]].]].
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* TimeAbyss: While it's not elaborated on much, it's implied he and the tower are both pretty damned old, enough that entire planes he's personally seen invaded with the tower have eventually dissolved into pure entropy, along with the legions that invaded them (and that he supplied). The offhanded way he speaks of both seems to unnerve the Nameless One himself.

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* TimeAbyss: While it's not elaborated on much, What happened to his creators? ENTROPY HAS UNMADE THEM. What happened to the planes his creators used him against? ENTROPY HAS UNMADE THEM. It's never said just how long Coaxmetal's been around, but it's implied he and the tower are both pretty damned old, enough that entire planes he's personally seen invaded with the tower have eventually dissolved into pure entropy, along with the legions that invaded them (and that he supplied). The offhanded way he speaks of both seems to unnerve the Nameless One himself.is ''incredibly'' old.
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* SeriesMascot: To the surprise of everyone, he was revealed to be the mascot of the 5th edition bestiary of the Planescape setting, ''Morte's Planar Parade'', canonizing the events of the game as Morte is now helping new adventurers after the journey of the Nameless One.
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* PhysicalGod: [[spoiler:After reuniting with the Transcendent One and regaining the full breadth of his many lifetimes and experiences, he becomes one of the most powerful beings in the multi-verse, short only of the Lady of Pain.]]
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* SpellBook: Pursuing the wizardly arts with Mebbeth at Ragpicker's Square has the Nameless One forge his own spellbook out of a black-barbed bramble seed, ridiculously overstarched rags, and the wierdly ink-like blood of a fish. With a 14 or higher in Int or Wis, the Nameless One can realize just why they were sent on the FetchQuest needed to make it, earning some bonus experience points.

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* SpellBook: Pursuing the wizardly arts with Mebbeth at Ragpicker's Square has the Nameless One forge his own spellbook out of a black-barbed bramble seed, ridiculously overstarched rags, and the wierdly weirdly ink-like blood of a fish. With a 14 or higher in Int or Wis, the Nameless One can realize just why they were sent on the FetchQuest needed to make it, earning some bonus experience points.

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* LiteralSplitPersonality: In the Maze of Reflections during the endgame.

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* LiteralSplitPersonality: In [[spoiler:A vestige of him appears before you in the Maze of Reflections during the endgame.endgame, and must be either convinced to merge with you or overpowered by force of arms.]]



%%* LiteralSplitPersonality: In the Maze of Reflections during the endgame.

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%%* * LiteralSplitPersonality: In [[spoiler:A vestige of him appears before you in the Maze of Reflections during the endgame.endgame, and must be either forced to merge with you or overpowered by force of arms.]]



* UnscrupulousHero: His ultimate goal was to [[spoiler:end his immortality, a good goal given the cost of said immortality]], but there was absolutely no line too vicious or cruel for him to cross in his quest to accomplish this.



* BeyondRedemption: What this man did was so unspeakably awful that a thousand lifetimes of good behaviour wouldn't even begin to make up for it. Or so he says. Maybe they would have, but before getting even ''one'' lifetime of good behaviour, he died, lost his memory, and went insane (more or less in that order). To further his point, he says what he did is worse then all the other incarnations combined - ''yes'', including the Practical Incarnation.



* [[invoked]] MoralEventHorizon: What this man did was so unspeakably awful that a thousand lifetimes of good behaviour wouldn't even begin to make up for it. Or so he says. Maybe they would have, but before getting even ''one'' lifetime of good behaviour, he died, lost his memory, and went insane (more or less in that order). To further his point, he says what he did is worse then all the other incarnations combined - ''yes'', including the Practical Incarnation.
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* PoorCommunicationKills: An interesting example, bordering on outright subversion. [[spoiler:It turns out Morte and Dak'kon both accompanied him to the Fortress of Regrets where the Nameless One's mortality hides and could have told him right from the beginning of his journey and saved him a ''lot'' of trouble, and the reason they never did so was because the Practical Incarnation never bothered to explain what the place was or why it was so important to him. The subversion comes when one realizes that the effectively newborn Nameless One likely would have been slaughtered by the Transcendent One if he had jumped right in with no preparation, and undergoing his journey is what gives him the knowledge and power to finally overcome the Transcendent One and put an end to his curse.]]

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* CuteMonsterGirl: Probably not a good idea to call her "cute" within earshot, though. She's a tiefling, meaning somewhere in her lineage is a fiend (a demon, devil or daemon), and thusly she has some inhuman traits. In the game itself, her only really visible nonhuman trait is that she has a vaguely rat-like tail.
** In the novelisation, which is apparently based on an early and eventually unused script, she's more obviously monstrous. She has slits instead of ears, six fingers to a hand, and her teeth are a chaotic jumble of pointy fangs and blunt squared-off incisors. [[FridgeHorror One can only wonder how she eats with such teeth]].

