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* BondOneLiner: Attempts one after (apparently) tricking and backstabbing the Epic Scout. [[SubvertedTrope The quip failed to land]], however, because [[OutGambitted the Scout anticipated the trick]] and taking the time to gloat only lowered his guard for the Scout's counterattack.

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* BondOneLiner: Attempts one after (apparently) tricking and backstabbing the Epic Scout. [[SubvertedTrope The quip failed to land]], however, because [[OutGambitted the Scout anticipated the trick]] and 35 taking the time to gloat only lowered his guard for the Scout's counterattack.



* EvenEvilHasLovedOnes: Was apparently close enough to The Man in the Shadows that the latter is broken up about his death and [[AvengingTheVillain is intent on avenging him]].

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* EvenEvilHasLovedOnes: Was apparently close enough to The Man in the Shadows that the latter is broken up about was distraught over his death and [[AvengingTheVillain is fully intent on avenging him]].
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* BondOneLiner: Attempts one after (apparently) tricking and backstabbing the Epic Scout. [[SubvertedTrope The quip failed to land]], however, because [[OutGambitted the Scout anticipated the trick]] and taking the time to gloat only lowered his guard for the Scout's counterattack.
-->'''Agent 35:''' Weren't you supposed to be ''good'' at dodging? ''(EvilLaugh)''


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* EvenEvilHasLovedOnes: Was apparently close enough to The Man in the Shadows that the latter is broken up about his death and [[AvengingTheVillain is intent on avenging him]].
* EvilGloating: Mocks the not-yet-Epic Scout's pleading cries for a Medic (which 35 had been disguised as) before non-fatally shooting him and leaving him to bleed out. His attempted BondOneLiner is also particularly mean-spirited.
* EvilIsPetty: He could have just executed the helpless, badly-wounded Scout and called it a day, but he decided it'd be funnier to shoot him twice in the belly and leave him to bleed out in excruciating pain. [[LaserGuidedKarma This backfires on him, big time.]]


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* {{Jerkass}}: While none of the RED team members earn much points for sportsmanship, 35 is the worst about it, what with his EvilGloating and decision to inflict non-fatal belly wounds on the Scout to let him bleed out, rather than just executing him.
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As per How To Write An Example guidelines, the names of tropes on work pages and their subpages never go in emphasis markup for any reason.



* OOCIsSeriousBusiness: Scouts are almost universally loud-mouthed punks who can't focus that often. After the wringer he was put through, The Epic Scout is focused, disciplined, and saves his banter for ''after'' he's proved his point.
* OriginStory: "Rise of the Epic Scout" is his debut.

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* OOCIsSeriousBusiness: Scouts are almost universally loud-mouthed punks who can't focus that often. After the absolute wringer he was put through, The Epic Scout is focused, disciplined, and saves his banter for ''after'' he's proved his point.
point and the other team is dead.
* OriginStory: OriginsEpisode: "Rise of the Epic Scout" is his debut.



* SurroundedByIdiots: His feelings towards his original team.

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* SurroundedByIdiots: His feelings towards his original team.team after watching them basically kill themselves without a fight.



* SuperStrength: While not to the level of the Rabid Heavy, he posses pretty impressive strength. With the ability to [[PunchedAcrossTheRoom deliver kicks strong enough to send people flying]] (even a ''Heavy'') and dual wield firearms that normally should be used with two hands.

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* SuperStrength: While not to the level of the Rabid Heavy, he posses possesses pretty impressive strength. With the ability to [[PunchedAcrossTheRoom deliver kicks strong enough to send people flying]] (even a ''Heavy'') and dual wield firearms that normally should be used with two hands.



* ImprobableAimingSkills: It's pretty hard for him to miss due to his mastery of controlled bullet ricochets. ''The Fight for Sawmill'' shows that even the Epic Scout's HyperAwareness and SuperSpeed is just barely able to help him avoid the shots due to this and has even left him open for other attacks from Cowboygineer and the Rabid Heavy.

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* ImprobableAimingSkills: It's pretty hard for him to miss due to his mastery of controlled bullet ricochets. ''The Fight for Sawmill'' shows that even the Epic Scout's HyperAwareness and SuperSpeed is just barely able to help him avoid the shots due to this this, and has even left leaves him open for other attacks from Cowboygineer and the Rabid Heavy.



* '''BearsAreBadNews''': A bulletproof bear-man with SuperStrength is very, ''very'' bad news.
* DivergentCharacterEvolution: Downplayed, while he does look quite different from other heavies due to his gray skin and red eyes, he initially still wears the default Heavy outfit including a bulletproof vest and bandolier. By ''The Fight for Sawmill'', he's dropped both of them and only wears the red shirt underneath.

