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openshort, deliberately "so bad its good" rpg maker game parodies video game tropes Videogame
I never directly played this, but I viewed either a Let's Play or a straight playthrough on youtube. The backstory was that the game was part of a "game jam" where participants were challenged to create an entertainingly bad game on the rpg maker engine in a short period of time. The main thing I remember is the very end being a parody of Suspicious Videogame Generosity: In The Very Definitely Final Dungeon, your party finds a ridiculously long corridor with no enemies and every step you take there's some power-up or weapon that's much stronger than anything you've previously encountered in the game - which also serves to make the Overly Long Gag of traversing the hallway even longer, as the gameplay pauses every few seconds to show you whatever new item you just got. Before you reach the end of the corridor, a message appears on screen saying that this is the end of the playable demo and you have to purchase the paid version to get any further (of course, there is no paid version and it's a free game).
resolved Dungeon crawler with fighting game random encounters? Videogame
I'm not sure if any of this will make sense but earlier today I was talking about Ehrgeiz: God Bless The Ring with some friends and how that game had a dungeon crawler mode. That conversation reminded me of a game I remember seeing / reading about that had 3D dungeon crawling but whenever you got into an enemy encounter the gameplay would switch to a 2D fighting game playstyle.
I'm not sure if the dungeon crawler thing was part of the "main" game or if it was simply a side mode in a game that's otherwise entirely fighting. I also think the game was for the PS1 or PS2 / had low-poly graphics? I don't remember anything else about it so I might've just thought it up, but any help would be appreciated!
Edited by Rex-Blanchimont-ZEROopencreepy puzzle game? Videogame
There was this game which may have been an escape room/puzzle game on mobile i played anywhere from 2014 - 2017 the game was in a painting-like art style where it was mostly still images as backgrounds. at the beginning there is a guy who talks to you before you enter the house sometimes when you entered the room with the stairs (right infront of the front door), the dog that sits by the stairs is missing its head? although most of the time it had a head. up the stairs there where a few rooms where maybe when you tried to unlock the door or enter the door (im not sure) there was this creepy lady who might have been a doll. that is all i really remember about the game as i was young when i played it.
openMobile game with floating islands Videogame
In this game, you control a small creature, I think it had spiky green hair and no arms. You would walk on floating islands (or oddly-shaped small planets?) and the gravity would change depending on which side you were on, so you could walk under the island, and jump to different islands and collect coins. There were enemies that were killed by jumping on them, and the final boss looks like a bigger version of the playable character. Along the way there are signs that tell you how to play. There's a level where you had to collect every coin on the level on a time limit, and another where you rescue creatures who look like the protagonist but smaller and with differently colored hair.
Edited by HqamiopenZombie apocalypse mobile game Videogame
I doubt this would have a page on here anyways, but maybe somebody will remember! There was this zombie apocalypse mobile game that I used to play, probably around 2012/2013. IIRC the premise was basically that you had this town (sort of like a compound) that you could slowly add people to, called survivors, and slowly the town would grow and expand while defending itself from the zombies. I feel like the survivors were also categorized into different categories of survivors, with different skills (maybe one was "warrior" and another was "dreamer"?). There was a front gate where one of your survivors would sit and protect the town and also sometimes new survivors would show up and I think you could choose whether or not you wanted to rescue them? There was also like a minigame with this blue pickup truck (I remember that color very specifically lol) where you would like ride out into the wildland and try to pick up other survivors and kill zombies for points/supplies or something. The art style was kind of like Scribblenauts, very cartoonish and characters with blocky heads. Basically I remember everything except the title :/ big thanks to anyone who might remember!
resolved jrpg with a mean cat sidekick who turns out to be evil Videogame
not OFF, let me explain.
a while ago i was browsing some trope or other and saw an example of a JRPG with a cat character, i think described as irish, who was openly mean, and later turned out to be evil. the entry said this was an Obvious Judas for western audiences, but caught japanese audiences completely by surprise, because the cat appeared to be a harmless annoying mascot character they automatically tended to ignore.
the game itself was japanese, and i'm pretty sure it was a later installation in an established series of games.
i can't remember exactly what trope it was. i ctrl+f'd "cat" in ObviousJudas.Video Games, The Dog Was the Mastermind, AmericansHateTingle.Video Games, LostInTranslation.Video Games, and TomatoSurprise.Video Games, but found nothing.
Edited by iwantedtoaddsomethingresolved Video game about a little blob Videogame
There's this game I remember seeing, whose main character we play as is a little blob-like creature. The backstory (revealed in comic form) was that this blob was actually a scientist that was forcibly turned into this creature as the head researcher for this spaceship (?) noted that she was the only one with a compatibility for some energy source they had found and were studying. i remember that the blob ends up fighting a lot of different enemies, and even a robot, in order to reach the end. the end consists of a battle with a creature that looks just like the blob, but doesn't have all its memories. this final boss had actually been sending out iterations of the little blob character in order to rescue it, and with each one it loses more of its memories. the good ending consisted of the playable blob giving the final boss its memories, i think. the soundtrack was really amazing in the game, and this game is also the only one that the sound design studio has composed the ost for. Does anyone remember what this game was called? I believe the name of the blob was in the title, followed by a : and the rest of the title. I'd really appreciate the help!
Edited by StrayShardopenFree-2-Play Top Down Game with Character Classes and... some other stuff? Videogame
This is going to sound horribly vague, horribly ramble-y as I try to stitch together memories of over ten years ago when I was still in junior high, if not ever earlier, so apologies if this sounds insane.
I vaguely remember a couple of then-friends convinced me to give this game a shot. I don't remember if it had its own launcher or if it was browser-based. I DO remember it being free-to-play, mostly because that was all I could afford at the time.
