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[[center: [- Radiant - [[Characters/Dota2RadiantStrength Strength]] | [[Characters/Dota2RadiantAgility Agility]] | [[Characters/Dota2RadiantIntelligence Intelligence]]-] ]]
[[center: [- Dire - [[Characters/Dota2DireStrength Strength]] | [[Characters/Dota2DireAgility Agility]] | [[Characters/Dota2DireIntelligence Intelligence]]-] ]]

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[[center: [- Radiant Strength - [[Characters/Dota2RadiantStrength Strength]] Radiant]] | [[Characters/Dota2DireStrength Dire]] -] ]]
[[center: [- Agility -
[[Characters/Dota2RadiantAgility Agility]] Radiant]] | [[Characters/Dota2DireAgility Dire]] -] ]]
[[center: [- Intelligence -
[[Characters/Dota2RadiantIntelligence Intelligence]]-] ]]
[[center: [- Dire - [[Characters/Dota2DireStrength Strength]] | [[Characters/Dota2DireAgility Agility]]
Radiant]] | [[Characters/Dota2DireIntelligence Intelligence]]-] Dire]]-] ]]
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* MagikarpPower: When 6-slotted with pushing items - say, [[DoppelgangerAttack Manta Style]], [[EnemySummoner Necronomicon]], [[ArmorPiercingAttack Desolator]], something for damage, and [[UpToEleven Refresher Orb]], he can push from the Tier 3 tower all the way to the throne within ''seconds'', often leaving the enemies no time to even react and teleport back to base.
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[[center: [- [[Characters/Dota2Neutrals Neutrals]] | '''Others''' -] ]]

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[[center: [- [[Characters/Dota2Items Items]] | [[Characters/Dota2Neutrals Neutrals]] | '''Others''' -] ]]
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!!The Shitty/Crummy Wizard

A gag meta character who is usually blamed for every kinds of bugs happening in the game, portrayed as a stick figure wizard. Every heroes have a line or two about cursing his name.
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->'''Voiced by: ''' Sam A. Mowry
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[[center: [- [[Characters/Dota2Neutrals Neutrals]] | '''Others'''

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[[center: [- [[Characters/Dota2Neutrals Neutrals]] | '''Others'''
'''Others''' -] ]]
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[[center: [- [[Characters/Dota2Neutrals Neutrals]] | '''Characters/Dota2NPCs Others'''-] ]]

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[[center: [- [[Characters/Dota2Neutrals Neutrals]] | '''Characters/Dota2NPCs Others'''-] ]]
'''Others'''
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[[center: [- Radiant - [[Characters/Dota2RadiantStrength Strength]] | [[Characters/Dota2RadiantAgility Agility]] | [[Characters/Dota2RadiantIntelligence Intelligence]]-] ]]
[[center: [- Dire - [[Characters/Dota2DireStrength Strength]] | [[Characters/Dota2DireAgility Agility]] | [[Characters/Dota2DireIntelligence Intelligence]]-] ]]
[[center: [- [[Characters/Dota2Neutrals Neutrals]] | '''Characters/Dota2NPCs Others'''-] ]]

----
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* TrapMaster: ''Spark Wraith'' creates a ghost that haunts an area until an enemy comes nearby.

!!!Auroth, the Winter Wyvern

* BrainwashedAndCrazy[=/=]CompellingVoice: Victims of ''Winter's Curse'' are frozen in place while their nearby allies are turned mad and fight against them.
* GiantFlyer
* HarmlessFreezing: Auroth can freeze an ally by using ''Cold Embrace'', which restores their health and blocks physical attacks, but also [[StopHelpingMe stuns them for a few seconds]].
* AnIcePerson
* PercentDamageAttack: When ''Arctic Burn'' is activated, all of Winter Wyvern's right-click attacks will remove 6% of the target's current HP.

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* TrapMaster: ''Spark Wraith'' creates a ghost that haunts an area until an enemy comes nearby.