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* '''BearsAreBadNews''': BearsAreBadNews: A bulletproof bear-man with SuperStrength is very, ''very'' bad news.
* DivergentCharacterEvolution: Downplayed, while he does look quite different from other heavies Heavies due to his gray skin and red eyes, he initially still wears the default Heavy outfit including a bulletproof vest and bandolier.vest. By ''The Fight for Sawmill'', he's dropped both of them and only wears the red shirt underneath.



* HumanoidAbomination: Even though, in abilities and behavior, he's more like a bullet-proof bear, the Rabid Heavy looks identical to an average Heavy (just with pale skin, glowing eyes, and a larger height). Still though. ''That thing is not a human''.
* ItCanThink: The Rabid Heavy is typically assumed to be bloodthirsty, food-motivated and unconcerned with anything that's used against him, but after the Battle for Sawmill ends in the Epic Scout getting caught in an explosion, The Rabid Heavy pointedly withdraws without arguing with Cowboygineer, and only eats the treat his handler provides after they're a fair distance away from the wreckage. Having just survived being blown up himself, he's now expecting the same of his enemy and keeping his guard up rather than chowing down unbothered.

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* HumanoidAbomination: Even though, in though (in abilities and behavior, behavior) he's more like a bullet-proof bear, the Rabid Heavy looks identical to an average Heavy (just with pale skin, glowing eyes, and a larger height). Still though. ''That thing is not a human''.
* ItCanThink: The Rabid Heavy is typically assumed to be bloodthirsty, food-motivated and unconcerned with anything that's used against him, but after the Battle for Sawmill ends in the Epic Scout getting caught in an explosion, The the Rabid Heavy pointedly withdraws without arguing with Cowboygineer, and only eats eating the treat his handler provides after they're a fair distance away from the wreckage.wreckage; even then, he's intently watching the wreckage where he last saw the Epic Scout as the truck pulls away. Having just survived being blown up himself, he's now expecting the same of his enemy and keeping his guard up rather than chowing down unbothered.



* BornLucky: There are a number of moments where he would have either died, or been seriously injured and unable to keep fighting, but somehow he avoids it all. Punched off a car? Flies straight into another car. Facing a gun barrel point blank? Light fixture falls and knocks the aggressor out.
* CombatPragmatist: Naturally, being a spy, he extensively uses dirty tricks in a fight.

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* BornLucky: There are a number of moments where he would have either died, or been seriously injured and unable to keep fighting, but somehow he avoids it all. Punched off a car? Flies straight into another car. car on a mostly empty highway. Facing a gun barrel point blank? Light A light fixture in the tunnel falls and knocks the aggressor out.
* CombatPragmatist: Naturally, being a spy, Spy, he extensively uses dirty tricks in a fight.



* DeviousDaggers: He owns a unique balisong knife and while he's prone to making mistakes, he's more suave and skilled than most spies.

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* DeviousDaggers: He owns a unique balisong knife and while he's prone to making mistakes, he's more suave and skilled than most spies.Spies.



* IdiotHero: Downplayed. He's still, by and large, a ConsummateProfessional, but he's still not immume to messing up, like when he blew his grand entrance because he forgot to reload his gun.

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* IdiotHero: Downplayed. He's still, by and large, a ConsummateProfessional, but he's still not immume immune to messing up, like when he blew blows his grand entrance because he forgot to reload his gun.



* {{Jerkass}}: An impatient bitch to everyone. The Yellows, the White Spy, even her own Cobras. When the White Spy interrupts a meeting between the Cobras and Yellows, she shoots one of their members and blames the their deal going south on them.

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* {{Jerkass}}: An impatient bitch to everyone. The Yellows, the White Spy, even her own Cobras. When the White Spy interrupts a meeting between the Cobras and Yellows, she shoots one of their members and blames the their deal going south on them.them not providing good security.



A mercenary who works as a Spy for the RED Team. It turns out that he's actually apart of the agency.

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A mercenary who works as a Spy for the RED Team. It turns out that he's actually apart a part of the agency.



* CreateYourOwnHero: He inadvertently created Epic Scout after killing the BLU Team, and was the Scout's final opponent in his origin story.

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* CreateYourOwnHero: He inadvertently created creates Epic Scout after killing the BLU Team, and was is the Scout's final opponent in his origin story.
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* OOCIsSeriousBusiness: Scouts are almost universally loud-mouthed punks who can't focus that often. After the wringer he was put through, The Epic Scout is focused, disciplined, and saves his banter for ''after'' he's proved his point.
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* ImprobableAimingSkills: It's pretty hard for him to miss due to his mastery of controlled bullet ricochets. ''The Fight for Sawmill'' shows that even the Epic Scout's HyperAwarness and SuperSpeed is just barely able to help him avoid the shots due to this and has even left him open for other attacks from Cowboygineer and the Rabid Heavy.