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* CuteMonsterGirl: CuteMonsterGirl:
**
Probably not a good idea to call her "cute" within earshot, though. She's a tiefling, meaning somewhere in her lineage is a fiend (a demon, devil or daemon), and thusly she has some inhuman traits. In the game itself, her only really visible nonhuman trait is that she has a vaguely rat-like tail.
** In the novelisation, which is apparently based on an early and eventually unused script, she's more obviously monstrous. She has slits instead of ears, six fingers to a hand, and her teeth are a chaotic jumble of pointy fangs and blunt squared-off incisors. [[FridgeHorror One can only wonder how she eats with such teeth]].teeth.
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* WeaponSpecialization: Befitting the nature of his quest as a personal QuestForIdentity rather than any sort of SaveTheWorld plot, he specializes in crude, lower-class weapons such as clubs, daggers, and fisticuffs.
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* ThePowerOfLove: [[spoiler:Deconstructed and then reconstructed. The Practical Incarnation never returned her love, but knew that this would force her spirit to remain in the Fortress of Regret. However, it ultimately allows the Nameless One to meet the Transcendent One and achieve his goal of death.]]

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* ThePowerOfLove: [[spoiler:Deconstructed and then reconstructed. The Practical Incarnation never returned her love, but knew that this would force her spirit to remain in the Fortress of Regret.Regrets. However, it ultimately allows the Nameless One to meet the Transcendent One and achieve his goal of death.]]



* EvilGenius: Very intelligent, and very evil. [[spoiler:To whit, he was the first, and before you the ''only'' incarnation to finally breach the Fortress of Regret, and he did it without the help of Ravel or Trias]].

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* EvilGenius: Very intelligent, and very evil. [[spoiler:To whit, he was the first, and before you the ''only'' incarnation to finally breach the Fortress of Regret, Regrets, and he did it without the help of Ravel or Trias]].



* GreaterScopeParagon: A '''''very''''' dark example. The only reason why he's a 'paragon' in this instance and not a 'villain' is because his ultimate goal was to retrieve his mortality, not for any other purpose like power. Despite his despicable actions, [[spoiler:he is 90% of the reason you're able to get so far on your QuestForIdentity, since he did most of the legwork finding the Fortress of Regret and left behind clues for you to find in case he failed]]. Too bad he's such a humongous prick.

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* GreaterScopeParagon: A '''''very''''' dark example. The only reason why he's a 'paragon' in this instance and not a 'villain' is because his ultimate goal was to retrieve his mortality, not for any other purpose like power. Despite his despicable actions, [[spoiler:he is 90% of the reason you're able to get so far on your QuestForIdentity, since he did most of the legwork finding the Fortress of Regret Regrets and left behind clues for you to find in case he failed]]. Too bad he's such a humongous prick.



* TheAloner: Ultimately, this is his goal. He wants to be left alone in the Fortress of Regret, free from the annoyance and threat of the Nameless One.

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* TheAloner: Ultimately, this is his goal. He wants to be left alone in the Fortress of Regret, Regrets, free from the annoyance and threat of the Nameless One.

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* TokenGoodTeammate: For the Dustmen. He's the only one who won't try and kill the Nameless One on sight, and he's content to simply write his book. That said, clearly believes in their philosophy of literally everyone being better off dead and it's ambiguous if he's sparing the Nameless One out of morals or because he knows [[ResurrectiveImmortality it won't do anything]].



* TokenGoodTeammate: For the Dustmen. He's the only one who won't try and kill the Nameless One on sight, and he's content to simply write his book. That said, clearly believes in their philosophy of literally everyone being better off dead and it's ambiguous if he's sparing the Nameless One out of morals or because he knows [[ResurrectiveImmortality it won't do anything]].
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* NonStandardGameOver: You are penalized with an immediate GameOver if you pen him in the dead book before the plot is through with him, on the basis that without him, you have no other leads going forward. [[spoiler:To drive the point home, the shadows tear him to pieces shortly after you leave Ill-Wind Court for the last time, having exhausted him of all useful information -- information that can be found nowhere else, meaning that this incarnation of the Nameless One must succeed, as any of his future selves would lose that resource.]]

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* NonStandardGameOver: NonstandardGameOver: You are penalized with an immediate GameOver if you pen him in the dead book before the plot is through with him, on the basis that without him, you have no other leads going forward. [[spoiler:To drive the point home, the shadows tear him to pieces shortly after you leave Ill-Wind Court for the last time, having exhausted him of all useful information -- information that can be found nowhere else, meaning that this incarnation of the Nameless One must succeed, as any of his future selves would lose that resource.]]



* NonStandardGameOver: [[spoiler:If you are a jerk towards him or try to attack him, he will kill you, and you will ''stay dead''.]]