!!!Auroth, the Winter Wyvern

* BrainwashedAndCrazy[=/=]CompellingVoice: Victims of ''Winter's Curse'' are frozen in place while their nearby allies are turned mad and fight against them.
* GiantFlyer
* HarmlessFreezing: Auroth can freeze an ally by using ''Cold Embrace'', which restores their health and blocks physical attacks, but also [[StopHelpingMe stuns them for a few seconds]].
* AnIcePerson
* PercentDamageAttack: When ''Arctic Burn'' is activated, all of Winter Wyvern's right-click attacks will remove 6% of the target's current HP.
nearby.
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!!!Nerif, the Oracle

* ChargedAttack: ''Fortune's End'' can be channeled for up to 3 seconds. When released, it pauses the target based on the time spent channeling.
* TheJuggernaut: Using ''False Promise'', which grants invisibility and delays all damage, healing and regeneration, on an allied carry can make them this.
* StatusBuffDispel: ''Fortune's End'' removes all buffs on the target and enemies near it.
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* ChargedAttack: ''Fortune's End'' can be channelled for up to 3 seconds. When released, it deals damage based on the time spent channelling.

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* ChargedAttack: ''Fortune's End'' can be channelled channeled for up to 3 seconds. When released, it deals damage pauses the target based on the time spent channelling.channeling.



* StatusBuffDispel: ''Fortune's End'' removes all buffs on the target and all enemies near it.

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* StatusBuffDispel: ''Fortune's End'' removes all buffs on the target and all enemies near it.
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* DemonicSpiders: ''Megacreeps''.
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* DemonicSpiders: ''Megacreeps''.
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* BigBadassBirdOfPrey
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These are the heroes of the original ''VideoGame/DefenseOfTheAncientsAllStars'' that haven't been transferred into ''VideoGame/{{Dota 2}}''. Until a future date where they are slated for release (such as Techies), they will be listed here.

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These are the heroes of the original ''VideoGame/DefenseOfTheAncientsAllStars'' that haven't been transferred into ''VideoGame/{{Dota 2}}''. Until a future date where they are slated for release (such as Techies), release, they will be listed here.
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* HarmlessFreezing: Auroth can freeze an ally by using ''Cold Embrace'', which restores their health and blocks physical attacks, but also [[StopHelpingMe stuns them for a few seconds]].

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* MagicKnight: Underlord has one of the highest Intelligence and Intelligence growths amongst non-Intelligence heroes, and his contribution in teamfights depend largely on his [=AoE=] skills.
* PlayingWithFire



* ItemCaddy: The ''Tempest Double'' illusion can use all of Zet's items, effectively giving Zet twice the effect from item actives (For example, 380 gold with Hand of Midas, two additional illusions with Manta Style, two bursts with Dagon, and four Necronomicon minions when everyone else can only have two minions at a time). Zet benefits greatly from getting an early Midas so that he can farm his core items as quickly as possible, as his game impact is very insignificant otherwise.

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* ItemCaddy: The ''Tempest Double'' illusion can use all of Zet's items, effectively giving Zet twice the effect from item actives (For example, 380 gold with Hand of Midas, two additional illusions with Manta Style, two bursts with Dagon, and four Necronomicon minions when everyone else can only have two minions at a time). Zet benefits greatly from getting an early Midas so that he can farm his core items as quickly as possible, as his game impact is very insignificant otherwise.


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* BrainwashedAndCrazy[=/=]CompellingVoice: Victims of ''Winter's Curse'' are frozen in place while their nearby allies are turned mad and fight against them.
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* [[TrademarkFavouriteFood Trademark Favourite Drink]]: He loves tea. In "Are We Heroes Yet?", he is almost always shown with a teacup in his hand.

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* [[TrademarkFavouriteFood [[TrademarkFavoriteFood Trademark Favourite Favorite Drink]]: He loves tea. In "Are We Heroes Yet?", he is almost always shown with a teacup in his hand.
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* ItemCaddy: The ''Tempest Double'' illusion can use all of Zet's items, effectively giving Zet twice the effect from item actives (For example, 380 gold with Hand of Midas, two additional illusions with Manta Style, two bursts with Dagon, and four Necronomicon minions when everyone else can only have two minions at a time). Zet benefits greatly from getting an early Midas so that he can farm his core items as quickly as possible, as his game impact is very insignificant otherwise.

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Underlord won\'t keep this name, unless if Valve wants to be sued by Blizzard.