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* ImprobableAimingSkills: It's pretty hard for him to miss due to his mastery of controlled bullet ricochets. ''The Fight for Sawmill'' shows that even the Epic Scout's HyperAwarness HyperAwareness and SuperSpeed is just barely able to help him avoid the shots due to this and has even left him open for other attacks from Cowboygineer and the Rabid Heavy.
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* ImprobableAimingSkills: It's pretty hard for him to miss due to his mastery of controlled bullet ricochets.

to:

* ImprobableAimingSkills: It's pretty hard for him to miss due to his mastery of controlled bullet ricochets. ''The Fight for Sawmill'' shows that even the Epic Scout's HyperAwarness and SuperSpeed is just barely able to help him avoid the shots due to this and has even left him open for other attacks from Cowboygineer and the Rabid Heavy.
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None


* SuperStregth: While not to the level of the Rabid Heavy, he posses pretty impressive strength. With the ability to [[PunchedAcrossTheRoom deliver kicks strong enough to send people flying]] (even a ''Heavy'') and dual wield firearms that normally should be used with two hands.

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* SuperStregth: SuperStrength: While not to the level of the Rabid Heavy, he posses pretty impressive strength. With the ability to [[PunchedAcrossTheRoom deliver kicks strong enough to send people flying]] (even a ''Heavy'') and dual wield firearms that normally should be used with two hands.
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spelling fix


* GoodOlFisticuffs: Not only is he a great gunslinger, but can also put up a good fight in hand to hand. Being able to be a match for the Epic Scout in an bareknuckle brawl.

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* GoodOlFisticuffs: GoodOldFisticuffs: Not only is he a great gunslinger, but can also put up a good fight in hand to hand. Being able to be a match for the Epic Scout in an bareknuckle brawl.

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* DeviousDagger: He owns a unique balisong knife and while he's prone to making mistakes, he's more suave and skilled than most spies.

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* DeviousDagger: DeviousDaggers: He owns a unique balisong knife and while he's prone to making mistakes, he's more suave and skilled than most spies. spies.
* {{Expy}}: Takes heavy inspiration from the bumbling (but still badass) [[Anime/{{Trigun}} Vash the Stampede]].

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* MusclesAreMeaningless: He posses the usual Scout build, being more on a slim and lean body built for speed and agility. However ever since getting his powers he is able to pull feats of strength beyond what his build would entail. Although it's downplayed that it isn't complete SuperStrength, especially when compared to the Rabid Heavy.



* SuperStregth: While not to the level of the Rabid Heavy, he posses pretty impressive strength. With the ability to [[PunchedAcrossTheRoom deliver kicks strong enough to send people flying]] (even a ''Heavy'') and dual wield firearms that normally should be used with two hands.



* HeroicMime: Crash Maul confirmed he is a mute, although his morality can be hard to pinpoint.

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* GoodOlFisticuffs: Not only is he a great gunslinger, but can also put up a good fight in hand to hand. Being able to be a match for the Epic Scout in an bareknuckle brawl.
* HeroicMime: Crash Maul confirmed he is a mute, although [[GreyandGrayMorality Although his morality can be hard to pinpoint.pinpoint]], Crash Maul has confirmed he's mute and the main reason he went Rabid Heavy taming was to give his team an advantage.



* RevolversAreJustBetter: Uses an old-fashioned western revolver to great effect against his opponents, also comes with bullet ricochet capabilities!

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* RevolversAreJustBetter: Uses an old-fashioned western revolver to great effect against his opponents, who uses more "modern" weaponry. Thankfully it also comes with bullet ricochet capabilities!



* DeviousDagger: He owns a unique balisong knife and while he's prone to make mistakes, he's more suave and skilled than most spies.

to:

* DeviousDagger: He owns a unique balisong knife and while he's prone to make making mistakes, he's more suave and skilled than most spies.



* {{Jerkass}}: An impatient bitch to everyone. The Yellows, the White Spy, even her own Cobras.

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* {{Jerkass}}: An impatient bitch to everyone. The Yellows, the White Spy, even her own Cobras. When the White Spy interrupts a meeting between the Cobras and Yellows, she shoots one of their members and blames the their deal going south on them.



* PsychoKnifeNut: When finally facing the White Spy, she engages him in a KnifeFight with a curved knife and considering her profession she's certainly this.

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* PsychoKnifeNut: When finally facing the White Spy, she engages him in a KnifeFight with a curved knife and considering her profession she's and personality, she certainly this.fits.

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Some minor additions


* GunsAkimbo: When given the chance he tends to dual wield firearms, his starting weapons in ''the Fight for Sawmill'' being the standard pistol and the Pretty Boy's Pocket Pistol.

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* GunsAkimbo: When given the chance he tends to dual wield firearms, his starting weapons in ''the Fight for Sawmill'' being the standard pistol and the Pretty Boy's Pocket Pistol. Throughout the fight, he picks up two weapons to dual wield even if they aren't traditionally one-handed firearms.