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* NonStandardGameOver: NonstandardGameOver: [[spoiler:If you are a jerk towards him or try to attack him, he will kill you, and you will ''stay dead''.]]
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[[folder:'''Spoiler Character''']]

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[[folder:'''Spoiler Character''']][[folder:The Good Incarnation '''(UNMARKED SPOILERS)''']]



[[folder:'''Spoiler Character''']]

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[[folder:'''Spoiler Character''']][[folder:The Transcendent One '''(UNMARKED SPOILERS)''']]
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* TheParanoiac: It's right there in the name. Coming to consciousness and suffering retribution for crimes committed by his previous incarnations has left him a paranoid wreck convinced that the other incarnations are thieves out to steal his body.
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* MutuallyExclusivePartyMembers: [[spoiler:When you reach the Fortress of Regrets, either he (if the Nameless One is good or neutral) or Vhailor (if the Nameless One is evil) will turn on you.]]


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* MutuallyExclusivePartyMembers: [[spoiler:When you reach the Fortress of Regrets, either he (if the Nameless One is evil) or Ignus (if the Nameless One is good or neutral) will turn on you.]]

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* WhiteSheep: Entirely and vocally unwillingly.



* WhiteSheep: Entirely and vocally unwillingly.
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Fixed a typo and a wick.


* VitriolicBestBuds: A lot of his dialogue options set him up to have this kind of dynamic with Morte. The two often playfully bicker, and the Nameless One can snark at some of Morte's more [[{{Cloudcuckoolander}}|out-there ideas]]. However, other options can push him intomfull-on {{Jerkass}} territory.

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* VitriolicBestBuds: A lot of his dialogue options set him up to have this kind of dynamic with Morte. The two often playfully bicker, and the Nameless One can snark at some of Morte's more [[{{Cloudcuckoolander}}|out-there [[{{Cloudcuckoolander}} out-there ideas]]. However, other options can push him intomfull-on into full-on {{Jerkass}} territory.
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* KarmaHoudiniWarranty: As you get into a battle of willpower, you can strangle him as revenge for all the shit he's pulled before, invoking Vhailor's teaching that nothing can stand against justice, and justice will grant you the strength to prevail.

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TRS cleanup: ZCE


* ManOnFire: [[LetMeGetThisStraight In case it wasn't clear yet.]]
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Does Not Like Shoes has been renamed and redefined to focus on characters that explicitly or implicitly state a preference for going barefoot. Removing misuse


* DoesNotLikeShoes: She's always seen without shoes... except in some official art, curiously.
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Per TRS.


* BadassBaritone: Several lifetimes with injuries has left a toll on his voice, leaving him having one of the deepest voices in the game. He's only surpassed by Vhailor and [[spoiler:The Transcendent One]], but said characters were played by BadassBaritone gods.



* EvilSoundsDeep: His gravelly BadassBaritone automatically becomes this should he be evil-aligned.



* BadassBaritone: He's got the deepest voice of any party member.



* BadassBaritone
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* PayEvilUntoEvil: Subverted. Taking advantage of his deal with Trias to take his possessions is considered an evil act. Even though Fhjull is unrepentently evil, that doesn't make exploiting circumstances he has no control over a good thing.

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* PayEvilUntoEvil: Subverted. Taking advantage of his deal with Trias to take his possessions is considered an evil act. Even though Fhjull is unrepentently unrepentantly evil, that doesn't make exploiting circumstances he has no control over a good thing.
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-->'''Ravel:''' No...this world is full of thorns and Ravel has spent more than enough time a-picking them from her skin.

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-->'''Ravel:''' No... this world is full of thorns and Ravel has spent more than enough time a-picking them from her skin.
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* EvenEvilHasStandards: That HeroicBSOD down there? He has it ''regardless'' of alignment, meaning that even an evil aligned Nameless One is disgusted and horrified by [[spoiler:the Practical Incarnation.]]

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* EvenEvilHasStandards: That HeroicBSOD down there? He has it ''regardless'' of alignment, meaning which could mean that even an evil aligned Nameless One is disgusted and horrified by [[spoiler:the Practical Incarnation.]]
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* StrawNihilist: Averted hard despite the Doomguard's not unwarranted reputation of this. He wants the destruction of all things, this includes the limits place on everyone and everything. His view that without entropy everything would become chained and static. He also says that if something unkillable, it's still dead as it doesn't change.

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* StrawNihilist: Averted hard despite the Doomguard's not unwarranted reputation of this. He wants the destruction of all things, this includes the limits place placed on everyone and everything. His view that without entropy everything would become chained and static. He also says that if something unkillable, it's still dead as it doesn't change.
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The Chick is now a disambiguation, not a trope.


* TheChick: In contrast to spunky, spitfire tomboy Annah, Fall-From-Grace is a thoughtful, mild-mannered [[ProperLady lady]].



* TheChick: Probably the closest you get to the archetype in this game.

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