!!!Azgalor, the Abyssal Underlord

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!!!Azgalor,
* ChargedAttack: ''Fortune's End'' can be channelled for up to 3 seconds. When released, it deals damage based on
the Abyssal Underlordtime spent channelling.
* TheJuggernaut: Using ''False Promise'', which grants invisibility and delays all damage, healing and regeneration, on an allied carry can make them this.
* StatusBuffDispel: ''Fortune's End'' removes all buffs on the target and all enemies near it.

!!!Abyssal Underlord

* DeathFromAbove: ''Firestorm'' calls down a [[CaptainObvious rain of fire]] on a target area.
* PowerLimiter: ''Atrophy Aura'' cuts a portion of all nearby enemies' base damage.



!!!Auroth, the Winter Wyvern

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* CastFromHitPoints: ''Tempest Double'' costs both HP and mana to cast.
* IneffectualLoner: Invoked against Zet's enemies with ''Flux'', which slows and deals damage over time to nearby enemies. However, this effect is nullified if another enemy gets nearby.
* SelfDuplication: ''Tempest Double'' creates a clone of Zet that can use his items and skills.
* ShockAndAwe
* TrapMaster: ''Spark Wraith'' creates a ghost that haunts an area until an enemy comes nearby.

!!!Auroth, the Winter WyvernWyvern

* GiantFlyer
* AnIcePerson
* PercentDamageAttack: When ''Arctic Burn'' is activated, all of Winter Wyvern's right-click attacks will remove 6% of the target's current HP.
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* TakenForGranite: Much like Medusa, the Year Beast has the ''Stone Gaze'' ability, which slows all enemies that look at it, and if they look too long will turn to stone, becoming completely immune to magic damage but taking bonus physical damage.

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* TakenForGranite: Much like Medusa, the Year Beast has the ''Stone Gaze'' ability, which slows all enemies that look at it, and if they look too long will turn to stone, becoming completely immune to magic damage but taking bonus physical damage.damage.

!!Unreleased Heroes

These are the heroes of the original ''VideoGame/DefenseOfTheAncientsAllStars'' that haven't been transferred into ''VideoGame/{{Dota 2}}''. Until a future date where they are slated for release (such as Techies), they will be listed here.

!!!Nerif, the Oracle
!!!Azgalor, the Abyssal Underlord
!!!Zet, the Arc Warden
!!!Auroth, the Winter Wyvern
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* GiantMook: Destroying an enemy's barracks rewards you with super creeps, which are larger, stronger, and give less gold and XP to the enemy. Knock down all six of their barracks, and you'll receive Mega Creeps, which can fight heroes en masse and ''win''.

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* GiantMook: Destroying an enemy's barracks rewards you with super creeps, Super Creeps, which are larger, stronger, and give less gold and XP to the enemy. Knock down all six of their barracks, and you'll receive Mega Creeps, which can fight heroes en masse and ''win''.''win'', essentially guaranteeing a win unless the enemy team is already very, very close to winning.
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The unknown owner of the Secret Shop. He collects valuable items and sells them to heroes on the battlefield.

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The unknown owner of the Radiant Secret Shop. He collects valuable items and sells them to heroes on the battlefield.
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** WhatMeasureIsANonhuman

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* GiantMook: Destroying an enemy's barracks rewards you with super creeps, which are larger, stronger, and give less gold and XP to the enemy. Knock down all six of their barracks, and you'll recieve Mega Creeps, which can fight heroes en masse and ''win''.

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* GiantMook: Destroying an enemy's barracks rewards you with super creeps, which are larger, stronger, and give less gold and XP to the enemy. Knock down all six of their barracks, and you'll recieve receive Mega Creeps, which can fight heroes en masse and ''win''.



* WeHaveReserves: Played UpToEleven.



Shopkeeper's bird that runs errands for him, and will act as a tutorial guide.

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The Shopkeeper's bird that runs errands for him, and will act acts as a tutorial guide.



* AttackReflector: 50% of the Year Beast's taken damage is reflected to the dealer.



* BonusBoss



* BonusBoss



* GeometricMagic: The Year Beast's ''Sigils'' ability.
* GravitySucks: ''Whirlpool'' pulls units in while dealing damage.
* MakingASplash: ''Waterball'' sends out [[ExactlyWhatItSaysOnTheTin balls of water]] that follows nearby enemies, leaving trails that deal damage; while ''Hurricane'' causes random spouts of water to appear.