* MadeOfIron: Some degree of this, if his ability to survive a couple of hits from the Rabid Heavy is any indication. However, [[DentedIron he does still come off worse for wear]]. Overall however he's still on the FragileSpeedster side when it comes to direct confrontations.

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* MadeOfIron: Some degree of this, if his ability to survive a couple of hits from the Rabid Heavy is any indication. However, [[DentedIron he does still come off worse for wear]]. Overall however Overall, while he's a bit sturdier than an average Scout, he's still on the FragileSpeedster side when it comes to direct confrontations.



%%zce* {{Cowboy}}: Well duh.

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%%zce* * {{Cowboy}}: Well duh.From being an Engineer (who's Texan), his outfit (especially in ''The Fight for Sawmill''), and his choice of firearm. He definitely evokes the Wild West and he has the skills to back it up.



* HeroicMime: Crash Maul confirmed he is a mute.

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* HeroicMime: Crash Maul confirmed he is a mute.mute, although his morality can be hard to pinpoint.



* WrestlerInAllOfUs: Uses a few wrestling moves here and there, like how he bodyslams the Epic Scout at one point.

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* WrestlerInAllOfUs: Uses a few wrestling moves here and there, like how he bodyslams the Epic Scout at one point.point and uses a dropkick a few times.



* DivergentCharacterEvolution: Downplayed, while he does look quite different from other heavies due to his gray skin and red eyes, he initially still wears the default heavy outfit of a bulletproof vest and bandolier. By ''The Fight for Sawmill'', he's dropped both of them and only wears the red shirt underneath.

to:

* DivergentCharacterEvolution: Downplayed, while he does look quite different from other heavies due to his gray skin and red eyes, he initially still wears the default heavy Heavy outfit of including a bulletproof vest and bandolier. By ''The Fight for Sawmill'', he's dropped both of them and only wears the red shirt underneath.



* WolverineClaws: His main weapons, though he's just as lethal without them.

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* WolverineClaws: His main weapons, weapons are the [[https://wiki.teamfortress.com/wiki/Warrior%27s_Spirit Warrior's Spirit]], though he's just as lethal without them.



* DeviousDagger: He owns a unique balisong knife and while he's prone to make mistakes, he's more suave and skilled than most spies.



* AnimalMotif: King Cobra obviously.
* BadBoss: She treats her henchmen like shit.

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* AnimalMotif: A King Cobra obviously.
obviously, with it being the symbol of her gang.
* BadBoss: She treats doesn't treat anyone with respect, not even her henchmen like shit.own henchmen. Berating or insulting them whenever she can.



* TheQueenpin: The leader of the Cobra Gang.

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* PsychoKnifeNut: When finally facing the White Spy, she engages him in a KnifeFight with a curved knife and considering her profession she's certainly this.
* TheQueenpin: The A pretty infamous crime lord and the leader of the Cobra Gang.her own gang.
* ShoutOut: She wears a [[VideoGame/Left4Dead2 Midnight Riders]] crop top.
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Bare Your Midriff is now a disambig


* BareYourMidriff: Spends the episode in a torn, black Midnight Riders shirt.
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!! [[spoiler:Matthew Bryce]].
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_epic_scout.png]]
[[caption-width-right:350:You got anything smart to say now?!]]

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!! [[spoiler:Matthew Bryce]].
!![[spoiler:Matthew Bryce]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_epic_scout.png]]
png]]
[[caption-width-right:350:You got anything smart to say now?!]]



* HyperAwareness: Implied to be a result of either the radioactive energy drink or his SuperSpeed.. He can sense enemies coming up behind him and detect disguised Spies.

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* HyperAwareness: Implied to be a result of either the radioactive energy drink or his SuperSpeed..SuperSpeed. He can sense enemies coming up behind him and detect disguised Spies.



* SuperReflexes: The Epic Scout [[DodgeTheBullet can dodge barrages of close-quarters automatic gun-fire.]] This superpower of his is taken to comedic proportions at the end of "Rise of the Epic Scout" where he pretty much teleports behind the Spy and somehow stole his revolver in under a millisecond.

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* SuperReflexes: The Epic Scout [[DodgeTheBullet can dodge barrages of close-quarters automatic gun-fire.]] gun-fire]]. This superpower of his is taken to comedic proportions at the end of "Rise of the Epic Scout" where he pretty much teleports behind the Spy and somehow stole his revolver in under a millisecond.



* {{Expy}}: A gunslinging, Colt SAA wielding, ricocheting cowboy mercenary? Who wouldn't think of [[Videogame/MetalGearSolid Revolver Ocelot]]?

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* {{Expy}}: A gunslinging, Colt SAA wielding, ricocheting cowboy mercenary? Who wouldn't think of [[Videogame/MetalGearSolid [[VideoGame/MetalGearSolid Revolver Ocelot]]?



* {{Expy}}: He's incredibly similar to The Tank from ''Videogame/Left4Dead'', even sharing the exact same animations and sounds most of the time.