It was a multiplayer game with classes, where each class had distinctive costumes (male and female), weapons and abilities. It was something akin to a very simple fighting game, or perhaps a weird arena brawler hybrid, as knocking people off the stage or emptying their life bars would score you points. Whenever someone was knocked out, you could pick up their weapons/parts of their costume.
The perspective/camera was top down with a slight tilt. The art style... well, the in-game models looked chibi-esque, but actual art didn't.
Out of all classes, I remember one by name — Desperado — and another one looked like an astronaut.
I am definitely sure this existed and isn't some Mandela Effect thing or fabricated memory.
I can only say which games this one was not — it was not Spiral Knights as it is completely different and, well, I played it a couple of months ago, and it was not Nos Tale.
openBeen plauging me for days. Videogame
There's this one flash game where you played as a cube rolling around on a tower, and you unlocked different emotions for the cube's faces. Does anyone else remember this?
Edited by NessTheTroperresolved Sad video game music Videogame
What's the background music in this part of Schaffrillas Productions's Steven Spielberg movie ranking? I know I've heard it in some game before, most likely an SNES JRPG.
resolved A sci fi roguelike Videogame
I remember the game is 3d with an isometric view, you fight your way through some huge sci fi building and the enemies and decor is based on Babylonian mythology or similar.
openPC game from around 2010 where you’re part of a team escaping from monsters Videogame
I saw just a brief clip of this on YT about a year ago. All I remember is that you’re part of a team (archeological??) and you either fell down a hole or become trapped somehow, only to discover monsters down there that can’t be killed.
I seem to recall the setting taking place in a sandy location (Egypt??), was mainly dark (set at night??), you could open wooden doors where the monsters might be lurking and it was First Person.
Please can somebody help me…?
Edited by The10thGeekresolved Mobile game about trying to connect living jelly(?) Videogame
I remember playing this one mobile game about trying to connect what I think was a bunch of square living jellies? It started on just a table and after each chapter it would get larger and larger in scale. I remember that on what I think was the 2nd to last chapter they added a gimmick that let you clone the jelly.
openGame with an intro where a dinosaur kills someone Videogame
I'm posting this on behalf of a friend. Here is what he said:
"It was a very simple memory really, it's a friend I used to visit in the 90s, I'm fairly sure this was on the N64 though I have looked into other consoles of the time since. He was showing the games he had and he had one in particular that his parents didn't let him play until he was older, I assume he got it on like a thrift sale and they didn't check, but then later when he booted it up and they saw him they figured he couldn't play it yet
Anyways
I was so curious and I asked him to boot it up anyways because I wanted to see, he was reluctant at first because he said that it scared him on top of his parents not letting him playing it, but I eventually convinced him to just let me peek, he didn't have to see
He turned it on, it may have gone through the usual company logo or whatever. What I remember next was some sorta dark room, looked kinda like a damp cave
It was not very well illuminated, kinda poor textures that seem a lot like something from PS 1 or N64 age
And the camera was on one of the corners of the room, facing against one of the walls
You could see the shadow of what looked like some sorta monster, but it really looked like a dinosaur and what I believe was a person
And the camera was just panning around the room, though you couldnt really see the person. It showed the wall shadows a bit and then it looked like the "dinosaur" suddenly attacked the person while he screamed
I watched that a bit and then he shut off the console suddenly being all like "See? I told you it was too scary" and I just kinda nodded and agreed even though I didn't think it was THAT violent, just a bit disturbing
There may have been some blood. Then we went on to eat some food or whatever lol"
He said he thought for sure it was Turok, but he can't find the intro anywhere. Since then, he said he's looked up the intros for tons of games from the n64, PS 1 and other but can't find it. He said he thinks it might have been a dream, but that it's so vivid he could recreate it on a 3d program if given the chance.
openMonkey Handheld Game Videogame
I can barely remember from when I was a kid (like 2005-2010).
"Handheld game" doesn't mean like a DS title. It means a relatively inexpensive toy with a small selection of themed electronic minigames. I remember it being cylinder shaped and mostly blue.
The visuals were monochrome black. sprites were maybe 4 or 8 bit? we're talking like $20-$30 level of quality/content for the time, not $3 quality.
I remember one of the mini-games or events being Bonanza (or Bananza?), and another had "Hazard" in the name.
It's possible I'm misremembering things, which sucks to say given how scant my memory is anyway.
openFlash(?) game about zombie school students Videogame
It was an online game. I remember it being mostly black and white, but I could be wrong. The story was that you and others had been attending a magical school, but it had been destroyed by arson, with the kindly headmaster dying with it. The ensuing chaos divided the students. You played as kind of a jerk.
The particular kind of magic seemed to be necromancy, seeing as both you and your opponent for each level reanimated corpses to send at each other. Sort of a strategy game. You could only send undead out at night, though; they'd burn in the day. (I didn't get far, but the game juked you about it by making the opponent send out a wall of Action Bomb foes just before dawn broke.)
Unfortunately the title eludes me, but surely it would be on Flashpoint?
resolved pokemon snap rip-off Videogame
i had a game on my ipad around maybe 6 years ago? it was a pokemon snap rip-off in the woods and you ride a horse and you can feed the horse, and wash the horse. it might have been taken off the app store, but idk
resolved Nintendo DS game set in Paris around the time of the Great Exhibition, Layton-esque. Videogame
There's a game I vaugely remember that was somewhat like Professor Layton set in Paris around the time the Eiffel Tower was built but I'm blanking on everything else. I think it was called Doctor BLANK and the BLANK of the Labyrinth but that's as close as I've got.
A PC video game where the player holds down then releases their cursor to fling cats off the screen before they make off with all of the fish on the field. The title contains the word "frenzy" and the icon is a fish, making me mistake it for Feeding Frenzy at first.
Edited by seasaltcaramelcookie