* PinataEnemy: With its 750000 HP and massive health regeneration, it's outright impossible to kill the Year Beast. The main objective is only to survive while dealing as much damage to it as possible.

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* PinataEnemy: With its 750000 HP and massive health regeneration, it's outright impossible to kill the Year Beast. The main objective is only to survive while dealing as much damage to it as possible.possible.
* PlayingWithFire: ''Apocalypse'' sears the victim with fire.
* TakenForGranite: Much like Medusa, the Year Beast has the ''Stone Gaze'' ability, which slows all enemies that look at it, and if they look too long will turn to stone, becoming completely immune to magic damage but taking bonus physical damage.

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!! Lane Creeps

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!! Lane !!Lane Creeps



!! The Shopkeeper

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!! The !!The Shopkeeper



!! Roquelaire

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!! Roquelaire
!!Roquelaire



!! Greevils

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!! Greevils
!!Greevils



* NiceJobBreakingItHero: The Greevils responsible for the Greeviling are the eggs hatched by the players during Diretide 2012.

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* NiceJobBreakingItHero: The Greevils responsible for the Greeviling are the eggs hatched by the players during Diretide 2012.2012.

!!Nian, the Year Beast

An event boss that appeared in the New Bloom Festival of 2014.

* BattleshipRaid
* BossArenaRecovery: The Year Beast can randomly drop Greater Salve and Greater Clarity potions when damaged.
* BonusBoss
* BullfightBoss: Most of the time, the Year Beast is charging or diving at a player except when it is channelling a spell, which doesn't happen frequently.
* CognizantLimbs: The Year Beast's horn and tail can be targeted separately from the body.
** AttackItsWeakPoint: When one of these parts are destroyed, the Beast will tumble over for 10 seconds, vulnerable to attack. The Beast will then stand up and continue fighting without its body part; the body part will revive after some time.
** SerialEscalation: Each time the horn or tail revives, it gains more HP and thus becomes increasingly harder to destroy.
* ContractualBossImmunity: Because the Year Beast is not considered to be a hero, abilities that only affect heroes (like Tinker's ''Heat-Seeking Missiles'', Skywrath Mage's ''Concussive Shot'', etc...) are completely useless against it. In addition to that, it is also immune to several other abilities like Wraith King's ''Vampiric Aura'' or Ursa's ''Fury Swipes''.
* MarathonBoss: The battle with the Year Beast can last up to 25 minutes, or shorter if your team is wiped out.
* NaturalWeapon
** AbsurdlySharpClaws
** BewareMyStingerTail
* PinataEnemy: With its 750000 HP and massive health regeneration, it's outright impossible to kill the Year Beast. The main objective is only to survive while dealing as much damage to it as possible.
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* GiantMooks: Destroying an enemy's barracks rewards you with super creeps, which are larger, stronger, and give less gold and XP to the enemy. Knock down all six of their barracks, and you'll recieve Mega Creeps, which can fight heroes en masse and ''win''.

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* GiantMooks: GiantMook: Destroying an enemy's barracks rewards you with super creeps, which are larger, stronger, and give less gold and XP to the enemy. Knock down all six of their barracks, and you'll recieve Mega Creeps, which can fight heroes en masse and ''win''.

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* EliteMooks: Destroying an enemy's barracks rewards you with super creeps, which are larger, stronger, and give less gold and XP to the enemy. Knock down all six of their barracks, and you'll recieve Mega Creeps, which can fight heroes en masse and ''win''.



* GiantMooks: Destroying an enemy's barracks rewards you with super creeps, which are larger, stronger, and give less gold and XP to the enemy. Knock down all six of their barracks, and you'll recieve Mega Creeps, which can fight heroes en masse and ''win''.



* {{Mooks]}

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* {{Mooks]}{{Mooks}}
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!! Lane Creeps

The rank-and file soldiers of the Radiant and Dire. There are several varieties of creeps, such as ranged creeps and siege creeps, which spawn at different intervals. Killing creeps gives every hero within a radius experience points, and landing the last hit on an enemy creep rewards you with gold. Most of the early game revolves around killing as many creeps as possible while denying the enemy team the same opportunity.