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* {{Expy}}: He's incredibly similar to The Tank from ''Videogame/Left4Dead'', ''VideoGame/Left4Dead'', even sharing the exact same animations and sounds most of the time.



* SuperSenses: Can sniff out cloaked Spies, [[EstablishingCharacterMoment which is more or less the first thing he does upon his introduction (the second thing being decapitating said Spy).]]

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* SuperSenses: Can sniff out cloaked Spies, [[EstablishingCharacterMoment which is more or less the first thing he does upon his introduction (the second thing being decapitating said Spy).]]Spy)]].



[[quoteright:247:https://static.tvtropes.org/pmwiki/pub/images/0wfumucdnes_eofncqxnrtclqzzrmd_gis4ft97cccw.jpg]]

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[[quoteright:247:https://static.[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/0wfumucdnes_eofncqxnrtclqzzrmd_gis4ft97cccw.jpg]] jpg]]



* LetsGetDangerous: When he's grandstanding, he tends to flub a couple manuvers. When he's focused, he becomes a force to be reckoned with.

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* LetsGetDangerous: When he's grandstanding, he tends to flub a couple manuvers.maneuvers. When he's focused, he becomes a force to be reckoned with.



* WouldHitAGirl: [[ZigzaggedTrope Zigzagged]]. He gives Cobra a couple of chances to surrender and leave unharmed (once at the beginning of the fight, once at the end) and is content to leave her with a concussion instead of outright killing her, but otherwise shows no hesitation in fighting her when it's clear she won't back down.

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* WouldHitAGirl: [[ZigzaggedTrope Zigzagged]].{{Zigzagged|Trope}}. He gives Cobra a couple of chances to surrender and leave unharmed (once at the beginning of the fight, once at the end) and is content to leave her with a concussion instead of outright killing her, but otherwise shows no hesitation in fighting her when it's clear she won't back down.



-->Voiced By: Emma Breezy
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cobra_0.jpg]]

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-->Voiced By: -->'''Voiced by:''' Emma Breezy
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cobra_0.jpg]] jpg]]



* DeviousDagger: He has a long, ornate knife with distinctive oriental designs, a red wooden handle, and a curved golden hilt (Your Eternal Reward) and a broken Italian stiletto switchblade left permanently unsheathed (Big Earner). The latter he keeps hidden in his sleeve.
* HoistByHisOwnPetard: Epic Scout kills him by not only swiping his Dead Ringer, but when he tries to kill him with a hidden Enforcer, the Epic Scout quickly steals it and uses it to [[BoomHeadshot blow a hole into his head.]]

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* DeviousDagger: DeviousDaggers: He has a long, ornate knife with distinctive oriental designs, a red wooden handle, and a curved golden hilt (Your Eternal Reward) and a broken Italian stiletto switchblade left permanently unsheathed (Big Earner). The latter he keeps hidden in his sleeve.
* HoistByHisOwnPetard: Epic Scout kills him by not only swiping his Dead Ringer, but when he tries to kill him with a hidden Enforcer, the Epic Scout quickly steals it and uses it to [[BoomHeadshot blow a hole into his head.]]head]].



-->Voiced By: Farinz

to:

-->Voiced By: -->'''Voiced by:''' Farinz



* GreaterScopeVillain: He's Agent 35's boss and [[AvengingTheVillain is intent on avenging him.]]

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* GreaterScopeVillain: He's Agent 35's boss and [[AvengingTheVillain is intent on avenging him.]]him]].
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Dewicked trope


* CoolPet: Of Cowboygineer's.
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* ItCanThink: The Rabid Heavy is typically assumed to be bloodthirsty, food-motivated and unconcerned with anything that's used against him, but after the Battle for Sawmill ends in the Epic Scout getting caught in an explosion, The Rabid Heavy pointedly withdraws without arguing with Cowboygineer, and only eats the treat his handler provides after they're a fair distance away from the wreckage. Having just survived being blown up himself, he's now expecting the same of his enemy and keeping his guard up rather than chowing down unbothered.

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* ILoveNuclearPower: His powers comes from the mixture of alcohol and a radioactive energy drink.


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* RadiationInducedSuperpowers: His powers comes from the mixture of alcohol and a radioactive energy drink.
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* DivergentCharacterEvolution: Starts of as a rather normal-looking (yet wounded) Scout but by the time of ''the Fight for Sawmill'' he accessorizes to make himself more unique. Like putting on a [=BLU=] leather jacket, ditching the head set and handwraps.

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* DivergentCharacterEvolution: Starts of as a rather normal-looking (yet wounded) Scout Scout, but by the time of ''the Fight for Sawmill'' he accessorizes with a [=BLU=] leather jacket and ditches the headset and handwraps to make himself more unique. Like putting on a [=BLU=] leather jacket, ditching the head set and handwraps.unique.



* DivergentCharacterEvolution: In his debut he looks like a run-of-the-mill Engie but with a heavy Western theme. Although by the time of ''The Fight For Sawmill'' he drastically changes his outfit to make himself more unique.

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* DivergentCharacterEvolution: In his debut he looks like a run-of-the-mill Engie but with a heavy Western theme. Although by By the time of ''The Fight For Sawmill'' Sawmill'', he drastically changes his outfit to make himself more unique.



* DivergentCharacterEvolution: Downplayed, while he does look quite different from other heavies due to his gray skin and red eyes. He still does wear the default heavy outfit of a bullet-proof vest and bandoiler. Although he drops both of them and only wears the shirt underneath them.

to:

* DivergentCharacterEvolution: Downplayed, while he does look quite different from other heavies due to his gray skin and red eyes. He eyes, he initially still does wear wears the default heavy outfit of a bullet-proof bulletproof vest and bandoiler. Although he drops bandolier. By ''The Fight for Sawmill'', he's dropped both of them and only wears the red shirt underneath them.underneath.



* WouldHitAGirl: [[ZigzaggedTrope Zigzagged]]. He shows no hesitation in fighting Cobra but doesn't kill her.

to:

* WouldHitAGirl: [[ZigzaggedTrope Zigzagged]]. He gives Cobra a couple of chances to surrender and leave unharmed (once at the beginning of the fight, once at the end) and is content to leave her with a concussion instead of outright killing her, but otherwise shows no hesitation in fighting Cobra but doesn't kill her.her when it's clear she won't back down.

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Nice Hat is no longer a trope and Cool Hat seems to be a former name for it.


* CoolHat: Well what proper cowboy, doesn't have a Stetson-style cowboy hat on their noggin? Also his hat seems to be the [[https://wiki.teamfortress.com/wiki/Texas_Ten_Gallon Texas Ten Gallon]] but colored brown.
* {{Cowboy}}: Well duh.

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* CoolHat: Well what proper cowboy, doesn't have a Stetson-style cowboy hat on their noggin? Also his hat seems to be the [[https://wiki.teamfortress.com/wiki/Texas_Ten_Gallon Texas Ten Gallon]] but colored brown.
*
%%zce* {{Cowboy}}: Well duh.



* NiceHat: Wears the rather classic Fancy Fedora.
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We are not supposed to list tropes like that.


* Animal Motif: King Cobra obviously.

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* Animal Motif: AnimalMotif: King Cobra obviously.

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* Animal Motif: King Cobra obviously.



* NonStandardCharacterDesign: Every other character model in the series is an edited version of a [=TF2=] merc. Since there are no female characters in [=TF2=] (except for Miss Pauling), Cobra's model is made from scratch (although clearly using the Femscout model as a base).

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* NonStandardCharacterDesign: Every other character model in the series is an edited version of a [=TF2=] merc. Since there are no female characters in [=TF2=] with pre-existing models (except for Miss Pauling), Pauling, the Administrator and Scout’s mom), Cobra's model is made from scratch (although clearly using the Femscout model as a base).

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!! [[spoiler:Matthew Bryce]].



* DivergentCharacterEvolution: Starts of as a rather normal-looking Scout but by the Fight for Sawmill he accessorizes to make himself more unique. Like putting on a leather jacket, ditching the head set and handwraps.
* FragileSpeedster: His normal-human durability pales in comparison to his hypersonic speed.
* GunsAkimbo: Tends to do this a lot in almost all animations, his starting weapons in the fight for sawmill being pistols.
* HyperAwareness: Implied to be a result of the radioactive energy drink. He can sense enemies coming up behind him and detect disguised Spies.

to:

* DivergentCharacterEvolution: Starts of as a rather normal-looking (yet wounded) Scout but by the time of ''the Fight for Sawmill Sawmill'' he accessorizes to make himself more unique. Like putting on a [=BLU=] leather jacket, ditching the head set and handwraps.
* FragileSpeedster: His normal-human durability While he's much more durable than the average human, it's not by much and it really pales in comparison to his hypersonic speed.
SuperSpeed.
* GunsAkimbo: Tends When given the chance he tends to do this a lot in almost all animations, dual wield firearms, his starting weapons in the fight ''the Fight for sawmill Sawmill'' being pistols.
the standard pistol and the Pretty Boy's Pocket Pistol.
* HyperAwareness: Implied to be a result of either the radioactive energy drink.drink or his SuperSpeed.. He can sense enemies coming up behind him and detect disguised Spies.



* MadeOfIron: Some degree of this, if his ability to survive a couple of hits from the Rabid Heavy is any indication. However, [[DentedIron he does still come off worse for wear]].

to:

* MadeOfIron: Some degree of this, if his ability to survive a couple of hits from the Rabid Heavy is any indication. However, [[DentedIron he does still come off worse for wear]]. Overall however he's still on the FragileSpeedster side when it comes to direct confrontations.