* BrainwashedAndCrazy: The ''Are We Heroes Yet?'' comic reveals that all the creeps on the battlefield are normal humans who have been transformed by the Ancients into mindless soldiers.
* EliteMooks: Destroying an enemy's barracks rewards you with super creeps, which are larger, stronger, and give less gold and XP to the enemy. Knock down all six of their barracks, and you'll recieve Mega Creeps, which can fight heroes en masse and ''win''.
* FacelessGoons: The Radiant creeps don't seem to have any visible face, while the Dire creeps wear skull-shaped helmets or masks.
* GlowingEyes
* {{Mooks]}
* PlantPerson: The Radiant creeps are very plant-like.
* ZergRush: Toward the end of the game, the super creeps will adopt this strategy.
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[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/Dota2Shopkeeper_8581.png]]
[[caption-width-right:256:[-[[http://hydra-images.cursecdn.com/dota2.gamepedia.com/a/a1/Secretshop_brisk.mp3 "Business is brisk!"]]-] ]]
!! The Shopkeeper

The unknown owner of the Secret Shop. He collects valuable items and sells them to heroes on the battlefield.

* ArmsDealer: The shopkeeper is not allied with Radiant or Dire, and he seems happy to sell his wares to any hero... as long as they have the coin.
* [[EveryoneCallsHimBarkeep Everyone Calls Him Shopkeep]]
* TheNarrator: Narrates the Gamescom trailer.
* [[TrademarkFavouriteFood Trademark Favourite Drink]]: He loves tea. In "Are We Heroes Yet?", he is almost always shown with a teacup in his hand.

!! Roquelaire

Shopkeeper's bird that runs errands for him, and will act as a tutorial guide.

* BigBadassBirdOfPrey
* SapientPet: To the shopkeeper.

[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/Dota2GreevilWhite_5361.png]]
[[caption-width-right:256:[-[[http://hydra-images.cursecdn.com/dota2.gamepedia.com/2/21/Greevling_tusk_ann_evil_greevils_appear_06.mp3 "Where do these greevils keep coming from?!"]]-] ]]
!! Greevils

Couriers introduced in the Diretide, and the key characters of the winter holiday Frostivus event.

* BossInMookClothing: Megagreevil camps are very strong in the early game of Greeviling, and may kill even the toughest heroes in a few hits.
* BraggingRightsReward: The Golden Greevil courier obtained from killing Thyg the Giftsnatch is exactly the same as a regular Greevil. [[CaptainObvious Except he's golden]].
* ColorCodedElements: The Greevil's color is determined by the elemental shards used before hatching the egg.
* {{Courier}}: Outside of the Greeviling, the Greevils act as custom couriers.
* EasyModeMockery: If you decided to hatch the egg right away without farming some shards, you would get a Naked Greevil that constantly shakes its butt in a slightly obscene, yet utterly hilarious manner.
* FunetikAksent: ''We haz ur prezzenzes.''
* GravitySucks: Blue Greevils have access to [[LimitBreak Greevil Hole]], a smaller and less powerful version of Enigma's Black Hole.
* HardModePerks: Farming all essence shards will create a Seraphic Greevil, who are notorious for being faster, stronger and more resilient than any other Greevil in the game in the Greeviling game mode.
* HelpfulMook: While the Greevils are described as vicious and outright evil, they make great and funny couriers.
* HostileShowTakeover: The Greevils ruined Frostivus, stole the Shopkeeper's goods and took over the entire Dota map for themselves.
* KingMook: The giant Greevil who replaces Roshan during the winter. He is basically an oversized version of a Dreaded Greevil who shares Roshan's abilities. However, despite not being the real Roshan, he still [[ImDyingPleaseTakeMyMacGuffin awards players with the Aegis of the Immortal on death]].
* MetalSlime: Thyg the Giftsnatch, a very rare Greevil miniboss who may randonly appear in one end of the river, making his way to the other. He is extremely tough and if he reaches the other end of the river, he disappears. However, killing him awards all players with Nice Frostivus Gifts, or even rarer, the Golden Greevil courier.
* MoreTeethThanTheOsmondFamily: Dreaded Greevils under the effect of [[LimitBreak Greevil Golem]], and the Roshan-Greevil.
* NiceJobBreakingItHero: The Greevils responsible for the Greeviling are the eggs hatched by the players during Diretide 2012.

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