* OriginStory: "Rise of the Epic Scout".
* SoleSurvivor: Of his original team, who were all varying degrees of TooDumbToLive.

to:

* OriginStory: "Rise of the Epic Scout".
Scout" is his debut.
* SoleSurvivor: Of his original team, who were all varying degrees of TooDumbToLive.TooDumbToLive or unlucky.



* BoringButPractical: While he's no superhuman insane martial artist like the Epic Scout, he's still a tough-as-nails brawler who can not only got toe to toe with the Epic Scout, but also kick his ass.
* CoolShades: He wears one in The Fight for Sawmill, eschewing the usual Engie Goggles.
* CoolHat: Well what proper cowboy, doesn't have a Stetson-style cowboy hat on their noggin? Also his seems to be the [[https://wiki.teamfortress.com/wiki/Texas_Ten_Gallon Texas Ten Gallon]] but colored brown.

to:

* BoringButPractical: While he's no superhuman or insane martial artist close quarters fighter like the Epic Scout, he's still a tough-as-nails brawler who can not only got toe to toe toe-to-toe with the Epic Scout, but also kick his ass.
* CoolShades: He wears one in The ''The Fight for Sawmill, Sawmill'', eschewing the usual Engie Goggles.
* CoolHat: Well what proper cowboy, doesn't have a Stetson-style cowboy hat on their noggin? Also his hat seems to be the [[https://wiki.teamfortress.com/wiki/Texas_Ten_Gallon Texas Ten Gallon]] but colored brown.



* DivergentCharacterEvolution: In his debut he looks like a run-of-the-mill Engie but with a heavy Western theme. Although by "The Fight For Sawmill" he drastically changes his outfit to make himself more unique.
* FashionableAsymmetry: Only one fingerless glove, which he wore by the Fight for Sawmill. Used to have a construction glove on there.

to:

* DivergentCharacterEvolution: In his debut he looks like a run-of-the-mill Engie but with a heavy Western theme. Although by "The the time of ''The Fight For Sawmill" Sawmill'' he drastically changes his outfit to make himself more unique.
* FashionableAsymmetry: Only one fingerless glove, which he wore by the ''the Fight for Sawmill. Sawmill'', just like the Sniper. Used to have a construction glove on there.there in his debut.



-->Voiced By: Emma Breezy



* NonStandardCharacterDesign: Every other character model in the series is an edited version of a [=TF2=] merc. Since there are no female characters in [=TF2=] (except for Miss Pauling), Cobra's model is made from scratch. (Although clearly using the Femscout model as a base)

to:

* NonStandardCharacterDesign: Every other character model in the series is an edited version of a [=TF2=] merc. Since there are no female characters in [=TF2=] (except for Miss Pauling), Cobra's model is made from scratch. (Although scratch (although clearly using the Femscout model as a base)base).



* DeviousDagger: He has a long, ornate knife with distinctive oriental designs, a red wooden handle, and a curved golden hilt (Your Eternal Reward) and a broken Italian stiletto switchblade left permanently unsheathed (Big Earner). The latter he keeps hidden in his sleeve.



* KnifeNut: He has a long, ornate knife with distinctive oriental designs, a red wooden handle, and a curved golden hilt (Your Eternal Reward) and a broken Italian stiletto switchblade left permanently unsheathed (Big Earner). The latter he keeps hidden in his sleeve.



-->Voiced By: Farinz



[[/folder]]

to:

[[/folder]][[/folder]]
----
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Cleanup of wicks to Fingerless Gloves as part of project.


* FingerlessGloves: Only one of them. Which he wore by the Fight for Sawmill, used to have a construction glove on there.

to:

* FingerlessGloves: FashionableAsymmetry: Only one of them. Which fingerless glove, which he wore by the Fight for Sawmill, used Sawmill. Used to have a construction glove on there.
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* OriginStory: "''Rise of the Epic Scout''".

to:

* OriginStory: "''Rise "Rise of the Epic Scout''".Scout".



* SuperReflexes / DodgeTheBullet: The Epic Scout can dodge barrages of close-quarters automatic gun-fire. This superpower of his is taken to comedic proportions at the end of "''Rise of the Epic Scout''" where he pretty much teleports behind the Spy and somehow stole his revolver in under a millisecond.

to:

* SuperReflexes / DodgeTheBullet: SuperReflexes: The Epic Scout [[DodgeTheBullet can dodge barrages of close-quarters automatic gun-fire. gun-fire.]] This superpower of his is taken to comedic proportions at the end of "''Rise "Rise of the Epic Scout''" Scout" where he pretty much teleports behind the Spy and somehow stole his revolver in under a millisecond.



* NighInvulnerable / TheJuggernaut: If being in the epicenter of a colossal gas-explosion didn't even faze this thing, nothing will. Crash Maul stated pretty much the only thing that could kill him is a point-blank railgun headshot.

to:

* NighInvulnerable / TheJuggernaut: [[NighInvulnerability If being in the epicenter of a colossal gas-explosion didn't even faze this thing, nothing will. will.]] Crash Maul stated pretty much the only thing that could kill him is a point-blank railgun headshot.



* CreateYourOwnHero: He inadvertently created Epic Scout after killing the BLU Team, and was the "final boss" of his origin story.
* HoistByHisOwnPetard: Epic Scout kills him by not only swiping his Dead Ringer, but when he tries to kill him with a hidden Enforcer. The Epic Scout quickly steals it and uses it to blow a hole into his head.
* KnifeNut: He has a long, ornate knife with distinctive oriental designs, a red wooden handle, and a curved golden hilt (Your Eternal Reward) and a broken Italian stiletto switchblade left permanently unsheathed. (Big Earner) The latter he keeps hidden in his sleeve.

to:

* CreateYourOwnHero: He inadvertently created Epic Scout after killing the BLU Team, and was the "final boss" of Scout's final opponent in his origin story.
* HoistByHisOwnPetard: Epic Scout kills him by not only swiping his Dead Ringer, but when he tries to kill him with a hidden Enforcer. The Enforcer, the Epic Scout quickly steals it and uses it to [[BoomHeadshot blow a hole into his head.
head.]]
* KnifeNut: He has a long, ornate knife with distinctive oriental designs, a red wooden handle, and a curved golden hilt (Your Eternal Reward) and a broken Italian stiletto switchblade left permanently unsheathed. unsheathed (Big Earner) Earner). The latter he keeps hidden in his sleeve.



* GreaterScopeVillain: He's Agent 35's boss and is intent on avenging him.

to:

* GreaterScopeVillain: He's Agent 35's boss and [[AvengingTheVillain is intent on avenging him.]]
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[[foldercontrol]]
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* ItOnlyWorksOnce: While he's prone to making mistakes, he rarely make the same mistake twice. Thus, people expecting him to be completely incompetent often find themselves running out of options in the long-run.
* LetsGetDangerous: When he's grandstanding, he tends to flub a couple manuvers. When he's focused, he becomes a force to be reckoned with.

Added: 462

Changed: 198

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* NonStandardCharacterDesign: Every other character model in the series is an edited version of a [=TF2=] merc. Since there are no female characters in [=TF2=] (except for Miss Pauling), Cobra's model is made from scratch.

to:

* NonStandardCharacterDesign: Every other character model in the series is an edited version of a [=TF2=] merc. Since there are no female characters in [=TF2=] (except for Miss Pauling), Cobra's model is made from scratch. (Although clearly using the Femscout model as a base)



* HoistByHisOwnPetard: Epic Scout kills him by swiping his Dead Ringer and blasting his head with his own revolver.

to:

* HoistByHisOwnPetard: Epic Scout kills him by not only swiping his Dead Ringer and blasting his head Ringer, but when he tries to kill him with a hidden Enforcer. The Epic Scout quickly steals it and uses it to blow a hole into his own revolver.head.
* KnifeNut: He has a long, ornate knife with distinctive oriental designs, a red wooden handle, and a curved golden hilt (Your Eternal Reward) and a broken Italian stiletto switchblade left permanently unsheathed. (Big Earner) The latter he keeps hidden in his sleeve.
* NiceHat: Wears the rather classic Fancy Fedora.
* RevolversAreJustBetter: As expected of a Spy he uses a revolver. Mainly an Ambassador but he also has an Enforcer if the former is unavailable.
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None


[[folder:The Epic Scout[[spoiler: aka Matthew Bryce]]]]

to:

[[folder:The Epic Scout[[spoiler: aka Matthew Bryce]]]]Scout]]



[[spoiler:In the fourth episode, it's revealed that his real name is Matthew Bryce.]]

to:

[[spoiler:In the [[spoiler:The fourth episode, it's revealed that "Like White on Spy", reveals his real name is to be Matthew Bryce.]]
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* DivergentCharacterEvolution: Starts of as a rather normal-looking Scout but by the Fight for Sawmill he becomes his own. Like ditching the ear phone and hand wraps.

to:

* DivergentCharacterEvolution: Starts of as a rather normal-looking Scout but by the Fight for Sawmill he becomes his own. accessorizes to make himself more unique. Like putting on a leather jacket, ditching the ear phone head set and hand wraps.handwraps.



* DivergentCharacterEvolution: In his debut he looks like a run-of-the-mill Engie but with a heavy Western theme, but by the Fight for Sawmill he becomes his own while still easy to identify as an engie but still distinguishable on his own.

to:

* DivergentCharacterEvolution: In his debut he looks like a run-of-the-mill Engie but with a heavy Western theme, but theme. Although by the "The Fight for Sawmill For Sawmill" he becomes drastically changes his own while still easy outfit to identify as an engie but still distinguishable on his own.make himself more unique.

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